Mekuhare

Broozer's page

84 posts. Alias of Pocket, the Fool.


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Base+Shifted+buff Stats: AC 23, touch 10, flat-footed 23, CMD 22 (26 vs. bull rush, 26 vs. trip); HP 86; Fort +13, Ref +7, Will +4; +2 trait bonus vs. poison & polymorph effects; Init +3; Senses: blindsight 40ft.; low light vision; Perception +13; Resist Fire 5 | +Rage Stats: AC 21, touch 8, flat-footed 21, CMD 24 (28 vs. bull rush, 28 vs. trip); HP 98; Fort +13, Ref +6, Will +6; +2 trait bonus vs. poison & polymorph effects; Init +3; Senses: blindsight 40ft.; low light vision; Perception +13; Resist Fire 5

Active effects:

Hours (free):
Potion: Allnight (8 hours)
Wand: Delay Poison - Spell Level 2, Caster Level 1 (1 hours)

Purchased (1 per 2 Character Levels):
Wand: Effortless Armor CL3 (20 rounds)
Wand: Enlarge Person CL2 (10 rounds)
Wand: Echolocation - Spell Level 4, Caster Level 7 (60 rounds)

Castable (1 Spell Level per Character Level):
N/A

Cast during combat:
Potion: Fly - Spell Level 3, Caster Level 5 (41 rounds)

With Kvit down for the count, Hammer Bro attempts to do the same to Qul Vozo, but as he's not blinded, Hammer Bro cannot find an opening for his attack. Instead, HB backs off from the attack, letting Qul Vozo make the next move.

Free action: Rage
Standard action: Power attack with axe
Axe power attack vs Qul Vozo: 1d20 + 13 ⇒ (10) + 13 = 23
Damage: 12d6 + 22 ⇒ (6, 1, 5, 3, 2, 1, 1, 4, 1, 2, 5, 3) + 22 = 56
Move action: 30ft northwest(remain 10ft above ground level)
Free action: End Rage

Current Stats:

Fly: 60ft Good, +3 Fly
AC 18
touch 11
flat-footed 17
CMD 26 (30 vs. bull rush, 30 vs. trip)
HP 29/80
Fort +10 (poison delayed)
Ref +3
Will +4 (+1 vs fear)

Rage: 2/7
Helm: 0/1
Gloves: 1/1
Boots: 1/1

Attack bonus:
+6/+1 BAB
+7 STR
+2 STR while raging
-1 Size
+2 Trait Improvised only (both main weapons are improvised)
-3 Size Oversized weapon (axe) only
-0 Power attack on FIRST attack per round only (Furious focus)
-2 Power attack on SECOND and following iterative attacks

Damage bonus:
+10 Strx1.5
-- OR +13 Strx1.5 while raging
+1 Trait
+1 Enhancement Attuned Axe only
+1 Feat Axes only
+6 Power Attack with two handed weapon


Base+Shifted+buff Stats: AC 23, touch 10, flat-footed 23, CMD 22 (26 vs. bull rush, 26 vs. trip); HP 86; Fort +13, Ref +7, Will +4; +2 trait bonus vs. poison & polymorph effects; Init +3; Senses: blindsight 40ft.; low light vision; Perception +13; Resist Fire 5 | +Rage Stats: AC 21, touch 8, flat-footed 21, CMD 24 (28 vs. bull rush, 28 vs. trip); HP 98; Fort +13, Ref +6, Will +6; +2 trait bonus vs. poison & polymorph effects; Init +3; Senses: blindsight 40ft.; low light vision; Perception +13; Resist Fire 5

Correction to previous post. 18+48+21 damage brings Broozer from 86 to -1. Reflex save modifier drops to +1:
- +4 Base
- -5 Dex
- +1 ABP
- +1 Trait

Reflex vs arena becomes: 1d20 + 1 ⇒ (6) + 1 = 7, failing all DCs.
Broozer takes 1d6 piercing damage from the spikes, then 3d6 from 30ft falling damage.

Piercing, Falling damage: 4d6 ⇒ (6, 5, 4, 4) = 19

Broozer falls from -1 to -20 and dies.


Base+Shifted+buff Stats: AC 23, touch 10, flat-footed 23, CMD 22 (26 vs. bull rush, 26 vs. trip); HP 86; Fort +13, Ref +7, Will +4; +2 trait bonus vs. poison & polymorph effects; Init +3; Senses: blindsight 40ft.; low light vision; Perception +13; Resist Fire 5 | +Rage Stats: AC 21, touch 8, flat-footed 21, CMD 24 (28 vs. bull rush, 28 vs. trip); HP 98; Fort +13, Ref +6, Will +6; +2 trait bonus vs. poison & polymorph effects; Init +3; Senses: blindsight 40ft.; low light vision; Perception +13; Resist Fire 5

Reflex vs arena: 1d20 + 5 ⇒ (6) + 5 = 11
due to flying, DC ranges are halved - DC20 -> DC10 - you get to pick which side and count it as a 15ft jump/drop instead of a fall

The sand shifting under him again is unexpected, and between the forced movement, attempting to direct his landing point, and being crowded by Hammer Bro, Broozer is not able to maintain a hover position, but easily lands the fall maneuvering just barely missing HB, and not being tripped up by the sand as he lands.

Moved 10ft west, and attempts to steady his flight 10ft above ground level, instead of falling into Hammer Bro's area.
DC15 Fly check to hover: 1d20 - 6 ⇒ (3) - 6 = -3 Fails
DC10 Fly to negate falling damage: 1d20 - 6 ⇒ (19) - 6 = 13
Success


Base+Shifted+buff Stats: AC 23, touch 10, flat-footed 23, CMD 22 (26 vs. bull rush, 26 vs. trip); HP 86; Fort +13, Ref +7, Will +4; +2 trait bonus vs. poison & polymorph effects; Init +3; Senses: blindsight 40ft.; low light vision; Perception +13; Resist Fire 5 | +Rage Stats: AC 21, touch 8, flat-footed 21, CMD 24 (28 vs. bull rush, 28 vs. trip); HP 98; Fort +13, Ref +6, Will +6; +2 trait bonus vs. poison & polymorph effects; Init +3; Senses: blindsight 40ft.; low light vision; Perception +13; Resist Fire 5

Active effects:

Hours (free):
Potion: Allnight (8 hours)
Wand: Delay Poison - Spell Level 2, Caster Level 1 (1 hour)

Purchased (1 per 2 Character Levels):
Wand: Effortless Armor - Spell Level 1, Caster Level 3 (23 rounds)
Wand: Enlarge Person - Spell Level 1, Caster Level 2 (13 rounds)
Wand: Echolocation - Spell Level 4, Caster Level 7 (63 rounds)

Castable (1 Spell Level per Character Level):
Extract: Bull's Strength - Spell Level 2, Caster Level 4 (33 rounds)
Extract: Expeditious Retreat - Spell Level 1, Caster Level 4 (33 rounds)
Extract: Firebelly - Spell Level 1, Caster Level 4 (33 rounds)
Extract: Shield - Spell Level 1, Caster Level 4 (33 rounds)
Mutagen (Feral) - Spell Level 1, Caster Level 4 (393 rounds)

Cast during combat:
Potion: Fly - Spell Level 3, Caster Level 5 (44 rounds)

Broozer takes stock of his opponents arrayed before him and decides to let Tawum decide whether or not he lets the alchemical concoction do him in. Instead, Broozer ducks his head as Hammer Bro twirls over the spiked ledge and dives towards the ground to get positioning against both Kvit and Qul Vozo, and striking out quickly with a claw at Kvit, just to keep him on his toes, but misses the clumsy attack.

Move action: 10ft east, 5ft northeast and then straight down in a much more controlled manner than Hammer Bro (now at ground level)
Standard action: Claw attack

claw: 1d20 + 16 + 2 ⇒ (11) + 16 + 2 = 29
+2 flanking
Miss vs 33AC
slashing damage: 1d8 + 12 ⇒ (7) + 12 = 19
Precision damage (flanking): 2d6 ⇒ (1, 4) = 5

Current Stats:

Fly: 60ft Good, +3 Fly
AC 23-4 (wild attack)
touch 10-4 (wild attack)
flat-footed 23-4 (wild attack)
CMD 25 (29 vs. bull rush, 29 vs. trip)
HP 86/86
Resist 5 (Fire)
Fort +12; +2 trait bonus vs. poison & polymorph effects
Ref +5; +2 trait bonus vs. poison & polymorph effects
Will +3; +2 trait bonus vs. poison & polymorph effects

Rage: 9/10

Alchemist (Grenadier) Extracts Prepared (CL 5th; concentration +10)
. . 2nd—Bull's Strength
. . 1st—Expeditious Retreat, Firebelly, Shield


Base+Shifted+buff Stats: AC 23, touch 10, flat-footed 23, CMD 22 (26 vs. bull rush, 26 vs. trip); HP 86; Fort +13, Ref +7, Will +4; +2 trait bonus vs. poison & polymorph effects; Init +3; Senses: blindsight 40ft.; low light vision; Perception +13; Resist Fire 5 | +Rage Stats: AC 21, touch 8, flat-footed 21, CMD 24 (28 vs. bull rush, 28 vs. trip); HP 98; Fort +13, Ref +6, Will +6; +2 trait bonus vs. poison & polymorph effects; Init +3; Senses: blindsight 40ft.; low light vision; Perception +13; Resist Fire 5

Reflex save: 1d20 + 5 ⇒ (12) + 5 = 17
Beats DC13 (25/2)
Broozer follows Tawum off to the northern side, but remains in the air.


Base+Shifted+buff Stats: AC 23, touch 10, flat-footed 23, CMD 22 (26 vs. bull rush, 26 vs. trip); HP 86; Fort +13, Ref +7, Will +4; +2 trait bonus vs. poison & polymorph effects; Init +3; Senses: blindsight 40ft.; low light vision; Perception +13; Resist Fire 5 | +Rage Stats: AC 21, touch 8, flat-footed 21, CMD 24 (28 vs. bull rush, 28 vs. trip); HP 98; Fort +13, Ref +6, Will +6; +2 trait bonus vs. poison & polymorph effects; Init +3; Senses: blindsight 40ft.; low light vision; Perception +13; Resist Fire 5

Active effects:

Hours (free):
Potion: Allnight (8 hours)
Wand: Delay Poison - Spell Level 2, Caster Level 1 (1 hour)

Purchased (1 per 2 Character Levels):
Wand: Effortless Armor - Spell Level 1, Caster Level 3 (24 rounds)
Wand: Enlarge Person - Spell Level 1, Caster Level 2 (14 rounds)
Wand: Echolocation - Spell Level 4, Caster Level 7 (64 rounds)

Castable (1 Spell Level per Character Level):
Extract: Bull's Strength - Spell Level 2, Caster Level 4 (34 rounds)
Extract: Expeditious Retreat - Spell Level 1, Caster Level 4 (34 rounds)
Extract: Firebelly - Spell Level 1, Caster Level 4 (34 rounds)
Extract: Shield - Spell Level 1, Caster Level 4 (34 rounds)
Mutagen (Feral) - Spell Level 1, Caster Level 4 (394 rounds)

Cast during combat:
Potion: Fly - Spell Level 3, Caster Level 5 (45 rounds)

Broozer follows Bob-Omb! arrow and Hammer Bro's beeline towards Tawum, but decides to toy with him for the moment, maintaining his flight well over Tawum's reach.

Move action: 60ft northwest (remain 15ft above ground level)
Move action: 35ft northwest (remain 15ft above ground level)

Current Stats:

Fly: 60ft Good, +3 Fly
AC 23-4 (wild attack)
touch 10-4 (wild attack)
flat-footed 23-4 (wild attack)
CMD 25 (29 vs. bull rush, 29 vs. trip)
HP 86/86
Resist 5 (Fire)
Fort +12; +2 trait bonus vs. poison & polymorph effects
Ref +5; +2 trait bonus vs. poison & polymorph effects
Will +3; +2 trait bonus vs. poison & polymorph effects

Rage: 9/10

Alchemist (Grenadier) Extracts Prepared (CL 5th; concentration +10)
. . 2nd—Bull's Strength
. . 1st—Expeditious Retreat, Firebelly, Shield


Base+Shifted+buff Stats: AC 23, touch 10, flat-footed 23, CMD 22 (26 vs. bull rush, 26 vs. trip); HP 86; Fort +13, Ref +7, Will +4; +2 trait bonus vs. poison & polymorph effects; Init +3; Senses: blindsight 40ft.; low light vision; Perception +13; Resist Fire 5 | +Rage Stats: AC 21, touch 8, flat-footed 21, CMD 24 (28 vs. bull rush, 28 vs. trip); HP 98; Fort +13, Ref +6, Will +6; +2 trait bonus vs. poison & polymorph effects; Init +3; Senses: blindsight 40ft.; low light vision; Perception +13; Resist Fire 5

Active effects:

Hours (free):
Potion: Allnight (8 hours)
Wand: Delay Poison - Spell Level 2, Caster Level 1 (1 hour)

Purchased (1 per 2 Character Levels):
Wand: Effortless Armor - Spell Level 1, Caster Level 3 (25 rounds)
Wand: Enlarge Person - Spell Level 1, Caster Level 2 (15 rounds)
Wand: Echolocation - Spell Level 4, Caster Level 7 (65 rounds)

Castable (1 Spell Level per Character Level):
Extract: Bull's Strength - Spell Level 2, Caster Level 4 (35 rounds)
Extract: Expeditious Retreat - Spell Level 1, Caster Level 4 (35 rounds)
Extract: Firebelly - Spell Level 1, Caster Level 4 (35 rounds)
Extract: Shield - Spell Level 1, Caster Level 4 (35 rounds)
Mutagen (Feral) - Spell Level 1, Caster Level 4 (395 rounds)

Cast during combat:
Potion: Fly - Spell Level 3, Caster Level 5 (46 rounds)

Broozer watches happily as Bob-Omb! and HB take our Kenshiro and Johnny almost simultaneously. With nothing else to do at the moment, Broozer flies up the top of the nearby rock and waits for his teammates to catch up so they can take on the remaining opponents as a united front.

Move action: 30ft northwest

Current Stats:

Fly: 60ft Good, +3 Fly
AC 23
touch 10
flat-footed 23
CMD 25 (29 vs. bull rush, 29 vs. trip)
HP 86/86
Resist 5 (Fire)
Fort +12; +2 trait bonus vs. poison & polymorph effects
Ref +5; +2 trait bonus vs. poison & polymorph effects
Will +3; +2 trait bonus vs. poison & polymorph effects

Rage: 9/10

Alchemist (Grenadier) Extracts Prepared (CL 5th; concentration +10)
. . 2nd—Bull's Strength
. . 1st—Expeditious Retreat, Firebelly, Shield


Base+Shifted+buff Stats: AC 23, touch 10, flat-footed 23, CMD 22 (26 vs. bull rush, 26 vs. trip); HP 86; Fort +13, Ref +7, Will +4; +2 trait bonus vs. poison & polymorph effects; Init +3; Senses: blindsight 40ft.; low light vision; Perception +13; Resist Fire 5 | +Rage Stats: AC 21, touch 8, flat-footed 21, CMD 24 (28 vs. bull rush, 28 vs. trip); HP 98; Fort +13, Ref +6, Will +6; +2 trait bonus vs. poison & polymorph effects; Init +3; Senses: blindsight 40ft.; low light vision; Perception +13; Resist Fire 5

Correction to hits/misses, flanking allows sneak attack but does NOT target FF AC:
claw: 1d20 + 17 - 2 + 2 ⇒ (4) + 17 - 2 + 2 = 21
-2 from wild attack, +2 from flanking
Miss vs AC 27
piercing damage: 1d8 + 12 + 1 ⇒ (6) + 12 + 1 = 19
precision damage: 2d6 ⇒ (3, 3) = 6

claw: 1d20 + 17 - 2 + 2 ⇒ (6) + 17 - 2 + 2 = 23
-2 from wild attack, +2 from flanking
Miss vs AC 27
slashing damage: 1d8 + 12 + 1 ⇒ (8) + 12 + 1 = 21
precision damage: 2d6 ⇒ (3, 2) = 5

claw: 1d20 + 17 - 2 + 2 ⇒ (14) + 17 - 2 + 2 = 31
-2 from wild attack, +2 from flanking
Hit vs AC 27
slashing damage: 1d8 + 12 + 1 ⇒ (7) + 12 + 1 = 20
precision damage: 2d6 ⇒ (2, 1) = 3

bite: 1d20 + 16 - 2 + 2 ⇒ (2) + 16 - 2 + 2 = 18
-2 from wild attack, +2 from flanking
Miss vs AC 27
slashing damage: 2d6 + 11 + 1 ⇒ (1, 5) + 11 + 1 = 18
precision damage: 2d6 ⇒ (5, 6) = 11

gore: 1d20 + 16 - 2 + 2 ⇒ (15) + 16 - 2 + 2 = 31
-2 from wild attack, +2 from flanking
Hit vs AC 27
piercing damage: 1d8 + 11 + 1 ⇒ (7) + 11 + 1 = 19
precision damage: 2d6 ⇒ (6, 4) = 10

hoof: 1d20 + 14 - 2 + 2 ⇒ (2) + 14 - 2 + 2 = 16
-2 from wild attack, +2 from flanking
Miss vs AC 27
bludgeoning damage: 1d6 + 6 + 1 ⇒ (3) + 6 + 1 = 10
precision damage: 2d6 ⇒ (1, 4) = 5

hoof: 1d20 + 14 - 2 + 2 ⇒ (14) + 14 - 2 + 2 = 28
-2 from wild attack, +2 from flanking
Hit vs AC 27
bludgeoning damage: 1d6 + 6 + 1 ⇒ (5) + 6 + 1 = 12
precision damage: 2d6 ⇒ (5, 3) = 8


Base+Shifted+buff Stats: AC 23, touch 10, flat-footed 23, CMD 22 (26 vs. bull rush, 26 vs. trip); HP 86; Fort +13, Ref +7, Will +4; +2 trait bonus vs. poison & polymorph effects; Init +3; Senses: blindsight 40ft.; low light vision; Perception +13; Resist Fire 5 | +Rage Stats: AC 21, touch 8, flat-footed 21, CMD 24 (28 vs. bull rush, 28 vs. trip); HP 98; Fort +13, Ref +6, Will +6; +2 trait bonus vs. poison & polymorph effects; Init +3; Senses: blindsight 40ft.; low light vision; Perception +13; Resist Fire 5

Active effects:

Hours (free):
Potion: Allnight (8 hours)
Wand: Delay Poison - Spell Level 2, Caster Level 1 (1 hour)

Purchased (1 per 2 Character Levels):
Wand: Effortless Armor - Spell Level 1, Caster Level 3 (26 rounds)
Wand: Enlarge Person - Spell Level 1, Caster Level 2 (16 rounds)
Wand: Echolocation - Spell Level 4, Caster Level 7 (66 rounds)

Castable (1 Spell Level per Character Level):
Extract: Bull's Strength - Spell Level 2, Caster Level 4 (36 rounds)
Extract: Expeditious Retreat - Spell Level 1, Caster Level 4 (36 rounds)
Extract: Firebelly - Spell Level 1, Caster Level 4 (36 rounds)
Extract: Shield - Spell Level 1, Caster Level 4 (36 rounds)
Mutagen (Feral) - Spell Level 1, Caster Level 4 (396 rounds)

Cast during combat:
Potion: Fly - Spell Level 3, Caster Level 5 (47 rounds)

Broozer sees an opportunity to eliminate multiple opponents, but knows to coordinate with Hammer Bro for maximum effectiveness.

To Hammer Bro, in Grippli:

"Target Kenshiro, then drop behind Nice!"

Broozer holds off on the rest of his actions until after Hammer Bro is able to engage his favored opponent.

Delay Turn until after Hammer Bro:

With Hammer Bro in place, Broozer drops from the sky and engages Nice, shuffling toward uses the momentum from his boots to finish the move towards Nice, roaring in satisfaction, and unleashes a full barrage of attacks against her!

No action: Fall to the ground https://paizo.com/threads/rzs2l5vi?Is-falling-a-move-action#9
DC10 Fly check to avoid damage after a fall: 1d20 - 6 + 3 ⇒ (20) - 6 + 3 = 17
Free action: Rage
No action: 5ft step east
Full round action: Full attack, with wild attack

claw: 1d20 + 17 - 2 + 2 ⇒ (4) + 17 - 2 + 2 = 21
-2 from wild attack, +2 from flanking
Miss vs FF AC 22 (denied dex bonus to AC due to attacking from flanking position
piercing damage: 1d8 + 12 + 1 ⇒ (6) + 12 + 1 = 19
precision damage: 2d6 ⇒ (3, 3) = 6

claw: 1d20 + 17 - 2 + 2 ⇒ (6) + 17 - 2 + 2 = 23
-2 from wild attack, +2 from flanking
Hit vs FF AC 22 (denied dex bonus to AC due to attacking from flanking position
slashing damage: 1d8 + 12 + 1 ⇒ (8) + 12 + 1 = 21
precision damage: 2d6 ⇒ (3, 2) = 5

claw: 1d20 + 17 - 2 + 2 ⇒ (14) + 17 - 2 + 2 = 31
-2 from wild attack, +2 from flanking
Miss vs FF AC 22 (denied dex bonus to AC due to attacking from flanking position
slashing damage: 1d8 + 12 + 1 ⇒ (7) + 12 + 1 = 20
precision damage: 2d6 ⇒ (2, 1) = 3

bite: 1d20 + 16 - 2 + 2 ⇒ (2) + 16 - 2 + 2 = 18
-2 from wild attack, +2 from flanking
Hit vs FF AC 22 (denied dex bonus to AC due to attacking from flanking position
slashing damage: 2d6 + 11 + 1 ⇒ (1, 5) + 11 + 1 = 18
precision damage: 2d6 ⇒ (5, 6) = 11

gore: 1d20 + 16 - 2 + 2 ⇒ (15) + 16 - 2 + 2 = 31
-2 from wild attack, +2 from flanking
Hit vs FF AC 22 (denied dex bonus to AC due to attacking from flanking position
piercing damage: 1d8 + 11 + 1 ⇒ (7) + 11 + 1 = 19
precision damage: 2d6 ⇒ (6, 4) = 10

hoof: 1d20 + 14 - 2 + 2 ⇒ (2) + 14 - 2 + 2 = 16
-2 from wild attack, +2 from flanking
Miss vs FF AC 22 (denied dex bonus to AC due to attacking from flanking position
bludgeoning damage: 1d6 + 6 + 1 ⇒ (3) + 6 + 1 = 10
precision damage: 2d6 ⇒ (1, 4) = 5

hoof: 1d20 + 14 - 2 + 2 ⇒ (14) + 14 - 2 + 2 = 28
-2 from wild attack, +2 from flanking
Hit vs FF AC 22 (denied dex bonus to AC due to attacking from flanking position
bludgeoning damage: 1d6 + 6 + 1 ⇒ (5) + 6 + 1 = 12
precision damage: 2d6 ⇒ (5, 3) = 8

Free action: End rage

Current Stats:

Fly: 60ft Good, +3 Fly
AC 23-4 (wild attack)
touch 10-4 (wild attack)
flat-footed 23-4 (wild attack)
CMD 25 (29 vs. bull rush, 29 vs. trip)
HP 86/86
Resist 5 (Fire)
Fort +12; +2 trait bonus vs. poison & polymorph effects
Ref +5; +2 trait bonus vs. poison & polymorph effects
Will +3; +2 trait bonus vs. poison & polymorph effects

Rage: 9/10

Alchemist (Grenadier) Extracts Prepared (CL 5th; concentration +10)
. . 2nd—Bull's Strength
. . 1st—Expeditious Retreat, Firebelly, Shield


Base+Shifted+buff Stats: AC 23, touch 10, flat-footed 23, CMD 22 (26 vs. bull rush, 26 vs. trip); HP 86; Fort +13, Ref +7, Will +4; +2 trait bonus vs. poison & polymorph effects; Init +3; Senses: blindsight 40ft.; low light vision; Perception +13; Resist Fire 5 | +Rage Stats: AC 21, touch 8, flat-footed 21, CMD 24 (28 vs. bull rush, 28 vs. trip); HP 98; Fort +13, Ref +6, Will +6; +2 trait bonus vs. poison & polymorph effects; Init +3; Senses: blindsight 40ft.; low light vision; Perception +13; Resist Fire 5

After Nice throws her first bomb, Broozer activates his boots and easily dodges the explosive item.

Immediate action: Activate Stagger-proof Boots
Movement: 30ft east


Base+Shifted+buff Stats: AC 23, touch 10, flat-footed 23, CMD 22 (26 vs. bull rush, 26 vs. trip); HP 86; Fort +13, Ref +7, Will +4; +2 trait bonus vs. poison & polymorph effects; Init +3; Senses: blindsight 40ft.; low light vision; Perception +13; Resist Fire 5 | +Rage Stats: AC 21, touch 8, flat-footed 21, CMD 24 (28 vs. bull rush, 28 vs. trip); HP 98; Fort +13, Ref +6, Will +6; +2 trait bonus vs. poison & polymorph effects; Init +3; Senses: blindsight 40ft.; low light vision; Perception +13; Resist Fire 5

Active effects:

Hours (free):
Potion: Allnight (8 hours)
Wand: Delay Poison - Spell Level 2, Caster Level 1 (1 hour)

Purchased (1 per 2 Character Levels):
Wand: Effortless Armor - Spell Level 1, Caster Level 3 (27 rounds)
Wand: Enlarge Person - Spell Level 1, Caster Level 2 (17 rounds)
Wand: Echolocation - Spell Level 4, Caster Level 7 (67 rounds)

Castable (1 Spell Level per Character Level):
Extract: Bull's Strength - Spell Level 2, Caster Level 4 (37 rounds)
Extract: Expeditious Retreat - Spell Level 1, Caster Level 4 (37 rounds)
Extract: Firebelly - Spell Level 1, Caster Level 4 (37 rounds)
Extract: Shield - Spell Level 1, Caster Level 4 (37 rounds)
Mutagen (Feral) - Spell Level 1, Caster Level 4 (397 rounds)

Cast during combat:
Potion: Fly - Spell Level 3, Caster Level 5 (48 rounds)

Broozer finally moves off the stone platform but surprisingly flies swiftly over the sands towards Nice, assuming the others are nearby as well.

Move action: 60ft northeast - 15ft above ground level
Move action: 30ft northeast, 10ft east, 20ft up - 35ft above ground level

Current Stats:

Fly: 60ft Good, +3 Fly
AC 23
touch 10
flat-footed 23
CMD 25 (29 vs. bull rush, 29 vs. trip)
HP 86/86
Resist 5 (Fire)
Fort +12; +2 trait bonus vs. poison & polymorph effects
Ref +5; +2 trait bonus vs. poison & polymorph effects
Will +3; +2 trait bonus vs. poison & polymorph effects

Rage: 10/10

Alchemist (Grenadier) Extracts Prepared (CL 5th; concentration +10)
. . 2nd—Bull's Strength
. . 1st—Expeditious Retreat, Firebelly, Shield


Base+Shifted+buff Stats: AC 23, touch 10, flat-footed 23, CMD 22 (26 vs. bull rush, 26 vs. trip); HP 86; Fort +13, Ref +7, Will +4; +2 trait bonus vs. poison & polymorph effects; Init +3; Senses: blindsight 40ft.; low light vision; Perception +13; Resist Fire 5 | +Rage Stats: AC 21, touch 8, flat-footed 21, CMD 24 (28 vs. bull rush, 28 vs. trip); HP 98; Fort +13, Ref +6, Will +6; +2 trait bonus vs. poison & polymorph effects; Init +3; Senses: blindsight 40ft.; low light vision; Perception +13; Resist Fire 5

Active effects:

Hours (free):
Potion: Allnight (8 hours)
Wand: Delay Poison - Spell Level 2, Caster Level 1 (1 hour)

Purchased (1 per 2 Character Levels):
Wand: Effortless Armor - Spell Level 1, Caster Level 3 (29 rounds)
Wand: Enlarge Person - Spell Level 1, Caster Level 2 (19 rounds)
Wand: Echolocation - Spell Level 4, Caster Level 7 (69 rounds)

Castable (1 Spell Level per Character Level):
Extract: Bull's Strength - Spell Level 2, Caster Level 4 (39 rounds)
Extract: Expeditious Retreat - Spell Level 1, Caster Level 4 (39 rounds)
Extract: Firebelly - Spell Level 1, Caster Level 4 (39 rounds)
Extract: Shield - Spell Level 1, Caster Level 4 (39 rounds)
Mutagen (Feral) - Spell Level 1, Caster Level 4 (399 rounds)

Broozer holds the potion in his hand up in a silent cheer to his teammates and then drinks it down.

Potion:

Fly CL5 - Gain fly speed of 60ft, Maneuverability Good, +1/2 character level to Fly checks
(50 rounds remaining)

Currently, Broozer remains on his perch, unmoving.

Standard action: Drink potion

Current Stats:

AC 23
touch 10
flat-footed 23
CMD 25 (29 vs. bull rush, 29 vs. trip)
HP 86/86
Resist 5 (Fire)
Fort +12; +2 trait bonus vs. poison & polymorph effects
Ref +5; +2 trait bonus vs. poison & polymorph effects
Will +3; +2 trait bonus vs. poison & polymorph effects

Rage: 10/10

Alchemist (Grenadier) Extracts Prepared (CL 5th; concentration +10)
. . 2nd—Bull's Strength
. . 1st—Expeditious Retreat, Firebelly, Shield


Base+Shifted+buff Stats: AC 23, touch 10, flat-footed 23, CMD 22 (26 vs. bull rush, 26 vs. trip); HP 86; Fort +13, Ref +7, Will +4; +2 trait bonus vs. poison & polymorph effects; Init +3; Senses: blindsight 40ft.; low light vision; Perception +13; Resist Fire 5 | +Rage Stats: AC 21, touch 8, flat-footed 21, CMD 24 (28 vs. bull rush, 28 vs. trip); HP 98; Fort +13, Ref +6, Will +6; +2 trait bonus vs. poison & polymorph effects; Init +3; Senses: blindsight 40ft.; low light vision; Perception +13; Resist Fire 5

Active effects:

Hours (free):
Potion: Allnight (8 hours)
Wand: Delay Poison - Spell Level 2, Caster Level 1 (1 hour)

Purchased (1 per 2 Character Levels):
Wand: Effortless Armor - Spell Level 1, Caster Level 3 (30 rounds)
Wand: Enlarge Person - Spell Level 1, Caster Level 2 (20 rounds)
Wand: Echolocation - Spell Level 4, Caster Level 7 (70 rounds)

Castable (1 Spell Level per Character Level):
Extract: Bull's Strength - Spell Level 2, Caster Level 4 (40 rounds)
Extract: Expeditious Retreat - Spell Level 1, Caster Level 4 (40 rounds)
Extract: Firebelly - Spell Level 1, Caster Level 4 (40 rounds)
Extract: Shield - Spell Level 1, Caster Level 4 (40 rounds)
Mutagen (Feral) - Spell Level 1, Caster Level 4 (400 rounds)

Broozer appears in the arena, a potion in one hand, flexing the claws of his other hand, he stretches out, ready for a new hunt.

Current Stats:

AC 23
touch 10
flat-footed 23
CMD 25 (29 vs. bull rush, 29 vs. trip)
HP 86/86
Resist 5 (Fire)
Fort +12; +2 trait bonus vs. poison & polymorph effects; (Poison delayed)
Ref +5; +2 trait bonus vs. poison & polymorph effects; (Poison delayed)
Will +3; +2 trait bonus vs. poison & polymorph effects; (Poison delayed)

Rage: 10/10

Alchemist (Grenadier) Extracts Prepared (CL 5th; concentration +10)
. . 2nd—Bull's Strength
. . 1st—Expeditious Retreat, Firebelly, Shield


Base+Shifted+buff Stats: AC 23, touch 10, flat-footed 23, CMD 22 (26 vs. bull rush, 26 vs. trip); HP 86; Fort +13, Ref +7, Will +4; +2 trait bonus vs. poison & polymorph effects; Init +3; Senses: blindsight 40ft.; low light vision; Perception +13; Resist Fire 5 | +Rage Stats: AC 21, touch 8, flat-footed 21, CMD 24 (28 vs. bull rush, 28 vs. trip); HP 98; Fort +13, Ref +6, Will +6; +2 trait bonus vs. poison & polymorph effects; Init +3; Senses: blindsight 40ft.; low light vision; Perception +13; Resist Fire 5

.Initiative: 1d20 + 3 ⇒ (19) + 3 = 22


Base+Shifted+buff Stats: AC 23, touch 10, flat-footed 23, CMD 22 (26 vs. bull rush, 26 vs. trip); HP 86; Fort +13, Ref +7, Will +4; +2 trait bonus vs. poison & polymorph effects; Init +3; Senses: blindsight 40ft.; low light vision; Perception +13; Resist Fire 5 | +Rage Stats: AC 21, touch 8, flat-footed 21, CMD 24 (28 vs. bull rush, 28 vs. trip); HP 98; Fort +13, Ref +6, Will +6; +2 trait bonus vs. poison & polymorph effects; Init +3; Senses: blindsight 40ft.; low light vision; Perception +13; Resist Fire 5

Correction to previous turn: HP reduced from 66 to 31

Broozer is not able to twist out of the way of Nice's bomb, and his clothing catches fire, bringing him to his knees. Just as unconsciousness overcomes him, he sees Kenshiro swing his sword and he knows no more.

Dead
HP -31/73

Current stats:

AC 23
touch 10
flat-footed 23
CMD 25 (29 vs. bull rush, 29 vs. trip)
HP -31/73
Resist 5 (Fire)
Fort +12; +2 trait bonus vs. poison & polymorph effects
Ref +5; +2 trait bonus vs. poison & polymorph effects
Will +3; +2 trait bonus vs. poison & polymorph effects
Rage: 6/10


Base+Shifted+buff Stats: AC 23, touch 10, flat-footed 23, CMD 22 (26 vs. bull rush, 26 vs. trip); HP 86; Fort +13, Ref +7, Will +4; +2 trait bonus vs. poison & polymorph effects; Init +3; Senses: blindsight 40ft.; low light vision; Perception +13; Resist Fire 5 | +Rage Stats: AC 21, touch 8, flat-footed 21, CMD 24 (28 vs. bull rush, 28 vs. trip); HP 98; Fort +13, Ref +6, Will +6; +2 trait bonus vs. poison & polymorph effects; Init +3; Senses: blindsight 40ft.; low light vision; Perception +13; Resist Fire 5

Active effects:

Hours (free):
Potion: Allnight (8 hours)

Purchased (1 per 2 Character Levels):
Wand: Effortless Armor - Spell Level 1, Caster Level 3 (22 rounds)
Potion: Enlarge Person - Spell Level 1, Caster Level 2 (12 rounds)

Castable (1 Spell Level per Character Level):
Extract: Expeditious Retreat - Spell Level 1, Caster Level 3 (22 rounds)
Extract: Firebelly - Spell Level 1, Caster Level 3 (22 rounds)
Extract: Shield - Spell Level 1, Caster Level 3 (22 rounds)
Mutagen (Feral) - Spell Level 1, Caster Level 3 (292 rounds)

Broozer steps forward as Kenshiro steps away, but is able to attack Kenshiro with everything available, landing a decent hit with his tusks in the flurry.

No action: 5ft step south
Free action: Rage
Full round action: full attack

claw: 1d20 + 14 ⇒ (8) + 14 = 22
piercing damage: 1d8 + 16 ⇒ (3) + 16 = 19

claw: 1d20 + 14 ⇒ (10) + 14 = 24
slashing damage: 1d8 + 16 ⇒ (3) + 16 = 19

bite: 1d20 + 13 ⇒ (12) + 13 = 25
slashing damage: 2d6 + 15 ⇒ (5, 2) + 15 = 22

gore: 1d20 + 13 ⇒ (18) + 13 = 31
piercing damage: 1d8 + 15 ⇒ (2) + 15 = 17

hoof: 1d20 + 11 ⇒ (14) + 11 = 25
bludgeoning damage: 1d6 + 8 ⇒ (1) + 8 = 9

hoof: 1d20 + 11 ⇒ (2) + 11 = 13
bludgeoning damage: 1d6 + 8 ⇒ (1) + 8 = 9

Free action: End rage

Current stats:

AC 23
touch 10
flat-footed 23
CMD 25 (29 vs. bull rush, 29 vs. trip)
HP 66/73
Resist 5 (Fire)
Fort +12; +2 trait bonus vs. poison & polymorph effects
Ref +5; +2 trait bonus vs. poison & polymorph effects
Will +3; +2 trait bonus vs. poison & polymorph effects
Rage: 6/10


Base+Shifted+buff Stats: AC 23, touch 10, flat-footed 23, CMD 22 (26 vs. bull rush, 26 vs. trip); HP 86; Fort +13, Ref +7, Will +4; +2 trait bonus vs. poison & polymorph effects; Init +3; Senses: blindsight 40ft.; low light vision; Perception +13; Resist Fire 5 | +Rage Stats: AC 21, touch 8, flat-footed 21, CMD 24 (28 vs. bull rush, 28 vs. trip); HP 98; Fort +13, Ref +6, Will +6; +2 trait bonus vs. poison & polymorph effects; Init +3; Senses: blindsight 40ft.; low light vision; Perception +13; Resist Fire 5

Active effects:

Hours (free):
Potion: Allnight (8 hours)

Purchased (1 per 2 Character Levels):
Wand: Effortless Armor - Spell Level 1, Caster Level 3 (23 rounds)
Potion: Enlarge Person - Spell Level 1, Caster Level 2 (13 rounds)

Castable (1 Spell Level per Character Level):
Extract: Expeditious Retreat - Spell Level 1, Caster Level 3 (23 rounds)
Extract: Firebelly - Spell Level 1, Caster Level 3 (23 rounds)
Extract: Shield - Spell Level 1, Caster Level 3 (23 rounds)
Mutagen (Feral) - Spell Level 1, Caster Level 3 (293 rounds)

Broozer sees Kenshiro jump down onto his level and sees Hammer Bro charge him off to the side. Not wanting to leave HB to face Kenshiro on his own, Broozer rushes Kenshiro with him, but the narrow gap between platforms prevents him from charging full-tilt.

Move action: 10ft south, 15ft southeast, 20ft south
Movement through threatened area triggers potential Attack of Opportunity

(if still conscious after AoO, or if AoO is not taken)
Free action: Rage
Standard action: Bite Attack
Bite power attack: 1d20 + 12 ⇒ (9) + 12 = 21
Power attack damage: 2d6 + 15 ⇒ (1, 4) + 15 = 20
Free action: End rage

Current stats:

AC 23
touch 10
flat-footed 23
CMD 25 (29 vs. bull rush, 29 vs. trip)
HP 66/73
Resist 5 (Fire)
Fort +12; +2 trait bonus vs. poison & polymorph effects
Ref +5; +2 trait bonus vs. poison & polymorph effects
Will +3; +2 trait bonus vs. poison & polymorph effects
Rage: 7/10


Base+Shifted+buff Stats: AC 23, touch 10, flat-footed 23, CMD 22 (26 vs. bull rush, 26 vs. trip); HP 86; Fort +13, Ref +7, Will +4; +2 trait bonus vs. poison & polymorph effects; Init +3; Senses: blindsight 40ft.; low light vision; Perception +13; Resist Fire 5 | +Rage Stats: AC 21, touch 8, flat-footed 21, CMD 24 (28 vs. bull rush, 28 vs. trip); HP 98; Fort +13, Ref +6, Will +6; +2 trait bonus vs. poison & polymorph effects; Init +3; Senses: blindsight 40ft.; low light vision; Perception +13; Resist Fire 5

Active effects:

Hours (free):
Potion: Allnight (8 hours)

Purchased (1 per 2 Character Levels):
Wand: Effortless Armor - Spell Level 1, Caster Level 3 (24 rounds)
Potion: Enlarge Person - Spell Level 1, Caster Level 2 (14 rounds)

Castable (1 Spell Level per Character Level):
Extract: Expeditious Retreat - Spell Level 1, Caster Level 3 (24 rounds)
Extract: Firebelly - Spell Level 1, Caster Level 3 (24 rounds)
Extract: Shield - Spell Level 1, Caster Level 3 (24 rounds)
Mutagen (Feral) - Spell Level 1, Caster Level 3 (294 rounds)

Broozer finally splits off from Hammer Bro, moving his own way. He hears HB's warning and calls back an acknowledgement.

In Grippli:
"I see him, too!"

Move action: 30ft west, 5ft southwest, 5ft west, 10ft northwest, 10ft west
Move action: 10ft north, 5ft northwest, 5ft west

Current stats:

AC 23
touch 10
flat-footed 23
CMD 25 (29 vs. bull rush, 29 vs. trip)
HP 66/73
Resist 5 (Fire)
Fort +12; +2 trait bonus vs. poison & polymorph effects
Ref +5; +2 trait bonus vs. poison & polymorph effects
Will +3; +2 trait bonus vs. poison & polymorph effects
Rage: 8/10


Base+Shifted+buff Stats: AC 23, touch 10, flat-footed 23, CMD 22 (26 vs. bull rush, 26 vs. trip); HP 86; Fort +13, Ref +7, Will +4; +2 trait bonus vs. poison & polymorph effects; Init +3; Senses: blindsight 40ft.; low light vision; Perception +13; Resist Fire 5 | +Rage Stats: AC 21, touch 8, flat-footed 21, CMD 24 (28 vs. bull rush, 28 vs. trip); HP 98; Fort +13, Ref +6, Will +6; +2 trait bonus vs. poison & polymorph effects; Init +3; Senses: blindsight 40ft.; low light vision; Perception +13; Resist Fire 5

Active effects:

Hours (free):
Potion: Allnight (8 hours)

Purchased (1 per 2 Character Levels):
Wand: Effortless Armor - Spell Level 1, Caster Level 3 (25 rounds)
Potion: Enlarge Person - Spell Level 1, Caster Level 2 (15 rounds)

Castable (1 Spell Level per Character Level):
Extract: Expeditious Retreat - Spell Level 1, Caster Level 3 (25 rounds)
Extract: Firebelly - Spell Level 1, Caster Level 3 (25 rounds)
Extract: Shield - Spell Level 1, Caster Level 3 (25 rounds)
Mutagen (Feral) - Spell Level 1, Caster Level 3 (295 rounds)

Broozer continues to follow Hammer Bro's lead and moves with him.
Move action: 15ft northeast, 55ft north
Move action: 10ft north, 5ft northwest, 5ft west

Current stats:

AC 23
touch 10
flat-footed 23
CMD 25 (29 vs. bull rush, 29 vs. trip)
HP 66/73
Resist 5 (Fire)
Fort +12; +2 trait bonus vs. poison & polymorph effects
Ref +5; +2 trait bonus vs. poison & polymorph effects
Will +3; +2 trait bonus vs. poison & polymorph effects
Rage: 8/10


Base+Shifted+buff Stats: AC 23, touch 10, flat-footed 23, CMD 22 (26 vs. bull rush, 26 vs. trip); HP 86; Fort +13, Ref +7, Will +4; +2 trait bonus vs. poison & polymorph effects; Init +3; Senses: blindsight 40ft.; low light vision; Perception +13; Resist Fire 5 | +Rage Stats: AC 21, touch 8, flat-footed 21, CMD 24 (28 vs. bull rush, 28 vs. trip); HP 98; Fort +13, Ref +6, Will +6; +2 trait bonus vs. poison & polymorph effects; Init +3; Senses: blindsight 40ft.; low light vision; Perception +13; Resist Fire 5

Active effects:

Hours (free):
Potion: Allnight (8 hours)

Purchased (1 per 2 Character Levels):
Wand: Effortless Armor - Spell Level 1, Caster Level 3 (26 rounds)
Potion: Enlarge Person - Spell Level 1, Caster Level 2 (16 rounds)

Castable (1 Spell Level per Character Level):
Extract: Expeditious Retreat - Spell Level 1, Caster Level 3 (26 rounds)
Extract: Firebelly - Spell Level 1, Caster Level 3 (26 rounds)
Extract: Shield - Spell Level 1, Caster Level 3 (26 rounds)
Mutagen (Feral) - Spell Level 1, Caster Level 3 (296 rounds)

Broozer follows HB, a series of coordinated hand signals confirming the plan.

Move action: 15ft southeast, 30ft east, 15ft northeast

Current Stats:

AC 23
touch 10
flat-footed 23
CMD 25 (29 vs. bull rush, 29 vs. trip)
HP 66/73
Resist 5 (Fire)
Fort +12; +2 trait bonus vs. poison & polymorph effects
Ref +5; +2 trait bonus vs. poison & polymorph effects
Will +3; +2 trait bonus vs. poison & polymorph effects

Rage: 8/10


Base+Shifted+buff Stats: AC 23, touch 10, flat-footed 23, CMD 22 (26 vs. bull rush, 26 vs. trip); HP 86; Fort +13, Ref +7, Will +4; +2 trait bonus vs. poison & polymorph effects; Init +3; Senses: blindsight 40ft.; low light vision; Perception +13; Resist Fire 5 | +Rage Stats: AC 21, touch 8, flat-footed 21, CMD 24 (28 vs. bull rush, 28 vs. trip); HP 98; Fort +13, Ref +6, Will +6; +2 trait bonus vs. poison & polymorph effects; Init +3; Senses: blindsight 40ft.; low light vision; Perception +13; Resist Fire 5

Broozer takes his queue from HB and moves out of sight of Johnny as well.

Immediate action from Stagger-proof Boots: Move 30ft southeast
No damage from 10ft jump down the ledge


Base+Shifted+buff Stats: AC 23, touch 10, flat-footed 23, CMD 22 (26 vs. bull rush, 26 vs. trip); HP 86; Fort +13, Ref +7, Will +4; +2 trait bonus vs. poison & polymorph effects; Init +3; Senses: blindsight 40ft.; low light vision; Perception +13; Resist Fire 5 | +Rage Stats: AC 21, touch 8, flat-footed 21, CMD 24 (28 vs. bull rush, 28 vs. trip); HP 98; Fort +13, Ref +6, Will +6; +2 trait bonus vs. poison & polymorph effects; Init +3; Senses: blindsight 40ft.; low light vision; Perception +13; Resist Fire 5

DC 19 reflex vs bomb splash: 1d20 + 5 ⇒ (13) + 5 = 18
Dang. 12 fire damage - 5 fire resist = 7 fire damage taken


Base+Shifted+buff Stats: AC 23, touch 10, flat-footed 23, CMD 22 (26 vs. bull rush, 26 vs. trip); HP 86; Fort +13, Ref +7, Will +4; +2 trait bonus vs. poison & polymorph effects; Init +3; Senses: blindsight 40ft.; low light vision; Perception +13; Resist Fire 5 | +Rage Stats: AC 21, touch 8, flat-footed 21, CMD 24 (28 vs. bull rush, 28 vs. trip); HP 98; Fort +13, Ref +6, Will +6; +2 trait bonus vs. poison & polymorph effects; Init +3; Senses: blindsight 40ft.; low light vision; Perception +13; Resist Fire 5

Active effects:

Hours (free):
Potion: Allnight (8 hours)

Purchased (1 per 2 Character Levels):
Wand: Effortless Armor - Spell Level 1, Caster Level 3 (27 rounds)
Potion: Enlarge Person - Spell Level 1, Caster Level 2 (17 rounds)

Castable (1 Spell Level per Character Level):
Extract: Expeditious Retreat - Spell Level 1, Caster Level 3 (27 rounds)
Extract: Firebelly - Spell Level 1, Caster Level 3 (27 rounds)
Extract: Shield - Spell Level 1, Caster Level 3 (27 rounds)
Mutagen (Feral) - Spell Level 1, Caster Level 3 (297 rounds)

Broozer shuffles 5ft south to line himself up with HB and then unleashes a myriad of attacks from all angles, though his are aimed at Kvit, hiding to the side of the platform they occupy.

Free action: 5ft step south
Free action: Rage
Full attack

claw: 1d20 + 14 ⇒ (1) + 14 = 15 Failed vs 35 AC
slashing damage: 1d8 + 12 + 1 ⇒ (2) + 12 + 1 = 15

claw: 1d20 + 14 ⇒ (12) + 14 = 26 Failed vs 35 AC
slashing damage: 1d8 + 12 + 1 ⇒ (3) + 12 + 1 = 16

claw: 1d20 + 14 ⇒ (20) + 14 = 34 Auto hit, Crit threat
slashing damage: 1d8 + 12 + 1 ⇒ (2) + 12 + 1 = 15
claw crit confirm: 1d20 + 14 ⇒ (3) + 14 = 17 Failed vs 35 AC
crit slashing damage: 1d8 + 12 + 1 ⇒ (7) + 12 + 1 = 20

bite: 1d20 + 13 ⇒ (20) + 13 = 33 Auto hit, Crit threat
piercing damage: 2d6 + 11 + 1 ⇒ (3, 2) + 11 + 1 = 17
bite crit confirm: 1d20 + 13 ⇒ (12) + 13 = 25 Failed vs 35 AC
crit piercing damage: 1d8 + 11 + 1 ⇒ (6) + 11 + 1 = 18

gore: 1d20 + 13 ⇒ (7) + 13 = 20 Failed vs 35 AC
piercing damage: 1d8 + 11 + 1 ⇒ (6) + 11 + 1 = 18

hoof: 1d20 + 11 ⇒ (2) + 11 = 13 Failed vs 35 AC
bludgeoning damage: 1d6 + 6 + 1 ⇒ (1) + 6 + 1 = 8

hoof: 1d20 + 11 ⇒ (18) + 11 = 29 Failed vs 35 AC
bludgeoning damage: 1d6 + 6 + 1 ⇒ (6) + 6 + 1 = 13

Free action: end rage

Current Stats:

AC 23
touch 10
flat-footed 23
CMD 25 (29 vs. bull rush, 29 vs. trip)
HP 73/73
Resist 5 (Fire)
Fort +12; +2 trait bonus vs. poison & polymorph effects
Ref +5; +2 trait bonus vs. poison & polymorph effects
Will +3; +2 trait bonus vs. poison & polymorph effects

Rage: 8/10


Base+Shifted+buff Stats: AC 23, touch 10, flat-footed 23, CMD 22 (26 vs. bull rush, 26 vs. trip); HP 86; Fort +13, Ref +7, Will +4; +2 trait bonus vs. poison & polymorph effects; Init +3; Senses: blindsight 40ft.; low light vision; Perception +13; Resist Fire 5 | +Rage Stats: AC 21, touch 8, flat-footed 21, CMD 24 (28 vs. bull rush, 28 vs. trip); HP 98; Fort +13, Ref +6, Will +6; +2 trait bonus vs. poison & polymorph effects; Init +3; Senses: blindsight 40ft.; low light vision; Perception +13; Resist Fire 5

Active effects:

Hours (free):
Potion: Allnight (8 hours)

Purchased (1 per 2 Character Levels):
Wand: Effortless Armor - Spell Level 1, Caster Level 3 (28 rounds)
Potion: Enlarge Person - Spell Level 1, Caster Level 2 (18 rounds)

Castable (1 Spell Level per Character Level):
Extract: Expeditious Retreat - Spell Level 1, Caster Level 3 (28 rounds)
Extract: Firebelly - Spell Level 1, Caster Level 3 (28 rounds)
Extract: Shield - Spell Level 1, Caster Level 3 (28 rounds)
Mutagen (Feral) - Spell Level 1, Caster Level 3 (298 rounds)

Broozer sees Hammer Bro swing and miss and retreat and steps up to keep the pressure on as much as possible - with any luck, a couple of his own attacks will break through the monk's defenses while he's blinded.

Free action: 5ft step east
Free action: Rage
Full attack action

Claw attack: 1d20 + 14 ⇒ (4) + 14 = 18
Slashing damage: 1d8 + 12 + 1 ⇒ (7) + 12 + 1 = 20
Sneak attack, precision damage due to being denied dex: 2d6 ⇒ (4, 5) = 9

Claw attack: 1d20 + 14 ⇒ (10) + 14 = 24
Slashing damage: 1d8 + 12 + 1 ⇒ (2) + 12 + 1 = 15
Sneak attack, precision damage due to being denied dex: 2d6 ⇒ (1, 2) = 3

Claw attack: 1d20 + 14 ⇒ (5) + 14 = 19
Slashing damage: 1d8 + 12 + 1 ⇒ (8) + 12 + 1 = 21
Sneak attack, precision damage due to being denied dex: 2d6 ⇒ (4, 3) = 7

Bite attack: 1d20 + 13 ⇒ (8) + 13 = 21
Piercing damage: 2d6 + 11 + 1 ⇒ (3, 4) + 11 + 1 = 19
Sneak attack, precision damage due to being denied dex: 2d6 ⇒ (6, 6) = 12

Gore attack: 1d20 + 13 ⇒ (8) + 13 = 21
Piercing damage: 1d8 + 11 + 1 ⇒ (3) + 11 + 1 = 15
Sneak attack, precision damage due to being denied dex: 2d6 ⇒ (2, 2) = 4

Hoof attack: 1d20 + 11 ⇒ (11) + 11 = 22
Bludgeoning damage: 1d6 + 6 + 1 ⇒ (4) + 6 + 1 = 11
Sneak attack, precision damage due to being denied dex: 2d6 ⇒ (1, 2) = 3

Hoof attack: 1d20 + 11 ⇒ (6) + 11 = 17
Bludgeoning damage: 1d6 + 6 + 1 ⇒ (1) + 6 + 1 = 8
Sneak attack, precision damage due to being denied dex: 2d6 ⇒ (3, 1) = 4

Current Stats:

AC 23
touch 10
flat-footed 23
CMD 25 (29 vs. bull rush, 29 vs. trip)
HP 73/73
Resist 5 (Fire)
Fort +12; +2 trait bonus vs. poison & polymorph effects
Ref +5; +2 trait bonus vs. poison & polymorph effects
Will +3; +2 trait bonus vs. poison & polymorph effects

Rage: 9/10


Base+Shifted+buff Stats: AC 23, touch 10, flat-footed 23, CMD 22 (26 vs. bull rush, 26 vs. trip); HP 86; Fort +13, Ref +7, Will +4; +2 trait bonus vs. poison & polymorph effects; Init +3; Senses: blindsight 40ft.; low light vision; Perception +13; Resist Fire 5 | +Rage Stats: AC 21, touch 8, flat-footed 21, CMD 24 (28 vs. bull rush, 28 vs. trip); HP 98; Fort +13, Ref +6, Will +6; +2 trait bonus vs. poison & polymorph effects; Init +3; Senses: blindsight 40ft.; low light vision; Perception +13; Resist Fire 5

Bite attack of opportunity vs Qul Vozo: 1d20 + 12 ⇒ (15) + 12 = 27
Piercing Damage: 2d6 + 9 ⇒ (1, 2) + 9 = 12

Claw attack of opportunity vs Tawum: 1d20 + 13 ⇒ (17) + 13 = 30
Slashing Damage: 1d8 + 10 ⇒ (1) + 10 = 11


Base+Shifted+buff Stats: AC 23, touch 10, flat-footed 23, CMD 22 (26 vs. bull rush, 26 vs. trip); HP 86; Fort +13, Ref +7, Will +4; +2 trait bonus vs. poison & polymorph effects; Init +3; Senses: blindsight 40ft.; low light vision; Perception +13; Resist Fire 5 | +Rage Stats: AC 21, touch 8, flat-footed 21, CMD 24 (28 vs. bull rush, 28 vs. trip); HP 98; Fort +13, Ref +6, Will +6; +2 trait bonus vs. poison & polymorph effects; Init +3; Senses: blindsight 40ft.; low light vision; Perception +13; Resist Fire 5

Active effects:

Hours (free):
Potion: Allnight (8 hours)

Purchased (1 per 2 Character Levels):
Wand: Effortless Armor - Spell Level 1, Caster Level 3 (29 rounds)
Potion: Enlarge Person - Spell Level 1, Caster Level 2 (19 rounds)

Castable (1 Spell Level per Character Level):
Extract: Expeditious Retreat - Spell Level 1, Caster Level 3 (29 rounds)
Extract: Firebelly - Spell Level 1, Caster Level 3 (29 rounds)
Extract: Shield - Spell Level 1, Caster Level 3 (29 rounds)
Mutagen (Feral) - Spell Level 1, Caster Level 3 (299 rounds)

Broozer jumps into action just after Bob-Omb! and HB, easily moving past them and up onto the raised platform where Kvit was hiding. Without breaking a sweat, but not having the time to do more, Broozer claws at Kvit as he gets within range.

Move action: 70ft west
DC 15 to jump 15 feet with running start to cross the bridge: 1d20 + 20 ⇒ (2) + 20 = 22
Standard action: Claw attack
Claw attack vs (blinded) Kvit: 1d20 + 16 ⇒ (3) + 16 = 19
Slashing damage: 1d8 + 12 ⇒ (5) + 12 = 17

Current Stats:

AC 23
touch 10
flat-footed 23
CMD 25 (29 vs. bull rush, 29 vs. trip)
HP 73/73
Resist 5 (Fire)
Fort +12; +2 trait bonus vs. poison & polymorph effects
Ref +5; +2 trait bonus vs. poison & polymorph effects
Will +3; +2 trait bonus vs. poison & polymorph effects

Rage: 10/10


Base+Shifted+buff Stats: AC 23, touch 10, flat-footed 23, CMD 22 (26 vs. bull rush, 26 vs. trip); HP 86; Fort +13, Ref +7, Will +4; +2 trait bonus vs. poison & polymorph effects; Init +3; Senses: blindsight 40ft.; low light vision; Perception +13; Resist Fire 5 | +Rage Stats: AC 21, touch 8, flat-footed 21, CMD 24 (28 vs. bull rush, 28 vs. trip); HP 98; Fort +13, Ref +6, Will +6; +2 trait bonus vs. poison & polymorph effects; Init +3; Senses: blindsight 40ft.; low light vision; Perception +13; Resist Fire 5

Active effects:

Hours (free):
Potion: Allnight (8 hours)

Purchased (1 per 2 Character Levels):
Wand: Effortless Armor - Spell Level 1, Caster Level 3 (30 rounds)
Potion: Enlarge Person - Spell Level 1, Caster Level 2 (20 rounds)

Castable (1 Spell Level per Character Level):
Extract: Expeditious Retreat - Spell Level 1, Caster Level 3 (30 rounds)
Extract: Firebelly - Spell Level 1, Caster Level 3 (30 rounds)
Extract: Shield - Spell Level 1, Caster Level 3 (30 rounds)
Mutagen (Feral) - Spell Level 1, Caster Level 3 (300 rounds)

Finally, Broozer appears in the arena flexing his claws and stretching out, ready for the hunt.

Current Stats:

AC 23
touch 10
flat-footed 23
CMD 25 (29 vs. bull rush, 29 vs. trip)
HP 73/73
Resist Fire 5
Fort +12; +2 trait bonus vs. poison & polymorph effects
Ref +5; +2 trait bonus vs. poison & polymorph effects
Will +3; +2 trait bonus vs. poison & polymorph effects

Rage: 10/10


Base+Shifted+buff Stats: AC 23, touch 10, flat-footed 23, CMD 22 (26 vs. bull rush, 26 vs. trip); HP 86; Fort +13, Ref +7, Will +4; +2 trait bonus vs. poison & polymorph effects; Init +3; Senses: blindsight 40ft.; low light vision; Perception +13; Resist Fire 5 | +Rage Stats: AC 21, touch 8, flat-footed 21, CMD 24 (28 vs. bull rush, 28 vs. trip); HP 98; Fort +13, Ref +6, Will +6; +2 trait bonus vs. poison & polymorph effects; Init +3; Senses: blindsight 40ft.; low light vision; Perception +13; Resist Fire 5

Initiative: 1d20 + 3 ⇒ (9) + 3 = 12


Base+Shifted+buff Stats: AC 23, touch 10, flat-footed 23, CMD 22 (26 vs. bull rush, 26 vs. trip); HP 86; Fort +13, Ref +7, Will +4; +2 trait bonus vs. poison & polymorph effects; Init +3; Senses: blindsight 40ft.; low light vision; Perception +13; Resist Fire 5 | +Rage Stats: AC 21, touch 8, flat-footed 21, CMD 24 (28 vs. bull rush, 28 vs. trip); HP 98; Fort +13, Ref +6, Will +6; +2 trait bonus vs. poison & polymorph effects; Init +3; Senses: blindsight 40ft.; low light vision; Perception +13; Resist Fire 5

Active effects:

Extract: Expeditious Retreat L1, CL4 (28 rounds)
Mutagen: Feral L1, CL2 (188 rounds)
Potion: Allnight (8 hours)
Wand: Effortless Armor CL3 (18 rounds)
Wand: Enlarge Person CL2 (8 rounds)

Broozer continues moving along the outer edge of the arena, still not getting eyes on Hammer Bro and Johnny, though he can hear them nearby.

Move action: 40ft north

Current Stats:

AC 21
touch 9
flat-footed 21
CMD 23
HP 0/60
Fort +12; +2 trait bonus vs. poison & polymorph effects
Ref +5; +2 trait bonus vs. poison & polymorph effects
Will +2; +2 trait bonus vs. poison & polymorph effects


Base+Shifted+buff Stats: AC 23, touch 10, flat-footed 23, CMD 22 (26 vs. bull rush, 26 vs. trip); HP 86; Fort +13, Ref +7, Will +4; +2 trait bonus vs. poison & polymorph effects; Init +3; Senses: blindsight 40ft.; low light vision; Perception +13; Resist Fire 5 | +Rage Stats: AC 21, touch 8, flat-footed 21, CMD 24 (28 vs. bull rush, 28 vs. trip); HP 98; Fort +13, Ref +6, Will +6; +2 trait bonus vs. poison & polymorph effects; Init +3; Senses: blindsight 40ft.; low light vision; Perception +13; Resist Fire 5

Active effects:

Extract: Expeditious Retreat L1, CL4 (29 rounds)
Mutagen: Feral L1, CL2 (189 rounds)
Potion: Allnight (8 hours)
Wand: Effortless Armor CL3 (19 rounds)
Wand: Enlarge Person CL2 (9 rounds)

Broozer is barely able to hear the fighting between Hammer Bro and Johnny continuing, so he takes a deep breath of his own and attempts to re-close the distance - hoping to help Hammer Bro find the opening he needs to finish the fight.

Current Stats:

AC 21
touch 9
flat-footed 21
CMD 23
HP 0/60
Fort +12; +2 trait bonus vs. poison & polymorph effects
Ref +5; +2 trait bonus vs. poison & polymorph effects
Will +2; +2 trait bonus vs. poison & polymorph effects

Rage: 5/10 remaining


Base+Shifted+buff Stats: AC 23, touch 10, flat-footed 23, CMD 22 (26 vs. bull rush, 26 vs. trip); HP 86; Fort +13, Ref +7, Will +4; +2 trait bonus vs. poison & polymorph effects; Init +3; Senses: blindsight 40ft.; low light vision; Perception +13; Resist Fire 5 | +Rage Stats: AC 21, touch 8, flat-footed 21, CMD 24 (28 vs. bull rush, 28 vs. trip); HP 98; Fort +13, Ref +6, Will +6; +2 trait bonus vs. poison & polymorph effects; Init +3; Senses: blindsight 40ft.; low light vision; Perception +13; Resist Fire 5

Active effects:

Extract: Expeditious Retreat L1, CL4 (30 rounds)
Mutagen: Feral L1, CL2 (190 rounds)
Potion: Allnight (8 hours)
Wand: Effortless Armor CL3 (20 rounds)
Wand: Enlarge Person CL2 (10 rounds)

Broozer watches Hammer Bro chase down an opponent and, not being able to make a meaningful effort himself to keep fighting, positions himself to hopefully shut of one avenue of escape for whomever HB is chasing.

Move action: 15ft east, 15ft north

Current Stats:

AC 21
touch 9
flat-footed 21
CMD 23
HP 0/60
Fort +12; +2 trait bonus vs. poison & polymorph effects
Ref +5; +2 trait bonus vs. poison & polymorph effects
Will +2; +2 trait bonus vs. poison & polymorph effects

Rage: 5/10 remaining


Base+Shifted+buff Stats: AC 23, touch 10, flat-footed 23, CMD 22 (26 vs. bull rush, 26 vs. trip); HP 86; Fort +13, Ref +7, Will +4; +2 trait bonus vs. poison & polymorph effects; Init +3; Senses: blindsight 40ft.; low light vision; Perception +13; Resist Fire 5 | +Rage Stats: AC 21, touch 8, flat-footed 21, CMD 24 (28 vs. bull rush, 28 vs. trip); HP 98; Fort +13, Ref +6, Will +6; +2 trait bonus vs. poison & polymorph effects; Init +3; Senses: blindsight 40ft.; low light vision; Perception +13; Resist Fire 5

Active effects:

Extract: Expeditious Retreat L1, CL4 (31 rounds)
Mutagen: Feral L1, CL2 (191 rounds)
Potion: Allnight (8 hours)
Wand: Effortless Armor CL3 (21 rounds)
Wand: Enlarge Person CL2 (11 rounds)

Broozer grunts in satisfaction as Hammer Bro fells Tawum and takes the free moment to move into a more defensive location.

Move action: 25ft east

Current Stats:

AC 21
touch 9
flat-footed 21
CMD 23
HP 0/60
Fort +12; +2 trait bonus vs. poison & polymorph effects
Ref +5; +2 trait bonus vs. poison & polymorph effects
Will +2; +2 trait bonus vs. poison & polymorph effects

Rage: 5 remaining


Base+Shifted+buff Stats: AC 23, touch 10, flat-footed 23, CMD 22 (26 vs. bull rush, 26 vs. trip); HP 86; Fort +13, Ref +7, Will +4; +2 trait bonus vs. poison & polymorph effects; Init +3; Senses: blindsight 40ft.; low light vision; Perception +13; Resist Fire 5 | +Rage Stats: AC 21, touch 8, flat-footed 21, CMD 24 (28 vs. bull rush, 28 vs. trip); HP 98; Fort +13, Ref +6, Will +6; +2 trait bonus vs. poison & polymorph effects; Init +3; Senses: blindsight 40ft.; low light vision; Perception +13; Resist Fire 5

Active effects:

Extract: Expeditious Retreat L1, CL4 (32 rounds)
Mutagen: Feral L1, CL2 (192 rounds)
Potion: Allnight (8 hours)
Wand: Effortless Armor CL3 (22 rounds)
Wand: Enlarge Person CL2 (12 rounds)

Knowing that he's unlikely to be able to defeat Tawum, Broozer tries to back off and either take the time to recover, or to give Hammer Bro time to reengage.

Move action: 30ft southeast
Move action out of Tawum's threatened area triggers an attack of opportunity

Current Stats:

AC 21
touch 9
flat-footed 21
CMD 23
HP 0/60
Fort +12; +2 trait bonus vs. poison & polymorph effects
Ref +5; +2 trait bonus vs. poison & polymorph effects
Will +2; +2 trait bonus vs. poison & polymorph effects

Rage: 5/10 remaining


Base+Shifted+buff Stats: AC 23, touch 10, flat-footed 23, CMD 22 (26 vs. bull rush, 26 vs. trip); HP 86; Fort +13, Ref +7, Will +4; +2 trait bonus vs. poison & polymorph effects; Init +3; Senses: blindsight 40ft.; low light vision; Perception +13; Resist Fire 5 | +Rage Stats: AC 21, touch 8, flat-footed 21, CMD 24 (28 vs. bull rush, 28 vs. trip); HP 98; Fort +13, Ref +6, Will +6; +2 trait bonus vs. poison & polymorph effects; Init +3; Senses: blindsight 40ft.; low light vision; Perception +13; Resist Fire 5

Active effects:

Extract: Expeditious Retreat L1, CL4 (33 rounds)
Mutagen: Feral L1, CL2 (193 rounds)
Potion: Allnight (8 hours)
Wand: Effortless Armor CL3 (23 rounds)
Wand: Enlarge Person CL2 (13 rounds)

And Broozer's attempt is just as much of a failure.

Free action: Rage
Raging power attack bite vs Tawum: 1d20 + 14 ⇒ (7) + 14 = 21
damage: 2d6 + 11 ⇒ (3, 3) + 11 = 17
Free action: End rage

Current Stats:

AC 21
touch 9
flat-footed 21
CMD 23
HP 0/60
Fort +12; +2 trait bonus vs. poison & polymorph effects
Ref +5; +2 trait bonus vs. poison & polymorph effects
Will +2; +2 trait bonus vs. poison & polymorph effects

Rage: 5/10 remaining[/ooc]


Base+Shifted+buff Stats: AC 23, touch 10, flat-footed 23, CMD 22 (26 vs. bull rush, 26 vs. trip); HP 86; Fort +13, Ref +7, Will +4; +2 trait bonus vs. poison & polymorph effects; Init +3; Senses: blindsight 40ft.; low light vision; Perception +13; Resist Fire 5 | +Rage Stats: AC 21, touch 8, flat-footed 21, CMD 24 (28 vs. bull rush, 28 vs. trip); HP 98; Fort +13, Ref +6, Will +6; +2 trait bonus vs. poison & polymorph effects; Init +3; Senses: blindsight 40ft.; low light vision; Perception +13; Resist Fire 5

Active effects:

Extract: Expeditious Retreat L1, CL4 (34 rounds)
Mutagen: Feral L1, CL2 (194 rounds)
Potion: Allnight (8 hours)
Wand: Effortless Armor CL3 (24 rounds)
Wand: Enlarge Person CL2 (14 rounds)

Broozer nearly goes down after Tawum's quick strikes. Nearly. Broozer has enough in him for one last desperate attack towards Tawum.

Free action: Rage
Raging power attack bite vs Tawum: 1d20 + 14 ⇒ (10) + 14 = 24
damage: 2d6 + 11 ⇒ (2, 6) + 11 = 19
Free action: End rage

Unfortunately, Tawum seems stronger than ever and Broozer isn't able to get in even a single strike, the only attack he has the energy for currently.

Current Stats:

AC 21
touch 9
flat-footed 21
CMD 23
HP 0/60 Staggered
Fort +12; +2 trait bonus vs. poison & polymorph effects
Ref +5; +2 trait bonus vs. poison & polymorph effects
Will +2; +2 trait bonus vs. poison & polymorph effects

Rage: 6/10 remaining


Base+Shifted+buff Stats: AC 23, touch 10, flat-footed 23, CMD 22 (26 vs. bull rush, 26 vs. trip); HP 86; Fort +13, Ref +7, Will +4; +2 trait bonus vs. poison & polymorph effects; Init +3; Senses: blindsight 40ft.; low light vision; Perception +13; Resist Fire 5 | +Rage Stats: AC 21, touch 8, flat-footed 21, CMD 24 (28 vs. bull rush, 28 vs. trip); HP 98; Fort +13, Ref +6, Will +6; +2 trait bonus vs. poison & polymorph effects; Init +3; Senses: blindsight 40ft.; low light vision; Perception +13; Resist Fire 5

Active effects:

Extract: Expeditious Retreat L1, CL4 (35 rounds)
Mutagen: Feral L1, CL2 (195 rounds)
Potion: Allnight (8 hours)
Wand: Effortless Armor CL3 (25 rounds)
Wand: Enlarge Person CL2 (15 rounds)

Furious at his and his team's lack of success against Tawum, Broozer re-enters a rage and calls forth a seldom-used trick to bring an edge to the fight.

Free action: Rage
Full round action: full attack

bite: 1d20 + 13 ⇒ (14) + 13 = 27
piercing damage: 2d6 + 13 ⇒ (2, 2) + 13 = 17

gore: 1d20 + 13 ⇒ (2) + 13 = 15
piercing damage: 1d8 + 13 ⇒ (8) + 13 = 21

claw: 1d20 + 13 ⇒ (6) + 13 = 19
slashing damage: 1d8 + 13 ⇒ (7) + 13 = 20

claw: 1d20 + 13 ⇒ (3) + 13 = 16
slashing damage: 1d8 + 13 ⇒ (2) + 13 = 15

hoof: 1d20 + 8 ⇒ (17) + 8 = 25
bludgeoning damage: 1d6 + 7 ⇒ (4) + 7 = 11

hoof: 1d20 + 8 ⇒ (7) + 8 = 15
bludgeoning damage: 1d6 + 7 ⇒ (1) + 7 = 8

free action: End rage

But again, none of his attacks are good against Tawum.

Current Stats:

AC 21
touch 9
flat-footed 21
CMD 23
HP 10/60
Fort +12; +2 trait bonus vs. poison & polymorph effects
Ref +5; +2 trait bonus vs. poison & polymorph effects
Will +2; +2 trait bonus vs. poison & polymorph effects

Rage: 7/10 remaining


Base+Shifted+buff Stats: AC 23, touch 10, flat-footed 23, CMD 22 (26 vs. bull rush, 26 vs. trip); HP 86; Fort +13, Ref +7, Will +4; +2 trait bonus vs. poison & polymorph effects; Init +3; Senses: blindsight 40ft.; low light vision; Perception +13; Resist Fire 5 | +Rage Stats: AC 21, touch 8, flat-footed 21, CMD 24 (28 vs. bull rush, 28 vs. trip); HP 98; Fort +13, Ref +6, Will +6; +2 trait bonus vs. poison & polymorph effects; Init +3; Senses: blindsight 40ft.; low light vision; Perception +13; Resist Fire 5

DC 16 Fortitude vs Staggered: 1d20 + 12 ⇒ (10) + 12 = 22

Shrugging off the cold from Nice's bomb, Broozer re-focuses in time to catch Tawum closing the distance and strikes out with a vicious bite.

attack of opportunity bite: 1d20 + 11 ⇒ (10) + 11 = 21
piercing damage: 2d6 + 9 ⇒ (4, 1) + 9 = 14

But Tawum's reflexes are too good and he dodges the attack easily.


Base+Shifted+buff Stats: AC 23, touch 10, flat-footed 23, CMD 22 (26 vs. bull rush, 26 vs. trip); HP 86; Fort +13, Ref +7, Will +4; +2 trait bonus vs. poison & polymorph effects; Init +3; Senses: blindsight 40ft.; low light vision; Perception +13; Resist Fire 5 | +Rage Stats: AC 21, touch 8, flat-footed 21, CMD 24 (28 vs. bull rush, 28 vs. trip); HP 98; Fort +13, Ref +6, Will +6; +2 trait bonus vs. poison & polymorph effects; Init +3; Senses: blindsight 40ft.; low light vision; Perception +13; Resist Fire 5

Broozer follows Hammer Bro's command and activates his own boots.

Immediate action: activate Stagger-proof boots to move 20ft south


Base+Shifted+buff Stats: AC 23, touch 10, flat-footed 23, CMD 22 (26 vs. bull rush, 26 vs. trip); HP 86; Fort +13, Ref +7, Will +4; +2 trait bonus vs. poison & polymorph effects; Init +3; Senses: blindsight 40ft.; low light vision; Perception +13; Resist Fire 5 | +Rage Stats: AC 21, touch 8, flat-footed 21, CMD 24 (28 vs. bull rush, 28 vs. trip); HP 98; Fort +13, Ref +6, Will +6; +2 trait bonus vs. poison & polymorph effects; Init +3; Senses: blindsight 40ft.; low light vision; Perception +13; Resist Fire 5

Active effects:

Extract: Expeditious Retreat L1, CL4 (36 rounds)
Mutagen: Feral L1, CL2 (196 rounds)
Potion: Allnight (8 hours)
Wand: Effortless Armor CL3 (26 rounds)
Wand: Enlarge Person CL2 (16 rounds)

Broozer's excitement dims as Hammer Bro appears to destroy Kvit, but he turns that disappointment into rage, steps into the group, and lets it out at all of the others within his range, Starting with Qul Vozo and circling around if/after the next one dies.

Free action: rage
Misc action: 5ft step west
Full attack action:

bite: 1d20 + 14 ⇒ (5) + 14 = 19
bludgeoning damage: 2d6 + 11 ⇒ (3, 5) + 11 = 19

claw: 1d20 + 14 ⇒ (8) + 14 = 22
bludgeoning damage: 1d8 + 11 ⇒ (4) + 11 = 15

claw: 1d20 + 14 ⇒ (1) + 14 = 15
bludgeoning damage: 1d8 + 11 ⇒ (4) + 11 = 15

gore: 1d20 + 14 ⇒ (6) + 14 = 20
bludgeoning damage: 1d8 + 11 ⇒ (5) + 11 = 16

hoof: 1d20 + 9 ⇒ (10) + 9 = 19
bludgeoning damage: 1d6 + 6 ⇒ (6) + 6 = 12

hoof: 1d20 + 9 ⇒ (12) + 9 = 21
bludgeoning damage: 1d6 + 6 ⇒ (2) + 6 = 8

Qul Vozo AC 21 means one Bite deals 19 which should knock him out, if HB knocks Kvit out, the rest of the attacks fail to hit Tawum's 29 AC.

Free action: End rage

Current Stats:

AC 21
touch 9
flat-footed 21
CMD 23
HP 30/60
Fort +12; +2 trait bonus vs. poison & polymorph effects
Ref +5; +2 trait bonus vs. poison & polymorph effects
Will +2; +2 trait bonus vs. poison & polymorph effects

Rage: 8/10 remaining


Base+Shifted+buff Stats: AC 23, touch 10, flat-footed 23, CMD 22 (26 vs. bull rush, 26 vs. trip); HP 86; Fort +13, Ref +7, Will +4; +2 trait bonus vs. poison & polymorph effects; Init +3; Senses: blindsight 40ft.; low light vision; Perception +13; Resist Fire 5 | +Rage Stats: AC 21, touch 8, flat-footed 21, CMD 24 (28 vs. bull rush, 28 vs. trip); HP 98; Fort +13, Ref +6, Will +6; +2 trait bonus vs. poison & polymorph effects; Init +3; Senses: blindsight 40ft.; low light vision; Perception +13; Resist Fire 5

Active effects:

Extract: Expeditious Retreat L1, CL4 (37 rounds)
Mutagen: Feral L1, CL2 (197 rounds)
Potion: Allnight (8 hours)
Wand: Effortless Armor CL3 (27 rounds)
Wand: Enlarge Person CL2 (17 rounds)

Broozer takes the bomb from one of his opponents and as the small amount of smoke clears from the explosion, all can see his face distort with rage as he uses the opening provided by Bob-Omb! to charge at Qul Vozo.

Free action: Rage
Full round action: charge 50ft towards Qul Vozo
Charging Gore power attack, plus sneak attack vs Qul Vozo (blinded AC): 1d20 + 14 - 1 + 2 ⇒ (11) + 14 - 1 + 2 = 26
Gore damage: 1d8 + 11 + 2 + 1d6 ⇒ (7) + 11 + 2 + (4) = 24
Free action: end rage

Current Stats:

AC 21
touch 9
flat-footed 21
CMD 23
HP 45/60
Fort +12; +2 trait bonus vs. poison & polymorph effects
Ref +5; +2 trait bonus vs. poison & polymorph effects
Will +2; +2 trait bonus vs. poison & polymorph effects


Base+Shifted+buff Stats: AC 23, touch 10, flat-footed 23, CMD 22 (26 vs. bull rush, 26 vs. trip); HP 86; Fort +13, Ref +7, Will +4; +2 trait bonus vs. poison & polymorph effects; Init +3; Senses: blindsight 40ft.; low light vision; Perception +13; Resist Fire 5 | +Rage Stats: AC 21, touch 8, flat-footed 21, CMD 24 (28 vs. bull rush, 28 vs. trip); HP 98; Fort +13, Ref +6, Will +6; +2 trait bonus vs. poison & polymorph effects; Init +3; Senses: blindsight 40ft.; low light vision; Perception +13; Resist Fire 5

Active effects:

Extract: Expeditious Retreat L1, CL4 (38 rounds)
Mutagen: Feral L1, CL2 (198 rounds)
Potion: Allnight (8 hours)
Wand: Effortless Armor CL3 (28 rounds)
Wand: Enlarge Person CL2 (18 rounds)

When Bob-Omb! is close enough for him to reach, Broozer picks up Bob-Omb! and carries him towards the enemy team to the southwest, bringing Bob-Omb! just within the limits of his accurate throwing distance.

Move action: pick up Bob-Omb!
Move action: 25ft west, 15ft southwest, 25ft southeast. total movement distance 65ft (40ft base land speed + 30ft from expeditious retreat)
Free action: Drop Bob-Omb! to the ground (less than 10ft, no fall damage or landing roll required)

Current Stats:

AC 21
touch 9
flat-footed 21
CMD 23
HP 60/60
Fort +12; +2 trait bonus vs. poison & polymorph effects
Ref +5; +2 trait bonus vs. poison & polymorph effects
Will +2; +2 trait bonus vs. poison & polymorph effects


Base+Shifted+buff Stats: AC 23, touch 10, flat-footed 23, CMD 22 (26 vs. bull rush, 26 vs. trip); HP 86; Fort +13, Ref +7, Will +4; +2 trait bonus vs. poison & polymorph effects; Init +3; Senses: blindsight 40ft.; low light vision; Perception +13; Resist Fire 5 | +Rage Stats: AC 21, touch 8, flat-footed 21, CMD 24 (28 vs. bull rush, 28 vs. trip); HP 98; Fort +13, Ref +6, Will +6; +2 trait bonus vs. poison & polymorph effects; Init +3; Senses: blindsight 40ft.; low light vision; Perception +13; Resist Fire 5

Active effects:

Extract: Expeditious Retreat L1, CL4 (39 rounds)
Mutagen: Feral L1, CL2 (199 rounds)
Potion: Allnight (8 hours)
Wand: Effortless Armor CL3 (29 rounds)
Wand: Enlarge Person CL2 (19 rounds)

The final member of their group maneuvers through the ruins around him near towards the same direction as his teammates, but not close enough to crowd them.

Move action: 40ft: 15ft northeast, 15ft east, 5ft southeast, 5ft south
Move action: 40ft: 20ft south, 10ft east, 5ft southeast, 5ft east

Current Stats:

AC 21
touch 9
flat-footed 21
CMD 23
HP 60/60
Fort +12; +2 trait bonus vs. poison & polymorph effects
Ref +5; +2 trait bonus vs. poison & polymorph effects
Will +2; +2 trait bonus vs. poison & polymorph effects


Base+Shifted+buff Stats: AC 23, touch 10, flat-footed 23, CMD 22 (26 vs. bull rush, 26 vs. trip); HP 86; Fort +13, Ref +7, Will +4; +2 trait bonus vs. poison & polymorph effects; Init +3; Senses: blindsight 40ft.; low light vision; Perception +13; Resist Fire 5 | +Rage Stats: AC 21, touch 8, flat-footed 21, CMD 24 (28 vs. bull rush, 28 vs. trip); HP 98; Fort +13, Ref +6, Will +6; +2 trait bonus vs. poison & polymorph effects; Init +3; Senses: blindsight 40ft.; low light vision; Perception +13; Resist Fire 5

Active effects:

Extract: L1, CL2 Expeditious Retreat (20 rounds)
Mutagen: L1, CL2 Feral (200 rounds)
Potion: Allnight (8 hours)
Wand: Effortless Armor CL3 (30 rounds)
Wand: Enlarge Person CL2 (20 rounds)

Broozer appears last and buffs his claws against his shirt, a small grin showing off newly sharpened teeth.

Current stats:

See Buffed


Base+Shifted+buff Stats: AC 23, touch 10, flat-footed 23, CMD 22 (26 vs. bull rush, 26 vs. trip); HP 86; Fort +13, Ref +7, Will +4; +2 trait bonus vs. poison & polymorph effects; Init +3; Senses: blindsight 40ft.; low light vision; Perception +13; Resist Fire 5 | +Rage Stats: AC 21, touch 8, flat-footed 21, CMD 24 (28 vs. bull rush, 28 vs. trip); HP 98; Fort +13, Ref +6, Will +6; +2 trait bonus vs. poison & polymorph effects; Init +3; Senses: blindsight 40ft.; low light vision; Perception +13; Resist Fire 5

Initiative: 1d20 + 3 ⇒ (12) + 3 = 15


Base+Shifted+buff Stats: AC 23, touch 10, flat-footed 23, CMD 22 (26 vs. bull rush, 26 vs. trip); HP 86; Fort +13, Ref +7, Will +4; +2 trait bonus vs. poison & polymorph effects; Init +3; Senses: blindsight 40ft.; low light vision; Perception +13; Resist Fire 5 | +Rage Stats: AC 21, touch 8, flat-footed 21, CMD 24 (28 vs. bull rush, 28 vs. trip); HP 98; Fort +13, Ref +6, Will +6; +2 trait bonus vs. poison & polymorph effects; Init +3; Senses: blindsight 40ft.; low light vision; Perception +13; Resist Fire 5

Active effects:

Potion: Allnight (8 hours)
Wand: Effortless Armor CL3 (2 rounds)
Wand: Enlarge Person CL2 (14 rounds)

With Nice blinded by Bob-Omb!'s bomb, Broozer charges in for the kill.

Free action: Rage
Full round action: charge - move 10ft north and attack
Gore charge power attack: 1d20 + 11 ⇒ (4) + 11 = 15
+2 BAB, +6 STR, -1 size, +2 rage, +1 rage stance, -1 power attack, +2 charge
Gore damage: 1d8 + 11 + 1d6 ⇒ (8) + 11 + (2) = 21
1d6 Gore, Enlarge 1d8, +6 STR, +2 rage, +1 trait, +2 power attack, +1d6 sneak attack
sneak attack is applied any time dex bonus is lost

Free action: end rage

Current Stats:

AC 13 (15-2 for charge)
Touch 7 (9-2 for charge)
Flat-footed 13 (15-2 for charge)
CMD 19 (+4 vs bull rush and trip)
HP 20/44
Fort +10
Ref +4
Will +2

Tracking:

Rage: 5/10


Base+Shifted+buff Stats: AC 23, touch 10, flat-footed 23, CMD 22 (26 vs. bull rush, 26 vs. trip); HP 86; Fort +13, Ref +7, Will +4; +2 trait bonus vs. poison & polymorph effects; Init +3; Senses: blindsight 40ft.; low light vision; Perception +13; Resist Fire 5 | +Rage Stats: AC 21, touch 8, flat-footed 21, CMD 24 (28 vs. bull rush, 28 vs. trip); HP 98; Fort +13, Ref +6, Will +6; +2 trait bonus vs. poison & polymorph effects; Init +3; Senses: blindsight 40ft.; low light vision; Perception +13; Resist Fire 5

DC 19 reflex save for half damage from Kvit's bomb: 1d20 + 4 ⇒ (12) + 4 = 16
10 fire damage taken

Active effects:

Potion: Allnight (8 hours)
Wand: Effortless Armor CL3 (25 rounds)
Wand: Enlarge Person CL2 (15 rounds)

Flinching out of the way of the mis-aimed bomb, Broozer doesn't realize that it lands too close to his larger form, and he takes the full splash damage against his side. Unfortunately for Kvit, this just makes him mad. Taking the opening presented by Bob-Omb!'s bomb, Broozer steps forward and hits Kvit with everything again, getting one solid hit in - more than enough to send Kvit crashing to the ground.

Free action: 5ft step
Free action: Rage
Full attack action vs Blinded if Bob-Omb!'s sand bomb hit (-dex to AC and -2 to AC, aka FF-2)

Gore power attack: 1d20 + 7 ⇒ (4) + 7 = 11
+2 BAB, +6 STR, -1 size, +2 rage, +1 rage stance, -2 wild fighting, -1 power attack
Gore damage: 1d8 + 11 + 1d6 ⇒ (6) + 11 + (4) = 21
1d6 Gore, Enlarge 1d8, +6 STR, +2 rage, +1 trait, +2 power attack, +1d6 sneak attack
sneak attack is applied any time dex bonus is lost

Gore wild power attack: 1d20 + 7 ⇒ (16) + 7 = 23
Gore damage: 1d8 + 11 + 1d6 ⇒ (5) + 11 + (3) = 19

Hoof power attack: 1d20 + 2 ⇒ (8) + 2 = 10
+2 BAB, +6 STR, -1 size, +2 rage, +1 rage stance, -2 wild fighting, -1 power attack, -5 secondary attack
Hoof damage: 1d6 + 7 + 1d6 ⇒ (1) + 7 + (3) = 11
1d4 Hoof, Enlarge 1d6, (+6 STR x .5=) +3 STR, +2 rage, +1 trait, +1 power attack, +1d6 sneak attack

Hoof power attack: 1d20 + 2 ⇒ (6) + 2 = 8
Hoof damage: 1d6 + 7 + 1d6 ⇒ (1) + 7 + (6) = 14

Free action: End rage

Current Stats:

AC 11 (15-4 for wild fighting)
Touch 5 (9-4 for wild fighting)
Flat-footed 11 (15-4 for wild fighting)
CMD 19 (+4 vs bull rush and trip)
HP 20/44
Fort +10
Ref +4
Will +2

Tracking:

Rage: 6/10


Base+Shifted+buff Stats: AC 23, touch 10, flat-footed 23, CMD 22 (26 vs. bull rush, 26 vs. trip); HP 86; Fort +13, Ref +7, Will +4; +2 trait bonus vs. poison & polymorph effects; Init +3; Senses: blindsight 40ft.; low light vision; Perception +13; Resist Fire 5 | +Rage Stats: AC 21, touch 8, flat-footed 21, CMD 24 (28 vs. bull rush, 28 vs. trip); HP 98; Fort +13, Ref +6, Will +6; +2 trait bonus vs. poison & polymorph effects; Init +3; Senses: blindsight 40ft.; low light vision; Perception +13; Resist Fire 5

Active effects:

Potion: Allnight (8 hours)
Wand: Effortless Armor CL3 (26 rounds)
Wand: Enlarge Person CL2 (16 rounds)

Broozer shrugs off Kvit's bomb's flames and takes a short step closer, just enough to put him in range of everything. Broozer lets loose with all of his rage, and hits Kvit with everything he's got.

Free action: 5ft step
Free action: Rage
Full attack action vs Blinded if Bob-Omb!'s sand bomb hit (-dex to AC and -2 to AC, aka FF-2)

Gore power attack: 1d20 + 7 ⇒ (5) + 7 = 12
+2 BAB, +6 STR, -1 size, +2 rage, +1 rage stance, -2 wild fighting, -1 power attack
Gore damage: 1d8 + 11 + 1d6 ⇒ (3) + 11 + (5) = 19
1d6 Gore, Enlarge 1d8, +6 STR, +2 rage, +1 trait, +2 power attack, +1d6 sneak attack
sneak attack is applied any time dex bonus is lost

Gore wild power attack: 1d20 + 7 ⇒ (1) + 7 = 8
Gore damage: 1d8 + 11 + 1d6 ⇒ (5) + 11 + (3) = 19

Hoof power attack: 1d20 + 2 ⇒ (19) + 2 = 21
+2 BAB, +6 STR, -1 size, +2 rage, +1 rage stance, -2 wild fighting, -1 power attack, -5 secondary attack
Hoof damage: 1d6 + 7 + 1d6 ⇒ (2) + 7 + (5) = 14
1d4 Hoof, Enlarge 1d6, (+6 STR x .5=) +3 STR, +2 rage, +1 trait, +1 power attack, +1d6 sneak attack

Hoof power attack: 1d20 + 2 ⇒ (3) + 2 = 5
Hoof damage: 1d6 + 7 + 1d6 ⇒ (1) + 7 + (2) = 10

Free action: End rage

Current Stats:

AC 11 (15-4 for wild fighting)
Touch 5 (9-4 for wild fighting)
Flat-footed 11 (15-4 for wild fighting)
CMD 19 (+4 vs bull rush and trip)
HP 30/44
Fort +10
Ref +4
Will +2

Tracking:

Rage: 7/10


Base+Shifted+buff Stats: AC 23, touch 10, flat-footed 23, CMD 22 (26 vs. bull rush, 26 vs. trip); HP 86; Fort +13, Ref +7, Will +4; +2 trait bonus vs. poison & polymorph effects; Init +3; Senses: blindsight 40ft.; low light vision; Perception +13; Resist Fire 5 | +Rage Stats: AC 21, touch 8, flat-footed 21, CMD 24 (28 vs. bull rush, 28 vs. trip); HP 98; Fort +13, Ref +6, Will +6; +2 trait bonus vs. poison & polymorph effects; Init +3; Senses: blindsight 40ft.; low light vision; Perception +13; Resist Fire 5

Active effects:

Potion: Allnight (8 hours)
Wand: Effortless Armor CL3 (27 rounds)
Wand: Enlarge Person CL2 (17 rounds)

With Bob-Omb! taking out Qul Vozo, Broozer moves back around the grease puddle, away from Johnny's collapsed body to protect Bob-Omb! and get closer to the remaining enemies.

Move action: 5ft south, 35ft west towards Bob-Omb!.

Current Stats:

AC 15
Touch 7
Flat-footed 13
CMD 19 (+4 vs bull rush and trip)
HP 44/44
Fort +10
Ref +4
Will +2


Base+Shifted+buff Stats: AC 23, touch 10, flat-footed 23, CMD 22 (26 vs. bull rush, 26 vs. trip); HP 86; Fort +13, Ref +7, Will +4; +2 trait bonus vs. poison & polymorph effects; Init +3; Senses: blindsight 40ft.; low light vision; Perception +13; Resist Fire 5 | +Rage Stats: AC 21, touch 8, flat-footed 21, CMD 24 (28 vs. bull rush, 28 vs. trip); HP 98; Fort +13, Ref +6, Will +6; +2 trait bonus vs. poison & polymorph effects; Init +3; Senses: blindsight 40ft.; low light vision; Perception +13; Resist Fire 5

Active effects:

Potion: Allnight (8 hours)
Wand: Effortless Armor CL3 (28 rounds)
Wand: Enlarge Person CL2 (18 rounds)

Broozer follows Johnny, stalking him around the grease puddle before attempting to eviscerate him.

Free action: Rage
Move action: 15ft east, 5ft north
Standard action: Gore attack
Gore attack vs Johnny (blinded): 1d20 + 10 ⇒ (17) + 10 = 27
+2 BAB, +6 STR, -1 size, +2 rage, +1 rage stance
Damage: 1d8 + 9 ⇒ (3) + 9 = 12
1d6 Gore, Enlarge 1d8, +6 STR, +2 rage, +1 trait
Free action: End rage

Current Stats:

AC 15
Touch 7
Flat-footed 13
CMD 19 (+4 vs bull rush and trip)
HP 44/44
Fort +10
Ref +4
Will +2

tracking:

Rage: 8/10


Base+Shifted+buff Stats: AC 23, touch 10, flat-footed 23, CMD 22 (26 vs. bull rush, 26 vs. trip); HP 86; Fort +13, Ref +7, Will +4; +2 trait bonus vs. poison & polymorph effects; Init +3; Senses: blindsight 40ft.; low light vision; Perception +13; Resist Fire 5 | +Rage Stats: AC 21, touch 8, flat-footed 21, CMD 24 (28 vs. bull rush, 28 vs. trip); HP 98; Fort +13, Ref +6, Will +6; +2 trait bonus vs. poison & polymorph effects; Init +3; Senses: blindsight 40ft.; low light vision; Perception +13; Resist Fire 5

Active effects:

Potion: Allnight (8 hours)
Wand: Effortless Armor CL3 (29 rounds)
Wand: Enlarge Person CL2 (19 rounds)

Following Bob-Omb! and Hammer Bro's leads, Broozer charges into the fray at the next closest opponent from the primary target team, only reaching Johnny before he can react because of Broozer's own enhanced speed.

Full action: Charge attack, move (10ft reach) next to Johnny and attack. Note 75ft movement, within 80ft for Broozer's 40ft move speed
Gore attack vs Johnny AC: 1d20 + 12 ⇒ (11) + 12 = 23
+2 BAB, +6 STR, -1 size, +2 charging, +2 rage, +1 rage stance
Gore damage: 1d8 + 6 + 2 + 1 ⇒ (7) + 6 + 2 + 1 = 16
1d6 Gore, Enlarge 1d8, +6 STR, +2 rage, +1 trait

Current Stats:

AC 15-2charging= 13
Touch 7
Flat-footed 13
CMD 19 (+4 vs bull rush and trip)
HP 44/44
Fort +10
Ref +4
Will +2

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