Catfolk

Chack -Sab-At's page

280 posts. Alias of Jalriel.


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AC 27 HP 106 INIT+6; PERCEPTION +14
Melee:
Scimitar +20/+15 1d6+21
Saves:
+6FORT +13REF +3WILL

Head back to the 2nd passage on the left


AC 27 HP 106 INIT+6; PERCEPTION +14
Melee:
Scimitar +20/+15 1d6+21
Saves:
+6FORT +13REF +3WILL

Here Halafrin, check this out hand him the wand


AC 27 HP 106 INIT+6; PERCEPTION +14
Melee:
Scimitar +20/+15 1d6+21
Saves:
+6FORT +13REF +3WILL

perception: 1d20 + 14 ⇒ (10) + 14 = 24

check the high-helmer for items of interest


AC 27 HP 106 INIT+6; PERCEPTION +14
Melee:
Scimitar +20/+15 1d6+21
Saves:
+6FORT +13REF +3WILL

if needed attack the high-helmer, otherwise help out Dwol

Attack!

use a pt to give extra precise strike

Scimitar: 1d20 + 20 + 1 ⇒ (6) + 20 + 1 = 27
damage: 1d6 + 21 + 9 ⇒ (5) + 21 + 9 = 35

Haste: 1d20 + 20 + 1 ⇒ (9) + 20 + 1 = 30
damage: 1d6 + 21 ⇒ (3) + 21 = 24

Last Attack: 1d20 + 15 + 1 ⇒ (8) + 15 + 1 = 24
damage: 1d6 + 21 ⇒ (4) + 21 = 25

-22/106 hp


AC 27 HP 106 INIT+6; PERCEPTION +14
Melee:
Scimitar +20/+15 1d6+21
Saves:
+6FORT +13REF +3WILL

Use Charmed Life

fort: 1d20 + 6 + 3 ⇒ (13) + 6 + 3 = 22

Attack!

Scimitar: 1d20 + 20 + 1 ⇒ (16) + 20 + 1 = 37
confirm crit: 1d20 + 20 + 1 + 1 ⇒ (14) + 20 + 1 + 1 = 36
crit damage: 2d6 + 21 + 12 + 2 ⇒ (4, 4) + 21 + 12 + 2 = 43

Haste: 1d20 + 20 + 1 ⇒ (19) + 20 + 1 = 40
confirm crit: 1d20 + 20 + 1 + 1 ⇒ (9) + 20 + 1 + 1 = 31
crit damage: 2d6 + 21 + 12 + 2 ⇒ (6, 3) + 21 + 12 + 2 = 44

Last Attack: 1d20 + 15 + 1 ⇒ (17) + 15 + 1 = 33
confirm crit: 1d20 + 15 + 1 + 1 ⇒ (14) + 15 + 1 + 1 = 31
crit damage: 2d6 + 21 + 12 + 2 ⇒ (3, 1) + 21 + 12 + 2 = 39

-22/106 hp


AC 27 HP 106 INIT+6; PERCEPTION +14
Melee:
Scimitar +20/+15 1d6+21
Saves:
+6FORT +13REF +3WILL

damage from Attk #1: 1d6 + 21 + 9 ⇒ (6) + 21 + 9 = 36

crit damage: 2d6 + 21 + 12 + 2 ⇒ (6, 5) + 21 + 12 + 2 = 46

dam from Attk #3: 1d6 + 21 ⇒ (3) + 21 = 24


AC 27 HP 106 INIT+6; PERCEPTION +14
Melee:
Scimitar +20/+15 1d6+21
Saves:
+6FORT +13REF +3WILL

Advance and Attack!

use a pt to get extra precise strike

Scimitar: 1d20 + 20 + 1 ⇒ (6) + 20 + 1 = 27

Haste: 1d20 + 20 + 1 ⇒ (15) + 20 + 1 = 36
confirm crit: 1d20 + 20 + 1 + 1 ⇒ (9) + 20 + 1 + 1 = 31

Last Attack: 1d20 + 15 + 1 ⇒ (6) + 15 + 1 = 22

-dam to come, class is starting-


AC 27 HP 106 INIT+6; PERCEPTION +14
Melee:
Scimitar +20/+15 1d6+21
Saves:
+6FORT +13REF +3WILL

I agree with that

perception: 1d20 + 14 ⇒ (16) + 14 = 30


AC 27 HP 106 INIT+6; PERCEPTION +14
Melee:
Scimitar +20/+15 1d6+21
Saves:
+6FORT +13REF +3WILL

Be careful Halafrin

perception: 1d20 + 14 ⇒ (6) + 14 = 20


AC 27 HP 106 INIT+6; PERCEPTION +14
Melee:
Scimitar +20/+15 1d6+21
Saves:
+6FORT +13REF +3WILL

follow Dwol, perception: 1d20 + 14 ⇒ (11) + 14 = 25


AC 27 HP 106 INIT+6; PERCEPTION +14
Melee:
Scimitar +20/+15 1d6+21
Saves:
+6FORT +13REF +3WILL

Sure thing Dwol.

perception: 1d20 + 14 ⇒ (11) + 14 = 25


AC 27 HP 106 INIT+6; PERCEPTION +14
Melee:
Scimitar +20/+15 1d6+21
Saves:
+6FORT +13REF +3WILL

Wait up Dwol

perception: 1d20 + 14 ⇒ (9) + 14 = 23

follows Dwol


AC 27 HP 106 INIT+6; PERCEPTION +14
Melee:
Scimitar +20/+15 1d6+21
Saves:
+6FORT +13REF +3WILL

Come on Garric, let's keep up.


AC 27 HP 106 INIT+6; PERCEPTION +14
Melee:
Scimitar +20/+15 1d6+21
Saves:
+6FORT +13REF +3WILL

move up with Dwol


AC 27 HP 106 INIT+6; PERCEPTION +14
Melee:
Scimitar +20/+15 1d6+21
Saves:
+6FORT +13REF +3WILL

Use Panache pt to double precise strike damage

Scimitar: 1d20 + 20 ⇒ (14) + 20 = 34
damage: 1d6 + 21 + 9 ⇒ (5) + 21 + 9 = 35

Last Attack: 1d20 + 15 ⇒ (13) + 15 = 28
damage: 1d20 + 21 ⇒ (12) + 21 = 33


AC 27 HP 106 INIT+6; PERCEPTION +14
Melee:
Scimitar +20/+15 1d6+21
Saves:
+6FORT +13REF +3WILL

use a panache pt to double precise strike's damage

Scimitar: 1d20 + 20 ⇒ (3) + 20 = 23
damage: 1d6 + 21 + 9 ⇒ (2) + 21 + 9 = 32

Last Attack: 1d20 + 15 ⇒ (20) + 15 = 35
crit damage: 2d6 + 21 + 12 + 2 ⇒ (3, 1) + 21 + 12 + 2 = 39 add 9 if first strike missed


AC 27 HP 106 INIT+6; PERCEPTION +14
Melee:
Scimitar +20/+15 1d6+21
Saves:
+6FORT +13REF +3WILL

Warily keep an eye out for anything else perception: 1d20 + 14 ⇒ (2) + 14 = 16


AC 27 HP 106 INIT+6; PERCEPTION +14
Melee:
Scimitar +20/+15 1d6+21
Saves:
+6FORT +13REF +3WILL

Chack moves up with Dwol


AC 27 HP 106 INIT+6; PERCEPTION +14
Melee:
Scimitar +20/+15 1d6+21
Saves:
+6FORT +13REF +3WILL

Thanks Dwol


AC 27 HP 106 INIT+6; PERCEPTION +14
Melee:
Scimitar +20/+15 1d6+21
Saves:
+6FORT +13REF +3WILL

-15/106 hp

Use Charmed Life 1/4
ref: 1d20 + 13 + 3 ⇒ (5) + 13 + 3 = 21


AC 27 HP 106 INIT+6; PERCEPTION +14
Melee:
Scimitar +20/+15 1d6+21
Saves:
+6FORT +13REF +3WILL

follows Dwol...


AC 27 HP 106 INIT+6; PERCEPTION +14
Melee:
Scimitar +20/+15 1d6+21
Saves:
+6FORT +13REF +3WILL

They're standing a bit too still for my taste, Chack says under his breath.

perception: 1d20 + 14 ⇒ (12) + 14 = 26


AC 27 HP 106 INIT+6; PERCEPTION +14
Melee:
Scimitar +20/+15 1d6+21
Saves:
+6FORT +13REF +3WILL

Use Charmed Life twice 2/4
fort: 1d20 + 6 + 3 ⇒ (19) + 6 + 3 = 28
fort: 1d20 + 6 + 3 ⇒ (5) + 6 + 3 = 14

Attack!

use panache pt to increase precise strike damage

Scimitar: 1d20 + 20 ⇒ (20) + 20 = 40
crit damage: 2d6 + 42 + 2 ⇒ (6, 4) + 42 + 2 = 54

Last Attack: 1d20 + 15 ⇒ (17) + 15 = 32
confirm crit: 1d20 + 15 + 1 ⇒ (18) + 15 + 1 = 34
crit damage: 2d6 + 21 + 12 + 2 ⇒ (3, 4) + 21 + 12 + 2 = 42

-12/106 hp


AC 27 HP 106 INIT+6; PERCEPTION +14
Melee:
Scimitar +20/+15 1d6+21
Saves:
+6FORT +13REF +3WILL

Attack!

Scimitar: 1d20 + 20 ⇒ (15) + 20 = 35
confirm crit: 1d20 + 20 ⇒ (5) + 20 = 25
crit damage: 1d20 + 21 + 12 ⇒ (7) + 21 + 12 = 40

Last Attack: 1d20 + 15 ⇒ (14) + 15 = 29
damage: 1d6 + 21 ⇒ (4) + 21 = 25


AC 27 HP 106 INIT+6; PERCEPTION +14
Melee:
Scimitar +20/+15 1d6+21
Saves:
+6FORT +13REF +3WILL

If I have time, untie it and run to the platform.
If not, leave the rope and run to the platform.


AC 27 HP 106 INIT+6; PERCEPTION +14
Melee:
Scimitar +20/+15 1d6+21
Saves:
+6FORT +13REF +3WILL

do it!

Garrick, while I tie one end to the door, tie yours to the end of mine!


AC 27 HP 106 INIT+6; PERCEPTION +14
Melee:
Scimitar +20/+15 1d6+21
Saves:
+6FORT +13REF +3WILL

Anywhere to tie off some rope?


AC 27 HP 106 INIT+6; PERCEPTION +14
Melee:
Scimitar +20/+15 1d6+21
Saves:
+6FORT +13REF +3WILL

Come on Platform..


AC 27 HP 106 INIT+6; PERCEPTION +14
Melee:
Scimitar +20/+15 1d6+21
Saves:
+6FORT +13REF +3WILL

Ahhg, I knew we should've have jumped.

move to other side of pit, away from fog and check for platform ascension


AC 27 HP 106 INIT+6; PERCEPTION +14
Melee:
Scimitar +20/+15 1d6+21
Saves:
+6FORT +13REF +3WILL

Chack's shoulders slump and she taps her foot impatiently while waiting for the platform to make another cycle.


AC 27 HP 106 INIT+6; PERCEPTION +14
Melee:
Scimitar +20/+15 1d6+21
Saves:
+6FORT +13REF +3WILL

go, go, go


AC 27 HP 106 INIT+6; PERCEPTION +14
Melee:
Scimitar +20/+15 1d6+21
Saves:
+6FORT +13REF +3WILL

Good job, Halafrin.

perception: 1d20 + 14 ⇒ (8) + 14 = 22


AC 27 HP 106 INIT+6; PERCEPTION +14
Melee:
Scimitar +20/+15 1d6+21
Saves:
+6FORT +13REF +3WILL

perception: 1d20 + 14 ⇒ (8) + 14 = 22

search the pile of dirt and other secret treasure laden spots


AC 27 HP 106 INIT+6; PERCEPTION +14
Melee:
Scimitar +20/+15 1d6+21
Saves:
+6FORT +13REF +3WILL

Attack!

Scimitar: 1d20 + 20 ⇒ (16) + 20 = 36
damage: 1d6 + 12 ⇒ (6) + 12 = 18

Last Attack: 1d20 + 15 ⇒ (17) + 15 = 32
damage: 1d6 + 12 ⇒ (1) + 12 = 13

-7/106 hp


AC 27 HP 106 INIT+6; PERCEPTION +14
Melee:
Scimitar +20/+15 1d6+21
Saves:
+6FORT +13REF +3WILL

Attack!

Spring to the attack...

Scimitar: 1d20 + 20 ⇒ (10) + 20 = 30
damage: 1d6 + 12 ⇒ (3) + 12 = 15

Last Attack: 1d20 + 15 ⇒ (9) + 15 = 24
damage: 1d6 + 12 ⇒ (1) + 12 = 13

-33/106


AC 27 HP 106 INIT+6; PERCEPTION +14
Melee:
Scimitar +20/+15 1d6+21
Saves:
+6FORT +13REF +3WILL

will: 1d20 + 3 ⇒ (3) + 3 = 6

-33/106 hp


AC 27 HP 106 INIT+6; PERCEPTION +14
Melee:
Scimitar +20/+15 1d6+21
Saves:
+6FORT +13REF +3WILL

will: 1d20 + 3 ⇒ (19) + 3 = 22

-46/106 hp

perception: 1d20 + 14 ⇒ (7) + 14 = 21


AC 27 HP 106 INIT+6; PERCEPTION +14
Melee:
Scimitar +20/+15 1d6+21
Saves:
+6FORT +13REF +3WILL

will: 1d20 + 3 ⇒ (16) + 3 = 19

Attack!

Scimitar: 1d20 + 20 ⇒ (5) + 20 = 25
damage: 1d6 + 21 ⇒ (3) + 21 = 24
Menacing Swordplay to intimidate: 1d20 + 16 ⇒ (5) + 16 = 21

Last Attack: 1d20 + 15 ⇒ (4) + 15 = 19
damage: 1d6 + 21 ⇒ (1) + 21 = 22

-72/109 hp


AC 27 HP 106 INIT+6; PERCEPTION +14
Melee:
Scimitar +20/+15 1d6+21
Saves:
+6FORT +13REF +3WILL

Chack will go into defensive stance


AC 27 HP 106 INIT+6; PERCEPTION +14
Melee:
Scimitar +20/+15 1d6+21
Saves:
+6FORT +13REF +3WILL

Spend a panache pt to double precise strike

Attack!

Scimitar: 1d20 + 20 ⇒ (13) + 20 = 33
damage: 1d6 + 21 + 9 ⇒ (3) + 21 + 9 = 33

Last Attack: 1d20 + 15 ⇒ (1) + 15 = 16

REF: 1d20 + 13 ⇒ (8) + 13 = 21

-49/106 hp


AC 27 HP 106 INIT+6; PERCEPTION +14
Melee:
Scimitar +20/+15 1d6+21
Saves:
+6FORT +13REF +3WILL

ready to attack, depending upon dwarf response


AC 27 HP 106 INIT+6; PERCEPTION +14
Melee:
Scimitar +20/+15 1d6+21
Saves:
+6FORT +13REF +3WILL

perception: 1d20 + 14 ⇒ (7) + 14 = 21


AC 27 HP 106 INIT+6; PERCEPTION +14
Melee:
Scimitar +20/+15 1d6+21
Saves:
+6FORT +13REF +3WILL

Chack and Garric are following Halafrin


AC 27 HP 106 INIT+6; PERCEPTION +14
Melee:
Scimitar +20/+15 1d6+21
Saves:
+6FORT +13REF +3WILL

Axe Save: 1d20 + 20 ⇒ (9) + 20 = 29


AC 27 HP 106 INIT+6; PERCEPTION +14
Melee:
Scimitar +20/+15 1d6+21
Saves:
+6FORT +13REF +3WILL

Attack!

Scimitar: 1d20 + 20 ⇒ (6) + 20 = 26
damage: 1d6 + 12 ⇒ (6) + 12 = 18

Last Attack: 1d20 + 15 ⇒ (14) + 15 = 29
damage: 1d6 + 12 ⇒ (3) + 12 = 15


AC 27 HP 106 INIT+6; PERCEPTION +14
Melee:
Scimitar +20/+15 1d6+21
Saves:
+6FORT +13REF +3WILL

Attack!

Scimitar: 1d20 + 20 ⇒ (4) + 20 = 24
damage: 1d6 + 12 ⇒ (5) + 12 = 17

Last Attack: 1d20 + 15 ⇒ (15) + 15 = 30
damage: 1d6 + 12 ⇒ (1) + 12 = 13


AC 27 HP 106 INIT+6; PERCEPTION +14
Melee:
Scimitar +20/+15 1d6+21
Saves:
+6FORT +13REF +3WILL

Charge forward and attack the elemental

over here, burn boy!!

Scimitar: 1d20 + 20 ⇒ (12) + 20 = 32
damage: 1d6 + 12 ⇒ (2) + 12 = 14

Last Attack: 1d20 + 15 ⇒ (7) + 15 = 22
damage: 1d6 + 12 ⇒ (4) + 12 = 16


AC 27 HP 106 INIT+6; PERCEPTION +14
Melee:
Scimitar +20/+15 1d6+21
Saves:
+6FORT +13REF +3WILL

Use Charmed Life to get a +3 to save and a resolve/panache pt. with Resolute to roll twice and take the better score

fort: 1d20 + 6 + 3 ⇒ (20) + 6 + 3 = 29

fort: 1d20 + 6 + 3 ⇒ (8) + 6 + 3 = 17


AC 27 HP 106 INIT+6; PERCEPTION +14
Melee:
Scimitar +20/+15 1d6+21
Saves:
+6FORT +13REF +3WILL

don't like the look of that mist

1d20 ⇒ 1

doesn't taste good either


AC 27 HP 106 INIT+6; PERCEPTION +14
Melee:
Scimitar +20/+15 1d6+21
Saves:
+6FORT +13REF +3WILL

This is kinda scary Dwol
perception: 1d20 + 14 ⇒ (10) + 14 = 24

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