Default exploration: Detect Magic or Search | Hero Points: 0/3 | Conditions: . | Human Brd14 | HP: 112/176 | AC: 33 (mystic armor) | Fort: +22, Refl: +22, Will: +21 (Performer's Heart) | Perc (E): +20 | Speed 30 ft | Spells divine/primal DC 33, attack +23; arcane DC 33, attack +23| Focus points: 2/2
DC 33 Refl: 1d20 + 22 ⇒ (9) + 22 = 31 success for half of slashing: 3d6 ⇒ (5, 3, 2) = 10
Coro keeps up the song of his people cast dirge of doom cantrip (30' emanation, foes in the area are Frightened 1 and cannot reduce their Frightened value below 1 while in the area) but this time ducks in to grab The First Blade's blade.
Cast a Spell ◈, Step, Interact to pick up.
Default exploration: Detect Magic or Search | Hero Points: 0/3 | Conditions: . | Human Brd14 | HP: 112/176 | AC: 33 (mystic armor) | Fort: +22, Refl: +22, Will: +21 (Performer's Heart) | Perc (E): +20 | Speed 30 ft | Spells divine/primal DC 33, attack +23; arcane DC 33, attack +23| Focus points: 2/2
DC 33 Refl: 1d20 + 22 ⇒ (13) + 22 = 35 success for half of slashing: 3d6 ⇒ (1, 5, 4) = 10
Coro keeps up the song of his people cast dirge of doom cantrip (30' emanation, foes in the area are Frightened 1 and cannot reduce their Frightened value below 1 while in the area) but this time ducks in to grab The First Blade's blade.[/ooc]
Cast a Spell ◈, Step, Interact to pick up.
Default exploration: Detect Magic or Search | Hero Points: 0/3 | Conditions: . | Human Brd14 | HP: 112/176 | AC: 33 (mystic armor) | Fort: +22, Refl: +22, Will: +21 (Performer's Heart) | Perc (E): +20 | Speed 30 ft | Spells divine/primal DC 33, attack +23; arcane DC 33, attack +23| Focus points: 2/2
DC 36 Refl: 1d20 + 22 ⇒ (5) + 22 = 27 Coro eats 64 slashing
Default exploration: Detect Magic or Search | Hero Points: 0/3 | Conditions: . | Human Brd14 | HP: 112/176 | AC: 33 (mystic armor) | Fort: +22, Refl: +22, Will: +21 (Performer's Heart) | Perc (E): +20 | Speed 30 ft | Spells divine/primal DC 33, attack +23; arcane DC 33, attack +23| Focus points: 2/2
Coro maintains the song of his people cast dirge of doom cantrip (30' emanation, foes in the area are Frightened 1 and cannot reduce their Frightened value below 1 while in the area) as he steps closer to Graloch and Hel, giving a bit of occult guidance to the orc. Grants Graloch a +1 status bonus to one attack roll, Perception check, saving throw, or skill check attempted before the start of Coro's next turn. Graloch chooses which roll to use the bonus on before rolling.
Cast a Spell ◈, Step, Cast a Spell ◈.
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Default exploration: Detect Magic or Search | Hero Points: 0/3 | Conditions: . | Human Brd14 | HP: 112/176 | AC: 33 (mystic armor) | Fort: +22, Refl: +22, Will: +21 (Performer's Heart) | Perc (E): +20 | Speed 30 ft | Spells divine/primal DC 33, attack +23; arcane DC 33, attack +23| Focus points: 2/2
Coro will:
1. drop a soothe spell on Graloch. healing: 7d10 + 28 ⇒ (10, 9, 10, 7, 6, 8, 5) + 28 = 83
2. watch in rapt anticipation to see if anyone Battle Medicines Vorcan
3. stride to where he is on the tactical map
4. activate winged sandals.
5. begin the song of his people cast dirge of doom cantrip (30' emanation, foes in the area are Frightened 1 and cannot reduce their Frightened value below 1 while in the area)
Default exploration: Detect Magic or Search | Hero Points: 0/3 | Conditions: . | Human Brd14 | HP: 112/176 | AC: 33 (mystic armor) | Fort: +22, Refl: +22, Will: +21 (Performer's Heart) | Perc (E): +20 | Speed 30 ft | Spells divine/primal DC 33, attack +23; arcane DC 33, attack +23| Focus points: 2/2
Coro continues the song of his people cast dirge of doom cantrip (30' emanation, foes in the area are Frightened 1 and cannot reduce their Frightened value below 1 while in the area), then tries to rewire Ordulf's brain a little cast synesthesia, DC 33 Will.
Cast a Spell ◈, Cast a Spell ◈◈.
Default exploration: Detect Magic or Search | Hero Points: 0/3 | Conditions: . | Human Brd14 | HP: 112/176 | AC: 33 (mystic armor) | Fort: +22, Refl: +22, Will: +21 (Performer's Heart) | Perc (E): +20 | Speed 30 ft | Spells divine/primal DC 33, attack +23; arcane DC 33, attack +23| Focus points: 2/2
Coro draws his scarf with thin metal plates interwoven throughout from around his neck providing flanking for Hel, Steps into Christmas, let's join together, we can watch the snow fall forever and ever position, and performs the song of his people. Cast dirge of doom cantrip (30' emanation, foes in the area are Frightened 1 and cannot reduce their Frightened value below 1 while in the area.).
Interact to draw, Step, Cast a Spell ◈.
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Default exploration: Detect Magic or Search | Hero Points: 0/3 | Conditions: . | Human Brd14 | HP: 112/176 | AC: 33 (mystic armor) | Fort: +22, Refl: +22, Will: +21 (Performer's Heart) | Perc (E): +20 | Speed 30 ft | Spells divine/primal DC 33, attack +23; arcane DC 33, attack +23| Focus points: 2/2
Coro moves closer, his tune dying out as he starts a different line of attack.
I won't axe you if you enjoy Ulfen humor, since you can't a-fjord to take a joke or you'll wind up in Valhal-haha. Cast laughing fit, DC 33 Will.
Stride, Cast a Spell ◈◈.
Default exploration: Detect Magic or Search | Hero Points: 0/3 | Conditions: . | Human Brd14 | HP: 112/176 | AC: 33 (mystic armor) | Fort: +22, Refl: +22, Will: +21 (Performer's Heart) | Perc (E): +20 | Speed 30 ft | Spells divine/primal DC 33, attack +23; arcane DC 33, attack +23| Focus points: 2/2
Coro moves out from his hiding place and dashes in front of Helvetilia, singing
the other song of his people (cast courageous anthem, 60 ft emanation, +1 status bonus to attack rolls, damage rolls, and saves against fear effects) before conjuring up a disk of force for protection (cast shield, AC 34, hardness 20).
Stride, Cast a spell ◈, Cast a spell ◈.
Default exploration: Detect Magic or Search | Hero Points: 0/3 | Conditions: . | Human Brd14 | HP: 112/176 | AC: 33 (mystic armor) | Fort: +22, Refl: +22, Will: +21 (Performer's Heart) | Perc (E): +20 | Speed 30 ft | Spells divine/primal DC 33, attack +23; arcane DC 33, attack +23| Focus points: 2/2
Coro adjusts his obsidian goggles (greater), slaps a fly spell on the protesting Vorcan (I'm fine, I don't need your "help!"), and then, just before the encounter, activates his bracelet of dashing.
Default exploration: Detect Magic or Search | Hero Points: 0/3 | Conditions: . | Human Brd14 | HP: 112/176 | AC: 33 (mystic armor) | Fort: +22, Refl: +22, Will: +21 (Performer's Heart) | Perc (E): +20 | Speed 30 ft | Spells divine/primal DC 33, attack +23; arcane DC 33, attack +23| Focus points: 2/2
I would choose the furnace room or the roof where the rocs were.
Default exploration: Detect Magic or Search | Hero Points: 0/3 | Conditions: . | Human Brd14 | HP: 112/176 | AC: 33 (mystic armor) | Fort: +22, Refl: +22, Will: +21 (Performer's Heart) | Perc (E): +20 | Speed 30 ft | Spells divine/primal DC 33, attack +23; arcane DC 33, attack +23| Focus points: 2/2
Perhaps we can make it look like the one that got away was the true culprit...? He is unsure of the time spent on it, but thinks it might be worthwhile investment.
Default exploration: Detect Magic or Search | Hero Points: 0/3 | Conditions: . | Human Brd14 | HP: 112/176 | AC: 33 (mystic armor) | Fort: +22, Refl: +22, Will: +21 (Performer's Heart) | Perc (E): +20 | Speed 30 ft | Spells divine/primal DC 33, attack +23; arcane DC 33, attack +23| Focus points: 2/2
Coro moves around Graloch and sends a cone-shaped wave of energy that ripples through the castle rock. Cast shockwave, DC 33 Refl.
Stride, Cast a Spell ◈◈. Reset 2 rnds remaining.
Default exploration: Detect Magic or Search | Hero Points: 0/3 | Conditions: . | Human Brd14 | HP: 112/176 | AC: 33 (mystic armor) | Fort: +22, Refl: +22, Will: +21 (Performer's Heart) | Perc (E): +20 | Speed 30 ft | Spells divine/primal DC 33, attack +23; arcane DC 33, attack +23| Focus points: 2/2
Coro performs the song of his people. Cast dirge of doom cantrip (30' emanation, foes in the area are Frightened 1 and cannot reduce their Frightened value below 1 while in the area.).
Coro then turns on Purple and tries to bestow some misfortune. Castill omen, DC 33 Will.
Cast a Spell ◈, Cast a Spell ◈◈. Reset 3 rounds remaining.
Default exploration: Detect Magic or Search | Hero Points: 0/3 | Conditions: . | Human Brd14 | HP: 112/176 | AC: 33 (mystic armor) | Fort: +22, Refl: +22, Will: +21 (Performer's Heart) | Perc (E): +20 | Speed 30 ft | Spells divine/primal DC 33, attack +23; arcane DC 33, attack +23| Focus points: 2/2
Dungeon Master S - 2e wrote: Coro risks a spell, but with a blind foe, it's no problem. Fun fact: breath of the dragon does not have the Manipulate trait!
Default exploration: Detect Magic or Search | Hero Points: 0/3 | Conditions: . | Human Brd14 | HP: 112/176 | AC: 33 (mystic armor) | Fort: +22, Refl: +22, Will: +21 (Performer's Heart) | Perc (E): +20 | Speed 30 ft | Spells divine/primal DC 33, attack +23; arcane DC 33, attack +23| Focus points: 2/2
This job has really gone off the rails...
Coro performs the song of his people. Cast dirge of doom cantrip (30' emanation, foes in the area are Frightened 1 and cannot reduce their Frightened value below 1 while in the area.). He then coughs up a cone of grey smoke that rolls over Yellow. Breath of the Dragon w/Formidable Breath and Debilitating Breath (dragonblood, force, magical traits).
force: 7d6 ⇒ (3, 5, 4, 1, 2, 5, 1) = 21 DC 33 basic Refl, fail = stupefied 1 until the end of Coro's next turn.
reset: 1d4 ⇒ 4
Cast a Spell ◈, Cast a Spell ◈◈.
Default exploration: Detect Magic or Search | Hero Points: 0/3 | Conditions: . | Human Brd14 | HP: 112/176 | AC: 33 (mystic armor) | Fort: +22, Refl: +22, Will: +21 (Performer's Heart) | Perc (E): +20 | Speed 30 ft | Spells divine/primal DC 33, attack +23; arcane DC 33, attack +23| Focus points: 2/2
DC 32 Fort: 1d20 + 22 ⇒ (10) + 22 = 32 w00t!
Coro drops the sustain and performs the song of his people. Cast dirge of doom cantrip (30' emanation, foes in the area are Frightened 1 and cannot reduce their Frightened value below 1 while in the area.). Then, turning his full attention to the approaching warpriest, the tune changes a bit as he drops a spell on them. Cast blindness on Yellow, DC 33 Fort.
Cast a Spell ◈, Cast a Spell ◈◈.
Default exploration: Detect Magic or Search | Hero Points: 0/3 | Conditions: . | Human Brd14 | HP: 112/176 | AC: 33 (mystic armor) | Fort: +22, Refl: +22, Will: +21 (Performer's Heart) | Perc (E): +20 | Speed 30 ft | Spells divine/primal DC 33, attack +23; arcane DC 33, attack +23| Focus points: 2/2
Coro changes the tune a bit on his syrinx pipes, sounding a somewhat monotonous but altogether pleasant tone and sending it eastward. Cast hypnotize, DC 33 Will.
Interact to draw, Cast a Spell ◈◈.
Default exploration: Detect Magic or Search | Hero Points: 0/3 | Conditions: . | Human Brd14 | HP: 112/176 | AC: 33 (mystic armor) | Fort: +22, Refl: +22, Will: +21 (Performer's Heart) | Perc (E): +20 | Speed 30 ft | Spells divine/primal DC 33, attack +23; arcane DC 33, attack +23| Focus points: 2/2
Coro performs the song of his people. Cast dirge of doom cantrip (30' emanation, foes in the area are Frightened 1 and cannot reduce their Frightened value below 1 while in the area.). While this will not stack with Vorcan's Intimidating Glare on the officer, it will affect the others.
He darts past the good Doctor and through the door behind Hel, giving her a small boost. Cast guidance.
Cast a Spell ◈, Stride, Cast a Spell ◈.
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Default exploration: Detect Magic or Search | Hero Points: 0/3 | Conditions: . | Human Brd14 | HP: 112/176 | AC: 33 (mystic armor) | Fort: +22, Refl: +22, Will: +21 (Performer's Heart) | Perc (E): +20 | Speed 30 ft | Spells divine/primal DC 33, attack +23; arcane DC 33, attack +23| Focus points: 2/2
Coro snaps his fingers and time stands still for a few seconds. Cast time jump, using stride and stride as the two actions gained.
In a trice he appears adjacent to Hel and touches her shoulder. Back into the fight, now, he says. Cast unfettered movement.
Cast a Spell ◈, [Stride x2], Cast a Spell ◈◈.
Default exploration: Detect Magic or Search | Hero Points: 0/3 | Conditions: . | Human Brd14 | HP: 112/176 | AC: 33 (mystic armor) | Fort: +22, Refl: +22, Will: +21 (Performer's Heart) | Perc (E): +20 | Speed 30 ft | Spells divine/primal DC 33, attack +23; arcane DC 33, attack +23| Focus points: 2/2
DC 33 Fort: 1d20 + 21 ⇒ (8) + 21 = 29 FIRE!
Coro turns and burns.
He then performs the song of his people. Cast dirge of doom cantrip (30' emanation, foes in the area are Frightened 1 and cannot reduce their Frightened value below 1 while in the area.). He then tries to slow time for the foes. Cast slow (H 6th), targeting as many as the GM says can be targeted. DC 33 Fort.
Cast a Spell ◈, Cast a Spell ◈◈.
Default exploration: Detect Magic or Search | Hero Points: 0/3 | Conditions: . | Human Brd14 | HP: 112/176 | AC: 33 (mystic armor) | Fort: +22, Refl: +22, Will: +21 (Performer's Heart) | Perc (E): +20 | Speed 30 ft | Spells divine/primal DC 33, attack +23; arcane DC 33, attack +23| Focus points: 2/2
That...seems like a significant oversight on my part. I think I covered a lot of bases but missed a pretty obvious one.
Default exploration: Detect Magic or Search | Hero Points: 0/3 | Conditions: . | Human Brd14 | HP: 112/176 | AC: 33 (mystic armor) | Fort: +22, Refl: +22, Will: +21 (Performer's Heart) | Perc (E): +20 | Speed 30 ft | Spells divine/primal DC 33, attack +23; arcane DC 33, attack +23| Focus points: 2/2
Coro knows little about Religion, but the altar catches his eye.
Default exploration: Detect Magic or Search | Hero Points: 0/3 | Conditions: . | Human Brd14 | HP: 112/176 | AC: 33 (mystic armor) | Fort: +22, Refl: +22, Will: +21 (Performer's Heart) | Perc (E): +20 | Speed 30 ft | Spells divine/primal DC 33, attack +23; arcane DC 33, attack +23| Focus points: 2/2
Coro continues to do bard things (cast courageous anthem, +1 status bonus to attack rolls, damage rolls, and saves against fear effects) before repeating his needle barrage. Cast needle darts.
spell attach vs AC: 1d20 + 23 + 1 ⇒ (12) + 23 + 1 = 36
piercing: 9d4 + 1 ⇒ (1, 1, 3, 3, 1, 2, 3, 4, 2) + 1 = 21
Cast a spell ◈, Cast a spell ◈◈.
Default exploration: Detect Magic or Search | Hero Points: 0/3 | Conditions: . | Human Brd14 | HP: 112/176 | AC: 33 (mystic armor) | Fort: +22, Refl: +22, Will: +21 (Performer's Heart) | Perc (E): +20 | Speed 30 ft | Spells divine/primal DC 33, attack +23; arcane DC 33, attack +23| Focus points: 2/2
DC 34 Refl save : 1d20 + 22 ⇒ (19) + 22 = 41
piercing: 3d6 ⇒ (5, 5, 2) = 12 plus cold: 5d6 ⇒ (1, 2, 1, 1, 5) = 10
Coro manages to avoid a fair bit of the damage, but he's still not really in great shape at the moment.
He intones the other song of his people (cast courageous anthem, +1 status bonus to attack rolls, damage rolls, and saves against fear effects) before sending a hail of piercing damage of his own at the remaining roc in the form of a septet of needles. Cast needle darts.
spell attach vs AC: 1d20 + 23 + 1 ⇒ (13) + 23 + 1 = 37
piercing: 9d4 + 1 ⇒ (2, 4, 4, 3, 1, 1, 2, 2, 1) + 1 = 21
Cast a spell ◈, Cast a spell ◈◈.
Default exploration: Detect Magic or Search | Hero Points: 0/3 | Conditions: . | Human Brd14 | HP: 112/176 | AC: 33 (mystic armor) | Fort: +22, Refl: +22, Will: +21 (Performer's Heart) | Perc (E): +20 | Speed 30 ft | Spells divine/primal DC 33, attack +23; arcane DC 33, attack +23| Focus points: 2/2
Coro breathes a sigh of relief when the silence takes hold. He conjures up a spectral seabird that floats nearby within reach of the gargantuan bird. Cast albatross curse, party gets a +1 circumstance bonus to attacks against the target. The roc can spend an action to Strike the albatross, which automatically succeeds and kills it, and must then attempt a DC 33 Will save.
Coro then casts shield for some additional protection. Hardness 20, AC now 34.
Cast a Spell ◈◈, Cast a Spell ◈.
Default exploration: Detect Magic or Search | Hero Points: 0/3 | Conditions: . | Human Brd14 | HP: 112/176 | AC: 33 (mystic armor) | Fort: +22, Refl: +22, Will: +21 (Performer's Heart) | Perc (E): +20 | Speed 30 ft | Spells divine/primal DC 33, attack +23; arcane DC 33, attack +23| Focus points: 2/2
DC 34 Refl save (Black): 1d20 + 22 ⇒ (15) + 22 = 37
DC 34 Refl save (White): 1d20 + 22 ⇒ (8) + 22 = 30
Default exploration: Detect Magic or Search | Hero Points: 0/3 | Conditions: . | Human Brd14 | HP: 112/176 | AC: 33 (mystic armor) | Fort: +22, Refl: +22, Will: +21 (Performer's Heart) | Perc (E): +20 | Speed 30 ft | Spells divine/primal DC 33, attack +23; arcane DC 33, attack +23| Focus points: 2/2
Coro darts onto the rooftop, giving Vorcan a withering look as he passes her. Listen, if we were going to fight them anyway, why did I use a spell...? :)
He conjures up a vine that appears from thin air, flicking from his hand and lashing out toward White.
spell attack: 1d20 + 23 ⇒ (18) + 23 = 41
Stride, Cast a Spell ◈◈.
Default exploration: Detect Magic or Search | Hero Points: 0/3 | Conditions: . | Human Brd14 | HP: 112/176 | AC: 33 (mystic armor) | Fort: +22, Refl: +22, Will: +21 (Performer's Heart) | Perc (E): +20 | Speed 30 ft | Spells divine/primal DC 33, attack +23; arcane DC 33, attack +23| Focus points: 2/2
Coro gives a withering look to the good Doctor. Ah, kwitcherbi+chin', he mutters, clapping him on the back with a soothe spell. Cast soothe (2nd), then follow up and cast soothe (5th) on Graloch.
healing to Magnus: 2d10 + 8 ⇒ (2, 8) + 8 = 18
healing to Graloch: 5d10 + 8 ⇒ (7, 6, 2, 4, 1) + 8 = 28
Default exploration: Detect Magic or Search | Hero Points: 0/3 | Conditions: . | Human Brd14 | HP: 112/176 | AC: 33 (mystic armor) | Fort: +22, Refl: +22, Will: +21 (Performer's Heart) | Perc (E): +20 | Speed 30 ft | Spells divine/primal DC 33, attack +23; arcane DC 33, attack +23| Focus points: 2/2
Default exploration: Detect Magic or Search | Hero Points: 0/3 | Conditions: . | Human Brd14 | HP: 112/176 | AC: 33 (mystic armor) | Fort: +22, Refl: +22, Will: +21 (Performer's Heart) | Perc (E): +20 | Speed 30 ft | Spells divine/primal DC 33, attack +23; arcane DC 33, attack +23| Focus points: 2/2
Dungeon Master S - 2e wrote: Vorcan leads a search. Across the three bedrooms you've seen, you collect 300 Gp worth of valuables. The only thing of note with the warpriest's chamber is a small box containing four unlabeled bottles that each radiate magic. FWIW, Coro has Oddity Identification in case it applies.
Coro gives the bottles a quick once-over (Arcana +24 [M], Occultism +19 [T]), then seems to realize for the first time what Vorcan is asking. I can teleport us, if you'd like, to the steps on the east side.
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Default exploration: Detect Magic or Search | Hero Points: 0/3 | Conditions: . | Human Brd14 | HP: 112/176 | AC: 33 (mystic armor) | Fort: +22, Refl: +22, Will: +21 (Performer's Heart) | Perc (E): +20 | Speed 30 ft | Spells divine/primal DC 33, attack +23; arcane DC 33, attack +23| Focus points: 2/2
Coro, ever conscious of a job going awry from too much noise (and not wanting to awaken the fellow he sent back to bed), quiets things down with a heightened silence spell on the good Doctor. Cast silence (H 4th), duration 1 minute.
He then hurries to the end of the hall to brace the door if needed.
Cast a Spell ◈, Stride.
Default exploration: Detect Magic or Search | Hero Points: 0/3 | Conditions: . | Human Brd14 | HP: 112/176 | AC: 33 (mystic armor) | Fort: +22, Refl: +22, Will: +21 (Performer's Heart) | Perc (E): +20 | Speed 30 ft | Spells divine/primal DC 33, attack +23; arcane DC 33, attack +23| Focus points: 2/2
Simple player caters to simple GM. :D
Fort save: 1d20 + 22 ⇒ (15) + 22 = 37
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Default exploration: Detect Magic or Search | Hero Points: 0/3 | Conditions: . | Human Brd14 | HP: 112/176 | AC: 33 (mystic armor) | Fort: +22, Refl: +22, Will: +21 (Performer's Heart) | Perc (E): +20 | Speed 30 ft | Spells divine/primal DC 33, attack +23; arcane DC 33, attack +23| Focus points: 2/2
Satisfied that one guard will remain otherwise occupied for a bit, Coro moves forward – giving a bit of guidance to Magnus on his way past Cast guidance on Magnus – humming a pleasant little ditty about murder in another locale. Cast courageous anthem.
Stride ◈, Cast a Spell ◈, Cast a Spell ◈.
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2 people marked this as a favorite.
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Default exploration: Detect Magic or Search | Hero Points: 0/3 | Conditions: . | Human Brd14 | HP: 112/176 | AC: 33 (mystic armor) | Fort: +22, Refl: +22, Will: +21 (Performer's Heart) | Perc (E): +20 | Speed 30 ft | Spells divine/primal DC 33, attack +23; arcane DC 33, attack +23| Focus points: 2/2
Coro turns his attention to one of the newcomers Black.
Sorry to wake you up, friend, he says, humming a little as he holds one hand up, his other on his pipes. Bit of a false alarm. You should go lay back down – that tousled hair is adorable, by the by – and we'll try not to disturb you again. Cast suggestion, DC 33 Will.
Interact to draw, Cast a Spell ◈◈.
Default exploration: Detect Magic or Search | Hero Points: 0/3 | Conditions: . | Human Brd14 | HP: 112/176 | AC: 33 (mystic armor) | Fort: +22, Refl: +22, Will: +21 (Performer's Heart) | Perc (E): +20 | Speed 30 ft | Spells divine/primal DC 33, attack +23; arcane DC 33, attack +23| Focus points: 2/2
Deception: 1d20 + 21 - 1 ⇒ (15) + 21 - 1 = 35
Coro gives his best semi-scared, "just following orders" look back to the inquisitors.
Default exploration: Detect Magic or Search | Hero Points: 0/3 | Conditions: . | Human Brd14 | HP: 112/176 | AC: 33 (mystic armor) | Fort: +22, Refl: +22, Will: +21 (Performer's Heart) | Perc (E): +20 | Speed 30 ft | Spells divine/primal DC 33, attack +23; arcane DC 33, attack +23| Focus points: 2/2
Coro straightens from the door. Seems like they're talking about dinner. Maybe we should crash the party...?
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2 people marked this as a favorite.
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Default exploration: Detect Magic or Search | Hero Points: 0/3 | Conditions: . | Human Brd14 | HP: 112/176 | AC: 33 (mystic armor) | Fort: +22, Refl: +22, Will: +21 (Performer's Heart) | Perc (E): +20 | Speed 30 ft | Spells divine/primal DC 33, attack +23; arcane DC 33, attack +23| Focus points: 2/2
Perception: 1d20 + 20 - 1 ⇒ (20) + 20 - 1 = 39
YAAS
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1 person marked this as a favorite.
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Default exploration: Detect Magic or Search | Hero Points: 0/3 | Conditions: . | Human Brd14 | HP: 112/176 | AC: 33 (mystic armor) | Fort: +22, Refl: +22, Will: +21 (Performer's Heart) | Perc (E): +20 | Speed 30 ft | Spells divine/primal DC 33, attack +23; arcane DC 33, attack +23| Focus points: 2/2
Coro does his best to avoid the gaze of the James Hetfield lookalike and hustles up the steps.
In the kitchen, he silently motions to the south door as a suggestion.
Default exploration: Detect Magic or Search | Hero Points: 0/3 | Conditions: . | Human Brd14 | HP: 112/176 | AC: 33 (mystic armor) | Fort: +22, Refl: +22, Will: +21 (Performer's Heart) | Perc (E): +20 | Speed 30 ft | Spells divine/primal DC 33, attack +23; arcane DC 33, attack +23| Focus points: 2/2
Dungeon Master S - 2e wrote: 1,000 coins (any denomination) weighs 1 Bulk.
Coro quickly shoves the gold and silver into his sleeves of storage, making a mental note to (maybe) come back for the copper if time permits; then joins the group near the double doors.
Default exploration: Detect Magic or Search | Hero Points: 0/3 | Conditions: . | Human Brd14 | HP: 112/176 | AC: 33 (mystic armor) | Fort: +22, Refl: +22, Will: +21 (Performer's Heart) | Perc (E): +20 | Speed 30 ft | Spells divine/primal DC 33, attack +23; arcane DC 33, attack +23| Focus points: 2/2
This is taking longer than I'd like, Coro says ruefully, taking the other song of his people back up (cast courageous anthem, +1 status bonus to attack rolls, damage rolls, and saves against fear effects) before sending another arc of electricity, this time between Blue and Black.
electricity: 8d4 + 1 ⇒ (4, 4, 4, 2, 1, 4, 3, 3) + 1 = 26 DC 33-1 basic Refl
Cast a Spell ◈, Cast a Spell ◈◈. Courageous anthem up, breath weapon reset 1 remaining.
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Default exploration: Detect Magic or Search | Hero Points: 0/3 | Conditions: . | Human Brd14 | HP: 112/176 | AC: 33 (mystic armor) | Fort: +22, Refl: +22, Will: +21 (Performer's Heart) | Perc (E): +20 | Speed 30 ft | Spells divine/primal DC 33, attack +23; arcane DC 33, attack +23| Focus points: 2/2
Coro has the Debilitating Breath feat, and all who fail the saving throw get the stupefied 1 condition until the end of Coro's next turn (stupefied 2 for crit fail).
Default exploration: Detect Magic or Search | Hero Points: 0/3 | Conditions: . | Human Brd14 | HP: 112/176 | AC: 33 (mystic armor) | Fort: +22, Refl: +22, Will: +21 (Performer's Heart) | Perc (E): +20 | Speed 30 ft | Spells divine/primal DC 33, attack +23; arcane DC 33, attack +23| Focus points: 2/2
Coro moves past Hel and coughs up a cone of grey smoke across the room, catching all the foes except Red, Green, and Black. Breath of the Dragon w/Formidable Breath and Debilitating Breath (dragonblood, force, magical traits).
force: 7d6 ⇒ (2, 2, 6, 4, 2, 4, 4) = 24 DC 33 basic Refl, fail = stupefied 1 until the end of Coro's next turn.
reset: 1d4 ⇒ 3
Stride, Breath of the Dragon ◈◈. No courageous anthem this turn to move and avoid hitting Graloch.
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Default exploration: Detect Magic or Search | Hero Points: 0/3 | Conditions: . | Human Brd14 | HP: 112/176 | AC: 33 (mystic armor) | Fort: +22, Refl: +22, Will: +21 (Performer's Heart) | Perc (E): +20 | Speed 30 ft | Spells divine/primal DC 33, attack +23; arcane DC 33, attack +23| Focus points: 2/2
Coro changes his tune to the other song of his people. Cast courageous anthem, +1 status bonus to attack rolls, damage rolls, and saves against fear effects.
He follows up with a heap of insults and invectives spewing forth: You are the sweetheart of the Ullerskad troll and he uses you as a woman every ninth night! You beardless karl! Fireside fool! Milk drinker! Fart-sniffer! Cast blistering invective (H+4), targeting Red, Orange, Green, Yellow, and White.
persistent fire: 6d6 + 1 ⇒ (6, 3, 3, 3, 2, 4) + 1 = 22 DC 33 Will.
Cast a Spell ◈, Cast a Spell ◈◈.
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1 person marked this as a favorite.
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Default exploration: Detect Magic or Search | Hero Points: 0/3 | Conditions: . | Human Brd14 | HP: 112/176 | AC: 33 (mystic armor) | Fort: +22, Refl: +22, Will: +21 (Performer's Heart) | Perc (E): +20 | Speed 30 ft | Spells divine/primal DC 33, attack +23; arcane DC 33, attack +23| Focus points: 2/2
Son of a motherless goat...
Coro pulls out his syrinx pipes and darts into the room, beginning to perform the song of his people.
Cast dirge of doom cantrip (30' emanation, foes in the area are Frightened 1 and cannot reduce their Frightened value below 1 while in the area.).
Interact to Draw ◈, Stride ◈, Cast a Spell ◈.
Default exploration: Detect Magic or Search | Hero Points: 0/3 | Conditions: . | Human Brd14 | HP: 112/176 | AC: 33 (mystic armor) | Fort: +22, Refl: +22, Will: +21 (Performer's Heart) | Perc (E): +20 | Speed 30 ft | Spells divine/primal DC 33, attack +23; arcane DC 33, attack +23| Focus points: 2/2
Coro moves a few paces away from the door and motions toward it.
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2 people marked this as a favorite.
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Default exploration: Detect Magic or Search | Hero Points: 0/3 | Conditions: . | Human Brd14 | HP: 112/176 | AC: 33 (mystic armor) | Fort: +22, Refl: +22, Will: +21 (Performer's Heart) | Perc (E): +20 | Speed 30 ft | Spells divine/primal DC 33, attack +23; arcane DC 33, attack +23| Focus points: 2/2
Coro assumes the guise of someone working on the furnace, muttering up a blue streak of curses about how he doesn't get paid enough for this bovine excrement...
Deception: 1d20 + 21 ⇒ (20) + 21 = 41 YAAS
Default exploration: Detect Magic or Search | Hero Points: 0/3 | Conditions: . | Human Brd14 | HP: 112/176 | AC: 33 (mystic armor) | Fort: +22, Refl: +22, Will: +21 (Performer's Heart) | Perc (E): +20 | Speed 30 ft | Spells divine/primal DC 33, attack +23; arcane DC 33, attack +23| Focus points: 2/2
Coro silently follows Vorcan once her hands stop searing and she makes her way to the doors on the other side of the chamber which is where I said to go in the first place...
He takes a strategic position behind her as she examines the egress and works the lock.
Default exploration: Detect Magic or Search | Hero Points: 0/3 | Conditions: . | Human Brd14 | HP: 112/176 | AC: 33 (mystic armor) | Fort: +22, Refl: +22, Will: +21 (Performer's Heart) | Perc (E): +20 | Speed 30 ft | Spells divine/primal DC 33, attack +23; arcane DC 33, attack +23| Focus points: 2/2
Coro points across the hall to the double doors on the side and raises an eyebrow with his head cocked slightly to the side. There next? he whispers.
Default exploration: Detect Magic or Search | Hero Points: 0/3 | Conditions: . | Human Brd14 | HP: 112/176 | AC: 33 (mystic armor) | Fort: +22, Refl: +22, Will: +21 (Performer's Heart) | Perc (E): +20 | Speed 30 ft | Spells divine/primal DC 33, attack +23; arcane DC 33, attack +23| Focus points: 2/2
Coro will follow Helvetilia's expert advice a.k.a., Follow the Expert.
Stealth: 14 (level) + 3 (DEX) + 4 (circumstance) for +21 -1.
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