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From each class, you get: their talent progression & any bonus talents (remember that if you get a talent from something and you already have it, you get another talent in that sphere if the class features doesn't specify anything).

You can also get, once: the bonus two talents for being a Spherecaster (extra classes do nothing here), the four talents from a Martial Tradition (a second martial class grants two (discipline)/Armour Training talents) and the three or six talents from a Trade Tradition (plus another (trade) talent for the second class).

This has just reminded me that I didn't include those extra two (discipline) talents on Lina, but she doesn't need them, so it doesn't really matter.


On the subject of FCBs, are we allowed to take the generic FCBs from Spheres of Origin?


After significant reworks (and a heat wave giving me writer's block), I think I've finally settled on a workable take on this concept.

It does raise one question, though:

A Voidrusher Striker's Avatar Companion, via the Mirror of the Master ability, gains the effects of their master's magical items - would this also extend to Automatic Bonus Progression effects, too?


I really hope that wouldn't give Blacksmiths gun training, or that'd make every class with starting firearm proficiencies instantly way better.

Or, if Pasha *does* decide that's the case, can we at least have it applied to anyone who takes the Firearm Proficiency talent?


A few quick questions:

Is the change to feat progression only for PCs, or does it apply to companions (animal companions, ect) too?

Is the optional (but recommended) rule Tinker Tradition Bonus Talents in effect?


I know I said I probably wouldn't join, but I got really inspired with a great character idea and wrote most of a background already, so let's go, I guess.

Based on that background, a quick question - if my character was raised by druids, is a druid by profession but doesn't have druid as a class, can I take Druidic as a language option?


Good luck to everyone, because Zeitgeist is really, really good.

But it's one I'll probably have to bail on, because it's very mystery focused and I'm planning to run it myself.


After reading the Tinker stuff, I really hope Throne of Night gets picked, because I feel like an inventor who idolizes the form of a Drider and tries to mimic it mechanically could be interesting.


One thing I will say is that this thread has got me reading through Zeitgeist, and it's really, really good (and is really tempting me to run it in the future).


That writeup does make Throne of Night sound pretty cool (though I haven't personally read up on WoBS significantly). Would the new Polished Dark Sphere be allowed? Because a Drow themed game seems like a good excuse to mess with that (assuming I don't decide to mess with either Tinker or Void Conduit Summoner, instead).


While I have a few concepts in mind (a drow inventor type or a drow with a demon bound to their soul), I'd be interested to know what Xan are like, if only because being a mushroom man could be amusing.


That's good to know, considering I'm really tempted to try Conduit//Innovator Technician for the ultimate mad inventor.

What level of firearms would Zeitgeist be using, just out of curiosity?


Zeitgeist sounds like a good excuse to finally knuckle down and work out how the new Tinker sphere works, so I'd be in favour of that.

But then, I also have a decent character concept in my head that'd be perfect for Throne of Night - a Matagot Wraith//Advisor trying to act as the power behind the throne.


For the purposes of Boon of the Well-Traveled Wanderer, do Combat Talents count as class features (and thus would be gained) or progression (and thus wouldn't be gained)?

I'm specifically looking at Veiled Soldier.


How many characters do you intend to pick? I kinda want to try making a Rajah, but (much like Skalds), they're somewhat dependant on party comp to function well.

Alternatively, is the Kineticists of Porphyria/Legendary Kineticists stuff allowed? Here: http://spheresofpower.wikidot.com/other-options