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Damiel Morgethain's page
294 posts. Alias of Papa-DRB.
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CG Male Human rogue 13 Archetype(Scout) / Trickster 5
Damiel: AC:25 T:19 F:19; HP 114/114; Saves F:5 R:18 W:5 (+2 luck bonus on all Fortitude saves against poison from spiders., +4 Reflex to avoid traps) CMB:10 CMD:29 Initiative 13 Perception 17; Mythic 11/13
Damiel; 30' Longbow (corrosive); 23/18 d8+3+d6/19-20/x4: 1d20 + 23 + 5 ⇒ (1) + 23 + 5 = 291d8 + 5 + 1d6 + 7d6 ⇒ (7) + 5 + (1) + (5, 1, 3, 3, 4, 3, 5) = 37 Surprise attack; bypass DR, flat footed
Damiel; 30' Longbow (corrosive); 23/18 d8+3+d6/19-20/x4: 1d20 + 23 ⇒ (9) + 23 = 321d8 + 5 + 1d6 ⇒ (4) + 5 + (3) = 12
Damiel; 30' Longbow (corrosive); 23/18 d8+3+d6/19-20/x4: 1d20 + 18 ⇒ (8) + 18 = 261d8 + 5 + 1d6 ⇒ (5) + 5 + (1) = 11
Damiel spends another mythic point to get a surprise attack on the creature he attacked last round.
CG Male Human rogue 13 Archetype(Scout) / Trickster 5
GM, how do you play invisibility, ie. if Damiel is invisible at the beginning of a round and does a full attack does he get sneak attack dice for both attacks, or just the first one.
I have seen it done both ways, and am fine with either interpretation.
thanks
CG Male Human rogue 13 Archetype(Scout) / Trickster 5
Damiel: AC:25 T:19 F:19; HP 114/114; Saves F:5 R:18 W:5 (+2 luck bonus on all Fortitude saves against poison from spiders., +4 Reflex to avoid traps) CMB:10 CMD:29 Initiative 13 Perception 17; Mythic 12/13
I did forget. Thanks for the reminder, and the healing!
CG Male Human rogue 13 Archetype(Scout) / Trickster 5
Damiel; Reflex Save: 1d20 + 18 ⇒ (1) + 18 = 19
Are you freakin kidding me!! Still only take half damage, that was for no damage because of Improved Evasion
Damiel: AC:25 T:19 F:19; HP 96/114; Saves F:5 R:18 W:5 (+2 luck bonus on all Fortitude saves against poison from spiders., +4 Reflex to avoid traps) CMB:10 CMD:29 Initiative 13 Perception 17; Mythic 12/13

CG Male Human rogue 13 Archetype(Scout) / Trickster 5
Damiel: AC:25 T:19 F:19; HP 114/114; Saves F:5 R:18 W:5 (+2 luck bonus on all Fortitude saves against poison from spiders., +4 Reflex to avoid traps) CMB:10 CMD:29 Initiative 13 Perception 17; Mythic 12/13
Surprise Strike (Ex): As a swift action, you can expend one use of mythic power to make a melee attack or ranged attack against a target within 30 feet, in addition to any other attacks you make this round. When you make a surprise strike, the target is considered flat-footed regardless of any class features or abilities it might have, and you add your tier to the attack roll. Damage from this attack bypasses damage reduction.
Damiel; 30' Longbow (corrosive); 23/18 d8+3+d6/19-20/x4: 1d20 + 23 + 5 ⇒ (13) + 23 + 5 = 411d8 + 5 + 1d6 + 7d6 ⇒ (8) + 5 + (1) + (2, 1, 3, 6, 4, 1, 2) = 33 Surprise attack; bypass DR, flat footed
Damiel; 30' Longbow (corrosive); 23/18 d8+3+d6/19-20/x4: 1d20 + 23 ⇒ (11) + 23 = 341d8 + 5 + 1d6 ⇒ (4) + 5 + (5) = 14
Damiel; 30' Longbow (corrosive); 23/18 d8+3+d6/19-20/x4: 1d20 + 18 ⇒ (3) + 18 = 211d8 + 5 + 1d6 ⇒ (2) + 5 + (4) = 11
Seeing that his first attack did not do much, if any damage, Damiel spends a mythic point to perform a Surprise Attack, in addition to his full attack on the bebilith he attack last round. "Lets see if this works better!"
CG Male Human rogue 13 Archetype(Scout) / Trickster 5
Damiel; 30' Longbow (corrosive); 23/18 d8+3+d6/19-20/x4: 1d20 + 23 ⇒ (14) + 23 = 371d8 + 5 + 1d6 + 7d6 ⇒ (8) + 5 + (4) + (4, 2, 3, 4, 3, 5, 4) = 42
Damiel; 30' Longbow (corrosive); 23/18 d8+3+d6/19-20/x4: 1d20 + 18 ⇒ (10) + 18 = 281d8 + 5 + 1d6 + 7d6 ⇒ (5) + 5 + (6) + (1, 1, 5, 1, 4, 6, 6) = 40
Assuming the bebilith are flat footed as they have not "acted" yet.
I have always wanted a Cloak of Arachnida, so figured I would "purchase" it for this game since we started at a high level, so Damiel is not entangled / webbed.
Seeing the monster being surrounded by the creatures to the south, Damiel turns his attention to the two creatures coming in from the northeast opening and fires two arrows from his bow.
CG Male Human rogue 13 Archetype(Scout) / Trickster 5
DM Variel wrote: Applying for a new job in management so will be busy with that. Update likely tomorrow or Saturday. Crossing to the dark side of the force you are!
-- david (aka Damiel)
(life long techie for Itty Bitty Machine Corporation)
{but congratulations)
CG Male Human rogue 13 Archetype(Scout) / Trickster 5
Is there a different map than what is listed as "combat map" above? The creatures are not near the entrance to A10, nor has Morgrym token been moved.
Damiel continues to scan towards the northeast entrance and waits for whatever is coming thru.
CG Male Human rogue 13 Archetype(Scout) / Trickster 5
"Looks like the only entrance to this little area is to the northeast, so we need to protect that. I'll stay back with Nasira and Ansha, and let Morgrym, Arigoder and Garith be the upfront line" Damiel says, while drawing his bow and nocking an arrow.
He scans the entrance to the area, just knowing that something is coming.
CG Male Human rogue 13 Archetype(Scout) / Trickster 5
"Nahyndrian crystals, check! Nocticula and Baphomet, check also!" quips Damiel. Turning to Morgrym, "what you said, and I tell them that I will save them a seat by the fire."
Damiel, checks his gear, holds his bow in his left hand and nods to the Queen, "guess we are ready Your Majesty" as he looks at who ever had the book, waiting for them to do whatever they do to take them to the other side.
CG Male Human rogue 13 Archetype(Scout) / Trickster 5
"Now that we have met up with you, where to next?"
CG Male Human rogue 13 Archetype(Scout) / Trickster 5
"Greetings all, I am Damiel. Unlike Arigoder, I prefer to not be hit at all, so I stay in the back line with my bow. I also scout and handle traps that we come across."
CG Male Human rogue 13 Archetype(Scout) / Trickster 5
Ok.
How do we get our mythic powers?
CG Male Human rogue 13 Archetype(Scout) / Trickster 5
Knock on wood! I got my first does of the Pzier vaccine on 12/22. Other than about 5 minutes of a sore arm several hours later, I've been fine. 01/12 is when I get the second dose.
I am a very part time hospital chaplain, and visit PUI/PUM and Covid patients so I am one of the first, along with other hospital workers, to get it in NY state.
CG Male Human rogue 13 Archetype(Scout) / Trickster 5
Sorry it took so long, but Damiel is ready to rock 'n roll!
If you want to take a look at his gear and suggest anything different, let me know.
CG Male Human rogue 13 Archetype(Scout) / Trickster 5
Thank you all for the welcome. Should have Damiel finished up by Monday morning.
CG Male Human rogue 13 Archetype(Scout) / Trickster 5
Hi, I was invited to join by the DM (we are in another PbP together), so I present Damiel Morgethain, a Rogue (scout) / Trickster.
Still working on the gear, but should have this done by this weekend.
-- damiel (aka david)
CG Male Human rogue 13 Archetype(Scout) / Trickster 5
Oh man. I was really enjoying the interplay among characters.
Hope that this is simply a case of DM overload and that there is nothing seriously wrong.
-- david
CG Male Human rogue 13 Archetype(Scout) / Trickster 5
"I would say we should just leave. Hopefully they have learned their lesson and will behave."
CG Male Human rogue 13 Archetype(Scout) / Trickster 5
Damiel drops the Serendipity and inspects the table and the sack. "I guess this is the statue the kobolds are looking for. Can anyone read this paper?"
CG Male Human rogue 13 Archetype(Scout) / Trickster 5
Damiel: Serendipity - All allies within range gain a +1 luck bonus to attack rolls, skill checks, ability checks, and saving throws.
Damiel Climb +0: 1d20 ⇒ 11
Damiel Perception; +1 for traps: 1d20 + 8 ⇒ (9) + 8 = 17
Damiel briefly thinks; perhaps I should haste Vik but then seeing the mite leader go down, he continues to provide the bit of luck to the group.
When the battle is over, he climbs to the other side of the fissure and looks at the table and sack. "Hold a moment" he suggests. "Is this the statute we are looking for?" and he then looks into the sack under the table.
CG Male Human rogue 13 Archetype(Scout) / Trickster 5
I forgot how crummy the wifi is at the campground during the major weekends, so I may not be able to post till Tuesday, when we are home for the day.
CG Male Human rogue 13 Archetype(Scout) / Trickster 5
Damiel: Serendipity - All allies within range gain a +1 luck bonus to attack rolls, skill checks, ability checks, and saving throws.
Assuming that I am across the chasm already....
Damiel provides a bit of serendipitous luck to the group, while drawing his longbow, and preparing to provide support to the two warriors.
CG Male Human rogue 13 Archetype(Scout) / Trickster 5
Got home Sunday, still no Fios. Verizon came out today and replaced the dead outside unit, inside power unit and the router. Got Fios back. At the camground now. Will have a post out Thursday morning.
CG Male Human rogue 13 Archetype(Scout) / Trickster 5
Heading home tomorrow, Sunday, around noon. If we don't have FIOS back I won't be able to post till Wednesday morning when I get back to the campground.
CG Male Human rogue 13 Archetype(Scout) / Trickster 5
Damiel: Serendipity - All allies within range gain a +1 luck bonus to attack rolls, skill checks, ability checks, and saving throws.
Round 2 & 3 & 4 if needed
Damiel continues to provide serendipitous luck to the group, however as he sees Vik get wounded and only partially healed, during these times he stows his dagger and retrieves his longbow, ready to move up to the front.
CG Male Human rogue 13 Archetype(Scout) / Trickster 5
We lost FIOS Internet/Phone/TV, Tuesday May 15th early afternoon at home, and still do not have it back yet. Opened the camper yesterday afternoon, and thank goodness the campground wifi is working here, with Internet access. I'll have a post out this afternoon. – david
CG Male Human rogue 13 Archetype(Scout) / Trickster 5
Moved Vik up to the edge of the chasm
Damiel: Serendipity - All allies within range gain a +1 luck bonus to attack rolls, skill checks, ability checks, and saving throws.
Round 1 (only Vik benefits this round)
As Vik and Rendyl move to the crevice, Damiel gladly stays behind and provides a bit of serendipitous luck to the group and saying "go you guys!"
CG Male Human rogue 13 Archetype(Scout) / Trickster 5
Damiel Heal +5: 1d20 + 5 ⇒ (3) + 5 = 8
Damiel Perception; +1 for traps: 1d20 + 8 ⇒ (2) + 8 = 10
Damiel Climb +0: 1d20 ⇒ 12
Dang, the dice gods are not in my favor today....
As Rendyl displays his sheepish grimace, Damiel says softly "I know you hate them, but we should try to keep the next one alive" To the others, "nice job" and he follows Tegan and Rendyl to the edge of the crevice, and peers into the distance. When it comes time to climb over it, he follows Vik.
CG Male Human rogue 13 Archetype(Scout) / Trickster 5
Damiel: Serendipity - All allies within range gain a +1 luck bonus to attack rolls, skill checks, ability checks, and saving throws.
Round 2
Figuring that the others can handle the mites, Damiel continues to concentrate on the luck for the group. He simply stands there, dagger in hand in case one of the mites comes to attack him.
CG Male Human rogue 13 Archetype(Scout) / Trickster 5
Damiel: Serendipity - All allies within range gain a +1 luck bonus to attack rolls, skill checks, ability checks, and saving throws.
Surprise Round
Knowing that Vik and Rendyl will take care of these nuisances, Damiel begins his serendipitous benefit to the group.
Round 1
"Not the kobold" he yells at Rendyl, while keeping up the serendipitous benefit for the group by concentrating on it.
CG Male Human rogue 13 Archetype(Scout) / Trickster 5
Damiel Climb +0: 1d20 ⇒ 6
Looking over the bodies, Damiel snorts when all he finds are the two useless daggers on them, "junk" he says softly, just dropping them on the ground. Turning to Vik, "good work. Glad to have you in the lead. Shall we move on down the slope?"
As Vik starts forward, Damiel, leaving his longbow stowed, takes out his dagger and starts looking for traps as the group moves deeper in the lair.
CG Male Human rogue 13 Archetype(Scout) / Trickster 5
Serendipity is free as long as I concentrate on it. Only costs a spell point if I wish to not have to concentrate, and at this level that is only good for 2 rounds. Not worth it, yet...
CG Male Human rogue 13 Archetype(Scout) / Trickster 5
Damiel: Serendipity - All allies within range gain a +1 luck bonus to attack rolls, skill checks, ability checks, and saving throws.
As Damiel goes after the Vik, Djbelle and the mites; Serendipity only applies this round for Rendyl and Tegan.
As Vik engages the two creatures, Damiel stows his longbow and begins to provide some serendipitous luck to his companions in their fight against the critters.
CG Male Human rogue 13 Archetype(Scout) / Trickster 5
DM Aku wrote: So, the marching order will be:
Vik, Djebelle, Tegan, Damiel, Rendyl?
For the outside. Inside, put me behind Vik so I can look for traps.
-- Damiel
CG Male Human rogue 13 Archetype(Scout) / Trickster 5
Speaking softly, Damiel whispers to Vik and the others, "mites to the west, and something crawling on the ground to the east. Which direction do you want to go?" He pulls out his longbow and knocks an arrow, just in case.
CG Male Human rogue 13 Archetype(Scout) / Trickster 5
"I will stay just behind you, and search for traps. I am not so bad in doing that" Damiel chuckles and says to Vik as he follows him down into the den.
CG Male Human rogue 13 Archetype(Scout) / Trickster 5
Damiel Perception; +1 for traps: 1d20 + 8 ⇒ (8) + 8 = 16
Damiel Sense Motive (Perform (Oratory)) +7: 1d20 + 7 ⇒ (17) + 7 = 24
Noticing Rendyl attitude towards the kobolds, Damiel finishes the talks with the Shaman, however once outside and on the way north, he speaks to the ranger; "I noticed that you were not very pleased with us talking to the Shaman. I have known several rangers in my past, and believe that rangers have a special hatred for some creatures. You have that hatred for kobolds, don't you? I am sorry that we put you in the position of having to negotiate with them. Will you be ok for now?"
CG Male Human rogue 13 Archetype(Scout) / Trickster 5
Damiel Perception; +1 for traps: 1d20 + 8 ⇒ (14) + 8 = 22 Everyone read the spoiler above
Damiel Climb: 1d20 ⇒ 19
Noticing the tree, and discovering the entrance to the lair, Damiel points it out to those who miss seeing it. To his companions, especially Vik, "I will be no good up front, so you guys lead the way."
CG Male Human rogue 13 Archetype(Scout) / Trickster 5
Once outside the lair of the kobolds, and on their way north to the sycamore tree, Damiel turns to his companions, "that Shaman was lying about something. I am not sure what it was, but on our return we need to be very careful."
He then follows Rendyl and Vik as they move north.
CG Male Human rogue 13 Archetype(Scout) / Trickster 5
Damiel Sense Motive (Perform (Oratory)) +7: 1d20 + 7 ⇒ (17) + 7 = 24
Damiel Knowledge (Arcana) +8: 1d20 + 8 ⇒ (2) + 8 = 10
As he listens to the Shaman, Damiel tries to sense if there is anything behind his bluster, or is it that, just bluster. As the Shaman throws the powder in the cauldron, he tries to figure out if this is really magic, or just some kind of alchemical stunt, as he thinks to himself, "wish Hylaen was here. He would know what the powder is."
Looking around at the others before answering, Damiel says to he Sootscale Shaman, "we will get this idol back for you and restore the tribes honor."
CG Male Human rogue 13 Archetype(Scout) / Trickster 5
On the journey thru the kobold lair, Damiel keeps an eye out for the route, in case they had to make a fighting retreat. Arriving at the Shaman's lair, he steps do the front and replies to the Shaman; "I am Damiel, and these are my friends. What does this heirloom look like, and where are these mites located?"
If reasonable answers are forthcoming, Damiel continues asking the Shaman, "why did the mites steal your heirloom? Why do you not retrieve it yourself?" and finally, "what reward are you offering for its recovery?"
Figured I would get all the questions out in the open at once.
CG Male Human rogue 13 Archetype(Scout) / Trickster 5
As Vik leads way, Damiel follows closely, keeping his bow at the ready. He whispers to Vik, "when we meet the shaman, please let me talk. I'd like to get out of here peacefully if possible. And if they are asking for a favor, perhaps they can become allies in the future."
CG Male Human rogue 13 Archetype(Scout) / Trickster 5
Damiel Sense Motive (Perform (Oratory)) +7: 1d20 + 7 ⇒ (12) + 7 = 19
Nodding thankfully to the ranger for having his back, Damiel looks intently at the kobold for a moment, then speaks to the rest of the group, "he believes what he is saying, and didn't Oleg ask us to check out the kobolds anyway? I think we should follow him but be on our guard."
He turns back to the creature, "we will talk to your shaman."
Warily he starts out after the creature.
CG Male Human rogue 13 Archetype(Scout) / Trickster 5
Damiel Diplomacy (Perform (Oratory)) +7: 1d20 + 7 ⇒ (20) + 7 = 27
"Ok, we will wait. What do you want to talk about? Should we leave the cave to talk, or is it safe to speak here?"
CG Male Human rogue 13 Archetype(Scout) / Trickster 5
Damiel Perception; +1 for traps: 1d20 + 8 ⇒ (7) + 8 = 15
As they approach the sign, Damiel looks around for traps near the sign, cage and entrance to the cave, and reports his finding to the others. As the sign is read, he says, "a silver mine. Hopefully it is not completely played out yet, and we can use this as a source of income when we have conquered these lands."
After Rendyl gives his assessment of the creature, and Tegan responds, Damiel moves to just in front of the cage, and turns to her, "kill it? Rendyl says their kind favor evil, but we do not know about this one. Would you kill everything that you think might be evil, or just unarmed, caged creatures?" he speaks at her, with some disdain in his voice.
CG Male Human rogue 13 Archetype(Scout) / Trickster 5
@DM - I'll stay with Damiel for now. Let us see how the recruitment for a healer goes, before I change anything. If it goes poorly, I'll do a complete character change, including new alias, but we will see.
-- david aka Damiel
CG Male Human rogue 13 Archetype(Scout) / Trickster 5
@Vik - Whether you play Vik, or leave, or come back with another character is up to you and the DM. My opinion, we need a fighter, so I believe that you should stay with Vik.
@DM - If Vik stays; Option A - recruit a Roguish character, Damiel leaves and I bring in a Soul Weaver; Option B - recruit a Healer character and I stay with Damiel. I am ok with either, but I sorta like Option A.
@DM - We are in F12 and that is where the undead dude, Davik, is, right? I am "assuming" that the cave and mite are in F10? I'll post after the answers to this question, and the Vik / cleric question. It will make a difference on what Damiel suggest.
-- david aka Damiel
CG Male Human rogue 13 Archetype(Scout) / Trickster 5
@DM Aku - Are you still here?
If you are going to continue, without Vik, Djebelle and Hylaen, I could drop Damiel and bring in a healer type (Soul Weaver) to replace Djebelle and you could recruit a Warrior (barbarian, fighter, etc) and a Rogueish character, which might be easier than another SoP character.
-- david aka Damiel
CG Male Human rogue 13 Archetype(Scout) / Trickster 5
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