The Cinderlander

Dusty Bligh's page

209 posts. Organized Play character for Cwethan.


RSS

1 to 50 of 209 << first < prev | 1 | 2 | 3 | 4 | 5 | next > last >>
Grand Lodge

Male Human (Varisian) Bolt Ace 5/Ranger 1 | HP 51/51 | AC 22, T 17, FF 15 CMD 23 | Fort +8, Ref +13, Will +5 | Init +8 | Perc +11 | Sense Motive +2 | Grit 1/2

Looks good - thanks a bunch!

Grand Lodge

I'm sorry - don't know how I missed that when I was giving my other information!

182453-13

Grand Lodge

Male Human (Varisian) Bolt Ace 5/Ranger 1 | HP 51/51 | AC 22, T 17, FF 15 CMD 23 | Fort +8, Ref +13, Will +5 | Init +8 | Perc +11 | Sense Motive +2 | Grit 1/2

....wow

No wonder this doesn't have Gold or XP ;-p

Thanks for running GM, you certainly kept up the pace you'd promised!

Grand Lodge

Male Human (Varisian) Bolt Ace 5/Ranger 1 | HP 51/51 | AC 22, T 17, FF 15 CMD 23 | Fort +8, Ref +13, Will +5 | Init +8 | Perc +11 | Sense Motive +2 | Grit 1/2

"That's a mighty useful trick there, Spackle. I'm obliged to ya."

Assumes that they're Evil Outsiders. Starting with Red.
'Betsy' (PBS, RS, FE): 1d20 + 13 + 1 - 2 + 2 ⇒ (6) + 13 + 1 - 2 + 2 = 20
Cold Iron Good Piercing: 1d10 + 7 + 1 + 2 ⇒ (10) + 7 + 1 + 2 = 20
'Betsy' (PBS, RS, FE): 1d20 + 13 + 1 - 2 + 2 ⇒ (7) + 13 + 1 - 2 + 2 = 21
Cold Iron Good Piercing: 1d10 + 7 + 1 + 2 ⇒ (9) + 7 + 1 + 2 = 19
'Betsy' (PBS, RS, FE): 1d20 + 8 + 1 - 2 + 2 ⇒ (12) + 8 + 1 - 2 + 2 = 21
Cold Iron Good Piercing: 1d10 + 7 + 1 + 2 ⇒ (6) + 7 + 1 + 2 = 16

Knowledge (planes): 1d20 + 4 + 2 ⇒ (3) + 4 + 2 = 9

If Dusty happens to drop a ram, he'll spend the gained grit to make his next shot target touch

Grand Lodge

Male Human (Varisian) Bolt Ace 5/Ranger 1 | HP 51/51 | AC 22, T 17, FF 15 CMD 23 | Fort +8, Ref +13, Will +5 | Init +8 | Perc +11 | Sense Motive +2 | Grit 1/2

Scooted some people into a rough marching order near the door, though Dusty wound up in front since he needed to deal with the lock.

Dusty's eyes widened in surprise at the depth of corruption that had taken hold of this fane, but as he raised his crossbow he only muttered, "Well that just ain't right."

I'm guessing that's an Evil Outsider...
'Betsy' (PBS, RS, FE: 1d20 + 13 + 1 - 2 + 2 ⇒ (12) + 13 + 1 - 2 + 2 = 26
Good Magic Cold Iron Piercing: 1d10 + 7 + 1 + 2 ⇒ (1) + 7 + 1 + 2 = 11
'Betsy' (PBS, RS, FE: 1d20 + 13 + 1 - 2 + 2 ⇒ (5) + 13 + 1 - 2 + 2 = 19
Good Magic Cold Iron Piercing: 1d10 + 7 + 1 + 2 ⇒ (1) + 7 + 1 + 2 = 11
'Betsy' (PBS, RS, FE: 1d20 + 8 + 1 - 2 + 2 ⇒ (16) + 8 + 1 - 2 + 2 = 25
Good Magic Cold Iron Piercing: 1d10 + 7 + 1 + 2 ⇒ (4) + 7 + 1 + 2 = 14

As he briefly pauses in his barrage, he backs out of the door frame to hunker down against the beast's charge!

Knowledge (planes): 1d20 + 4 + 2 ⇒ (9) + 4 + 2 = 15 If Dusty learns that Cold Iron will do just fine, then he won't use the holy water dipped bolts, if he doesn't learn either way, then he'll err on the side of blessed weaponry.

Grand Lodge

Male Human (Varisian) Bolt Ace 5/Ranger 1 | HP 51/51 | AC 22, T 17, FF 15 CMD 23 | Fort +8, Ref +13, Will +5 | Init +8 | Perc +11 | Sense Motive +2 | Grit 1/2

If I can use a dose for 10 bolts, I will do so, otherwise I'll let other people use the water

Dusty squints at the keyhole. "This'd be easier if we just had a real Erastil-ite here, but I reckon I can goose this lock soon enough."

Disable Device: 1d20 + 16 ⇒ (17) + 16 = 33

Grand Lodge

Male Human (Varisian) Bolt Ace 5/Ranger 1 | HP 51/51 | AC 22, T 17, FF 15 CMD 23 | Fort +8, Ref +13, Will +5 | Init +8 | Perc +11 | Sense Motive +2 | Grit 1/2

"Anything useful to be done with it 'fore I plant a bolt in its head?"

Grand Lodge

Male Human (Varisian) Bolt Ace 5/Ranger 1 | HP 51/51 | AC 22, T 17, FF 15 CMD 23 | Fort +8, Ref +13, Will +5 | Init +8 | Perc +11 | Sense Motive +2 | Grit 1/2

Dusty loads, winds, and shoots in such a smooth rhythm that it nearly masks his uncanny speed.

"Nice an' easy everyone. Just keep 'em on the back foot and this'll all be over soon."

Starting with the closest
'Betsy' (PBS, RS): 1d20 + 13 - 2 + 1 ⇒ (10) + 13 - 2 + 1 = 22 This one vs. Touch
Magic Cold Iron Piercing: 1d10 + 7 + 1 ⇒ (6) + 7 + 1 = 14
'Betsy' (PBS, RS): 1d20 + 13 - 2 + 1 ⇒ (4) + 13 - 2 + 1 = 16
Magic Cold Iron Piercing: 1d10 + 7 + 1 ⇒ (1) + 7 + 1 = 9
'Betsy' (PBS, RS): 1d20 + 8 - 2 + 1 ⇒ (7) + 8 - 2 + 1 = 14
Magic Cold Iron Piercing: 1d10 + 7 + 1 ⇒ (8) + 7 + 1 = 16

If Dusty downs a foe (and thus refills his grit), he'll make his next shot target touch

Grand Lodge

Male Human (Varisian) Bolt Ace 5/Ranger 1 | HP 51/51 | AC 22, T 17, FF 15 CMD 23 | Fort +8, Ref +13, Will +5 | Init +8 | Perc +11 | Sense Motive +2 | Grit 1/2

"Figgered it might come down to this."

With smoothly practiced motions Dusty looses a flurry of quarrels towards the closer of the monstrosities.

'Betsy' (RS, PBS): 1d20 + 13 - 2 + 1 ⇒ (13) + 13 - 2 + 1 = 25
Magic Cold Iron Piercing: 1d10 + 7 + 1 ⇒ (9) + 7 + 1 = 17
'Betsy' (RS, PBS): 1d20 + 13 - 2 + 1 ⇒ (6) + 13 - 2 + 1 = 18
Magic Cold Iron Piercing: 1d10 + 7 + 1 ⇒ (4) + 7 + 1 = 12
'Betsy' (RS, PBS): 1d20 + 8 - 2 + 1 ⇒ (7) + 8 - 2 + 1 = 14
Magic Cold Iron Piercing: 1d10 + 7 + 1 ⇒ (3) + 7 + 1 = 11
+2 more to attack and damage if they're evil outsiders

Knowledge (planes): 1d20 + 4 ⇒ (3) + 4 = 7 +2 if they're evil outsiders

Grand Lodge

Male Human (Varisian) Bolt Ace 5/Ranger 1 | HP 51/51 | AC 22, T 17, FF 15 CMD 23 | Fort +8, Ref +13, Will +5 | Init +8 | Perc +11 | Sense Motive +2 | Grit 1/2

Dusty squints suspiciously at the 'priests,' keeping Betsy raised and ready.

"Either o' you priest types able to give us a little miracle? Usin' a symbol've Erastil, o'course."

Grand Lodge

Male Human (Varisian) Bolt Ace 5/Ranger 1 | HP 51/51 | AC 22, T 17, FF 15 CMD 23 | Fort +8, Ref +13, Will +5 | Init +8 | Perc +11 | Sense Motive +2 | Grit 1/2

Dusty too is on the wary side of things, snuggling the stock of his crossbow, Betsy, up to his shoulder as he advances behind Taman, eyeballing the tracks for anything untoward.

Survival (Track): 1d20 + 11 + 1 ⇒ (13) + 11 + 1 = 25

"Plenty o' reasons why a man 'r a woman might go barefoot in a temple, but there's an awful lotta unfriendly-types who do it too..."

Grand Lodge

Dusty's looking for some trouble to get in :-)

Player: Cwethan
Character: Dusty Bligh
Faction: Grand Lodge
Day job: NDJ
Track: normal progression

I've got a couple chronicles to apply to his alias, but he should be level...6

Grand Lodge

Male Human (Varisian) Bolt Ace 5/Ranger 1 | HP 51/51 | AC 22, T 17, FF 15 CMD 23 | Fort +8, Ref +13, Will +5 | Init +8 | Perc +11 | Sense Motive +2 | Grit 1/2

Looks great - thanks so much for running and finishing us off!

Grand Lodge

Male Human (Varisian) Bolt Ace 5/Ranger 1 | HP 51/51 | AC 22, T 17, FF 15 CMD 23 | Fort +8, Ref +13, Will +5 | Init +8 | Perc +11 | Sense Motive +2 | Grit 1/2

Dusty's terse flow of advice stops as he keeps his mouth tightly shut while wading through rats...

Fort: 1d20 + 4 ⇒ (11) + 4 = 15

Grand Lodge

Male Human (Varisian) Bolt Ace 5/Ranger 1 | HP 51/51 | AC 22, T 17, FF 15 CMD 23 | Fort +8, Ref +13, Will +5 | Init +8 | Perc +11 | Sense Motive +2 | Grit 1/2

"Try an' step Exactly where I've been..."

Perception: 1d20 + 8 ⇒ (12) + 8 = 20

Grand Lodge

Male Human (Varisian) Bolt Ace 5/Ranger 1 | HP 51/51 | AC 22, T 17, FF 15 CMD 23 | Fort +8, Ref +13, Will +5 | Init +8 | Perc +11 | Sense Motive +2 | Grit 1/2

"Nice and easy. If they getcha just keep moving; the little buggers don't have much grip strength"

Acrobatics: 1d20 + 11 ⇒ (19) + 11 = 30

Grand Lodge

Male Human (Varisian) Bolt Ace 5/Ranger 1 | HP 51/51 | AC 22, T 17, FF 15 CMD 23 | Fort +8, Ref +13, Will +5 | Init +8 | Perc +11 | Sense Motive +2 | Grit 1/2

"Aw Hells! Stick behind me, I'll blaze a trail on outta here!"

Reflex: 1d20 + 8 ⇒ (18) + 8 = 26

Grand Lodge

Male Human (Varisian) Bolt Ace 5/Ranger 1 | HP 51/51 | AC 22, T 17, FF 15 CMD 23 | Fort +8, Ref +13, Will +5 | Init +8 | Perc +11 | Sense Motive +2 | Grit 1/2

Dusty picks through some of the records, hoping some of it is written in Taldane. "This seems like it might be the kinda records and journals we're supposed to be rootin' around for. When we're not taking part in freelance demon-hunting that is."

Grand Lodge

Male Human (Varisian) Bolt Ace 5/Ranger 1 | HP 51/51 | AC 22, T 17, FF 15 CMD 23 | Fort +8, Ref +13, Will +5 | Init +8 | Perc +11 | Sense Motive +2 | Grit 1/2

Dusty's mouth curves into a close-lipped grin as he snuggles Betsy's stock up to his shoulder and aims to repeat himself with the dretch.

'Betsy': 1d20 + 8 + 1 ⇒ (1) + 8 + 1 = 10
Cold Iron Piercing: 1d8 + 1 ⇒ (6) + 1 = 7

Grand Lodge

Male Human (Varisian) Bolt Ace 5/Ranger 1 | HP 51/51 | AC 22, T 17, FF 15 CMD 23 | Fort +8, Ref +13, Will +5 | Init +8 | Perc +11 | Sense Motive +2 | Grit 1/2

Will: 1d20 + 4 ⇒ (17) + 4 = 21

Dusty grits his teeth and powers through the dark energy coursing through him. Trusting to Fizzlebottom to keep the old man's magic in check, he continues to harry the demon, sighting in to avoid any thick, blubbery skin.

'Betsy': 1d20 + 8 + 1 ⇒ (10) + 8 + 1 = 19 Targeting Touch
Cold Iron Piercing: 1d8 + 1 ⇒ (7) + 1 = 8

Grand Lodge

Male Human (Varisian) Bolt Ace 5/Ranger 1 | HP 51/51 | AC 22, T 17, FF 15 CMD 23 | Fort +8, Ref +13, Will +5 | Init +8 | Perc +11 | Sense Motive +2 | Grit 1/2

"Y'know I've heard a lot of plans for what amounts to a dusty pile o' skin in my time. Ain't never had a smug sumb~~@+ like you manage to collect it though."

Dusty adds to Miri's fusilade with a grazing shot to the dretch's shoulder.

'Betsy': 1d20 + 8 + 1 ⇒ (11) + 8 + 1 = 20
Cold Iron Piercing: 1d8 + 1 ⇒ (1) + 1 = 2

Grand Lodge

Male Human (Varisian) Bolt Ace 5/Ranger 1 | HP 51/51 | AC 22, T 17, FF 15 CMD 23 | Fort +8, Ref +13, Will +5 | Init +8 | Perc +11 | Sense Motive +2 | Grit 1/2

Dusty continues to harry the back line, sending another bolt flying at the mites as they round the corner.

@ blue
'Betsy' (PBS): 1d20 + 8 + 1 ⇒ (8) + 8 + 1 = 17
Cold Iron Piercing: 1d8 + 1 ⇒ (2) + 1 = 3

I figure yellow's in PBS range for Miri, and in easy stabbing range for the Fool so...

Grand Lodge

Male Human (Varisian) Bolt Ace 5/Ranger 1 | HP 51/51 | AC 22, T 17, FF 15 CMD 23 | Fort +8, Ref +13, Will +5 | Init +8 | Perc +11 | Sense Motive +2 | Grit 1/2

We have gotten chronicles for the other two parts, though we aren't all getting them for the same characters (I think).

Dusty is however, and is very excited to take the full xp option on the bonus 4th sheet so he can jump straight to the +Dex to damage level of Gunslinger :-p

Grand Lodge

Male Human (Varisian) Bolt Ace 5/Ranger 1 | HP 51/51 | AC 22, T 17, FF 15 CMD 23 | Fort +8, Ref +13, Will +5 | Init +8 | Perc +11 | Sense Motive +2 | Grit 1/2

Not small sized ones...

Dusty steps up behind Fizzlebottom, using his elevation and his companion's stature to cleanly shoot over the gnome's head.

'Betsy' (PBS): 1d20 + 9 + 1 ⇒ (11) + 9 + 1 = 21
Cold Iron Piercing: 1d8 + 1 ⇒ (2) + 1 = 3

Grand Lodge

Male Human (Varisian) Bolt Ace 5/Ranger 1 | HP 51/51 | AC 22, T 17, FF 15 CMD 23 | Fort +8, Ref +13, Will +5 | Init +8 | Perc +11 | Sense Motive +2 | Grit 1/2

"I reckon a blade'd be best at our front, Fool. Don't worry none though, I'll cover you."

Grand Lodge

Male Human (Varisian) Bolt Ace 5/Ranger 1 | HP 51/51 | AC 22, T 17, FF 15 CMD 23 | Fort +8, Ref +13, Will +5 | Init +8 | Perc +11 | Sense Motive +2 | Grit 1/2

Dusty wrinkles his nose against the unpleasant odor, and points out the hidden passage. " 'Fore we try to ford that, might be we should give this door a look."

Grand Lodge

Male Human (Varisian) Bolt Ace 5/Ranger 1 | HP 51/51 | AC 22, T 17, FF 15 CMD 23 | Fort +8, Ref +13, Will +5 | Init +8 | Perc +11 | Sense Motive +2 | Grit 1/2

"That gonna be a problem?"

Grand Lodge

Male Human (Varisian) Bolt Ace 5/Ranger 1 | HP 51/51 | AC 22, T 17, FF 15 CMD 23 | Fort +8, Ref +13, Will +5 | Init +8 | Perc +11 | Sense Motive +2 | Grit 1/2

Long as this thing was still talking, Dusty wasn't inclined to shoot first. Especially since he reckoned he'd be quicker to the draw than this thing with its scissors.

Grand Lodge

Male Human (Varisian) Bolt Ace 5/Ranger 1 | HP 51/51 | AC 22, T 17, FF 15 CMD 23 | Fort +8, Ref +13, Will +5 | Init +8 | Perc +11 | Sense Motive +2 | Grit 1/2

"Well that's downright unsettling."

Dusty gives the room a twice-over to make sure nothing's lurking, then moves over to examine one of the remaining rooms.

Grand Lodge

Male Human (Varisian) Bolt Ace 5/Ranger 1 | HP 51/51 | AC 22, T 17, FF 15 CMD 23 | Fort +8, Ref +13, Will +5 | Init +8 | Perc +11 | Sense Motive +2 | Grit 1/2

After a quick look, which I assume is covered by my spoilered roll, Dusty removes the well-preserved outfits. "Anything magic going on Fizz? Oh! Looks like we've got a couple armaments here for anyone needs 'em."

Grand Lodge

Male Human (Varisian) Bolt Ace 5/Ranger 1 | HP 51/51 | AC 22, T 17, FF 15 CMD 23 | Fort +8, Ref +13, Will +5 | Init +8 | Perc +11 | Sense Motive +2 | Grit 1/2

"Hmm. Might be worth taking another gander at the piano. Can't imagine the musical note's just someone's doodle.

"Still, we should clear the top floor before we go looking for new trouble."

Dusty grabs one of the curative potions, and heads over to examine and open the western door near the hogtied serpent.

Grand Lodge

Male Human (Varisian) Bolt Ace 5/Ranger 1 | HP 51/51 | AC 22, T 17, FF 15 CMD 23 | Fort +8, Ref +13, Will +5 | Init +8 | Perc +11 | Sense Motive +2 | Grit 1/2

CLW via Miri/Wand: 1d8 + 1 ⇒ (6) + 1 = 7

Dusty grunts as his bite is finished being healed. "Much obliged"

Once he spots the trap he holds up a hand. "Nasty little surprise waiting for us. Give me just a second and I'll see if I can't take care of it."

Disable Device: 1d20 + 13 ⇒ (11) + 13 = 24

Grand Lodge

Male Human (Varisian) Bolt Ace 5/Ranger 1 | HP 51/51 | AC 22, T 17, FF 15 CMD 23 | Fort +8, Ref +13, Will +5 | Init +8 | Perc +11 | Sense Motive +2 | Grit 1/2

Sigh, 19 to hit me and of course it hits the 20 :-p

Fort: 1d20 + 4 + 4 ⇒ (19) + 4 + 4 = 27

"I'm fine, I'm fine. My hand just slipped is all."

Grand Lodge

Male Human (Varisian) Bolt Ace 5/Ranger 1 | HP 51/51 | AC 22, T 17, FF 15 CMD 23 | Fort +8, Ref +13, Will +5 | Init +8 | Perc +11 | Sense Motive +2 | Grit 1/2

Frustrated by their ineffectiveness, Dusty sets aside Betsy and moves forward to grasp the snake right beneath its jaws.

"Someone got some rope? We can just leave this thing tied up somewhere!"

Provoking with movement before the grapple attempt while I get into the flank
Grapple (Flank): 1d20 + 3 + 2 ⇒ (9) + 3 + 2 = 14 Vs. entangled CMD

Grand Lodge

Male Human (Varisian) Bolt Ace 5/Ranger 1 | HP 51/51 | AC 22, T 17, FF 15 CMD 23 | Fort +8, Ref +13, Will +5 | Init +8 | Perc +11 | Sense Motive +2 | Grit 1/2

Dusty winces as his bolt does barely more than scratch the snake, but lacking any way to trivially punch through its thick hide, he concentrates on hitting it in what weakpoints he can find.

'Betsy': 1d20 + 9 + 1 ⇒ (9) + 9 + 1 = 19 Vs. Flat-Footed Touch.
Cold Iron Piercing: 1d8 + 1 ⇒ (5) + 1 = 6

Grand Lodge

Male Human (Varisian) Bolt Ace 5/Ranger 1 | HP 51/51 | AC 22, T 17, FF 15 CMD 23 | Fort +8, Ref +13, Will +5 | Init +8 | Perc +11 | Sense Motive +2 | Grit 1/2

Dusty snaps Betsy up to his shoulder, and looses a quarrel at the necklace before the High Fool grabs it.

'Betsy': 1d20 + 9 + 1 ⇒ (15) + 9 + 1 = 25
Cold Iron Piercing: 1d8 + 1 ⇒ (6) + 1 = 7

Grand Lodge

Male Human (Varisian) Bolt Ace 5/Ranger 1 | HP 51/51 | AC 22, T 17, FF 15 CMD 23 | Fort +8, Ref +13, Will +5 | Init +8 | Perc +11 | Sense Motive +2 | Grit 1/2

Gingerly Dusty steps forward to examine the room, checking under the bed and out on the balcony before turning his attention to any jewels.

Perception: 1d20 + 8 ⇒ (14) + 8 = 22

Grand Lodge

Male Human (Varisian) Bolt Ace 5/Ranger 1 | HP 51/51 | AC 22, T 17, FF 15 CMD 23 | Fort +8, Ref +13, Will +5 | Init +8 | Perc +11 | Sense Motive +2 | Grit 1/2

Dusty nods, but first moves to search and disarm the fallen mite, just in case.

Grand Lodge

Male Human (Varisian) Bolt Ace 5/Ranger 1 | HP 51/51 | AC 22, T 17, FF 15 CMD 23 | Fort +8, Ref +13, Will +5 | Init +8 | Perc +11 | Sense Motive +2 | Grit 1/2

Dusty carefully tracks the fleeing mite and takes another shot before heading up the stairs to cut him off.

'Betsy' (PBS): 1d20 + 9 + 1 ⇒ (13) + 9 + 1 = 23
Cold Iron Piercing: 1d8 + 1 ⇒ (6) + 1 = 7

Grand Lodge

Male Human (Varisian) Bolt Ace 5/Ranger 1 | HP 51/51 | AC 22, T 17, FF 15 CMD 23 | Fort +8, Ref +13, Will +5 | Init +8 | Perc +11 | Sense Motive +2 | Grit 1/2

Dusty rolls behind a bit of cover, coming up with a bolt somehow already in place.

"Arrogant little runt ain't ya. You shoulda learned when to fold 'em."

'Betsy': 1d20 + 9 + 1 ⇒ (15) + 9 + 1 = 25
Cold Iron Piercing: 1d8 + 1 ⇒ (2) + 1 = 3

Grand Lodge

Male Human (Varisian) Bolt Ace 5/Ranger 1 | HP 51/51 | AC 22, T 17, FF 15 CMD 23 | Fort +8, Ref +13, Will +5 | Init +8 | Perc +11 | Sense Motive +2 | Grit 1/2

Practiced hands slotting a new bolt into place without him needing to look at all, Dusty shuffles carefully forward into the room, snapping off a shot at his rival crossbow-er through the slats of the railing.

'Betsy': 1d20 + 9 ⇒ (17) + 9 = 26
Cold Iron Piercing: 1d8 ⇒ 3

Grand Lodge

Male Human (Varisian) Bolt Ace 5/Ranger 1 | HP 51/51 | AC 22, T 17, FF 15 CMD 23 | Fort +8, Ref +13, Will +5 | Init +8 | Perc +11 | Sense Motive +2 | Grit 1/2

Dusty leans forward to take a long shot through the doorway.

'Betsy': 1d20 + 9 ⇒ (12) + 9 = 21
Cold Iron Piercing: 1d8 ⇒ 6

Grand Lodge

Male Human (Varisian) Bolt Ace 5/Ranger 1 | HP 51/51 | AC 22, T 17, FF 15 CMD 23 | Fort +8, Ref +13, Will +5 | Init +8 | Perc +11 | Sense Motive +2 | Grit 1/2

"No reason to let it amble around any longer..."

Grand Lodge

Male Human (Varisian) Bolt Ace 5/Ranger 1 | HP 51/51 | AC 22, T 17, FF 15 CMD 23 | Fort +8, Ref +13, Will +5 | Init +8 | Perc +11 | Sense Motive +2 | Grit 1/2

Dusty doesn't concern himself with the scrolls or the books, so while others are reading, he keeps a weather eye out for Miri's pal.

Perception: 1d20 + 8 ⇒ (7) + 8 = 15

Grand Lodge

Male Human (Varisian) Bolt Ace 5/Ranger 1 | HP 51/51 | AC 22, T 17, FF 15 CMD 23 | Fort +8, Ref +13, Will +5 | Init +8 | Perc +11 | Sense Motive +2 | Grit 1/2

Dusty gingerly holds up the poisoned needle. "Hnh. Looks like someone thought these poems were more important'n I'd guess."

"Anyone got the learnin' to suss out why that might be?"

Grand Lodge

Male Human (Varisian) Bolt Ace 5/Ranger 1 | HP 51/51 | AC 22, T 17, FF 15 CMD 23 | Fort +8, Ref +13, Will +5 | Init +8 | Perc +11 | Sense Motive +2 | Grit 1/2

"Less anyone's got any enchantments 'bout to run out, we may as well do our searchin' now."

Grand Lodge

Male Human (Varisian) Bolt Ace 5/Ranger 1 | HP 51/51 | AC 22, T 17, FF 15 CMD 23 | Fort +8, Ref +13, Will +5 | Init +8 | Perc +11 | Sense Motive +2 | Grit 1/2

"No Miri, don't reckon I am."

"You can come out nice and quiet, we won't shoot you none, less you ask for it."

Grand Lodge

Male Human (Varisian) Bolt Ace 5/Ranger 1 | HP 51/51 | AC 22, T 17, FF 15 CMD 23 | Fort +8, Ref +13, Will +5 | Init +8 | Perc +11 | Sense Motive +2 | Grit 1/2

Dusty snaps the stock of his crossbow up to his shoulder, instantly alert at Miri calls out.

Perception: 1d20 + 8 ⇒ (17) + 8 = 25

Grand Lodge

Male Human (Varisian) Bolt Ace 5/Ranger 1 | HP 51/51 | AC 22, T 17, FF 15 CMD 23 | Fort +8, Ref +13, Will +5 | Init +8 | Perc +11 | Sense Motive +2 | Grit 1/2

Dusty grabs the bolts and purse, then passes the arrows over to Miri. Then he heads over to examine the western door. SOP for the door

Grand Lodge

Male Human (Varisian) Bolt Ace 5/Ranger 1 | HP 51/51 | AC 22, T 17, FF 15 CMD 23 | Fort +8, Ref +13, Will +5 | Init +8 | Perc +11 | Sense Motive +2 | Grit 1/2

Knowledge (geography): 1d20 ⇒ 17
Knowledge (history): 1d20 ⇒ 12
But capped at 10 for both

"Ain't been keeping this place up too careful."

Dusty notes that the portraits depict various Sarinis (Marcius, Lucius and Sadira), and that one of the paintings is of a nearby mountain range, but since they're in the Sarini ancestral manse, located in Isger, he doesn't make much of it.

Heading over to the open door the cloakroom, he nudges the door all the way open with Bety, then takes a look inside.

1 to 50 of 209 << first < prev | 1 | 2 | 3 | 4 | 5 | next > last >>