M Oread Unchained Barbarian 4 Oracle 2 init+3 HP:55/55 AC:21 CMD:19 TAC:12 FFAC:21
[ooc] sounds fair to me[ooc]
M Oread Unchained Barbarian 4 Oracle 2 init+3 HP:55/55 AC:21 CMD:19 TAC:12 FFAC:21
Ive been putting the minus 2 in my roll so that 19 was with it accounted for. I don't know if that makes a difference
M Oread Unchained Barbarian 4 Oracle 2 init+3 HP:55/55 AC:21 CMD:19 TAC:12 FFAC:21
if there is no reason not to, I guess I'll just keep swimming, just keep swimming
That should be for searches 2-5
M Oread Unchained Barbarian 4 Oracle 2 init+3 HP:55/55 AC:21 CMD:19 TAC:12 FFAC:21
preception: 1d20 ⇒ 7
CLW: 1d8 + 4 ⇒ (4) + 4 = 8
M Oread Unchained Barbarian 4 Oracle 2 init+3 HP:55/55 AC:21 CMD:19 TAC:12 FFAC:21
Dooain ponders the failed chase while walking to the warehouse.
M Oread Unchained Barbarian 4 Oracle 2 init+3 HP:55/55 AC:21 CMD:19 TAC:12 FFAC:21
GM Nowruz wrote:
"That much iron flame...near the dome...could crack it."
M Oread Unchained Barbarian 4 Oracle 2 init+3 HP:55/55 AC:21 CMD:19 TAC:12 FFAC:21
Dooain plods slowly through the longest exchange you've heard from him.
M Oread Unchained Barbarian 4 Oracle 2 init+3 HP:55/55 AC:21 CMD:19 TAC:12 FFAC:21
"Don't know much about alchemy...strange science...not natural..."
M Oread Unchained Barbarian 4 Oracle 2 init+3 HP:55/55 AC:21 CMD:19 TAC:12 FFAC:21
perception: 1d20 + 0 ⇒ (18) + 0 = 18
M Oread Unchained Barbarian 4 Oracle 2 init+3 HP:55/55 AC:21 CMD:19 TAC:12 FFAC:21
heal aid: 1d20 ⇒ 13
M Oread Unchained Barbarian 4 Oracle 2 init+3 HP:55/55 AC:21 CMD:19 TAC:12 FFAC:21
Dooain listens to Lileones account of the events and makes a note to acquire some alchemical goods for dealing with poison and lack of air.
M Oread Unchained Barbarian 4 Oracle 2 init+3 HP:55/55 AC:21 CMD:19 TAC:12 FFAC:21
Dooain seems a bit disoriented after the transition. He speaks in a slow steady voice.
he closes his eyes and takes a few deep breaths on the ride over before opening them and glancing out to the endless waters beyond.
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