![]()
![]()
Stats: Human Step 8 of 12
hp 64/64;Init +3;AC 19;Touch 11;FF 18;F4,R3,W6;Dip17,Hist10,Loc6,Pl9,Rel11,UMD20 ![]() DM Kludde wrote: Aya arranges passage back to Absalom aboard a trading partner’s cargo vessel headed there anyway. Your help has been invaluable she says, thanks to you, the Pathfinder lodge in Nantambu has survived. I have a letter here, it contains all I know of Sharrowsmith's latest sighting. Perhaps you will one day come back, and stage a mission to the Bandu Hills to investigate his disappearance... Aroden smiles the last two baddies fall (assuming they are human), taking his time to keep them alive. Cast Stabilize. "These two might serve me in the future...after they have paid for what they have tried to do here. Man's laws are man's laws, after all," Aroden says dryly, removing any weapons, holy symbols, or spellpouches. Aroden surveys the Lodge, looking at the blood and damage. "Not sure why we stayed. We could have emptied this place and let them have it...and been gone with the book back to Absalom," Aroden shakes his head. "Come Pathfinders, we must celebrate our victory." ![]()
Stats: Human Step 8 of 12
hp 64/64;Init +3;AC 19;Touch 11;FF 18;F4,R3,W6;Dip17,Hist10,Loc6,Pl9,Rel11,UMD20 ![]() DM Kludde wrote: The end. To be continued in 6-12, On Sharrowsmith's trail.... Ayep, thanks for saving the day, Kludde. I am in your debt...and there are few better (and worse) things than being owed a favor by a god. (Granted he also might be insane...but still...) ![]()
Stats: Human Step 8 of 12
hp 64/64;Init +3;AC 19;Touch 11;FF 18;F4,R3,W6;Dip17,Hist10,Loc6,Pl9,Rel11,UMD20 ![]() Round 11, Init 23 Aroden should be in the same square as S'slarn as he moved up to heal the dino last turn. Aroden looks down at S'slarn and sighs. Non-humans. *eye roll* Suspecting that S'slarn is still healing (rather than bleeding), Aroden steps through to the other side and closes the door. Assuming that the dino will be moving to engage the baddies, Aroden will stand there. Lvl 1: 5/8 used
![]()
Stats: Human Step 8 of 12
hp 64/64;Init +3;AC 19;Touch 11;FF 18;F4,R3,W6;Dip17,Hist10,Loc6,Pl9,Rel11,UMD20 ![]() DM Kludde wrote: Dicebot giveth and dicebot taketh away. Aroden, I'd like you to choose from one of the three following boons and pm me your choice along with your email address. I need the address so that the VOs can send you the boon. Aroden puffs up and struts as he is awarded his award that he *totally* earned. "Ayep. About time you guys recognized my divinity." Aaroko: 1
1d4 ⇒ 1 God's Favor Rebooning Aaroko, none of the boons fit anything I have or am likely to have PFS forever. Would you like the boon? I'll pass it on. ![]()
Stats: Human Step 8 of 12
hp 64/64;Init +3;AC 19;Touch 11;FF 18;F4,R3,W6;Dip17,Hist10,Loc6,Pl9,Rel11,UMD20 ![]() The man should be stunned for a round per the failed save via Sound Burst and has dropped his weapon. Round 10, Init 23 Aaroko wrote: "Aroden, take care of the scalykind and show them the light of humanity. I can take care of myself." Aroden looks at S'slarn and frowns. "He denied me and want of me," Aroden shakes his head. "I will respect his wishes. I will only force myself upon my kind." Aroden considers. "The dino is yours, yes? I shall tend to it as if he is you," Aroden says, casting and moving to touch the 3d8 + 7 ⇒ (4, 8, 2) + 7 = 21 Cure Serious Wounds Lvl 1: 5/8 used
![]()
Stats: Human Step 8 of 12
hp 64/64;Init +3;AC 19;Touch 11;FF 18;F4,R3,W6;Dip17,Hist10,Loc6,Pl9,Rel11,UMD20 ![]() Round 9, Init 23 Aroden shakes his head as the not-human falls again. He moves near Aaroko. Two up and four to the right, atop the A7 square. He lays down a holy shout, a burst of sound that seeks to stun his foes. Sound Burst, DC 18 vs. Stun.
Lvl 1: 5/8 used
![]()
Stats: Human Step 8 of 12
hp 64/64;Init +3;AC 19;Touch 11;FF 18;F4,R3,W6;Dip17,Hist10,Loc6,Pl9,Rel11,UMD20 ![]() Round 8, Init 23 Aroden bleeds again for Aaroko. Heal 5 more, Aaroko. "Your god bleeds for you," Aroden shows his wounds to Aaroko. Aroden follows Aaroko, uncertain of the wisdom of chasing the casters before the other foes are completely felled. Put me within 10' of Aaroko. Lvl 1: 5/8 used
![]()
Stats: Human Step 8 of 12
hp 64/64;Init +3;AC 19;Touch 11;FF 18;F4,R3,W6;Dip17,Hist10,Loc6,Pl9,Rel11,UMD20 ![]() Aaroko wrote: @Aroden, I'm pretty sure I have only taken 1 damage this entire combat, from AoE. You healed me for 5 after and I am back to full. I just re-checked the logs and I don't see anything else. Let me know if I missed something. DM Kludde wrote:
![]()
Stats: Human Step 8 of 12
hp 64/64;Init +3;AC 19;Touch 11;FF 18;F4,R3,W6;Dip17,Hist10,Loc6,Pl9,Rel11,UMD20 ![]() Round 7, Init 23 Aaroko: Heal 5hp, Aroden bleeds more. Can you update your hp, plz? Aroden's palms start to leak blood as he dismisses the Silence spell. "Those humans are more cowardly than I would like to follow me, though they are skilled in some respects." Lvl 1: 5/8 used
![]()
Stats: Human Step 8 of 12
hp 64/64;Init +3;AC 19;Touch 11;FF 18;F4,R3,W6;Dip17,Hist10,Loc6,Pl9,Rel11,UMD20 ![]() Round 6, Init 23 1d20 + 13 ⇒ (9) + 13 = 22 Concentration vs. DC 17 (5 damage and 2nd lvl spell) Aroden finishes his spell, casting Silence, targeting the back wall of the baddies room. Tarquin and baddies are in silent area. Aaroko: Heal 5hp, as Aroden takes the wounds upon himself. Your God bleeds for you. Aroden's palms start to leak blood as he casts again. Aroden activates his own wand of Magic Missile, targeting the most wounded looking target. 2d4 + 2 ⇒ (1, 4) + 2 = 7 force damage Lvl 1: 5/8 used
![]()
Stats: Human Step 8 of 12
hp 64/64;Init +3;AC 19;Touch 11;FF 18;F4,R3,W6;Dip17,Hist10,Loc6,Pl9,Rel11,UMD20 ![]() That's a great response, Kludde. A real breath of fresh air. Thanks. Fog Cloud would have worked instead, if he has that. Round 5, Init 23 Aroden grumbles as the other man shakes off Aroden's will. A nat 20 and a 19 on your saves, Kludde? There is one thing stronger than any god: the Dicebot. Aroden checks on Aaroko, mentally watching the man's injuries, seeking to keep him safe. Aroden begins a full round cast: Silence. Lvl 1: 5/8 used
![]()
Stats: Human Step 8 of 12
hp 64/64;Init +3;AC 19;Touch 11;FF 18;F4,R3,W6;Dip17,Hist10,Loc6,Pl9,Rel11,UMD20 ![]() Sorry to hold things up. I think I'm confuzzled because I don't know the icons well enough to understand how Aroden is in the mist and not the baddies. Which icon cast the obscuring mist? It is a 'personalish' spell, which means it emanates from the caster. Is that caster standing in the doorway? I'm aware that some bombs would have burnt away some of the fog. And if the mist is there, then vision beyond 10' is not happening, not Aroden's spells nor their Suggestion. Meh, I'll wait to see what happens. Round 5, Init 23 Unable to see or figure out what is going on, Aroden delays. Maybe we can clean things up as we go to next round. ![]()
Stats: Human Step 8 of 12
hp 64/64;Init +3;AC 19;Touch 11;FF 18;F4,R3,W6;Dip17,Hist10,Loc6,Pl9,Rel11,UMD20 ![]() Round 4, Init 23 1d20 + 7 ⇒ (11) + 7 = 18 Will Save If Slow save success:
Aroden shakes off the spell, feeling sorry for the mortal. If Slow save failure:
Aroden, taking pity on the human, chooses to fail his save to allow the mortal a strong sense of accomplishment. The door wasn't going to be shut on Aroden's action, regardless. So this action should stand. Aroden narrows his eyes as the red guard resists his divine will. He tries again, this time at the blue guard. Cast Murderous Command on blue guard. DC 18 Will. "Punish that one for me." Lvl 1: 5/8 used
![]()
Stats: Human Step 8 of 12
hp 64/64;Init +3;AC 19;Touch 11;FF 18;F4,R3,W6;Dip17,Hist10,Loc6,Pl9,Rel11,UMD20 ![]() Trying to decide how I feel about the icons used for the bad guys being the same as the icon of our former GM. Round 3, Init 23 Aroden watches their foes fail to enter the room, negating his readied action. Aroden moves 10' north, glaring at the humans who oppose him. "You! You there! Make him pay for challenging me!" Aroden says, pointing at the Red Guard. Presuming the guards aren't robots, otherwise other action. Casting Murderous Command vs. DC18 Will Aroden Notes: Lvl 1: 5/8 used Lvl 2: 2/8 used Bless, 7 minutes. +1 morale to attack, vs. fear Left hand: fancy wand ![]()
![]() Michael Thompson wrote: Painlord was great to play with but I hear he doesn't really pfs anymore. "You have not been looking in the right places, Viskous," Aroden remarks, deigning to speak to the mortal. "Mayhaps, you should look where he is, rather than where is not." Painlord currently enjoys PbP as his format of choice. And it was good to play with you as well...back in the good ol' days. ![]()
Stats: Human Step 8 of 12
hp 64/64;Init +3;AC 19;Touch 11;FF 18;F4,R3,W6;Dip17,Hist10,Loc6,Pl9,Rel11,UMD20 ![]() Round 2, Init 23 Aroden 5' steps to O45, glancing toward the incoming yahoos. He keeps his focus on Aaroko, the human he protects and he who protects the book. Aroden will ready to cast hold person on the first humanoidish person that enters M33. Hold Person, DC 19 Will. Lvl 1: 4/8 used
![]()
Stats: Human Step 8 of 12
hp 64/64;Init +3;AC 19;Touch 11;FF 18;F4,R3,W6;Dip17,Hist10,Loc6,Pl9,Rel11,UMD20 ![]() Congrats on the job, Mars. :) I don't think Slyph will back. He's even left the Gameday he was GMing (link). They found a replacement. Round 1, Init 23 Aroden looks up as the hustle and bustle begins. "Oh, are they here-here? Good. Let us fight in honor of me...and in memory of me...and for the greater glory of me," Aroden intones, beginning a blessing in honor of himself. Cast Bless. 7 minutes. +1 morale bonus to attacks and vs. fear. Aroden draws his fancy wand. ![]()
Stats: Human Step 8 of 12
hp 64/64;Init +3;AC 19;Touch 11;FF 18;F4,R3,W6;Dip17,Hist10,Loc6,Pl9,Rel11,UMD20 ![]() Aroden walks through the building again, as if seeing it for the first time. "Ah yes. I remember this place..." Aroden says off-handedly. "This is the place that is not easily defended. Any thought to us setting up in the stable? We might only find enemies from one direction there." "I would like to be where everyone can see me...I can be so inspiring to others," Aroden remarks. Just to be clear, only Aaroko has accepted Aroden's blessing, yes? ![]()
Stats: Human Step 8 of 12
hp 64/64;Init +3;AC 19;Touch 11;FF 18;F4,R3,W6;Dip17,Hist10,Loc6,Pl9,Rel11,UMD20 ![]() Aroden looks at the empty animated armor with a look of disdain. He then turns away from Iron Man to look over the Zenj armor. "Do you think it will work? Will it fight?" Aroden asks Aaroko. "What else do we want to do to prepare?" Aroden doesn't have much prep outside of snark. ![]()
Stats: Human Step 8 of 12
hp 64/64;Init +3;AC 19;Touch 11;FF 18;F4,R3,W6;Dip17,Hist10,Loc6,Pl9,Rel11,UMD20 ![]() GM Mars wrote: Note that the above was not me trying to be snarky - you've hit on the main question with this scenario. When are they going to attack? How much do you think you can get done? It's one of the main questions in this scenario. :) Not sure that Aroden will do any asking about when the League is going to attack...he feels it would be best to let them attack while we flee with the book. Or let them attack, then attack from behind. Hmmm... Aroden goes back to the Pathfinder Lodge with the team, forgoing any more preaching to the good (human) citizens. He will help animate the golem and set up traps (by gloriously inspiring both with recounts of his 'miracles'). Let's set some traps! ![]()
Stats: Human Step 8 of 12
hp 64/64;Init +3;AC 19;Touch 11;FF 18;F4,R3,W6;Dip17,Hist10,Loc6,Pl9,Rel11,UMD20 ![]() Aroden smiles as the two thugs see things in a new light. He wishes them well and will remember them in his prayers. Aroden helps pay for the gem (or takes it out of looted funds) and is ready to move on. "Do we have time to get to the jungle? Or should we return to the Lodge and begin preparation for the assualt?" Aroden asks, outlining two options. GM Mars: How much time do we think we have left? ![]()
Stats: Human Step 8 of 12
hp 64/64;Init +3;AC 19;Touch 11;FF 18;F4,R3,W6;Dip17,Hist10,Loc6,Pl9,Rel11,UMD20 ![]() Aroden looks in from tending the two goons, ready to help with the negotiations if divine influence is needed. He turns his attention to the goons. "Remember that it was I, Aroden Reborn, who saved you this day. Remember me in your prayers and when I come again...remember..." Aroden continues to sermon. ![]()
Stats: Human Step 8 of 12
hp 64/64;Init +3;AC 19;Touch 11;FF 18;F4,R3,W6;Dip17,Hist10,Loc6,Pl9,Rel11,UMD20 ![]() Aroden stops his oration to give Aaroko a look. You think to tell me whom I may preach to, Mortal? However, that look is interrupted by the combat(?). Aroden will come over and try to keep the humans alive. "Do not kill them; they may have use to me," Aroden says. ![]()
Stats: Human Step 8 of 12
hp 64/64;Init +3;AC 19;Touch 11;FF 18;F4,R3,W6;Dip17,Hist10,Loc6,Pl9,Rel11,UMD20 ![]() Aroden peeks his nose in, sees the situation being handled, and returns to his street orating. He trusts that if Iron Man needs the god's assistance, there will be sounds to alert him to that. 1d20 + 7 ⇒ (4) + 7 = 11 Prof (Oration) This particular oration seems to be lacking much jazz... "...and for my fourth miracle, I walked through a woman. Twas a holy instance, indeed...blahblahblah...two halflings under the cassock...blahblahblah...and 'it's my body'...blahblahblah...and onions in one's pantaloons...blahblahblah...and for my fifth miracle..." ![]()
Stats: Human Step 8 of 12
hp 64/64;Init +3;AC 19;Touch 11;FF 18;F4,R3,W6;Dip17,Hist10,Loc6,Pl9,Rel11,UMD20 ![]() Aroden looks at Sal. "I am relearning things that I have forgotten after my death. It seems that with every journey with these Pathfinders I recover another part of my divinity, my power, my knowledge. The clues of what happened to me are all around me...and sometimes I work with these Pathfinders to uncover them," Aroden replies with honestly. "The book may be a book to the Decemvirate...but to me it might hold the reasons for my death. Or the path I was on before my demise. The Worldwound, the Eye, other omens, they all tie into the prophecy...my future and my past. I will regain myself." Aroden Reborn looks at Sal again. "Someday, Mortal, you may believe in a better future and a fight against the wrongs in this world. I hope you will remember me in your prayers even as I remember you." 1d20 + 15 ⇒ (8) + 15 = 23 Diplomacy * * *
1d20 + 15 ⇒ (20) + 15 = 35 Diplomacy - Gather Info
![]()
Stats: Human Step 8 of 12
hp 64/64;Init +3;AC 19;Touch 11;FF 18;F4,R3,W6;Dip17,Hist10,Loc6,Pl9,Rel11,UMD20 ![]() Aroden seems satisfied with Sal's acceptance. "Excellent, Mortal. Let's get out of here. We humans were destined to be free." He addresses the party after the looting is done. "It seems we have different options before us: Aroden looks around, wondering if the group can decide together what to do next. "To the jungle?" Aroden asks. "Or we could take the book and return to Absalom." ![]()
Stats: Human Step 8 of 12
hp 64/64;Init +3;AC 19;Touch 11;FF 18;F4,R3,W6;Dip17,Hist10,Loc6,Pl9,Rel11,UMD20 ![]() 1d20 - 1 ⇒ (20) - 1 = 19 Sense Motive Aroden gives a look to silence the rest of the "Mortal, all you need to do is trust me and they will not harm you...and any wound you suffer shall be mine as well," Aroden says, trying to correct the mortal's misunderstanding. "What would you rather have, redemption and safety through me or the pain that awaits you if you leave without our protection?" 1d20 + 15 ⇒ (7) + 15 = 22 Diplomacy ![]()
Stats: Human Step 8 of 12
hp 64/64;Init +3;AC 19;Touch 11;FF 18;F4,R3,W6;Dip17,Hist10,Loc6,Pl9,Rel11,UMD20 ![]() Aroden looks at the man and nods solemnly. "You think I am angry with you, Mortal? You think you should be punished? No, I offer you absolution. You are free and safe to lead your life now. You are freed of the book and whatever terrible secrets it holds," Aroden's eyes dart to Aaroko. "I have taken your burden upon myself so that you might live again, Mortal." Aroden approaches the man and asks again. "Are you injured, Mortal? Do you need any more aid from me?" 1d20 + 15 ⇒ (11) + 15 = 26 Diplomacy ![]()
Stats: Human Step 8 of 12
hp 64/64;Init +3;AC 19;Touch 11;FF 18;F4,R3,W6;Dip17,Hist10,Loc6,Pl9,Rel11,UMD20 ![]() Aroden smiles at the man. "Well, you're half right. I am Aroden...but I believe that is an oread. I know Nethys and he's not long to stay as one gender for too long. Sometimes she can be mischievous, though. Other times he can be cruel...but this oread is just an oread." Aroden moves up more. "Now, what is your name? Are you injured? What did they want from you?" ![]()
Stats: Human Step 8 of 12
hp 64/64;Init +3;AC 19;Touch 11;FF 18;F4,R3,W6;Dip17,Hist10,Loc6,Pl9,Rel11,UMD20 ![]() Aroden walks in to address the indecisive man (P13). "Greetings, I am Aroden, the Reborn. And these are my future followers...are you ready to be saved? And to serve again?" 1d20 + 15 ⇒ (11) + 15 = 26 Diplomacy ![]()
Stats: Human Step 8 of 12
hp 64/64;Init +3;AC 19;Touch 11;FF 18;F4,R3,W6;Dip17,Hist10,Loc6,Pl9,Rel11,UMD20 ![]() Aroden smiles broadly, pleased to have found a lead on Sal. "I am ready when you all are," Aroden says looking at the bar. "However, I think we should focus on protecting the Lodge as that seems like our only reason for staying in town. Not sure why Sal is important at his time." Aroden sighs. "Let us be quick about this so we might go back to finding a diamond and jungle fungus." Lvl 1: 3/8 used ![]()
Stats: Human Step 8 of 12
hp 64/64;Init +3;AC 19;Touch 11;FF 18;F4,R3,W6;Dip17,Hist10,Loc6,Pl9,Rel11,UMD20 ![]() Previously rolled, looking for Sal:
Aroden notes that Aaroko is uninjured as he has the man under his divine protection. "Come along now, Mortals. We have work to do." ![]()
Stats: Human Step 8 of 12
hp 64/64;Init +3;AC 19;Touch 11;FF 18;F4,R3,W6;Dip17,Hist10,Loc6,Pl9,Rel11,UMD20 ![]() Aroden looks around, his mind buzzing with divine energy. "It seems we have different options before us: Aroden looks around, wondering if the group can decide together what to do next. "To the jungle?" Aroden asks. ![]()
Stats: Human Step 8 of 12
hp 64/64;Init +3;AC 19;Touch 11;FF 18;F4,R3,W6;Dip17,Hist10,Loc6,Pl9,Rel11,UMD20 ![]() Aroden looks around, his mind buzzing with "It seems we have different options before us: Aroden looks around, wondering if the group can decide together what to do next. If it were up to Aroden, he would take the book and Rand and GTFO, however, Aroden will play along with any of the above. If we go searching for Sal...: ...rather to the jungle to power up the statue, Aroden will ask around for Sal/look for diamond while, at the same time, orating his return.
1d20 + 8 ⇒ (13) + 8 = 21 Profession (Orator)
![]()
Stats: Human Step 8 of 12
hp 64/64;Init +3;AC 19;Touch 11;FF 18;F4,R3,W6;Dip17,Hist10,Loc6,Pl9,Rel11,UMD20 ![]() GM Mars wrote: Turning to Aroden, he adds "Well, that explains the divine miracle that has happened here. I will certainly remember you in my prayers tonight." Aroden smiles broadly, taking Rand's words with a mixture of gratitude and humility. "You must forgive us for being short of time, Rand, but our questions remain," Aroden says, waiting for Rand to answer the questions above. ![]()
Stats: Human Step 8 of 12
hp 64/64;Init +3;AC 19;Touch 11;FF 18;F4,R3,W6;Dip17,Hist10,Loc6,Pl9,Rel11,UMD20 ![]() GM Mars wrote: "You're Aroden... like the god Aroden? The one who's been dead for a number of years?"... Aroden looks somberly at Rand. "Yes. Though I barely recognize myself so I do not blame you if you do not recognize me," Aroden answers. "I remember so little and have lost to much in my death. However, I am returned and I have work to do." Aroden helps Rand up. "If you would remember me in your prayers tonight, I shall remember you." ![]()
Stats: Human Step 8 of 12
hp 64/64;Init +3;AC 19;Touch 11;FF 18;F4,R3,W6;Dip17,Hist10,Loc6,Pl9,Rel11,UMD20 ![]() "I am Aroden, the Reborn and Returned," Aroden answers simply. "And for saving your life, I require no thanks..." Aroden smile beatifically. "...I only wish you to consider your unending worship and service as I rise again to fix what is broken." 1d20 + 15 ⇒ (7) + 15 = 22 Diplomacy "I hope you will consider hearing of my rebirth and miracles..."
|