Dawn Piper

Annabelle Ember's page

53 posts. Alias of Edward Sobel.


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Female "Fire" Gnome

Hello all, RL commitments is getting the better of me. and I am falling way behind on many games. this one included. I may need to take either a hiatus from this game or drop it.

I want to apologize to everyone about this


Female "Fire" Gnome

have fun, things have been crazy hectic for me as well


Female "Fire" Gnome

thank you all for being so patient with me, I am very sorry. my life has been one crazy roller-coaster lately. Things are getting better.

Annie was happily going along but soon was getting rather tired of walking. it seemed like this place went on for miles. this city was probably bigger than all of Cygnar.

When they finally reached the gear run district, Annie remembers her task, and pulls out her piece of paper with the instructions on it.

She starts to look for the place to pick up Click-click's package.


Female "Fire" Gnome

I wanted to say my work schedule has been crazy but it is showing signs of relaxing a bit so I apologize for my lack of posting


Female "Fire" Gnome

Annie eventually makes her way over. her rather small stature would indicate that this may take even longer unless there is lumber and wagons more her size.

you really expect me to do this task? she asks kind of questioning Tsun's decision to include her.

besides we had another errand to run. she mentions looking for a way to get out of this job.


Female "Fire" Gnome

I forgot, what was my mission again?


Female "Fire" Gnome

Annie greets Zadkiel her tiny had nearly engulfed by his much larger hand.

I remember a little of my home, I was raised by dwarves in the foundry section of my home. until I accidentally burned down a whole city block. I was the only survivor and ended up in an orphanage after that.

Oh, I almost forgot, you wanna come on my mission to? asking Zadkiel


Female "Fire" Gnome
Dungeon Monkey wrote:
Annabelle Ember wrote:

Annie was busy talking to Click-Click as Myri was checking things out.

Sooo, you have any errands for me today? she asks casually, hoping that she will be sent someplace interesting.

as Myri headed off, Ok, I'll see you there, sorry for pulling you away from your breakfast.

The Kobold looks down at a piece of paper on his workbench

"Yes , yes! I have letter from a friend who has some things for me. Would you pick them up for me? I cannot get away. I'll give you a Stinger if you go"

The Kobold produces a silver coin from his pouch

Annie's eyes light up as she grabs the coin and the note. I'm on it! right after breakfast.

She then heads up to the dining area, grabbing a simple breakfast and finding her cat friend, Myria

Hey, I got a mission today, you wanna come with me? suddenly noticing a new person, hey, I'm Annabelle, many call me Annie. she greets the new face, Zadkiel.


Female "Fire" Gnome

Annie was busy talking to Click-Click as Myri was checking things out.

Sooo, you have any errands for me today? she asks casually, hoping that she will be sent someplace interesting.

as Myri headed off, Ok, I'll see you there, sorry for pulling you away from your breakfast.


Female "Fire" Gnome
Myriana wrote:

Myriana noticed the lizard man in the room and all the stuff he was tinkering with. It meant little to her but she had agreed to come with Annie so her she was. Myri was nothing if not a kitten of her word. While her friend spoke with Click click Myri looked around for lack of anything better to do. Her stomach rumbled distracting her as she was looking, really distracted her, and she groaned, "Soooo hungry meow."

[dice=Perception +1 if trapfinding]1d20+3

ohh dear, I meant after we eat. I am soo sorry for the mis interpretation... also sorry been sick lately...


Female "Fire" Gnome

Hi all, will be out of it for a couple of days.... terrible cold and need rest


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Female "Fire" Gnome

Annie thought for a bit, I don't know? I probably would have a hard time finding a job, I mean I'm probably older than you are but I still look like a little kid by many standards. But I can go with you if you want.

Once they get to breakfast, oh I want to go see Click-Click to see if he has any errands for me first.


Female "Fire" Gnome
Myriana wrote:
Dungeon Monkey wrote:

The stall looked promising, but the wares are cheap tin and gimcrack items. The other girls fidget and a somewhat neurotic girl named Danalia pipes up

"Breakfast will be over soon! We should head back!"

Myriana looked over the various gadgets and gizmos and even she could see they were worthless for Annabelle's needs. She looked at Anni and said, "Sorry Annie, it doesn't look like these will help you meow." She heard the call from Danalia and looked alarmed, "NO! We can't miss breakfast Annie, come on!" She rushed to pick up her pitcher and began to make her way back to the orphanage with it. She was hungry already and didn't want to have to wait until lunch time to eat.

Annie looked a little disappointed, if she was taller she probably would have seen it before.

next thing she knew she was being practically dragged by Myriana back to St. Cuthbert's

I'm coming, I can walk ya know.

Annie wasn't mad, It just, She could hear the others now... "oh look what the cat dragged in"


Female "Fire" Gnome
Patrick Curtin wrote:
Annabelle Ember wrote:
wow a bit of posting going on... will have to see what is happening.
Hi Edward. I was just reviewing your post on the gameplay thread. I appreciate your enthusiasm, but I do have to retain narrative control. While I do encourage participation, this game isn't a collaborative narration piece. Your opportunity to work on your eidolon will come in time. So no cart with gizmos off the bat.

work has been heck lately, work for the electric company and we currently have 66% of or generation off line during a heat wave. trying to get more generators on line.

Also I am sorry about that, but you made it just what I intended to happen.


Female "Fire" Gnome
Myriana wrote:

Myriana was enjoying herself, she had a really good show the night before and was adding in a few dance steps as she made her way towards the well with Annabelle and a couple of the other girls from St. Cuthbert's. As usual she was full of frenetic energy as she spoke, "And then, there was this hot older man, dark hair, green eyes, muscled and fit, he was human though." Her voice was a bit on the high pitched side, enough that it grated on some people's nerves sometimes but the way she moved as she spoke and her bubbly nature generally ,a definite people overlook that fact. "He's came up to me and said," She deepened her voice as she imitated the man, "What say you come with me sweet thang, I'd love to make you purr kitten."

Her voice went back to normal as she continued, "And then he reached out and grabbed my arm to lead me to the back. I glared at him and said, 'I'm not that kind of girl, I'm too young! And he said, 'You work here don't you?' And I said 'Not like that, I just dance', and he said yeah, well I just want you to do the horizontal polka with me' and I'm like 'No', and he's like 'Yes!', and I said 'Well fine, then taste my CATSCRATCHATTACK!" Somehow she said all of that in one breath and sentence then mixed scratching with her claws furiously in the air. "Believe it or not he started crying about how much his face hurt and I said, 'Victory meow!'"

Annie just rolls her eyes at the story. though she never actually seen any of the shows, she is pretty sure that Myriana's version is a little bit embellished.

Annie hurries to catch up with the others, with her small size she is often mistaken as a child.

Once at the fountain, Annie suddenly looks lost in thought, she appears to be staring at a merchant.

has anyone ever seen that stall before? she asks as she puts her jug down and goes to investigate.

there is a stall full of all sorts of mechanical gizmos and gadgets.


Female "Fire" Gnome

wow a bit of posting going on... will have to see what is happening.


Female "Fire" Gnome

Its alright, holiday weekend for me. hope to post tomorrow.


Female "Fire" Gnome
Myriana wrote:
Rogue like activities within their walls only or period?

I am going through your backstory for a match with Annabelle.

If you have any suggestions then let me know.


Female "Fire" Gnome
Mothman wrote:
Edward, I've also checked Annabelle's sheet, I'm not sure where the immunity to fire and vulnerability to cold come from (is it a template?) but otherwise all looks good as far as I can tell.

answered via PM


Female "Fire" Gnome

ok added back story to the alias.

also I am unsure on wanted magic items right now


Female "Fire" Gnome
Tollard Grimm wrote:

Annabelle, I think they could easily be acquainted from their time in St. Cuthbert's. And given similar backgrounds with thieves and the fact that Tollard is fairly approachable (at first glance) I could see a scared young girl seeing him as a possible friend in the place.

You refer to her as somewhat of a child. Is she still very young as gnomes reckon such things?

I would nit saw a child any more than the rest of the group. I had her in St. Cuthbert's for a few years.

One thing that I was also thinking, I have a rival named Ashe and his small gang he could have been working for or even related to Gershna.

Annie's age is about 42 min age for a gnome is 40 which is equivalent to a 15 year old human.

a 17 year old human is about 47 for a gnome.


Female "Fire" Gnome
Tollard Grimm wrote:

Dark, unkempt hair frames the angular face of this brooding halfling. He gazes off into the distance through unseeing, cloudy eyes.

Background
Tollard grew up in The Hive, that foul cesspool of Sigil where the unwanted accumulate with the trash. Like so many who grow up in the slum, he was orphaned at a young age and grew up on the streets. His older sister Pireen was the only family he knew. She grew hard, falling in with a gang of petty drug pushers (or at least pushers of what pass for drugs in The Hive, often cut with sawdust or worse and sold for a few coppers on the street corner). Young Tollard comforted himself with books. There were two volumes that were his mother's: one was a collection of sentimental poetry, and the other was a romantic tale about a gallant knight. He read these volumes repeatedly, along with any other material he could acquire.

To get by, he joined up with a group of thieving urchins led by the cruel Madam Gershna, a tiefling who could be at turns merciful and sadistic. Tollard teamed up with another halfling lad by the name of Herrin. Together, they made money for Gershna as catburglars: Herrin was a talented lockpick, while Tollard was adept at moving about unseen.

Then came an ill-fated burglary that changed Tollard's life forever. While most of their jobs were in more affluent parts of Sigil, Tollard and Herrin were sent to an unassuming residence in the Hive. They were looking for gems, but Tollard was quickly distracted by a compact but intriguing library of ancient tomes. Unable to resist himself, he began looking through them and found himself drawn to a mysterious black tome covered in eldritch symbols. He opened it, and a force from beyond the veil reached out and gave him a glimpse of what lies beyond the infinite seas. Tollard was instantly stricken almost blind, and his mind was forever twisted by what he had allowed inside. The mysterious powers from beyond granted him divine powers. The unknown owner of the library heard the commotion and...

interesting story... have you read Annabelle's I see a little bit of similarities that could be combined.


Female "Fire" Gnome

Ok Annabelle's story phase 2

wall of text:

----------------------------------------------------------------
Corvis. “City of Ghosts,” they call it. about 100,000 souls call Corvis their home, and more arrive every day. Corvis is an island of civilization in the roughest part of northern Cygnar in a world known only as The Iron Kingdoms.

So, are you wondering why they call Corvis the “City of Ghosts?” There are as many stories about that as tavern keepers and old gossip mongers. They say the dead don’t rest well in Corvis, maybe since the shifting soil makes it hard to sanctify graves. A lot of people died in bad ways in the early days of Old Corvis, and those ghosts linger on. Many folks believe anyone who drowns in the canals or the harbor is doomed to walk the city for eternity. The dead are also said to walk about openly in the Undercity—one more reason to stay out, if you ask me. Any way you look at it, there’s nary a soul in Corvis who hasn’t seen a shade at one time or another—or so they claim. Stay here long enough and I wager you’ll see one too.

This is where Annabelle originally called home, well at least for most of her life. Corvis is a city unlike most others in most other worlds. A world where guns and machines mix with sword and sorcery. Some choose paths of the sword, others find magic comes easily to them, but a few, those born outside the norms of society, have aptitude for both.

Annabelle is just such a person. Taken from her parents at birth, she has no idea who they may be nor the exact circumstances of her birth. She was raised in a dwarven section of Corvis.

They tried to raise her as a normal girl, but she always knew that she never really did “fit in” she was not dwarven. She worked hard to be like them, and showed great aptitude for mechanizations she even learned the rudimentary basics of firearms. But Annabelle held a secret that only those close to her knew about. She had an aptitude for magic. She commanded fire magic like a practiced sorcerer even at an extremely young age.

Her skill with magic was kept secret form the rest of the community. They feared she would be taken, by the elites for “experimentation” or who knows what. But Annabelle was more curious about her magic skills, and continued to practice in secret.

Well it was a secret until she accidentally set fire to her home. The fire spread quickly burning her home and several others nearby. Annabelle was thought to have been consumed in the fire, but after the flames were extinguished and people started to sift through the rubble they found an unconscious Annabelle, but completely unscathed by the flames. Her only wound was a cut on her head from a falling wooden beam. Annabelle’s secret was no longer a secret.

Annabelle was taken to an orphanage since her “adoptive” dwarven parents both perished in the fire. But she was not taken to an ordinary orphanage, this one was intended for those that cannot control their magic.

She lived there for several years having concentrated more on her tinkering skills as she became afraid to use her magic. Because of her unpredictable magic she had only one friend, Alexia Ciannor. She was a mischievous human girl that kept getting into trouble, and sometimes dragging Annabelle down with her.

Alexia was much like Annabelle, she had a knack for using magic but she had much better control of hers. Despite the constant pranking and breaking out to cause mischief around the town, Alexia managed to teach Annabelle how to control her magic.

One night, Alexia dragged Annabelle out of bed in the middle of the night telling her about some strange gate that she had discovered. The two snuck out of the orphanage once again and Alexia took Annabelle to an old sewer grate outside the Academy. From there they snuck in through an old damaged trapdoor that was probably long forgotten.

The pair snuck through the halls to a large amphitheater, where there was a large ancient stone archway covered in numerous runes. Alexia looked to Annabelle, you wanna see what this does? she asks with a grin that just screams “we are in so much trouble if we get caught”

Alexia started to recite what she knew of the runes and as she did so several started to glow. As she did her magic thing, Annabelle started to check out the rest of the room. Finding a small wind-up robot bear toy Annabelle started to play with it for a bit.

Annie, check this out, I think it works. It looks like it goes to some other part of the city. Alexia called Annabelle over.

Annabelle headed over with her new toy. Hey Alexia, look what I found. she says showing the toy to Alexia. When suddenly it sprang to life as Annabelle accidentally hit the “on” switch.

As the toy came to life, Annabelle shrieked as the toy’s animation startled her. She stumbled back and fell through the gate. Before Alexia could react the portal closed and several of the teachers of the academy came in demanding what was going on. The last thing Annabelle saw was Alexia being taken by the authorities.

Annabelle soon realized she was no longer in Corvis. She had no idea where she was. She wandered for several days living on the streets of this new city keeping to herself mostly afraid of everyone.

Of course as things would have it, Annabelle meets her first locals, and they are not necessarily the most positive influence. Ashe was a sly tiefling that knew the streets all too well, but at the same time many knew him. He needed a fresh face to be his “patsy”, Annabelle fit the bill rather nicely.

Annabelle’s first run in with Ashe’s little gang was not so pleasant. They harassed her, pushed her around and even took her toy bear. She tried to fight back but she was too afraid to use her magic. She had no idea what would happen.

Ok little girl, you do as I say, and I will give you back your toy. Ashe demanded. Reluctantly in her face wet with tears, she agreed.

Ashe took her to the Great Bazaar. He plotted out this grand scheme to steal a collection of magic pearls, and Annabelle was to take the fall. All went according to plan and Annabelle was nabbed by the merchant. Annabelle got really scared and unleashed a wave of fire on the merchant.

He was not seriously hurt, but the distraction allowed Annabelle to escape. She ran through the Bazaar looking for Ashe, he was her only connection in this place. Eventually she turned down an alley and there was Ashe and the gang.

heh, good job runt, and Ashe always keeps his word, here is your baby toy. Ashe tossed the toy to the ground and stomped on it, smashing it to pieces. Ashe just stood over Annabelle kneeling on the ground trying to pick up the pieces of her toy, laughing; his cronies all laughing with him.

Now, get away from me runt, I grow tired of you. he laughed as he kicked Annabelle in the face sanding her flipping back and lying on the ground bleeding. At that moment everything went black. She thinks she heard the whirling of gears and the sounds of fire. But in her pain and state of semi-consciousness. She had no idea if it was all a dream.

When she awoke she was being carried by a girl heading someplace. She had no idea where. She then blacked out once more.

She awoke again in a bed. There was a blonde haired girl sitting next to her. Hello there, my name is Abigail. I found you in the alley nearly dead. So I brought you here. Welcome to St. Cuthbert's Lodging for the Lost.

Annabelle looked around and on the table beside the bed was what was left of her toy. She tried to reach for it, but was in too much pain. Abigail handed it to her. do you have a name?

Annabelle nodded as she grabbed her toy. Annie, and this is, Patches

From that day on Annie and Abigail were close friends. Abigail showed her around and made sure Annie stayed out of trouble. And for the next few years, Annie had made St. Cuthbert's Lodging for the Lost her new home.

Annabelle has been spending much of her free time working to repair Patches. But finding the parts has proven difficult.

Rivals:
Alexia: she is a rather powerful sorcerer (arcane bloodline) she is very selfish and does whatever it takes to get her way.
Ashe: The Tiefling rogue and his little gang of misfits. Ashe has a vendetta against Annabelle, but Annabelle has no idea why. She was unconscious when everything went down, but that was the first appearance of her future eidolon that chased Ashe away before he could kill Annabelle. Ashe has been a little afraid to confront Annie directly out of fear of what happened before.

Friends:
Alexia yes the same Alexia as in rivals, Annabelle believes Alexia to be her friend nad since she was much younger the last time they were together, Annabelle has no idea of her evil side.

Abigail: she is an Aasimar, probably a cleric or oracle. She helped Annabelle get better acclimated to Sigil and showed her how to make it in the Grand Bazaar, well actually how to make it at St. Cuthbert's Lodging for the Lost. She like to tease Annabelle on her lack of understanding of the local vernacular.

Click-Click: a funny if not eccentric kobold that shares Annabelle’s knack for clockworks. He resides in the basement levels of the lodging. Annabelle has learned quite a bit from him, and Click-Click enjoys her company as well. Though Annabelle can’t notice it, click-click has a crush in Annie.

Motivations:
Annie want to get home, but is still unsure if she would be welcome there. She feels a lot of guilt for what happened and somewhat responsible for the death of her adoptive dwarven family back in Corvis. In the meantime, she hopes to make the best of things here and maybe explore what other things this city has to offer.

Annie is somewhat obsessed with fixing Patches. Maybe even making him better than before.

Annie is oblivious to what happened after she was knocked out all those years ago. Though she has encountered Ashe here and there over the years, she definitely knows he does not like her.
--------------------------------------------------------------------

will add this to the profile soon


Female "Fire" Gnome
Patrick Curtin wrote:

So, now that we are getting closer to having the characters up and running, it's time to discuss what sort of adventures are preferred.

Now, the overall theme is growing up in Sigil. I am thinking a set of challenges met, then we will have 'Down time' where characters can upgrade or work on skills offstage (I have to do a little homework in the Ultimate Campaign book).

My question is: is there anything that anyone would like to see? Edward,
you are interested in gaining that clockwork you had mentioned, we could do a story arc on that. If anyone wants a specific pet, familiar, mount we can run through that as well. Entry into a faction, gaining a particular skill, even membership in a guild or club (Sigil has thousands of different ones). Post any thoughts.

Would definitely like that. I also have some ideas concerning getting her ediolon when the time comes as well.

I want to allow the adventure/story actually help drive Annabelle's advancement. hence why I like the NPC class at level 1


Female "Fire" Gnome
Patrick Curtin wrote:
Annabelle Ember wrote:

I plan on going a combo of sorcerer and summoner mostly summoner though

been working a lot for a couple of days, will try and finish everything as soon as I can.

I actually am having trouble deciding where to go with friends and rivals. since Annabelle is new to Sigil she probably didn't have much time to make any close friendships

You can skip that if you don't feel like she'd have made any friends/enemies. I use this exercise as a springboard to incorporate ideas into the narrative. Several of the allies/enemies my other Planescape game set down have gone on to play major roles in the adventure.

I have some ideas floating around on this but I am not sure where Annabelle would be starting. is the St. Cuthbert's Lodging for the Lost an orphanage or is it more like an asylum? or just a lodging house?


Female "Fire" Gnome
Mothman wrote:
Annabelle Ember wrote:

I plan on going a combo of sorcerer and summoner mostly summoner though

been working a lot for a couple of days, will try and finish everything as soon as I can.

I actually am having trouble deciding where to go with friends and rivals. since Annabelle is new to Sigil she probably didn't have much time to make any close friendships

That's right, I forgot you were going summoner.

Can I ask why you decided to go adept at first level? Seems like a fire blood line sorcerer or similar might be a good fit and give you a few more options?

I wanted to experience the "building up" as I progress. slowly realizing her powers and abilities. it really is a role playing thing.

also it adds Cure Light Wounds (as well as other divine spells) to my spell list for using wands and such.

Also I wanted to see if playing an NPC class at level 1 is doable and actually be useful.

there are some other reasons but those are not quite important right now.


Female "Fire" Gnome

I plan on going a combo of sorcerer and summoner mostly summoner though

been working a lot for a couple of days, will try and finish everything as soon as I can.

I actually am having trouble deciding where to go with friends and rivals. since Annabelle is new to Sigil she probably didn't have much time to make any close friendships


Female "Fire" Gnome

Ok here is the start of Annabelle's story I could use a little assistance in getting Annabelle's story moved to where she needs to be.

story:

Corvis. “City of Ghosts,” they call it. about 100,000 souls call Corvis their home, and more arrive every day. Corvis is an island of civilization in the roughest part of northern Cygnar in a world known only as The Iron Kingdoms.

So, are you wondering why they call Corvis the “City of Ghosts?” There are as many stories about that as tavern keepers and old gossip mongers. They say the dead don’t rest well in Corvis, maybe since the shifting soil makes it hard to sanctify graves. A lot of people died in bad ways in the early days of Old Corvis, and those ghosts linger on. Many folks believe anyone who drowns in the canals or the harbor is doomed to walk the city for eternity. The dead are also said to walk about openly in the Undercity—one more reason to stay out, if you ask me. Any way you look at it, there’s nary a soul in Corvis who hasn’t seen a shade at one time or another—or so they claim. Stay here long enough and I wager you’ll see one too.

This is where Annabelle originally called home, well at least for most of her life. Corvis is a city unlike most others in most other worlds. A world where guns and machines mix with sword and sorcery. Some choose paths of the sword, others find magic comes easily to them, but a few, those born outside the norms of society, have aptitude for both.

Annabelle is just such a person. Taken from her parents at birth, she has no idea who they may be nor the exact circumstances of her birth. She was raised in a dwarven section of Corvis.

They tried to raise her as a normal girl, but she always knew that she never really did “fit in” she was not dwarven. She worked hard to be like them, and showed great aptitude for mechanizations she even learned the rudimentary basics of firearms. But Annabelle held a secret that only those close to her knew about. She had an aptitude for magic. She commanded fire magic like a practiced sorcerer even at an extremely young age.

Her skill with magic was kept secret form the rest of the community. They feared she would be taken, by the elites for “experimentation” or who knows what. But Annabelle was more curious about her magic skills, and continued to practice in secret.

Well it was a secret until she accidentally set fire to her home. The fire spread quickly burning her home and several others nearby. Annabelle was thought to have been consumed in the fire, but after the flames were extinguished and people started to sift through the rubble they found an unconscious Annabelle, but completely unscathed by the flames. Her only wound was a cut on her head from a falling wooden beam. Annabelle’s secret was no longer a secret.

Annabelle was taken to an orphanage since her “adoptive” dwarven parents both perished in the fire. But she was not taken to an ordinary orphanage, this one was intended for those that cannot control their magic.

She lived there for several years having concentrated more on her tinkering skills as she became afraid to use her magic. Because of her unpredictable magic she had only one friend, Alexia Ciannor. She was a mischievous human girl that kept getting into trouble, and sometimes dragging Annabelle down with her.

Alexia was much like Annabelle, she had a knack for using magic but she had much better control of hers. Despite the constant pranking and breaking out to cause mischief around the town, Alexia managed to teach Annabelle how to control her magic.

One night, Alexia dragged Annabelle out of bed in the middle of the night telling her about some strange gate that she had discovered. The two snuck out of the orphanage once again and Alexia took Annabelle to an old sewer grate outside the Academy. From there they snuck in through an old damaged trapdoor that was probably long forgotten.

The pair snuck through the halls to a large amphitheater, where there was a large ancient stone archway covered in numerous runes. Alexia looked to Annabelle, you wanna see what this does? she asks with a grin that just screams “we are in so much trouble if we get caught”

Alexia started to recite what she knew of the runes and as she did so several started to glow. As she did her magic thing, Annabelle started to check out the rest of the room. Finding a small wind-up robot bear toy Annabelle started to play with it for a bit.

Annie, check this out, I think it works. It looks like it goes to some other part of the city. Alexia called Annabelle over.

Annabelle headed over with her new toy. Hey Alexia, look what I found. she says showing the toy to Alexia. When suddenly it sprang to life as Annabelle accidentally hit the “on” switch.

As the toy came to life, Annabelle shrieked as the toy’s animation startled her. She stumbled back and fell through the gate. Before Alexia could react the portal closed and several of the teachers of the academy came in demanding what was going on. The last thing Annabelle saw was Alexia being taken by the authorities.

Annabelle soon realized she was no longer in Corvis. She had no idea where she was. She wandered for several days living on the streets of this new city keeping to herself mostly afraid of everyone.

the first name on the list is both friend and foe at the same time. Alexia she was Annabelle's friend but had a knack for getting her into trouble as they grew up.

still working on names for others as well as some hopes and motivations as well.


Female "Fire" Gnome

Edward checking in here.

this is the alias but not the character i will be using


Ok again a come to see what games are offered.

here is a character for the almost never recruiting Way of the Wicked.


Female "Fire" Gnome

Annie tries to see through the bars of the cell, Hello big person. I am looking for my lost bear. will you help me look for it?

diplomacy: 1d20 + 4 ⇒ (8) + 4 = 12


Female "Fire" Gnome

Annie skips on down the hallway toward the noise stopping short to peer around and get a view of what it is.

perception: 1d20 + 3 ⇒ (16) + 3 = 19


Female "Fire" Gnome

Annie plays with her doggie for a bit then she gives it a hug just before it vanishes with surge of flame around it.

Come on, everyone, I wanna find my bear. she says as she heads out into the hallway looking for another door to examine.

perception: 1d20 + 3 ⇒ (15) + 3 = 18


Female "Fire" Gnome

what/who are we waiting on?

I could use a little help in understanding the situation


Female "Fire" Gnome

it was a good holiday....

and I didn't burn anything (unintentionally that is)

Lexi get better I am missing you already


Female "Fire" Gnome

so how many guards? where are they and are they down?


Female "Fire" Gnome

what are we waiting on? Are we in initiative? should i just post anyway? not sure where we are at?


Female "Fire" Gnome

Annie's new doggie lies ready to pounce when the door is opened, a little growl is heard and a sulfuric odor comes from its snarling tiny teeth, a touch of fiendish fire glows in its eyes.

Annie's hand contains a small flickering flame. and just before the doggie leaps when the guard enters Annie snaps her fingers sending tiny sparks arounnd the guard's face.

Annie casts Daze at the guard (DC 14 will negates) then the Doggie attacks.

The fiendish dog jumps at him.

jump check: 1d20 + 9 ⇒ (7) + 9 = 16
attack vs. flatfooted plus smite good: 1d20 + 3 ⇒ (5) + 3 = 8
damage: 1d4 + 2 ⇒ (1) + 2 = 3


Female "Fire" Gnome

init: 1d20 + 2 ⇒ (18) + 2 = 20

Annabelle lay in wait a fire burning in her eyes as her new doggie barked its frustrations at the door awaiting the gurad to enter.


Female "Fire" Gnome

The summoned dog will obviously bark when someone is at the door...

BARK! BARK!...


Female "Fire" Gnome

Annabelle sits thinking of what to say as the others get into position.

Once everyone is ready. she will bang on the door of the cell.

excuse me... mr guard sir? do you have a doggie biscuit for Spot, he's getting hungry.

she then quickly makes a circle on the floor and with a quick flash a dog appears in the circle. it eyes glow with a fiendish fire. ats fur all black, and the scent of sulfur surrounds it.

bluff?: 1d20 + 5 + 4 ⇒ (2) + 5 + 4 = 11

summon monster I -- fiendish dog (duration 10 rounds)

thats like the 4th or 5th nat 2 I rolled consecutive across the boards


Female "Fire" Gnome

the little gnome was rather quiet as she ponders the options.

finally, her tiny voice squeeks as she offers her opinon. the outter wall, well we are not even sure if it does in fact lead outside, nor how thick the wall is. climbing down will leave us exposed. I suggest the front door, and burn anyone in our way. besides they have my bear, and he probably misses me.


Female "Fire" Gnome

Once free, the little gnome girl began searching the room,all the little nooks and crannies that she could not search before.

eventually all the items are taken from the viel, she makes her way to the items and looks through them, nope, nope, nope, nope. going through each item (not already taken) putting it aside after looking.

still no bear, heyyy, that looks neat she seems disappointed at first with the items but the odd looking square has captured her attention.

know planes: 1d20 + 5 ⇒ (16) + 5 = 21
spellcraft: 1d20 + 5 ⇒ (14) + 5 = 19


Female "Fire" Gnome

alright won't do it again. sorry. might as well just say everyone read teh spoiler which isn't much and everyone knows I am a gnome not a child.


Female "Fire" Gnome

amazing what a nat 20 on a bluff roll gets


Female "Fire" Gnome

The little gnome girl holds out her hands to be unchained. Please sir, you wouldn't let a poor child be subjected to executioner's axe? she says with an innocent pleading look.

sense motive DC 25:

1d20 + 5 ⇒ (20) + 5 = 25

this child is anything but innocent


Female "Fire" Gnome

A turn of evnts, how interesting. the little gnome says in a hushed voice.

she struggles a bit with her chains attempting to get more comfortable, she has remained rather quiet most of the time. listening to the others, learning about them as they talked.

but her small stature has allowed her to elude any real attention. and that just may be the way she likes it.


Female "Fire" Gnome

Are we chained is such a way to prevent spell casting?


Female "Fire" Gnome

sense motive: 1d20 + 1 ⇒ (5) + 1 = 6

The little girl was sitting no response to her question, but then again, most don't.

as the guard enters, the girl lets others say their peace. be careful, you really want to play with fire? you might get burned. she says with a little smirk.


Female "Fire" Gnome

Sitting quietly, chained up as well, what appears to be (at first) a little girl, surely a mistake, for what possible crime could an innocent child have committed to warrent a breif stay in this place.

But as eyes get accustomed to the lightm, and the shadows around where she sits slink away, the little girl is not so young. her red hair, her burning eyes, theodor of smoke and flame. this "child" sits listening to the others, quietly singing a tune... ending her tune with a little laugh. and a smal wave of heat eminates from her little body, like getting to close to a campfire.

actual lyrics:

As in clip, but at the end change to..

"They're all gonna burn."

surely this little one is a little crazy. after her song Has anyone seen my bear? the look in her eyes and the expression on her face, is a little creepy.

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