Nameless Assassin

Durandel V'goridar's page

59 posts. Alias of Patf89.


Full Name

Durandel V'goridar

Race

Human

Classes/Levels

Rogue/1 Init +3,Per +6, AC 16, T 13, F 13; HP 10/10; F +1, R +5, W +0

Gender

Male

Size

5' 10"

Age

19

Special Abilities

Sneak Attack +1d6; Trapfinding +1

Alignment

NG

Deity

Sarenrae

Location

Katapesh

Languages

Common, Gnoll, Halfling

Occupation

Merchant

Strength 12
Dexterity 17
Constitution 13
Intelligence 12
Wisdom 10
Charisma 10

About Durandel V'goridar

Young Durandel and his mother appeared in Katapesh weeks after the fall of Kelmarane. They lived with his mother's parents for a few months before opening a stall in the markets selling fine wood-worked items.

After hearing rumors about a caravan going to Kelmarane to resettle the abandoned tow, Durandel's mother gave him his father's ironwood rapier and with the history they had had with the abandoned town...

Durandel V'goridar
Male human rogue 1
NG Medium humanoid (human)
Init +3; Senses Perception +6
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Defense
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AC 16, touch 13, flat-footed 13 (+3 armor, +3 Dex)
hp 10 (1d8+2)
Fort +1, Ref +5, Will +0
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Offense
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Speed 30 ft.
Melee dagger +3 (1d4+1/19-20) or
. . dagger +3 (1d4+1/19-20) or
. . dagger +3 (1d4+1/19-20) or
. . dagger +3 (1d4+1/19-20) or
. . dagger +3 (1d4+1/19-20) or
. . dagger +3 (1d4+1/19-20) or
. . mwk ironwood rapier +4 (1d6+1/18-20) or
. . quarterstaff +1 (1d6+1) or
. . unarmed strike +3 (1d3+1 nonlethal)
Special Attacks sneak attack +1d6
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Statistics
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Str 13, Dex 17, Con 12, Int 12, Wis 10, Cha 12
Base Atk +0; CMB +1; CMD 14
Feats Alertness, Weapon Finesse
Traits merchant's child (katapesh), reclaiming your roots
Skills Appraise +6, Bluff +5, Disable Device +7, Knowledge (dungeoneering) +5, Knowledge (local) +5, Linguistics +5, Perception +6, Profession (merchant) +4, Sense Motive +6, Stealth +6
Languages Common, Gnoll, Halfling
SQ trapfinding +1
Combat Gear alchemist's fire (3); Other Gear studded leather, dagger, dagger, dagger, dagger, dagger, dagger, mwk ironwood rapier, quarterstaff, backpack, belt pouch, flint and steel, ink, inkpen, thieves' tools, waterskin, whetstone, 99 gp, 8 sp, 8 cp
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Special Abilities
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Sneak Attack +1d6 Attacks deal extra dam if flank foe or if foe is flat-footed.
Trapfinding +1 Gain a bonus to find or disable traps, including magical ones.