Vesk

Dr. Kulkorr's page

20 posts. Organized Play character for rainzax.


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Starfinder

Briskwander Vesk Cloud Chemist Erudite Warrior Soldier 1 | ⛨ 16 (defrex) or 17 parry | ♥️ 24 w/ [6] forcefield | Saves @ 9**/3*/5** or +6 bulwark | Perception @ 3* | Explore ➤ Investigate (Life Science) | Reactions ➤ Pin Down | ◆◇↺

"Destroys brain cells" looking at Echoes who appears to be mostly "brain" the good doctor shrugs.

Starfinder

Briskwander Vesk Cloud Chemist Erudite Warrior Soldier 1 | ⛨ 16 (defrex) or 17 parry | ♥️ 24 w/ [6] forcefield | Saves @ 9**/3*/5** or +6 bulwark | Perception @ 3* | Explore ➤ Investigate (Life Science) | Reactions ➤ Pin Down | ◆◇↺

Dr. Kulkorr wanders below the 'hood' of the 'engine' and keeps everything 'online'...

Computers or Crafting (both T): 1d20 + 5 ⇒ (19) + 5 = 24

Starfinder

Briskwander Vesk Cloud Chemist Erudite Warrior Soldier 1 | ⛨ 16 (defrex) or 17 parry | ♥️ 24 w/ [6] forcefield | Saves @ 9**/3*/5** or +6 bulwark | Perception @ 3* | Explore ➤ Investigate (Life Science) | Reactions ➤ Pin Down | ◆◇↺

Menacing the final pirate as he heads over, Dr. Kulkorr goes to distrubute good old-fashioned pain!

Doshko (P, 2h; analog) vs Final Pirate: 1d20 + 6 ⇒ (6) + 6 = 121d12 + 3 ⇒ (2) + 3 = 5

◆) Stride
◆) Oppresive Presence
◆) Strike

Oppresive Presence:

Frequency: once per round
You unnerve foes with a look, or similarly unsettle them with subtle mannerisms or veiled threats. One enemy creature of your choice within 60 feet becomes suppressed until the start of your next turn. If the creature targets you with a Strike or other offensive action, it loses the suppressed condition from this effect.

Starfinder

Briskwander Vesk Cloud Chemist Erudite Warrior Soldier 1 | ⛨ 16 (defrex) or 17 parry | ♥️ 24 w/ [6] forcefield | Saves @ 9**/3*/5** or +6 bulwark | Perception @ 3* | Explore ➤ Investigate (Life Science) | Reactions ➤ Pin Down | ◆◇↺

Kulkorr rises, stows his front ray, draws his ancestral weapon, and steels!

◆) Stand
◆) Swap
◆) Parry (to AC 17)

Starfinder

Briskwander Vesk Cloud Chemist Erudite Warrior Soldier 1 | ⛨ 16 (defrex) or 17 parry | ♥️ 24 w/ [6] forcefield | Saves @ 9**/3*/5** or +6 bulwark | Perception @ 3* | Explore ➤ Investigate (Life Science) | Reactions ➤ Pin Down | ◆◇↺

"Freeze!" Dr. Kulkorr warns, running into the room and blasting pure chemical ice!

Primary Target vs Captain (AC): 1d20 + 3 ⇒ (2) + 3 = 5

◆) Stride (Furthest back from Captain as can get a clear shot - erase 2nd/3rd Tokens)
◆◆) Area Fire w/ Suppressing Fire w/ Primary Target vs Captain
↺) Pin Down vs Captain (If foe succeeds save vs Area Fire, Will save vs Class DC or Suppressed anyways)
~) Class DC 17

Area Fire w/ Zero Cannon (C, 40-ft, 2h, 1r; area line) vs Basic Reflex DC: 17 = 171d10 ⇒ 1

Suppressing Fire and Primary Target:

You have a knack for using powerful weapons to harry your foes and hinder their movement, preventing them from operating at their peak. If you make an attack with a weapon that has the area trait (such as from the Area Fire or Auto-Fire actions), you use it in a manner that suppresses your targets. Enemies in the affected area who fail their save against your attack become suppressed until the start of your next turn. A suppressed target takes a –1 circumstance penalty on attack rolls and takes a –10-foot status penalty to its Speeds. Some soldier abilities and class feats interact further with the suppressed condition.

You can focus fire on a single target when unleashing the full devastation of your powerful area weaponry. Before you make an area attack with a weapon (such as from the Area Fire or Auto-Fire actions), you can make a ranged Strike as a free action with the same weapon against a single creature in the area, who's selected as your primary target. If your attack is a burst, you must select the creature closest to the center of the attack. If your attack is a cone or line, you must select the creature closest to you. If two or more creatures are equidistant, you can choose which one is your primary target. On a hit, if your primary target rolls a success against your Area Fire or Auto-Fire action, they get a failure instead. This Strike doesn't count toward your multiple attack penalty.

Suppressed:

You've been affected by a high volume of incoming fire or a particularly dangerous attack that forces you to act less efficiently for your own safety. You take a –1 circumstance penalty to attack rolls and a –10-foot status penalty to all your Speeds.

Pin Down (↺):

Trigger: A creature you're observing succeeds at their saving throw against your Area Fire or Auto-Fire attack.
You focus your weapons fire on a resilient target in order to suppress them with the sheer ferocity of your assault. The required target must succeed at a Will save against your class DC or become suppressed until the start of your next turn.

Starfinder

Briskwander Vesk Cloud Chemist Erudite Warrior Soldier 1 | ⛨ 16 (defrex) or 17 parry | ♥️ 24 w/ [6] forcefield | Saves @ 9**/3*/5** or +6 bulwark | Perception @ 3* | Explore ➤ Investigate (Life Science) | Reactions ➤ Pin Down | ◆◇↺

A man of science, Dr. Kulkorr braves the elements, turning on his suit, and trusting his strength to keep himself sufficiently anchored by cable, to use the external bridgeway and access the repair module.

Starfinder

Briskwander Vesk Cloud Chemist Erudite Warrior Soldier 1 | ⛨ 16 (defrex) or 17 parry | ♥️ 24 w/ [6] forcefield | Saves @ 9**/3*/5** or +6 bulwark | Perception @ 3* | Explore ➤ Investigate (Life Science) | Reactions ➤ Pin Down | ◆◇↺

Dr. Kulkorr nods, and proceeds towards the starboard external bridgeway, and begins to assess the jammed missile launcher.

Crafting (T): 1d20 + 5 ⇒ (20) + 5 = 25

Starfinder

Briskwander Vesk Cloud Chemist Erudite Warrior Soldier 1 | ⛨ 16 (defrex) or 17 parry | ♥️ 24 w/ [6] forcefield | Saves @ 9**/3*/5** or +6 bulwark | Perception @ 3* | Explore ➤ Investigate (Life Science) | Reactions ➤ Pin Down | ◆◇↺

"Oh, this shall do nicely" Dr. Kulkorr stocks the 3 extra chem tanks on his person "Thank you Brinn"

To the team "Looks like we have to access the control room to get anywhere else" expecting the decision to be essentially made for them, but wanting to vocalize it anyway.

Starfinder

Briskwander Vesk Cloud Chemist Erudite Warrior Soldier 1 | ⛨ 16 (defrex) or 17 parry | ♥️ 24 w/ [6] forcefield | Saves @ 9**/3*/5** or +6 bulwark | Perception @ 3* | Explore ➤ Investigate (Life Science) | Reactions ➤ Pin Down | ◆◇↺

"Brinn" Dr. Kulkorr coughs "Is there a chem lab on the ship?" he holds up his Zero Cannon "Or perhaps an armory where I might find additional canisters?"

Even if there is no such place the android knows to resupply, our shinyscaled hero brandishes the large implement, and prepares to follow the party into the bridge.

Starfinder

Briskwander Vesk Cloud Chemist Erudite Warrior Soldier 1 | ⛨ 16 (defrex) or 17 parry | ♥️ 24 w/ [6] forcefield | Saves @ 9**/3*/5** or +6 bulwark | Perception @ 3* | Explore ➤ Investigate (Life Science) | Reactions ➤ Pin Down | ◆◇↺

”Unnecessary warning. Heeded nonetheless” he mumbles.

Leaving himself and Navasi sufficient workspace, Dr. Kulkorr lends his assistance, gently cracking the head to a thruster housing and examining the gravitic piston camshaft…

Crafting (T): 1d20 + 5 ⇒ (8) + 5 = 13

Starfinder

Briskwander Vesk Cloud Chemist Erudite Warrior Soldier 1 | ⛨ 16 (defrex) or 17 parry | ♥️ 24 w/ [6] forcefield | Saves @ 9**/3*/5** or +6 bulwark | Perception @ 3* | Explore ➤ Investigate (Life Science) | Reactions ➤ Pin Down | ◆◇↺

Dr. Kulkorr prepares to head into the engine room.

”Not technically my specialty, but I think I can be of some assistance”

Kulkorr’s Technical Skills:

Computers (*) +5
Crafting (*) +5 w/ Serum Crafting
Lore: Chemistry (*) +5
Lore: Life Science (*) +5

Starfinder

Briskwander Vesk Cloud Chemist Erudite Warrior Soldier 1 | ⛨ 16 (defrex) or 17 parry | ♥️ 24 w/ [6] forcefield | Saves @ 9**/3*/5** or +6 bulwark | Perception @ 3* | Explore ➤ Investigate (Life Science) | Reactions ➤ Pin Down | ◆◇↺

Making use of the material on hand, Dr. Kulkorr grabs 2d4 ⇒ (4, 1) = 5 of the 10 (after Jock) remaining frag grenades, handing the rest out 1 each to Chk Chk, Echo, Iseph, and Jock, and bundling the credsticks, hands those to The Leader "Navasi, was it?"

And nodding to his new crew, prepares to defend the Nova Rush!

Starfinder

Briskwander Vesk Cloud Chemist Erudite Warrior Soldier 1 | ⛨ 16 (defrex) or 17 parry | ♥️ 24 w/ [6] forcefield | Saves @ 9**/3*/5** or +6 bulwark | Perception @ 3* | Explore ➤ Investigate (Life Science) | Reactions ➤ Pin Down | ◆◇↺

Dr Kulkorr gives chase!

◆) Stride
◆) Strike x2

Doshka (S, parry) vs Final Pirate: 1d20 + 6 ⇒ (9) + 6 = 151d12 + 3 ⇒ (8) + 3 = 11
Doshka (S, parry) w/ MAP (-5) vs Final Pirate: 1d20 + 6 - 5 ⇒ (20) + 6 - 5 = 211d12 + 3 ⇒ (9) + 3 = 12

His strokes are practiced, final, decisive. With the combat relaxed, he begins scanning the room for better armor…

Starfinder

Briskwander Vesk Cloud Chemist Erudite Warrior Soldier 1 | ⛨ 16 (defrex) or 17 parry | ♥️ 24 w/ [6] forcefield | Saves @ 9**/3*/5** or +6 bulwark | Perception @ 3* | Explore ➤ Investigate (Life Science) | Reactions ➤ Pin Down | ◆◇↺

Dr. Kulkorr dashes behind the desk, and waits for his opening…

◆◆) Stride x2
◆) Take Cover

Starfinder

Briskwander Vesk Cloud Chemist Erudite Warrior Soldier 1 | ⛨ 16 (defrex) or 17 parry | ♥️ 24 w/ [6] forcefield | Saves @ 9**/3*/5** or +6 bulwark | Perception @ 3* | Explore ➤ Investigate (Life Science) | Reactions ➤ Pin Down | ◆◇↺

Dr. Kulkorr advances on the lone fighting pirate in the Green bandana, and raising his Doshko to deflect incoming attacks, sparkles his handsome scaly hide which glimmers with a menacing rainbow, cowering his foe!

◆) Stride
◆) Parry (to AC 17)
◆) Oppressive Presence vs Green

Oppressive Presence and Suppressed:

Oppressive Presence
Frequency: once per round
You unnerve foes with a look, or similarly unsettle them with subtle mannerisms or veiled threats. One enemy creature of your choice within 60 feet becomes suppressed until the start of your next turn. If the creature targets you with a Strike or other offensive action, it loses the suppressed condition from this effect.

Suppressed
You've been affected by a high volume of incoming fire or a particularly dangerous attack that forces you to act less efficiently for your own safety. You take a –1 circumstance penalty to attack rolls and a –10-foot status penalty to all your Speeds.

Starfinder

Briskwander Vesk Cloud Chemist Erudite Warrior Soldier 1 | ⛨ 16 (defrex) or 17 parry | ♥️ 24 w/ [6] forcefield | Saves @ 9**/3*/5** or +6 bulwark | Perception @ 3* | Explore ➤ Investigate (Life Science) | Reactions ➤ Pin Down | ◆◇↺

”We are presented with a morale dilemma” Dr. Kulkorr notices, having grabbed the unclaimed hacking toolkit as well as the disputed force field.

Standing before all three, he turns his head first to the escape pod, and then cargo bay, and then the med bay…

Starfinder

Briskwander Vesk Cloud Chemist Erudite Warrior Soldier 1 | ⛨ 16 (defrex) or 17 parry | ♥️ 24 w/ [6] forcefield | Saves @ 9**/3*/5** or +6 bulwark | Perception @ 3* | Explore ➤ Investigate (Life Science) | Reactions ➤ Pin Down | ◆◇↺

Dr. Kulkorr rises - slow at first, looking around as if disbelief - then quicker, accepting of the stroke of luck, and rapidly assessing the developing situation.

He grabs his ill-fitting defrex armor, his cryo rifle and chem cartridges, and his Doshko, and then examines the other equipment as well. Giving Jock a look up and down, he carefully hands him one of the incendiary grenades, and stows the other on his person.

Looking at the force field he turns to the group and says ”This is a potent protective device” and wonders ”What is our system for distribution?” gently placing the fancy piece of tech in the center of the group.

Starfinder

Briskwander Vesk Cloud Chemist Erudite Warrior Soldier 1 | ⛨ 16 (defrex) or 17 parry | ♥️ 24 w/ [6] forcefield | Saves @ 9**/3*/5** or +6 bulwark | Perception @ 3* | Explore ➤ Investigate (Life Science) | Reactions ➤ Pin Down | ◆◇↺

Dr. Kulkorr wonders if he has something in his eye when Navasi winks at him - he blinks twice to check his lid. Nothing there. ”Those are ideas, yes. It would be difficult to obtain sufficient leverage in either circumstance, however. Perhaps you believe in chance” it’s not that he himself doesn’t, it’s just that he doesn’t expect fortuity to present itself with dependable frequency.

He looks over at the storage cubes, and sighs ”I feel as though the ox” addressing Chk Chk ”Perhaps the utensils they give us may prove to be useful tools somehow…” although he considers that unlikely, our vesk hero tries to retain hope by adding ideas to the brainstorm.

When Iseph produces a comm unit, the doctor raises his left eye ridge ”Oh, there might be something” and when their jailor comes to deliver their meals, he watches intently as some in the party try to talk their way out.

Starfinder

Briskwander Vesk Cloud Chemist Erudite Warrior Soldier 1 | ⛨ 16 (defrex) or 17 parry | ♥️ 24 w/ [6] forcefield | Saves @ 9**/3*/5** or +6 bulwark | Perception @ 3* | Explore ➤ Investigate (Life Science) | Reactions ➤ Pin Down | ◆◇↺

"With the correct accelerant, the reinforcement beams of these cells might reach a brittling temperature... if only I had an extra cannister of refridgerant on me..."

A handsome vesk with brightly colored frills examines his holding with a scrutinizing and concentrating gaze - he had cordially introduced himself earlier with a firm handshake upon the party's initial capture - his demeanor since then hasn't changed, for, though not emotionally cold per se, his speech and tone convey simple and direct remarks - not unlike reading a well-written manual for a new contraption or device - but always in a manner that tries to be helpful, as well as allowing of the discourse to take on the nature of a brainstorming collaboration, in which the best idea from the bunch is selected and acted upon, regardless of who it is that had it.

Starfinder

Briskwander Vesk Cloud Chemist Erudite Warrior Soldier 1 | ⛨ 16 (defrex) or 17 parry | ♥️ 24 w/ [6] forcefield | Saves @ 9**/3*/5** or +6 bulwark | Perception @ 3* | Explore ➤ Investigate (Life Science) | Reactions ➤ Pin Down | ◆◇↺

A handsome reptilian humanoid with neat rows of multichromatic scales steps into the newly established station, and looks around in marvel. Upon his back, the telltale polearm of his people sheathed in oversized holsters and criss-crossing with an inordinately larged canon similarly sheathed at a neat angle of incidence, his plated armor like a saucer over which the dual implements come to rest.

What wonders await in Augustana... and beyond?

A couple of credsticks neatly arranged in a front pouch, he asks the nearest bystander where he can board a ship to Akiton...