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Init: + | HP: | AC: | FF: | Fort: + | Ref: + | Will: + | Perception: +, ![]() Illia- wrote:
Same. ![]()
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Init: + | HP: | AC: | FF: | Fort: + | Ref: + | Will: + | Perception: +, ![]() If there wasn't a budding settlement that could use these things I probably wouldn't have much to say. But doing it this way would prevent any kind of RP associated with trading in town. Or chance meeting up with outer groups while building the economy at the same time. If I were to modify anything about the system while still keeping it intact it would be "You can only take the magical juju from similar items. Weapon -> Weapon, Ring -> Ring, Amulet -> Amulet so on." This way it would be more of a transference of magic and not cannibalism of it. ![]()
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Init: + | HP: | AC: | FF: | Fort: + | Ref: + | Will: + | Perception: +, ![]() Speaking in the groups ancient Common tongue Eleanor asks. "What are we going to do with them? These ones seem reasonable despite their barbaric ways, perhaps we can speak with their leader and resolve this conflict peacefully." ![]()
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Init: + | HP: | AC: | FF: | Fort: + | Ref: + | Will: + | Perception: +, ![]() I think this is everything.: Feat: Extend Spell
Stalker Abilities
Barbarian Abilities
Sorcerer Abilities
Paladin Abilities (Cheese Class)
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Init: + | HP: | AC: | FF: | Fort: + | Ref: + | Will: + | Perception: +, ![]() Round 4
Damage: 1d10 + 1d6 + 9 + 3 + 2 ⇒ (7) + (3) + 9 + 3 + 2 = 24
Eleanor steps into range and assaults the giant once again. Power Attack, Bless, Outflank.
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Init: + | HP: | AC: | FF: | Fort: + | Ref: + | Will: + | Perception: +, ![]() Round 3
Damage: 1d10 + 1d6 + 9 + 3 + 2 ⇒ (6) + (6) + 9 + 3 + 2 = 26
Eleanor retaliates against the giant by focusing her KI into her blade before she makes her first strike powered with enough force to stagger her foe. Once her blade is charged she Slashes the giant with a fading strike and teleports a short distance away. Swift: Dizzying Venom Prana: Staggered and Fort dc 14 v. 2 wis damage.
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Init: + | HP: | AC: | FF: | Fort: + | Ref: + | Will: + | Perception: +, ![]() Round 1
Eleanor moves to Lothams side once again slipping into her rage she attacks one of the humanoids with full force. ![]()
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Init: + | HP: | AC: | FF: | Fort: + | Ref: + | Will: + | Perception: +, ![]() Round 10 Katana: 1d20 + 10 + 2 + 2 - 1 ⇒ (11) + 10 + 2 + 2 - 1 = 24
Ellie charges after the fleeing hound with blade in hand.
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Init: + | HP: | AC: | FF: | Fort: + | Ref: + | Will: + | Perception: +, ![]() Round 8
Damage: 1d4 + 5 ⇒ (1) + 5 = 6
Eleanor succumbs to her rage as Nathan falls, she once again strikes out at the hounds this time with blade, claw and soul. ![]()
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Init: + | HP: | AC: | FF: | Fort: + | Ref: + | Will: + | Perception: +, ![]() Round 7 Attack: 1d20 + 10 + 2 + 2 - 1 ⇒ (1) + 10 + 2 + 2 - 1 = 14
Eleanor moves into flank with Nathan but misses her target with a wide swing. She tries to again to fell the beast with her bare claw. ![]()
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Init: + | HP: | AC: | FF: | Fort: + | Ref: + | Will: + | Perception: +, ![]() Eleanor sees some of the other begin to move forward and without much consideration begins to follow, while sticking to cover as much as possible. Stealth: 1d20 + 10 ⇒ (9) + 10 = 19 Cast Vanish 4 Rounds Duration, Move up, Ignore difficult terrain. ![]()
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Init: + | HP: | AC: | FF: | Fort: + | Ref: + | Will: + | Perception: +, ![]() Eleanor thinks back to the meeting with the marshal and Thain. "The Thain said a fire giant was their leader, this may or may not be him but this one is clearly too well guarded for just the few of us. If we're to attempt anything I would suggest attacking their supplies and hope to slow them down before we return with our report. If this is their leader it's the kind of thing they'd want to know about immediately." Eleanor answers. ![]()
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Init: + | HP: | AC: | FF: | Fort: + | Ref: + | Will: + | Perception: +, ![]() "I hate to admit it but I think we have to leave them to a more qualified group. We should circle around and find their trail to give us an idea of where they came from and where they might be going, then move on." Eleanor advises.
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