Male Human Rogue/1 Init +3,Per +6, AC 16, T 13, F 13; HP 10/10; F +1, R +5, W +0
Ready action for the attack of the spider is: 5 foot step and attack with rapier. Rapier: 1d20 + 4 ⇒ (13) + 4 = 17
Critical Hit:
From 18 - 20 x2
Confirm: 1d20 + 4 ⇒ (10) + 4 = 14 Damage: 1d6 + 1 ⇒ (2) + 1 = 3 Damage: 1d6 + 1 ⇒ (2) + 1 = 3 So do I surprise the spider. If so then
for critical hits
It's been so long.
Male Human Rogue/1 Init +3,Per +6, AC 16, T 13, F 13; HP 10/10; F +1, R +5, W +0
Durandel shouts out, "Reza! Look out above you! There is a large spider on the ceiling following you." Durandel looks around the ceiling to see if there are any more spiders. Readies to assist Reza if the spider attacks. I think i have my sword in hand instead of a bow.
Male Human Rogue/1 Init +3,Per +6, AC 16, T 13, F 13; HP 10/10; F +1, R +5, W +0
Durandel cautiously moves to the east door. if he feels the unease that the Pugwampi generates, he will let the party know. Before continuing to the door where he will try to listen through it in the hope of detecting if the room is occupied. Perception: 1d20 + 6 ⇒ (7) + 6 = 13
Male Human Rogue/1 Init +3,Per +6, AC 16, T 13, F 13; HP 10/10; F +1, R +5, W +0
On my turn. "I feel nothing untoward." Durandel says. Durandel moves to stand behind Lyriah.Location G139 Readies a dagger to throw if an opportunity presents itself. Moving his sword to his off hand, as his main plucks a dagger from his belt. dagger: 1d20 + 3 ⇒ (4) + 3 = 7
If Critical 19-20: Confirm: 1d20 + 3 ⇒ (20) + 3 = 23
Damage x2 Damage: 1d4 + 1 ⇒ (1) + 1 = 2
Male Human Rogue/1 Init +3,Per +6, AC 16, T 13, F 13; HP 10/10; F +1, R +5, W +0
"I would rather wait for permission before beginning such a search. The deities do not offer warns to those who might offend. Also we know that those who inhabit this place are hostile to us and should be our first priority.", Durandel replies.
Male Human Rogue/1 Init +3,Per +6, AC 16, T 13, F 13; HP 10/10; F +1, R +5, W +0
After leaving Almah's presence Durandel asks, "Did you notice that we were very clumsy attacking a single puwampi? I think the 'bad luck' of the pugwampi is more than just a turn of phrase." DM: I think the miasma affecting us and the double rolls was from the pugwampi would like to know if we can counter it.
Knowledge(Local): 1d20 + 5 ⇒ (14) + 5 = 19 or Perception: 1d20 + 6 ⇒ (4) + 6 = 10
Male Human Rogue/1 Init +3,Per +6, AC 16, T 13, F 13; HP 10/10; F +1, R +5, W +0
Durandel approaches the pugwampi, looking about to see if there are any more in the vicinity. Perception: 1d20 + 6 ⇒ (13) + 6 = 19 "Does anyone else feel a difference in the air? Like an ease to the night? We should check on Rombard the goat, Hadrod will be grief stricken if he dies."
Male Human Rogue/1 Init +3,Per +6, AC 16, T 13, F 13; HP 10/10; F +1, R +5, W +0
5 foot step to T75 then move to U76 Durandel side steps out of range of the Pugwampus as he re-positions to allow his fellow companions easier access to attacking the Pugwumpus. Rapier: 1d20 + 4 ⇒ (4) + 4 = 8
Damage: 1d6 + 1 ⇒ (6) + 1 = 7
Male Human Rogue/1 Init +3,Per +6, AC 16, T 13, F 13; HP 10/10; F +1, R +5, W +0
Well we should just bite the bullet then and go through the cacti field as a group. Any bonuses if we work as a group to navigate the field or is it each one takes a separate route? Durandel says to the party, "Well looking at it there is no easy way around the cacti patch, I suggest we go through it as a group."
Male Human Rogue/1 Init +3,Per +6, AC 16, T 13, F 13; HP 10/10; F +1, R +5, W +0
Durandel will also go to the cliff edge to keep an eye on their progress. At the right time he will begin to traverse the cacti patch to the goat so as to arrive at the same time moving cautiously at half speed. He will cary the torch in his off hand and the rapier in his main hand. Escape Artist: 1d20 + 2 ⇒ (11) + 2 = 13
Male Human Rogue/1 Init +3,Per +6, AC 16, T 13, F 13; HP 10/10; F +1, R +5, W +0
Durandel also draws his scimitar. Looking to Tydus, "Remember you noticed that what ever made those tracks was carrying something heavy. If the pugwampis set fire to the wagon then they would be smaller than the missing goat" Holding the torch he took from the camp higher Durandel moves to one side of the party and slightly to the front trying to bring more light to bear as he tries to look to see what is causing the noise. He moves cautiously due to the cacti spines. Perception 1: 1d20 + 6 ⇒ (4) + 6 = 10
Male Human Rogue/1 Init +3,Per +6, AC 16, T 13, F 13; HP 10/10; F +1, R +5, W +0
To Lyria, " Found something not really, we are still missing a beloved goat, Rombard by name. He is a boon companion to Hadrod here. We should look around to see if he is nearby. I noticed you casting spells, a steady light source would be far better than torchlight"
Male Human Rogue/1 Init +3,Per +6, AC 16, T 13, F 13; HP 10/10; F +1, R +5, W +0
I will join Tariq in examining the body and the remains of the wagon. Before going to talk with the drovers. It is beyond coincidence that the animals escaped at the same time the wagon was ablaze. I respectfully bid Almah a good night.
Male Human Rogue/1 Init +3,Per +6, AC 16, T 13, F 13; HP 10/10; F +1, R +5, W +0
Durandel checks that the gates to the enclosures are closed, calls out to his fellow travelers. "The drovers need help to get the livestock we need to survive back into their pens." Continues to assist the drovers as best he can.
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