|Everett D Mitola Venture-Agent, Rhode Island aka Daneel|
This post references page numbers from version B; I ran vB as overseer GM at my local store and Iammars was one of my table GMs. We had a mild disagreement about counting successes.
In the "Chaos at the Museum" successes section [p9], special success (Failing Wards) doesn't appear to add to the successes necessary for determining which condition is in effect when area "C" opens; but Andrew Hoskins corrected that up-thread (special successes do apply). In "Winter Solstice" [p21], although diplomatic successes do affect base successes, special successes (Portal Closed) again do not appear to. In "Ivvora's Fate", [p32] base successes (Scattered Kobolds) very specifically doesn't include special or fey successes, and Surprised Dragons appears not to as well.
But Iammars pointed out that with most encounters in "Ivvora's Fate" taking an average of a half-hour to complete, if Fey Successes don't apply towards getting Surprised Dragons, we'd never get the 2.5 encounters-per-table needed to trigger Surprised Dragons within the 60-minute limit.
Obviously, in "Ivvora's Fate" and "Blighted Battleground" (version C), special successes can't add to base successes, since those areas don't open up until enough normal successes are accrued. But am I reading it right? (Since "Chaos at the Museum" is gone), barring diplomatic successes in "Winter Solstice" do special/fey successes never apply to base successes? And the same appears to go for not adding spirit successes to base successes in "Blighted Battleground". Were all the tables at my store just slowpokes? Or should I be adding all these successes to the base successes except where specifically barred from doing so?