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Champion Ra's page

41 posts. Organized Play character for DoubleGold.


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Envoy's Alliance

Male Hyacinth Macaw, Awakened Flying Animal Fighter 1 Acrobat Archetype: Speed:20, Fly:15, AC:16, HP:21/21, Fort:6, Ref:9, Will:5, Perception:7

Looks good thanks.

Envoy's Alliance

Male Hyacinth Macaw, Awakened Flying Animal Fighter 1 Acrobat Archetype: Speed:20, Fly:15, AC:16, HP:21/21, Fort:6, Ref:9, Will:5, Perception:7

Fire 3 shots at black hit: 1d20 + 9 ⇒ (11) + 9 = 20 dmg: 1d6 + 1 ⇒ (6) + 1 = 7 hit: 1d20 + 4 ⇒ (5) + 4 = 9 dmg: 1d6 + 1 ⇒ (2) + 1 = 3
hit: 1d20 - 1 ⇒ (6) - 1 = 5 dmg: 1d6 + 1 ⇒ (4) + 1 = 5

Envoy's Alliance

Male Hyacinth Macaw, Awakened Flying Animal Fighter 1 Acrobat Archetype: Speed:20, Fly:15, AC:16, HP:21/21, Fort:6, Ref:9, Will:5, Perception:7

Move 5 feet left, can’t move myself. Actions 2 and 3 shoot gakgung bow hit: 9 + 1d20 ⇒ 9 + (4) = 13 dmg: 1d6 + 1 ⇒ (2) + 1 = 3 hit: 1d20 + 4 ⇒ (17) + 4 = 21 dmg: 1d6 + 1 ⇒ (1) + 1 = 2

Envoy's Alliance

Male Hyacinth Macaw, Awakened Flying Animal Fighter 1 Acrobat Archetype: Speed:20, Fly:15, AC:16, HP:21/21, Fort:6, Ref:9, Will:5, Perception:7

perception: 1d20 + 7 ⇒ (15) + 7 = 22

Envoy's Alliance

Male Hyacinth Macaw, Awakened Flying Animal Fighter 1 Acrobat Archetype: Speed:20, Fly:15, AC:16, HP:21/21, Fort:6, Ref:9, Will:5, Perception:7

athletics: 1d20 + 2 ⇒ (15) + 2 = 17 push that door open

Envoy's Alliance

Male Hyacinth Macaw, Awakened Flying Animal Fighter 1 Acrobat Archetype: Speed:20, Fly:15, AC:16, HP:21/21, Fort:6, Ref:9, Will:5, Perception:7

Mine is correct. worms lore: 1d20 + 3 ⇒ (10) + 3 = 13

Envoy's Alliance

Male Hyacinth Macaw, Awakened Flying Animal Fighter 1 Acrobat Archetype: Speed:20, Fly:15, AC:16, HP:21/21, Fort:6, Ref:9, Will:5, Perception:7

perception: 1d20 + 7 ⇒ (1) + 7 = 8 as he looks around, what is it with my character rolling a bunch of nat 1s, hero point perception: 1d20 + 7 ⇒ (5) + 7 = 12

Envoy's Alliance

Male Hyacinth Macaw, Awakened Flying Animal Fighter 1 Acrobat Archetype: Speed:20, Fly:15, AC:16, HP:21/21, Fort:6, Ref:9, Will:5, Perception:7

He will maneuver around acrobatics: 1d20 + 7 ⇒ (1) + 7 = 8

Envoy's Alliance

Male Hyacinth Macaw, Awakened Flying Animal Fighter 1 Acrobat Archetype: Speed:20, Fly:15, AC:16, HP:21/21, Fort:6, Ref:9, Will:5, Perception:7

athletics: 1d20 + 2 ⇒ (18) + 2 = 20 I’m also large sized if that provides any hidden bonus in climbing that wall, as well as I can temporarily fly giving me height added.

Envoy's Alliance

Male Hyacinth Macaw, Awakened Flying Animal Fighter 1 Acrobat Archetype: Speed:20, Fly:15, AC:16, HP:21/21, Fort:6, Ref:9, Will:5, Perception:7

Will hire a boat perception: 1d20 + 7 ⇒ (1) + 7 = 8 hero point perc: 1d20 + 7 ⇒ (15) + 7 = 22

Envoy's Alliance

Male Hyacinth Macaw, Awakened Flying Animal Fighter 1 Acrobat Archetype: Speed:20, Fly:15, AC:16, HP:21/21, Fort:6, Ref:9, Will:5, Perception:7

2nd activity, missed that stealth: 1d20 + 4 ⇒ (18) + 4 = 22 scout warehouse.

Envoy's Alliance

Male Hyacinth Macaw, Awakened Flying Animal Fighter 1 Acrobat Archetype: Speed:20, Fly:15, AC:16, HP:21/21, Fort:6, Ref:9, Will:5, Perception:7

Drinks with them, recruits fort: 1d20 + 6 ⇒ (15) + 6 = 21

Envoy's Alliance

Male Hyacinth Macaw, Awakened Flying Animal Fighter 1 Acrobat Archetype: Speed:20, Fly:15, AC:16, HP:21/21, Fort:6, Ref:9, Will:5, Perception:7

Shares what he knows

Envoy's Alliance

Male Hyacinth Macaw, Awakened Flying Animal Fighter 1 Acrobat Archetype: Speed:20, Fly:15, AC:16, HP:21/21, Fort:6, Ref:9, Will:5, Perception:7

stole it by accident! Mixups happen

Envoy's Alliance

Male Hyacinth Macaw, Awakened Flying Animal Fighter 1 Acrobat Archetype: Speed:20, Fly:15, AC:16, HP:21/21, Fort:6, Ref:9, Will:5, Perception:7

hi the flying fighter bird joins the party

Envoy's Alliance

Male Hyacinth Macaw, Awakened Flying Animal Fighter 1 Acrobat Archetype: Speed:20, Fly:15, AC:16, HP:21/21, Fort:6, Ref:9, Will:5, Perception:7

My computer crashed so most of my posting is done from phone.

Envoy's Alliance

Male Hyacinth Macaw, Awakened Flying Animal Fighter 1 Acrobat Archetype: Speed:20, Fly:15, AC:16, HP:21/21, Fort:6, Ref:9, Will:5, Perception:7

Dot

Envoy's Alliance

Male Hyacinth Macaw, Awakened Flying Animal Fighter 1 Acrobat Archetype: Speed:20, Fly:15, AC:16, HP:21/21, Fort:6, Ref:9, Will:5, Perception:7

Dotting in, 3 Glyphs, okay with friendly fire.

Envoy's Alliance

Male Hyacinth Macaw, Awakened Flying Animal Fighter 1 Acrobat Archetype: Speed:20, Fly:15, AC:16, HP:21/21, Fort:6, Ref:9, Will:5, Perception:7

Phew, alright good job Pathfinders

Envoy's Alliance

Male Hyacinth Macaw, Awakened Flying Animal Fighter 1 Acrobat Archetype: Speed:20, Fly:15, AC:16, HP:21/21, Fort:6, Ref:9, Will:5, Perception:7

Another 3 shoots at keff hit: 1d20 + 9 + 1 ⇒ (5) + 9 + 1 = 15 dmg: 1d6 + 1 + 1 ⇒ (3) + 1 + 1 = 5
hit: 1d20 + 9 + 1 - 5 ⇒ (1) + 9 + 1 - 5 = 6 dmg: 1d6 + 1 + 1 ⇒ (6) + 1 + 1 = 8
hit: 1d20 + 9 + 1 - 10 ⇒ (20) + 9 + 1 - 10 = 20 dmg: 1d6 + 1 + 1 ⇒ (4) + 1 + 1 = 6 That is a nat 20 so dmg: 1d8 ⇒ 8 deadly, unless 20 is a miss, then that nat 20 turns that miss into a hit.

Envoy's Alliance

Male Hyacinth Macaw, Awakened Flying Animal Fighter 1 Acrobat Archetype: Speed:20, Fly:15, AC:16, HP:21/21, Fort:6, Ref:9, Will:5, Perception:7

1st action move
2nd action switch back to bow
3rd action shoot Keef hit: 1d20 + 9 + 1 ⇒ (20) + 9 + 1 = 30 dmg: 1d6 + 1 + 1 ⇒ (2) + 1 + 1 = 4 deadly: 1d8 ⇒ 1

Envoy's Alliance

Male Hyacinth Macaw, Awakened Flying Animal Fighter 1 Acrobat Archetype: Speed:20, Fly:15, AC:16, HP:21/21, Fort:6, Ref:9, Will:5, Perception:7

Switch my weapon so I'm wielding Elven Branched Spear as first action
2nd actiohit: 1d20 + 9 + 1 ⇒ (19) + 9 + 1 = 29 vs red dmg: 1d6 + 2 + 1 ⇒ (4) + 2 + 1 = 7
hit: 1d20 + 9 + 1 - 5 ⇒ (18) + 9 + 1 - 5 = 23 3rd action dmg: 1d6 + 1 + 2 ⇒ (1) + 1 + 2 = 4
If that 19 is a crit deadly: 1d6 ⇒ 6

Envoy's Alliance

Male Hyacinth Macaw, Awakened Flying Animal Fighter 1 Acrobat Archetype: Speed:20, Fly:15, AC:16, HP:21/21, Fort:6, Ref:9, Will:5, Perception:7

Since there is no wall blocking
1st action move forward
2nd action shoot Gakgung bow arrow at blue hit: 1d20 + 9 + 1 ⇒ (15) + 9 + 1 = 25 dmg: 1d6 + 1 + 1 ⇒ (1) + 1 + 1 = 3
3rd action shoot hit: 1d20 + 9 + 1 - 5 ⇒ (11) + 9 + 1 - 5 = 16 dmg: 1d6 + 1 + 1 ⇒ (6) + 1 + 1 = 8

Envoy's Alliance

Male Hyacinth Macaw, Awakened Flying Animal Fighter 1 Acrobat Archetype: Speed:20, Fly:15, AC:16, HP:21/21, Fort:6, Ref:9, Will:5, Perception:7

Can we actually see the blue lion where it says primary antagonists? Some DMs rule that 20 long by 80 wide black area as as a wall. Other Dms rule that as a pit. I've Dmed this several times and the scenario doesn't say, I've seen it done both ways.

Envoy's Alliance

Male Hyacinth Macaw, Awakened Flying Animal Fighter 1 Acrobat Archetype: Speed:20, Fly:15, AC:16, HP:21/21, Fort:6, Ref:9, Will:5, Perception:7

On there and bow is drawn.

Envoy's Alliance

Male Hyacinth Macaw, Awakened Flying Animal Fighter 1 Acrobat Archetype: Speed:20, Fly:15, AC:16, HP:21/21, Fort:6, Ref:9, Will:5, Perception:7

Fire twice at red, I'm above ground level and have the range to do it.
hit: 1d20 + 9 + 1 ⇒ (10) + 9 + 1 = 20 dmg: 1d6 + 1 ⇒ (4) + 1 = 5
hit: 1d20 + 9 + 1 - 5 ⇒ (15) + 9 + 1 - 5 = 20 dmg: 1d6 + 1 ⇒ (6) + 1 = 7
3rd action fly down to touch the ground.

Envoy's Alliance

Male Hyacinth Macaw, Awakened Flying Animal Fighter 1 Acrobat Archetype: Speed:20, Fly:15, AC:16, HP:21/21, Fort:6, Ref:9, Will:5, Perception:7

Shoot red 3 times with Gakgung hit: 1d20 + 9 + 1 ⇒ (15) + 9 + 1 = 25 dmg: 1d6 + 1 ⇒ (2) + 1 = 3
hit: 1d20 + 9 + 1 - 5 ⇒ (20) + 9 + 1 - 5 = 25 dmg: 1d6 + 1 ⇒ (5) + 1 = 6 deadly: 1d8 ⇒ 8 it is a gakgung bow.
hit: 1d20 + 9 + 1 - 10 ⇒ (19) + 9 + 1 - 10 = 19 dmg: 1d6 + 1 ⇒ (1) + 1 = 2

Envoy's Alliance

Male Hyacinth Macaw, Awakened Flying Animal Fighter 1 Acrobat Archetype: Speed:20, Fly:15, AC:16, HP:21/21, Fort:6, Ref:9, Will:5, Perception:7

He will fire at green 3 times, it may have cover, but being up there, I'm sure I can see him. hit: 1d20 + 9 + 1 ⇒ (16) + 9 + 1 = 26 dmg: 1d6 + 1 + 1 ⇒ (5) + 1 + 1 = 7
hit: 1d20 + 9 + 1 - 5 ⇒ (13) + 9 + 1 - 5 = 18 dmg: 1d6 + 1 + 1 ⇒ (3) + 1 + 1 = 5
hit: 1d20 + 9 + 1 - 10 ⇒ (9) + 9 + 1 - 10 = 9 dmg: 1d6 + 1 + 1 ⇒ (3) + 1 + 1 = 5

Envoy's Alliance

Male Hyacinth Macaw, Awakened Flying Animal Fighter 1 Acrobat Archetype: Speed:20, Fly:15, AC:16, HP:21/21, Fort:6, Ref:9, Will:5, Perception:7

Will delay until green and blue goes.

Envoy's Alliance

Male Hyacinth Macaw, Awakened Flying Animal Fighter 1 Acrobat Archetype: Speed:20, Fly:15, AC:16, HP:21/21, Fort:6, Ref:9, Will:5, Perception:7

I have flying and I'm large sized. Can I be on top of the supplies shed, or would it not hold my weight? Champion Ra wants up.

Envoy's Alliance

Male Hyacinth Macaw, Awakened Flying Animal Fighter 1 Acrobat Archetype: Speed:20, Fly:15, AC:16, HP:21/21, Fort:6, Ref:9, Will:5, Perception:7

Champion is ready to continue.

Envoy's Alliance

Male Hyacinth Macaw, Awakened Flying Animal Fighter 1 Acrobat Archetype: Speed:20, Fly:15, AC:16, HP:21/21, Fort:6, Ref:9, Will:5, Perception:7

Move, action 1
Shoot at green with shortbow, action 2 hit: 1d20 + 9 + 1 ⇒ (16) + 9 + 1 = 26 dmg: 1d6 + 1 + 1 ⇒ (2) + 1 + 1 = 4
Shoot at green, action 3 hit: 1d20 + 9 + 1 - 5 ⇒ (20) + 9 + 1 - 5 = 25 dmg: 1d6 + 1 + 1 ⇒ (4) + 1 + 1 = 6 deadly: 1d10 ⇒ 2

Envoy's Alliance

Male Hyacinth Macaw, Awakened Flying Animal Fighter 1 Acrobat Archetype: Speed:20, Fly:15, AC:16, HP:21/21, Fort:6, Ref:9, Will:5, Perception:7

Shoot 3 times at blue with Gakgun, goes to green if blue dies
hit: 1d20 + 9 + 1 ⇒ (17) + 9 + 1 = 27 dmg: 1d6 + 1 + 1 ⇒ (2) + 1 + 1 = 4 piercing, 1st shot
hit: 1d20 + 9 + 1 - 5 ⇒ (7) + 9 + 1 - 5 = 12 dmg: 1d6 + 1 + 1 ⇒ (2) + 1 + 1 = 4 piercing, 2nd shot
hit: 1d20 + 9 + 1 - 10 ⇒ (13) + 9 + 1 - 10 = 13 dmg: 1d6 + 1 + 1 ⇒ (4) + 1 + 1 = 6 piercing, 3rd shot

Envoy's Alliance

Male Hyacinth Macaw, Awakened Flying Animal Fighter 1 Acrobat Archetype: Speed:20, Fly:15, AC:16, HP:21/21, Fort:6, Ref:9, Will:5, Perception:7

Move, 1st action
Draw Gakgung Bow, 2nd action
Shoot at Dark blue, 3rd action hit: 1d20 + 9 + 1 ⇒ (18) + 9 + 1 = 28 dmg: 1d6 + 1 + 1 ⇒ (6) + 1 + 1 = 8 piercing

Envoy's Alliance

Male Hyacinth Macaw, Awakened Flying Animal Fighter 1 Acrobat Archetype: Speed:20, Fly:15, AC:16, HP:21/21, Fort:6, Ref:9, Will:5, Perception:7

Champion is inside a wagon.

Envoy's Alliance

Male Hyacinth Macaw, Awakened Flying Animal Fighter 1 Acrobat Archetype: Speed:20, Fly:15, AC:16, HP:21/21, Fort:6, Ref:9, Will:5, Perception:7

He will put on a good show, nah, he'll probably crit fail.

Envoy's Alliance

Male Hyacinth Macaw, Awakened Flying Animal Fighter 1 Acrobat Archetype: Speed:20, Fly:15, AC:16, HP:21/21, Fort:6, Ref:9, Will:5, Perception:7

Champion Ra will try the salesman bs approach deception: 1d20 + 3 ⇒ (10) + 3 = 13

Envoy's Alliance

Male Hyacinth Macaw, Awakened Flying Animal Fighter 1 Acrobat Archetype: Speed:20, Fly:15, AC:16, HP:21/21, Fort:6, Ref:9, Will:5, Perception:7
Zaighar wrote:
Zaighar looms over the goblin driver. "You think I can't protect you, runt?" He growls and then sniffs in disdain. "I'll show all you runts. You'll be so well protected that you wish I'd let you die."

What are you rolling with that, diplomacy, intimidate? The DM forgot to write it in the plot, but we are suppose to roll a series of skill checks here. We can flex our muscles, encourage them, etc.

Envoy's Alliance

Male Hyacinth Macaw, Awakened Flying Animal Fighter 1 Acrobat Archetype: Speed:20, Fly:15, AC:16, HP:21/21, Fort:6, Ref:9, Will:5, Perception:7

You ain't going to die, I'm an expert marksman. I can take care of anything.
Name a very small target far away and I'll hit it.
sling attack with a rock loaded: 1d20 + 9 ⇒ (2) + 9 = 11 to hit, and he used a rock instead of sling ammo because damage doesn't mater, assuming I'm aiming at a specific leaf on a tree or whatever the target is.

Envoy's Alliance

Male Hyacinth Macaw, Awakened Flying Animal Fighter 1 Acrobat Archetype: Speed:20, Fly:15, AC:16, HP:21/21, Fort:6, Ref:9, Will:5, Perception:7

The giant blue bird walks in, an awakened animal of large size Hello. A Hyacinth Macaw is actually blue with a tinge of yellow, but no such avatar existed for this site.

Envoy's Alliance

Male Hyacinth Macaw, Awakened Flying Animal Fighter 1 Acrobat Archetype: Speed:20, Fly:15, AC:16, HP:21/21, Fort:6, Ref:9, Will:5, Perception:7

The Huge bird pops in.
Friendly fire okay
Healing potion for provision.
3 Glyphs
Stats With Level Bump and mentor boons
AC: 17, HP:34/34, Fort:8, Ref:11, Will:7, Perception:8
Acrobatics-Trained (7), Crafting-Trained (4), Deception-Trained(4)(Assurance), Medicine (6), Thievery (7). Worms Lore (4).
Attacks
1. Sling: +10 to hit. 1d6+2 Blunt Damage. 50 Foot Range. Reload 1.
2. Elven Branched Spear: +10 to hit. 1d6+3 Piercing Damage. Finesse, Reach. Deadly D6.
3. Wing Attack: +10 to hit. 1d4+2 Blunt Damage. Agile, Finesse
4. Gakgung: +10 to hit. 1d6+2 Piercing. 100 Foot Range. Deadly D8.

I don't see how a level bump is less powerful, you get free +1 damage without spending an extra action such as viscous swing. An extra level does not bump up your damage by 1 but a level bump does, unless the extra level would give you the weapon specialization, or you would go from level 4 to 5 and the extra damage comes from +str.