Having bested the nefarious Stone Giant Mokmurian, Venture Captain/Eagle Knight Cormac O'Bron, The World's Worst Rogue [TM], is now a Weapon Master (Kukri) 11/Knife Master 4. He has taken to considering himself the first Paladin of Cayden Cailean and is overjoyed to announce his recent marriage to his Medusa fiance.
As a PFS GM with about a year and almost 2 stars under my belt, I've yet to TPK and have only killed 2 PCs. Once was a a fluke, a flurrying/extra attacking monk took a Paladin PC from full health to death in a boss fight but had multiple crits in the flurry. The other one was King of the Storval Stairs, which if run as directed nearly insures a PC death if not a TPK imnsho.
My wife, boy (11), and I are all PFSers and I always try to have my wife and or I at Little Man's table. If you do have a mixed table, it is usually not a good idea to have the kids sit next to each other if at all possible. My gut reaction would be to steer clear of an all kids table, they would be too distracting to each other, but that's just my two centavos.
Mattastrophic wrote: Just to let you guys know, this thread already exists. It covers all 12+ PCs. Then why call it "Level 12 Character List?" Seems a bit of a misnomer.
WOW... just wow. These two can't work together as well as I think they do, can they???? Patient Optimist (Trait, Religion):
Antagonize (feat):
If it were me I would go strait fighter, Human, and use the weapon finesse power attack combo to keep me focused on Dex. Archetype: Buckler Duelist (Inner Sea Primer) Traits: Rice Runner and Heirloom Weapon choosing the +2 trait bonus on one kind of combat maneuver when using that specific weapon. You will eventually have to pay for Masterwork Transformation to get the specific weapon enchanted, BUT CRAZY WORTH IT! Prestige Class: Duelist 7-12. (LOL, now I wanna make this character)
Cormac O'Bron, The World's Worst Rogue [TM]: Weapon Master (Kukri) 8, Knife Master 4 A varisian human who's an able drinker, steadfast follower of Cayden Cailean (as long as he's headed into a tavern), and part time Andoran freedom fighter. Headed for 13th in just a few weeks by way of Eyes of the Ten come Space City Con! http://www.spacecitycon.com/
Arni Carni wrote:
"I am, at heart, a Varisian first and a rogue a close second. I came by freedom fighting through the back door as it were, on account of a debt of honor." Cormac reverently touches an intricate scarf about his neck, "My people would laugh themselves silly if they knew how many times being so honor bound has brought me to the brink of destruction."
You are just about to drift off to sleep when a voice from the darkest corner of your room whispers in a thick Varisian accent, "You forgot to check under your pillow, boyo. There is the slightest of stirrings in the air and you can sense you are once more alone. Reaching under your pillow you find the following written in a neat hand: Renegadeshepherd wrote: The Cheliax faction has long been on my mind for I am a skilled seducer, a skilled performer, and have done favors for servants of the Dark Prince from time to time but long have I pondered if they would resent my not wanting to hand over the material plane to his rule. Fine and dandy if you want to be tied to the whims of an insane sadistic dominatrix and the Devils who work her puppet strings. Renegadeshepherd wrote: The Lantern Lodge and their culture fascinates me to no end but experience has shown that such things easily fall to a blade or fireball spell. My legacy must endure long after my bones are dust in the wind. Is their dedication to honor and face any different from the fanatic need for doctrine of the Paladins and other do gooders of the Silver Crusade? Hardly. If you want to set your own path, unshackled by doctrine or creed, there is only one path for you, lad. We of the Sczarni have a saying, "A man is what he makes of himself."
TriOmegaZero wrote:
So the Ogres who took over Fort Rannick all suddenly have enough monk levels to take Monkey Style! Yea, my PCs will not have anything to say about that lol. Thanks for all the posts, I was just venting. It really is more about the PC in question who ALWAYS plays something that completely gets under my skin. He's a min maxing power gamer who looks for broken builds on purpose.
I'm running Rise of the Runelords and one of the characters is playing a Flowing Monk. Even bossfights are now NOTHING to my party because my monsters are always flat on their backs, followed by AOs for standing up, and finishing off with never getting their full round of attacks because they were too busy standing up! Tripping Monks were broken in 3.0, even more broken in 3.5, and CONTINUE their broken streak here in Pathfinder. From here on out, I'm gonna give all my monsters Boots of STFU: +100 to resist trip attacks!
I have a character who will be level 13 at the end of Eyes of the Ten which I will playing in at a Con in the beginning of August. I am also running Rise of the Runelords in my homebrew game and generating PFS credit for that. It looks like I will be able to apply the follwing sheets to my 13th level character: “Fortress of the Under Jorgenfist (areas B1–C9) 12–14 Making him 14th level, and “Sins of the Saviors” Runeforge (Parts Three–Ten) 14–16 Making him 15th level. My questions are: 1) Is this correct? 2) Do I get a sash and tiara upon reaching 15th level?
NWOrpheus wrote: Improved Invis and Mirror Image are redundant. The images must be visible in order for them to get 'popped', and the images mimic your appearance. If you're invisible, so are they, and thus useless while under the effects of improved invis. Until you get glitterdusted, invis purged, or see invis-ed. Benrislove wrote: Murderous command is worthless, and not on the wizard spell list. I'll walk over and try to punch someone, And you're using a cleric spell... Mystic Theurge Baby!!!! (Psych, just got a wand and a high UMD, lol) nosig wrote:
Chill, Winston, we're just smack talking.
Benrislove wrote:
Sigh... Step 3: Improved Invis Step 4: Mirror ImageStep 5: Displacement Step 6: Murderous Command... Repeat step 6 till you kill your whole party. But you are right, PFS vs. Ranged Specialist (and if they are flying, it gets even sicker) is a mismatch.
Benrislove wrote: If you have an optimized Zen archer, it's generally wise for people to simply stand behind you, while you kill everything and have too high of AC/saves to get hit by anything. This can detract from the fun of others. Step One: Stoneskin Step Two: Ice Storm (no save, no evasion, NO NOTHING).Repeat step 2 till said archer is a puddle of goo.
Bearded Ben wrote: Roughly: "Often Scyld, son of Scef, from enemy Mike Brock, ... the mead-bench tore, awing the earls." Swapping 'Mike Brock' in place of 'Scyld Scefing' makes a lot more sense. It would if I sought to praise him, which I shall never do as long as he has his jackbooted heel on the neck of plushy goblins everywhere!
Hwæt! We Gar-Dena in gear-dagum þeod-cyninga, þrym gefrunon, hu ða æþelingas ellen fremedon! Oft Scyld Scefing sceaþena Mike Brock's monegum mægþum meodo-setla ofteah; egsode eorl[as] syððan ærest wearð feasceaft funden; he þæs frofre gebad, weox under wolcnum, weorð-myndum þah, oðæt him æghwylc þara ymb-sittendra ofer hron-rade hyran scolde, gomban gyldan. Þæt wæs god cyning!
Two observations: 1) My only kill as a GM in PFS (so far, mwu ha ha) came from a boss fight monk taking a full HP paladin all the way to past negative con in one round. It was as a result of the monk giving up a round positioning himself to get his full flurry on anyone who approached him. These were the directions in his tactics block, and I did not get the reason till I saw it in action. BUT the characters had been warned by an NPC that the boss was a hand to hand combat monster, and the paladin chose to go up without anyone else around to spread the love to. 2) We were at a con this weekend and were in a party without a rogue. My wife, a full hp cleric, triggered a trap causing a statue to fall on her putting her at EXACTLY her negative con. The GM was nice and let her use her portfolio reroll to be at 1 point from death and we saved her. Two Conclusions: 1) Sometimes a GM's hands are tied. The original example at the top of the tread sounds like 2 mobs ending up together and that is the fastest way to a TPK. 2) Some GMs are gonna cut you some slack, some are not. I personally would not play a care bear RPG which did not allow for death.
Who said there would not be faction missions??? I thought the podcast made it pretty clear that not only would there be faction missions, but they were going to evolve into some either/or situations and the overwhelming tally of the path taken would steer the faction down different decision trees. What they did say was there might not be SPECIFIC faction missions for each faction each adventure. Those factions without specific missions might have overarching goals instead.
My knee jerk reaction here is to agree with the folks who said "have a backup character ready if things don't look like they are gonna pan out for you" You could always (ok, usually) play a pregen and apply the sheet to your character. I was at a table at a con recently and during character introduction it turned out we had three Chelaxian Tieflings in the party, A rogue, a ninja, and a necromancer. A guy at the table playing an Aasimar Silver Crusade Pally just got up and walked away, lol. That is not to say you can't disagree with an evil act another character commits and take measures, short of attacking the character, to rectify the situation. Case in point: at another recent con I was on a table where a character on cut a deal with a Naga, exchanging its freedom for some information. My character, who was a CN Andoran Fighter Rogue, said, "Not just no, but hell no!" and attacked the Naga because that's how I felt he would react.
Two Observations: 1) Three threads up from this is a thread called "Has PFS gone too far into 'hard mode'?" 2) I was in a 7-11 online mod last night that killed two characters. It wasn't the monsters or the GM that killed the characters last night, although a good GM with the right attitude can make the simplest mod an exciting and deadly good time (as anyone who has played on a table run by, say, Mike Brock can attest). I was a front rank type who never went below 1/2 hit points the whole time last night and you know why? Because I prepare for the worst and adjust my tactics CONSTANTLY to give myself the upper hand. I've drunk a gallon of antitoxin when I didn't need to, spent THOUSANDS of gold pieces on buff scrolls even though I can't cast a single spell, I am almost never near the party when an AOE goes off, and I would say AT LEAST 50% of my gp expenditure has gone to defensive items. Also at three points in the game last night characters made choices that triggered my inner voice to scream, 'why on earth would an adventurer worth his/her salt make a decision like that?' I never said anything out loud because hey, your character, your call. But in each of those three cases it went PHENOMENALLY SOUTH for the character in question shortly thereafter. I'm not saying that in any given mod there is not a chance to snuff it hard. The character I am bragging on here has a death under his belt (back to back Ice Storms, no save, no evade). What I am saying is the choices you make both in your build and on the table can make it hard for even the best GM to kack you.
Two Observations: 1) Three threads down from this is a thread called "PFS Too Safe For Characters?" 2) I was in a 7-11 online mod last night that killed two characters. It wasn't the monsters or the GM that killed the characters last night, although a good GM with the right attitude can make the simplest mod an exciting and deadly good time (as anyone who has played on a table run by, say, Mike Brock can attest). I was a front rank type who never went below 1/2 hit points the whole time last night and you know why? Because I prepare for the worst and adjust my tactics CONSTANTLY to give myself the upper hand. I've drunk a gallon of antitoxin when I didn't need to, spent THOUSANDS of gold pieces on buff scrolls even though I can't cast a single spell, I am almost never near the party when an AOE goes off, and I would say AT LEAST 50% of my gp expenditure has gone to defensive items. Also at three points in the game last night characters made choices that triggered my inner voice to scream, 'why on earth would an adventurer worth his/her salt make a decision like that?' I never said anything out loud because hey, your character, your call. But in each of those three cases it went PHENOMENALLY SOUTH for the character in question shortly thereafter. I'm not saying that in any given mod there is not a chance to snuff it hard. The character I am bragging on here has a death under his belt (back to back Ice Storms, no save, no evade). What I am saying is the choices you make both in your build and on the table can make it hard for even the best GM to kack you.
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