Demogorgon

Devastation Bob's page

629 posts (1,484 including aliases). 12 reviews. 5 lists. 1 wishlist. 38 aliases.


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I guess I was wondering more about thrall husbandry for lack of a better term. Are they treated well, livestock would be, but you don't educate or clothe cattle either.


So there's undead citizens, quick citizens, and then there's lunch. What is it like for the thralls? Are they indoctrinated to see their lot as some great honor? Is it like a caste thing, with the lowest going on the dinner table? I could see the Carter's Pharasmin connection as being some underground meal wagon and getting folks out whenever possible. This aspect seems really dark and I was just wondering how the game handles it.


I'm playing a barbarian in Strength of Thousands right now...

Half-elf summoner with a Beast eidolon would be my choice for this one though.


New to the new system. Was curious as I saw the "only at 1st level" modifier, and was hoping there was a way around this?


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Stingbats hurt me. Hurt me bad.


Yes, Weapon Focus was my starting feat. I'll add Versatile to the wishlist, thanks all!


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Gnome or Ysoki would be fun i'd bet.


Pretty much going the swiss army knife route. I still wanted to take connection inkling and technomantic dabbler feats. I just wasn't aware if any "mandatory" new feats or spells had come out recently.


So, a bit of a time gap between book 1 and book 2. With all the new stuff that's popped up in the interim, was wondering if anyone had any new suggestions for operative build?


If someone else already suggested this, then i'm seconding. Skittermander Baby Swarm.


I had it appear during the Kreel debacle in the spaceport. The game was over so much faster that way.


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I'M not crying, YOU'RE crying!


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I'm sure i'm not the first to bring up lycanthropes, but in a setting where they could actually land on a moon....


Is the mouse a mechanic with a combat drone or is that a suit of powered armor?


Spoiler Maybe?

The soldier group that got to the temple first never made contact with the shirren? He didn't hear that ruckus outside?


When will the books be availalbe at "regular" bookstores, BN, Booksamillion ?


Really love the character art.


Good story, I clamor for more.


Vesk Operative (Daredevil) Icon was the first thing that jumped to mind. I just need to get someone to play his mechanic with camera drone to record his exploits.


I would definitely be interested to know if there's plans for the Strategy guide to get a pocket edition.


Made it to 3rd after defeating the Galifanakis. Nobody dropped, we had a harder time with the azatas actually. Just have to pick a feat now...


Our envoy got us into the Downside Kings club with a massive Bluff check, the solder, envoy and myself made it into the back office with successful stealths, but the ysoki mechanic made enough racket to draw the securities attention. Fortunately she had a mouthful of smoke grenades and was able to keep them out of the office fight. The uplifted bear soldier tanked the Vesk while the envoy kept him full of healing potions. My operative just stayed to the back and trick attacked him down and when he dropped, the boss surrendered. We even stabilized the Vesk.

I was pilot in the necrocraft flight and though we got battered by the emp gun, we managed enough good rolls to take out her weapons systems and she was dead in the water.

On to the Drift Rock!


Hermes with Profession: Bureaucrat as his scholar specialty?


I yoinked a laser pistol off one of the dead Kings gangers. I think i'm gonna stick with Operative for the whole way. Getting a MK 1 attribute bonus asap to qualify for Technomantic Dabbler as well as Connection Inkling.


BigNorseWolf wrote:
The dice LOVE to make you land the trick and miss the hit or make the hit and miss the trick.

Heh, yeah, I never failed the trick, but I missed two shots from abysmally low rolls.


So far so good. The first combat went pretty well, hit 2 out of 4 attacks, and the misses were so terrible, a +1 wouldn'ta made a difference. Thanks again for the helpful tips.


Every copy my FLGS got was misprinted. Around pg 33 it jumped to pg 49's content and then reprinted from there. Any other print buyers find this to be true? I'd love to reorder, but not if they're all like this.


Thanks for the tips and suggestions everyone, this is what i'm going with. I'll look to get a MK1 augment to up the INT asap.

M. Cord (CG) Human Spacefarer Operative (Explorer)

STR: 10
DEX: 16
CON: 11
INT: 12
WIS: 14
CHA: 10

Feats:
Skill Synergy (Life Sciences, Mysticism)
Weapn Focus Small Arms

Skills
Athletics 5
Computers 6
Culture 9
Life Science 6
Medicine 6
Mysticism 7
Perception 7
Physical Science 6
Piloting 8
Sense Motive 7
Stealth 8
Survival 10

Weapons
Knife, Survival
Semi Auto Tac Pistol

Armor
Second Skin w/ Infrared Sensors Upgrade (gives Darkvision 60')

Other Equipment
Small Arms Ammo (30)
Serum of Healing Mk1 (2)
55cr

Languages
Common, Castrovelian, Ysoki


That's very interesting DC, I hadn't thought of going in that direction, but I like the jack of all trades aspect. My only concern would be in falling behind in Con and stamina.


Thank you all very much for the good advice.

For feats I was leaning towards Weapon Focus: Small Arms, and possibly Skill Synergy to pick up Mysticism and Life Science as class skills. Though I was tempted to pick up the Trained Squox feat. Far from optimal i'm sure, but it fit the character concept and might be fun.


Hmm wrote:

I don't see skills on this list! I recommend that all four of you build with ship combat in mind -- preferably two different roles. It's hard to go wrong with an operative. Culture and Survival are decent skills with the explorer. What theme are you going with?

Hmm

I was thinking spacefarer as it goes with the journeyman concept.


This will be my first Starfinder game and I'm looking forward to it. So far in the parter we have an envoy, drone mechanic, and solarian or soldier. So I thought i'd try an operative. Standard attribute alottment.

Human
Spacefarer Operative (Explorer)
St 10
Dx 16
Con 12
Int 11
Wis 14
Cha 10

Basic concept is a freelance troubleshooter on frontier and remote outposts.

Just wondering if i've made an missteps or is this is a serviceable character.

Any assistance would be appreciated.

P.S. Avoid spoilers if at all possible.


VampByDay wrote:


20: Joel Robinson (Or Mike Nelson, or Jonah Heston): Mystery Science Theater 3000. Male human Drone mechanic with either Crow or Servo as your drone. Ranks in profession: Movie Riffer.

Take the Antagonize feat for weaponized riffing?


There's an ability called Deft Claws on the Reptoid Operative in the 3rd Aeon Throne adventure that allows claws as an operative weapon. Why can't a PC get that?


Neat, glad we're still getting cool stuff for Classic PF.


Any feats that would allow this, or would that be overpowered?


Are there any pictures that show them in scale with other races? I just assumed they were small since they were all brain, but apparently their medium size and I was just wondering at the proportions. Would a medium helmet fit their big pulsating melon?


Do you need to have played Rise and Shattered Star before this one to "fill in" the saviors roles?


Keen!


My favorite part of this thread is all the retypings of the monster's name.


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Starship keelhauling.


I really like the art for the skittermanders in this. Way better than the Alien Archive.


I can't say i'm really all that interested in fantasy economics. Will there be any archetypes in this?


I tried to order this earlier in the week from my FLGS and they told me all the preorders were sold out.


Chuffy shouldn't be proficient with the dogslicer, right? It's a light melee weapon and it's not listed as a rogue proficiency. As far as I can see, the only way would be to take the alternate racial trait weapon proficiency and then lose the skilled ability. But it doesn't look like they did that. Am I missing something?


Or, a Molthuni spy caught in Phaendar by the goblin incursion. Finds himself fighting alongside former foes and re-evaluating life decisions. If his friends don't find out and kill him first.


In just about every castaway/stranded scenario you're gonna have an outcast character. He fits that role well. Unless a PC wants to be THAT guy.


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A gnomish slayer with the greenskin stalker trait from the advanced class player's guide book and Ironfang Survivor. Great Hatred, Seething Hatred, and Eternal Enmity. HIS bleaching cure is WAR CRIMES!!!


(or the most difficult to player)

Typo?

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