stats: HP: 35/35 _ AC: 17 _ T: 14 _ FF: 15, Perception +9, Sense Motive +8, Initiative: +2, F: +7_ R: +10 _ W: +10 _ CMB: +2, CMD: 14(18 vs Trip), Speed: 20 ft. Climb: 20 ft. skills:
Acro +6, Appraise +8, Bluff +6, Climb +2, Diplomacy +7, Escape Artist +7, Fly +17, Heal +6, K Arc/Geo/His/Loc/Nat/Pla +7, Linguistics +15, Spellcraft +7, Stealth +18, Survival +5, Swim +2, Use Magic Device +9 The dragon would tell Blaze, "The Order owns the vault and all within its walls. None of you are officially members yet. You may take an item, but if you find it no longer useful, please return it. You may reclaim the items you plan to leave here or donate them for coin, just record it in the ledger either way."
stats: HP: 35/35 _ AC: 17 _ T: 14 _ FF: 15, Perception +9, Sense Motive +8, Initiative: +2, F: +7_ R: +10 _ W: +10 _ CMB: +2, CMD: 14(18 vs Trip), Speed: 20 ft. Climb: 20 ft. skills:
Acro +6, Appraise +8, Bluff +6, Climb +2, Diplomacy +7, Escape Artist +7, Fly +17, Heal +6, K Arc/Geo/His/Loc/Nat/Pla +7, Linguistics +15, Spellcraft +7, Stealth +18, Survival +5, Swim +2, Use Magic Device +9 Blaze Oriel wrote:
Rather interested in the questions he responds looking at Blaze, "You could ask the ledger, it might know. Just make sure you are very specific in what you ask. It is a greedy thing. We have one in each vault and they are all connected. Yes, only take one item from and vault of ours. As I said, there will be a book that is very plain in all of our vaults." As Blaze brings up: "Is there some reason we should take up these items? Are they not safer here? If I hold a weapon in my hand, I cannot bring forth my flames." Shar responds with, "It is your choice, if you think it is a good fit and willing to deal with the curse then you may take it. Do you need to take one, no. The vaults are here to cleanse items of curses and be a repository for those of the Black Blades."
Blaze Oriel wrote:
The goblin squirms in his bindings at being so close to the flames and obviously scared and begins to blurt out in goblin... ---Thorn you also take 1 point of Constitution damage.
stats: HP: 35/35 _ AC: 17 _ T: 14 _ FF: 15, Perception +9, Sense Motive +8, Initiative: +2, F: +7_ R: +10 _ W: +10 _ CMB: +2, CMD: 14(18 vs Trip), Speed: 20 ft. Climb: 20 ft. skills:
Acro +6, Appraise +8, Bluff +6, Climb +2, Diplomacy +7, Escape Artist +7, Fly +17, Heal +6, K Arc/Geo/His/Loc/Nat/Pla +7, Linguistics +15, Spellcraft +7, Stealth +18, Survival +5, Swim +2, Use Magic Device +9 Sitting next to the book he announces, "Yes there is a ledger of sorts here. It is used to record the items that come and leave. You may ask it any questions with the red quill but it will hurt. A cursed item itself but very useful to keep its secrets. You see it draws your blood to work. I believe the mighty Glaive is unidentified... and the ring of souls... anything else?" 1 hp per question, after every 5 there is a Constitution damage too.
stats: HP: 35/35 _ AC: 17 _ T: 14 _ FF: 15, Perception +9, Sense Motive +8, Initiative: +2, F: +7_ R: +10 _ W: +10 _ CMB: +2, CMD: 14(18 vs Trip), Speed: 20 ft. Climb: 20 ft. skills:
Acro +6, Appraise +8, Bluff +6, Climb +2, Diplomacy +7, Escape Artist +7, Fly +17, Heal +6, K Arc/Geo/His/Loc/Nat/Pla +7, Linguistics +15, Spellcraft +7, Stealth +18, Survival +5, Swim +2, Use Magic Device +9 "Word from Ethos... well not much he has been very busy. We will get your list and presents will drop in each morning." The little dragon says.
stats: HP: 35/35 _ AC: 17 _ T: 14 _ FF: 15, Perception +9, Sense Motive +8, Initiative: +2, F: +7_ R: +10 _ W: +10 _ CMB: +2, CMD: 14(18 vs Trip), Speed: 20 ft. Climb: 20 ft. skills:
Acro +6, Appraise +8, Bluff +6, Climb +2, Diplomacy +7, Escape Artist +7, Fly +17, Heal +6, K Arc/Geo/His/Loc/Nat/Pla +7, Linguistics +15, Spellcraft +7, Stealth +18, Survival +5, Swim +2, Use Magic Device +9 He looks at Aramyros and clocks his head to the side and asks intrigued, "What do you eat?" At Lilianne 's report it nods and then smiles, saying, "We had planned for you to investigate the dungeon after the goblins were dealt with but do as you wish. It is good you have found allies." He collects the list and tucks it into a pouch that is on his back. --- About 10 minutes pass before another portal opens and he flies to it.
stats: HP: 35/35 _ AC: 17 _ T: 14 _ FF: 15, Perception +9, Sense Motive +8, Initiative: +2, F: +7_ R: +10 _ W: +10 _ CMB: +2, CMD: 14(18 vs Trip), Speed: 20 ft. Climb: 20 ft. skills:
Acro +6, Appraise +8, Bluff +6, Climb +2, Diplomacy +7, Escape Artist +7, Fly +17, Heal +6, K Arc/Geo/His/Loc/Nat/Pla +7, Linguistics +15, Spellcraft +7, Stealth +18, Survival +5, Swim +2, Use Magic Device +9 The next day as the group is fully awake and likely eating breakfast a portal opens up and the pseudo dragon slips through. "Greetings all! Oh good it seems you have recovered Aukan and hopefully more allies! Ahhhh! Good good!" He states with excitement and comes over to land on Aukan's arm to look at the coins before picking them up one at a time and swallowing them each.
stats: HP: 35/35 _ AC: 17 _ T: 14 _ FF: 15, Perception +9, Sense Motive +8, Initiative: +2, F: +7_ R: +10 _ W: +10 _ CMB: +2, CMD: 14(18 vs Trip), Speed: 20 ft. Climb: 20 ft. skills:
Acro +6, Appraise +8, Bluff +6, Climb +2, Diplomacy +7, Escape Artist +7, Fly +17, Heal +6, K Arc/Geo/His/Loc/Nat/Pla +7, Linguistics +15, Spellcraft +7, Stealth +18, Survival +5, Swim +2, Use Magic Device +9 Baahir Saber wrote:
The dragon nods and Ethos pulls out a satchel, offering it up to Baahir. He offers, "The next portal will likely be in a few days to get a list of what you need. A small one."
stats: HP: 35/35 _ AC: 17 _ T: 14 _ FF: 15, Perception +9, Sense Motive +8, Initiative: +2, F: +7_ R: +10 _ W: +10 _ CMB: +2, CMD: 14(18 vs Trip), Speed: 20 ft. Climb: 20 ft. skills:
Acro +6, Appraise +8, Bluff +6, Climb +2, Diplomacy +7, Escape Artist +7, Fly +17, Heal +6, K Arc/Geo/His/Loc/Nat/Pla +7, Linguistics +15, Spellcraft +7, Stealth +18, Survival +5, Swim +2, Use Magic Device +9 "We literally drop you into the land, here is an example of a venture captains power in the Order of the Crimson Knights of Black Blades." Some of you might see another mirror forming on the ground next to Lillyanne. With the dragon finished with the statement the dragon runs along the table and into the portal next to Ethos. Out he pops from the one on the ground up to Lillyanne's face with the attained speed and then lightly lands on her lap. He then jumps back onto the table saying, "Make a list of what you need and we will transport it to you there. Upon the pedestal behind you is your commission to clear the area of goblins. Also there is a tabard of the Order. If there are no other questions the forest awaits... Your mounts will ti follow shortly in an hour or so." At that said Ethos makes a portal on the wall behind him as he concentrates on it beads of sweat begin to form.
stats: HP: 35/35 _ AC: 17 _ T: 14 _ FF: 15, Perception +9, Sense Motive +8, Initiative: +2, F: +7_ R: +10 _ W: +10 _ CMB: +2, CMD: 14(18 vs Trip), Speed: 20 ft. Climb: 20 ft. skills:
Acro +6, Appraise +8, Bluff +6, Climb +2, Diplomacy +7, Escape Artist +7, Fly +17, Heal +6, K Arc/Geo/His/Loc/Nat/Pla +7, Linguistics +15, Spellcraft +7, Stealth +18, Survival +5, Swim +2, Use Magic Device +9 With a stern word he responds to Baahir, "Stop your foolishness, we are the knights who scare the boogie men. We don't know where they are now. We will know where they will be in 8 months. That is the time to strike before they get too close." He shakes his head, "No, I am his friend and familiar. A bond of respect and acceptance." He says to Blaze and shows her a smile. "Thorn, this is your first time here. You are not in the Order yet. Sorry, time flows differently for him, hopefully to our benefit." The dragon says quickly. He stretches, just like a cat, then begins walking around the table but doest knock anything over. "Andrei, do you need a moment?" Stated with wonder and cocking his head to the side while looking at him. "Excellent it looks like we are going to the forested hills and hunting a pesky tribe of goblins. Does anyone need to get any supplies? Do you think you are ready to make an outpost or at least a camp?"
stats: HP: 35/35 _ AC: 17 _ T: 14 _ FF: 15, Perception +9, Sense Motive +8, Initiative: +2, F: +7_ R: +10 _ W: +10 _ CMB: +2, CMD: 14(18 vs Trip), Speed: 20 ft. Climb: 20 ft. skills:
Acro +6, Appraise +8, Bluff +6, Climb +2, Diplomacy +7, Escape Artist +7, Fly +17, Heal +6, K Arc/Geo/His/Loc/Nat/Pla +7, Linguistics +15, Spellcraft +7, Stealth +18, Survival +5, Swim +2, Use Magic Device +9 "Good all is here. Three missions I have. Each... oh... wait." Then he brings a cat sized dragon onto the table beside him and nods to it. The dragon then says, "My master would like me to explain the mission more clearly than he is able in common. I am a psudeo dragon and my name is Draken Shar Black. There are three missions. They are basically the same in three different locations. Get dropped off in said location, make an outpost to survive a few months, and make strikes at evil forces in the areas:
stats: HP: 35/35 _ AC: 17 _ T: 14 _ FF: 15, Perception +9, Sense Motive +8, Initiative: +2, F: +7_ R: +10 _ W: +10 _ CMB: +2, CMD: 14(18 vs Trip), Speed: 20 ft. Climb: 20 ft. skills:
Acro +6, Appraise +8, Bluff +6, Climb +2, Diplomacy +7, Escape Artist +7, Fly +17, Heal +6, K Arc/Geo/His/Loc/Nat/Pla +7, Linguistics +15, Spellcraft +7, Stealth +18, Survival +5, Swim +2, Use Magic Device +9 I can't find the Agile weapon ability, I assume it allows the weilder to use Dex as opposed To str to determine ability damage.
stats: HP: 35/35 _ AC: 17 _ T: 14 _ FF: 15, Perception +9, Sense Motive +8, Initiative: +2, F: +7_ R: +10 _ W: +10 _ CMB: +2, CMD: 14(18 vs Trip), Speed: 20 ft. Climb: 20 ft. skills:
Acro +6, Appraise +8, Bluff +6, Climb +2, Diplomacy +7, Escape Artist +7, Fly +17, Heal +6, K Arc/Geo/His/Loc/Nat/Pla +7, Linguistics +15, Spellcraft +7, Stealth +18, Survival +5, Swim +2, Use Magic Device +9 Valaria 1d4+16 for Damage! What?!?
stats: HP: 35/35 _ AC: 17 _ T: 14 _ FF: 15, Perception +9, Sense Motive +8, Initiative: +2, F: +7_ R: +10 _ W: +10 _ CMB: +2, CMD: 14(18 vs Trip), Speed: 20 ft. Climb: 20 ft. skills:
Acro +6, Appraise +8, Bluff +6, Climb +2, Diplomacy +7, Escape Artist +7, Fly +17, Heal +6, K Arc/Geo/His/Loc/Nat/Pla +7, Linguistics +15, Spellcraft +7, Stealth +18, Survival +5, Swim +2, Use Magic Device +9 Interesting, at least some order has come back to your life, glad to hear it!
stats: HP: 35/35 _ AC: 17 _ T: 14 _ FF: 15, Perception +9, Sense Motive +8, Initiative: +2, F: +7_ R: +10 _ W: +10 _ CMB: +2, CMD: 14(18 vs Trip), Speed: 20 ft. Climb: 20 ft. skills:
Acro +6, Appraise +8, Bluff +6, Climb +2, Diplomacy +7, Escape Artist +7, Fly +17, Heal +6, K Arc/Geo/His/Loc/Nat/Pla +7, Linguistics +15, Spellcraft +7, Stealth +18, Survival +5, Swim +2, Use Magic Device +9 Tiazara! I miss you too? What are you up to?
stats: HP: 35/35 _ AC: 17 _ T: 14 _ FF: 15, Perception +9, Sense Motive +8, Initiative: +2, F: +7_ R: +10 _ W: +10 _ CMB: +2, CMD: 14(18 vs Trip), Speed: 20 ft. Climb: 20 ft. skills:
Acro +6, Appraise +8, Bluff +6, Climb +2, Diplomacy +7, Escape Artist +7, Fly +17, Heal +6, K Arc/Geo/His/Loc/Nat/Pla +7, Linguistics +15, Spellcraft +7, Stealth +18, Survival +5, Swim +2, Use Magic Device +9 As mini allows I might have the little dragon be a permanent fixture in the Rusty Dragon and Sandpoint, also pop in once a while. I will keep watching nonetheless.
stats: HP: 35/35 _ AC: 17 _ T: 14 _ FF: 15, Perception +9, Sense Motive +8, Initiative: +2, F: +7_ R: +10 _ W: +10 _ CMB: +2, CMD: 14(18 vs Trip), Speed: 20 ft. Climb: 20 ft. skills:
Acro +6, Appraise +8, Bluff +6, Climb +2, Diplomacy +7, Escape Artist +7, Fly +17, Heal +6, K Arc/Geo/His/Loc/Nat/Pla +7, Linguistics +15, Spellcraft +7, Stealth +18, Survival +5, Swim +2, Use Magic Device +9 The little dragon slips into his past antics. He enjoys staying at the Inn and whoever brings him the shiniest item for the night he blesses them with his vapor. For the three weeks he became fond of the witch on the edge of town. He frequents over to her most days and then the nights back at the Rusty Dragon. He has his own little hoard from his adventures and gave some of it to Ameiko to make sure no one ever would empty it again. He liked Xorn but would stay at Sandpoint, he had enough of goblins and traps to fill a lifetime.
stats: HP: 35/35 _ AC: 17 _ T: 14 _ FF: 15, Perception +9, Sense Motive +8, Initiative: +2, F: +7_ R: +10 _ W: +10 _ CMB: +2, CMD: 14(18 vs Trip), Speed: 20 ft. Climb: 20 ft. skills:
Acro +6, Appraise +8, Bluff +6, Climb +2, Diplomacy +7, Escape Artist +7, Fly +17, Heal +6, K Arc/Geo/His/Loc/Nat/Pla +7, Linguistics +15, Spellcraft +7, Stealth +18, Survival +5, Swim +2, Use Magic Device +9 Tarinhilliberanavius wrote:
I am assuming you left out Draken. So 7850 gp each just from the treasury
Everyone please look at the google doc for the treasure that we have, if you have or want an item put your name next to it. I will be pricing everything then selling stuff off hopefully by Monday. Was there any loot from the alchemist lab and alchemists?
stats: HP: 35/35 _ AC: 17 _ T: 14 _ FF: 15, Perception +9, Sense Motive +8, Initiative: +2, F: +7_ R: +10 _ W: +10 _ CMB: +2, CMD: 14(18 vs Trip), Speed: 20 ft. Climb: 20 ft. skills:
Acro +6, Appraise +8, Bluff +6, Climb +2, Diplomacy +7, Escape Artist +7, Fly +17, Heal +6, K Arc/Geo/His/Loc/Nat/Pla +7, Linguistics +15, Spellcraft +7, Stealth +18, Survival +5, Swim +2, Use Magic Device +9 The little dragon was not himself during the final battle, his cowardice had gotten the best of him. He now fluttered around the group inspecting injuries and doing what little he could to make them feel better. "Draken Shar Black, minor healer and shapeshifter." He asks if anyone has a healer's kit to help bind wounds, he will be able to instruct Tarin or anyone else that has at least a rank in Healing. Taking a 20 gives him 26.
stats: HP: 35/35 _ AC: 17 _ T: 14 _ FF: 15, Perception +9, Sense Motive +8, Initiative: +2, F: +7_ R: +10 _ W: +10 _ CMB: +2, CMD: 14(18 vs Trip), Speed: 20 ft. Climb: 20 ft. skills:
Acro +6, Appraise +8, Bluff +6, Climb +2, Diplomacy +7, Escape Artist +7, Fly +17, Heal +6, K Arc/Geo/His/Loc/Nat/Pla +7, Linguistics +15, Spellcraft +7, Stealth +18, Survival +5, Swim +2, Use Magic Device +9 sorry for the delay, I have been sick and working roughly 10 hour days with two jobs. Please Bot me until I can return, hopefully tomorrow.
stats: HP: 35/35 _ AC: 17 _ T: 14 _ FF: 15, Perception +9, Sense Motive +8, Initiative: +2, F: +7_ R: +10 _ W: +10 _ CMB: +2, CMD: 14(18 vs Trip), Speed: 20 ft. Climb: 20 ft. skills:
Acro +6, Appraise +8, Bluff +6, Climb +2, Diplomacy +7, Escape Artist +7, Fly +17, Heal +6, K Arc/Geo/His/Loc/Nat/Pla +7, Linguistics +15, Spellcraft +7, Stealth +18, Survival +5, Swim +2, Use Magic Device +9 :) Perrrrfect. Draken lands on Aeron's shoulder waiting patiently for them to decide what they want to do with the information.
stats: HP: 35/35 _ AC: 17 _ T: 14 _ FF: 15, Perception +9, Sense Motive +8, Initiative: +2, F: +7_ R: +10 _ W: +10 _ CMB: +2, CMD: 14(18 vs Trip), Speed: 20 ft. Climb: 20 ft. skills:
Acro +6, Appraise +8, Bluff +6, Climb +2, Diplomacy +7, Escape Artist +7, Fly +17, Heal +6, K Arc/Geo/His/Loc/Nat/Pla +7, Linguistics +15, Spellcraft +7, Stealth +18, Survival +5, Swim +2, Use Magic Device +9 Draken slinks towards the 'sleeping room' to scout out ahead of the group. Once he sees a not sleeping goblin he will slowly and stealthily return. stealth: 1d20 + 18 ⇒ (11) + 18 = 29 to the room
stealth: 1d20 + 18 ⇒ (2) + 18 = 20 if possibly seen, as he retreats.
stats: HP: 35/35 _ AC: 17 _ T: 14 _ FF: 15, Perception +9, Sense Motive +8, Initiative: +2, F: +7_ R: +10 _ W: +10 _ CMB: +2, CMD: 14(18 vs Trip), Speed: 20 ft. Climb: 20 ft. skills:
Acro +6, Appraise +8, Bluff +6, Climb +2, Diplomacy +7, Escape Artist +7, Fly +17, Heal +6, K Arc/Geo/His/Loc/Nat/Pla +7, Linguistics +15, Spellcraft +7, Stealth +18, Survival +5, Swim +2, Use Magic Device +9 I thought we were at 27 charges, then 22 were used...? I assumed that everyone was using the wand as opposed to their own spells. The newest loot has been added to the 'loot' spreadsheet. If I could get each of you to look at it and put down if you are carrying it, or if we have used any of it, thus delete it. That would be great!
stats: HP: 35/35 _ AC: 17 _ T: 14 _ FF: 15, Perception +9, Sense Motive +8, Initiative: +2, F: +7_ R: +10 _ W: +10 _ CMB: +2, CMD: 14(18 vs Trip), Speed: 20 ft. Climb: 20 ft. skills:
Acro +6, Appraise +8, Bluff +6, Climb +2, Diplomacy +7, Escape Artist +7, Fly +17, Heal +6, K Arc/Geo/His/Loc/Nat/Pla +7, Linguistics +15, Spellcraft +7, Stealth +18, Survival +5, Swim +2, Use Magic Device +9 Only 5 charges left in the wand... :( "When we survive we should have plenty of loot to get another batch of wands, let alone I can make them too!" Draken smiles looking at the faintly glowing wand.
stats: HP: 35/35 _ AC: 17 _ T: 14 _ FF: 15, Perception +9, Sense Motive +8, Initiative: +2, F: +7_ R: +10 _ W: +10 _ CMB: +2, CMD: 14(18 vs Trip), Speed: 20 ft. Climb: 20 ft. skills:
Acro +6, Appraise +8, Bluff +6, Climb +2, Diplomacy +7, Escape Artist +7, Fly +17, Heal +6, K Arc/Geo/His/Loc/Nat/Pla +7, Linguistics +15, Spellcraft +7, Stealth +18, Survival +5, Swim +2, Use Magic Device +9 Wow I lost track of the wand. I hope someone else can find it.
stats: HP: 35/35 _ AC: 17 _ T: 14 _ FF: 15, Perception +9, Sense Motive +8, Initiative: +2, F: +7_ R: +10 _ W: +10 _ CMB: +2, CMD: 14(18 vs Trip), Speed: 20 ft. Climb: 20 ft. skills:
Acro +6, Appraise +8, Bluff +6, Climb +2, Diplomacy +7, Escape Artist +7, Fly +17, Heal +6, K Arc/Geo/His/Loc/Nat/Pla +7, Linguistics +15, Spellcraft +7, Stealth +18, Survival +5, Swim +2, Use Magic Device +9 Thank goodness none of us are 3rd or below, instant death. I am thankful Draken flew away with Fernus.
stats: HP: 35/35 _ AC: 17 _ T: 14 _ FF: 15, Perception +9, Sense Motive +8, Initiative: +2, F: +7_ R: +10 _ W: +10 _ CMB: +2, CMD: 14(18 vs Trip), Speed: 20 ft. Climb: 20 ft. skills:
Acro +6, Appraise +8, Bluff +6, Climb +2, Diplomacy +7, Escape Artist +7, Fly +17, Heal +6, K Arc/Geo/His/Loc/Nat/Pla +7, Linguistics +15, Spellcraft +7, Stealth +18, Survival +5, Swim +2, Use Magic Device +9 Draken thinks he is safe where he is? If not, and will most likely chase Fernus with one flying move action, casts stabalize ready to throw it down if needed on a fallen ally.
stats: HP: 35/35 _ AC: 17 _ T: 14 _ FF: 15, Perception +9, Sense Motive +8, Initiative: +2, F: +7_ R: +10 _ W: +10 _ CMB: +2, CMD: 14(18 vs Trip), Speed: 20 ft. Climb: 20 ft. skills:
Acro +6, Appraise +8, Bluff +6, Climb +2, Diplomacy +7, Escape Artist +7, Fly +17, Heal +6, K Arc/Geo/His/Loc/Nat/Pla +7, Linguistics +15, Spellcraft +7, Stealth +18, Survival +5, Swim +2, Use Magic Device +9 Draken finishes with his spell and nuzzles his leg. He then says something to no one in particular, "Why so much pain?!"
stats: HP: 35/35 _ AC: 17 _ T: 14 _ FF: 15, Perception +9, Sense Motive +8, Initiative: +2, F: +7_ R: +10 _ W: +10 _ CMB: +2, CMD: 14(18 vs Trip), Speed: 20 ft. Climb: 20 ft. skills:
Acro +6, Appraise +8, Bluff +6, Climb +2, Diplomacy +7, Escape Artist +7, Fly +17, Heal +6, K Arc/Geo/His/Loc/Nat/Pla +7, Linguistics +15, Spellcraft +7, Stealth +18, Survival +5, Swim +2, Use Magic Device +9 Sorry, Draken will just wait likely learning how hurt everyone is roughly, right? He won't attack any of the goblins. Instead he will heal the most hurt individual. Draken watches then looking for the worst wounds, especially since they are all hard war veterans who don't yell when they get hurt.
stats: HP: 35/35 _ AC: 17 _ T: 14 _ FF: 15, Perception +9, Sense Motive +8, Initiative: +2, F: +7_ R: +10 _ W: +10 _ CMB: +2, CMD: 14(18 vs Trip), Speed: 20 ft. Climb: 20 ft. skills:
Acro +6, Appraise +8, Bluff +6, Climb +2, Diplomacy +7, Escape Artist +7, Fly +17, Heal +6, K Arc/Geo/His/Loc/Nat/Pla +7, Linguistics +15, Spellcraft +7, Stealth +18, Survival +5, Swim +2, Use Magic Device +9 Draken smiles and thanks Unalaq, "Why thank you so much." Draken stings one of the bodies that looks to be just sleeping. Thinking of others, "Anyone need some healing?" He takes a look at those around him and analyzes their wounds. perception: 1d20 + 9 ⇒ (7) + 9 = 16
stats: HP: 35/35 _ AC: 17 _ T: 14 _ FF: 15, Perception +9, Sense Motive +8, Initiative: +2, F: +7_ R: +10 _ W: +10 _ CMB: +2, CMD: 14(18 vs Trip), Speed: 20 ft. Climb: 20 ft. skills:
Acro +6, Appraise +8, Bluff +6, Climb +2, Diplomacy +7, Escape Artist +7, Fly +17, Heal +6, K Arc/Geo/His/Loc/Nat/Pla +7, Linguistics +15, Spellcraft +7, Stealth +18, Survival +5, Swim +2, Use Magic Device +9 Is Draken fine now? I didn't know if I was dazed for more than 2 rounds.
stats: HP: 35/35 _ AC: 17 _ T: 14 _ FF: 15, Perception +9, Sense Motive +8, Initiative: +2, F: +7_ R: +10 _ W: +10 _ CMB: +2, CMD: 14(18 vs Trip), Speed: 20 ft. Climb: 20 ft. skills:
Acro +6, Appraise +8, Bluff +6, Climb +2, Diplomacy +7, Escape Artist +7, Fly +17, Heal +6, K Arc/Geo/His/Loc/Nat/Pla +7, Linguistics +15, Spellcraft +7, Stealth +18, Survival +5, Swim +2, Use Magic Device +9 Draken 'cooes' to himself still out of it.
stats: HP: 35/35 _ AC: 17 _ T: 14 _ FF: 15, Perception +9, Sense Motive +8, Initiative: +2, F: +7_ R: +10 _ W: +10 _ CMB: +2, CMD: 14(18 vs Trip), Speed: 20 ft. Climb: 20 ft. skills:
Acro +6, Appraise +8, Bluff +6, Climb +2, Diplomacy +7, Escape Artist +7, Fly +17, Heal +6, K Arc/Geo/His/Loc/Nat/Pla +7, Linguistics +15, Spellcraft +7, Stealth +18, Survival +5, Swim +2, Use Magic Device +9 Draken dazed just tries to Assist bear with his attack, being annoying to a target they share. Though he is unable to do anything and lands on the ground, being unable to fly. I don't see where I am.
stats: HP: 35/35 _ AC: 17 _ T: 14 _ FF: 15, Perception +9, Sense Motive +8, Initiative: +2, F: +7_ R: +10 _ W: +10 _ CMB: +2, CMD: 14(18 vs Trip), Speed: 20 ft. Climb: 20 ft. skills:
Acro +6, Appraise +8, Bluff +6, Climb +2, Diplomacy +7, Escape Artist +7, Fly +17, Heal +6, K Arc/Geo/His/Loc/Nat/Pla +7, Linguistics +15, Spellcraft +7, Stealth +18, Survival +5, Swim +2, Use Magic Device +9 "Aeron, come on attack the threats first, then I can sting the sleepers forever!" Draken says before laughing at having the goblins lives at the end of his stinger. Scary to think Aeron could have accidentally hit Draken.
stats: HP: 35/35 _ AC: 17 _ T: 14 _ FF: 15, Perception +9, Sense Motive +8, Initiative: +2, F: +7_ R: +10 _ W: +10 _ CMB: +2, CMD: 14(18 vs Trip), Speed: 20 ft. Climb: 20 ft. skills:
Acro +6, Appraise +8, Bluff +6, Climb +2, Diplomacy +7, Escape Artist +7, Fly +17, Heal +6, K Arc/Geo/His/Loc/Nat/Pla +7, Linguistics +15, Spellcraft +7, Stealth +18, Survival +5, Swim +2, Use Magic Device +9 Draken attempts to sting another of the goblins blocking the way from Aeron. tail stinger!: 1d20 + 8 ⇒ (18) + 8 = 26 damage: 1d3 - 2 ⇒ (1) - 2 = -1 plus poison Poison: (Ex) Sting—injury; save Fort DC 14; frequency 1/minute for 10 minutes; effect sleep for 1 minute; cure 1 save. The save DC is Constitution-based and includes a +2 racial bonus.
stats: HP: 35/35 _ AC: 17 _ T: 14 _ FF: 15, Perception +9, Sense Motive +8, Initiative: +2, F: +7_ R: +10 _ W: +10 _ CMB: +2, CMD: 14(18 vs Trip), Speed: 20 ft. Climb: 20 ft. skills:
Acro +6, Appraise +8, Bluff +6, Climb +2, Diplomacy +7, Escape Artist +7, Fly +17, Heal +6, K Arc/Geo/His/Loc/Nat/Pla +7, Linguistics +15, Spellcraft +7, Stealth +18, Survival +5, Swim +2, Use Magic Device +9 "Careful, my big friends are going to smash your heads in." I try to say in goblin, linguistics check: 1d20 + 15 ⇒ (9) + 15 = 24 Woot Stinger for the win!
stats: HP: 35/35 _ AC: 17 _ T: 14 _ FF: 15, Perception +9, Sense Motive +8, Initiative: +2, F: +7_ R: +10 _ W: +10 _ CMB: +2, CMD: 14(18 vs Trip), Speed: 20 ft. Climb: 20 ft. skills:
Acro +6, Appraise +8, Bluff +6, Climb +2, Diplomacy +7, Escape Artist +7, Fly +17, Heal +6, K Arc/Geo/His/Loc/Nat/Pla +7, Linguistics +15, Spellcraft +7, Stealth +18, Survival +5, Swim +2, Use Magic Device +9 :( Thanks Mini!
stats: HP: 35/35 _ AC: 17 _ T: 14 _ FF: 15, Perception +9, Sense Motive +8, Initiative: +2, F: +7_ R: +10 _ W: +10 _ CMB: +2, CMD: 14(18 vs Trip), Speed: 20 ft. Climb: 20 ft. skills:
Acro +6, Appraise +8, Bluff +6, Climb +2, Diplomacy +7, Escape Artist +7, Fly +17, Heal +6, K Arc/Geo/His/Loc/Nat/Pla +7, Linguistics +15, Spellcraft +7, Stealth +18, Survival +5, Swim +2, Use Magic Device +9 Ok, just checking it was a bit confusing.
stats: HP: 35/35 _ AC: 17 _ T: 14 _ FF: 15, Perception +9, Sense Motive +8, Initiative: +2, F: +7_ R: +10 _ W: +10 _ CMB: +2, CMD: 14(18 vs Trip), Speed: 20 ft. Climb: 20 ft. skills:
Acro +6, Appraise +8, Bluff +6, Climb +2, Diplomacy +7, Escape Artist +7, Fly +17, Heal +6, K Arc/Geo/His/Loc/Nat/Pla +7, Linguistics +15, Spellcraft +7, Stealth +18, Survival +5, Swim +2, Use Magic Device +9 Draken flies above Aeron's head, hovering and hoping the traps will be more mechanical in the future.
stats: HP: 35/35 _ AC: 17 _ T: 14 _ FF: 15, Perception +9, Sense Motive +8, Initiative: +2, F: +7_ R: +10 _ W: +10 _ CMB: +2, CMD: 14(18 vs Trip), Speed: 20 ft. Climb: 20 ft. skills:
Acro +6, Appraise +8, Bluff +6, Climb +2, Diplomacy +7, Escape Artist +7, Fly +17, Heal +6, K Arc/Geo/His/Loc/Nat/Pla +7, Linguistics +15, Spellcraft +7, Stealth +18, Survival +5, Swim +2, Use Magic Device +9 Going back to the beginning of the cave for anything I have missed, then to check it with above, my OCD kicking in.:
potions of cure light wounds,
2 strange fragile gems (need a spell craft) spellcraft: 1d20 + 7 ⇒ (9) + 7 = 16
6 dogslicers
20 Alchemists Fire
on the bodies 2 small leather armor
the first 6 potions are potions of CLW CL 5 (???)
Heavy Robes (+2 Armor)
MW medium long sword
I am confused are we not using the loot sheet?
Also does anyone remember how much everyone's split was when we were in town? It looks to have been something around 1,600 gp? Also I was looking back and it seems the group bought a second CLW wand and Draken would have bought a third am I wrong or did we already burn through that many spells?
stats: HP: 35/35 _ AC: 17 _ T: 14 _ FF: 15, Perception +9, Sense Motive +8, Initiative: +2, F: +7_ R: +10 _ W: +10 _ CMB: +2, CMD: 14(18 vs Trip), Speed: 20 ft. Climb: 20 ft. skills:
Acro +6, Appraise +8, Bluff +6, Climb +2, Diplomacy +7, Escape Artist +7, Fly +17, Heal +6, K Arc/Geo/His/Loc/Nat/Pla +7, Linguistics +15, Spellcraft +7, Stealth +18, Survival +5, Swim +2, Use Magic Device +9 Since it was a new day, did we only sleep for 8 hours or more? Is there a chance those who are fatigued could attempt at another save for sleeping whatever hours more we slept?
stats: HP: 35/35 _ AC: 17 _ T: 14 _ FF: 15, Perception +9, Sense Motive +8, Initiative: +2, F: +7_ R: +10 _ W: +10 _ CMB: +2, CMD: 14(18 vs Trip), Speed: 20 ft. Climb: 20 ft. skills:
Acro +6, Appraise +8, Bluff +6, Climb +2, Diplomacy +7, Escape Artist +7, Fly +17, Heal +6, K Arc/Geo/His/Loc/Nat/Pla +7, Linguistics +15, Spellcraft +7, Stealth +18, Survival +5, Swim +2, Use Magic Device +9 Draken catching up... Will Save: 1d20 + 10 ⇒ (15) + 10 = 25 Almost can't fail! Though what time is it? I would know for I prepare my spells in the morning. Draken slept in his pocket of Aeron's backpack much better than most. Adept Spells/resources:
Assuming new day. Spells: Orison: Detect Magic!!!, read magic, stabilize Spell: 1st: (2) cure light wounds 1d8+3, Ha! I now have two healing spells! ( _ _ ) Ring: 2d8+5, Used: No Wand of cure light...73/100 used... almost out? -2-3. Draken's wand has 22 charges left, dear goodness we need to bring four of these wands next time!
New Loot:
Spellcraft Club +2: 1d20 + 11 ⇒ (6) + 11 = 17 my spellcraft to identify it...: 1d20 + 7 ⇒ (6) + 7 = 13
Spellcraft cursed Belt of Con: 1d20 + 11 ⇒ (12) + 11 = 23 my spellcraft to identify it...: 1d20 + 7 ⇒ (8) + 7 = 15
The torch is an interesting item. The wielder can command it to flame up or off and it will burn underwater and never burn the wielder. Also it acts as a staff with 1 charge. It can cast fireball or scorching ray or burning hands at cl 5. But once you use one you have to spend that level spl to recharge it. Tarin is positive the healing potions are in fact good The potions of cats grace will in fact do the opposite. Also need a roll on the healing potions Inside is a large room that is fairly empty but there is a large chest inside Potions of Cure moderate wounds Spellcraft: 1d20 + 7 ⇒ (7) + 7 = 14 How many?
+ Gems & Jewels worth 964gp
Whomever may find this know that you have entered hell itself. This demon Bref is a cruel mastermind, but with a twisted sense of humor. He has placed signs all over the cave system showing exactly what you can expect. It is as if he wants you to choose your own death. My companions and I ignored the signs to our own peril two of us were lost immediately to an acid trap, one setting it off and his lover trying to save him. I am the only one left, I was taken captive and have been forced to create magical items and potions and wands, and even cursed items. It seems that we are expecting more adventurers and I am being moved back to the lower level. Please save me and I will be in your debt, everything left in this room is sea to use, and if you move the chest I have left another item in a secret panel below. If this letter is not found I will be able to be found below. Please. Did we grab the chest? What was the dimensions of the chest and what was is made of? pair of boots, a scroll case, a ring, a headband and a tiny Griffon statue, the tiny Griffon statue has in its claw another small piece of paper. All magical the scroll when unrolled reads This is Devar, my familiar. He is a magical statue that turns into a great Griffon when commanded. Everything else is my adventuring gear and I give to you. Please return Devar to me...I know it seems just a tool, but he is my friend. He knows that anyone that opens this panel does so with my permission and he will fight with you if needed, though his usefulness in these tunnels seems limited. scroll case and a scroll, the scroll read the above. Pipes DC 17: 1d20 + 7 ⇒ (11) + 7 = 18 Pipes of the sewers
All scrolls CL 10 Acid Arrow
"Did anyone take anything off the table that was with the cursed belt, it is likely cursed as well, wasn't the club there?" Draken asks. "Shouldn't we take our time instead of rushing an ally ahead, summoned dog a smart choice!" Draken congratulates Aeron. "I have an idea for the next room, this tiny dragon becomes diminutive in ferret form and sneaks in so we know what to face next! Who has that reduce person spell?" Draken thinks out loud sneakily and asks for the spell from the group. Draken's standard actions: 1. Cast Stabalize 2. Use wand on ally in combat, cure light! 3. If hurt, use ring on ally to heal both of us. 4. Use Ring on Aeron if he is really hurt. 5. Sting something if group looks like they need help. 6. Fly away!
stats: HP: 35/35 _ AC: 17 _ T: 14 _ FF: 15, Perception +9, Sense Motive +8, Initiative: +2, F: +7_ R: +10 _ W: +10 _ CMB: +2, CMD: 14(18 vs Trip), Speed: 20 ft. Climb: 20 ft. skills:
Acro +6, Appraise +8, Bluff +6, Climb +2, Diplomacy +7, Escape Artist +7, Fly +17, Heal +6, K Arc/Geo/His/Loc/Nat/Pla +7, Linguistics +15, Spellcraft +7, Stealth +18, Survival +5, Swim +2, Use Magic Device +9 Wow, I am still slammed sorry for being utterly out of the loop. ComicCon was great, I never recouped from it really. My back is pretty much still killing me. Spring break was all about the girlfriend. Back to work and find time to respond to all my games! Yay for work!
stats: HP: 35/35 _ AC: 17 _ T: 14 _ FF: 15, Perception +9, Sense Motive +8, Initiative: +2, F: +7_ R: +10 _ W: +10 _ CMB: +2, CMD: 14(18 vs Trip), Speed: 20 ft. Climb: 20 ft. skills:
Acro +6, Appraise +8, Bluff +6, Climb +2, Diplomacy +7, Escape Artist +7, Fly +17, Heal +6, K Arc/Geo/His/Loc/Nat/Pla +7, Linguistics +15, Spellcraft +7, Stealth +18, Survival +5, Swim +2, Use Magic Device +9 That is great Mini! Hilarious! then.... Tarin being out cold! LOL Oh by the way 150 posts to catch up and done! Sorry for my inactivity just been really busy with family and friends, let alone work and preparing for a new test. I should be active until Thursday afternoon. Then off to ComicCon for the weekend. I will be back Monday bright and bushytailed!
stats: HP: 35/35 _ AC: 17 _ T: 14 _ FF: 15, Perception +9, Sense Motive +8, Initiative: +2, F: +7_ R: +10 _ W: +10 _ CMB: +2, CMD: 14(18 vs Trip), Speed: 20 ft. Climb: 20 ft. skills:
Acro +6, Appraise +8, Bluff +6, Climb +2, Diplomacy +7, Escape Artist +7, Fly +17, Heal +6, K Arc/Geo/His/Loc/Nat/Pla +7, Linguistics +15, Spellcraft +7, Stealth +18, Survival +5, Swim +2, Use Magic Device +9 Draken glady uses the wand on Val and Tarin. "Anyone else need some healing, before I head to safety?" Draken asks on Val's shoulder. Thanks Fernus!
stats: HP: 35/35 _ AC: 17 _ T: 14 _ FF: 15, Perception +9, Sense Motive +8, Initiative: +2, F: +7_ R: +10 _ W: +10 _ CMB: +2, CMD: 14(18 vs Trip), Speed: 20 ft. Climb: 20 ft. skills:
Acro +6, Appraise +8, Bluff +6, Climb +2, Diplomacy +7, Escape Artist +7, Fly +17, Heal +6, K Arc/Geo/His/Loc/Nat/Pla +7, Linguistics +15, Spellcraft +7, Stealth +18, Survival +5, Swim +2, Use Magic Device +9 Draken is fed up with this place he stays 20 feet behind the last hero unless called for. He uses the wand to get healed. 1d8 + 1 ⇒ (8) + 1 = 9
Max Hit Points... 7 charges later. Will someone please change his HP to max on the map.
stats: HP: 35/35 _ AC: 17 _ T: 14 _ FF: 15, Perception +9, Sense Motive +8, Initiative: +2, F: +7_ R: +10 _ W: +10 _ CMB: +2, CMD: 14(18 vs Trip), Speed: 20 ft. Climb: 20 ft. skills:
Acro +6, Appraise +8, Bluff +6, Climb +2, Diplomacy +7, Escape Artist +7, Fly +17, Heal +6, K Arc/Geo/His/Loc/Nat/Pla +7, Linguistics +15, Spellcraft +7, Stealth +18, Survival +5, Swim +2, Use Magic Device +9 Draken charges the door. Putting his full weight and speed into the push hoping to have enough velocity to open the door. 1d20 - 3 ⇒ (10) - 3 = 7 Str check, if you allow it +2 for charging.
stats: HP: 35/35 _ AC: 17 _ T: 14 _ FF: 15, Perception +9, Sense Motive +8, Initiative: +2, F: +7_ R: +10 _ W: +10 _ CMB: +2, CMD: 14(18 vs Trip), Speed: 20 ft. Climb: 20 ft. skills:
Acro +6, Appraise +8, Bluff +6, Climb +2, Diplomacy +7, Escape Artist +7, Fly +17, Heal +6, K Arc/Geo/His/Loc/Nat/Pla +7, Linguistics +15, Spellcraft +7, Stealth +18, Survival +5, Swim +2, Use Magic Device +9 Go Tiny Tarin! We will see if I have any free time later.
stats: HP: 35/35 _ AC: 17 _ T: 14 _ FF: 15, Perception +9, Sense Motive +8, Initiative: +2, F: +7_ R: +10 _ W: +10 _ CMB: +2, CMD: 14(18 vs Trip), Speed: 20 ft. Climb: 20 ft. skills:
Acro +6, Appraise +8, Bluff +6, Climb +2, Diplomacy +7, Escape Artist +7, Fly +17, Heal +6, K Arc/Geo/His/Loc/Nat/Pla +7, Linguistics +15, Spellcraft +7, Stealth +18, Survival +5, Swim +2, Use Magic Device +9 "I really hate this place, it just gets worse and worse. I hope we find your elf soon so we can leave." Yes, Draken is whining. Hovering above all and fed up with all the flames. DM: Do you still want me to submit those goblins, I have them on my computer somewhere. A inquisitor and sorcerer I believe.
stats: HP: 35/35 _ AC: 17 _ T: 14 _ FF: 15, Perception +9, Sense Motive +8, Initiative: +2, F: +7_ R: +10 _ W: +10 _ CMB: +2, CMD: 14(18 vs Trip), Speed: 20 ft. Climb: 20 ft. skills:
Acro +6, Appraise +8, Bluff +6, Climb +2, Diplomacy +7, Escape Artist +7, Fly +17, Heal +6, K Arc/Geo/His/Loc/Nat/Pla +7, Linguistics +15, Spellcraft +7, Stealth +18, Survival +5, Swim +2, Use Magic Device +9 Thanks Tarinhilliberanavius!!!
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