Paracount Julistar

Cord Vogel's page

220 posts. Alias of All DMs are evil.


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*Tremble*


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Kruelaid wrote:
Sorry after a hellish week and a half I was hit by a nasty flu. 40 degree fever. Wish me luck.

Good luck and start to worry if you sprout tentacles and get a taste for human flesh....


Cord checks the gun is loaded for the second time in ten seconds as he looks around at the shell shocked faces of his companions. He takes one unsteady step towards the stairs down and peers into the dark stairwell.


Cord hesitates to see if anyone else takes the offered gun, when no one does, "I'll take it if that is okay," he asks. "the others probably can't hear you mate." he comments.

Taking the gun he checks the clip and chambers a round.


"Down, it will take a big chopper to evacuate us all and I don't fancy hanging around on the roof while every zombie in a mile radius tries to get up to the noisy chopper." Cord remarks grimly. "But they might be able to take a few of us to safety, so it might be worth a quick try?" he adds while looking at Aunt Terrie. "I dunno what is best," he adds to underline his confusion.


Cord looks around at the wet ashen faced survivors and tries to remain calm. He keeps checking the stairs up and down paranoid that the dark shadows hold a menace. He waits for some one to make a decision on heading up or down the seconds dragging on and seeming like minutes.


I posted yesterday, but it seems to be gone.

Cord pins Aunt Terrie against the wall to protect her as he covers his ears from the almighty roar of the explosion. Spared from the worst of the noise, his ears still ring and he stares round wide eyed at the others checking that everyone else made it. Paranoia kicks in as he remembers the scuttling aliens bugs and the trail of slime and he starts craning his head around looking for any attacks emerge through the falling water and bomb devastation.


Perception - (+0 wis, +4 ranks, +3 CS) = +7
1d20 + 7 ⇒ (14) + 7 = 21


Cord waits for the others to get round the corner, keeping an eye on the two crawlers, his axe ready for any sudden movements. "watch the doors as you pass them," he hisses.


Perception - (+0 wis, +4 ranks, +3 CS) = +7 1d20 + 7 ⇒ (12) + 7 = 19


Where did my bug alien disappear to?

Cord looks around at the unfolding chaos and wonders for a moment about taking a gun and blowing his brains out, it only last a second, but it makes him shudder, dropping his eyes from the crawling bug. In that second he loses sight of the bug. Hot air, dust and bits of zombie sail through the air from behind him and his nerve breaks, he grabs hold of Aunt Terrie's arm and sets off after Mike, dragging her behind him.

Run away, run away


Kruelaid wrote:

  • Watching Mike's back if that it okay with you AllDMs, and I gave him a five foot step so he can attack anything that enters the square behind Mike. Grabbing Sam with the rifle on her shoulder is probably even more dangerous than trying to axe this thing. I don't want to overrule you--but it seemed like you might not have seen the map and I didn't want Cord to blow Sam's shot (she's higher init). You certainly could have turned Mike or Sarge around while stepping toward the thing.
  • You are correct, for some reason I convinced my self that the crawler was on the pile of bones by the nurses station. Cord nudges Mike and steps to K8 as he yells "come on you mother f@%$er!" at the bug.

    readied attack with the axe rolled below:

    Spoiler:
    Fire Axe (Cleaver)
    +5 Attack / 1d6+2 Damage, Critical 19-20, Type S
    1d20 + 5 ⇒ (4) + 5 = 91d6 + 2 ⇒ (6) + 2 = 8

    Now I need to hope that I get an AOO if it enters my square as it hopefully has 0 reach.


    "What the fook is that!?!" Cord yells over the fire alarm pointing his fire axe at the thing crawling on the bones. Any perchance of looking for combustible materials is lost from his mind and he grabs Sam to spin her around to face the new danger.


    Cord looks around optimistically for a large canister of pure oxygen or something equally volatile to shoot at/pick up/throw down the stairwell.

    Perception - (+0 wis, +4 ranks, +3 CS) = +7
    1d20 + 7 ⇒ (16) + 7 = 23

    The irony of setting off fire alarms and trying to set fire to places is not lost on him and he laughs out loud, which comes out sounding more like a grunting pig than anything else. He stops grunting when he hears something on the radio, but the details are lost to him under the din of the fire alarm.

    Will hold running to see the result of the spot check.


    My next question was going to be the sprinkler system. Is it likely to still work? That would mask our smell and make the zombies uncomfortable and damp....


    Cord looks around in desperation at the panicked faces of the others and decides to add some more confusion to the carnage. He steps out into the hall way..... Goes back to read the covered posts and wishes he had stayed in the stair well.
    He drags his eyes away from the approaching horde and scans the wall looking for a fire alarm trigger.

    If I see one and can reach it safely I will pull it/smash the glass or how ever they are activated in Canada. I figure if they are blinded by the flash bangs, then alarm bells going off should rob them of another sense.


    Juan "Johnnie" Rico wrote:
    "Guys, hospitals have firehoses at every floor, what say we get another length of hose and climb out the window of this place?"

    "Some how I don't see Auntie being a great climber." Cord remarks, he looks nonplussed on what else to do before adding. "We could force open the elevator doors on floor 4 and climb down into the basement. As long as the lift is not parked at some weird floor in between. Then we could head out through the service tunnels we came in through."

    I don't remember there being any zombies down there after the ones that got blown up.


    Cord's mind tumbles as the realization that his daughter may be safe and on an island that could last the epidemic out. The relief floods through his body, dulling his reflexes for a few valuable moments.
    "Roof, the helicopters, smoke grenades?" he mutters to the others as a suggestion of an escape plan. He grasps the hose reel tightly, but it wouldn't make it to the ground floor from here. He peers over Dave's shoulder as he searches for signs of danger, but can't see anything.

    Perception - (+0 wis, +4 ranks, +3 CS) = +7 1d20 + 7 ⇒ (4) + 7 = 11


    Perception - (+0 wis, +4 ranks, +3 CS) = +7 1d20 + 7 ⇒ (14) + 7 = 21

    Cord almost leaps back from the railing as he spots something small move away from his line of sight, he curses softly to him self. "I think something just saw me," he whispers to the others, but when the noise below does not rise, he breaths a sigh of relief.
    He stops at the top and retrieves his torch, checking it in the cover of the stair well to ensure it works when needed. He grasps it awkwardly in the same hand that steadies the hose, ready to flick it on if required.


    Cord looks at Sam long and hard, wondering if he should say something about post-traumatic stress, he decides against it. After taking another long hard longing look at the elevator doors he hefts the hose roll back onto his shoulder, grabs his axe and falls into line. Looking cautiously over the stair rail to see what is above and below them.


    Cord takes in Sam's near hysterical plea with a sad shake of his head. "Look guy's, I need to go upstairs, it's my little girl. But if you, any of you feel it is too risky, I can try and go it alone, I might be able to sneak past anything up there, but... if any of you feel like keeping me company, I would appreciate it." he looks around at the others, waiting for a group decisions before continuing.

    He looks at the large service elevator doors, "I was thinking of maybe using the elevator shaft to ascend a level, it gets me right to where I need to be, so I could have a little peek in, see what is waiting up there."

    He suddenly thinks to ask the doctor if he knows anything of his ex-wife.

    I have never actually climbed in an elevator shaft, so I am wondering if they have ladders like in the films, or if it would be a more challenging climb.
    (ironically I have wandered through storm drains, service tunnels and sewer pipes in my youth).


    Cord cautiously continues down the corridor, peering into both windows as he moves to T17 and peers around the corner, he realizes he has been holding his breath and lets it out slowly.


    Perception - (+0 wis, +4 ranks, +3 CS) = +7
    1d20 + 7 ⇒ (10) + 7 = 17

    Cord follows Pats movements, his hand gripping the hose real starts to ache and he extends and clenches his fingers trying to promote circulation.


    Cord just continues to peer into windows, trying to avoid having to make eye contact with anyone.


    Cord carefully retrieves and wipes down the pass card as Patrick stomps off, "I was more concerned about you taking them 'head on' rather than falling back and letting the others pop some heads to thin their ranks Pat. I agree we can't mindlessly run, but we need to keep a cool head, you are no use to your aunt infected or dead."


    Cord looks at Pat, his eyes blazing as he is pumped up on adrenaline. "what the fook are you doing? One bite! One bit of blood in an eye or mouth and you could be one of them!" he shakes as the battle nerves start to fade and the realization of how close some of them came to being bitten sinks in. He shakes his head and then loosens the grip on the axe, "if any of them look like doctors or nurses, check them for pass keys." He starts using the hooked end of the axe to turn over the bodies, grimly expecting a familiar face to be staring back out at him at any moment before he beheads any that are still moving.


    Cord, who can't quite believe that everyone is taking on the zombies in hand to hand combat finds himself charging forward with the axe over his head. He slips and slides in the blood and guts of the fallen zombie as he tries to behead one of the walking dead.

    charge to I4 and attack I3.
    +7 Attack / 1d6+3 Damage, Critical 19-20, Type S (includes charge bonus and two handed weapon bonus.

    1d20 + 7 ⇒ (7) + 7 = 141d6 + 3 ⇒ (1) + 3 = 4


    Cord freezes while holding the door open, stunned into inactivity as he watches Sarge take on overwhelming odds, his morbid curiosity preventing him from looking away. "Oh balls" he mutters before dropping the hose roll and grasping his Axe in two hands as he steps forward. Moving into the corridor as he weighs up charging into the fray to rescue/support/die beside his companion.

    Move to N4 so I can charge next time if Pat is un-bitten.


    Cord is paranoidly peering over his shoulder when the explosion of activity happens before him. He staggers a step or two backwards and then makes a decision.

    Mike! Get into that room now!"

    He turns and heads in Mikes direction, trying to remember the contents of the room as he charges at Mike, planning on shoving him through the door if he has not reacted in time. At the last moment he thinks to grab Anna and pull her with him if she does not react, hampered by the axe in one hand and the hose coil steadied in the other.

    I am thinking narrow doorway will be easier to guard than a corridor where we can be swarmed from both directions. And if you don't follow me I can hide while they eat you all.

    Also not even looked at leveling him yet. Will try and get onto it this week.

    EDIT: Just noticed where the others are heading. Still going into a room as I don't fancy rounding another corner to find we are trapped between them.


    Oh yeah baby, I'm back.
    Little man is still being demanding, but I am getting more time to post now so I will be following and posting as regular as I can, feel free to NPC Cord me so I do not hold anything up.
    So glad this is running again. Welcome back all.

    Cord finishes wrapping the heavy fire hose into a coil, looping one end over a few times to secure it but make it easy to uncoil when the next emergency strikes. He threads his head and arm through the hole in the coil, shifts it around uncomfortably, decides that is a bad idea and removes it. I'll just carry it." he whispers as he hoists it over his left shoulder, using that hand to steady the sizable roll. He retrieves his fire axe and tests the balance and then starts moving as cautiously as the big man can.

    He moves over to each window as they pass to peer in for signs of a barricade, survivors or the enemy. Trusting that the ward doors open into the room and so there is less danger of them bursting open on him.

    "If we see a storeroom, we might want to grab some supplies, antibiotics are going to be the gold of this new world. There might be something left worth liberating."

    1) I need to level up to level 4 right?
    2) The ex-misses worked on which floor?


    Cord turns half to face Patrick, but keeps an eye on the thread corpse, just in case. "Me and the guys used to play poker at the station all the time," Cord smiles sadly, only his eyes visible behind the mask to betray the sentiment. "I wonder if any of them made it out?"


    Cord readies his gun and pokes the lifeless corpse which was once this thread just in case it comes back to life....


    I'm always here.


    Yay, resurrection, not in the horrid Zombie way.
    Happy birthday for Saturday and glad your allergies are under better control.

    Cord attempts to yell a warning, but it comes out as a mumbled shocked "Gnnuuummmfff....." his eyes dilate wide under his mask and his fight and flight reflex begins to fire, his bladder loosening, his muscles coiled to run and on some deep subconscious level he asks himself why he is holding both doors open like an idiot.

    Perception - (+0 wis, +6 ranks) = +6 1d20 + 6 ⇒ (18) + 6 = 24


    I mourn the loss of this sign up.


    That is bloody brilliant.

    No idea who the actor is who would play Cord, not seen him in anything I don't think.


    "Don't tempt fates, this is biological not supernatural." Cord whispers as he peers around the room.

    What does PTSD mean? Post Traumatic Stress Disorder?


    Cord makes eye contact with Sam and holds her gaze, for what seems like an eternity. He is overwhelmed with a sudden urge to rush over, sweep her up in his arms and carry her out of the room, but just smiles softly instead.

    "I must be loosing the plot," he thinks to himself.


    Cord stands in the doorway to the morgue, not believing for one moment he could tippy-toe into the room and so not even trying. He uses his flash light to scour the room for Sam as she advances. Sweat trickles down the inside of his mask and something drips on his head, he shudders knowing full well what it is. "I am going to need a long vacation after this," he mutters under his breath.


    "I am on my third pair of pants, that should tell you everything," Cord half jokes.


    Destroying the staff makes sense at the time as it is cool RP.

    "Don't the Order of the Feathered Serpent give bounties on any evil items returned to them for destruction?" Ten Foot asks, knowing full well that they do as the DM has already told him so. "They might be worth a few free meals or a curse removal at some point."


    Cord has a torch in one hand and his axe in the other, he is not a happy bunny, constantly checking over his shoulder for the inevitable rear attack.


    Flying visit

    Cord is still paying far too much attention to behind him that the sudden re-decoration of the ward coridoors catches him some what by suprise.

    He stands there mouth open (beneath his mask) slowly shaking his head.

    "My ex worked... works in the Jim Pattison Pavilion North, in the palliative care unit," he mutters, "If you can't get you aunt on the phone, I suggest we head that way, if she is visiting a friend she probably went to the main wards in Jim Pattison Pavilion North, just a stairwell away from my ex-wife's nursing station in Palliative Care."

    He shudders as he finally realises what Sam is looking at on the ceiling.


    Perception - (+0 wis, +6 ranks) = +6 and Int. : 12 (+1) (1d20+6=8, 1d20+1=19)

    "Bullets?" Cord bends down to examine one of the bullets, "What can be so soft and squidgy that it would not deform a bullet?"

    Why am I suddenly thinking of a gelatinous cube?

    Cord starts frantically spinning his flash light about, sure that the brother of tentacle grand pa is in the room somewhere.

    Cord is now keeping his eyes open for a fire extinguisher for now other reason than he is paranoid.

    Anther perception check in case it is required. Perception - (+0 wis, +6 ranks) = +6 (1d20+6=20)


    Dave Judd wrote:

    “Body down there,” says Judd in a low voice, pointing, “but it looks clear enough other than that. Let’s go … that way.”

    He heads right along the catwalk, looking for a way out.

    Cord will be somewhere near the back, last if no one else wants to be in that position.

    Perception - (+0 wis, +6 ranks) = +6 (1d20+6=24)

    His eagle eyes dart around following his flash light.


    Kruelaid wrote:
    Cord Vogel wrote:
    Any checks required.
    Just your drawers.

    Brown adrenaline, the best sort.


    "Leg it!" Cord yells and starts heading deeper into the hospital basement, pushing those ahead of him and looking for a door to put between them and their pursuers. Stumbling through the smoke concealed rubble. Cord is well aware of the old saying; 'you don't have to outrun the monster, you only have to outrun your slowest companion,' and he currently is the slowest of the group.

    Any checks required.


    Cord does the rounds, checking all the bodies for name tags, key cards or keys. Apprehensive every time he checks out a female, just incase she is his ex-wife.

    He keeps any name tags in case he gets out of here alive, they might have loved ones who are looking for them.


    Cord would be glad that his mask prevents him smelling Mike's new damp patch if the dust wasn't hiding it from view.

    He watches behind him paranoid, gripping his axe as tight as he can, sweating under the weight of the riot armour.


    Kruelaid wrote:
    From the sound of it he's coming down the tunnel now to have a look (I think).[/ooc]

    That would be correct Mr Director Sir.

    Cord freezes as he sees a darkness move in the dust ahead, sighing when the form of a dog appears besides him and Mikes muffled voice appears amongst the constant ringing. "WHAT?!" he yells, "SPEAK UP, CAN'T HEAR A THING! EXPLOSION DON'T YOU KNOW!" he very unnecessarily points at his ears with his torch hand.