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Daedîn's page
1,604 posts. Organized Play character for Otha.
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Male Elf CG Sniper 8th / Slayer 3rd / Ranger 2nd| HP:108/108 | AC:31 T:20 FF:23| CMB:13 CMD:30 | Saves F:+13 R:+23 W:+9 (+2 vs enchantments) | Init:+14 | Per: +25
My chronicle looks good EF! Thanks again for inviting me and running these scenarios, it was fun! I’ll see you in the Reign of Winter AP; hope we can get past Rasputin and into the last book!
My -1 was in the Passing the Torch run that EF stepped in and finished the Who Speaks for the Ten scenario for us (thanks again for that, EF). Those were fun and challenging and my -1 is now 17th level and in semi-retirement. At least until I can find someone willing to run the Witchwar Legacy; that’s the only non-AP scenario/module left that he can play now (and, since I’m playing the Reign of Winter AP, this seems the perfect retirement module as it has ties directly to that)…
Svetlana, I might be running a seeker module after summer’s over; TOZ mentioned wanting to play a Tomb of the Iron Medusa session and I told him I might run that later on. I ran it a couple of years ago so I’ve got all the slides ready…but it’s a pretty long module. I’ll let you know if I end up running that…
Enjoyed playing with everyone!
Male Elf CG Sniper 8th / Slayer 3rd / Ranger 2nd| HP:108/108 | AC:31 T:20 FF:23| CMB:13 CMD:30 | Saves F:+13 R:+23 W:+9 (+2 vs enchantments) | Init:+14 | Per: +25
While I came in late to this series, I really enjoyed it and am grateful EF let me join…
Nadya mentioned the Blakros Matrimony and I agree; it was one of my favorites as well. My -1 almost got killed twice in that one, knocked down to 2 hp in one encounter and knocked unconscious in another. Although, while it was very exciting, I might’ve had a slightly different reaction had he died…
Male Elf CG Sniper 8th / Slayer 3rd / Ranger 2nd| HP:108/108 | AC:31 T:20 FF:23| CMB:13 CMD:30 | Saves F:+13 R:+23 W:+9 (+2 vs enchantments) | Init:+14 | Per: +25
Player Name: Otha
Character Name: Daedîn
Character Level: 13
PFS#: 239913-6
Faction: Grand Lodge
Day Job: Sleight of Hand: 1d20 + 25 ⇒ (12) + 25 = 37
Progression Speed: Normal
No Boon For Me: 1d20 ⇒ 5

Male Elf CG Sniper 8th / Slayer 3rd / Ranger 2nd| HP:108/108 | AC:31 T:20 FF:23| CMB:13 CMD:30 | Saves F:+13 R:+23 W:+9 (+2 vs enchantments) | Init:+14 | Per: +25
Nodding his appreciation to Mother Nadya and Svetlana for their timely spells, Daedîn fires again at Suliji, this time able to accurately see the despised Aspis agent…
To hit: Base/Dex, Magic, Weapon Focus, Bracers of Lesser Archery, Deadly Aim, Precise Shot, Deadeye Bowman, Haste
Damage: Magic, Strength, Deadly Aim, Holy, Clustered Shot
Longbow (Manyshot): 1d20 + 19 + 2 + 1 + 1 + 1 - 2 - 3 ⇒ (16) + 19 + 2 + 1 + 1 + 1 - 2 - 3 = 35
Magic/Cold Iron/Good Damage: 1d8 + 2 + 2 + 1 + 6 + 2d6 ⇒ (5) + 2 + 2 + 1 + 6 + (2, 2) = 20
Magic/Cold Iron/Good Damage: 1d8 + 2 + 2 + 1 + 6 + 2d6 ⇒ (2) + 2 + 2 + 1 + 6 + (5, 2) = 20
Longbow (Rapid Shot): 1d20 + 19 + 2 + 1 + 1 + 1 - 2 - 3 ⇒ (18) + 19 + 2 + 1 + 1 + 1 - 2 - 3 = 37
Magic/Cold Iron/Good Damage: 1d8 + 2 + 2 + 1 + 6 + 2d6 ⇒ (3) + 2 + 2 + 1 + 6 + (4, 6) = 24
Longbow (Iterative): 1d20 + 14 + 2 + 1 + 1 + 1 - 2 - 3 ⇒ (11) + 14 + 2 + 1 + 1 + 1 - 2 - 3 = 25
Magic/Cold Iron/Good Damage: 1d8 + 2 + 2 + 1 + 6 + 2d6 ⇒ (7) + 2 + 2 + 1 + 6 + (1, 4) = 23
Longbow (Haste): 1d20 + 19 + 2 + 1 + 1 - 2 - 3 + 1 ⇒ (16) + 19 + 2 + 1 + 1 - 2 - 3 + 1 = 35
Magic/Cold Iron/Good Damage: 1d8 + 2 + 2 + 1 + 6 + 2d6 ⇒ (8) + 2 + 2 + 1 + 6 + (1, 3) = 23
Clustered Shot Damage (assuming only Iterative misses): 87
Male Elf CG Sniper 8th / Slayer 3rd / Ranger 2nd| HP:108/108 | AC:31 T:20 FF:23| CMB:13 CMD:30 | Saves F:+13 R:+23 W:+9 (+2 vs enchantments) | Init:+14 | Per: +25
Just wanna clarify before I post…does this mean Nadya was able to cast True Seeing on Daedin?
Male Elf CG Sniper 8th / Slayer 3rd / Ranger 2nd| HP:108/108 | AC:31 T:20 FF:23| CMB:13 CMD:30 | Saves F:+13 R:+23 W:+9 (+2 vs enchantments) | Init:+14 | Per: +25
Daedîn fires at the Aspis woman again…
To hit: Base/Dex, Magic, Weapon Focus, Bracers of Lesser Archery, Studied Target, Deadly Aim, Precise Shot, Deadeye Bowman
Damage: Magic, Strength, Studied Target, Deadly Aim, Clustered Shots
Longbow (Manyshot): 1d20 + 19 + 2 + 1 + 1 - 2 - 3 ⇒ (16) + 19 + 2 + 1 + 1 - 2 - 3 = 34
Magic/Cold Iron/Good Damage: 1d8 + 2 + 2 + 1 + 6 ⇒ (3) + 2 + 2 + 1 + 6 = 14
Magic/Cold Iron/Good Damage: 1d8 + 2 + 2 + 1 + 6 ⇒ (3) + 2 + 2 + 1 + 6 = 14
Longbow (Rapid Shot): 1d20 + 19 + 2 + 1 + 1 - 2 - 3 ⇒ (8) + 19 + 2 + 1 + 1 - 2 - 3 = 26
Magic/Cold Iron/Good Damage: 1d8 + 2 + 2 + 1 + 6 ⇒ (7) + 2 + 2 + 1 + 6 = 18
Longbow (Iterative): 1d20 + 14 + 2 + 1 + 1 - 2 - 3 ⇒ (12) + 14 + 2 + 1 + 1 - 2 - 3 = 25
Magic/Cold Iron/Good Damage: 1d8 + 2 + 2 + 1 + 6 ⇒ (2) + 2 + 2 + 1 + 6 = 13
Male Elf CG Sniper 8th / Slayer 3rd / Ranger 2nd| HP:108/108 | AC:31 T:20 FF:23| CMB:13 CMD:30 | Saves F:+13 R:+23 W:+9 (+2 vs enchantments) | Init:+14 | Per: +25
My bad, GM, appreciate you checking; yes, I do have Clustered Shots (damage totaled before DR), I just forgot to list it in my post; I’ll make sure it’s listed from Joe on. I don’t have any spells active so I don’t think Greater Dispel will affect Daedin…

Male Elf CG Sniper 8th / Slayer 3rd / Ranger 2nd| HP:108/108 | AC:31 T:20 FF:23| CMB:13 CMD:30 | Saves F:+13 R:+23 W:+9 (+2 vs enchantments) | Init:+14 | Per: +25
Daedîn quickly fires at Suji after her declaration…
To hit: Base/Dex, Magic, Weapon Focus, Bracers of Lesser Archery, Studied Target, Deadly Aim, Precise Shot, Deadeye Bowman
Damage: Magic, Strength, Studied Target, Deadly Aim, Sneak Attack
Longbow (Manyshot) vs FFAC?: 1d20 + 19 + 2 + 1 + 1 - 2 - 3 ⇒ (20) + 19 + 2 + 1 + 1 - 2 - 3 = 38
Magic/Cold Iron/Good/Sneak Damage: 1d8 + 2 + 2 + 1 + 6 + 5d6 ⇒ (3) + 2 + 2 + 1 + 6 + (4, 1, 4, 5, 3) = 31
Magic/Cold Iron/Good Damage: 1d8 + 2 + 2 + 1 + 6 ⇒ (1) + 2 + 2 + 1 + 6 = 12
Longbow (Rapid Shot): 1d20 + 19 + 2 + 1 + 1 - 2 - 3 ⇒ (12) + 19 + 2 + 1 + 1 - 2 - 3 = 30
Magic/Cold Iron/Good Damage: 1d8 + 2 + 2 + 1 + 6 ⇒ (4) + 2 + 2 + 1 + 6 = 15
Longbow (Iterative): 1d20 + 14 + 2 + 1 + 1 - 2 - 3 ⇒ (1) + 14 + 2 + 1 + 1 - 2 - 3 = 14
Magic/Cold Iron/Good Damage: 1d8 + 2 + 2 + 1 + 6 ⇒ (5) + 2 + 2 + 1 + 6 = 16
Confirmation (Manyshot): 1d20 + 19 + 2 + 1 + 1 - 2 - 3 + 1 ⇒ (15) + 19 + 2 + 1 + 1 - 2 - 3 + 1 = 34
Crit Damage: 2d8 + 4 + 4 + 2 + 12 ⇒ (8, 6) + 4 + 4 + 2 + 12 = 36
Male Elf CG Sniper 8th / Slayer 3rd / Ranger 2nd| HP:108/108 | AC:31 T:20 FF:23| CMB:13 CMD:30 | Saves F:+13 R:+23 W:+9 (+2 vs enchantments) | Init:+14 | Per: +25
His hate for the Aspis heavy and his trigger finger itchy, Daedîn rather hopes she will not surrender…

Male Elf CG Sniper 8th / Slayer 3rd / Ranger 2nd| HP:108/108 | AC:31 T:20 FF:23| CMB:13 CMD:30 | Saves F:+13 R:+23 W:+9 (+2 vs enchantments) | Init:+14 | Per: +25
Daedîn gets the drop on the dude and fires a quick volley at the dude…
To hit: Base/Dex, Magic, Weapon Focus, Bracers of Lesser Archery, PBP, Deadly Aim, Precise Shot, Deadeye Bowman
Damage: Magic, Strength, Deadly Aim, Sneak Attack
Longbow (Manyshot) vs FFAC?: 1d20 + 19 + 2 + 1 + 1 + 1 - 2 - 3 ⇒ (5) + 19 + 2 + 1 + 1 + 1 - 2 - 3 = 24
Magic/Cold Iron/Good/Sneak Damage: 1d8 + 2 + 2 + 1 + 6 + 5d6 ⇒ (6) + 2 + 2 + 1 + 6 + (1, 1, 1, 2, 6) = 28
Magic/Cold Iron/Good/Sneak Damage: 1d8 + 2 + 2 + 1 + 6 + 5d6 ⇒ (5) + 2 + 2 + 1 + 6 + (5, 3, 6, 4, 2) = 36
Longbow (Rapid Shot): 1d20 + 19 + 2 + 1 + 1 + 1 - 2 - 3 ⇒ (12) + 19 + 2 + 1 + 1 + 1 - 2 - 3 = 31
Magic/Cold Iron/Good Damage: 1d8 + 2 + 2 + 1 + 6 ⇒ (6) + 2 + 2 + 1 + 6 = 17
Longbow (Iterative): 1d20 + 14 + 2 + 1 + 1 + 1 - 2 - 3 ⇒ (15) + 14 + 2 + 1 + 1 + 1 - 2 - 3 = 29
Magic/Cold Iron/Good Damage: 1d8 + 2 + 2 + 1 + 6 ⇒ (2) + 2 + 2 + 1 + 6 = 13
Male Elf CG Sniper 8th / Slayer 3rd / Ranger 2nd| HP:108/108 | AC:31 T:20 FF:23| CMB:13 CMD:30 | Saves F:+13 R:+23 W:+9 (+2 vs enchantments) | Init:+14 | Per: +25
Muttering, ”Cowardly Aspis,” Daedîn fires an arrow, targeting the Aspis dude that’s the farthest away…
To hit: Base/Dex, Magic, Weapon Focus, Bracers of Lesser Archery, PBP, Deadly Aim, Precise Shot, Deadeye Bowman
Damage: Magic, Strength, Deadly Aim, Holy
Longbow: 1d20 + 19 + 2 + 1 + 1 + 1 - 3 ⇒ (16) + 19 + 2 + 1 + 1 + 1 - 3 = 37
Magic/Cold Iron/Good Damage: 1d8 + 2 + 2 + 1 + 6 + 2d6 ⇒ (4) + 2 + 2 + 1 + 6 + (1, 3) = 19
Male Elf CG Sniper 8th / Slayer 3rd / Ranger 2nd| HP:108/108 | AC:31 T:20 FF:23| CMB:13 CMD:30 | Saves F:+13 R:+23 W:+9 (+2 vs enchantments) | Init:+14 | Per: +25
Daedîn shakes his head, hiding his fury as best he can. Hearing Yuri’s grumbling he murmurs lightly to him, ”What in hell are we doing? They’re Aspisssss…”
Fighting the strong urge to loose an arrow and force a fight, he no longer had to hide his fury as he focused it on glaring at the guards…
Aid Another (Intimidate): 1d20 + 2 ⇒ (10) + 2 = 12
Male Elf CG Sniper 8th / Slayer 3rd / Ranger 2nd| HP:108/108 | AC:31 T:20 FF:23| CMB:13 CMD:30 | Saves F:+13 R:+23 W:+9 (+2 vs enchantments) | Init:+14 | Per: +25
No worries, Nadya, I just wasn’t sure if I should roll it, so I just rolled Reflex…but I can roll it just in case, as I’m likely wrong…
Perception: 1d20 + 25 ⇒ (9) + 25 = 34
Male Elf CG Sniper 8th / Slayer 3rd / Ranger 2nd| HP:108/108 | AC:31 T:20 FF:23| CMB:13 CMD:30 | Saves F:+13 R:+23 W:+9 (+2 vs enchantments) | Init:+14 | Per: +25
I thought we were only allowed one roll per check per team…and Nadya had already rolled Perception…but I could be wrong…
Male Elf CG Sniper 8th / Slayer 3rd / Ranger 2nd| HP:108/108 | AC:31 T:20 FF:23| CMB:13 CMD:30 | Saves F:+13 R:+23 W:+9 (+2 vs enchantments) | Init:+14 | Per: +25
Reflex: 1d20 + 23 ⇒ (16) + 23 = 39
Male Elf CG Sniper 8th / Slayer 3rd / Ranger 2nd| HP:108/108 | AC:31 T:20 FF:23| CMB:13 CMD:30 | Saves F:+13 R:+23 W:+9 (+2 vs enchantments) | Init:+14 | Per: +25
Still a bit shaken, Daedîn nods in appreciation, thanking Nadya for trying to heal his malady…he stands ready to look for treasure…
Male Elf CG Sniper 8th / Slayer 3rd / Ranger 2nd| HP:108/108 | AC:31 T:20 FF:23| CMB:13 CMD:30 | Saves F:+13 R:+23 W:+9 (+2 vs enchantments) | Init:+14 | Per: +25
Feeling the unsettling gazes from the busts and portraits, Daedîn pulls his hood lower to better cover his eyes, trying to avert the staring artwork as they move down the passage…
Will: 1d20 + 9 ⇒ (13) + 9 = 22 (+2 if it’s an enchantment)
Male Elf CG Sniper 8th / Slayer 3rd / Ranger 2nd| HP:108/108 | AC:31 T:20 FF:23| CMB:13 CMD:30 | Saves F:+13 R:+23 W:+9 (+2 vs enchantments) | Init:+14 | Per: +25
Knowledge (Local): 1d20 + 5 ⇒ (6) + 5 = 11
Daedîn looks over the paperwork…and shrugs…
Male Elf CG Sniper 8th / Slayer 3rd / Ranger 2nd| HP:108/108 | AC:31 T:20 FF:23| CMB:13 CMD:30 | Saves F:+13 R:+23 W:+9 (+2 vs enchantments) | Init:+14 | Per: +25
Daedîn does what he can to maneuver around the obstacles…
Disable Device: 1d20 + 28 ⇒ (10) + 28 = 38
Escape Artist: 1d20 + 30 ⇒ (6) + 30 = 36

Male Elf CG Sniper 8th / Slayer 3rd / Ranger 2nd| HP:108/108 | AC:31 T:20 FF:23| CMB:13 CMD:30 | Saves F:+13 R:+23 W:+9 (+2 vs enchantments) | Init:+14 | Per: +25
Inspired by Yuri’s spunk, Daedîn fires another volley at this overgrown toad, if it’s still standing…
To hit: Base/Dex, Magic, Weapon Focus, Bracers of Lesser Archery, PBP, Deadly Aim, Precise Shot, Deadeye Bowman
Damage: Magic, Strength, Deadly Aim, Sneak Attack
Longbow (Manyshot): 1d20 + 19 + 2 + 1 + 1 + 1 - 2 - 3 ⇒ (5) + 19 + 2 + 1 + 1 + 1 - 2 - 3 = 24
Magic/Cold Iron/Good Damage: 1d8 + 2 + 2 + 1 + 6 ⇒ (2) + 2 + 2 + 1 + 6 = 13
Magic/Cold Iron/Good Damage: 1d8 + 2 + 2 + 1 + 6 ⇒ (7) + 2 + 2 + 1 + 6 = 18
Longbow (Rapid Shot): 1d20 + 19 + 2 + 1 + 1 + 1 - 2 - 3 ⇒ (4) + 19 + 2 + 1 + 1 + 1 - 2 - 3 = 23
Magic/Cold Iron/Good Damage: 1d8 + 2 + 2 + 1 + 6 ⇒ (5) + 2 + 2 + 1 + 6 = 16
Longbow (Iterative): 1d20 + 14 + 2 + 1 + 1 + 1 - 2 - 3 ⇒ (19) + 14 + 2 + 1 + 1 + 1 - 2 - 3 = 33
Magic/Cold Iron/Good Damage: 1d8 + 2 + 2 + 1 + 6 ⇒ (8) + 2 + 2 + 1 + 6 = 19
Male Elf CG Sniper 8th / Slayer 3rd / Ranger 2nd| HP:108/108 | AC:31 T:20 FF:23| CMB:13 CMD:30 | Saves F:+13 R:+23 W:+9 (+2 vs enchantments) | Init:+14 | Per: +25
Daedîn fires a volley of splinters at this mutant frog dude…
To hit: Base/Dex, Magic, Weapon Focus, Bracers of Lesser Archery, PBP, Deadly Aim, Precise Shot, Deadeye Bowman
Damage: Magic, Strength, Deadly Aim, Sneak Attack
Longbow (Manyshot): 1d20 + 19 + 2 + 1 + 1 + 1 - 2 - 3 ⇒ (1) + 19 + 2 + 1 + 1 + 1 - 2 - 3 = 20
Magic/Cold Iron/Good Damage: 1d8 + 2 + 2 + 1 + 6 ⇒ (2) + 2 + 2 + 1 + 6 = 13
Magic/Cold Iron/Good Damage: 1d8 + 2 + 2 + 1 + 6 ⇒ (2) + 2 + 2 + 1 + 6 = 13
Longbow (Rapid Shot): 1d20 + 19 + 2 + 1 + 1 + 1 - 2 - 3 ⇒ (4) + 19 + 2 + 1 + 1 + 1 - 2 - 3 = 23
Magic/Cold Iron/Good Damage: 1d8 + 2 + 2 + 1 + 6 ⇒ (1) + 2 + 2 + 1 + 6 = 12
Longbow (Iterative): 1d20 + 14 + 2 + 1 + 1 + 1 - 2 - 3 + 1 ⇒ (17) + 14 + 2 + 1 + 1 + 1 - 2 - 3 + 1 = 32
Magic/Cold Iron/Good Damage: 1d8 + 2 + 2 + 1 + 6 ⇒ (5) + 2 + 2 + 1 + 6 = 16
Male Elf CG Sniper 8th / Slayer 3rd / Ranger 2nd| HP:108/108 | AC:31 T:20 FF:23| CMB:13 CMD:30 | Saves F:+13 R:+23 W:+9 (+2 vs enchantments) | Init:+14 | Per: +25
Daedîn joins Yuri in the lead skiff, taking the rear position…
Male Elf CG Sniper 8th / Slayer 3rd / Ranger 2nd| HP:108/108 | AC:31 T:20 FF:23| CMB:13 CMD:30 | Saves F:+13 R:+23 W:+9 (+2 vs enchantments) | Init:+14 | Per: +25
Daedîn lets Nadya do the talking as she’s much better at it than he…
Willing to chip in gp for whatever’s needed…
Male Elf CG Sniper 8th / Slayer 3rd / Ranger 2nd| HP:108/108 | AC:31 T:20 FF:23| CMB:13 CMD:30 | Saves F:+13 R:+23 W:+9 (+2 vs enchantments) | Init:+14 | Per: +25
Daedîn nods. ”I vote sewers; no guards to worry with, better chance to surprise…”
Male Elf CG Sniper 8th / Slayer 3rd / Ranger 2nd| HP:108/108 | AC:31 T:20 FF:23| CMB:13 CMD:30 | Saves F:+13 R:+23 W:+9 (+2 vs enchantments) | Init:+14 | Per: +25
Daedîn listens and observes, his trigger finger itchy with all the talk about the Aspis. Not much of a talker, he looks around the mausoleum to see if they’ve overlooked anything when they entered…
Perception: 1d20 + 25 ⇒ (4) + 25 = 29
Male Elf CG Sniper 8th / Slayer 3rd / Ranger 2nd| HP:108/108 | AC:31 T:20 FF:23| CMB:13 CMD:30 | Saves F:+13 R:+23 W:+9 (+2 vs enchantments) | Init:+14 | Per: +25
Yuri Twobeards wrote: A brawny dwarf gives a thin smile at the mention of the Consortium. "More o' them Ass Piss types eh? Well that's alright. We know how to take o' them..." He cracks his knuckles and then sets to sharpening his weapons and polishing his armor. Daedîn gives a wicked grin. ”We should get along quite well, my friend…”
Upon arrival in Ostenso, the Elf will scout around the mausoleum, before examining the stone door…
Perception: 1d20 + 25 ⇒ (6) + 25 = 31
…and if it’s trapped, he’ll try to disarm it…
Disable Device: 1d20 + 28 ⇒ (18) + 28 = 46
Male Elf CG Sniper 8th / Slayer 3rd / Ranger 2nd| HP:108/108 | AC:31 T:20 FF:23| CMB:13 CMD:30 | Saves F:+13 R:+23 W:+9 (+2 vs enchantments) | Init:+14 | Per: +25
Knowledge (Local): 1d20 + 5 ⇒ (11) + 5 = 16
Daedîn looks to his companions. ”I know a little about Ostenso…”
He’ll share what he knows…
Everyone can read the DC15+ spoiler…
Male Elf CG Sniper 8th / Slayer 3rd / Ranger 2nd| HP:108/108 | AC:31 T:20 FF:23| CMB:13 CMD:30 | Saves F:+13 R:+23 W:+9 (+2 vs enchantments) | Init:+14 | Per: +25
Daedîn nods. ”Aye, m’Lady…but I’ve dealt with the Aspis for a long time…I’d sooner trust a Razmiran…”
Male Elf CG Sniper 8th / Slayer 3rd / Ranger 2nd| HP:108/108 | AC:31 T:20 FF:23| CMB:13 CMD:30 | Saves F:+13 R:+23 W:+9 (+2 vs enchantments) | Init:+14 | Per: +25
Daedîn arches an eyebrow. ”Mausoleum? That likely means the stench of the undead…but even undead don’t reek as bad as the Aspis…might be difficult to tell ‘em apart…”
Male Elf CG Sniper 8th / Slayer 3rd / Ranger 2nd| HP:108/108 | AC:31 T:20 FF:23| CMB:13 CMD:30 | Saves F:+13 R:+23 W:+9 (+2 vs enchantments) | Init:+14 | Per: +25
Player Name: Otha
Character Name: Daedîn
Character Level: 13
PFS#: 239913-6
Faction: Grand Lodge
Day Job: Sleight of Hand: 1d20 + 25 ⇒ (12) + 25 = 37
Sleight of Hand (Folio Re-roll): 1d20 + 25 + 2 ⇒ (18) + 25 + 2 = 45
Progression Speed: Normal
Male Elf CG Sniper 8th / Slayer 3rd / Ranger 2nd| HP:108/108 | AC:31 T:20 FF:23| CMB:13 CMD:30 | Saves F:+13 R:+23 W:+9 (+2 vs enchantments) | Init:+14 | Per: +25
Daedîn nods in agreement. ”Aye…which is why you should’ve lemme put an arrow in her eye…or at least her earlobe…”
Male Elf CG Sniper 8th / Slayer 3rd / Ranger 2nd| HP:108/108 | AC:31 T:20 FF:23| CMB:13 CMD:30 | Saves F:+13 R:+23 W:+9 (+2 vs enchantments) | Init:+14 | Per: +25
I don’t have 1500gp but I can chip in some…sadly, my Knowledge skills suck though…
Male Elf CG Sniper 8th / Slayer 3rd / Ranger 2nd| HP:108/108 | AC:31 T:20 FF:23| CMB:13 CMD:30 | Saves F:+13 R:+23 W:+9 (+2 vs enchantments) | Init:+14 | Per: +25
Nadya Petrovna Fyodor wrote: Nadya frowns and furrows her brow, and her eyes glance about at her companions to see if they share her misgiving at this revelation. Daedîn shrugs as he whispers, ”I can put an arrow in her eye to make her shut up, if you wish…”
Nadya Petrovna Fyodor wrote: She looks about at her group. "I have heard enough. Shall we go? This room smells like cabbage." The Elf nods and leads the way out…
Male Elf CG Sniper 8th / Slayer 3rd / Ranger 2nd| HP:108/108 | AC:31 T:20 FF:23| CMB:13 CMD:30 | Saves F:+13 R:+23 W:+9 (+2 vs enchantments) | Init:+14 | Per: +25
Daedîn walks up to the industrial sized door to check it out, murmuring, ”Let’s hope this beast of a door isn’t locked or trapped…it might be a doozy to pick…”
Perception: 1d20 + 25 ⇒ (19) + 25 = 44
…if he finds it locked or trapped, he’ll attempt to unlock or disarm it…
Disable Device: 1d20 + 28 ⇒ (9) + 28 = 37
…before opening it…
Daedin is in if there’s room…

Male Elf CG Sniper 8th / Slayer 3rd / Ranger 2nd| HP:108/108 | AC:31 T:20 FF:23| CMB:13 CMD:30 | Saves F:+13 R:+23 W:+9 (+2 vs enchantments) | Init:+14 | Per: +25
Sorry, thought I posted this last night…
Daedîn takes a crack at this ‘superior’ creature…
To hit: Base/Dex, Magic, Weapon Focus, Bracers of Lesser Archery, Deadly Aim, Precise Shot, Deadeye Bowman, Haste
Damage: Magic, Strength, Deadly Aim, Holy
Longbow (Manyshot): 1d20 + 19 + 2 + 1 + 1 - 2 - 3 + 1 ⇒ (2) + 19 + 2 + 1 + 1 - 2 - 3 + 1 = 21
Magic/Cold Iron/Good Damage: 1d8 + 2 + 2 + 6 + 2d6 ⇒ (8) + 2 + 2 + 6 + (6, 5) = 29
Magic/Cold Iron/Good Damage: 1d8 + 2 + 2 + 6 + 2d6 ⇒ (2) + 2 + 2 + 6 + (5, 5) = 22
Longbow (Iterative): 1d20 + 14 + 2 + 1 + 1 - 2 - 3 + 1 ⇒ (8) + 14 + 2 + 1 + 1 - 2 - 3 + 1 = 22
Magic/Cold Iron/Good Damage: 1d8 + 2 + 2 + 6 + 2d6 ⇒ (5) + 2 + 2 + 6 + (1, 3) = 19
Longbow (Rapid Shot): 1d20 + 19 + 2 + 1 + 1 - 2 - 3 + 1 ⇒ (15) + 19 + 2 + 1 + 1 - 2 - 3 + 1 = 34
Magic/Cold Iron/Good Damage: 1d8 + 2 + 2 + 6 + 2d6 ⇒ (8) + 2 + 2 + 6 + (4, 4) = 26
Longbow (Haste): 1d20 + 19 + 2 + 1 + 1 - 2 - 3 + 1 ⇒ (11) + 19 + 2 + 1 + 1 - 2 - 3 + 1 = 30
Magic/Cold Iron/Good Damage: 1d8 + 2 + 2 + 6 + 2d6 ⇒ (3) + 2 + 2 + 6 + (4, 6) = 23
Male Elf CG Sniper 8th / Slayer 3rd / Ranger 2nd| HP:108/108 | AC:31 T:20 FF:23| CMB:13 CMD:30 | Saves F:+13 R:+23 W:+9 (+2 vs enchantments) | Init:+14 | Per: +25
Thanks, Nadya, but Daedin’s bow already has the Holy attribute, perhaps Kal’ryon can use that…
Male Elf CG Sniper 8th / Slayer 3rd / Ranger 2nd| HP:108/108 | AC:31 T:20 FF:23| CMB:13 CMD:30 | Saves F:+13 R:+23 W:+9 (+2 vs enchantments) | Init:+14 | Per: +25
”So…guessing I should wait to flip the switch? Just tell me when…”
Male Elf CG Sniper 8th / Slayer 3rd / Ranger 2nd| HP:108/108 | AC:31 T:20 FF:23| CMB:13 CMD:30 | Saves F:+13 R:+23 W:+9 (+2 vs enchantments) | Init:+14 | Per: +25
Daedîn eyes the room warily…
Perception: 1d20 + 25 ⇒ (6) + 25 = 31
…and, with a furrowed brow, points out on the south wall, nine of the stone blocks are merely panels arranged in a 3-by-3-panel matrix and there is a tenth panel in the west wall…
I have no detection ability other than Perception (which is also used when I’m tracking)…
Male Elf CG Sniper 8th / Slayer 3rd / Ranger 2nd| HP:108/108 | AC:31 T:20 FF:23| CMB:13 CMD:30 | Saves F:+13 R:+23 W:+9 (+2 vs enchantments) | Init:+14 | Per: +25
Daedîn does his door thing…
Perception: 1d20 + 25 ⇒ (11) + 25 = 36
…if he finds it locked or trapped, he’ll attempt to unlock or disarm it…
Disable Device: 1d20 + 28 ⇒ (13) + 28 = 41
…before opening it…
Male Elf CG Sniper 8th / Slayer 3rd / Ranger 2nd| HP:108/108 | AC:31 T:20 FF:23| CMB:13 CMD:30 | Saves F:+13 R:+23 W:+9 (+2 vs enchantments) | Init:+14 | Per: +25
Daedîn checks the next door…
Perception: 1d20 + 25 ⇒ (13) + 25 = 38
…and per the norm, if he finds it locked or trapped, he’ll attempt to unlock or disarm it…
Disable Device: 1d20 + 28 ⇒ (10) + 28 = 38
Male Elf CG Sniper 8th / Slayer 3rd / Ranger 2nd| HP:108/108 | AC:31 T:20 FF:23| CMB:13 CMD:30 | Saves F:+13 R:+23 W:+9 (+2 vs enchantments) | Init:+14 | Per: +25
…and right on queue, Daedîn checks the door…
Perception: 1d10 + 25 ⇒ (9) + 25 = 34
…and if he finds it locked or trapped, he’ll attempt to unlock or disarm it…
Disable Device: 1d10 + 28 ⇒ (5) + 28 = 33
Male Elf CG Sniper 8th / Slayer 3rd / Ranger 2nd| HP:108/108 | AC:31 T:20 FF:23| CMB:13 CMD:30 | Saves F:+13 R:+23 W:+9 (+2 vs enchantments) | Init:+14 | Per: +25
Just an FYI, I’ll be on the road almost all day tomorrow, so might not be able to post after today till Friday…
Male Elf CG Sniper 8th / Slayer 3rd / Ranger 2nd| HP:108/108 | AC:31 T:20 FF:23| CMB:13 CMD:30 | Saves F:+13 R:+23 W:+9 (+2 vs enchantments) | Init:+14 | Per: +25
Daedin attempts to disarm both traps, the nearest one first…
Disable Device #1: 1d20 + 28 ⇒ (19) + 28 = 47
Disable Device #2: 1d20 + 28 ⇒ (5) + 28 = 33
Male Elf CG Sniper 8th / Slayer 3rd / Ranger 2nd| HP:108/108 | AC:31 T:20 FF:23| CMB:13 CMD:30 | Saves F:+13 R:+23 W:+9 (+2 vs enchantments) | Init:+14 | Per: +25
Daedîn will indeed warily check out the next room…
Stealth: 1d20 + 29 ⇒ (5) + 29 = 34
Perception: 1d20 + 25 ⇒ (9) + 25 = 34
Tracking (via Perception): 1d20 + 25 + 1 ⇒ (16) + 25 + 1 = 42

Male Elf CG Sniper 8th / Slayer 3rd / Ranger 2nd| HP:108/108 | AC:31 T:20 FF:23| CMB:13 CMD:30 | Saves F:+13 R:+23 W:+9 (+2 vs enchantments) | Init:+14 | Per: +25
If Nadya’s spell doesn’t finish it off, Daedîn will try to…
To hit: Base/Dex, Magic, Weapon Focus, PBS, Bracers of Lesser Archery, Deadly Aim, Precise Shot, Deadeye Bowman, Elven Ranger Confirmation Bonus
Damage: Magic, Strength, PBS, Deadly Aim, Sneak Attack
Longbow (Manyshot): 1d20 + 19 + 2 + 1 + 1 + 1 - 2 - 3 ⇒ (7) + 19 + 2 + 1 + 1 + 1 - 2 - 3 = 26
Magic/Cold Iron/Good Damage: 1d8 + 2 + 2 + 1 + 6 ⇒ (4) + 2 + 2 + 1 + 6 = 15
Magic/Cold Iron/Good Damage: 1d8 + 2 + 2 + 1 + 6 ⇒ (3) + 2 + 2 + 1 + 6 = 14
Longbow (Iterative): 1d20 + 14 + 2 + 1 + 1 + 1 - 2 - 3 ⇒ (17) + 14 + 2 + 1 + 1 + 1 - 2 - 3 = 31
Magic/Cold Iron/Good Damage: 1d8 + 2 + 2 + 1 + 6 ⇒ (7) + 2 + 2 + 1 + 6 = 18
Longbow (Rapid Shot): 1d20 + 19 + 2 + 1 + 1 + 1 - 2 - 3 ⇒ (13) + 19 + 2 + 1 + 1 + 1 - 2 - 3 = 32
Magic/Cold Iron/Good Damage: 1d8 + 2 + 2 + 1 + 6 ⇒ (2) + 2 + 2 + 1 + 6 = 13
Male Elf CG Sniper 8th / Slayer 3rd / Ranger 2nd| HP:108/108 | AC:31 T:20 FF:23| CMB:13 CMD:30 | Saves F:+13 R:+23 W:+9 (+2 vs enchantments) | Init:+14 | Per: +25
Daedîn fires on yellow…
To hit: Base/Dex, Magic, Weapon Focus, PBS, Bracers of Lesser Archery, Deadly Aim, Precise Shot, Deadeye Bowman, Elven Ranger Confirmation Bonus
Damage: Magic, Strength, PBS, Deadly Aim, Sneak Attack
Longbow (Manyshot): 1d20 + 19 + 2 + 1 + 1 + 1 - 2 - 3 ⇒ (19) + 19 + 2 + 1 + 1 + 1 - 2 - 3 = 38
Magic/Cold Iron/Good Damage: 1d8 + 2 + 2 + 1 + 6 ⇒ (7) + 2 + 2 + 1 + 6 = 18
Magic/Cold Iron/Good Damage: 1d8 + 2 + 2 + 1 + 6 ⇒ (4) + 2 + 2 + 1 + 6 = 15
Longbow (Iterative): 1d20 + 14 + 2 + 1 + 1 + 1 - 2 - 3 ⇒ (5) + 14 + 2 + 1 + 1 + 1 - 2 - 3 = 19
Magic/Cold Iron/Good Damage: 1d8 + 2 + 2 + 1 + 6 ⇒ (6) + 2 + 2 + 1 + 6 = 17
Longbow (Rapid Shot): 1d20 + 19 + 2 + 1 + 1 + 1 - 2 - 3 ⇒ (16) + 19 + 2 + 1 + 1 + 1 - 2 - 3 = 35
Magic/Cold Iron/Good Damage: 1d8 + 2 + 2 + 1 + 6 ⇒ (5) + 2 + 2 + 1 + 6 = 16

Male Elf CG Sniper 8th / Slayer 3rd / Ranger 2nd| HP:108/108 | AC:31 T:20 FF:23| CMB:13 CMD:30 | Saves F:+13 R:+23 W:+9 (+2 vs enchantments) | Init:+14 | Per: +25
Daedîn fires again, first at blue, then at yellow if blue falls...
To hit: Base/Dex, Magic, Weapon Focus, PBS, Bracers of Lesser Archery, Deadly Aim, Precise Shot, Deadeye Bowman, Elven Ranger Confirmation Bonus
Damage: Magic, Strength, PBS, Deadly Aim, Sneak Attack
Longbow (Manyshot): 1d20 + 19 + 2 + 1 + 1 + 1 - 2 - 3 ⇒ (14) + 19 + 2 + 1 + 1 + 1 - 2 - 3 = 33
Magic/Cold Iron/Good Damage: 1d8 + 2 + 2 + 1 + 6 ⇒ (2) + 2 + 2 + 1 + 6 = 13
Magic/Cold Iron/Good Damage: 1d8 + 2 + 2 + 1 + 6 ⇒ (4) + 2 + 2 + 1 + 6 = 15
Longbow (Iterative): 1d20 + 14 + 2 + 1 + 1 + 1 - 2 - 3 ⇒ (3) + 14 + 2 + 1 + 1 + 1 - 2 - 3 = 17
Magic/Cold Iron/Good Damage: 1d8 + 2 + 2 + 1 + 6 ⇒ (3) + 2 + 2 + 1 + 6 = 14
Longbow (Rapid Shot): 1d20 + 19 + 2 + 1 + 1 + 1 - 2 - 3 ⇒ (6) + 19 + 2 + 1 + 1 + 1 - 2 - 3 = 25
Magic/Cold Iron/Good Damage: 1d8 + 2 + 2 + 1 + 6 ⇒ (6) + 2 + 2 + 1 + 6 = 17

Male Elf CG Sniper 8th / Slayer 3rd / Ranger 2nd| HP:108/108 | AC:31 T:20 FF:23| CMB:13 CMD:30 | Saves F:+13 R:+23 W:+9 (+2 vs enchantments) | Init:+14 | Per: +25
Daedîn fires at blue…
To hit: Base/Dex, Magic, Weapon Focus, PBS, Bracers of Lesser Archery, Deadly Aim, Precise Shot, Deadeye Bowman, Elven Ranger Confirmation Bonus
Damage: Magic, Strength, PBS, Deadly Aim, Sneak Attack
Longbow (Manyshot): 1d20 + 19 + 2 + 1 + 1 + 1 - 2 - 3 ⇒ (20) + 19 + 2 + 1 + 1 + 1 - 2 - 3 = 39
Magic/Cold Iron/Good Damage: 1d8 + 2 + 2 + 1 + 6 ⇒ (6) + 2 + 2 + 1 + 6 = 17
Magic/Cold Iron/Good Damage: 1d8 + 2 + 2 + 1 + 6 ⇒ (4) + 2 + 2 + 1 + 6 = 15
Longbow (Rapid Shot): 1d20 + 19 + 2 + 1 + 1 + 1 - 2 - 3 ⇒ (16) + 19 + 2 + 1 + 1 + 1 - 2 - 3 = 35
Magic/Cold Iron/Good Damage: 1d8 + 2 + 2 + 1 + 6 ⇒ (7) + 2 + 2 + 1 + 6 = 18
Longbow (Iterative): 1d20 + 14 + 2 + 1 + 1 + 1 - 2 - 3 ⇒ (18) + 14 + 2 + 1 + 1 + 1 - 2 - 3 = 32
Magic/Cold Iron/Good Damage: 1d8 + 2 + 2 + 1 + 6 ⇒ (2) + 2 + 2 + 1 + 6 = 13
Confirmation (Manyshot): 1d10 + 19 + 2 + 1 + 1 + 1 - 2 - 3 + 1 ⇒ (7) + 19 + 2 + 1 + 1 + 1 - 2 - 3 + 1 = 27
Magic/Cold Iron/Good Damage: 2d8 + 4 + 4 + 2 + 12 ⇒ (6, 2) + 4 + 4 + 2 + 12 = 30
Male Elf CG Sniper 8th / Slayer 3rd / Ranger 2nd| HP:108/108 | AC:31 T:20 FF:23| CMB:13 CMD:30 | Saves F:+13 R:+23 W:+9 (+2 vs enchantments) | Init:+14 | Per: +25
Daedîn follows Nadya’s cue and checks the eastern door before opening…
Perception: 1d20 + 25 ⇒ (18) + 25 = 43
…and then checks out what lies beyond upon opening…
Perception: 1d20 + 25 ⇒ (8) + 25 = 33
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