Sajan

Ali Asaidi's page

63 posts. Alias of Fabian Benavente.


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GM: Thanks for your consideration.

You all have a good time!


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Clebsch GM wrote:
It has been an unusually busy week, sorry to say, so I'm just now settling down to consider pros and cons. [I'm a teacher and this is the first week of a new term and I've had to develop some new assignments, which takes hours of time that I'd usually have for role play.] I'll try to have a decision as soon as possible. Thanks for being patient.

Is this part of the test? Are you testing our patience and commitment? :)

Seriously though, what's your best guess on 'as soon as possible'?

Game on!


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Clebsch GM wrote:
Real life has been extra busy this past 24 hours, so I've made no progress on the selection. Looks like it will be 24 to 48 hours before I'll have news. Sorry for the delay.

Well, that's a downer but understandable.

I'm thinking you haven't discarded anyone yet or made a short list, right?


Clebsch GM wrote:
Conclave of the Gods

Nice, it does add to the 'destined, mythical' feel.

Good luck everyone.


Hey GM,

It looks like you are going to run the type of game I like to run and play in, a game with engaged players who like to write to tell a decent story.

Please consider Ali Asaidi for inclusion in your game. Be warned that Ali was made and played in a WotR campaign.

Ali pic

Appearance, Background, Personality, and NPCs/Hooks:

APPEARANCE

A native from the southern deserts, it’s clear that Ali is a foreigner in the Worldwound. He is an imposing figure, standing almost 6 feet tall, with thick, corded forearms. His tanned skin makes him stand out and his attire does nothing to blend him in the crowd. Ali likes to wear bright yellows and oranges in his armor and clothing. His short, dark hair is hidden underneath a turban and metal cap. The inquisitor wears scale mail and his round shield and scimitar are close by and ready for use. Ali’s attire rarely changes, even in the northern winters. The man seems comfortable no matter what the temperature, something he attributes to his Goddess.

BACKGROUND

Lazy summers in the Oasis Estate. Tutors and servants for every whim. Young ladies eager to please him. Young men trying hard to be his friend. That was growing up for young Ali, the only son and heir of the Asaidi Merchant House in Katheer, Jewel City of Qadira.
His father, too busy trying to forge a lasting Merchant Empire, failed to see the vices in young Ali, failed to see his dependency on hard drink and opiates and failed to see his disdain for those ‘beneath’ him. And so it was that Ali’s father could only stare with an open mouth when a drunk Ali gave mortal offense to the visiting Satrap, Xerbystes II. It took all his father’s influence and good part of his fortune to spare young Ali’s head from being served on a platter to the Satrap right there and then.
Instead, he was exiled to the deep desert and told not to return on pain of death. His first couple of days in the desert are still a blur to him and even today, Ali is not quite sure how he survived. He was soon caught up by a band of slavers. Not knowing what else to do, Ali pleaded for his freedom, renounced his past sins, and begged for a second chance. The slavers laughed and told him that only the Dawnflower redeemed people; they were in the business of selling people. As the whip came up and Ali screamed, a flash of white light engulfed the scene. The slavers fell to their knees and clutched their eyes. At Ali’s questions, all they did was point west towards the open desert.
Ali, now bathed in a nourishing light, headed deeper into the desert. Guided by the sun, a couple of days later Ali was before a white-washed monastery dedicated to the Dawnflower. He was quickly ushered inside and spent the next couple of years learning about the passion that had woken in his heart. It was there that it was explained to him how he was redeemed. It was there that the love for the Dawnflower flourished. It was there that he would find a way to pay her back. Ali spent the next couple of year deep in the desert of Qadira; he came out a much different man than the foolish youth that shamed his family.
His training was not easy. Ali always admired the dervishes, their subtle moves and deadly fighting skills. He trained hard, practiced every day but his thick body just lacked the subtlety needed to twirl and jump with any sort of grace. After a couple of months, it was clear that he would grow up to be a thick, muscled brute.
His lack of finesse also showed in his healing touch. Where most in his order would provide healing that soothed, Ali’s hands left scars after an intense but thankfully brief pain. The scars resembled burn marks and Ali was certain that it was a sign of his Goddess.
The lack dancing skills and healing touch didn’t deter Ali who continued to practice and pray, asking for a way to serve his Goddess.
Then one day at dawn a vision came to him. It told him to head north and bring the searing light of Sarenrae to the darkness that threatened to engulf the entire world. It was then that the young man headed north and soon found himself in Kenabres.

NOTE: I’m not sure how long we can assume that the PCs have been in Kenabres. If long, then I’ll write something about Ali’s time so far and the contacts (NPCs) he’s already met.

PERSONALITY

Ali is a serious man and speaks with a heavy accent. He speaks slowly and often pauses between sentences as if he took his time to think before he spoke. The inquisitor has a piercing gaze and he looks like he’s trying to see inside your soul. Most people tend to look away or become visibly nervous when under his scrutiny.
All his serious demeanor seems to get to him every once in a while as he bursts out laughing for no apparent reason. He is a man that had all the riches but did not appreciate them. He now notices and cherishes beauty and goodness in small things, whenever he finds them.
Like all of his order, he carries the Dawnflower’s holy book “The Birth of Light and Truth”, with a few extra blank pages which he hopes to fill in with the time he spends in the Worlwound.
He still remembers the shame he brought upon his family by losing himself in vice so he has sworn never to lose control again and is very wary around those that still partake in vices and haven’t learned this costly lesson.
He strongly believes in second chances given his own experience and the Dawnflower’s teaching so he is much more interested in bringing light to misguided and/or ignorant people than to just kill them. However, his travels have also taught him to be careful so he remains vigilant, albeit with hope in his heart for redemption.
Ali’s happiest when under an open sky and a shining sun. He often stares at the sun far longer than recommended and swears to see words when he finally closes his eyes. He swears this is the Dawnflower’s way of talking to him.
He has never given up on dancing and can be seen practicing at dawn and when no one seems to be looking at him.

POTENTIAL PLOT HOOKS/NPCS/ETC

a) Ali has never gone back to his family, who assume that he died in the desert. Perhaps Ali’s sister Seraphine, a dancing dervish, has gone to the Worldwound to give her sword to the cause.
b) Some in Xerbystes II entourage were not happy with the ‘banishment’ and wanted Ali’s head. The satrap’s headstrong ministry.
c) Ali made the last part of his trip escorting a small trader family. He became fond of the man’s children, whom he regaled with tales of the desert.
d) Someone saw Ali dancing in the cold mornings with little more than robes and suspect possession. His foreign looks/manners/speech don’t help him either.
e) I’ll add other NPCs/hooks if Ali has been in Kenabres for any length of time (see last part of Background above).

crunch:
His current profile has him as 2nd level inquisitor with different attribute scores. I realize that I will have to make him back in to a 1st level PC. His new rolled scores are as follows:
4d6 ⇒ (5, 4, 3, 6) = 18, 15
4d6 ⇒ (2, 6, 6, 5) = 19, 17
4d6 ⇒ (6, 6, 4, 4) = 20, 16
4d6 ⇒ (5, 4, 5, 4) = 18, 14
4d6 ⇒ (1, 4, 2, 5) = 12, 11
4d6 ⇒ (5, 6, 1, 2) = 14, 13

Wow, the Dawnflower has smiled on Ali! :) I realize that these are very good rolls so I would be fine reducing some or all of them. Not here for power-gaming, only to participate in an awesome story.

Please let me know if you have any questions or need further information at this time.

Happy gaming!


Male Human Inquisitor 1 | HP 14/14 | AC 19 | T 12 | FF 15 | CMB+3 | CMD 15 | Fort +4 | Ref +2 | Will +4 | Init +4 | Perc +6 | Sense motive +7

Guys, it's been a while since I've been able to dedicate the time to the game that it warrants. I'm currently swamped at work and don't foresee a break in the next couple of months. As such, it's best that I leave the game and perhaps give someone else an opportunity to play and contribute. Deal with my PC as it best suits the game. Thanks and sorry for any inconvenience this may have caused.


Male Human Inquisitor 1 | HP 14/14 | AC 19 | T 12 | FF 15 | CMB+3 | CMD 15 | Fort +4 | Ref +2 | Will +4 | Init +4 | Perc +6 | Sense motive +7

I had assumed half his level but here goes nothing...

1d8 ⇒ 7


Male Human Inquisitor 1 | HP 14/14 | AC 19 | T 12 | FF 15 | CMB+3 | CMD 15 | Fort +4 | Ref +2 | Will +4 | Init +4 | Perc +6 | Sense motive +7

Ali sighed, "Rest is well received but I long for sunshine. We will battle these traitors and return word from above to you."

all leveled up


Male Human Inquisitor 1 | HP 14/14 | AC 19 | T 12 | FF 15 | CMB+3 | CMD 15 | Fort +4 | Ref +2 | Will +4 | Init +4 | Perc +6 | Sense motive +7

Sunlight was sorely missed by the inquisitor but the word 'traitor' stirred his sense of justice.

"Just show us the way. It sounds like these traitors need to be shown who really is worthy of worship."


Male Human Inquisitor 1 | HP 14/14 | AC 19 | T 12 | FF 15 | CMB+3 | CMD 15 | Fort +4 | Ref +2 | Will +4 | Init +4 | Perc +6 | Sense motive +7

Ali nodded, "Good. Time is precious but people are more so."

Ali then set his shield aside and prepared to do part of the heavy lifting.


Male Human Inquisitor 1 | HP 14/14 | AC 19 | T 12 | FF 15 | CMB+3 | CMD 15 | Fort +4 | Ref +2 | Will +4 | Init +4 | Perc +6 | Sense motive +7

sorry for my absence

Ali cursed as the dwarf wizard made his escape. He fell in line with the companions as they explored the tunnel, his beacon lighting the way.


Male Human Inquisitor 1 | HP 14/14 | AC 19 | T 12 | FF 15 | CMB+3 | CMD 15 | Fort +4 | Ref +2 | Will +4 | Init +4 | Perc +6 | Sense motive +7

What's up with the 'if' statements from the GM? I think it's best if you just choose. Just give us players a set time (24 hours?) and bot us if we don't respond. If we don't respond 'often enough' without a 'good reason' then just kick us out. Otherwise the game just drags on. Just a friendly suggestion.


Male Human Inquisitor 1 | HP 14/14 | AC 19 | T 12 | FF 15 | CMB+3 | CMD 15 | Fort +4 | Ref +2 | Will +4 | Init +4 | Perc +6 | Sense motive +7

Ali covered himself with his shield as he neared the dwarf.

He swung with enough force to cut him in two but missed the wizard.

to hit: 1d20 + 3 ⇒ (3) + 3 = 6


Male Human Inquisitor 1 | HP 14/14 | AC 19 | T 12 | FF 15 | CMB+3 | CMD 15 | Fort +4 | Ref +2 | Will +4 | Init +4 | Perc +6 | Sense motive +7

Ali hefted his shield and whipped out his scimitar as he entered the cave.

double move to get inside


Male Human Inquisitor 1 | HP 14/14 | AC 19 | T 12 | FF 15 | CMB+3 | CMD 15 | Fort +4 | Ref +2 | Will +4 | Init +4 | Perc +6 | Sense motive +7

Ali listened attentively and tried to learn the history of the first crusaders.

He sharpened his senses at the sound of tieflings trying to kill them.

perception: 1d20 + 6 ⇒ (9) + 6 = 15


Male Human Inquisitor 1 | HP 14/14 | AC 19 | T 12 | FF 15 | CMB+3 | CMD 15 | Fort +4 | Ref +2 | Will +4 | Init +4 | Perc +6 | Sense motive +7

With one swipe to clear the blood and gore from the dead aberration, the inquisitor swung once more.

The scimitar whistled through the stale air in the cavern but missed its mark.

to hit: 1d20 + 3 ⇒ (7) + 3 = 10


Male Human Inquisitor 1 | HP 14/14 | AC 19 | T 12 | FF 15 | CMB+3 | CMD 15 | Fort +4 | Ref +2 | Will +4 | Init +4 | Perc +6 | Sense motive +7

Ali's yell was cut short as the tentacles descend from above. Taking advantage of his position, he slashed with his scimitar at the creature.

I'm assuming I can hit them from where I am
to hit scimitar: 1d20 + 3 ⇒ (18) + 3 = 21, critical?
to hit scimitar: 1d20 + 3 ⇒ (18) + 3 = 21, YES!
damage: 2d6 + 6 ⇒ (5, 5) + 6 = 16


Male Human Inquisitor 1 | HP 14/14 | AC 19 | T 12 | FF 15 | CMB+3 | CMD 15 | Fort +4 | Ref +2 | Will +4 | Init +4 | Perc +6 | Sense motive +7

Ali breathed easier as the calm and peace settled over the ancient temple. Glad to have been instructed about Torag, he thanked the Dwanflower for her blessings.

"Resting underground is not my preference but I understand. I'll just 'feel' the dawn and go through my morning prayers as she instructs me."

He touched his forehead and bowed.

"We should set up guards. While the temple may be peaceful, we know we are surrounded by evil. I'll take my turn of course but let others dictate when my open eyes are needed."


Male Human Inquisitor 1 | HP 14/14 | AC 19 | T 12 | FF 15 | CMB+3 | CMD 15 | Fort +4 | Ref +2 | Will +4 | Init +4 | Perc +6 | Sense motive +7

Making sure everyone was alright, the inquisitor looked at his fist and smiled. He then thanked his Goddess with a kneeling prayer.

He nodded to everyone, "Nicely done. Thank you all."

Ali then went on to inspect the abandoned temple and commence his prayer/dance.


Male Human Inquisitor 1 | HP 14/14 | AC 19 | T 12 | FF 15 | CMB+3 | CMD 15 | Fort +4 | Ref +2 | Will +4 | Init +4 | Perc +6 | Sense motive +7

The inquisitor once more opened up his hands and directed the ray of sunlight to the foul undead.

This time the ray hit straight on and left another scorching mark on the fiend.

disrupt undead to hit ranged touch): 1d20 + 1 ⇒ (18) + 1 = 19
damage: 1d6 ⇒ 2


Male Human Inquisitor 1 | HP 14/14 | AC 19 | T 12 | FF 15 | CMB+3 | CMD 15 | Fort +4 | Ref +2 | Will +4 | Init +4 | Perc +6 | Sense motive +7

Ali continued maneuvering to try and get a clean shot on this foul creature but there too many combatants and his ray of sunlight goes awry.

to hit ranged touch: 1d20 + 1 ⇒ (1) + 1 = 2
damage: 1d6 ⇒ 3


Male Human Inquisitor 1 | HP 14/14 | AC 19 | T 12 | FF 15 | CMB+3 | CMD 15 | Fort +4 | Ref +2 | Will +4 | Init +4 | Perc +6 | Sense motive +7

Former priest just reeked undead to the inquisitor and the smell from the apparition did nothing to dispel the notion.

With no silver or magic weapons, the inquisitor was still able to contribute to its demise. He clenched his fist and willed a positive ray of golden sunlight to burst forth. It struck the undead leaving blackened tissue where it touched.

disrupt undead
ranged touch: 1d20 + 1 ⇒ (12) + 1 = 13
damage: 1d6 ⇒ 3


Male Human Inquisitor 1 | HP 14/14 | AC 19 | T 12 | FF 15 | CMB+3 | CMD 15 | Fort +4 | Ref +2 | Will +4 | Init +4 | Perc +6 | Sense motive +7
GM Shathira wrote:
Ali, you realize that the rites would probably be better received if they were done in the temple proper, instead of in the foyer.

Ali then moved into the temple proper and commenced his prayers and 'consecration'.


Male Human Inquisitor 1 | HP 14/14 | AC 19 | T 12 | FF 15 | CMB+3 | CMD 15 | Fort +4 | Ref +2 | Will +4 | Init +4 | Perc +6 | Sense motive +7

Ali bowed his head, While my goddess prefers sunlight and not underground places, I find that Torag has similar concerns than my faith."

He looked around the place, "I will definitely pray for this place and perhaps my goddess may answer my prayers."

Ali will pray (and dance) similar to what he does every morning at dawn


Male Human Inquisitor 1 | HP 14/14 | AC 19 | T 12 | FF 15 | CMB+3 | CMD 15 | Fort +4 | Ref +2 | Will +4 | Init +4 | Perc +6 | Sense motive +7

Ali bowed his head at Selindra's speech. "My Goddess also has similar feelings and opinions with regards to other good-aligned faiths. We should all work together if we are to defeat this blight in our world."

He placed his hand on his heart, "I have felt her calling and I traveled half the world to be here so let's stop bickering and work as a group."


Male Human Inquisitor 1 | HP 14/14 | AC 19 | T 12 | FF 15 | CMB+3 | CMD 15 | Fort +4 | Ref +2 | Will +4 | Init +4 | Perc +6 | Sense motive +7

Once more proving deadly in combat but deadlier in planning, Ali congratulated his new found companions.

"Good so far but let's be careful. Let's see what happened in this ancient temple."

go carefully inside


Male Human Inquisitor 1 | HP 14/14 | AC 19 | T 12 | FF 15 | CMB+3 | CMD 15 | Fort +4 | Ref +2 | Will +4 | Init +4 | Perc +6 | Sense motive +7

as posted above, Ali is staying back protecting the 'NPCs'; if the fly gets close...

Ali yelled at the wizard to get back while he sliced with his scimitar.

to hit: 1d20 + 3 ⇒ (7) + 3 = 10
damage: 1d6 + 3 ⇒ (2) + 3 = 5

Round 1
to hit: 1d20 + 3 ⇒ (18) + 3 = 21, critical
to hit: 1d20 + 3 ⇒ (20) + 3 = 23, yes
damage: 2d6 + 6 ⇒ (3, 2) + 6 = 11


Male Human Inquisitor 1 | HP 14/14 | AC 19 | T 12 | FF 15 | CMB+3 | CMD 15 | Fort +4 | Ref +2 | Will +4 | Init +4 | Perc +6 | Sense motive +7

Not being a ranged warrior, Ali stood back and protected those less able. He turned to the archer, "Time to show what you got here."

the map is difficult to work with so I'll let you deal with me. Just have somewhere where I am near the elf wizard


Male Human Inquisitor 1 | HP 14/14 | AC 19 | T 12 | FF 15 | CMB+3 | CMD 15 | Fort +4 | Ref +2 | Will +4 | Init +4 | Perc +6 | Sense motive +7

K.religion: 1d20 + 4 ⇒ (1) + 4 = 5

Oblivious to what the hammer showed, Ali was weary, "Anybody know what this is?"

He loosened his scimitar and waited for Drakra to come back.


Male Human Inquisitor 1 | HP 14/14 | AC 19 | T 12 | FF 15 | CMB+3 | CMD 15 | Fort +4 | Ref +2 | Will +4 | Init +4 | Perc +6 | Sense motive +7

Good deal!

Yeah and from a father of two teenagers, kids get better as they get older. Babies are for the mother. :)


Male Human Inquisitor 1 | HP 14/14 | AC 19 | T 12 | FF 15 | CMB+3 | CMD 15 | Fort +4 | Ref +2 | Will +4 | Init +4 | Perc +6 | Sense motive +7
Godwin Solace wrote:
Hrm. Ali, I'm fine with moving on but you wanted to clear out the cavern right? Do you want to head back and investigate the glow after it becomes clear a few minutes in that the tunnel is very very long?

Yes, I would have wanted to go back and retrace our steps if after say 5-10 minutes, nothing was found. Is this possible? If not, no worries. I just hate the idea of leaving something behind or having someone/something sneak up on us.


Male Human Inquisitor 1 | HP 14/14 | AC 19 | T 12 | FF 15 | CMB+3 | CMD 15 | Fort +4 | Ref +2 | Will +4 | Init +4 | Perc +6 | Sense motive +7
Godwin Solace wrote:
Darkness or a mysterious green light Godwin shakes his head. Neither option is very appealing

Ali agreed, "Let the Dawn's light chase away the darkness." His hand lit up and flickered like a torch. "C'mon, let's not be afraid of the darkness."

I say darkness... first


Male Human Inquisitor 1 | HP 14/14 | AC 19 | T 12 | FF 15 | CMB+3 | CMD 15 | Fort +4 | Ref +2 | Will +4 | Init +4 | Perc +6 | Sense motive +7
GM Shathira wrote:
Looking at the leg, you see that it is still bruised, and battered, and most likely causing pain just from the damage. The bone itself is shattered, so would need regenerative magic to give her the chance to walk normally again.

Ali set his knee on the ground and inspected her leg. "Here, I can help with some of this but it will still take time to heal completely."

The man then closed his eyes and his hand became translucent, as if glowing from within. The heat off the hand was also palpable to those around him and the archer faltered for a second. Just enough for Ali to press his hand to the injured leg and making her involuntarily gasp. There was a brief moment of intense pain which quickly left.

Ali bowed his head, "Sorry for the pain but it should feel better now."

taking one for the team and casting cure light wounds on her


Male Human Inquisitor 1 | HP 14/14 | AC 19 | T 12 | FF 15 | CMB+3 | CMD 15 | Fort +4 | Ref +2 | Will +4 | Init +4 | Perc +6 | Sense motive +7
Godwin Solace wrote:
Are we ready to proceed to the East, Iomedae willing we will see the light of the sun soon enough

Light and sun sounded really good to Ali. He nodded, "We're good here."

He looked at the archer, "Are you OK? My skills as a healer are not... the best but perhaps there is something I can do to ease your pain."

would she benefit from healing magic?


Male Human Inquisitor 1 | HP 14/14 | AC 19 | T 12 | FF 15 | CMB+3 | CMD 15 | Fort +4 | Ref +2 | Will +4 | Init +4 | Perc +6 | Sense motive +7

Ali was alert watching Godwin, making sure nothing strange happened to him. He spotted the tunnel and pointed his finger towards the east. "That looks like our way out of here. Everybody hanging in there?"


Male Human Inquisitor 1 | HP 14/14 | AC 19 | T 12 | FF 15 | CMB+3 | CMD 15 | Fort +4 | Ref +2 | Will +4 | Init +4 | Perc +6 | Sense motive +7

Again, I'm glad you and your family are doing well. My youngest daughter had jaundice and the toughest part was seeing how they 'squeezed her heel' to get some blood for testing. :)

It sounds like you're in good hands so congrats!


Male Human Inquisitor 1 | HP 14/14 | AC 19 | T 12 | FF 15 | CMB+3 | CMD 15 | Fort +4 | Ref +2 | Will +4 | Init +4 | Perc +6 | Sense motive +7

Glad everything is alright.

Congrats on the addition to the family and take your time.


Male Human Inquisitor 1 | HP 14/14 | AC 19 | T 12 | FF 15 | CMB+3 | CMD 15 | Fort +4 | Ref +2 | Will +4 | Init +4 | Perc +6 | Sense motive +7

Ok, that makes sense then we'll wish him a nice break then. :)


Male Human Inquisitor 1 | HP 14/14 | AC 19 | T 12 | FF 15 | CMB+3 | CMD 15 | Fort +4 | Ref +2 | Will +4 | Init +4 | Perc +6 | Sense motive +7

Four days without posts or notice from the GM.

Everything alright?


Male Human Inquisitor 1 | HP 14/14 | AC 19 | T 12 | FF 15 | CMB+3 | CMD 15 | Fort +4 | Ref +2 | Will +4 | Init +4 | Perc +6 | Sense motive +7

Ali quietly chuckled at the gnome's attempt, "I'm not much better at it so let's see if we have some agile partners here."

The inquisitor kept watch as it waited for someone to retrieve the backpack.


Male Human Inquisitor 1 | HP 14/14 | AC 19 | T 12 | FF 15 | CMB+3 | CMD 15 | Fort +4 | Ref +2 | Will +4 | Init +4 | Perc +6 | Sense motive +7
Godwin Solace wrote:
Godwin picks up the brooch and shows it to the others. Would anyone know of its true value?

appraise: 1d20 ⇒ 6

Ali took a closer look at the brooch but shook his head, "No idea but I bet it was valuable to whatever poor soul lost it."

After making sure everyone was OK, he suggested, "Let's go back and see the other cavern. Like I said before, I hate to leave a path to our backs for anyone."

He turned to the gnome, "You see, your skills are very useful here. Try to bring back something edible next time; I don't like cockroaches. You ready?"

DM, did you miss my 'take 20 on perception'? I think exploring new areas are well worth the take 20 even if takes 2 minutes per area.


Male Human Inquisitor 1 | HP 14/14 | AC 19 | T 12 | FF 15 | CMB+3 | CMD 15 | Fort +4 | Ref +2 | Will +4 | Init +4 | Perc +6 | Sense motive +7

Ali cleaned his blade after making sure the vermin were dead, "Maggots, cockroaches, what next?"

He quickly went to find the red-headed gnome, "Good job! See, nothing happened." Feeling somewhat more uplifted than the circumstances should allow for, he joked, "Have you been cockroach bait before? You seemed very comfortable doing it?"

later
Ali went about inspecting the abandoned campsite, carefully prodding things with his scimitar and taking a closer look where warranted.

taking 20 on perception


Male Human Inquisitor 1 | HP 14/14 | AC 19 | T 12 | FF 15 | CMB+3 | CMD 15 | Fort +4 | Ref +2 | Will +4 | Init +4 | Perc +6 | Sense motive +7

"Hurry, Drakra, hurry!"

The inquisitor stepped up and slashed his blade down on the vermin but missed.

Making sure the blind elf was safe, Ali swung the scimitar once more at the cockroach and overswung.

Surprise round=Step up and attack
to hit: 1d20 + 3 ⇒ (6) + 3 = 9

Round 1=attack
to hit: 1d20 + 3 ⇒ (9) + 3 = 12


Male Human Inquisitor 1 | HP 14/14 | AC 19 | T 12 | FF 15 | CMB+3 | CMD 15 | Fort +4 | Ref +2 | Will +4 | Init +4 | Perc +6 | Sense motive +7
GM Shathira wrote:
Anevia is readying the bow herself, waiting for whatever it is to come out of the cavern. She looks up at Ali, "It's the only means of defense I have, I'd really rather not give it up." She grins at Ali a bit, "I'm also very well trained in the use of a bow."

Ali bowed, "I understand and as long as you are up for it, you will definitely make better use of the weapon than I would."

The inquisitor readied his scimitar and shield along side the blind and elf and noble and offered encouraging words to Drakra, "Ready when you are, master scout."


Male Human Inquisitor 1 | HP 14/14 | AC 19 | T 12 | FF 15 | CMB+3 | CMD 15 | Fort +4 | Ref +2 | Will +4 | Init +4 | Perc +6 | Sense motive +7

Ali nodded at the gnome's willingness to carry out the plan. "Your bravery will remembered." Quickly catching himself at the way his encouragement sounded, he corrected himself, "I mean it is appreciated and I look forward to many more of these plans."

a little later

Noting his lack of effective ranged weapon, Ali turned to the injured archer. "No need to worry about Lady, you will be safely away from the vermin."

He turned his hands palms up, "I must ask you for a favor. Would you be willing to lend me your bow? Although not my favorite weapon, I have been trained in its use."

If Ali gets the bow, then he will ready an action to shoot. If not, he will stay behind and protect the non-combatants


Male Human Inquisitor 1 | HP 14/14 | AC 19 | T 12 | FF 15 | CMB+3 | CMD 15 | Fort +4 | Ref +2 | Will +4 | Init +4 | Perc +6 | Sense motive +7

Ali nodded at Drakra, "Good job. There's no need to let that thing close to us. Filthy creature and I've had enough with those maggots back there."

He turned to the others, "Let's get whatever ranged weaponry we have and have Drakra here call the vermin over. Everyone Ok with that?"


Male Human Inquisitor 1 | HP 14/14 | AC 19 | T 12 | FF 15 | CMB+3 | CMD 15 | Fort +4 | Ref +2 | Will +4 | Init +4 | Perc +6 | Sense motive +7
Godwin Solace wrote:
Godwin is going to stay near the NPCs. I think we're pretty much certain the cavern is clear right? Should we find an exit and move on?

Agreed. I think the 'marching order' was losely defined as Selindra as vanguard and Flynn as rear guard with everyone else sort of in the middle with the NPCs. I say the DM to just roll a random exit unless there's a decision to be made (something particular about a path over another). I'd like to be methodical about this and NOT leave anything behind us unexplored.


Male Human Inquisitor 1 | HP 14/14 | AC 19 | T 12 | FF 15 | CMB+3 | CMD 15 | Fort +4 | Ref +2 | Will +4 | Init +4 | Perc +6 | Sense motive +7
Selindra Shieldsister wrote:
She frown, shaking her head. "Iomedae told us in her acts that it is not the blade that makes the warrior, but the heart. A strong heart can wield any blade, and light on to victory. Am I so weak that I cannot even hold my blade now?"

Ali shook his head, "No, you are not. You've obviously proven to your goddess that you're worthy. You are worthy to be called her Paladin'."

He tapped his hand to the dragon scale that was near his heart. "If that were not enough, someone very important also gave you her vote of confidence." He scoffed and added, "And I'm not about to second guess an ancient dragon. C'mon, we need your heart and your sword."


Male Human Inquisitor 1 | HP 14/14 | AC 19 | T 12 | FF 15 | CMB+3 | CMD 15 | Fort +4 | Ref +2 | Will +4 | Init +4 | Perc +6 | Sense motive +7
Godwin Solace wrote:
Godwin cleans his blade as well as the spot where the maggot attacked his armor and nods to Ali Lived in Kenabres for quite a lot of my youth. Today was the first time I saw the city again in fifteen years though.

Ali nodded with sadness in his voice, "First time in the city. Came here following the sun."

Somewhat relieved that both blind elf and injured archer were still OK, he asked, "How about you two? What did you do in Kenabres?"

tag?

later
The inquisitor noticed one of Iomedae's faithful slump a bit and stare off as if in pensive mood. He neared her and offered some encouragement, "Selindra, are you alright? Are you thinking of someone that was left behind?"

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Male Human Inquisitor 1 | HP 14/14 | AC 19 | T 12 | FF 15 | CMB+3 | CMD 15 | Fort +4 | Ref +2 | Will +4 | Init +4 | Perc +6 | Sense motive +7

Hey GM:

I like the map and the ability to move my PC about (instead of telling you to move my PC to certain coordinates/locations).

However, I don't like it for 'exploring'. I would prefer to tell you to go either left or right or whatever and then you tell us what we see until a new situation is set up. Once a situation comes up that requires positioning (like combat) then we would revert back to the map.

Quite frankly, I wouldn't even ask 'do you want to go left or right?'. In my games, I just roll for a random direction unless there's something different that would influence a selection.

Hope this helps.

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