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RPG Superstar 7 Season Marathon Voter. 30 posts. No reviews. No lists. No wishlists.


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Quote:

Half-orc inquisitors don't get Falchion or great axe because they are martial weapons for half-orcs, and inquisitors don't get martial weapon proficiency.

Incorrect. All half-orcs are proficient with Falchion and great axes. Its weapons that have "orc" in their name that count as martial proficiency and Half-orc inquisitors would not be proficient with.

Marathon Voter Season 7

Talisman of the Puissant Familiar
Auramoderate evocation; CL8th
Slot Neck; Price 35,600 gp; Weight - lbs.
Description
A finally detailed platinum medallion formed in the shape of any creature used as a familiar.

Three times per day the wearer may transfer control of a spell, that requires concentration to maintain, to their familiar. The familiar can only maintain the spell. It cannot change any of the spell’s parameters. If forced to make a concentration check while maintaining the spell the familiar is considered to have a caster level equal to his master. When commanded the familiar can use a standard action that does not provoke attacks of opportunity to consume the spell it is maintaining, gaining one ability from the list below.

1st - 9rd level spells: The familiar gains an moral bonus to an ability score equal to the level of the spell for 1 hour.
4th - 9th level spells: The familiar gains a intuitive understanding of magic and can assist his master in learning new spells. If the master fails the spellcraft check for learning a new spell the familiar's intuitive understanding of magic allows his master to re-roll the spellcraft check for that spell. This ability can be used once per a day and must be chosen prior to the first attempt to learn the spell.
7th - 9th level spells: The familiar learns any spell his master knows of 4th level or less. The familiar has a caster level equal to his master, but uses it's own intelligence for setting any applicable difficulty checks. The familiar can only use this ability once a day and can only retain one spell at a time.

Construction
Requirements Craft Wondrous Item, imbue with spell ability,; Cost 17,800 gp

Marathon Voter Season 7

Congrats to the Top 32!! I am looking forward to those urban monsters.

Marathon Voter Season 7

1 person marked this as a favorite.

I'll be heading to Yoga when the announcement is made. I think I may have some difficulty reaching a peaceful state during meditation.

Marathon Voter Season 7

Ooh, a new blood themed item. This one I actually like, a lot.

Marathon Voter Season 7

Netopalis wrote:
Drejk wrote:
Divorce requires miracle?

Not if I'm on the case. I provide a low, flat fee for your uncontested divorce! Call now for a free consultation!

Note: The person behind the keyboard actually is a lawyer and actually does divorces. :P

That particular item reminds me of an item in the Night Angel trilogy written by Brent Weeks.

Marathon Voter Season 7

Anthony Adam wrote:

Oh dear, I have a cold that has gone to my chest.

So my wife can sleep, I have decided to battle through and try to catch some sleep downstairs.

The cough is winning, so it looks like a long night of voting ahead.

Take good care of yourself. My wife has been flattened by a succession of nasty bugs. She mentioned to me today she thought she would feel better if she could remove her head. When I replied I'd seen a wondrous item that would do that, I received "the look" in return.

Marathon Voter Season 7

2 people marked this as a favorite.

I had given up on seeing my item and then there it was. Made my heart jump a little. Now I can relax a little until the first culling.

Marathon Voter Season 7

Erick Wilson wrote:

Apple of Alliterative Avoidance

Aura faint enchantment; CL 5th
Slot none; Price 3,500 gp; Weight -
Description
This amazing apple shows its affects after being administered to an affably willing or alternately an argumentative but helpless subject. After that, the creature finds itself averse to alliteration for all time (Will DC 16 negates) when creating all of its Superstar submission sundries, thereby actually acting antithetically to its anterior activities.
Construction
Requirements Craft Wondrous Item, creator must have nearly been driven mad by achieving at least star voter status during an RPG superstar contest, forbid action; Cost 1,750 gp

Heh, I think a little alliteration goes a long way and I never down vote just for that, but when they start to make up words or just force it which is generally obvious then I get annoyed.

Marathon Voter Season 7

Four days of voting, still have not seen my item. I may get Marathon after all.

Marathon Voter Season 7

I think I have seen more items revolving around dreams then any other theme.

Marathon Voter Season 7

Mike Welham wrote:
Requiring the blessing of an NPC that doesn't exist in Pathfinder canon ensures the item will never get made. Clever!

I saw that one earlier today. Spent a few minutes googling it in case it was Pathfinder lore I did not know and founding nothing.

Marathon Voter Season 7

The voting process has heavily re-enforced just how important picking a name is. A large percentage of the time I don't want to read any further after I read the name.

Marathon Voter Season 7

Hmm, crafting requirements include the blessing of a saint I cannot find.

Marathon Voter Season 7

IcedMik wrote:
As fun as this thread is, I feel really horrible about my entry now (even if I still think it's awesome despite what everyone keeps saying). Do they automatically link the item to your account, or can I keep it anonymous if it doesn't make top 32?

Pretty sure if you don't make the top 32 it never has to see the light of day unless you want it to.

Marathon Voter Season 7

Cursed SIAC and super expensive to too!

Marathon Voter Season 7

1 person marked this as a favorite.
mamaursula wrote:
Okay, serious question here - do other parties use this many banners? I have seen no fewer than 3 different types of banners and I cannot think of a single time I have ever seen one in play.

We had a guy in our gaming group for three months that made the most useless rogue we had ever laid eyes on. The only job we counted on him for was planting a magical banner we acquired early on.

Marathon Voter Season 7

Now Dedicated. Still have not seen my item but I have seen a couple of negative comments that may refer to it. Still, I have stopped worrying about it as I have seen many, many items that are just terrible.

Marathon Voter Season 7

1 person marked this as a favorite.

So I am guessing the orifice item was not supposed to be joke item. Maybe something is wrong with me but I spent a good 30 seconds laughing at that one while I waited on the countdown.

Marathon Voter Season 7

My first filigree item and it even has an overdone alliterative tongue twister of a name.

Marathon Voter Season 7

1 person marked this as a favorite.

Is it time for the first culling yet? Rent a rogue in on my screen for at the least the fifth time.

Marathon Voter Season 7

9 people marked this as a favorite.

I was hungry until I read that item. I don't think I will be ordering any soup today.

Marathon Voter Season 7

3 people marked this as a favorite.

Wow, does 60 seconds seems like a really long time after a while.

Marathon Voter Season 7

1 person marked this as a favorite.

We used to have running in-joke in my gaming group that started with " Adventures! Adventures are not welcome here". After seeing some the stinking, eyeball plucked, skin donning items in this contest I don't see how adventures would be welcome anywhere.

Marathon Voter Season 7

I was hoping to see my item before I needed to stop for the night but it has eluded me. I found this to an almost addictive activity. What new goodies would I see after completing each vote?

Marathon Voter Season 7

I have seen a lot cloaks and a lot of thrown and grenade like items.

Marathon Voter Season 7

3 people marked this as a favorite.

I think more people are into bondage then I realized.

Marathon Voter Season 7

Hello,

First time voter and submitter. After looking at about thirty pairings I have seen three I felt positive toward and one I have kept. As for the rest, this comes to mind.

http://www.youtube.com/watch?v=tdhQWkTl1PQ


The group I am running for is close to finishing Maiden, Mother, Crone. So far they have enjoyed it. The Snows of Summer had a lot of challenge built in from the harsh winter environment. Winter conditions still play a role in the Shackled Hut but are less severe assuming your players take measures to mitigate the environment. My group found The Shackled Hut on the easy side. This was primarily due to the Fighter with the Archer archetype owning a lot of the encounters. Maiden, Mother, Crone on the other hand has been owning them and as of the last session they are all now completely out of hero points, after each started the module with a full load.


I have new character coming into a campaign played a druid. His plan is to control opponents through both grappling and trip. So far the only thing we don't have clear answer for is what happens if he or his animal companion is grappling a foe and the other one successfully trips it. Normal it would fall prone, but if it is grappled by another is this still true. Also, what happens to the grappler since I don't believe he can release the grapple until his next turn in the sequence.