Philo Pharynx wrote: It's so interesting seeing the characters built in an AP like this where you can't really dump charisma and need to have at least some social and sneaky skills. Those are the fun ones to play...lol. Even my Wizards usually double as Rogues. Although it really is dependant on the Campaign. Urban versus Exploration really. Playing a Storm Druid in this would be challenging while also amusing rp wise. A group of unruly barbarians (present company notwithstanding) fresh from Up North just got into Kintargo would also be hilarious.... Hmmm.....
A bit of (recent) Background : The Long Roads Coffeehouse is one of numerous small restaurants, eateries, and coffee houses scattered across the Villegre district of Kintargo in Cheliax. It is located north of Villegre Park. Seated at a lone table, school books perched precariously perhaps prepared for escape, Anansi the Spider enjoys a nice hot cup of coffee. The properly dressed gnome presented the look of a student at the Alabaster Academy. His hair actually colored a boring brown, while even the exposed skin on his face and arms is a rather ordinary tan colored if a bit ruddy. Wearing the midnight blue robes of the Academy hides any other pertinent (or not pertinent) efforts at further examination. The Academician studiously studies his book. A giggle sound approaches his position.
Standing at his table, Laria Longroad winks at the Gnome. Anansi only expresses an injured facade.
The Halfling laughs.
The gnome only looks surprised (with a bit of mischief).
The proprietor of the Coffee shop only curtsies, as she whispers
Anansi the Spider frowns.
Laria laughs.
The grinning gnome toasts his coffee cup to the departing halfling.
Apologies but here is a bit of Backstory... Anansi the Spider
Flies and Honey: The familiar creaking of the front door invades the solitary grippli's studying. Please refrain from traipsing mud on the carpets. I just had them cleaned. The rustling of metal, along with the unmistakable rough sounds of laughter are returned as a retort. I was not expecting.... The 2' tall grippli standing next to a stuffed chair, holding a book and apparently readying for bed as befits his current attire, squeaks at the unexpected, but unmistakable presence of a trio of hobgoblins. Ah, hello gentlemen. Fort Ramgate is still a mile away. The unmistakable sounds of laughter erupt from the militarily dressed hobgoblins. A bit unnerved by the apparent pronouncement of unrelenting violence emanating from the trio of hobgoblins, the grippli grins as he begins uttering arcane words. Taking a few steps backwards, the nervous grippli trips o er the broom that then smacks down on the fresh gotten jar of honey on the table! Blue eyes following the progress of said honey pot (Arcane words flawlessly forthcoming), the Magus lands with a thump o to the floor. The tumbling honey pot follows him like a bee to...well... Just as the grinning grippli Vanishes, the smell of delicious honey fills the small abode. The shifting sounds of creaking armor, the unmistakable smashing of furniture and the unrelenting cracking of tables, chairs and the new chandelier reach the invisible (but sticky) grippli's ear. Reacting as anyone would, he stands and climbs out of the kitchen window! Unfortunately, he lands in the bushes which seem to be filled with vermin! Spiders crawling and creeping decide by the hundreds to go check out that sweet, sweet scent that suddenly sprouted! Sighing (but scream8ng inside), the panicking grippi gags, crawls, hacks and slash3s his way to freedom! He runs away deciding that rent was too high in that neighborhood anyway....
Hmmm....both for flavor and Ranged Spellstrike, he will be also a Card Caster. Unfortunately, believe it may not mesh with Sorrowblade? Either way, I really like the flavor of all 3, so will still be drawing from them in that way.
GM Mahuffma wrote:
This is Dorian Grey's work in progress....
M HP: 13/13|AC: 18/14/15|Fort +3, Ref +6, Will +0|Init: +3|Perception +1 Halfling Swashbuckler (Mouser) 1
Surprise Round
Round 1 Anansi the Spider follows behind Ragnar. The halfling tempted to tie his shoe laces together, but he decides to wait for a better moment... Watching the trio (Ragnar, Krystal and Caroliss) about to re-enact their previous gambit, the shaman smiles at the toppling of the golden cup! Anansi the Spider offers the Ancestor's Council to Ragnar. Spirit Ability: Ancestor's Council (Su): As a standard action the shaman can call upon her ancestors to provide advice and assistance to one ally within 30 feet. The ally gains a +2 bonus on any attack roll, saving throw, ability check, or skill check made before the beginning of the shaman’s next turn. The shaman can use this ability a number of times per day equal to 3 + her Charisma bonus. 6/6
M HP: 13/13|AC: 18/14/15|Fort +3, Ref +6, Will +0|Init: +3|Perception +1 Halfling Swashbuckler (Mouser) 1
Anasi the Spider calls out from around the corner.
M HP: 13/13|AC: 18/14/15|Fort +3, Ref +6, Will +0|Init: +3|Perception +1 Halfling Swashbuckler (Mouser) 1
Anasi the Spider fidgets. The halfling pulls on Ragnar's cloak.
The shaman shrugs at the bloodrager.
M HP: 13/13|AC: 18/14/15|Fort +3, Ref +6, Will +0|Init: +3|Perception +1 Halfling Swashbuckler (Mouser) 1
Anansi the Spider follows along amongst the tall folk. Thr halfling peering about with his keen Senses.
For future reference, Anansi the Spider will always grant a Guidance to Krystal for Disable Device. So much dust in here, I can't see shit! The halfling was also ready with that comment, but Ragnar beat him to it.
M HP: 13/13|AC: 18/14/15|Fort +3, Ref +6, Will +0|Init: +3|Perception +1 Halfling Swashbuckler (Mouser) 1
Anansi the Spider clings to Ragnar's back, as the group converse about previous exploits and traverse the building.
The halfling goes to scratch an itch, almost drops from Ragnar's back while they continued to converse and traverse, but catches the bloodrager's back strap, and smiles.
M HP: 13/13|AC: 18/14/15|Fort +3, Ref +6, Will +0|Init: +3|Perception +1 Halfling Swashbuckler (Mouser) 1
Anansi the Spider looks at yet another climbing route that they are presented with. The halfling mimbles,
He asks the Ancestors for Guidance.
M HP: 13/13|AC: 18/14/15|Fort +3, Ref +6, Will +0|Init: +3|Perception +1 Halfling Swashbuckler (Mouser) 1
Sense Motive DC 20: 1d20 + 3 ⇒ (10) + 3 = 13 After the first TG drops, Anansi the Spider stops.
Diplomacy (Cha): 1d20 + 8 ⇒ (4) + 8 = 12
M HP: 13/13|AC: 18/14/15|Fort +3, Ref +6, Will +0|Init: +3|Perception +1 Halfling Swashbuckler (Mouser) 1
Anansi the Spider wa5ch3s the action with a grin. Beseeching the Ancestors, the shaman does indeed give their Guidance to Ragnar.
The halfling shrugs.
M HP: 13/13|AC: 18/14/15|Fort +3, Ref +6, Will +0|Init: +3|Perception +1 Halfling Swashbuckler (Mouser) 1
Anansi the Spider frowns at the lack of interest from his Frontline. The halfling decides to get this ambush actively alarming!
Init : 1d20 + 3 ⇒ (1) + 3 = 4
M HP: 13/13|AC: 18/14/15|Fort +3, Ref +6, Will +0|Init: +3|Perception +1 Halfling Swashbuckler (Mouser) 1
Anansi the Spider creeps along behind Ragnar and Krystal. The shaman peers about for any traps, trips, treats.
Anansi the Spider then pokes each of them, shooing them forward to deal with the problem.
M HP: 13/13|AC: 18/14/15|Fort +3, Ref +6, Will +0|Init: +3|Perception +1 Halfling Swashbuckler (Mouser) 1
Anansi the Spider calmly looks up from examining a fresh boot print (left by Ragnar, but he rolled a 1). The halfling nods solumly before casting Stablize on the unconscious wereeat.
The shaman then asks the Ancestors for Guidance before searching the previously guarded door.
M HP: 13/13|AC: 18/14/15|Fort +3, Ref +6, Will +0|Init: +3|Perception +1 Halfling Swashbuckler (Mouser) 1
Smiling at the exploits of Ragnar and Krystal, Anansi the Spider leaves the dispatching of the wererat guards to others, while the halfling begins searching for trap doors and such to avoid any surprises.
M HP: 13/13|AC: 18/14/15|Fort +3, Ref +6, Will +0|Init: +3|Perception +1 Halfling Swashbuckler (Mouser) 1
The Crow Anansi the Spider sits silently in the boat. The shaman listening to the Ancestors' opinion of this route.
The halfling joins Ragnar at the entrance of the tower. His blue eyes roaming about carefully, as they enter.
M HP: 13/13|AC: 18/14/15|Fort +3, Ref +6, Will +0|Init: +3|Perception +1 Halfling Swashbuckler (Mouser) 1
Anansi the Spider accidentally bumps into Ragnar.
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