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Ech'Tan's page
65 posts. Organized Play character for Beat It Flat.
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Male Vishkanya Slayer 4
I have my chronicle sheet, Thanks
Male Vishkanya Slayer 4
day job craft poison: 1d20 + 5 ⇒ (12) + 5 = 17
Thanks everyone for a good game.
Male Vishkanya Slayer 4
Assuming that purple is dead, I will pull a potion of cure light and pour it into Azora's mouth.
cure light: 1d8 + 1 ⇒ (6) + 1 = 7
Male Vishkanya Slayer 4
Turn, study purple and hopefully put him out of our misery.
estoc: 1d20 + 9 ⇒ (15) + 9 = 24
damage: 2d4 + 4 ⇒ (1, 3) + 4 = 8
Male Vishkanya Slayer 4
Ech'Tan will turn his attention on orange, study it and attack.
estoc: 1d20 + 9 ⇒ (15) + 9 = 24
damage: 2d4 + 4 ⇒ (3, 3) + 4 = 10
Male Vishkanya Slayer 4
Ech'Tan takes a second to study green, then attacks.
estoc: 1d20 + 9 ⇒ (6) + 9 = 15
damage vs green: 2d4 + 4 ⇒ (4, 4) + 4 = 12
Male Vishkanya Slayer 4
"Everyone be alert I hear movement in the back room. Let's move forward to investigate. Weapon ready."
Male Vishkanya Slayer 4
Ech'Tan will see if can recall anything about yellow cap mushrooms.
knowledge nature: 1d20 + 2 ⇒ (12) + 2 = 14
I will also search in more detail around the room.
perception: 1d20 + 13 ⇒ (14) + 13 = 27
Male Vishkanya Slayer 4
Ech'Tan will listen at the door, then open it if no threats are perceived.
perception: 1d20 + 13 ⇒ (10) + 13 = 23
Male Vishkanya Slayer 4
We will search and collect the items Randalan and the steel wyverns have.
"Let's move on."
Male Vishkanya Slayer 4
Ech"Tan will drop his estoc, and pull his bow as he steps out into the hall and fires at Randalan.
longbow: 1d20 + 10 ⇒ (2) + 10 = 12
damage: 1d8 ⇒ 4
Male Vishkanya Slayer 4
I will move up and attack red.
estoc: 1d20 + 8 ⇒ (5) + 8 = 13
damage+sneak: 2d4 + 4 + 2d6 ⇒ (4, 1) + 4 + (2, 1) = 12
Hopefully hits with AC penalty for invisibility?
Male Vishkanya Slayer 4
Maybe we can have Azora and Setare take a step back to make the guys come in a step farther and possibly have a path to the leader.
Male Vishkanya Slayer 4
I am going to delay until they enter the room and I have the target I want, the leader preferably.
Male Vishkanya Slayer 4
I will drink my invisibilty potion when I hear them arrive, then sneak attack Randalan.
Male Vishkanya Slayer 4
"When they come to collect their tribute, does their leader come as well? If so can you describe him? If we take out their leader, the others may become more spineless, and give up. I have a potion of invisiblity that we could use to get a surprise on them."
Male Vishkanya Slayer 4
"We come here in peace, and respect what you are doing here. Is there anything we can do to help out? We also have a few questions, that you might be able to help us with."
Male Vishkanya Slayer 4
"Let's continue south and find the Almsman."
Male Vishkanya Slayer 4
"I am going to search this rubble, then I think we should continue staight."
perception: 1d20 + 13 ⇒ (11) + 13 = 24
Male Vishkanya Slayer 4
"Since we have a moment, would you kindly use your wand on me. Seems as though I have neglected to purchase one, which I shall fix as soon as I have the opportunity."
Male Vishkanya Slayer 4
fort save: 1d20 + 4 ⇒ (13) + 4 = 17
Ech'Tan drops his estoc on the walkway, pulls an alchemists flask and throws it at the swarm.
throw: 1d20 + 8 ⇒ (14) + 8 = 22 fire damage: 1d6 ⇒ 1
Male Vishkanya Slayer 4
reflex: 1d20 + 9 ⇒ (14) + 9 = 23
Male Vishkanya Slayer 4
Ect'Tan will light a torch, and hold it in his off hand so that his estoc can remain in his primary hand.
He will look closer at the ruble pile, then look for tracks.
perception: 1d20 + 13 ⇒ (20) + 13 = 33
survival: 1d20 + 5 ⇒ (7) + 5 = 12
Male Vishkanya Slayer 4
Male Vishkanya Slayer 4
Ech'Tan will pick up the tome as he has a particular interest in toxins.
engineering: 1d20 + 2 ⇒ (9) + 2 = 11
dungeoneering: 1d20 + 5 ⇒ (18) + 5 = 23
I will be at a con this weekend, so my posting will limited to early morning, and late night at best until Sunday evening.
Male Vishkanya Slayer 4
Ech'Tan drops his estoc, pulls a longbow as a move action and shoots at the last man.
bow: 1d20 + 9 ⇒ (17) + 9 = 26
damage: 1d8 ⇒ 1
Male Vishkanya Slayer 4
Ech'Tan moves up an attacks the alchemist.
estoc: 1d20 + 7 ⇒ (11) + 7 = 18
damage: 2d4 + 3 ⇒ (1, 3) + 3 = 7
Male Vishkanya Slayer 4
acrobatics to move past man on walkway: 1d20 + 5 ⇒ (4) + 5 = 9
Clumsily Ech'Tan moves up to the man and let's him take a free shot, before swinging his estoc at him.
estoc: 1d20 + 7 ⇒ (19) + 7 = 26
[damage: 2d4 + 3 ⇒ (3, 1) + 3 = 7
sneak damage if still flatfotted: 2d6 ⇒ (2, 1) = 3
crit confirm: 1d20 + 7 ⇒ (3) + 7 = 10
crit damage: 2d4 + 3 ⇒ (2, 2) + 3 = 7
Male Vishkanya Slayer 4
Ech'Tan will charge over to him to "comply" as soon as possible.
Male Vishkanya Slayer 4
"I am just going to approach them and start a "conversation" with them, I promise.
Male Vishkanya Slayer 4
Ech'Tan makes an assumption and announces, wrote: "These must be some of the steel wyvern. Let's take them out before they can raise an alarm."
Male Vishkanya Slayer 4
"The steel wyverns claim the sewers are theirs, so they are going to be around regardless of how much time we take. Besides, we are just supposed to check out this portal if it exists."
Male Vishkanya Slayer 4
Quote: Let's see if we can find another into the sewer tunnels directly so we can avoid the sewer as long as possible." perception: 1d20 + 13 ⇒ (15) + 13 = 28
Male Vishkanya Slayer 4
know local steel wyverns: 1d20 + 5 ⇒ (9) + 5 = 14
know local Almsman: 1d20 + 5 ⇒ (9) + 5 = 14
perception to find entrance: 1d20 + 13 ⇒ (20) + 13 = 33
Male Vishkanya Slayer 4
While continually scanning his surroundings Ech'Tan replies wrote: "Welcome Setare, I am Ech'Tan and I have always found that more observing and less talking can be very effective. Besides, when I say too much, trouble often follows."
Male Vishkanya Slayer 4
Ech'Tan is skeptical of most things he hears and will sense motive.
sense motive: 1d20 + 3 ⇒ (6) + 3 = 9
Male Vishkanya Slayer 4
"Shall we go have a conversation with this vagrant. I will let you know that talking is not my strong suit."
Male Vishkanya Slayer 4
A gray skinned man, dressed all in black lurking quietly in the corner says, "My name is Ech'Tan. I am a grave warden, and if you need something done quietly, that is right up my alley. I also have some knowledge with poisons."
Male Vishkanya Slayer 4
I am fine with skipping them.
Male Vishkanya Slayer 4
Male Vishkanya Slayer 4
Player Name: Beat It Flat (Guy)
Character Name: Ech'Tan
PFS Number: 29749-15
Slow or Regular track: Regular
Faction: Liberty's Edge
Day Job Check: Craft Poison +5
Initiative Modifier: +6
Perception Modifier: +13 (+15 for traps)
Ech'Tan is a Level 4 Vishkanya Slayer (Grave Warden)
Male Vishkanya Slayer 4
Thanks for stepping in Hmm. Excellent job.
Male Vishkanya Slayer 4
Ech'Tan will double move to be closer to the one standing enemy, but not get in AZ's way.
Male Vishkanya Slayer 4
Ech'Tan will attack green his stuied target again.
estoc,studied target,inspired: 1d20 + 4 + 1 + 1 ⇒ (4) + 4 + 1 + 1 = 10
damage,studied,inspired: 2d4 + 2 + 1 + 1 ⇒ (1, 2) + 2 + 1 + 1 = 7
Male Vishkanya Slayer 4
Male Vishkanya Slayer 4
Ech will remain where he is and prepare to throw a tanglefoot bag.
Male Vishkanya Slayer 4
diplomacy: 1d20 + 1 ⇒ (7) + 1 = 8
Male Vishkanya Slayer 4
We are because the aspis agents you are working with are spreading a dangerous drug, not only in your city, but around the world as well. This drug is having very bad reactions on those that it is being tested on. Your citizens are suffering from it. We are here to stop it from spreading any further. You should help us stop it if you care about your city.
Male Vishkanya Slayer 4
I will grab a tanglefoot bag, move behind a crate, and ready an attack.
Male Vishkanya Slayer 4
I would like to leave the elevator on our current level, then disable it so I could use as an escape route in emergency, but it might make it hard for someone else to use it quickly.
disable deviice: 1d20 + 10 ⇒ (18) + 10 = 28
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