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Female "Fire" Gnome
![]() thank you all for being so patient with me, I am very sorry. my life has been one crazy roller-coaster lately. Things are getting better. Annie was happily going along but soon was getting rather tired of walking. it seemed like this place went on for miles. this city was probably bigger than all of Cygnar. When they finally reached the gear run district, Annie remembers her task, and pulls out her piece of paper with the instructions on it. She starts to look for the place to pick up Click-click's package. ![]()
Female "Fire" Gnome
![]() Annie eventually makes her way over. her rather small stature would indicate that this may take even longer unless there is lumber and wagons more her size. you really expect me to do this task? she asks kind of questioning Tsun's decision to include her. besides we had another errand to run. she mentions looking for a way to get out of this job. ![]()
Female "Fire" Gnome
![]() Annie greets Zadkiel her tiny had nearly engulfed by his much larger hand. I remember a little of my home, I was raised by dwarves in the foundry section of my home. until I accidentally burned down a whole city block. I was the only survivor and ended up in an orphanage after that. Oh, I almost forgot, you wanna come on my mission to? asking Zadkiel ![]()
Female "Fire" Gnome
![]() Dungeon Monkey wrote:
Annie's eyes light up as she grabs the coin and the note. I'm on it! right after breakfast. She then heads up to the dining area, grabbing a simple breakfast and finding her cat friend, Myria Hey, I got a mission today, you wanna come with me? suddenly noticing a new person, hey, I'm Annabelle, many call me Annie. she greets the new face, Zadkiel. ![]()
Female "Fire" Gnome
![]() Myriana wrote:
ohh dear, I meant after we eat. I am soo sorry for the mis interpretation... also sorry been sick lately... ![]()
Female "Fire" Gnome
![]() Annie thought for a bit, I don't know? I probably would have a hard time finding a job, I mean I'm probably older than you are but I still look like a little kid by many standards. But I can go with you if you want. Once they get to breakfast, oh I want to go see Click-Click to see if he has any errands for me first. ![]()
Female "Fire" Gnome
![]() Myriana wrote:
Annie looked a little disappointed, if she was taller she probably would have seen it before. next thing she knew she was being practically dragged by Myriana back to St. Cuthbert's I'm coming, I can walk ya know. Annie wasn't mad, It just, She could hear the others now... "oh look what the cat dragged in" ![]()
Female "Fire" Gnome
![]() Patrick Curtin wrote:
work has been heck lately, work for the electric company and we currently have 66% of or generation off line during a heat wave. trying to get more generators on line. Also I am sorry about that, but you made it just what I intended to happen. ![]()
Female "Fire" Gnome
![]() Myriana wrote:
Annie just rolls her eyes at the story. though she never actually seen any of the shows, she is pretty sure that Myriana's version is a little bit embellished. Annie hurries to catch up with the others, with her small size she is often mistaken as a child. Once at the fountain, Annie suddenly looks lost in thought, she appears to be staring at a merchant. has anyone ever seen that stall before? she asks as she puts her jug down and goes to investigate. there is a stall full of all sorts of mechanical gizmos and gadgets. ![]()
Female "Fire" Gnome
![]() Tollard Grimm wrote:
I would nit saw a child any more than the rest of the group. I had her in St. Cuthbert's for a few years. One thing that I was also thinking, I have a rival named Ashe and his small gang he could have been working for or even related to Gershna. Annie's age is about 42 min age for a gnome is 40 which is equivalent to a 15 year old human. a 17 year old human is about 47 for a gnome. ![]()
Female "Fire" Gnome
![]() Tollard Grimm wrote:
interesting story... have you read Annabelle's I see a little bit of similarities that could be combined. ![]()
Female "Fire" Gnome
![]() Ok Annabelle's story phase 2 wall of text:
---------------------------------------------------------------- Corvis. “City of Ghosts,” they call it. about 100,000 souls call Corvis their home, and more arrive every day. Corvis is an island of civilization in the roughest part of northern Cygnar in a world known only as The Iron Kingdoms. So, are you wondering why they call Corvis the “City of Ghosts?” There are as many stories about that as tavern keepers and old gossip mongers. They say the dead don’t rest well in Corvis, maybe since the shifting soil makes it hard to sanctify graves. A lot of people died in bad ways in the early days of Old Corvis, and those ghosts linger on. Many folks believe anyone who drowns in the canals or the harbor is doomed to walk the city for eternity. The dead are also said to walk about openly in the Undercity—one more reason to stay out, if you ask me. Any way you look at it, there’s nary a soul in Corvis who hasn’t seen a shade at one time or another—or so they claim. Stay here long enough and I wager you’ll see one too. This is where Annabelle originally called home, well at least for most of her life. Corvis is a city unlike most others in most other worlds. A world where guns and machines mix with sword and sorcery. Some choose paths of the sword, others find magic comes easily to them, but a few, those born outside the norms of society, have aptitude for both. Annabelle is just such a person. Taken from her parents at birth, she has no idea who they may be nor the exact circumstances of her birth. She was raised in a dwarven section of Corvis. They tried to raise her as a normal girl, but she always knew that she never really did “fit in” she was not dwarven. She worked hard to be like them, and showed great aptitude for mechanizations she even learned the rudimentary basics of firearms. But Annabelle held a secret that only those close to her knew about. She had an aptitude for magic. She commanded fire magic like a practiced sorcerer even at an extremely young age. Her skill with magic was kept secret form the rest of the community. They feared she would be taken, by the elites for “experimentation” or who knows what. But Annabelle was more curious about her magic skills, and continued to practice in secret. Well it was a secret until she accidentally set fire to her home. The fire spread quickly burning her home and several others nearby. Annabelle was thought to have been consumed in the fire, but after the flames were extinguished and people started to sift through the rubble they found an unconscious Annabelle, but completely unscathed by the flames. Her only wound was a cut on her head from a falling wooden beam. Annabelle’s secret was no longer a secret. Annabelle was taken to an orphanage since her “adoptive” dwarven parents both perished in the fire. But she was not taken to an ordinary orphanage, this one was intended for those that cannot control their magic. She lived there for several years having concentrated more on her tinkering skills as she became afraid to use her magic. Because of her unpredictable magic she had only one friend, Alexia Ciannor. She was a mischievous human girl that kept getting into trouble, and sometimes dragging Annabelle down with her. Alexia was much like Annabelle, she had a knack for using magic but she had much better control of hers. Despite the constant pranking and breaking out to cause mischief around the town, Alexia managed to teach Annabelle how to control her magic. One night, Alexia dragged Annabelle out of bed in the middle of the night telling her about some strange gate that she had discovered. The two snuck out of the orphanage once again and Alexia took Annabelle to an old sewer grate outside the Academy. From there they snuck in through an old damaged trapdoor that was probably long forgotten. The pair snuck through the halls to a large amphitheater, where there was a large ancient stone archway covered in numerous runes. Alexia looked to Annabelle, you wanna see what this does? she asks with a grin that just screams “we are in so much trouble if we get caught” Alexia started to recite what she knew of the runes and as she did so several started to glow. As she did her magic thing, Annabelle started to check out the rest of the room. Finding a small wind-up robot bear toy Annabelle started to play with it for a bit. Annie, check this out, I think it works. It looks like it goes to some other part of the city. Alexia called Annabelle over. Annabelle headed over with her new toy. Hey Alexia, look what I found. she says showing the toy to Alexia. When suddenly it sprang to life as Annabelle accidentally hit the “on” switch. As the toy came to life, Annabelle shrieked as the toy’s animation startled her. She stumbled back and fell through the gate. Before Alexia could react the portal closed and several of the teachers of the academy came in demanding what was going on. The last thing Annabelle saw was Alexia being taken by the authorities. Annabelle soon realized she was no longer in Corvis. She had no idea where she was. She wandered for several days living on the streets of this new city keeping to herself mostly afraid of everyone. Of course as things would have it, Annabelle meets her first locals, and they are not necessarily the most positive influence. Ashe was a sly tiefling that knew the streets all too well, but at the same time many knew him. He needed a fresh face to be his “patsy”, Annabelle fit the bill rather nicely. Annabelle’s first run in with Ashe’s little gang was not so pleasant. They harassed her, pushed her around and even took her toy bear. She tried to fight back but she was too afraid to use her magic. She had no idea what would happen. Ok little girl, you do as I say, and I will give you back your toy. Ashe demanded. Reluctantly in her face wet with tears, she agreed. Ashe took her to the Great Bazaar. He plotted out this grand scheme to steal a collection of magic pearls, and Annabelle was to take the fall. All went according to plan and Annabelle was nabbed by the merchant. Annabelle got really scared and unleashed a wave of fire on the merchant. He was not seriously hurt, but the distraction allowed Annabelle to escape. She ran through the Bazaar looking for Ashe, he was her only connection in this place. Eventually she turned down an alley and there was Ashe and the gang. heh, good job runt, and Ashe always keeps his word, here is your baby toy. Ashe tossed the toy to the ground and stomped on it, smashing it to pieces. Ashe just stood over Annabelle kneeling on the ground trying to pick up the pieces of her toy, laughing; his cronies all laughing with him. Now, get away from me runt, I grow tired of you. he laughed as he kicked Annabelle in the face sanding her flipping back and lying on the ground bleeding. At that moment everything went black. She thinks she heard the whirling of gears and the sounds of fire. But in her pain and state of semi-consciousness. She had no idea if it was all a dream. When she awoke she was being carried by a girl heading someplace. She had no idea where. She then blacked out once more. She awoke again in a bed. There was a blonde haired girl sitting next to her. Hello there, my name is Abigail. I found you in the alley nearly dead. So I brought you here. Welcome to St. Cuthbert's Lodging for the Lost. Annabelle looked around and on the table beside the bed was what was left of her toy. She tried to reach for it, but was in too much pain. Abigail handed it to her. do you have a name? Annabelle nodded as she grabbed her toy. Annie, and this is, Patches From that day on Annie and Abigail were close friends. Abigail showed her around and made sure Annie stayed out of trouble. And for the next few years, Annie had made St. Cuthbert's Lodging for the Lost her new home. Annabelle has been spending much of her free time working to repair Patches. But finding the parts has proven difficult. Rivals:
Friends:
Abigail: she is an Aasimar, probably a cleric or oracle. She helped Annabelle get better acclimated to Sigil and showed her how to make it in the Grand Bazaar, well actually how to make it at St. Cuthbert's Lodging for the Lost. She like to tease Annabelle on her lack of understanding of the local vernacular. Click-Click: a funny if not eccentric kobold that shares Annabelle’s knack for clockworks. He resides in the basement levels of the lodging. Annabelle has learned quite a bit from him, and Click-Click enjoys her company as well. Though Annabelle can’t notice it, click-click has a crush in Annie. Motivations:
Annie is somewhat obsessed with fixing Patches. Maybe even making him better than before. Annie is oblivious to what happened after she was knocked out all those years ago. Though she has encountered Ashe here and there over the years, she definitely knows he does not like her.
will add this to the profile soon ![]()
Female "Fire" Gnome
![]() Patrick Curtin wrote:
Would definitely like that. I also have some ideas concerning getting her ediolon when the time comes as well. I want to allow the adventure/story actually help drive Annabelle's advancement. hence why I like the NPC class at level 1 ![]()
Female "Fire" Gnome
![]() Patrick Curtin wrote:
I have some ideas floating around on this but I am not sure where Annabelle would be starting. is the St. Cuthbert's Lodging for the Lost an orphanage or is it more like an asylum? or just a lodging house? ![]()
Female "Fire" Gnome
![]() Mothman wrote:
I wanted to experience the "building up" as I progress. slowly realizing her powers and abilities. it really is a role playing thing. also it adds Cure Light Wounds (as well as other divine spells) to my spell list for using wands and such. Also I wanted to see if playing an NPC class at level 1 is doable and actually be useful. there are some other reasons but those are not quite important right now. ![]()
Female "Fire" Gnome
![]() I plan on going a combo of sorcerer and summoner mostly summoner though been working a lot for a couple of days, will try and finish everything as soon as I can. I actually am having trouble deciding where to go with friends and rivals. since Annabelle is new to Sigil she probably didn't have much time to make any close friendships ![]()
Female "Fire" Gnome
![]() Ok here is the start of Annabelle's story I could use a little assistance in getting Annabelle's story moved to where she needs to be. story:
Corvis. “City of Ghosts,” they call it. about 100,000 souls call Corvis their home, and more arrive every day. Corvis is an island of civilization in the roughest part of northern Cygnar in a world known only as The Iron Kingdoms. So, are you wondering why they call Corvis the “City of Ghosts?” There are as many stories about that as tavern keepers and old gossip mongers. They say the dead don’t rest well in Corvis, maybe since the shifting soil makes it hard to sanctify graves. A lot of people died in bad ways in the early days of Old Corvis, and those ghosts linger on. Many folks believe anyone who drowns in the canals or the harbor is doomed to walk the city for eternity. The dead are also said to walk about openly in the Undercity—one more reason to stay out, if you ask me. Any way you look at it, there’s nary a soul in Corvis who hasn’t seen a shade at one time or another—or so they claim. Stay here long enough and I wager you’ll see one too. This is where Annabelle originally called home, well at least for most of her life. Corvis is a city unlike most others in most other worlds. A world where guns and machines mix with sword and sorcery. Some choose paths of the sword, others find magic comes easily to them, but a few, those born outside the norms of society, have aptitude for both. Annabelle is just such a person. Taken from her parents at birth, she has no idea who they may be nor the exact circumstances of her birth. She was raised in a dwarven section of Corvis. They tried to raise her as a normal girl, but she always knew that she never really did “fit in” she was not dwarven. She worked hard to be like them, and showed great aptitude for mechanizations she even learned the rudimentary basics of firearms. But Annabelle held a secret that only those close to her knew about. She had an aptitude for magic. She commanded fire magic like a practiced sorcerer even at an extremely young age. Her skill with magic was kept secret form the rest of the community. They feared she would be taken, by the elites for “experimentation” or who knows what. But Annabelle was more curious about her magic skills, and continued to practice in secret. Well it was a secret until she accidentally set fire to her home. The fire spread quickly burning her home and several others nearby. Annabelle was thought to have been consumed in the fire, but after the flames were extinguished and people started to sift through the rubble they found an unconscious Annabelle, but completely unscathed by the flames. Her only wound was a cut on her head from a falling wooden beam. Annabelle’s secret was no longer a secret. Annabelle was taken to an orphanage since her “adoptive” dwarven parents both perished in the fire. But she was not taken to an ordinary orphanage, this one was intended for those that cannot control their magic. She lived there for several years having concentrated more on her tinkering skills as she became afraid to use her magic. Because of her unpredictable magic she had only one friend, Alexia Ciannor. She was a mischievous human girl that kept getting into trouble, and sometimes dragging Annabelle down with her. Alexia was much like Annabelle, she had a knack for using magic but she had much better control of hers. Despite the constant pranking and breaking out to cause mischief around the town, Alexia managed to teach Annabelle how to control her magic. One night, Alexia dragged Annabelle out of bed in the middle of the night telling her about some strange gate that she had discovered. The two snuck out of the orphanage once again and Alexia took Annabelle to an old sewer grate outside the Academy. From there they snuck in through an old damaged trapdoor that was probably long forgotten. The pair snuck through the halls to a large amphitheater, where there was a large ancient stone archway covered in numerous runes. Alexia looked to Annabelle, you wanna see what this does? she asks with a grin that just screams “we are in so much trouble if we get caught” Alexia started to recite what she knew of the runes and as she did so several started to glow. As she did her magic thing, Annabelle started to check out the rest of the room. Finding a small wind-up robot bear toy Annabelle started to play with it for a bit. Annie, check this out, I think it works. It looks like it goes to some other part of the city. Alexia called Annabelle over. Annabelle headed over with her new toy. Hey Alexia, look what I found. she says showing the toy to Alexia. When suddenly it sprang to life as Annabelle accidentally hit the “on” switch. As the toy came to life, Annabelle shrieked as the toy’s animation startled her. She stumbled back and fell through the gate. Before Alexia could react the portal closed and several of the teachers of the academy came in demanding what was going on. The last thing Annabelle saw was Alexia being taken by the authorities. Annabelle soon realized she was no longer in Corvis. She had no idea where she was. She wandered for several days living on the streets of this new city keeping to herself mostly afraid of everyone.
the first name on the list is both friend and foe at the same time. Alexia she was Annabelle's friend but had a knack for getting her into trouble as they grew up. still working on names for others as well as some hopes and motivations as well. ![]()
Female "Fire" Gnome
![]() Annie's new doggie lies ready to pounce when the door is opened, a little growl is heard and a sulfuric odor comes from its snarling tiny teeth, a touch of fiendish fire glows in its eyes. Annie's hand contains a small flickering flame. and just before the doggie leaps when the guard enters Annie snaps her fingers sending tiny sparks arounnd the guard's face. Annie casts Daze at the guard (DC 14 will negates) then the Doggie attacks. The fiendish dog jumps at him. jump check: 1d20 + 9 ⇒ (7) + 9 = 16
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Female "Fire" Gnome
![]() Annabelle sits thinking of what to say as the others get into position. Once everyone is ready. she will bang on the door of the cell. excuse me... mr guard sir? do you have a doggie biscuit for Spot, he's getting hungry. she then quickly makes a circle on the floor and with a quick flash a dog appears in the circle. it eyes glow with a fiendish fire. ats fur all black, and the scent of sulfur surrounds it. bluff?: 1d20 + 5 + 4 ⇒ (2) + 5 + 4 = 11 summon monster I -- fiendish dog (duration 10 rounds) thats like the 4th or 5th nat 2 I rolled consecutive across the boards ![]()
Female "Fire" Gnome
![]() the little gnome was rather quiet as she ponders the options. finally, her tiny voice squeeks as she offers her opinon. the outter wall, well we are not even sure if it does in fact lead outside, nor how thick the wall is. climbing down will leave us exposed. I suggest the front door, and burn anyone in our way. besides they have my bear, and he probably misses me. ![]()
Female "Fire" Gnome
![]() Once free, the little gnome girl began searching the room,all the little nooks and crannies that she could not search before. eventually all the items are taken from the viel, she makes her way to the items and looks through them, nope, nope, nope, nope. going through each item (not already taken) putting it aside after looking. still no bear, heyyy, that looks neat she seems disappointed at first with the items but the odd looking square has captured her attention. know planes: 1d20 + 5 ⇒ (16) + 5 = 21
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Female "Fire" Gnome
![]() A turn of evnts, how interesting. the little gnome says in a hushed voice. she struggles a bit with her chains attempting to get more comfortable, she has remained rather quiet most of the time. listening to the others, learning about them as they talked. but her small stature has allowed her to elude any real attention. and that just may be the way she likes it. ![]()
Female "Fire" Gnome
![]() Sitting quietly, chained up as well, what appears to be (at first) a little girl, surely a mistake, for what possible crime could an innocent child have committed to warrent a breif stay in this place. But as eyes get accustomed to the lightm, and the shadows around where she sits slink away, the little girl is not so young. her red hair, her burning eyes, theodor of smoke and flame. this "child" sits listening to the others, quietly singing a tune... ending her tune with a little laugh. and a smal wave of heat eminates from her little body, like getting to close to a campfire. actual lyrics:
As in clip, but at the end change to.. "They're all gonna burn."
surely this little one is a little crazy. after her song Has anyone seen my bear? the look in her eyes and the expression on her face, is a little creepy.
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