Male Dunmer Dirge Bard
Round 2
Alric will move up as close to the entrance of the room as he can as he starts to play a combat tune on his lute, filling the souls of his allies with strength and inspiring them. [ooc]Using Inspire Courage, which will stack with bless as it is now a competence bonus. +1 to hit and damage.
Male Dunmer Dirge Bard
I didn't really play Oblivion, so it has to be Skyrim. The issue I had was someone who had to tag along for a specific quest, but the trip was a quarter of the map long, and there is no actual road leading to the place I had to go. I'm not sure if it's a good thing or a bad thing that Skyrim's release coincided with the week that I had off as the full time contract ended, and the current schedule for the other part time contract was wrapping up. I think I'm actually ready for a break from Skyrim for a few days after that combo. I will be very glad when I get settled down into a full time job again with a routine schedule.
Male Dunmer Dirge Bard
"We should spread the warriors out as much as possible. No point in having a watch if the only people awake are effectively unable to fight. Birard and the Nord would work for first watch, the two ladies can chat over second watch, and we Dunmer can take third watch. If anyone has any objections, bear in mind that the longer we debate this, the less rest we get, and the better the chance of being overheard." Alric's noble training comes through as he puts forth the plan with the expectation that there will be no arguments.
Male Dunmer Dirge Bard
Just before leaving the room Alric sees a small object gleaming in the corner, and discovers that someone has carelessly thrown his family ring in the dust of the corner. Cursing the savages under his breath, so as not to offend the ladies, he carefully cleans it off, and puts in on. "It would appear that our way out is certainly going to be easier now that we can at least fight back. Still, these savages have proven surprisingly resourceful in the past, so it would be best not to underestimate them. Once we have had some proper rest, I can provide some proper music to assist us in battle, as well as some magic, but for now, I fear I am a bit too out of sorts, unable to provide anything but mere parlor tricks."
Male Dunmer Dirge Bard
Alric looks over the selection of clothes, trying to hide a grimace as he he does so, painfully aware that even these poor substitutes for proper garments were better than his current garb. He grabs a backup set of clothes and a shortbow and some arrows, aware that his usual talents were not currently available to help him in the more honorable melee approach, and these savages weren't worth wasting much honor on anyway.
Male Dunmer Dirge Bard
"We were all in hoods, chances of seeing anything were near impossible," Alric points out. "Hopefully, we can find a good clothes locker as well. I for one could use some proper attire, or at least something better than this. Is anybody here particularly a sneaky type that scout ahead with less chance of being seen?"
Male Dunmer Dirge Bard
"I am Alric Dres, formerly of the Grand Court in Morrowind, more lately battle singer for Morrowind troops in our fight against the filthy lizards of the swamps. Collecting our personal belongings, and those of these savage idiots who dared to imprison us, would be a good thing. They have a signet ring that I would very much like to get back."
Male Dunmer Dirge Bard
Alric, taller than the average imperial, but not much heavier, retains his noble bearing through it all. After all, this is merely a physical beating by a bunch of savages, nothing compared to the mental beatings he had to absorb in court from his peers. He stays silent during the torture sessions, not afraid of death. After all, his ancestors await him on the other side, and it is they who shall decide his fate, not some Imperial scum. The attempts to take advantage of the ladies in the group simply confirms his suspicion that he now in the hands of savages. He appraises each of his companions with a cold, practiced eye, relieved to see that at least there are no Argonians among them.
Hmm, my concept may have some difficulty fitting in with some of the karnathi, but then again it would make for some fun roleplaying. At any rate, here is the basic profile for your perusal; equipment and details on the skills will probably be added tomorrow. When you said 3rd level, does that mean the starting wealth is 3000 as per the character wealth per level chart? Also, are you using traits or not? I included the plant grafts, but may not get them, at least to start, depending on starting gold (the original was lvl 6 so had a little more gold to work with.) |