Male Tengu Swashbuckler (Inspired Blade) 2 [ HP 7/18 | AC 18/14T/13FF | Fort +0, Ref +7, Will +0 | Init +4 | Perception +7 | Panache 3/3 remaining | Charmed Life 3/3 remaining ]
Chukka rushes into the fray, dropping his bow and drawing his rapier. Full-round action: Charge nearest (conscious) agent
Male Tengu Swashbuckler (Inspired Blade) 2 [ HP 7/18 | AC 18/14T/13FF | Fort +0, Ref +7, Will +0 | Init +4 | Perception +7 | Panache 3/3 remaining | Charmed Life 3/3 remaining ]
Chukka moves forward and fires an arrow at the figure next to the northern tower. Move action: As indicated on map
Critical Confirm (Masterwork Composite Longbow (+1 Str)): 1d20 + 7 ⇒ (19) + 7 = 26
Male Tengu Swashbuckler (Inspired Blade) 2 [ HP 7/18 | AC 18/14T/13FF | Fort +0, Ref +7, Will +0 | Init +4 | Perception +7 | Panache 3/3 remaining | Charmed Life 3/3 remaining ]
Chukka fires another arrow, but watches again as it flies over the heads of the assembled Shadow Lodge agents. Standard action: Fire arrow at the agent 85' east of him
Male Tengu Swashbuckler (Inspired Blade) 2 [ HP 7/18 | AC 18/14T/13FF | Fort +0, Ref +7, Will +0 | Init +4 | Perception +7 | Panache 3/3 remaining | Charmed Life 3/3 remaining ]
Chukka, injured, takes his cue from Scarlet and moves behind a rock before launching another arrow at the gathered Aspis agents. Move action: As indicated
Male Tengu Swashbuckler (Inspired Blade) 2 [ HP 7/18 | AC 18/14T/13FF | Fort +0, Ref +7, Will +0 | Init +4 | Perception +7 | Panache 3/3 remaining | Charmed Life 3/3 remaining ]
Chukka moves forward and fires an arrow at the speaker. Unfortunately, the arrow flies wide of its mark. Move action: As indicated on map
Male Tengu Swashbuckler (Inspired Blade) 2 [ HP 7/18 | AC 18/14T/13FF | Fort +0, Ref +7, Will +0 | Init +4 | Perception +7 | Panache 3/3 remaining | Charmed Life 3/3 remaining ]
Chukka attempts to assist with the story-telling, but his lack of familiarity with the clan's background makes him nervous; his attempts fall short of actually helping. Perform: 1d20 + 2 ⇒ (4) + 2 = 6
Male Tengu Swashbuckler (Inspired Blade) 2 [ HP 7/18 | AC 18/14T/13FF | Fort +0, Ref +7, Will +0 | Init +4 | Perception +7 | Panache 3/3 remaining | Charmed Life 3/3 remaining ]
Chukka shrugs and nods, then follows as well. DMK - Mogall attempted to identify the items here
Male Tengu Swashbuckler (Inspired Blade) 2 [ HP 7/18 | AC 18/14T/13FF | Fort +0, Ref +7, Will +0 | Init +4 | Perception +7 | Panache 3/3 remaining | Charmed Life 3/3 remaining ]
"I suggest we move to higher ground, to avoid the fate of this creature. If there was to be a stampede while we were in that gorge..." Chukka says, shaking his head. He proceeds to pull out his rope and grapple and, assuming there are no objections, uses them to climb to higher ground.
Male Tengu Swashbuckler (Inspired Blade) 2 [ HP 7/18 | AC 18/14T/13FF | Fort +0, Ref +7, Will +0 | Init +4 | Perception +7 | Panache 3/3 remaining | Charmed Life 3/3 remaining ]
Chukka stabs again with his rapier, then continues, pecking and clawing at the creature as well. Full-round action: Attack yellow
Attack (Bite, Secondary Attack, Flanking): 1d20 + 3 - 5 + 2 ⇒ (3) + 3 - 5 + 2 = 3
Attack (Claw 1, Secondary Attack, Flanking): 1d20 + 3 - 5 + 2 ⇒ (6) + 3 - 5 + 2 = 6
Attack (Claw 2, Secondary Attack, Flanking): 1d20 + 3 - 5 + 2 ⇒ (7) + 3 - 5 + 2 = 7
Male Tengu Swashbuckler (Inspired Blade) 2 [ HP 7/18 | AC 18/14T/13FF | Fort +0, Ref +7, Will +0 | Init +4 | Perception +7 | Panache 3/3 remaining | Charmed Life 3/3 remaining ]
Con: 1d20 ⇒ 12
Chukka draws his rapier as he moves to flank the nearest dinosaur. He attempts to dodge out of the way of its massive jaws, then thrusts with his rapier. Move action: As indicated on map
Standard action: Attack yellow
Male Tengu Swashbuckler (Inspired Blade) 2 [ HP 7/18 | AC 18/14T/13FF | Fort +0, Ref +7, Will +0 | Init +4 | Perception +7 | Panache 3/3 remaining | Charmed Life 3/3 remaining ]
Chukka draws his rapier, but holds his attacks, waiting to see if Zlata's tactic works. Standard action: Total defense (AC 22)
Male Tengu Swashbuckler (Inspired Blade) 2 [ HP 7/18 | AC 18/14T/13FF | Fort +0, Ref +7, Will +0 | Init +4 | Perception +7 | Panache 3/3 remaining | Charmed Life 3/3 remaining ]
Knowledge (Local): 1d20 + 5 ⇒ (10) + 5 = 15
Chukka sheathes his rapier and stands idly by, listening to the others' discoveries.
Male Tengu Swashbuckler (Inspired Blade) 2 [ HP 7/18 | AC 18/14T/13FF | Fort +0, Ref +7, Will +0 | Init +4 | Perception +7 | Panache 3/3 remaining | Charmed Life 3/3 remaining ]
Chukka draws his rapier and dashes forward, stopping only once he is behind the creature before he thrusts the point into its side. Move action: As indicated on map, drawing rapier
Male Tengu Swashbuckler (Inspired Blade) 2 [ HP 7/18 | AC 18/14T/13FF | Fort +0, Ref +7, Will +0 | Init +4 | Perception +7 | Panache 3/3 remaining | Charmed Life 3/3 remaining ]
Knowledge (Local): 1d20 + 5 ⇒ (12) + 5 = 17 Chukka, too, purchases a cold weather outfit, as well as a vial of wing oil. Cold weather outfit grants a +5 circumstance bonus, wing oil grants a +1 untyped bonus
Male Tengu Swashbuckler (Inspired Blade) 2 [ HP 7/18 | AC 18/14T/13FF | Fort +0, Ref +7, Will +0 | Init +4 | Perception +7 | Panache 3/3 remaining | Charmed Life 3/3 remaining ]
Chukka attempts to stab at the dragon as well...or, at least, where he last saw it. Standard action: Attack dragon
Critical Confirm (Masterwork Rapier, Flanking): 1d20 + 8 + 2 ⇒ (5) + 8 + 2 = 15
Male Tengu Swashbuckler (Inspired Blade) 2 [ HP 7/18 | AC 18/14T/13FF | Fort +0, Ref +7, Will +0 | Init +4 | Perception +7 | Panache 3/3 remaining | Charmed Life 3/3 remaining ]
Hearing the shriek of the dragon, Chukka moves into the room, flanking with Scarlet. Full-round action: Double move, as indicated on map
Male Tengu Swashbuckler (Inspired Blade) 2 [ HP 7/18 | AC 18/14T/13FF | Fort +0, Ref +7, Will +0 | Init +4 | Perception +7 | Panache 3/3 remaining | Charmed Life 3/3 remaining ]
Chukka moves forward, rapier drawn. Opportune Parry/Riposte, if needed: Preference is to block an attacks from the half-troll... Parry (Masterwork Rapier): 1d20 + 8 ⇒ (9) + 8 = 17 Parry (Masterwork Rapier): 1d20 + 8 ⇒ (14) + 8 = 22 (reroll from Black Powder Bravado, if needed) Riposte (Masterwork Rapier): 1d20 + 8 ⇒ (8) + 8 = 16
Male Tengu Swashbuckler (Inspired Blade) 2 [ HP 7/18 | AC 18/14T/13FF | Fort +0, Ref +7, Will +0 | Init +4 | Perception +7 | Panache 3/3 remaining | Charmed Life 3/3 remaining ]
Chukka falls into the pit, but as he falls, his arms spread out and his descent slows considerably. Reflex Save: 1d20 + 7 ⇒ (7) + 7 = 14
He takes the proffered rope and climbs it easily. Climb: 1d20 + 1 ⇒ (17) + 1 = 18
Male Tengu Swashbuckler (Inspired Blade) 2 [ HP 7/18 | AC 18/14T/13FF | Fort +0, Ref +7, Will +0 | Init +4 | Perception +7 | Panache 3/3 remaining | Charmed Life 3/3 remaining ]
Again, Chukka moves around the remaining agent and attempts to skewer him with his rapier. Move action: As indicated on map
Male Tengu Swashbuckler (Inspired Blade) 2 [ HP 7/18 | AC 18/14T/13FF | Fort +0, Ref +7, Will +0 | Init +4 | Perception +7 | Panache 3/3 remaining | Charmed Life 3/3 remaining ]
Chukka moves out of the relative safety of the bookshelves, then thrusts with his rapier at the agent nearest him. Move action: As indicated on map
Male Tengu Swashbuckler (Inspired Blade) 2 [ HP 7/18 | AC 18/14T/13FF | Fort +0, Ref +7, Will +0 | Init +4 | Perception +7 | Panache 3/3 remaining | Charmed Life 3/3 remaining ]
Chukka thrusts with his rapier at the rat, then erupts in a flurry of missed attacks as he steps back to the relative safety of the shelves. Full-round action: Attack dire rat
Attack (Bite, Secondary Attack): 1d20 + 3 - 5 ⇒ (10) + 3 - 5 = 8
Attack (Claw 1, Secondary Attack): 1d20 + 3 - 5 ⇒ (4) + 3 - 5 = 2
Attack (Claw 2, Secondary Attack): 1d20 + 3 - 5 ⇒ (5) + 3 - 5 = 3
Not an action: 5' step, as indicated on map
Male Tengu Swashbuckler (Inspired Blade) 2 [ HP 7/18 | AC 18/14T/13FF | Fort +0, Ref +7, Will +0 | Init +4 | Perception +7 | Panache 3/3 remaining | Charmed Life 3/3 remaining ]
Just for future reference - take 10 is an option :-) Chukka looks at Henri sternly, then makes his way once more down the stairs.
Male Tengu Swashbuckler (Inspired Blade) 2 [ HP 7/18 | AC 18/14T/13FF | Fort +0, Ref +7, Will +0 | Init +4 | Perception +7 | Panache 3/3 remaining | Charmed Life 3/3 remaining ]
Chukka stows his bow once more, takes a look at the stairs and, once everyone has signaled their readiness, makes his way down them, rapier in-hand. Perception: 1d20 + 7 ⇒ (12) + 7 = 19
Male Tengu Swashbuckler (Inspired Blade) 2 [ HP 7/18 | AC 18/14T/13FF | Fort +0, Ref +7, Will +0 | Init +4 | Perception +7 | Panache 3/3 remaining | Charmed Life 3/3 remaining ]
Chukka fires another arrow up to the rafters. Standard action: Attack yellow goblin
Male Tengu Swashbuckler (Inspired Blade) 2 [ HP 7/18 | AC 18/14T/13FF | Fort +0, Ref +7, Will +0 | Init +4 | Perception +7 | Panache 3/3 remaining | Charmed Life 3/3 remaining ]
Chukka draws his bow and fires an arrow at the nearest goblin. Move action: Draw bow
Male Tengu Swashbuckler (Inspired Blade) 2 [ HP 7/18 | AC 18/14T/13FF | Fort +0, Ref +7, Will +0 | Init +4 | Perception +7 | Panache 3/3 remaining | Charmed Life 3/3 remaining ]
As the dog passes, Chukka thrusts once more with his rapier. "Don't mind dogs so much, but we can't have this one spreading disease." Once death has claimed it, he looks at the chamber they have entered, looking for anything out of the ordinary. Perception (Take 10): 10 + 7 = 17
Male Tengu Swashbuckler (Inspired Blade) 2 [ HP 7/18 | AC 18/14T/13FF | Fort +0, Ref +7, Will +0 | Init +4 | Perception +7 | Panache 3/3 remaining | Charmed Life 3/3 remaining ]
Chukka charges forward, leaping over one of the dogs in the doorway. Once there, he spins around and thrusts his rapier into its flank. Move action: As indicated on map
Standard action: Attack red dog
Male Tengu Swashbuckler (Inspired Blade) 2 [ HP 7/18 | AC 18/14T/13FF | Fort +0, Ref +7, Will +0 | Init +4 | Perception +7 | Panache 3/3 remaining | Charmed Life 3/3 remaining ]
Chukka makes his way quietly into the room and heads toward the back door. Stealth: 1d20 + 6 ⇒ (19) + 6 = 25
Male Tengu Swashbuckler (Inspired Blade) 2 [ HP 7/18 | AC 18/14T/13FF | Fort +0, Ref +7, Will +0 | Init +4 | Perception +7 | Panache 3/3 remaining | Charmed Life 3/3 remaining ]
Chukka makes his way into the fray, using his claws and beak as safely as he can. Move action: As indicated on map
Male Tengu Swashbuckler (Inspired Blade) 2 [ HP 7/18 | AC 18/14T/13FF | Fort +0, Ref +7, Will +0 | Init +4 | Perception +7 | Panache 3/3 remaining | Charmed Life 3/3 remaining ]
Chukka takes a moment and attempts to support Scarlet's story. "Right - you really should come and see our show when you're not on duty." Bluff: 1d20 + 2 ⇒ (15) + 2 = 17
Male Tengu Swashbuckler (Inspired Blade) 2 [ HP 7/18 | AC 18/14T/13FF | Fort +0, Ref +7, Will +0 | Init +4 | Perception +7 | Panache 3/3 remaining | Charmed Life 3/3 remaining ]
Chukka cocks his head to one side as he considers their options. "I'm a better talker than a swimmer." Still, he tries to remember what he can about the city to see if he can determine the easiest route forward. Knowledge (Local): 1d20 + 5 ⇒ (17) + 5 = 22
Male Tengu Swashbuckler (Inspired Blade) 2 [ HP 7/18 | AC 18/14T/13FF | Fort +0, Ref +7, Will +0 | Init +4 | Perception +7 | Panache 3/3 remaining | Charmed Life 3/3 remaining ]
Chukka looks to Hjort. "You saw us take these papers from your companion? You should read these. I will unbind your hands as a show of good faith, I ask only that you read what we have found - if you take advantage of that, you will never know the truth behind what happened to your village so many years ago."
Male Tengu Swashbuckler (Inspired Blade) 2 [ HP 7/18 | AC 18/14T/13FF | Fort +0, Ref +7, Will +0 | Init +4 | Perception +7 | Panache 3/3 remaining | Charmed Life 3/3 remaining ]
Sense Motive (Take 10): 10 + 5 = 15 Chukka notices Runa checking her possessions, and he quickly pulls her hands away. "So, what do we have here? Something you don't want us to see?"
Male Tengu Swashbuckler (Inspired Blade) 2 [ HP 7/18 | AC 18/14T/13FF | Fort +0, Ref +7, Will +0 | Init +4 | Perception +7 | Panache 3/3 remaining | Charmed Life 3/3 remaining ]
Chukka begins binding the wounds of the two - the officials outside would probably prefer to have someone alive to prosecute later. "Search them - let's find out what they wanted from this place." Heal (Runa): 1d20 + 1 ⇒ (9) + 1 = 10
Perception: 1d20 + 7 ⇒ (10) + 7 = 17
Male Tengu Swashbuckler (Inspired Blade) 2 [ HP 7/18 | AC 18/14T/13FF | Fort +0, Ref +7, Will +0 | Init +4 | Perception +7 | Panache 3/3 remaining | Charmed Life 3/3 remaining ]
Chukka steps around the man in the flowing robes to flank with Sothy, at which point he thrusts again with his rapier, followed by a peck and a swipe from the claws on his empty hand. Not an action: 5' step, as indicated on map
Attack (Bite, Secondary Weapon, Flanking): 1d20 + 2 - 5 + 2 ⇒ (13) + 2 - 5 + 2 = 12
Attack (Claw, Secondary Weapon, Flanking): 1d20 + 2 - 5 + 2 ⇒ (8) + 2 - 5 + 2 = 7
Male Tengu Swashbuckler (Inspired Blade) 2 [ HP 7/18 | AC 18/14T/13FF | Fort +0, Ref +7, Will +0 | Init +4 | Perception +7 | Panache 3/3 remaining | Charmed Life 3/3 remaining ]
Chukka leaps through the open window, dropping to the ground below and thrusting with his rapier at the woman. Move action: As indicated on map - leap through window and glide (tengu alternate racial trait)
Standard action: Attack the woman
Male Tengu Swashbuckler (Inspired Blade) 2 [ HP 7/18 | AC 18/14T/13FF | Fort +0, Ref +7, Will +0 | Init +4 | Perception +7 | Panache 3/3 remaining | Charmed Life 3/3 remaining ]
Perception: 1d20 + 7 ⇒ (4) + 7 = 11 "Well, that's not going to go over well with the ones outside," Chukka comments on seeing the dead guards. "Spread out, see if you can find any clues as to what Hjort was looking for."
Male Tengu Swashbuckler (Inspired Blade) 2 [ HP 7/18 | AC 18/14T/13FF | Fort +0, Ref +7, Will +0 | Init +4 | Perception +7 | Panache 3/3 remaining | Charmed Life 3/3 remaining ]
Chukka quickly draws his rapier and thrusts at the goblin dog. "This bird bites back, dog!" Move action: Draw rapier
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