Dr Davaulus

Doctor Abner Svengalu Toffitt's page

3,116 posts. Alias of Saint Bernard de Clairveaux.


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Half-Elf Barbarian (Urban Barbarian) 1, Alchemist (Internal Alchemist, Vivisectionist) 15
Stats:
Init +12 | Per 22* | F +17* R +19* W +10* | AC 35* (t20* f27* i22*) +1 crwd | CMD 34 | *many buffs

"This is a party? Why, it looks like a menagerie of hooligans to me. But at least you’ve enough sense not to admit any dull witted nor embittered Cuthbertites. Ah, Atol, how I miss ye. Ah, Dyrant, how I... Well, uh, Dyrant."


2 people marked this as a favorite.
Half-Elf Barbarian (Urban Barbarian) 1, Alchemist (Internal Alchemist, Vivisectionist) 15
Stats:
Init +12 | Per 22* | F +17* R +19* W +10* | AC 35* (t20* f27* i22*) +1 crwd | CMD 34 | *many buffs

Dr. Toffitt does not approve of toffee.


Half-Elf Barbarian (Urban Barbarian) 1, Alchemist (Internal Alchemist, Vivisectionist) 15
Stats:
Init +12 | Per 22* | F +17* R +19* W +10* | AC 35* (t20* f27* i22*) +1 crwd | CMD 34 | *many buffs

Thanks for sticking with it for four and a half years, Chris and everyone! To all of you — some really lovely moments of humor among the many [dice ]d20[/ dice]'s! Hope you're all doing really really well!


Half-Elf Barbarian (Urban Barbarian) 1, Alchemist (Internal Alchemist, Vivisectionist) 15
Stats:
Init +12 | Per 22* | F +17* R +19* W +10* | AC 35* (t20* f27* i22*) +1 crwd | CMD 34 | *many buffs

Wafts of myrrh, cedar oil, cassia surround Doctor Toffitt and his wards, as they always do since he abandoned his mortality. He looks upon the still-living bodies of Cauldron, assessing infirmities and strengths at a glance. They are alien to him now. I've remade myself, slain a god of sorts. Worked with godly men that my patients might live and evolve, free from interference by those same gods.

Toffitt glances over through the crowd at bellicose Dyrant, childlike Glim, stoic Finneas, and dear Atol — best of them all, despite having put his faith in the wrong saint. You've no real stomach for Cuthbert's cudgel. Berna of the Touv would welcome you, but we choose what we know. He gives a little nod to each—almost a farewell, knowing his business with them is done.

Looking back upon the faces of Cauldron's people, the doctor wills the muscles of his face to smile in the way mortals prefer. I'll heal your sick. Restore limbs and arms where they were lost. It may take months or years, but Cauldron shall host the most healthy of mortals. I owe you that before I go. I must find my equal. If need be, I'll make him. But you and your children will always be my wards. Even centuries from now. For I won't die.

He lets the throng carry him along for the rest of the day, waving almost imperceptibly to the Cauldron Five as he departs.


Half-Elf Barbarian (Urban Barbarian) 1, Alchemist (Internal Alchemist, Vivisectionist) 15
Stats:
Init +12 | Per 22* | F +17* R +19* W +10* | AC 35* (t20* f27* i22*) +1 crwd | CMD 34 | *many buffs

Toffitt smiles as Dyrant speaks of more demons. We've just bested a demigod. What does that make us? Certainly not a force to fear the lower ranks of the horde.

"Atol, we have Finneas' god. Have you means to return us home?"


Half-Elf Barbarian (Urban Barbarian) 1, Alchemist (Internal Alchemist, Vivisectionist) 15
Stats:
Init +12 | Per 22* | F +17* R +19* W +10* | AC 35* (t20* f27* i22*) +1 crwd | CMD 34 | *many buffs

Covered in the blood of an angel and a demon, Toffitt floats around in a circle for a moment, looking at his companions and to the hapless Kord. Alive. Free. He flies down to pick up his bow, and on to the ashen faced Glimmil. "I may have something for you, my friend, if your ague is not permanent." Have a slot for Restoration, which will work if the negative levels aren't yet permanent.


Half-Elf Barbarian (Urban Barbarian) 1, Alchemist (Internal Alchemist, Vivisectionist) 15
Stats:
Init +12 | Per 22* | F +17* R +19* W +10* | AC 35* (t20* f27* i22*) +1 crwd | CMD 34 | *many buffs

Round 13, Init 30

Toffitt continues to examine Adimarchus' angelic anatomy as he bobs and weaves with the fiend.

Dueling Sword: 1d20 + 12 + 8 + 1 + 1 + 1 + 1 + 2 + 2 + 2 - 0 ⇒ (15) + 12 + 8 + 1 + 1 + 1 + 1 + 2 + 2 + 2 - 0 = 45
Damage: 1d8 + 8 + 1 + 12 + 1 ⇒ (2) + 8 + 1 + 12 + 1 = 24
Sneak: 2 Str+: 8d6 ⇒ (4, 1, 5, 1, 1, 2, 1, 5) = 20

Iterative 1: 1d20 + 7 + 8 + 1 + 1 + 1 + 1 + 2 + 2 + 2 - 4 ⇒ (7) + 7 + 8 + 1 + 1 + 1 + 1 + 2 + 2 + 2 - 4 = 28
Damage: 1d8 + 8 + 1 + 12 + 1 ⇒ (8) + 8 + 1 + 12 + 1 = 30
Sneak: 2 Str+: 8d6 ⇒ (6, 4, 2, 3, 6, 4, 1, 5) = 31

Iterative 2: 1d20 + 2 + 8 + 1 + 1 + 1 + 1 + 2 + 2 + 2 - 4 ⇒ (1) + 2 + 8 + 1 + 1 + 1 + 1 + 2 + 2 + 2 - 4 = 17
Damage: 1d8 + 8 + 1 + 12 + 1 ⇒ (2) + 8 + 1 + 12 + 1 = 24
Sneak: 2 Str+: 8d6 ⇒ (3, 6, 1, 3, 5, 1, 3, 4) = 26

Haste: 1d20 + 12 + 8 + 1 + 1 + 1 + 1 + 2 + 2 + 2 - 4 ⇒ (7) + 12 + 8 + 1 + 1 + 1 + 1 + 2 + 2 + 2 - 4 = 33
Damage: 1d8 + 8 + 1 + 12 + 1 ⇒ (3) + 8 + 1 + 12 + 1 = 25
Sneak: 2 Str+: 8d6 ⇒ (5, 5, 3, 3, 5, 4, 4, 2) = 31


Half-Elf Barbarian (Urban Barbarian) 1, Alchemist (Internal Alchemist, Vivisectionist) 15
Stats:
Init +12 | Per 22* | F +17* R +19* W +10* | AC 35* (t20* f27* i22*) +1 crwd | CMD 34 | *many buffs

Round 12, Init 26

"Tis a pity you have no army to stand against us, Adimarchus. Let's get you home now, eh?"

Toffitt stays in flank and explores what it means to butcher a fallen angel.

Dueling sword: 1d20 + 12 + 8 + 1 + 1 + 1 + 1 + 2 + 2 + 2 - 0 ⇒ (1) + 12 + 8 + 1 + 1 + 1 + 1 + 2 + 2 + 2 - 0 = 31
Damage: 1d8 + 8 + 1 + 12 + 1 ⇒ (8) + 8 + 1 + 12 + 1 = 30
Sneak: 2 Str +: 8d6 ⇒ (3, 2, 3, 1, 5, 4, 2, 6) = 26

Iterative 1: 1d20 + 7 + 8 + 1 + 1 + 1 + 1 + 2 + 2 + 2 - 4 ⇒ (12) + 7 + 8 + 1 + 1 + 1 + 1 + 2 + 2 + 2 - 4 = 33
Damage: 1d8 + 8 + 1 + 12 + 1 ⇒ (3) + 8 + 1 + 12 + 1 = 25
Sneak: 2 Str +: 8d6 ⇒ (2, 3, 4, 3, 4, 5, 5, 1) = 27

Iterative 2: 1d20 + 2 + 8 + 1 + 1 + 1 + 1 + 2 + 2 + 2 - 4 ⇒ (3) + 2 + 8 + 1 + 1 + 1 + 1 + 2 + 2 + 2 - 4 = 19
Damage: 1d8 + 8 + 1 + 12 + 1 ⇒ (4) + 8 + 1 + 12 + 1 = 26
Sneak: 2 Str +: 8d6 ⇒ (4, 3, 6, 5, 2, 2, 3, 1) = 26

Haste: 1d20 + 12 + 8 + 1 + 1 + 1 + 1 + 2 + 2 + 2 - 4 ⇒ (1) + 12 + 8 + 1 + 1 + 1 + 1 + 2 + 2 + 2 - 4 = 27
Damage: 1d8 + 8 + 1 + 12 + 1 ⇒ (1) + 8 + 1 + 12 + 1 = 23
Sneak: 2 Str +: 8d6 ⇒ (3, 2, 4, 1, 2, 1, 3, 6) = 22

Alas angel anatomy is not his forté at the moment.


Half-Elf Barbarian (Urban Barbarian) 1, Alchemist (Internal Alchemist, Vivisectionist) 15
Stats:
Init +12 | Per 22* | F +17* R +19* W +10* | AC 35* (t20* f27* i22*) +1 crwd | CMD 34 | *many buffs

Round 11, Init 26

Toffitt flies up into flank with demon Adimarchus and guts him/it/them.

Dueling sword: 1d20 + 12 + 8 + 2 + 2 + 2 + 1 + 1 + 1 + 1 - 0 ⇒ (15) + 12 + 8 + 2 + 2 + 2 + 1 + 1 + 1 + 1 - 0 = 45
Damage: 1d8 + 8 + 12 + 1 ⇒ (8) + 8 + 12 + 1 = 29
Sneak: 2 Str +: 8d6 ⇒ (5, 3, 1, 3, 4, 3, 5, 5) = 29

Confirm?: 1d20 + 12 + 8 + 2 + 2 + 2 + 1 + 1 + 1 + 1 - 0 ⇒ (18) + 12 + 8 + 2 + 2 + 2 + 1 + 1 + 1 + 1 - 0 = 48
Damage: 1d8 + 8 + 12 + 1 ⇒ (1) + 8 + 12 + 1 = 22

Status:

Active effects/conditions
+ Ablative barrier (15)
+ Ant haul
+ Barkskin
+ Death ward
+ Endure elements
+ Freedom of movement
+ Haste
+ Heroes Feast
+ Heroism
+ Improved invisibility
+ Mutagen
+ Overland flight
+ Perceive cues

Init +12 Perception +30 Sense Motive +29
AC 45 / 46 crowd control (21 touch; uncanny dodge)
10 +8 dex +9 armor +2 ring +9 nat armor +1 haste +4 shield +2 fervor

CMB +15 CMD 35 (+13 BAB, +8 Dex, +2 Str, +2 Ring)
HP 169 / 169
Fort +21 Reflex +23 Will +14 (+2 v. enchant)
Immune Poison, disease, nonlethal, cold, sleep, paralysis
Other Defenses -4 to ability damage, -2 to ability drain, 25% chance to avoid crit/precision damage

Weapon Equipped None
Mutagen ACTIVE (+4 Dex, +6 Con, +4 AC, -2 Wis, -2 Cha, 16 hour duration)
Elixirs
1 Ant haul ACTIVE 32 hours
- Endure elements ACTIVE 24 hours
- Enlarge person (Finneas)
- Shield (Finneas)
- Shield ACTIVE
- open
2 Ablative barrier 15 hours ACTIVE
- Ablative barrier 15 hours (Atol)
- Barkskin +5 (Finneas)
- Barkskin +5 ACTIVE
- Perceive cues ACTIVE
- open
3 Heroism ACTIVE
- Heroism
- Resist energy, communal
- Fly (Finneas)
- open
- open
4 Echolocation ACTIVE
- Freedom of movement ACTIVE
- Greater invisibility USED
- Greater Invisibility ACTIVE
- open
5 Delayed consumption (death ward) ACTIVE
- Overland flight ACTIVE
- open
6 Heal USED

Eternal Potion Haste
Hero Points 1
Controlled Rage 5 of 5 rounds used
Healing touch 15 hp of 80hp used
Boots of speed 0 of 10 rounds used
Boro Beads, lvl 1 0 of 2 used
Boro Beads, lvl 2 0 of 2 used
Boro Bead, lvl 3 0 of 1 used
Boro Bead, lvl 4 0 of 1 used
Preserving flask Shield
Wand of fireball 22 charges
Wand of invisibility 30 charges
Wand of Shield 20 charges
Wand of See Invisibility 1 charge


Half-Elf Barbarian (Urban Barbarian) 1, Alchemist (Internal Alchemist, Vivisectionist) 15
Stats:
Init +12 | Per 22* | F +17* R +19* W +10* | AC 35* (t20* f27* i22*) +1 crwd | CMD 34 | *many buffs

Round 9, Init 26

Toffitt steps into flank with the golem and attempts to end it.

12 bab +8 dex +1 magic +1 focus +2 hero +2 fervor +2 flank +1 prayer +1 haste -0 power

Dueling sword: 1d20 + 12 + 8 + 1 + 1 + 2 + 2 + 2 + 1 + 1 - 0 ⇒ (2) + 12 + 8 + 1 + 1 + 2 + 2 + 2 + 1 + 1 - 0 = 32
Damage: 1d8 + 8 + 12 + 1 + 1 ⇒ (7) + 8 + 12 + 1 + 1 = 29
Sneak: 2 Str +: 8d6 ⇒ (5, 4, 3, 2, 5, 4, 6, 3) = 32

Iterative 1: 1d20 + 7 + 8 + 1 + 1 + 2 + 2 + 2 + 1 + 1 - 4 ⇒ (9) + 7 + 8 + 1 + 1 + 2 + 2 + 2 + 1 + 1 - 4 = 30
Damage: 1d8 + 8 + 12 + 1 + 1 ⇒ (1) + 8 + 12 + 1 + 1 = 23
Sneak: 2 Str +: 8d6 ⇒ (6, 4, 4, 3, 1, 4, 5, 5) = 32

Iterative 2: 1d20 + 2 + 8 + 1 + 1 + 2 + 2 + 2 + 1 + 1 - 4 ⇒ (19) + 2 + 8 + 1 + 1 + 2 + 2 + 2 + 1 + 1 - 4 = 35
Damage: 1d8 + 8 + 12 + 1 + 1 ⇒ (8) + 8 + 12 + 1 + 1 = 30
Sneak: 2 Str +: 8d6 ⇒ (3, 6, 3, 1, 3, 1, 1, 4) = 22

Haste: 1d20 + 12 + 8 + 1 + 1 + 2 + 2 + 2 + 1 + 1 - 4 ⇒ (10) + 12 + 8 + 1 + 1 + 2 + 2 + 2 + 1 + 1 - 4 = 36
Damage: 1d8 + 8 + 12 + 1 + 1 ⇒ (3) + 8 + 12 + 1 + 1 = 25
Sneak: 2 Str +: 8d6 ⇒ (6, 2, 5, 6, 1, 6, 6, 6) = 38

Confirm Iterative 2: 1d20 + 2 + 8 + 1 + 1 + 2 + 2 + 2 + 1 + 1 - 4 ⇒ (5) + 2 + 8 + 1 + 1 + 2 + 2 + 2 + 1 + 1 - 4 = 21
Damage: 1d8 + 8 + 12 + 1 + 1 ⇒ (8) + 8 + 12 + 1 + 1 = 30


Half-Elf Barbarian (Urban Barbarian) 1, Alchemist (Internal Alchemist, Vivisectionist) 15
Stats:
Init +12 | Per 22* | F +17* R +19* W +10* | AC 35* (t20* f27* i22*) +1 crwd | CMD 34 | *many buffs

Yay!!!! Is the map up to date? Flanker needs to know.


Half-Elf Barbarian (Urban Barbarian) 1, Alchemist (Internal Alchemist, Vivisectionist) 15
Stats:
Init +12 | Per 22* | F +17* R +19* W +10* | AC 35* (t20* f27* i22*) +1 crwd | CMD 34 | *many buffs

Did Toffitt's descent happen within the golem's threat range? Not sure whether the map is up to date. If so, he likely would have tried to tumble. If you don't mind.

Acrobatics: 1d20 + 27 + 2 + 1 ⇒ (10) + 27 + 2 + 1 = 40

Status:

Active effects/conditions
+ Ablative barrier (15)
+ Ant haul
+ Barkskin
+ Death ward
+ Endure elements
+ Freedom of movement
+ Haste
+ Heroes Feast
+ Heroism
+ Improved invisibility
+ Mutagen
+ Overland flight
+ Perceive cues

Init +12 Perception +30 Sense Motive +29
AC 45 / 46 crowd control (21 touch; uncanny dodge)
10 +8 dex +9 armor +2 ring +9 nat armor +1 haste +4 shield +2 fervor

CMB +15 CMD 35 (+13 BAB, +8 Dex, +2 Str, +2 Ring)
HP 169 / 169
Fort +21 Reflex +23 Will +14 (+2 v. enchant)
Immune Poison, disease, nonlethal, cold, sleep, paralysis
Other Defenses -4 to ability damage, -2 to ability drain, 25% chance to avoid crit/precision damage

Weapon Equipped None
Mutagen ACTIVE (+4 Dex, +6 Con, +4 AC, -2 Wis, -2 Cha, 16 hour duration)
Elixirs
1 Ant haul ACTIVE 32 hours
- Endure elements ACTIVE 24 hours
- Enlarge person (Finneas)
- Shield (Finneas)
- Shield ACTIVE
- open
2 Ablative barrier 15 hours ACTIVE
- Ablative barrier 15 hours (Atol)
- Barkskin +5 (Finneas)
- Barkskin +5 ACTIVE
- Perceive cues ACTIVE
- open
3 Heroism ACTIVE
- Heroism
- Resist energy, communal
- Fly (Finneas)
- open
- open
4 Echolocation ACTIVE
- Freedom of movement ACTIVE
- Greater invisibility USED
- Greater Invisibility ACTIVE
- open
5 Delayed consumption (death ward) ACTIVE
- Overland flight ACTIVE
- open
6 Heal USED

Eternal Potion Haste
Hero Points 1
Controlled Rage 5 of 5 rounds used
Healing touch 15 hp of 80hp used
Boots of speed 0 of 10 rounds used
Boro Beads, lvl 1 0 of 2 used
Boro Beads, lvl 2 0 of 2 used
Boro Bead, lvl 3 0 of 1 used
Boro Bead, lvl 4 0 of 1 used
Preserving flask Shield
Wand of fireball 22 charges
Wand of invisibility 30 charges
Wand of Shield 20 charges
Wand of See Invisibility 1 charge


Half-Elf Barbarian (Urban Barbarian) 1, Alchemist (Internal Alchemist, Vivisectionist) 15
Stats:
Init +12 | Per 22* | F +17* R +19* W +10* | AC 35* (t20* f27* i22*) +1 crwd | CMD 34 | *many buffs

Toffitt drinks his elixir of heal, picks up his sword, and flies back up in the air a bit.


Half-Elf Barbarian (Urban Barbarian) 1, Alchemist (Internal Alchemist, Vivisectionist) 15
Stats:
Init +12 | Per 22* | F +17* R +19* W +10* | AC 35* (t20* f27* i22*) +1 crwd | CMD 34 | *many buffs

Round 7, Init 26

Toffitt switches targets, firing at the golem with an adamantine durable arrow before descending to the ground to retrieve his blade. Fatigue sets in as his rage ends.

Holy Longbow: 1d20 + 12 + 8 + 2 + 2 + 2 + 1 + 1 + 1 ⇒ (18) + 12 + 8 + 2 + 2 + 2 + 1 + 1 + 1 = 47 +2 invis?
Adamantine arrow: 1d8 + 4 + 2d6 + 1 + 1 ⇒ (2) + 4 + (6, 1) + 1 + 1 = 15
Sneak (2 Str dam): 8d6 ⇒ (4, 6, 6, 3, 5, 6, 2, 1) = 33


Half-Elf Barbarian (Urban Barbarian) 1, Alchemist (Internal Alchemist, Vivisectionist) 15
Stats:
Init +12 | Per 22* | F +17* R +19* W +10* | AC 35* (t20* f27* i22*) +1 crwd | CMD 34 | *many buffs

Round 7, Init 26

Toffitt flutters another five feet back and sends a volley at Adimarchus. His wounds continue to slowly stitch back together.

Holy longbow, cold iron: 1d20 + 12 + 8 + 2 + 2 + 2 + 1 + 1 + 1 ⇒ (3) + 12 + 8 + 2 + 2 + 2 + 1 + 1 + 1 = 32 +2 v. flatfooted if invisible to Adimarchus
12 bab +8 str +2 heroism +2 fervor +2 bracers + 1 prayer +1 magic +1 haste
Damage: 1d8 + 4 + 2d6 + 1 + 1 ⇒ (3) + 4 + (6, 4) + 1 + 1 = 19
Sneak (: 8d6 ⇒ (4, 6, 1, 4, 1, 6, 6, 2) = 30

Iterative 1: 1d20 + 7 + 8 + 2 + 2 + 2 + 1 + 1 + 1 ⇒ (15) + 7 + 8 + 2 + 2 + 2 + 1 + 1 + 1 = 39 +2?
Damage: 1d8 + 4 + 2d6 + 1 + 1 ⇒ (5) + 4 + (3, 1) + 1 + 1 = 15
Sneak: 8d6 ⇒ (3, 4, 6, 2, 6, 1, 1, 2) = 25

Iterative 2: 1d20 + 2 + 8 + 2 + 2 + 2 + 1 + 1 + 1 ⇒ (14) + 2 + 8 + 2 + 2 + 2 + 1 + 1 + 1 = 33 +2?
Damage: 1d8 + 4 + 2d6 + 1 + 1 ⇒ (5) + 4 + (5, 4) + 1 + 1 = 20
Sneak: 8d6 ⇒ (2, 1, 1, 5, 1, 2, 6, 4) = 22

Haste: 1d20 + 12 + 8 + 2 + 2 + 2 + 1 + 1 + 1 ⇒ (16) + 12 + 8 + 2 + 2 + 2 + 1 + 1 + 1 = 45 +2?
Damage: 1d8 + 4 + 2d6 + 1 + 1 ⇒ (2) + 4 + (1, 2) + 1 + 1 = 11
Sneak: 8d6 ⇒ (5, 3, 6, 6, 6, 5, 1, 6) = 38

If for some reason the arrows aren't doing full damage (and he scores a hit), he'll switch to silver.

Status:

Active effects/conditions
+ Ablative barrier (15)
+ Ant haul
+ Barkskin
+ Death ward
+ Endure elements
+ Freedom of movement
+ Haste
+ Heroes Feast
+ Heroism
+ Improved invisibility
+ Mutagen
+ Overland flight
+ Perceive cues

Init +12 Perception +30 Sense Motive +29
AC 43 / 44 crowd control (21 touch; uncanny dodge)
10 +8 dex +9 armor +2 ring +9 nat armor +1 haste +4 shield

CMB +15 CMD 35 (+13 BAB, +8 Dex, +2 Str, +2 Ring)
HP 94 / 169
Fort +21 Reflex +23 Will +14 (+2 v. enchant)
Immune Poison, disease, nonlethal, cold, sleep, paralysis
Other Defenses -4 to ability damage, -2 to ability drain, 25% chance to avoid crit/precision damage

Weapon Equipped None
Mutagen ACTIVE (+4 Dex, +6 Con, +4 AC, -2 Wis, -2 Cha, 16 hour duration)
Elixirs
1 Ant haul ACTIVE 32 hours
- Endure elements ACTIVE 24 hours
- Enlarge person (Finneas)
- Shield (Finneas)
- Shield ACTIVE
- open
2 Ablative barrier 15 hours ACTIVE
- Ablative barrier 15 hours (Atol)
- Barkskin +5 (Finneas)
- Barkskin +5 ACTIVE
- Perceive cues ACTIVE
- open
3 Heroism ACTIVE
- Heroism
- Resist energy, communal
- Fly (Finneas)
- open
- open
4 Echolocation ACTIVE
- Freedom of movement ACTIVE
- Greater invisibility USED
- Greater Invisibility ACTIVE
- open
5 Delayed consumption (death ward) ACTIVE
- Overland flight ACTIVE
- open
6 Heal

Eternal Potion Haste
Hero Points 1
Controlled Rage 4 of 5 rounds used
Healing touch 15 hp of 80hp used
Boots of speed 0 of 10 rounds used
Boro Beads, lvl 1 0 of 2 used
Boro Beads, lvl 2 0 of 2 used
Boro Bead, lvl 3 0 of 1 used
Boro Bead, lvl 4 0 of 1 used
Preserving flask Shield
Wand of fireball 22 charges
Wand of invisibility 30 charges
Wand of Shield 20 charges
Wand of See Invisibility 1 charge


Half-Elf Barbarian (Urban Barbarian) 1, Alchemist (Internal Alchemist, Vivisectionist) 15
Stats:
Init +12 | Per 22* | F +17* R +19* W +10* | AC 35* (t20* f27* i22*) +1 crwd | CMD 34 | *many buffs

Round 6, Init 26

Holy Longbow: 1d20 + 12 + 8 + 1 + 2 + 2 + 2 + 1 + 1 ⇒ (20) + 12 + 8 + 1 + 2 + 2 + 2 + 1 + 1 = 49 +2 if invisible
Damage: 1d8 + 4 + 1 + 2d6 + 1 + 1 ⇒ (1) + 4 + 1 + (3, 2) + 1 + 1 = 13
Sneak (+2 Str dam): 8d6 ⇒ (1, 5, 6, 3, 2, 6, 3, 5) = 31

Iterative 1: 1d20 + 7 + 8 + 1 + 2 + 2 + 2 + 1 + 1 ⇒ (19) + 7 + 8 + 1 + 2 + 2 + 2 + 1 + 1 = 43
Damage: 1d8 + 4 + 1 + 2d6 + 1 + 1 ⇒ (3) + 4 + 1 + (3, 3) + 1 + 1 = 16
Sneak (+2 Str dam): 8d6 ⇒ (2, 5, 4, 4, 3, 1, 3, 5) = 27

Iterative 2: 1d20 + 2 + 8 + 1 + 2 + 2 + 2 + 1 + 1 ⇒ (1) + 2 + 8 + 1 + 2 + 2 + 2 + 1 + 1 = 20
Damage: 1d8 + 4 + 1 + 2d6 + 1 + 1 ⇒ (3) + 4 + 1 + (6, 5) + 1 + 1 = 21
Sneak (+2 Str dam): 8d6 ⇒ (6, 2, 5, 1, 4, 3, 3, 6) = 30

Haste: 1d20 + 12 + 8 + 1 + 2 + 2 + 2 + 1 + 1 ⇒ (19) + 12 + 8 + 1 + 2 + 2 + 2 + 1 + 1 = 48
Damage: 1d8 + 4 + 1 + 2d6 + 1 + 1 ⇒ (1) + 4 + 1 + (6, 1) + 1 + 1 = 15
Sneak (+2 Str dam): 8d6 ⇒ (4, 2, 3, 6, 4, 1, 2, 4) = 26

Confirm Longbow: 1d20 + 12 + 8 + 1 + 2 + 2 + 2 + 1 + 1 ⇒ (18) + 12 + 8 + 1 + 2 + 2 + 2 + 1 + 1 = 47
Damage: 2d8 + 8 + 2 + 2 + 2 ⇒ (3, 4) + 8 + 2 + 2 + 2 = 21

Deprived of concealing fog, Toffitt flutters back and fires a stream of adamantine dipped cold iron arrows at Adimarchus from his holy longbow. He heals a bit as he does so.

Status:

Active effects/conditions
+ Ablative barrier (15)
+ Ant haul
+ Barkskin
+ Death ward
+ Endure elements
+ Freedom of movement
+ Haste
+ Heroes Feast
+ Heroism
+ Improved invisibility
+ Mutagen
+ Overland flight
+ Perceive cues
+ Rage +4 str

Init +12 Perception +30 Sense Motive +29
AC 45 / 46 crowd control (21 touch; uncanny dodge)
10 +8 dex +9 armor +2 ring +9 nat armor +1 haste +4 shield +2 fervor

CMB +15 CMD 35 (+13 BAB, +8 Dex, +2 Str, +2 Ring)
HP 89 / 169
Fort +21 Reflex +23 Will +14 (+2 v. enchant)
Immune Poison, disease, nonlethal, cold, sleep, paralysis
Other Defenses -4 to ability damage, -2 to ability drain, 25% chance to avoid crit/precision damage

Weapon Equipped None
Mutagen ACTIVE (+4 Dex, +6 Con, +4 AC, -2 Wis, -2 Cha, 16 hour duration)
Elixirs
1 Ant haul ACTIVE 32 hours
- Endure elements ACTIVE 24 hours
- Enlarge person (Finneas)
- Shield (Finneas)
- Shield ACTIVE
- open
2 Ablative barrier 15 hours ACTIVE
- Ablative barrier 15 hours (Atol)
- Barkskin +5 (Finneas)
- Barkskin +5 ACTIVE
- Perceive cues ACTIVE
- open
3 Heroism ACTIVE
- Heroism
- Resist energy, communal
- Fly (Finneas)
- open
- open
4 Echolocation ACTIVE
- Freedom of movement ACTIVE
- Greater invisibility USED
- Greater Invisibility ACTIVE
- open
5 Delayed consumption (death ward) ACTIVE
- Overland flight ACTIVE
- open
6 Heal

Eternal Potion Haste
Hero Points 1
Controlled Rage 4 of 5 rounds used
Healing touch 5 hp of 80hp used
Boots of speed 0 of 10 rounds used
Boro Beads, lvl 1 0 of 2 used
Boro Beads, lvl 2 0 of 2 used
Boro Bead, lvl 3 0 of 1 used
Boro Bead, lvl 4 0 of 1 used
Preserving flask Shield
Wand of fireball 22 charges
Wand of invisibility 30 charges
Wand of Shield 20 charges
Wand of See Invisibility 1 charge


Half-Elf Barbarian (Urban Barbarian) 1, Alchemist (Internal Alchemist, Vivisectionist) 15
Stats:
Init +12 | Per 22* | F +17* R +19* W +10* | AC 35* (t20* f27* i22*) +1 crwd | CMD 34 | *many buffs

It was immediate. Slammed at work but will post asap. Since Dyrant likes to muck with the battle map, I've been waiting to see his posts. :-p


Half-Elf Barbarian (Urban Barbarian) 1, Alchemist (Internal Alchemist, Vivisectionist) 15
Stats:
Init +12 | Per 22* | F +17* R +19* W +10* | AC 35* (t20* f27* i22*) +1 crwd | CMD 34 | *many buffs

Fort + hero point: 1d20 + 21 + 4 + 1 ⇒ (3) + 21 + 4 + 1 = 29 No implosion.

As the god lays into him, Toffitt lets an extract he consumed earlier flood his system, warding him against negative energy (delayed consumption: death ward). Adimarchus' blows shatter most of his ablative barrier.

85 hp damage total; 0 negative levels

Damage breakdown:

damage: 2d6 + 23 - 2 ⇒ (6, 1) + 23 - 2 = 28 - 5 = 23
damage: 2d6 + 23 - 2 ⇒ (2, 1) + 23 - 2 = 24 - 5 = 42
damage: 1d6 + 6 - 2 ⇒ (5) + 6 - 2 = 9 - 5 = 46
damage: 1d6 + 6 - 2 ⇒ (4) + 6 - 2 = 8 - 5 = 49
damage: 1d6 + 6 - 2 ⇒ (3) + 6 - 2 = 7 - 5 = 51

damage: 2d6 + 23 - 2 ⇒ (4, 1) + 23 - 2 = 26 = 77
damage: 1d6 + 6 - 2 ⇒ (4) + 6 - 2 = 8 = 85 hp total

Status:

Active effects/conditions
+ Ablative barrier (15)
+ Ant haul
+ Barkskin
+ Death ward
+ Endure elements
+ Freedom of movement
+ Haste
+ Heroes Feast
+ Heroism
+ Improved invisibility
+ Mutagen
+ Overland flight
+ Perceive cues

Init +12 Perception +30 Sense Motive +29
AC 45 / 46 crowd control (21 touch; uncanny dodge)
10 +8 dex +9 armor +2 ring +9 nat armor +1 haste +4 shield +2 fervor

CMB +15 CMD 35 (+13 BAB, +8 Dex, +2 Str, +2 Ring)
HP 84 / 169
Fort +21 Reflex +23 Will +14 (+2 v. enchant)
Immune Poison, disease, nonlethal, cold, sleep, paralysis
Other Defenses -4 to ability damage, -2 to ability drain, 25% chance to avoid crit/precision damage

Weapon Equipped None
Mutagen ACTIVE (+4 Dex, +6 Con, +4 AC, -2 Wis, -2 Cha, 16 hour duration)
Elixirs
1 Ant haul ACTIVE 32 hours
- Endure elements ACTIVE 24 hours
- Enlarge person (Finneas)
- Shield (Finneas)
- Shield ACTIVE
- open
2 Ablative barrier 15 hours ACTIVE
- Ablative barrier 15 hours (Atol)
- Barkskin +5 (Finneas)
- Barkskin +5 ACTIVE
- Perceive cues ACTIVE
- open
3 Heroism ACTIVE
- Heroism
- Resist energy, communal
- Fly (Finneas)
- open
- open
4 Echolocation ACTIVE
- Freedom of movement ACTIVE
- Greater invisibility USED
- Greater Invisibility ACTIVE
- open
5 Delayed consumption (death ward) ACTIVE
- Overland flight ACTIVE
- open
6 Heal

Eternal Potion Haste
Hero Points 1
Controlled Rage 0 of 5 rounds used
Healing touch 0 hp of 80hp used
Boots of speed 0 of 10 rounds used
Boro Beads, lvl 1 0 of 2 used
Boro Beads, lvl 2 0 of 2 used
Boro Bead, lvl 3 0 of 1 used
Boro Bead, lvl 4 0 of 1 used
Preserving flask Shield
Wand of fireball 22 charges
Wand of invisibility 30 charges
Wand of Shield 20 charges
Wand of See Invisibility 1 charge


Half-Elf Barbarian (Urban Barbarian) 1, Alchemist (Internal Alchemist, Vivisectionist) 15
Stats:
Init +12 | Per 22* | F +17* R +19* W +10* | AC 35* (t20* f27* i22*) +1 crwd | CMD 34 | *many buffs

Int check + prayer + heroism: 1d20 + 4 + 1 + 2 ⇒ (18) + 4 + 1 + 2 = 25


Half-Elf Barbarian (Urban Barbarian) 1, Alchemist (Internal Alchemist, Vivisectionist) 15
Stats:
Init +12 | Per 22* | F +17* R +19* W +10* | AC 35* (t20* f27* i22*) +1 crwd | CMD 34 | *many buffs

Round 4, Init 26 >H9

Toffitt's sword clatters to the floor as he flicks his bow into his hands. He flutters towards Adimarchus and fires a volley of durable cold iron arrows. Strength surges through him as the beast once again floods his viscera.

Holy longbow v. flat-footed: 1d20 + 12 + 8 + 1 + 2 + 2 + 1 + 1 ⇒ (13) + 12 + 8 + 1 + 2 + 2 + 1 + 1 = 40 +2 invisible?
12 bab +8 dex +1 magic +2 heroism +2 bracers +1 haste +1 prayer
Damage: 1d8 + 4 + 1 + 1 + 2d6 ⇒ (4) + 4 + 1 + 1 + (2, 4) = 16
Sneak – 2 Str damage +: 8d6 ⇒ (6, 5, 5, 2, 6, 1, 1, 6) = 32

Iterative 1: 1d20 + 7 + 8 + 1 + 2 + 2 + 1 + 1 ⇒ (18) + 7 + 8 + 1 + 2 + 2 + 1 + 1 = 40 +2 invisible?
Damage: 1d8 + 4 + 1 + 1 + 2d6 ⇒ (2) + 4 + 1 + 1 + (5, 4) = 17
Sneak – 2 Str damage +: 8d6 ⇒ (3, 1, 3, 5, 2, 4, 4, 1) = 23

Iterative 2: 1d20 + 2 + 8 + 1 + 2 + 2 + 1 + 1 ⇒ (11) + 2 + 8 + 1 + 2 + 2 + 1 + 1 = 28 +2 invisible?
Damage: 1d8 + 4 + 1 + 1 + 2d6 ⇒ (7) + 4 + 1 + 1 + (2, 2) = 17
Sneak – 2 Str damage +: 8d6 ⇒ (2, 5, 1, 1, 3, 1, 1, 4) = 18

Haste: 1d20 + 12 + 8 + 1 + 2 + 2 + 1 + 1 ⇒ (4) + 12 + 8 + 1 + 2 + 2 + 1 + 1 = 31 +2 invisible?
Damage: 1d8 + 4 + 1 + 1 + 2d6 ⇒ (8) + 4 + 1 + 1 + (5, 1) = 20
Sneak – 2 Str damage +: 8d6 ⇒ (4, 3, 5, 2, 6, 2, 4, 2) = 28

Atol, it's been so long: Are you remembering Ablative Barrier?

Also, does Toffitt have Blessings of Fervor on? If so, he'd add +2 more to attacks.


Half-Elf Barbarian (Urban Barbarian) 1, Alchemist (Internal Alchemist, Vivisectionist) 15
Stats:
Init +12 | Per 22* | F +17* R +19* W +10* | AC 35* (t20* f27* i22*) +1 crwd | CMD 34 | *many buffs

Toffitt steps back into the fog and lunges at Dark Myrkhul.

Dueling blade: 1d20 + 12 + 8 + 1 + 1 + 1 + 2 + 2 - 0 ⇒ (14) + 12 + 8 + 1 + 1 + 1 + 2 + 2 - 0 = 41
Damage: 1d8 + 8 + 1 + 12 ⇒ (2) + 8 + 1 + 12 = 23
Sneak (2 Str+): 8d6 ⇒ (6, 1, 4, 4, 4, 6, 6, 3) = 34

Iterative 1: 1d20 + 7 + 8 + 1 + 1 + 1 + 2 + 2 - 4 ⇒ (9) + 7 + 8 + 1 + 1 + 1 + 2 + 2 - 4 = 27
Damage: 1d8 + 8 + 1 + 12 ⇒ (6) + 8 + 1 + 12 = 27
Sneak (2 Str+): 8d6 ⇒ (6, 1, 3, 3, 4, 5, 2, 4) = 28

Iterative 2: 1d20 + 2 + 8 + 1 + 1 + 1 + 2 + 2 - 4 ⇒ (4) + 2 + 8 + 1 + 1 + 1 + 2 + 2 - 4 = 17
Damage: 1d8 + 8 + 1 + 12 ⇒ (4) + 8 + 1 + 12 = 25
Sneak (2 Str+): 8d6 ⇒ (2, 6, 5, 5, 1, 1, 3, 2) = 25

Haste: 1d20 + 12 + 8 + 1 + 1 + 1 + 2 + 2 - 4 ⇒ (17) + 12 + 8 + 1 + 1 + 1 + 2 + 2 - 4 = 40
Damage: 1d8 + 8 + 1 + 12 ⇒ (7) + 8 + 1 + 12 = 28
Sneak (2 Str+): 8d6 ⇒ (2, 6, 2, 5, 1, 1, 6, 2) = 25

Confirm Haste: 1d20 + 12 + 8 + 1 + 1 + 1 + 2 + 2 - 4 ⇒ (5) + 12 + 8 + 1 + 1 + 1 + 2 + 2 - 4 = 28
Damage: 1d8 + 8 + 1 + 12 ⇒ (2) + 8 + 1 + 12 = 23

Forgot temp HP in last status update. Full HP thanks to Atol! Yay!

Work is definitely hectic these days. No new online PbPs for me!

Status:

Active effects/conditions
+ Ablative barrier (50)
+ Ant haul
+ Barkskin
+ Delayed consumption (death ward)
+ Endure elements
+ Freedom of movement
+ Haste
+ Heroes Feast
+ Heroism
+ Improved invisibility
+ Mutagen
+ Overland flight
+ Perceive cues

Init +12 Perception +30 Sense Motive +29
AC 43 / 44 crowd control (21 touch; uncanny dodge)
10 +8 dex +9 armor +2 ring +9 nat armor +1 haste +4 shield

CMB +15 CMD 35 (+13 BAB, +8 Dex, +2 Str, +2 Ring)
HP 169 / 169
Fort +21 Reflex +23 Will +14 (+2 v. enchant)
Immune Poison, disease, nonlethal, cold, sleep, paralysis
Other Defenses -4 to ability damage, -2 to ability drain, 25% chance to avoid crit/precision damage

Weapon Equipped None
Mutagen ACTIVE (+4 Dex, +6 Con, +4 AC, -2 Wis, -2 Cha, 16 hour duration)
Elixirs
1 Ant haul ACTIVE 32 hours
- Endure elements ACTIVE 24 hours
- Enlarge person (Finneas)
- Shield (Finneas)
- Shield ACTIVE
- open
2 Ablative barrier 15 hours ACTIVE
- Ablative barrier 15 hours (Atol)
- Barkskin +5 (Finneas)
- Barkskin +5 ACTIVE
- Perceive cues ACTIVE
- open
3 Heroism ACTIVE
- Heroism
- Resist energy, communal
- Fly (Finneas)
- open
- open
4 Echolocation ACTIVE
- Freedom of movement ACTIVE
- Greater invisibility USED
- Greater Invisibility ACTIVE
- open
5 Delayed consumption (death ward) ACTIVE
- Overland flight ACTIVE
- open
6 Heal

Eternal Potion Haste
Hero Points 1
Controlled Rage 0 of 5 rounds used
Healing touch 0 hp of 80hp used
Boots of speed 0 of 10 rounds used
Boro Beads, lvl 1 0 of 2 used
Boro Beads, lvl 2 0 of 2 used
Boro Bead, lvl 3 0 of 1 used
Boro Bead, lvl 4 0 of 1 used
Preserving flask Shield
Wand of fireball 22 charges
Wand of invisibility 30 charges
Wand of Shield 20 charges
Wand of See Invisibility 1 charge


Half-Elf Barbarian (Urban Barbarian) 1, Alchemist (Internal Alchemist, Vivisectionist) 15
Stats:
Init +12 | Per 22* | F +17* R +19* W +10* | AC 35* (t20* f27* i22*) +1 crwd | CMD 34 | *many buffs

1 hit, 27 damage -5 ablative = 22; heal 5 on his turn => 17

Status:

Active effects/conditions
+ Ablative barrier (45)
+ Ant haul
+ Barkskin
+ Delayed consumption (death ward)
+ Endure elements
+ Freedom of movement
+ Haste
+ Heroes Feast
+ Heroism
+ Improved invisibility
+ Mutagen
+ Overland flight
+ Perceive cues

Init +12 Perception +30 Sense Motive +29
AC 43 / 44 crowd control (21 touch; uncanny dodge)
10 +8 dex +9 armor +2 ring +9 nat armor +1 haste +4 shield

CMB +15 CMD 35 (+13 BAB, +8 Dex, +2 Str, +2 Ring)
HP 152 / 169
Fort +21 Reflex +23 Will +14 (+2 v. enchant)
Immune Poison, disease, nonlethal, cold, sleep, paralysis
Other Defenses -4 to ability damage, -2 to ability drain, 25% chance to avoid crit/precision damage

Weapon Equipped None
Mutagen ACTIVE (+4 Dex, +6 Con, +4 AC, -2 Wis, -2 Cha, 16 hour duration)
Elixirs
1 Ant haul ACTIVE 32 hours
- Endure elements ACTIVE 24 hours
- Enlarge person (Finneas)
- Shield (Finneas)
- Shield ACTIVE
- open
2 Ablative barrier 15 hours ACTIVE
- Ablative barrier 15 hours (Atol)
- Barkskin +5 (Finneas)
- Barkskin +5 ACTIVE
- Perceive cues ACTIVE
- open
3 Heroism ACTIVE
- Heroism
- Resist energy, communal
- Fly (Finneas)
- open
- open
4 Echolocation ACTIVE
- Freedom of movement ACTIVE
- Greater invisibility USED
- Greater Invisibility ACTIVE
- open
5 Delayed consumption (death ward) ACTIVE
- Overland flight ACTIVE
- open
6 Heal

Eternal Potion Haste
Hero Points 1
Controlled Rage 0 of 5 rounds used
Healing touch 5 hp of 80hp used
Boots of speed 0 of 10 rounds used
Boro Beads, lvl 1 0 of 2 used
Boro Beads, lvl 2 0 of 2 used
Boro Bead, lvl 3 0 of 1 used
Boro Bead, lvl 4 0 of 1 used
Preserving flask Shield
Wand of fireball 22 charges
Wand of invisibility 30 charges
Wand of Shield 20 charges
Wand of See Invisibility 1 charge


Half-Elf Barbarian (Urban Barbarian) 1, Alchemist (Internal Alchemist, Vivisectionist) 15
Stats:
Init +12 | Per 22* | F +17* R +19* W +10* | AC 35* (t20* f27* i22*) +1 crwd | CMD 34 | *many buffs

Sorry for the delay.

Round 2, Init 26

Toffitt glances around him, trying to assess who does or doesn't see him.

Sense Motive: 1d20 + 29 ⇒ (7) + 29 = 36

Depending on what he finds, he moves to threaten and attack the closest foe who doesn't seem to see him. If they all seem to see him, he steps up to DM.

Primary attack: 1d20 + 12 + 8 + 1 + 1 + 1 + 2 + 2 - 0 ⇒ (20) + 12 + 8 + 1 + 1 + 1 + 2 + 2 - 0 = 47 +2 if invisible.
+12 bab +8 dex +1 focus +1 magic +1 haste +2 heroism +2 fervor -0 power
damage: 1d8 + 8 + 1 + 12 ⇒ (8) + 8 + 1 + 12 = 29
sneak: 2 Str dam +: 8d6 ⇒ (1, 2, 2, 3, 5, 3, 5, 5) = 26

Iterative 1: 1d20 + 7 + 8 + 1 + 1 + 1 + 2 + 2 - 4 ⇒ (5) + 7 + 8 + 1 + 1 + 1 + 2 + 2 - 4 = 23 +2 if invisible.
damage: 1d8 + 8 + 1 + 12 ⇒ (3) + 8 + 1 + 12 = 24
sneak: 2 Str dam +: 8d6 ⇒ (3, 1, 1, 6, 3, 6, 5, 4) = 29

Iterative 2: 1d20 + 2 + 8 + 1 + 1 + 1 + 2 + 2 - 4 ⇒ (13) + 2 + 8 + 1 + 1 + 1 + 2 + 2 - 4 = 26 +2 if invisible.
damage: 1d8 + 8 + 1 + 12 ⇒ (8) + 8 + 1 + 12 = 29
sneak: 2 Str dam +: 8d6 ⇒ (4, 3, 4, 1, 3, 3, 5, 5) = 28

Haste: 1d20 + 12 + 8 + 1 + 1 + 1 + 2 + 2 - 4 ⇒ (17) + 12 + 8 + 1 + 1 + 1 + 2 + 2 - 4 = 40 +2 if invisible.
damage: 1d8 + 8 + 1 + 12 ⇒ (4) + 8 + 1 + 12 = 25
sneak: 2 Str dam +: 8d6 ⇒ (2, 6, 6, 5, 5, 6, 4, 3) = 37

Confirm Primary attack: 1d20 + 12 + 8 + 1 + 1 + 1 + 2 + 2 - 0 ⇒ (3) + 12 + 8 + 1 + 1 + 1 + 2 + 2 - 0 = 30 +2 if invisible.
damage: 1d8 + 8 + 1 + 12 ⇒ (4) + 8 + 1 + 12 = 25

Confirm Haste: 1d20 + 12 + 8 + 1 + 1 + 1 + 2 + 2 - 4 ⇒ (4) + 12 + 8 + 1 + 1 + 1 + 2 + 2 - 4 = 27 +2 if invisible.
damage: 1d8 + 8 + 1 + 12 ⇒ (8) + 8 + 1 + 12 = 29


Half-Elf Barbarian (Urban Barbarian) 1, Alchemist (Internal Alchemist, Vivisectionist) 15
Stats:
Init +12 | Per 22* | F +17* R +19* W +10* | AC 35* (t20* f27* i22*) +1 crwd | CMD 34 | *many buffs

Oh we have BoF up? Then Toffitt also takes the +2 to things.


Half-Elf Barbarian (Urban Barbarian) 1, Alchemist (Internal Alchemist, Vivisectionist) 15
Stats:
Init +12 | Per 22* | F +17* R +19* W +10* | AC 35* (t20* f27* i22*) +1 crwd | CMD 34 | *many buffs

Round 1, Init 26 =>I8 +30'

Toffitt frowns a bit as the cage breaks too easily. Trickery, no doubt. He drinks another elixir and vanishes (greater invisibility) before flying up next to the golem and the skeleton, sword in hand.

Status:

Active effects/conditions
+ Ablative barrier (50)
+ Ant haul
+ Barkskin
+ Delayed consumption (death ward)
+ Endure elements
+ Freedom of movement
+ Haste
+ Heroes Feast
+ Heroism
+ Improved invisibility
+ Mutagen
+ Overland flight
+ Perceive cues

Init +12 Perception +30 Sense Motive +29
AC 43 / 44 crowd control (21 touch; uncanny dodge)
10 +8 dex +9 armor +2 ring +9 nat armor +1 haste +4 shield

CMB +15 CMD 35 (+13 BAB, +8 Dex, +2 Str, +2 Ring)
HP 169 / 169
Fort +21 Reflex +23 Will +14 (+2 v. enchant)
Immune Poison, disease, nonlethal, cold, sleep, paralysis
Other Defenses -4 to ability damage, -2 to ability drain, 25% chance to avoid crit/precision damage

Weapon Equipped None
Mutagen ACTIVE (+4 Dex, +6 Con, +4 AC, -2 Wis, -2 Cha, 16 hour duration)
Elixirs
1 Ant haul ACTIVE 32 hours
- Endure elements ACTIVE 24 hours
- Enlarge person (Finneas)
- Shield (Finneas)
- Shield ACTIVE
- open
2 Ablative barrier 15 hours ACTIVE
- Ablative barrier 15 hours (Atol)
- Barkskin +5 (Finneas)
- Barkskin +5 ACTIVE
- Perceive cues ACTIVE
- open
3 Heroism ACTIVE
- Heroism
- Resist energy, communal
- Fly (Finneas)
- open
- open
4 Echolocation ACTIVE
- Freedom of movement ACTIVE
- Greater invisibility USED
- Greater Invisibility ACTIVE
- open
5 Delayed consumption (death ward) ACTIVE
- Overland flight ACTIVE
- open
6 Heal

Eternal Potion Haste
Hero Points 1
Controlled Rage 0 of 5 rounds used
Healing touch 0 hp of 80hp used
Boots of speed 0 of 10 rounds used
Boro Beads, lvl 1 0 of 2 used
Boro Beads, lvl 2 0 of 2 used
Boro Bead, lvl 3 0 of 1 used
Boro Bead, lvl 4 0 of 1 used
Preserving flask Shield
Wand of fireball 22 charges
Wand of invisibility 30 charges
Wand of Shield 20 charges
Wand of See Invisibility 1 charge


Half-Elf Barbarian (Urban Barbarian) 1, Alchemist (Internal Alchemist, Vivisectionist) 15
Stats:
Init +12 | Per 22* | F +17* R +19* W +10* | AC 35* (t20* f27* i22*) +1 crwd | CMD 34 | *many buffs

Toffitt sips at an extract that grants him freedom of movement followed by one that puts a force shield in place, enjoying the fennel flavoring that he added as an after thought.


Half-Elf Barbarian (Urban Barbarian) 1, Alchemist (Internal Alchemist, Vivisectionist) 15
Stats:
Init +12 | Per 22* | F +17* R +19* W +10* | AC 35* (t20* f27* i22*) +1 crwd | CMD 34 | *many buffs

Toffitt observes quietly, takes a moment to quaff his extract of echolocation, anticipating a complicated denouement to the day's activities.


Half-Elf Barbarian (Urban Barbarian) 1, Alchemist (Internal Alchemist, Vivisectionist) 15
Stats:
Init +12 | Per 22* | F +17* R +19* W +10* | AC 35* (t20* f27* i22*) +1 crwd | CMD 34 | *many buffs

Before we go into combat: Toffitt had 15 rounds of Improved Invisibility from the start of the last fight. Is that over at this point? He'd likely be quick to instigate combat if it's still on.


Half-Elf Barbarian (Urban Barbarian) 1, Alchemist (Internal Alchemist, Vivisectionist) 15
Stats:
Init +12 | Per 22* | F +17* R +19* W +10* | AC 35* (t20* f27* i22*) +1 crwd | CMD 34 | *many buffs

"Well, this place is the pure embodiment of senseless evil. Frankly, I'm rather perplexed that it isn't worse. Not that I wish for such..." Toffitt floats over pools of black blood and blue pus, listening for more foes above the rumble of Atol's belly. "Also, I advise against the gruel, Brother Lem."

Still invisible, he makes his way to the southern door and listens.

Perception: 1d20 + 30 ⇒ (1) + 30 = 31


Half-Elf Barbarian (Urban Barbarian) 1, Alchemist (Internal Alchemist, Vivisectionist) 15
Stats:
Init +12 | Per 22* | F +17* R +19* W +10* | AC 35* (t20* f27* i22*) +1 crwd | CMD 34 | *many buffs

Round 3, Init 29

Toffitt steps and lunges at the annis, not bothering to say anything as he attempts to cut her into as many pieces as her servants.

Dueling sword: 1d20 + 12 + 8 + 1 + 1 + 2 + 1 + 2 - 0 ⇒ (10) + 12 + 8 + 1 + 1 + 2 + 1 + 2 - 0 = 37
Damage: 1d8 + 8 + 1 + 12 ⇒ (7) + 8 + 1 + 12 = 28
Sneak (+2 Str): 8d6 ⇒ (6, 6, 3, 1, 6, 6, 5, 2) = 35

Iterative 1: 1d20 + 7 + 8 + 1 + 1 + 2 + 1 + 2 - 4 ⇒ (7) + 7 + 8 + 1 + 1 + 2 + 1 + 2 - 4 = 25
Damage: 1d8 + 8 + 1 + 12 ⇒ (8) + 8 + 1 + 12 = 29
Sneak (+2 Str): 8d6 ⇒ (2, 1, 5, 3, 2, 4, 4, 4) = 25

Iterative 2: 1d20 + 2 + 8 + 1 + 1 + 2 + 1 + 2 - 4 ⇒ (10) + 2 + 8 + 1 + 1 + 2 + 1 + 2 - 4 = 23
Damage: 1d8 + 8 + 1 + 12 ⇒ (8) + 8 + 1 + 12 = 29
Sneak (+2 Str): 8d6 ⇒ (3, 5, 3, 6, 3, 3, 5, 4) = 32

Haste: 1d20 + 12 + 8 + 1 + 1 + 2 + 1 + 2 - 4 ⇒ (15) + 12 + 8 + 1 + 1 + 2 + 1 + 2 - 4 = 38
Damage: 1d8 + 8 + 1 + 12 ⇒ (3) + 8 + 1 + 12 = 24
Sneak (+2 Str): 8d6 ⇒ (1, 4, 1, 6, 1, 5, 2, 2) = 22


Half-Elf Barbarian (Urban Barbarian) 1, Alchemist (Internal Alchemist, Vivisectionist) 15
Stats:
Init +12 | Per 22* | F +17* R +19* W +10* | AC 35* (t20* f27* i22*) +1 crwd | CMD 34 | *many buffs

Round 2, Init 29

Toffitt flutters up next to the closer golem and attempts to free its constituent parts from each other.

Dueling sword: 1d20 + 12 + 8 + 1 + 1 + 2 + 1 + 2 - 0 ⇒ (17) + 12 + 8 + 1 + 1 + 2 + 1 + 2 - 0 = 44
12 bab +8 dex +1 focus +1 magic +2 hero +1 haste +2 invisible
Damage: 1d8 + 8 + 1 + 12 ⇒ (6) + 8 + 1 + 12 = 27
Sneak: 2 STR dam +: 8d6 ⇒ (3, 3, 1, 4, 3, 2, 3, 4) = 23

Iterative 1: 1d20 + 7 + 8 + 1 + 1 + 2 + 1 + 2 - 4 ⇒ (7) + 7 + 8 + 1 + 1 + 2 + 1 + 2 - 4 = 25
Damage: 1d8 + 8 + 1 + 12 ⇒ (3) + 8 + 1 + 12 = 24
Sneak: 2 STR dam +: 8d6 ⇒ (4, 5, 4, 1, 1, 5, 6, 1) = 27

Iterative 2: 1d20 + 2 + 8 + 1 + 1 + 2 + 1 + 2 - 4 ⇒ (20) + 2 + 8 + 1 + 1 + 2 + 1 + 2 - 4 = 33
Damage: 1d8 + 8 + 1 + 12 ⇒ (3) + 8 + 1 + 12 = 24
Sneak: 2 STR dam +: 8d6 ⇒ (3, 6, 3, 5, 1, 1, 6, 1) = 26

Haste: 1d20 + 12 + 8 + 1 + 1 + 2 + 1 + 2 - 4 ⇒ (8) + 12 + 8 + 1 + 1 + 2 + 1 + 2 - 4 = 31
12 bab +8 dex +1 focus +1 magic +2 hero +1 haste +2 invisible
Damage: 1d8 + 8 + 1 + 12 ⇒ (1) + 8 + 1 + 12 = 22
Sneak: 2 STR dam +: 8d6 ⇒ (1, 4, 5, 6, 1, 1, 5, 6) = 29

Confirm primary: 1d20 + 12 + 8 + 1 + 1 + 2 + 1 + 2 - 0 ⇒ (5) + 12 + 8 + 1 + 1 + 2 + 1 + 2 - 0 = 32
12 bab +8 dex +1 focus +1 magic +2 hero +1 haste +2 invisible
Damage: 1d8 + 8 + 1 + 12 ⇒ (2) + 8 + 1 + 12 = 23

Confirm Iterative 2: 1d20 + 2 + 8 + 1 + 1 + 2 + 1 + 2 - 4 ⇒ (14) + 2 + 8 + 1 + 1 + 2 + 1 + 2 - 4 = 27
12 bab +8 dex +1 focus +1 magic +2 hero +1 haste +2 invisible
Damage: 1d8 + 8 + 1 + 12 ⇒ (8) + 8 + 1 + 12 = 29


Half-Elf Barbarian (Urban Barbarian) 1, Alchemist (Internal Alchemist, Vivisectionist) 15
Stats:
Init +12 | Per 22* | F +17* R +19* W +10* | AC 35* (t20* f27* i22*) +1 crwd | CMD 34 | *many buffs

Round 1, Init 29 > S20 +15'

Toffitt shrugs at Atol and pours a vile down his throat, disappearing as he does so. He then quietly flies up in the air toward the furthest golem.

1d20 + 8 + 2 + 20 ⇒ (9) + 8 + 2 + 20 = 39

Status:

Active effects/conditions
+ Ablative barrier (50)
+ Ant haul
+ Barkskin
+ Delayed consumption (death ward)
+ Endure elements
+ Haste
+ Heroes Feast
+ Heroism
+ Improved invisibility
+ Mutagen
+ Overland flight

Init +12 Perception +30 Sense Motive +29
AC 41 / 42 crowd control (26 touch; uncanny dodge)
10 +8 dex +9 armor +2 ring +9 nat armor +1 haste -2 lunge +2 fervor

CMB +15 CMD 35 (+13 BAB, +8 Dex, +2 Str, +2 Ring)
HP 169 / 169
Fort +21 Reflex +23 Will +14 (+2 v. enchant)
Immune Poison, disease, nonlethal, cold, sleep, paralysis
Other Defenses -4 to ability damage, -2 to ability drain, 25% chance to avoid crit/precision damage

Weapon Equipped None
Mutagen ACTIVE (+4 Dex, +6 Con, +4 AC, -2 Wis, -2 Cha, 16 hour duration)
Elixirs
1 Ant haul ACTIVE 32 hours
- Endure elements ACTIVE 24 hours
- Enlarge person (Finneas)
- Shield (Finneas)
- Shield
- open
2 Ablative barrier 15 hours ACTIVE
- Ablative barrier 15 hours (Atol)
- Barkskin +5 (Finneas)
- Barkskin +5 ACTIVE
- Perceive cues
- open
3 Heroism ACTIVE
- Heroism
- Resist energy, communal
- Fly (Finneas)
- open
- open
4 Echolocation
- Freedom of movement
- Greater invisibility ACTIVE
- Greater Invisibility
- open
5 Delayed consumption (death ward) ACTIVE
- Overland flight ACTIVE
- open
6 Heal

Eternal Potion Haste
Hero Points 1
Controlled Rage 0 of 5 rounds used
Healing touch 0 hp of 80hp used
Boots of speed 0 of 10 rounds used
Boro Beads, lvl 1 0 of 2 used
Boro Beads, lvl 2 0 of 2 used
Boro Bead, lvl 3 0 of 1 used
Boro Bead, lvl 4 0 of 1 used
Preserving flask Shield
Wand of fireball 22 charges
Wand of invisibility 30 charges
Wand of Shield 20 charges
Wand of See Invisibility 1 charge


Half-Elf Barbarian (Urban Barbarian) 1, Alchemist (Internal Alchemist, Vivisectionist) 15
Stats:
Init +12 | Per 22* | F +17* R +19* W +10* | AC 35* (t20* f27* i22*) +1 crwd | CMD 34 | *many buffs

Toffitt raises an interceding hand. "Brother Lem, this being Carceri, it may be these are vile souls sent to here for punishment. Let us not be too hasty with our sympathies."


Half-Elf Barbarian (Urban Barbarian) 1, Alchemist (Internal Alchemist, Vivisectionist) 15
Stats:
Init +12 | Per 22* | F +17* R +19* W +10* | AC 35* (t20* f27* i22*) +1 crwd | CMD 34 | *many buffs

Toffitt glances at the prisoners, assessing the extent of their predicament—not to mention what their origins may be.

Heal: 1d20 + 24 + 2 ⇒ (12) + 24 + 2 = 38
Know Arcane: 1d20 + 9 + 2 ⇒ (8) + 9 + 2 = 19
Know Local: 1d20 + 9 + 2 ⇒ (1) + 9 + 2 = 12
Know Planes: 1d20 + 5 + 2 ⇒ (9) + 5 + 2 = 16


Half-Elf Barbarian (Urban Barbarian) 1, Alchemist (Internal Alchemist, Vivisectionist) 15
Stats:
Init +12 | Per 22* | F +17* R +19* W +10* | AC 35* (t20* f27* i22*) +1 crwd | CMD 34 | *many buffs

Toffitt examines the jar carefully, wondering if the alchemical reagents might somehow be sustaining the brain's function.


Half-Elf Barbarian (Urban Barbarian) 1, Alchemist (Internal Alchemist, Vivisectionist) 15
Stats:
Init +12 | Per 22* | F +17* R +19* W +10* | AC 35* (t20* f27* i22*) +1 crwd | CMD 34 | *many buffs

Round 3, Init 30

Woot! Taking us over the edge.

Toffitt attempts to tumble through the big bruiser, turning his nose up at the sloppy sutures as he goes. My goodness, is that the arm of a movanic deva? Tsk. What a pity.

Acrobatics: 1d20 + 27 + 2 ⇒ (10) + 27 + 2 = 39

Once flanking, he does his best to undo some of the sloppy work.

Dueling blade: 1d20 + 13 + 8 + 1 + 1 + 2 + 1 + 2 - 0 ⇒ (8) + 13 + 8 + 1 + 1 + 2 + 1 + 2 - 0 = 36
Damage: 1d8 + 8 + 1 + 12 ⇒ (3) + 8 + 1 + 12 = 24
Sneak: 8d6 ⇒ (5, 5, 4, 2, 6, 3, 5, 6) = 36
Holy?: 2d6 ⇒ (5, 5) = 10

He catches Atol's eye as he does so. "How many evils have they built like this, only for us to take them apart? Someday it'll be back to gardening and healing for us, Brother Lem. Maybe tomorrow?"


Half-Elf Barbarian (Urban Barbarian) 1, Alchemist (Internal Alchemist, Vivisectionist) 15
Stats:
Init +12 | Per 22* | F +17* R +19* W +10* | AC 35* (t20* f27* i22*) +1 crwd | CMD 34 | *many buffs

Round 2, Init 30

GM_Chris, did you count all of Toffitt's sneak-strength damage in those attacks?

Not loving the sight of Glimmil's beating, Toffitt drops his bow, flutters 5' over the gnome's head, and lunges at the most damaged standing golem.

Dueling sword: 1d20 + 13 + 8 + 1 + 1 + 2 + 1 - 0 ⇒ (8) + 13 + 8 + 1 + 1 + 2 + 1 - 0 = 34
Damage: 1d8 + 8 + 1 + 12 ⇒ (3) + 8 + 1 + 12 = 24

Iterative 1: 1d20 + 8 + 8 + 1 + 1 + 2 + 1 - 4 ⇒ (9) + 8 + 8 + 1 + 1 + 2 + 1 - 4 = 26
Damage: 1d8 + 8 + 1 + 12 ⇒ (5) + 8 + 1 + 12 = 26

Iterative 2: 1d20 + 3 + 8 + 1 + 1 + 2 + 1 - 4 ⇒ (13) + 3 + 8 + 1 + 1 + 2 + 1 - 4 = 25
Damage: 1d8 + 8 + 1 + 12 ⇒ (3) + 8 + 1 + 12 = 24

Haste: 1d20 + 13 + 8 + 1 + 1 + 2 + 1 - 4 ⇒ (8) + 13 + 8 + 1 + 1 + 2 + 1 - 4 = 30
Damage: 1d8 + 8 + 1 + 12 ⇒ (2) + 8 + 1 + 12 = 23

Status:

Active effects/conditions
+ Ablative barrier (50)
+ Ant haul
+ Barkskin
+ Delayed consumption (death ward)
+ Endure elements
+ Haste
+ Heroes Feast
+ Heroism
+ Mutagen
+ Overland flight

Init +12 Perception +30 Sense Motive +29
AC 38 (24 touch; uncanny dodge)
10 +8 dex +9 armor +2 ring +9 nat armor +1 haste +1 crowd -2 lunge

CMB +15 CMD 35 (+13 BAB, +8 Dex, +2 Str, +2 Ring)
HP 169 / 169
Fort +21 Reflex +23 Will +14 (+2 v. enchant)
Immune Poison, disease, nonlethal, cold, sleep, paralysis
Other Defenses -4 to ability damage, -2 to ability drain, 25% chance to avoid crit/precision damage

Weapon Equipped None
Mutagen ACTIVE (+4 Dex, +6 Con, +4 AC, -2 Wis, -2 Cha, 16 hour duration)
Elixirs
1 Ant haul ACTIVE 32 hours
- Endure elements ACTIVE 24 hours
- Enlarge person (Finneas)
- Shield (Finneas)
- Shield
- open
2 Ablative barrier 15 hours ACTIVE
- Ablative barrier 15 hours (Atol)
- Barkskin +5 (Finneas)
- Barkskin +5 ACTIVE
- Perceive cues
- open
3 Heroism ACTIVE
- Heroism
- Resist energy, communal
- Fly (Finneas)
- open
- open
4 Echolocation
- Freedom of movement
- Greater invisibility
- Greater Invisibility
- open
5 Delayed consumption (death ward) ACTIVE
- Overland flight ACTIVE
- open
6 Heal

Eternal Potion Haste
Hero Points 1
Controlled Rage 0 of 5 rounds used
Healing touch 0 hp of 80hp used
Boots of speed 0 of 10 rounds used
Boro Beads, lvl 1 0 of 2 used
Boro Beads, lvl 2 0 of 2 used
Boro Bead, lvl 3 0 of 1 used
Boro Bead, lvl 4 0 of 1 used
Preserving flask Shield
Wand of fireball 22 charges
Wand of invisibility 30 charges
Wand of Shield 20 charges
Wand of See Invisibility 1 charge


Half-Elf Barbarian (Urban Barbarian) 1, Alchemist (Internal Alchemist, Vivisectionist) 15
Stats:
Init +12 | Per 22* | F +17* R +19* W +10* | AC 35* (t20* f27* i22*) +1 crwd | CMD 34 | *many buffs

Round 1, Init 30

Toffitt flicks his bow into hand and sends a flurry of arrows into the golem on his left. "For the record, Atol, that is what an evil chirurgeon does."

Longbow: 1d20 + 13 + 8 + 1 + 2 + 1 ⇒ (15) + 13 + 8 + 1 + 2 + 1 = 40 -4 cover? Not sure where I'm at.
Damage: 1d8 + 2 + 1 + 1 ⇒ (1) + 2 + 1 + 1 = 5
Holy?: 2d6 ⇒ (6, 5) = 11
Sneak (2 Str dam): 8d6 ⇒ (6, 6, 4, 6, 3, 6, 6, 6) = 43
Total: 59

Iterative 1: 1d20 + 8 + 8 + 1 + 2 + 1 ⇒ (20) + 8 + 8 + 1 + 2 + 1 = 40
Damage: 1d8 + 2 + 1 + 1 ⇒ (7) + 2 + 1 + 1 = 11
Holy?: 2d6 ⇒ (4, 2) = 6
Sneak (2 Str dam): 8d6 ⇒ (6, 1, 4, 6, 6, 5, 4, 4) = 36
Total: 53 + 14 crit

Iterative 2: 1d20 + 3 + 8 + 1 + 2 + 1 ⇒ (10) + 3 + 8 + 1 + 2 + 1 = 25
Damage: 1d8 + 2 + 1 + 1 ⇒ (7) + 2 + 1 + 1 = 11
Holy?: 2d6 ⇒ (5, 6) = 11
Sneak (2 Str dam): 8d6 ⇒ (2, 1, 1, 6, 1, 1, 6, 4) = 22
Total: 44

Haste: 1d20 + 13 + 8 + 1 + 2 + 1 ⇒ (15) + 13 + 8 + 1 + 2 + 1 = 40
Damage: 1d8 + 2 + 1 + 1 ⇒ (5) + 2 + 1 + 1 = 9
Holy?: 2d6 ⇒ (6, 2) = 8
Sneak (2 Str dam): 8d6 ⇒ (1, 5, 2, 1, 4, 1, 6, 1) = 21
Total: 38

Confirm Iterative 1: 1d20 + 8 + 8 + 1 + 2 + 1 ⇒ (16) + 8 + 8 + 1 + 2 + 1 = 36
Damage: 2d8 + 4 + 2 + 2 ⇒ (4, 2) + 4 + 2 + 2 = 14


Half-Elf Barbarian (Urban Barbarian) 1, Alchemist (Internal Alchemist, Vivisectionist) 15
Stats:
Init +12 | Per 22* | F +17* R +19* W +10* | AC 35* (t20* f27* i22*) +1 crwd | CMD 34 | *many buffs

Toffitt breaths for a moment to control his churning insides before floating to a hover above the splatter that was Hexavog. "Garl sure wanted you to kill that one! Nicely done, Glim!" He floats on to scan the room for traps.


Half-Elf Barbarian (Urban Barbarian) 1, Alchemist (Internal Alchemist, Vivisectionist) 15
Stats:
Init +12 | Per 22* | F +17* R +19* W +10* | AC 35* (t20* f27* i22*) +1 crwd | CMD 34 | *many buffs

Finn I think we're waiting on your Fort save.


Half-Elf Barbarian (Urban Barbarian) 1, Alchemist (Internal Alchemist, Vivisectionist) 15
Stats:
Init +12 | Per 22* | F +17* R +19* W +10* | AC 35* (t20* f27* i22*) +1 crwd | CMD 34 | *many buffs

1d20 + 21 ⇒ (6) + 21 = 27

Even Toffitt's well preserved organs are violated by the stench as he lurches back from the door.


Half-Elf Barbarian (Urban Barbarian) 1, Alchemist (Internal Alchemist, Vivisectionist) 15
Stats:
Init +12 | Per 22* | F +17* R +19* W +10* | AC 35* (t20* f27* i22*) +1 crwd | CMD 34 | *many buffs

Noticing some hesitation on the part of his teammates, Toffitt flies up to the door and gives it a shove. He gives Finneas and Glimmil an encouraging nod as he does so. I'm sure you won't die. Truly.


Half-Elf Barbarian (Urban Barbarian) 1, Alchemist (Internal Alchemist, Vivisectionist) 15
Stats:
Init +12 | Per 22* | F +17* R +19* W +10* | AC 35* (t20* f27* i22*) +1 crwd | CMD 34 | *many buffs

Toffitt gathers up his durable arrows, muttering about the technicalities of life.


Half-Elf Barbarian (Urban Barbarian) 1, Alchemist (Internal Alchemist, Vivisectionist) 15
Stats:
Init +12 | Per 22* | F +17* R +19* W +10* | AC 35* (t20* f27* i22*) +1 crwd | CMD 34 | *many buffs

Quibble about Dispel Magic:
I think Dispel Magic targets the highest level spell and then works down from there, rather than being able to target a specific effect on an individual. It can also be used to target specific spells affecting an area. Fine with me if that's not your read though.

Round 4, Init 15

Toffitt stays where he's at, firing at any demodands that remain standing.

Longbow: 1d20 + 13 + 8 + 1 + 2 + 2 + 1 + 1 ⇒ (14) + 13 + 8 + 1 + 2 + 2 + 1 + 1 = 42
+2 if I'm right about dispel
Damage: 1d8 + 2 + 1 + 1 + 1 + 2d6 ⇒ (5) + 2 + 1 + 1 + 1 + (2, 6) = 18
If sneak applies, 2 Str +: 8d6 ⇒ (4, 5, 6, 4, 3, 5, 1, 2) = 30

Iterative 1: 1d20 + 8 + 8 + 1 + 2 + 2 + 1 + 1 ⇒ (14) + 8 + 8 + 1 + 2 + 2 + 1 + 1 = 37
+2 if I'm right about dispel
Damage: 1d8 + 2 + 1 + 1 + 1 + 2d6 ⇒ (8) + 2 + 1 + 1 + 1 + (6, 5) = 24
If sneak applies, 2 Str +: 8d6 ⇒ (3, 3, 6, 3, 2, 4, 4, 5) = 30

Iterative 2: 1d20 + 3 + 8 + 1 + 2 + 2 + 1 + 1 ⇒ (17) + 3 + 8 + 1 + 2 + 2 + 1 + 1 = 35
+2 if I'm right about dispel
Damage: 1d8 + 2 + 1 + 1 + 1 + 2d6 ⇒ (4) + 2 + 1 + 1 + 1 + (5, 5) = 19
If sneak applies, 2 Str +: 8d6 ⇒ (3, 3, 2, 5, 2, 5, 4, 4) = 28

Haste: 1d20 + 13 + 8 + 1 + 2 + 2 + 1 + 1 ⇒ (17) + 13 + 8 + 1 + 2 + 2 + 1 + 1 = 45
+2 if I'm right about dispel
Damage: 1d8 + 2 + 1 + 1 + 1 + 2d6 ⇒ (3) + 2 + 1 + 1 + 1 + (5, 4) = 17
If sneak applies, 2 Str +: 8d6 ⇒ (4, 2, 6, 3, 3, 3, 1, 1) = 23


Half-Elf Barbarian (Urban Barbarian) 1, Alchemist (Internal Alchemist, Vivisectionist) 15
Stats:
Init +12 | Per 22* | F +17* R +19* W +10* | AC 35* (t20* f27* i22*) +1 crwd | CMD 34 | *many buffs

Round 3, Init 15

Oh, Toffitt is neutral good, so would have taken some chaos hammer damage first round...?

Toffitt imagines himself an angel of death as he lets fly at the remaining demodands, taking aim for the most damaged first.

Holy longbow v. flat-footed: 1d20 + 13 + 8 + 1 + 2 + 2 + 1 + 1 + 2 ⇒ (12) + 13 + 8 + 1 + 2 + 2 + 1 + 1 + 2 = 42
2 Str damage +: 1d8 + 2 + 1 + 1 + 2d6 + 8d6 ⇒ (1) + 2 + 1 + 1 + (5, 1) + (4, 1, 2, 1, 5, 3, 3, 3) = 33

Iterative 1: 1d20 + 8 + 8 + 1 + 2 + 2 + 1 + 1 + 2 ⇒ (4) + 8 + 8 + 1 + 2 + 2 + 1 + 1 + 2 = 29
2 Str damage +: 1d8 + 2 + 1 + 1 + 2d6 + 8d6 ⇒ (7) + 2 + 1 + 1 + (2, 4) + (4, 5, 4, 4, 6, 1, 3, 6) = 50

Iterative 2: 1d20 + 3 + 8 + 1 + 2 + 2 + 1 + 1 + 2 ⇒ (3) + 3 + 8 + 1 + 2 + 2 + 1 + 1 + 2 = 23
2 Str damage +: 1d8 + 2 + 1 + 1 + 2d6 + 8d6 ⇒ (8) + 2 + 1 + 1 + (6, 6) + (6, 6, 4, 1, 3, 1, 6, 3) = 54

Haste: 1d20 + 13 + 8 + 1 + 2 + 2 + 1 + 1 + 2 ⇒ (14) + 13 + 8 + 1 + 2 + 2 + 1 + 1 + 2 = 44
2 Str damage +: 1d8 + 2 + 1 + 1 + 2d6 + 8d6 ⇒ (1) + 2 + 1 + 1 + (6, 3) + (1, 2, 6, 3, 4, 2, 4, 1) = 37


Half-Elf Barbarian (Urban Barbarian) 1, Alchemist (Internal Alchemist, Vivisectionist) 15
Stats:
Init +12 | Per 22* | F +17* R +19* W +10* | AC 35* (t20* f27* i22*) +1 crwd | CMD 34 | *many buffs

Round 2, Init 15

Toffitt takes a moment to drink a brew, turning invisible once again. Greater invisibility. He then flies to the center of the room, twenty feet up (Y16 +20').


Half-Elf Barbarian (Urban Barbarian) 1, Alchemist (Internal Alchemist, Vivisectionist) 15
Stats:
Init +12 | Per 22* | F +17* R +19* W +10* | AC 35* (t20* f27* i22*) +1 crwd | CMD 34 | *many buffs

Sorry, only 2 Str damage. Bad editing.


Half-Elf Barbarian (Urban Barbarian) 1, Alchemist (Internal Alchemist, Vivisectionist) 15
Stats:
Init +12 | Per 22* | F +17* R +19* W +10* | AC 35* (t20* f27* i22*) +1 crwd | CMD 34 | *many buffs

Round 1, Init 15

Unsure whether Finneas could target Toffitt with Blessings after just running into him...

Toffitt floats back five feet and shoots an arrow down at one of the more sizzled demodands (D6).

Holy longbow v. flatfooted: 1d20 + 13 + 8 + 1 + 2 + 2 + 1 + 1 - 4 ⇒ (3) + 13 + 8 + 1 + 2 + 2 + 1 + 1 - 4 = 27 (+2 if Fervor applies)
13 bab +8 dex +1 magic +2 bracers +2 heroism +1 prayer +1 haste -4 cover
2 Str damage +: 1d8 + 2 + 1 + 1 + 2d6 + 8d6 ⇒ (2) + 2 + 1 + 1 + (4, 1) + (2, 4, 4, 2, 5, 1, 6, 3) = 38

Iterative 1: 1d20 + 8 + 8 + 1 + 2 + 2 + 1 + 1 - 4 ⇒ (14) + 8 + 8 + 1 + 2 + 2 + 1 + 1 - 4 = 33 (+2 if Fervor applies)
13 bab +8 dex +1 magic +2 bracers +2 heroism +1 prayer +1 haste
Damage: 1d8 + 2 + 1 + 1 + 2d6 ⇒ (1) + 2 + 1 + 1 + (3, 6) = 14

Iterative 2: 1d20 + 3 + 8 + 1 + 2 + 2 + 1 + 1 - 4 ⇒ (16) + 3 + 8 + 1 + 2 + 2 + 1 + 1 - 4 = 30 (+2 if Fervor applies)
13 bab +8 dex +1 magic +2 bracers +2 heroism +1 prayer +1 haste
Damage: 1d8 + 2 + 1 + 1 + 2d6 ⇒ (8) + 2 + 1 + 1 + (6, 1) = 19

Haste: 1d20 + 13 + 8 + 1 + 2 + 2 + 1 + 1 - 4 ⇒ (4) + 13 + 8 + 1 + 2 + 2 + 1 + 1 - 4 = 28 (+2 if Fervor applies)
13 bab +8 dex +1 magic +2 bracers +2 heroism +1 prayer +1 haste
Damage: 1d8 + 2 + 1 + 1 + 2d6 ⇒ (8) + 2 + 1 + 1 + (2, 5) = 19

Status:

Active effects/conditions
+ Ablative barrier (50)
+ Ant haul
+ Barkskin
+ Delayed consumption (death ward)
+ Endure elements
+ Haste
+ Heroes Feast
+ Heroism
+ Mutagen
+ Overland flight

Init +12 Perception +30 Sense Motive +29
AC 39 / 40 crowd control; +2 if fervor applies (24 touch; uncanny dodge)
10 +8 dex +9 armor +2 ring +9 nat armor +1 haste

CMB +15 CMD 35 (+13 BAB, +8 Dex, +2 Str, +2 Ring)
HP 169 / 169
Fort +21 Reflex +23 Will +14 (+2 v. enchant)
Immune Poison, disease, nonlethal, cold, sleep, paralysis
Other Defenses -4 to ability damage, -2 to ability drain, 25% chance to avoid crit/precision damage

Weapon Equipped None
Mutagen ACTIVE (+4 Dex, +6 Con, +4 AC, -2 Wis, -2 Cha, 16 hour duration)
Elixirs
1 Ant haul ACTIVE 32 hours
- Endure elements ACTIVE 24 hours
- Enlarge person (Finneas)
- Shield (Finneas)
- Shield
- open
2 Ablative barrier 15 hours ACTIVE
- Ablative barrier 15 hours (Atol)
- Barkskin +5 (Finneas)
- Barkskin +5 ACTIVE
- Perceive cues
- open
3 Heroism ACTIVE
- Heroism
- Resist energy, communal
- Fly (Finneas)
- open
- open
4 Echolocation
- Freedom of movement
- Greater invisibility
- Greater Invisibility
- open
5 Delayed consumption (death ward) ACTIVE
- Overland flight ACTIVE
- open
6 Heal

Eternal Potion Haste
Hero Points 1
Controlled Rage 0 of 5 rounds used
Healing touch 0 hp of 80hp used
Boots of speed 0 of 10 rounds used
Boro Beads, lvl 1 0 of 2 used
Boro Beads, lvl 2 0 of 2 used
Boro Bead, lvl 3 0 of 1 used
Boro Bead, lvl 4 0 of 1 used
Preserving flask Shield
Wand of fireball 22 charges
Wand of invisibility 30 charges
Wand of Shield 20 charges
Wand of See Invisibility 1 charge


Half-Elf Barbarian (Urban Barbarian) 1, Alchemist (Internal Alchemist, Vivisectionist) 15
Stats:
Init +12 | Per 22* | F +17* R +19* W +10* | AC 35* (t20* f27* i22*) +1 crwd | CMD 34 | *many buffs

Toffitt muses aloud, "Perhaps it requires an actual gnomeskull. Or perhaps someone with the taint of the Abyss." He floats over and puts an unseen hand on Finneas' shoulder.


Half-Elf Barbarian (Urban Barbarian) 1, Alchemist (Internal Alchemist, Vivisectionist) 15
Stats:
Init +12 | Per 22* | F +17* R +19* W +10* | AC 35* (t20* f27* i22*) +1 crwd | CMD 34 | *many buffs

Toffitt hovers at Glimmil's side invisibly.

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