male Angelkin (aasimar) Summoner / 1, HP 12/12, Init +2, Perc +4, AC 17, T 12, FF 15, Fort +2, Ref +2, Will +1
Brayden smiles at the beast as he walks into the room, though lets his smile turns to a stern expression as he speaks rather forcefully. "Silly fool, but of course Klarkosh sent us. Now, stand down, stop attacking my men, and tell us the status of things." Bluff: 1d20 + 3 ⇒ (18) + 3 = 21 Seeing the bow still in the bugbear's hands, Brayden's companion uses the opportunity to close in around the startled goblinoid. full action move for the eidolon, as bugbear is equipped with bow should be no AoO on eidolon, who is now flanking with Ilya
male Angelkin (aasimar) Summoner / 1, HP 12/12, Init +2, Perc +4, AC 17, T 12, FF 15, Fort +2, Ref +2, Will +1
Brayden stands back, relaxing against the wall, amused by the exchange between Redke, Kellan, and Ilya. Finally, he offers his side. "Being so divided does make us easy to overwhelm. It would be prudent to stay a bit closer together in the future. And I do agree with Redke, lets deal with what's above before we descend into the undetermined depths... who knows how deep they stretch..."
male Angelkin (aasimar) Summoner / 1, HP 12/12, Init +2, Perc +4, AC 17, T 12, FF 15, Fort +2, Ref +2, Will +1
previous round action Turning back toward the combat echoing through the tower, Brayden smirks slightly seeing the Chelaxian cowering in the corner. His disdain for Redke's people passes and he moves toward Redke to offer assistance. "Redke, it's Brayden. I'm going to take your hand so you can follow me to the rest of the company. Just a thought, but perhaps it would benefit you to carry a torch." Reaching out, he takes Redke's wrist and leads him deeper into the tower. current round Entering into the lit chamber (from Ilya's light spell) Brayden let's go of Redke's hand. Hearing the commotion, "What's going on, I thought I heard combat? There any of those runts left to squash?" Perception: 1d20 + 4 ⇒ (10) + 4 = 14
male Angelkin (aasimar) Summoner / 1, HP 12/12, Init +2, Perc +4, AC 17, T 12, FF 15, Fort +2, Ref +2, Will +1
Angered by his missed strike, Brayden's companion swings again, directing one claw at the goblin and the other at its mount. Claw Attack, power attack vs goblin: 1d20 + 5 - 1 ⇒ (17) + 5 - 1 = 21
Brayden fires another arrow past his companions at the goblin.
rolling confirmation for claw vs goblin dog
male Angelkin (aasimar) Summoner / 1, HP 12/12, Init +2, Perc +4, AC 17, T 12, FF 15, Fort +2, Ref +2, Will +1
Seeing the next goblin commando emerge, Brayden's companion charges forward. As it does the cowl of its hood is blown back, revealing a strangely alien yet beautiful face. Though humanoid, it is sharply angular and pale grey, with an almost predatory feline nature to it. It's vivid yellow eyes flash wildly as it claws at the goblin. Claw Attack, charge, power attack: 1d20 + 5 + 2 - 1 ⇒ (11) + 5 + 2 - 1 = 17
Brayden pulls up behind, drawing another arrow and firing at the goblin. Longbow Attack, firing into melee: 1d20 + 2 - 4 ⇒ (19) + 2 - 4 = 17
male Angelkin (aasimar) Summoner / 1, HP 12/12, Init +2, Perc +4, AC 17, T 12, FF 15, Fort +2, Ref +2, Will +1
The ethereal armor guarding Brayden's attendant turns away the blade of the goblin's horsechopper. He smiles as the goblin is dismounted and in retaliation, steps forward and attacks in turn. Claw w/ power attack: 1d20 + 4 ⇒ (14) + 4 = 18
assuming only 1 hit Damage: 1d4 + 6 ⇒ (4) + 6 = 10 Brayden likewise moves up, and drawing another arrow, fires at the now unmounted goblin. Longbow attack, firing into melee: 1d20 + 2 - 4 ⇒ (6) + 2 - 4 = 4 that's a miss...
male Angelkin (aasimar) Summoner / 1, HP 12/12, Init +2, Perc +4, AC 17, T 12, FF 15, Fort +2, Ref +2, Will +1
Hearing Ilya's words, Brayden follows in behind his companions and seeing the mounted goblin, let's loose an arrow. "I'll try to silence him!" Longbow: 1d20 + 2 ⇒ (15) + 2 = 17
As his arrows launches forth, Brayden's companion steps past him, letting out a low snarl in preparation for the next wave. Scanning the chamber, he looks for other goblins. Perception: 1d20 + 4 ⇒ (8) + 4 = 12
male Angelkin (aasimar) Summoner / 1, HP 12/12, Init +2, Perc +4, AC 17, T 12, FF 15, Fort +2, Ref +2, Will +1
Brayden's robed attendant swiftly moves back to his side after the battle's end. The creature whispers something lowly to him. Brayden shrugs as they enter the next chamber, "Eh, I guess I thought this would be a touch more exciting... I mean, the legends of this place are... well... legendary! And all we find are a bunch of goblins?" As they continue he stows his shield on his back and places his morningstar in the baldric on his hip then draws his bow. "Anything catch your eye?"
male Angelkin (aasimar) Summoner / 1, HP 12/12, Init +2, Perc +4, AC 17, T 12, FF 15, Fort +2, Ref +2, Will +1
Hearing the other door open, Brayden calls on an incantation and launches it at one of the new goblins, hoping to stall him. cast daze on the goblin above the western door, will DC 13 Eidolon is base AC 15, +4 from mage armor to 19, so the arrow shot at him is a miss Brayden's robed companion turns toward the goblin who fired at him and unleashes two more claw attacks at the pointy-eared green thing. claw (power attack): 1d20 + 4 ⇒ (3) + 4 = 7
guessing one claw may have hit
male Angelkin (aasimar) Summoner / 1, HP 12/12, Init +2, Perc +4, AC 17, T 12, FF 15, Fort +2, Ref +2, Will +1
Brayden moves around to get a better vantage point through the doorway and attempts to identify a leader among their assailants. Perception: 1d20 + 4 ⇒ (4) + 4 = 8 Brayden's attendant utters a strange, unearthly growl as it hunches down and steps across the doorway. Suddenly, two vicious claws lash out from the robed sleeves of the adventurer's companion. Claw Attack: 1d20 + 5 ⇒ (9) + 5 = 14
assuming only the second attack hit, one damage roll claw damage: 1d4 + 4 ⇒ (4) + 4 = 8
male Angelkin (aasimar) Summoner / 1, HP 12/12, Init +2, Perc +4, AC 17, T 12, FF 15, Fort +2, Ref +2, Will +1
Brayden smiles, "I like Vayu's thought - we kick back in the door where we first entered and deal with the rest of them gobbers. No need to be afraid of a few greenskins, am I right? And no enemies creeping up behind. Beyond that, let's be a touch more restrained with our magic. We can't be running back here every five minutes, otherwise we'll never get through the place."
male Angelkin (aasimar) Summoner / 1, HP 12/12, Init +2, Perc +4, AC 17, T 12, FF 15, Fort +2, Ref +2, Will +1
risk manager follow up: once you successfully use UMD on an item, you get a +2 to future checks, meaning an 11 or better (50% chance) will be successful, with the aforementioned 5% no use for 24 hour factor. I will gladly take up the mantle of wand wielder to keep people up.
male Angelkin (aasimar) Summoner / 1, HP 12/12, Init +2, Perc +4, AC 17, T 12, FF 15, Fort +2, Ref +2, Will +1
Having been engrossed in a conversation with his attendant, Brayden looks up and sees the end of the combat, "Oh, I say, was there a skirmish of sorts? I am sorry, my attendant and I were discussing the intricate architecture. I trust everyone fairs well enough?" Stepping into the room, he looks down at the wand on the goblin. Picking it up, he examines it casually. spellcraft: 1d20 + 5 ⇒ (10) + 5 = 15 After a few moments, he extends it toward the rest of the group. "No clue, anyone else have a mind for enchantments?" Drawing his wand of cure light, he leans over toward Kellan. "Sorry you got so roughed up, let me set it straight." Use Magic Device, DC 20: 1d20 + 7 + 2 ⇒ (15) + 7 + 2 = 24
male Angelkin (aasimar) Summoner / 1, HP 12/12, Init +2, Perc +4, AC 17, T 12, FF 15, Fort +2, Ref +2, Will +1
Brayden and his companion enter into the grand ruin amidst the group, taking stock of the many options for investigation. "Anything intriguing in there?" I added a icon for my eidolon, the faceless black hood
male Angelkin (aasimar) Summoner / 1, HP 12/12, Init +2, Perc +4, AC 17, T 12, FF 15, Fort +2, Ref +2, Will +1
Brayden smirks, "Through a strange twist of luck, neither my... Companion... nor I have need for a light source, though he would happily carry a torch if so needed." Preparing to enter, he draws his bow with anticipation.
male Angelkin (aasimar) Summoner / 1, HP 12/12, Init +2, Perc +4, AC 17, T 12, FF 15, Fort +2, Ref +2, Will +1
Listening for a touch from the woods, Brayden remarks at the callous inhumanity of the Chelaxian. Braggart and fool. From this distance an arrow could easily pierce his throat. Or, I could let you tear him limb from limb... The darker, more primal voice in his mind echoes back, indeed, oppressors are so fun to oppress. but he is to be your companion? Brayden smiles, it would seem so. Time to meet the team. Brayden steps out of the woods and strides forward toward the company of heroes standing in the road, his cloaked companion following close behind. Brayden's every move is with style and grace, and his charmingly roguish smile is balanced well by the wide-brimmed hat tilted slightly down. Shaggy brown hair dangles from the back, and his well-oiled leather armor is expertly made. "Humble apologies for my late arrival, took a wrong turn at some point. Are we ready to be off and into the grand dungeon then?"
male Angelkin (aasimar) Summoner / 1, HP 12/12, Init +2, Perc +4, AC 17, T 12, FF 15, Fort +2, Ref +2, Will +1
Brayden looks about the company, impressed by their achievements. "indeed, we have learned and seen a great deal. Yet a part of the chambers still lies unexplored. Shall we go back and have a look?"
male Angelkin (aasimar) Summoner / 1, HP 12/12, Init +2, Perc +4, AC 17, T 12, FF 15, Fort +2, Ref +2, Will +1
Kaneka, I moved you 60 ft toward the minotaur, with the intention of jumping the stream next round to get there. Brayden moves up to the stream's edge before drawing another one of his alchemical wonders and hurling it at the minotaur. "Hey ya big furry beast - ready to burn?!" move action - move, standard action - bomb attack bomb ranged touch: 1d20 + 3 + 1 ⇒ (17) + 3 + 1 = 21
male Angelkin (aasimar) Summoner / 1, HP 12/12, Init +2, Perc +4, AC 17, T 12, FF 15, Fort +2, Ref +2, Will +1
Brayden hurries forward, drawing forth his most potent of elixirs. He drinks it down fast while holding his morningstar at the ready. The liquid courses through his veins, sending power and might raging in his muscles. His skin thickens and the hunger for violence grows in his soul. move action - move; standard action - drink mutagen
male Angelkin (aasimar) Summoner / 1, HP 12/12, Init +2, Perc +4, AC 17, T 12, FF 15, Fort +2, Ref +2, Will +1
knowledge(arcana): 1d20 + 7 ⇒ (2) + 7 = 9 Taken aback by the hideous amorphous monsters, Brayden searches his memory for knowledge of such things and ways to harm them. Drawing his morningstar, he swings it two handed at the creature in front of him. morningstar attack: 1d20 + 2 + 1 ⇒ (3) + 2 + 1 = 6
male Angelkin (aasimar) Summoner / 1, HP 12/12, Init +2, Perc +4, AC 17, T 12, FF 15, Fort +2, Ref +2, Will +1
Brayden moves up and past the gap, looking for Ragnar's target. Seeing the horrific blob, he quickly mixes and throws a bomb at the creature! ranged touch: 1d20 + 3 + 1 + 1 ⇒ (9) + 3 + 1 + 1 = 14
male Angelkin (aasimar) Summoner / 1, HP 12/12, Init +2, Perc +4, AC 17, T 12, FF 15, Fort +2, Ref +2, Will +1
Brayden chuckles as he cleans his sickle, "Quite fitting that he would violate the sanctity of this place and its priests, then in turn be destroyed by his own evil works." Turning and looking to the now resting corpses of the gillmen, "We should let Uori know what became of the others of his order, and that the foul villain was punished fittingly for his heinous crimes."
male Angelkin (aasimar) Summoner / 1, HP 12/12, Init +2, Perc +4, AC 17, T 12, FF 15, Fort +2, Ref +2, Will +1
I believe the undead are up before me; assuming I am still standing after they go, below is my action Brayden draws his sickle and slashes at the zombie in front of him. sickle: 1d20 + 2 ⇒ (18) + 2 = 20
male Angelkin (aasimar) Summoner / 1, HP 12/12, Init +2, Perc +4, AC 17, T 12, FF 15, Fort +2, Ref +2, Will +1
Stepping into the chamber and past Draylan, Brayden turns toward the skeletons and throws a bomb just past them, hoping to damage them while protecting his allies. target intersection directly behind skel #1 and skel #2, hitting both with splash fire damage if successful. bomb - ranged touch vs AC 5: 1d20 + 3 + 1 ⇒ (5) + 3 + 1 = 9
male Angelkin (aasimar) Summoner / 1, HP 12/12, Init +2, Perc +4, AC 17, T 12, FF 15, Fort +2, Ref +2, Will +1
Taking Uori's use of 'Low Azlanti' to mean the gillmen, Brayden continues, "Thank you for your welcome Uori. Truth be told we have come as explorers hoping to learn why you, and other Low Azlanti, would journey so far inland then into a cave in Mount Kortos. Prior to five minutes ago we had no knowledge of Aroden's connection to this site. Pardon my lack of understanding, but is this place sacred to you because it was a temple to Aroden, or for another reason?"
male Angelkin (aasimar) Summoner / 1, HP 12/12, Init +2, Perc +4, AC 17, T 12, FF 15, Fort +2, Ref +2, Will +1
As the gillman has not responded to verbal contact Brayden looks to the others and whispers "Cover me". Moving around to the gillman's side Brayden steps in its peripheral vision, putting the torch down onthe shore and stepping gently into the water while holding up both his hands. Brayden nods his head as a greeting, then speaks, "Greetings good sir, I am sorry to disturb you. May my companions and I speak with you?" diplomacy: 1d20 + 1 ⇒ (19) + 1 = 20
male Angelkin (aasimar) Summoner / 1, HP 12/12, Init +2, Perc +4, AC 17, T 12, FF 15, Fort +2, Ref +2, Will +1
Brayden looks around in awe, "A forgotten temple to Aroden, that seems to still harbor a shred of his divine presence, this is truly a marvel! Now, let us continue" Brayden walks toward to exit tunnel, picking up one of the blue-flamed torches along the way before continuing into the next chamber.
male Angelkin (aasimar) Summoner / 1, HP 12/12, Init +2, Perc +4, AC 17, T 12, FF 15, Fort +2, Ref +2, Will +1
Brayden approaches one of the reliefs and begins to examine it, seeking any clues as to why the gillmen may come here. perception: 1d20 + 3 ⇒ (8) + 3 = 11
male Angelkin (aasimar) Summoner / 1, HP 12/12, Init +2, Perc +4, AC 17, T 12, FF 15, Fort +2, Ref +2, Will +1
Once the others are all down (he will wait for Kaneka), Brayden tosses the rope across to Ragnar. He then backs up, and with a running start leaps across.
male Angelkin (aasimar) Summoner / 1, HP 12/12, Init +2, Perc +4, AC 17, T 12, FF 15, Fort +2, Ref +2, Will +1
Brayden strips the unconscious ratfolk of weapons and valuables, then ties him up and carries him over toward where Basalte has the ninja. perception: 1d20 + 3 ⇒ (1) + 3 = 4 "Time for these two to do some talking, lest they want to end up like their half-orc friend." Looking down at the limp ratfolk, "I guess I walloped this one pretty good. Anyone able to revive him?"
male Angelkin (aasimar) Summoner / 1, HP 12/12, Init +2, Perc +4, AC 17, T 12, FF 15, Fort +2, Ref +2, Will +1
Brayden frowns at Ragnar's leap as he is holding the weight of the descending Draylan. "Sure, you can jump it, but can everyone else? As for the gillmen, perhaps they only come at the full moon because the tides rise so high that this whole chamber floods from beneath, allowing ease of movement for them. Of course, if that is the case, then we are about to get wet. Now, is anyone else going to leap, or do you all want to descend on this rope?"
male Angelkin (aasimar) Summoner / 1, HP 12/12, Init +2, Perc +4, AC 17, T 12, FF 15, Fort +2, Ref +2, Will +1
Looking about the group while examining the contents of Janira's bag, "Might as well put this all to good use. I can handle the two wands if people would like, offering healing and flame as needed. The warriors would do best with the potions of healing, able to keep themselves standing if necessary, or feed them to a fallen comrade. I'd also like to take the other tanglefoot bag, and the two alchemist's fire. Can put those to good use if no one else wants 'em. Kaneka, any interest?"
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