Mekuhare

Broozer's page

84 posts. Alias of Pocket, the Fool.


Full Name

Broozer

Race

Resist Fire 5 | +Rage Stats: AC 21, touch 8, flat-footed 21, CMD 24 (28 vs. bull rush, 28 vs. trip); HP 98; Fort +13, Ref +6, Will +6; +2 trait bonus vs. poison & polymorph effects; Init +3; Senses: blindsight 40ft.; low light vision; Perception +13;

Classes/Levels

Resist Fire 5

Gender

Base+Shifted+buff Stats: AC 23, touch 10, flat-footed 23, CMD 22 (26 vs. bull rush, 26 vs. trip); HP 86; Fort +13, Ref +7, Will +4; +2 trait bonus vs. poison & polymorph effects; Init +3; Senses: blindsight 40ft.; low light vision; Perception +13;

About Broozer

**NOTE: +1 to damage if opponent is only threatened by me

Broozer
Male wereboar-kin skinwalker (ragebred) alchemist (ragechemist, vivisectionist) 3/unchained barbarian (wild rager) 2 (Pathfinder RPG Advanced Player's Guide 26, Pathfinder RPG Bestiary 5, Pathfinder RPG Ultimate Combat 25, 31, Pathfinder RPG Ultimate Magic 20, Pathfinder Unchained 8)
CN Medium humanoid (shapechanger, skinwalker)
Init +3

Base:

Senses low-light vision; Perception +13
--------------------
Defense
--------------------
AC 19, touch 12, flat-footed 18 (+7 armor, +1 deflection, +1 Dex)
hp 86 (5 HD; 4d8+2d12+30)
Fort +13 (+2 bonus vs. poison, +2 trait bonus vs. polymorph effects)
- +7 base
- +1 ABP
- +5 Con
Ref +7 (+2 bonus vs. poison, +2 trait bonus vs. polymorph effects)
- +4 base
- +1 ABP
- +1 Dex
- +1 Trait
Will +3 (+2 bonus vs. poison, +2 trait bonus vs. polymorph effects)
- +1 base
- +1 ABP
- +1 Wis
--------------------
Offense
--------------------
Speed 40 ft. (30 ft. in armor)
Melee gore +10 (1d6+5), 2 hooves +8 (1d4+2)
Special Attacks rage (11 rounds/day), rage powers (accurate stance +1, auspicious mark), sneak attack +2d6 +2 (bleed)
Spell-Like Abilities (CL 5th; concentration +2)
. . 3/day—speak with animals (pigs and boars only)
Alchemist (Ragechemist, Vivisectionist) Extracts Prepared (CL 4rd; concentration +4)
--------------------
Statistics
--------------------
Str 20 (+5) (18+2racial)
Dex 12 (+1) (12)
Con 20 (+5) (17+1ASB+2racial)
Int 10 (+0) (10)
Wis 14 (+2) (12+2ABP)
Cha 5 (-3) (7-2racial)
Base Atk +5; CMB +10; CMD 22 (26 vs. bull rush, 26 vs. trip)
Skills
Acrobatics +5
Bluff -3
Climb +9
Craft (weapons) +9
Diplomacy -3
Disguise -3
Escape Artist -4
Fly -4
Heal +2
Intimidate -3
Linguistics +6
Perception +13
Ride -4
Sense Motice +2
Stealth -4
Survival +2
Swim +9
Use Magic Device +4

Base + Pre-Buffs (Echolocation, Effortless Armor, Enlarge Person, Expeditious Retreat, Firebelly, Shield, Feral Mutagen):

Senses blindsight 40ft.; low-light vision; Perception +13
--------------------
Defense
--------------------
AC 23, touch 10, flat-footed 23 (+7 armor, +1 deflection, +2 natural, +4 shield, -1 size)
hp 86 (5 HD; 4d8+2d12+30)
Resist 5 (Fire)
Fort +13 (+2 bonus vs. poison, +2 trait bonus vs. polymorph effects)
- +7 Base
- +5 Con
- +1 ABP
Ref +7 (+2 bonus vs. poison, +2 trait bonus vs. polymorph effects)
- +4 Base
- +0 Dex
- +1 ABP
- +1 Trait
Will +4 (+2 bonus vs. poison, +2 trait bonus vs. polymorph effects)
- +1 Base
- +2 Wis
- +1 ABP
--------------------
Offense
--------------------
Speed 70 ft.
Melee 2 claws +14 (1d8+10), bite +13 (2d6+9), gore +13 (1d8+9), 2 hooves +11 (1d6+4)
Melee power attack 2 claws +12 (1d8+14), bite +11 (2d6+13), gore +11 (1d8+13), 2 hooves +9 (1d6+6)
Melee wild fighting (+1 attack highest BAB, -4 AC) 3 claws +12 (1d8+10), bite +11 (2d6+9), gore +11 (1d8+9), 2 hooves +9 (1d6+4)
Melee wild power attack (+1 attack highest BAB, -4 AC) 3 claws +10 (1d8+14), bite +9 (2d6+13), gore +9 (1d8+13), 2 hooves +7 (1d6+6)
Space 10 ft.; Reach 10 ft.
Special Attacks rage (11 rounds/day), rage powers (accurate stance +1, auspicious mark), sneak attack +2d6
Spell-Like Abilities (CL 5th; concentration +2)
. . 3/day—speak with animals (pigs and boars only)
Alchemist (Ragechemist, Vivisectionist) Extracts Prepared (CL 6rd; concentration +3)
--------------------
Statistics
--------------------
Str 28 (+9) (18+2racial+6mutagen+2enlarge)
Dex 10 (+0) (12-2enlarge)
Con 20 (+5) (17+1ASB+2racial)
Int 8 (-1) (10-2mutagen)
Wis 14 (+2) (12+2ABP)
Cha 5 (-3) (7-2racial)
Base Atk +5; CMB +13; CMD 22 (26 vs. bull rush, 26 vs. trip)
Skills
Acrobatics +5
Bluff -3
Climb +14
Craft (weapons) +8
Diplomacy -3
Disguise -3
Escape Artist -4
Fly -6
Heal +2
Intimidate -3
Linguistics +5
Perception +13
Ride -4
Sense Motice +2
Stealth -8
Survival +2
Swim +14
Use Magic Device +4

Base + Pre-Buffs + Rage:

Senses blindsight 40ft.; low-light vision; Perception +13
--------------------
Defense
--------------------
AC 21, touch 8, flat-footed 21 (+7 armor, +1 deflection, +2 natural, -2 rage, +4 shield, -1 size)
hp 98 (5 HD; 4d8+2d12+42)
Resist 5 (Fire)
Fort +13 (+2 bonus vs. poison, +2 trait bonus vs. polymorph effects)
- +7 Base
- +5 Con
- +1 ABP
Ref +6 (+2 bonus vs. poison, +2 trait bonus vs. polymorph effects)
- +4 Base
- +0 Dex
- +1 ABP
- +1 Trait
Will +6 (+2 bonus vs. poison, +2 trait bonus vs. polymorph effects)
- +1 Base
- +2 Wis
- +1 ABP
- +2 Rage
--------------------
Offense
--------------------
Speed 70 ft.
Melee 2 claws +17 (1d8+12), bite +16 (2d6+11), gore +16 (1d8+11), 2 hooves +14 (1d6+6)
Melee power attack 2 claws +15 (1d8+16), bite +14 (2d6+15), gore +14 (1d8+15), 2 hooves +12 (1d6+8)
Melee wild attack (+1 attack highest BAB, -4 AC) 3 claws +15 (1d8+12), bite +14 (2d6+11), gore +14 (1d8+11), 2 hooves +12 (1d6+6)
Melee wild power attack (+1 attack highest BAB, -4 AC) 3 claws +13 (1d8+16), bite +12 (2d6+15), gore +12 (1d8+15), 2 hooves +10 (1d6+8)
Space 10 ft.; Reach 10 ft.
Special Attacks rage (11 rounds/day), rage powers (accurate stance +1, auspicious mark), sneak attack +2d6
Spell-Like Abilities (CL 5th; concentration +2)
. . 3/day—speak with animals (pigs and boars only)
Alchemist (Ragechemist, Vivisectionist) Extracts Prepared (CL 6rd; concentration +3)
--------------------
Statistics
--------------------
Str 28 (+9) (18+2racial+6mutagen+2enlarge)
Dex 10 (+0) (12-2enlarge)
Con 20 (+5) (17+1ASB+2racial)
Int 8 (-1) (10-2mutagen)
Wis 14 (+2) (12+2ABP)
Cha 5 (-3) (7-2racial)
Base Atk +5; CMB +16; CMD 24 (28 vs. bull rush, 28 vs. trip)
Skills
Acrobatics +5
Bluff -3
Climb +14
Craft (weapons) +8
Diplomacy -3
Disguise -3
Escape Artist -4
Fly -6
Heal +2
Intimidate -1
Linguistics +5
Perception +13
Ride -4
Sense Motice +2
Stealth -8
Survival +2
Swim +14
Use Magic Device +4

Feats
0 - Agile Maneuvers (World is Square)
0 - Armor Proficiency (Light) (Barbarian default)
0 - Armor Proficiency (Medium) (Barbarian default)
0 - Shield Proficiency (Barbarian default)
0 - Simple Weapon Proficiency (Barbarian default)
0 - Combat Expertise (World is Square)
0 - Deadly Aim (World is Square)
0 - Power Attack (World is Square)
1 --- (level up) Extra Feature
2 - -
3 - Brew Potion (Alchemist default)
3 - Throw Anything (Alchemist default)
3 - Martial Weapon Proficiency (All) (Alchemist default)
3 --- (level up) Extra Rage Power (Accurate Stance)
4 - -
5 --- (level up) Multiattack
6 - -
Traits axe to grind, mastery of form, twitchy
Languages Common, Goblin, Grippli, Orc, Shadowtongue, Tengu
SQ alchemy (alchemy crafting +4), avarice, change shape, change shape (+10 speed), change shape (gore), change shape (hooves), change shape (scent), discovery (feral mutagen), fast movement, finesse weapon attack attribute, mutagen (+4/-2, +2 natural armor, 30 minutes), rage mutagen, swift alchemy, uncontrolled rage, wild fighting
Combat Gear See purchase record below
--------------------
Special Abilities
--------------------
Accurate Stance +1 (Ex) Gain a +1 bonus to melee and thrown weapon att.
Alchemy +3 (Su) +3 to Craft (Alchemy) to create alchemical items, can Id potions by touch.
Auspicious Mark (+1d6, 1/day) (Su) As a swift action while raging, gain variable bonus to a d20 roll.
Avarice Must gain at least 10% more treasure than allies or cannot Aid Another for 1 week
Change Shape (+10 speed) (Su) You choose to gain a +10 bonus to base speed when shifting into bestial form.
Change Shape (Gore) (Su) You can choose to gain a gore attack that deals 1d6 points of damage when shifting into bestial form.
Change Shape (Hooves) (Su) You can choose to gain 2 hoof attacks that each deal 1d4 points of damage when shifting into bestial form.
Change Shape (Scent) (Su) You can choose to gain scent with a range of 30 feet when shifting into bestial form.
Change Shape (Su) Shapeshift into bestial form, granting animal-like powers.
Combat Expertise +/-2 Bonus to AC in exchange for an equal penalty to attack.
Deadly Aim -2/+4 Trade a penalty to ranged attacks for a bonus to ranged damage.
Extra Feature Gain additional feature in bestial form.
Fast Movement +10 (Ex) +10 feet to speed, unless heavily loaded.
Feral Mutagen (Su) Mutagens grant claw and bite attacks, and a bonus to intimidate.
Finesse Weapon Attack Attribute Finesse weapons use Strength on attack rolls.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Mutagen (DC 11) (Su) Mutagen adds +4/-2 to physical/mental attributes, and +2 nat. armor for 30 minutes.
Power Attack -2/+4 You can subtract from your attack roll to add to your damage.
Rage (Unchained, 11 rounds/day) (Ex) As a free action, gain temp hp, bonus to melee att/dam, thrown dam, will saves, but AC penalty and limited actions. 1 min fatigue when ended.
Rage Mutagen STR mutagen bonuses increase, but penalty to Will & Int when hurt (Will neg).
Sneak Attack +2d6 Attacks deal extra dam if flank foe or if foe is flat-footed.
Swift Alchemy (Ex) Construct alchemical items in half the normal time.
Throw Anything Proficient with improvised ranged weapons. +1 to hit with thrown splash weapons.
Uncontrolled Rage (DC 16) (Ex) When drop a foe become confused (Will neg). If fail, save again each rd.
Wild Fighting (Ex) Make extra attack at full BAB when full attack, but -2 to hit & -4 to AC for 1 rd.

Purchase record:

Level 1
Starting gold 180gp
Remaining:
180 gp

Lvl 2: +820gp
Current: 1000gp
Wand of Effortless Armor (CL3, 5 charges) (-450)
- used 1 charge of Effortless Armor (4 remaining)
Four mirror armor (-125)
Allnight (-75)
Remaining: 350gp

Lvl 3: +2000gp
Current: 2350gp
Stagger-Proof Boots (-2000)
Allnight (-75)
Scribe Crafter's Fortune (-10)
Scribe Expeditious Retreat (-10)
Scribe Linebreaker (-10)
Scribe Long Arm (-10)
To Bob-Omb! (-225)
- used 1 charge of Effortless Armor (3 remaining)
- used 1 charge of Enlarge Person (Hammer Bro's wand)
Remaining: 10gp

Lvl 4: +3000gp
Current: 3010gp
Allnight (-75)
- used 1 charge of Effortless Armor (2 remaining)
- used 1 charge of Enlarge Person (Hammer Bro's wand)
From Bob-Omb! (+225)

Remaining: 3160gp

Lvl 5: +4500gp
Current: 7660gp
Allnight (-75)
- used 1 charge of Effortless Armor (1 remaining)
- used 1 charge of Enlarge Person (Hammer Bro's wand)
From Bob-Omb! (+415)
Goz Mask (-8000)

Remaining: 0gp

Lvl 6: +5500gp
Current: 5500gp
Allnight (-75)
To Hammer Bro (-4175)
To Bob-Omb! (-415)
Potion of Bull's Strength (-750)
- used 1 charge of Effortless Armor (0 remaining)
- used 1 charge of Enlarge Person (Hammer Bro's wand)
- used 1 charge of Echolocation (Bob-Omb!'s wand)
- used 1 charge of Delay Poison (Bob-Omb!'s wand)
- Receive Potion of Fly from Bob-Omb! (750gp owed)

Remaining: 85gp

Full attack stats
Note Wild Attack, add 1 attack of highest BAB, -2 to all attack rolls, -4 AC

Buffed full attack:

[dice=claw]1d20+14[/dice]
[dice=slashing damage]1d8+10[/dice]

[dice=claw]1d20+14[/dice]
[dice=slashing damage]1d8+10[/dice]

[dice=bite]1d20+13[/dice]
[dice=piercing damage]2d6+9[/dice]

[dice=gore]1d20+13[/dice]
[dice=piercing damage]1d8+9[/dice]

[dice=hoof]1d20+11[/dice]
[dice=bludgeoning damage]1d6+4[/dice]

[dice=hoof]1d20+11[/dice]
[dice=bludgeoning damage]1d6+4[/dice]

Buffed Full attack + Power attack:

[dice=claw]1d20+12[/dice]
[dice=slashing damage]1d8+14[/dice]

[dice=claw]1d20+12[/dice]
[dice=slashing damage]1d8+14[/dice]

[dice=bite]1d20+11[/dice]
[dice=piercing damage]2d6+13[/dice]

[dice=gore]1d20+11[/dice]
[dice=piercing damage]1d8+13[/dice]

[dice=hoof]1d20+9[/dice]
[dice=bludgeoning damage]1d6+6[/dice]

[dice=hoof]1d20+9[/dice]
[dice=bludgeoning damage]1d6+6[/dice]

Buffed Full attack + Rage:

[dice=claw]1d20+17[/dice]
[dice=piercing damage]1d8+12[/dice]

[dice=claw]1d20+17[/dice]
[dice=slashing damage]1d8+12[/dice]

[dice=bite]1d20+16[/dice]
[dice=slashing damage]2d6+11[/dice]

[dice=gore]1d20+16[/dice]
[dice=piercing damage]1d8+11[/dice]

[dice=hoof]1d20+14[/dice]
[dice=bludgeoning damage]1d6+6[/dice]

[dice=hoof]1d20+14[/dice]
[dice=bludgeoning damage]1d6+6[/dice]

Buffed Full attack + Rage + power attack:

[dice=claw]1d20+15[/dice]
[dice=piercing damage]1d8+16[/dice]

[dice=claw]1d20+15[/dice]
[dice=slashing damage]1d8+16[/dice]

[dice=bite]1d20+14[/dice]
[dice=slashing damage]2d6+15[/dice]

[dice=gore]1d20+14[/dice]
[dice=piercing damage]1d8+15[/dice]

[dice=hoof]1d20+12[/dice]
[dice=bludgeoning damage]1d6+8[/dice]

[dice=hoof]1d20+12[/dice]
[dice=bludgeoning damage]1d6+8[/dice]