CG Skittermander Mystic SP 18/18; HP 20/20 | RP 4/4 | Spells 0/4 | Hyper 0/1 EAC 16; KAC 16 | Fort +1; Ref +2; Will +8 | Init: +5 | Perc: +10; SM: +10
"Professor is a title, it means something like teacher of teachers." Dribble answers Jaxy's question while she follows the others to the office of professor Muhali.
CG Skittermander Mystic SP 18/18; HP 20/20 | RP 4/4 | Spells 0/4 | Hyper 0/1 EAC 16; KAC 16 | Fort +1; Ref +2; Will +8 | Init: +5 | Perc: +10; SM: +10
"Hello Wallos, it is a pleasure to meet you. Dribble continues the group hug. After that is done she asks "Can you get us access to the things Halkueem Zan gave to the university?"
CG Skittermander Mystic SP 18/18; HP 20/20 | RP 4/4 | Spells 0/4 | Hyper 0/1 EAC 16; KAC 16 | Fort +1; Ref +2; Will +8 | Init: +5 | Perc: +10; SM: +10
"Hello! I am Dribble and this Kotora, there we also have Jaxy and our friend Ack and Cha. We are skittermanders and we love physical contact. I know some other species" pointed look at Cha "think this is odd, but is just who we are."
CG Skittermander Mystic SP 18/18; HP 20/20 | RP 4/4 | Spells 0/4 | Hyper 0/1 EAC 16; KAC 16 | Fort +1; Ref +2; Will +8 | Init: +5 | Perc: +10; SM: +10
After having taking her time in the bath Dribble uses the hairdryers. Finally she is ready... She walks out of the customs area, looking for someone with a sign. "Did anyone get what this contact of Chiskisk would look like?"
CG Skittermander Mystic SP 18/18; HP 20/20 | RP 4/4 | Spells 0/4 | Hyper 0/1 EAC 16; KAC 16 | Fort +1; Ref +2; Will +8 | Init: +5 | Perc: +10; SM: +10
"Heh! I don't have lice! That is speciest!" Dribble climbs out of the sunrise maiden and takes care not to scratch at that spot under her second left arm that suddenly starts to itch. "Ready for customs!"
CG Skittermander Mystic SP 18/18; HP 20/20 | RP 4/4 | Spells 0/4 | Hyper 0/1 EAC 16; KAC 16 | Fort +1; Ref +2; Will +8 | Init: +5 | Perc: +10; SM: +10
"What? Oh, sorry, I was lost in thought" Dribble opens her communication channel "This is captain Dribble, Sunrise Maiden. We are coming from Absalom Station and would like to land at Qabarat Space Port. We are Starfinders on a mission."
CG Skittermander Mystic SP 18/18; HP 20/20 | RP 4/4 | Spells 0/4 | Hyper 0/1 EAC 16; KAC 16 | Fort +1; Ref +2; Will +8 | Init: +5 | Perc: +10; SM: +10
I like the suggestion to upgrade the PCU. However I would prefer to have twinlinked weapons on the turret instead of the versatility of having the flak thrower there.
CG Skittermander Mystic SP 18/18; HP 20/20 | RP 4/4 | Spells 0/4 | Hyper 0/1 EAC 16; KAC 16 | Fort +1; Ref +2; Will +8 | Init: +5 | Perc: +10; SM: +10
So we are level 3, which means we get a tier 3 starship: 95 BP. I have set up a google sheet with two proposals here, feel free to add your own proposal for the sunrise maiden. The first proposal is verstatile with good maneuverability while the second is a gunship that will blast everything out of the sky.
CG Skittermander Mystic SP 18/18; HP 20/20 | RP 4/4 | Spells 0/4 | Hyper 0/1 EAC 16; KAC 16 | Fort +1; Ref +2; Will +8 | Init: +5 | Perc: +10; SM: +10
Dribble groans a bit when she sees Jaxy's chocolate goblin, but when Chiskisk starts to speak again she jumps to attention "Oh, we get to go to Castrovel, that is wonderful! When will we be going? Can we take the Sunrise Maiden pretty please?"
CG Skittermander Mystic SP 18/18; HP 20/20 | RP 4/4 | Spells 0/4 | Hyper 0/1 EAC 16; KAC 16 | Fort +1; Ref +2; Will +8 | Init: +5 | Perc: +10; SM: +10
Mysticism (3 rank): 1d20 + 10 ⇒ (10) + 10 = 20 Dribble immediately joins in the group hug with the receptionist, but is reluctant to hug the ambassador. She peers over Kotora's shoulder, trying to make sense of the things that the other skitter pulls up on the display "Koto! Easy there please, I am trying to make sense of it all!"
CG Skittermander Mystic SP 18/18; HP 20/20 | RP 4/4 | Spells 0/4 | Hyper 0/1 EAC 16; KAC 16 | Fort +1; Ref +2; Will +8 | Init: +5 | Perc: +10; SM: +10
Dribble has slept in and visited the hairdresser. When she finally gets back her hair is in countless pigtales. She pirouettes before the others "How do I look?"
CG Skittermander Mystic SP 18/18; HP 20/20 | RP 4/4 | Spells 0/4 | Hyper 0/1 EAC 16; KAC 16 | Fort +1; Ref +2; Will +8 | Init: +5 | Perc: +10; SM: +10
I am not ready, but still eager to carry on. I should be ready by your Wednesday, returning from a con now. I haven’t really gone through Armory, but are you open to allowing rules from that source in your game? Same goes for Pact Worlds
CG Skittermander Mystic SP 18/18; HP 20/20 | RP 4/4 | Spells 0/4 | Hyper 0/1 EAC 16; KAC 16 | Fort +1; Ref +2; Will +8 | Init: +5 | Perc: +10; SM: +10
Dribble moves with typical skittermander speed towards Kotora and lays two hands on her friend’s back Move, hyper for another move and standard for mystic cure Mystic Cure: 1d8 + 3 ⇒ (7) + 3 = 10
CG Skittermander Mystic SP 18/18; HP 20/20 | RP 4/4 | Spells 0/4 | Hyper 0/1 EAC 16; KAC 16 | Fort +1; Ref +2; Will +8 | Init: +5 | Perc: +10; SM: +10
"Ack, can you check the date on that last record on the datapad? I guess it is older than a few years. That would mean we do not get the towing ship, but another. Now where could that be?"
CG Skittermander Mystic SP 18/18; HP 20/20 | RP 4/4 | Spells 0/4 | Hyper 0/1 EAC 16; KAC 16 | Fort +1; Ref +2; Will +8 | Init: +5 | Perc: +10; SM: +10
Redelia, that sounds fair. Also take a think whether you want to continue with book 2. If book 1 is all you want to do then that is fine. The game needs to be fun for everyone, including the GM.
CG Skittermander Mystic SP 18/18; HP 20/20 | RP 4/4 | Spells 0/4 | Hyper 0/1 EAC 16; KAC 16 | Fort +1; Ref +2; Will +8 | Init: +5 | Perc: +10; SM: +10
Arc Pistol, Static: 1d20 + 3 ⇒ (2) + 3 = 5
Dribble runs forward at Jaxy's countdown and attempts to shoot the zombie with the yellow tongue. Just as she presses down on the trigger she hits a rock with her foot and she starts yelling out in pain "Aaaargh! I am hurt!"
CG Skittermander Mystic SP 18/18; HP 20/20 | RP 4/4 | Spells 0/4 | Hyper 0/1 EAC 16; KAC 16 | Fort +1; Ref +2; Will +8 | Init: +5 | Perc: +10; SM: +10
"Cha, do you want to rest for a bit before we move on?" If the status bars are correct Cha has taken 12 SP, while the rest is almost at full SP and full HP. I think we are fine to move on, but will leave the decision to Cha
CG Skittermander Mystic SP 18/18; HP 20/20 | RP 4/4 | Spells 0/4 | Hyper 0/1 EAC 16; KAC 16 | Fort +1; Ref +2; Will +8 | Init: +5 | Perc: +10; SM: +10
Mysticism: 1d20 + 9 ⇒ (13) + 9 = 22 "My spells won't work against it since undead have no mind as we do!" Dribble shouts to warn the others and then sets her arc pistol to lethal mode and zaps the creature for minor damage. Arc Pistol, Static: 1d20 + 3 ⇒ (17) + 3 = 20
CG Skittermander Mystic SP 18/18; HP 20/20 | RP 4/4 | Spells 0/4 | Hyper 0/1 EAC 16; KAC 16 | Fort +1; Ref +2; Will +8 | Init: +5 | Perc: +10; SM: +10
Redelia: I agree. My team has one mystic who blasted through this encounter with her magic missiles. They were also lucky that no one was confused. Also be prepared for the last fight of this book; that one is extremely hard
CG Skittermander Mystic SP 18/18; HP 20/20 | RP 4/4 | Spells 0/4 | Hyper 0/1 EAC 16; KAC 16 | Fort +1; Ref +2; Will +8 | Init: +5 | Perc: +10; SM: +10
Confused: 1d100 ⇒ 88 "Stop eating Ack! You are always munching away on stuff!" Dribble steps away and attempts to give Ack a tremendous headache Mind Thrust I: 2d10 ⇒ (3, 5) = 8
CG Skittermander Mystic SP 18/18; HP 20/20 | RP 4/4 | Spells 0/4 | Hyper 0/1 EAC 16; KAC 16 | Fort +1; Ref +2; Will +8 | Init: +5 | Perc: +10; SM: +10
Will: 1d20 + 7 ⇒ (3) + 7 = 10
Dribble looks at the arc pistol in her hand "Bad pistol! Shoot straight!" and hits herself on the head with it!
CG Skittermander Mystic SP 18/18; HP 20/20 | RP 4/4 | Spells 0/4 | Hyper 0/1 EAC 16; KAC 16 | Fort +1; Ref +2; Will +8 | Init: +5 | Perc: +10; SM: +10
"And I am Dribble! Do you want to come with us?" Dribble moves forward extending six hands The universe isn't mad! There are still people that just want to be friends!
CG Skittermander Mystic SP 18/18; HP 20/20 | RP 4/4 | Spells 0/4 | Hyper 0/1 EAC 16; KAC 16 | Fort +1; Ref +2; Will +8 | Init: +5 | Perc: +10; SM: +10
"Err, goblins? I think that aft cargo hold has great accoustics. It migth be a better place to sing?" Dribble has her face in two of her hands i thought everybody should be friends, bit I am not so sure anymore. I need to pay attention to Cha, I hope he can hold it together until we are back on Absalom Station, we sure need to see a doctor there |