Verus

Alejandro Carlos's page

437 posts. Organized Play character for Pete H..


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Wayfinders

Male CG Human Spacefarer Envoy 5 | Init: +3 | Perc: +4 (darkvision), SM: +8 (+1d6+1 Expertise) | SP 40 (-0) HP 34 (-0) | RP 7/7 | EAC 20; KAC 20| F/R/W +3/+7/+4 (+6 vs. Radiation w/ Armor, Toughness) | Speed 30ft | Active Conditions: None

The elder human claps his hands together, "Alright, that's resolved then." He shows no disappointment his recommendation was voted down.

He ushers everyone out of the room, "Alright, let's get you all checked out at the local clinic, then get some rest. Why don't we all meet for brunch tomorrow once we feel a bit better? We can decompress a bit and get some good food, my treat. Talk about what happened or just never talk about it again. Either way, it's good to get some downtime together."

Thanks all for the good run! I was quite concerned there about our odds.

Wayfinders

Male CG Human Spacefarer Envoy 5 | Init: +3 | Perc: +4 (darkvision), SM: +8 (+1d6+1 Expertise) | SP 40 (-0) HP 34 (-0) | RP 7/7 | EAC 20; KAC 20| F/R/W +3/+7/+4 (+6 vs. Radiation w/ Armor, Toughness) | Speed 30ft | Active Conditions: None

Alejandro is level three, should be out of tier credits. Thanks for a good run!

Wayfinders

Male CG Human Spacefarer Envoy 5 | Init: +3 | Perc: +4 (darkvision), SM: +8 (+1d6+1 Expertise) | SP 40 (-0) HP 34 (-0) | RP 7/7 | EAC 20; KAC 20| F/R/W +3/+7/+4 (+6 vs. Radiation w/ Armor, Toughness) | Speed 30ft | Active Conditions: None

Alejandro hemms and haws a bit, "Listen all, it's simple. A mistake was made and he immediately tried to fix it. If I screw up, I'd certainly like a second chance. I say we give him one. Also, on the practical side, it's smart to keep people you know in your employ than to turn them in and have to trust in complete strangers."

Wayfinders

Male CG Human Spacefarer Envoy 5 | Init: +3 | Perc: +4 (darkvision), SM: +8 (+1d6+1 Expertise) | SP 40 (-0) HP 34 (-0) | RP 7/7 | EAC 20; KAC 20| F/R/W +3/+7/+4 (+6 vs. Radiation w/ Armor, Toughness) | Speed 30ft | Active Conditions: None

Alejandro gives his smuggest lie, "What problem?" He glances back at his very battlescarred allies, "I don't know of any problem. You guys know of anything? I mean, there was a fire we saw earlier. But I don't think anything of value was harmed. Certainly nothing important."

Wayfinders

Male CG Human Spacefarer Envoy 5 | Init: +3 | Perc: +4 (darkvision), SM: +8 (+1d6+1 Expertise) | SP 40 (-0) HP 34 (-0) | RP 7/7 | EAC 20; KAC 20| F/R/W +3/+7/+4 (+6 vs. Radiation w/ Armor, Toughness) | Speed 30ft | Active Conditions: None

"Alright then, search everything here to make sure the swarm is gone then... let's go report our success?"

He glances at the bodies, "We should probably burn all the bodies, right?"

Wayfinders

Male CG Human Spacefarer Envoy 5 | Init: +3 | Perc: +4 (darkvision), SM: +8 (+1d6+1 Expertise) | SP 40 (-0) HP 34 (-0) | RP 7/7 | EAC 20; KAC 20| F/R/W +3/+7/+4 (+6 vs. Radiation w/ Armor, Toughness) | Speed 30ft | Active Conditions: None

Alejandro continues his encouragement, "Got it on the ropes now. Go for the sweet spot, right... there!" His pistol flashes and the bang reverberates in the room.

Get 'Em up again, Shoot.

Anchoring Semi-Auto Pistol vs. KAC + Get 'Em: 1d20 + 5 + 1 ⇒ (3) + 5 + 1 = 9 for Magic/Piercing + W.S.: 1d6 + 1 ⇒ (6) + 1 = 7

Wayfinders

Male CG Human Spacefarer Envoy 5 | Init: +3 | Perc: +4 (darkvision), SM: +8 (+1d6+1 Expertise) | SP 40 (-0) HP 34 (-0) | RP 7/7 | EAC 20; KAC 20| F/R/W +3/+7/+4 (+6 vs. Radiation w/ Armor, Toughness) | Speed 30ft | Active Conditions: None

Alejandro nods his thanks to Istilnar as he manages to push the gang members over the edge.

"Alright, we got a flank and some help. Let's unload and burn this beastie down. Hei, you got this. Don't worry about anything but swinging hard!"

Inspiring Boost on Hei, 10 SP Back for them. Get 'Em on the enemy, +1 to hit it, he will consider the thugs to be allies if that is allowed.

Wayfinders

Male CG Human Spacefarer Envoy 5 | Init: +3 | Perc: +4 (darkvision), SM: +8 (+1d6+1 Expertise) | SP 40 (-0) HP 34 (-0) | RP 7/7 | EAC 20; KAC 20| F/R/W +3/+7/+4 (+6 vs. Radiation w/ Armor, Toughness) | Speed 30ft | Active Conditions: None

The wily old veteran sees an opportunity and calls out to the gang members, ”Bros, dudes, gents of the criminal persuasion. Y’all seem to be having some difficulty deciding what to do. May I remind you that these buggars attacked and murdered a bunch of your buds. This might just be a good time to take some revenge!!! Now, Get ‘Em!”

Diplomacy: 1d20 + 12 ⇒ (6) + 12 = 18
Diplomacy Slick Customer Reroll: 1d20 + 12 ⇒ (1) + 12 = 13

What the heck... Get Em is up at least.

Wayfinders

Male CG Human Spacefarer Envoy 5 | Init: +3 | Perc: +4 (darkvision), SM: +8 (+1d6+1 Expertise) | SP 40 (-0) HP 34 (-0) | RP 7/7 | EAC 20; KAC 20| F/R/W +3/+7/+4 (+6 vs. Radiation w/ Armor, Toughness) | Speed 30ft | Active Conditions: None

I’ll burn the action on my turn to try. Don’t forget get em, all.

Wayfinders

Male CG Human Spacefarer Envoy 5 | Init: +3 | Perc: +4 (darkvision), SM: +8 (+1d6+1 Expertise) | SP 40 (-0) HP 34 (-0) | RP 7/7 | EAC 20; KAC 20| F/R/W +3/+7/+4 (+6 vs. Radiation w/ Armor, Toughness) | Speed 30ft | Active Conditions: None

Alejandro looks across the room, "What the heck are you all doing here? Seriously, did the swarm not kill enough of you? Jeeze."

He points his pistol at the creature and fires, "Well whatever, blow the crap out of it so we can clear out the infestation!"

Get 'Em on big and ugly (+1 to hit), Shoot big and ugly.

Anchoring Semi-Auto Pistol vs. FF? KAC + Get Em: 1d20 + 5 + 1 ⇒ (9) + 5 + 1 = 15 for Magic/Piercing + W.S.: 1d6 + 1 ⇒ (5) + 1 = 6

Wayfinders

Male CG Human Spacefarer Envoy 5 | Init: +3 | Perc: +4 (darkvision), SM: +8 (+1d6+1 Expertise) | SP 40 (-0) HP 34 (-0) | RP 7/7 | EAC 20; KAC 20| F/R/W +3/+7/+4 (+6 vs. Radiation w/ Armor, Toughness) | Speed 30ft | Active Conditions: None

Alejandro's arms drop and he looks around, "It's quiet. I think that might have been the last one we stirred up. Damn, they hit like trucks."

He pulls out a healing serum and hands it to Tik, noting that Istilnar has applied one of his own already.

"Definitely rest up. I've got another of these little mending cocktails, should I save it or use it up on one of us in the worst shape?"

Tik you get: 1d8 ⇒ 8 HP Back

Everyone but Istilnar should be able to refresh their SP and Alejandro will be able to do Inspiring Boosts again once you all have rested, which I strongly suggest you do (even if close to max SP, because otherwise I can't do an inspiring boost). I'd almost say we either give Istilnar this other Serum or wait to see if someone drops and needs it bad to avoid death. Alejandro will rest fyi, burning 1 RP to restore his SP, 4/5 RP remain.

Wayfinders

Male CG Human Spacefarer Envoy 5 | Init: +3 | Perc: +4 (darkvision), SM: +8 (+1d6+1 Expertise) | SP 40 (-0) HP 34 (-0) | RP 7/7 | EAC 20; KAC 20| F/R/W +3/+7/+4 (+6 vs. Radiation w/ Armor, Toughness) | Speed 30ft | Active Conditions: None

Alejandro points again at the swarmer, "One more blow should do it, finish it off!" He fires his pistol.

Get em, shoot em

Anchoring Semi-Auto Pistol vs. KAC + Get Em: 1d20 + 5 + 1 ⇒ (6) + 5 + 1 = 12 for Magic/Piercing + W.S.: 1d6 + 1 ⇒ (5) + 1 = 6

Wayfinders

Male CG Human Spacefarer Envoy 5 | Init: +3 | Perc: +4 (darkvision), SM: +8 (+1d6+1 Expertise) | SP 40 (-0) HP 34 (-0) | RP 7/7 | EAC 20; KAC 20| F/R/W +3/+7/+4 (+6 vs. Radiation w/ Armor, Toughness) | Speed 30ft | Active Conditions: None

Alejandro points his pistol at the last swarm creature in the area. His hand wavers, adrenaline the only thing keeping him standing at the moment. He looks at Tik and Istilnar who have managed to wake up, "Damn good to have you both back. Isti, hell of a bit of good timing there. Let's take advantage of whatever you hit it with and blast this thing back to hell!"

Move to use Get 'Em on Blue (+1 for all to hit blue), Attack Blue.

Anchoring Semi-Auto Pistol vs. KAC + Get Em: 1d20 + 5 + 1 ⇒ (3) + 5 + 1 = 9 for Magic/Piercing + W.S.: 1d6 + 1 ⇒ (5) + 1 = 6

Wayfinders

Male CG Human Spacefarer Envoy 5 | Init: +3 | Perc: +4 (darkvision), SM: +8 (+1d6+1 Expertise) | SP 40 (-0) HP 34 (-0) | RP 7/7 | EAC 20; KAC 20| F/R/W +3/+7/+4 (+6 vs. Radiation w/ Armor, Toughness) | Speed 30ft | Active Conditions: None

Alejandro clutches his injuries and yells, "NEVER GIVE UP, NEVER SURRENDER! TAKE AS MANY WITH YOU AS YOU CAN!!!"

His words inspire his allies to slaughter the bugs. Or at least he hopes they do, he's on his last leg, literally. One leg is mostly severed off.

Inspiring Boost on Xoni for 10 SP back, Get em on Blue (+1 to hit).

Wayfinders

Male CG Human Spacefarer Envoy 5 | Init: +3 | Perc: +4 (darkvision), SM: +8 (+1d6+1 Expertise) | SP 40 (-0) HP 34 (-0) | RP 7/7 | EAC 20; KAC 20| F/R/W +3/+7/+4 (+6 vs. Radiation w/ Armor, Toughness) | Speed 30ft | Active Conditions: None

Alejandro looks down at the little pistol and then turns to Hei, ”It’s not really, oh crap that looks horr... I mean, uh, you got this!”

”Xoni, take out that one!”

Inspiring boost on Heiuxun, 10 SP back. Get em on cyan, +1 to hit it.

Wayfinders

Male CG Human Spacefarer Envoy 5 | Init: +3 | Perc: +4 (darkvision), SM: +8 (+1d6+1 Expertise) | SP 40 (-0) HP 34 (-0) | RP 7/7 | EAC 20; KAC 20| F/R/W +3/+7/+4 (+6 vs. Radiation w/ Armor, Toughness) | Speed 30ft | Active Conditions: None

Alejandro pops back and whips his pistol into position, "Dammit, these things are freaking insane!"

Guarded Step, Shoot Cyan.

Anchoring Semi-Auto Pistol vs. KAC: 1d20 + 5 ⇒ (8) + 5 = 13 for Magic/Piercing + W.S.: 1d6 + 1 ⇒ (5) + 1 = 6

Wayfinders

Male CG Human Spacefarer Envoy 5 | Init: +3 | Perc: +4 (darkvision), SM: +8 (+1d6+1 Expertise) | SP 40 (-0) HP 34 (-0) | RP 7/7 | EAC 20; KAC 20| F/R/W +3/+7/+4 (+6 vs. Radiation w/ Armor, Toughness) | Speed 30ft | Active Conditions: None

Yeah, I can do a step instead of get em. Looks like you won’t need the +1 anyway, dang.

Wayfinders

Male CG Human Spacefarer Envoy 5 | Init: +3 | Perc: +4 (darkvision), SM: +8 (+1d6+1 Expertise) | SP 40 (-0) HP 34 (-0) | RP 7/7 | EAC 20; KAC 20| F/R/W +3/+7/+4 (+6 vs. Radiation w/ Armor, Toughness) | Speed 30ft | Active Conditions: None

Alejandro swings wildly at the heavily injured one near him.

Attack cyan

Glamered Cestus Battleglove vs. KAC + get em: 1d20 + 2 ⇒ (3) + 2 = 5 for Magic/Bludgeoning + W.S.: 1d4 + 3 ⇒ (2) + 3 = 5

”Frack! Take the hurt one here out Tik, if you can!”

Get em on cyan, +1 to hit

Wayfinders

Male CG Human Spacefarer Envoy 5 | Init: +3 | Perc: +4 (darkvision), SM: +8 (+1d6+1 Expertise) | SP 40 (-0) HP 34 (-0) | RP 7/7 | EAC 20; KAC 20| F/R/W +3/+7/+4 (+6 vs. Radiation w/ Armor, Toughness) | Speed 30ft | Active Conditions: None

Nice hit Tik. That’s my bad Istilnar, I could have sworn the blue one was more hurt. If I live I’ll evaluate targets better next round. We got this!

Wayfinders

Male CG Human Spacefarer Envoy 5 | Init: +3 | Perc: +4 (darkvision), SM: +8 (+1d6+1 Expertise) | SP 40 (-0) HP 34 (-0) | RP 7/7 | EAC 20; KAC 20| F/R/W +3/+7/+4 (+6 vs. Radiation w/ Armor, Toughness) | Speed 30ft | Active Conditions: None

Alejandro yells to his allies, ”Isti is down and we got three injured bugs still over here, a little help on this one right now would really be appreciated!”

Get Em (+1 to hit) on blue and attack blue.

Glamered Cestus Battleglove vs. KAC + get em: 1d20 + 2 + 1 ⇒ (4) + 2 + 1 = 7 for Magic/Bludgeoning + W.S.: 1d4 + 3 ⇒ (1) + 3 = 4

Wayfinders

Male CG Human Spacefarer Envoy 5 | Init: +3 | Perc: +4 (darkvision), SM: +8 (+1d6+1 Expertise) | SP 40 (-0) HP 34 (-0) | RP 7/7 | EAC 20; KAC 20| F/R/W +3/+7/+4 (+6 vs. Radiation w/ Armor, Toughness) | Speed 30ft | Active Conditions: None

On the bright side, those two 20’s aren’t attack rolls on their next action.

Wayfinders

Male CG Human Spacefarer Envoy 5 | Init: +3 | Perc: +4 (darkvision), SM: +8 (+1d6+1 Expertise) | SP 40 (-0) HP 34 (-0) | RP 7/7 | EAC 20; KAC 20| F/R/W +3/+7/+4 (+6 vs. Radiation w/ Armor, Toughness) | Speed 30ft | Active Conditions: None

Oh sweet, I had no clue grenades could crit.

Extra Damage on blue: 1d6 ⇒ 2

Wayfinders

Male CG Human Spacefarer Envoy 5 | Init: +3 | Perc: +4 (darkvision), SM: +8 (+1d6+1 Expertise) | SP 40 (-0) HP 34 (-0) | RP 7/7 | EAC 20; KAC 20| F/R/W +3/+7/+4 (+6 vs. Radiation w/ Armor, Toughness) | Speed 30ft | Active Conditions: None

Alejandro sighs and moves back while drawing his explosive, ”After this is over, we’ll have to talk about the difference between a tactical retreat and fleeing. I think there is some confusion. FIRE IN THE HOLE!”

Move while drawing grenade, throw it 20 feet into Istilnar’s square to hit everyone inside the room.

AC 5: 1d20 + 4 ⇒ (20) + 4 = 24 for Piercing DC 12 for half: 1d6 ⇒ 6

”Tik, clear shot over here!”

Wayfinders

Male CG Human Spacefarer Envoy 5 | Init: +3 | Perc: +4 (darkvision), SM: +8 (+1d6+1 Expertise) | SP 40 (-0) HP 34 (-0) | RP 7/7 | EAC 20; KAC 20| F/R/W +3/+7/+4 (+6 vs. Radiation w/ Armor, Toughness) | Speed 30ft | Active Conditions: None

GM, May I retcon my action? Istilnar’s actions which I’m guessing are still considered ahead of Alejandro’s in initiative have changed what he should be doing. I also want to confirm that Istilnar wishes me to throw a grenade that will hit him and the three enemies.

Wayfinders

Male CG Human Spacefarer Envoy 5 | Init: +3 | Perc: +4 (darkvision), SM: +8 (+1d6+1 Expertise) | SP 40 (-0) HP 34 (-0) | RP 7/7 | EAC 20; KAC 20| F/R/W +3/+7/+4 (+6 vs. Radiation w/ Armor, Toughness) | Speed 30ft | Active Conditions: None

Alejandro pulls another grenade, but then reassures Istilnar instead of throwing it, ”Good work, we are holding our line well. We got this! The grenade is just in case uh... well let’s just say I won’t be taken alive.”

Move to draw grenade, Inspiring Boost on Istilnar, he gets up to ten SP back (but no more than his max SP).

Wayfinders

Male CG Human Spacefarer Envoy 5 | Init: +3 | Perc: +4 (darkvision), SM: +8 (+1d6+1 Expertise) | SP 40 (-0) HP 34 (-0) | RP 7/7 | EAC 20; KAC 20| F/R/W +3/+7/+4 (+6 vs. Radiation w/ Armor, Toughness) | Speed 30ft | Active Conditions: None

Alejandro moves back to the doorway so he can see his entire group. His hand pops another grenade off his belt as he does so. A simple warning, "Duck" is all he gives Istilnar before lobbing the explosive over his head into the middle of the three swarmers there.

Move while drawing grenade, Throw at shown spot, should hit blue, yellow and cyan.

AC 5 - Range Increment: 1d20 + 4 - 2 ⇒ (6) + 4 - 2 = 8 for Piercing Reflex DC 10 for half: 1d6 ⇒ 1

Wayfinders

Male CG Human Spacefarer Envoy 5 | Init: +3 | Perc: +4 (darkvision), SM: +8 (+1d6+1 Expertise) | SP 40 (-0) HP 34 (-0) | RP 7/7 | EAC 20; KAC 20| F/R/W +3/+7/+4 (+6 vs. Radiation w/ Armor, Toughness) | Speed 30ft | Active Conditions: None

Alejandro backs out slowly as the allies he can heal run away, "Uh... I just meant fall back to a good position not full retreat. Come on Tik, you can do this. It barely hit you!"

Move, Use Inspiring Boost on Tik, he gets 6 SP back to put his SP at least at full.

He hollars back in to their last teammate, "Isty, fall back when you can, bring your buddy with you if possible or at least use 'em to stall the buggers. Any doors you can shut on the way out will slow them down too!"

Wayfinders

Male CG Human Spacefarer Envoy 5 | Init: +3 | Perc: +4 (darkvision), SM: +8 (+1d6+1 Expertise) | SP 40 (-0) HP 34 (-0) | RP 7/7 | EAC 20; KAC 20| F/R/W +3/+7/+4 (+6 vs. Radiation w/ Armor, Toughness) | Speed 30ft | Active Conditions: None

The normally smooth talker is quiet as he sees the massive pack of swarm in front of him. He pulls the pin on his grenade and says simply, "We need to fall back and make them come to us."

He lobs his armed grenade into the middle of the room and moves back.

Grenade at spot marked on map - Range vs AC 5: 1d20 + 4 - 4 ⇒ (11) + 4 - 4 = 11 for Piercing 15 ft Explosion DC 8 for half: 1d6 ⇒ 4

Should hit Orange and Cyan

Wayfinders

Male CG Human Spacefarer Envoy 5 | Init: +3 | Perc: +4 (darkvision), SM: +8 (+1d6+1 Expertise) | SP 40 (-0) HP 34 (-0) | RP 7/7 | EAC 20; KAC 20| F/R/W +3/+7/+4 (+6 vs. Radiation w/ Armor, Toughness) | Speed 30ft | Active Conditions: None

The old man moves up with his weakened companion and notices a familiar ratfolk to their left.

"Oh hi Tik."

Wayfinders

Male CG Human Spacefarer Envoy 5 | Init: +3 | Perc: +4 (darkvision), SM: +8 (+1d6+1 Expertise) | SP 40 (-0) HP 34 (-0) | RP 7/7 | EAC 20; KAC 20| F/R/W +3/+7/+4 (+6 vs. Radiation w/ Armor, Toughness) | Speed 30ft | Active Conditions: None

Alejandro quietly moves to the south door and tries to slip inside unheard.

Stealth - ACP: 1d20 + 6 - 1 ⇒ (1) + 6 - 1 = 6

His efforts are not very effective as he kicks an office chair that rattles as it rolls across the floor.

Wayfinders

Male CG Human Spacefarer Envoy 5 | Init: +3 | Perc: +4 (darkvision), SM: +8 (+1d6+1 Expertise) | SP 40 (-0) HP 34 (-0) | RP 7/7 | EAC 20; KAC 20| F/R/W +3/+7/+4 (+6 vs. Radiation w/ Armor, Toughness) | Speed 30ft | Active Conditions: None

Alejandro slowly turns on the darkvision feature on his armor then reaches down to grasp a grenade.

Hitting more than just the critter can't hurt in here.

He whispers to his allies, "Can you see if it has wings?"

Wayfinders

Male CG Human Spacefarer Envoy 5 | Init: +3 | Perc: +4 (darkvision), SM: +8 (+1d6+1 Expertise) | SP 40 (-0) HP 34 (-0) | RP 7/7 | EAC 20; KAC 20| F/R/W +3/+7/+4 (+6 vs. Radiation w/ Armor, Toughness) | Speed 30ft | Active Conditions: None

Alejandro tries to help with the lock, ”We need to get in there.”

Engineering (t) Aid: 1d20 + 7 ⇒ (9) + 7 = 16

Wayfinders

Male CG Human Spacefarer Envoy 5 | Init: +3 | Perc: +4 (darkvision), SM: +8 (+1d6+1 Expertise) | SP 40 (-0) HP 34 (-0) | RP 7/7 | EAC 20; KAC 20| F/R/W +3/+7/+4 (+6 vs. Radiation w/ Armor, Toughness) | Speed 30ft | Active Conditions: None

Alejandro says, ”Hold onto the laser pistol, might need it later.”

He looks at his injured allies, ”Take a short rest before searching alright?”

Ten Minute rest sound good all?

Once that is settled he looks around for swarm-sign.

Perception: 1d20 + 4 ⇒ (10) + 4 = 14

Wayfinders

Male CG Human Spacefarer Envoy 5 | Init: +3 | Perc: +4 (darkvision), SM: +8 (+1d6+1 Expertise) | SP 40 (-0) HP 34 (-0) | RP 7/7 | EAC 20; KAC 20| F/R/W +3/+7/+4 (+6 vs. Radiation w/ Armor, Toughness) | Speed 30ft | Active Conditions: None

Alejandro pulls out a medpatch and slaps it on, ”Can’t hurt to try the auto option.”

Med check to treat poison: 1d20 + 10 ⇒ (20) + 10 = 30

Wayfinders

Male CG Human Spacefarer Envoy 5 | Init: +3 | Perc: +4 (darkvision), SM: +8 (+1d6+1 Expertise) | SP 40 (-0) HP 34 (-0) | RP 7/7 | EAC 20; KAC 20| F/R/W +3/+7/+4 (+6 vs. Radiation w/ Armor, Toughness) | Speed 30ft | Active Conditions: None

Alejandro rushes over and points his pistol at the bug's head area and pulls the trigger a few times... just to make sure.

"Guh, nasty fight there. Seemed like it could see us perfectly and we were just shooting wild into the fog. Good hits Heiuxin, probably the only reason it dropped."

He slaps a fresh magazine in and slowly reloads his half-empty one as he looks over the critter's body, "So how are we gonna track these buggers back to their home?"

Wayfinders

Male CG Human Spacefarer Envoy 5 | Init: +3 | Perc: +4 (darkvision), SM: +8 (+1d6+1 Expertise) | SP 40 (-0) HP 34 (-0) | RP 7/7 | EAC 20; KAC 20| F/R/W +3/+7/+4 (+6 vs. Radiation w/ Armor, Toughness) | Speed 30ft | Active Conditions: None

Alejandro motions to the pistol on his belt, ”Take the laser. Make it count!”

He aims and fires the pistol.

Get em and shoot. All allies get +1 to hit it.

Anchoring Semi-Auto Pistol vs. KAC + Get Em: 1d20 + 5 + 1 ⇒ (17) + 5 + 1 = 23 for Magic/Piercing + W.S.: 1d6 + 1 ⇒ (2) + 1 = 3

miss on a 1: 1d2 ⇒ 1

Wayfinders

Male CG Human Spacefarer Envoy 5 | Init: +3 | Perc: +4 (darkvision), SM: +8 (+1d6+1 Expertise) | SP 40 (-0) HP 34 (-0) | RP 7/7 | EAC 20; KAC 20| F/R/W +3/+7/+4 (+6 vs. Radiation w/ Armor, Toughness) | Speed 30ft | Active Conditions: None

Alejandro moves up to actually see the damn thing.

So it has total concealment at 25 feet up? Ouch!

He points at it and is about to yell to shoot, but notices his injured ally. "Hey there bud, the injury doesn't look so bad from here. Shake it off and hit the critter again!"

Move, use Inspiring Boost to give Heiuxin more than 7 Stamina back (10 total, but any extra is wasted).

Wayfinders

Male CG Human Spacefarer Envoy 5 | Init: +3 | Perc: +4 (darkvision), SM: +8 (+1d6+1 Expertise) | SP 40 (-0) HP 34 (-0) | RP 7/7 | EAC 20; KAC 20| F/R/W +3/+7/+4 (+6 vs. Radiation w/ Armor, Toughness) | Speed 30ft | Active Conditions: None

Alejandro looks at the small wound, ”That really isn’t so bad, unless it’s full of poison or something.”

He pulls out a small syringe and jabs it in istilnar’s neck, ”This might help vs a poison, but for other medical needs you need to talk to Tik, they know more than me and have a medkit.”

Move to Draw, Standard to administer a Tier 1 Antitoxin. This should give +4 vs poisons.

He hollers at the soldier, ”Need to borrow a pistol? I have extra.”

Wayfinders

Male CG Human Spacefarer Envoy 5 | Init: +3 | Perc: +4 (darkvision), SM: +8 (+1d6+1 Expertise) | SP 40 (-0) HP 34 (-0) | RP 7/7 | EAC 20; KAC 20| F/R/W +3/+7/+4 (+6 vs. Radiation w/ Armor, Toughness) | Speed 30ft | Active Conditions: None

Alejandro moves up as the battle shifts to the south edge of the warehouse. He sees the enemy again through the mists, "Over here we've got to stop it from fleeing!"

Move, use Get 'Em on Red so everyone gets +1 to hit Red

Wayfinders

Male CG Human Spacefarer Envoy 5 | Init: +3 | Perc: +4 (darkvision), SM: +8 (+1d6+1 Expertise) | SP 40 (-0) HP 34 (-0) | RP 7/7 | EAC 20; KAC 20| F/R/W +3/+7/+4 (+6 vs. Radiation w/ Armor, Toughness) | Speed 30ft | Active Conditions: None

On my tablet and phone I found I needed to delete my history on the browser, close out the browser, open it back up and sign in again.

They had some bad storms and it caused some technical issues early this week. Once it got fixed everyone had to clear cookies and cache to be able to log back in.

Wayfinders

Male CG Human Spacefarer Envoy 5 | Init: +3 | Perc: +4 (darkvision), SM: +8 (+1d6+1 Expertise) | SP 40 (-0) HP 34 (-0) | RP 7/7 | EAC 20; KAC 20| F/R/W +3/+7/+4 (+6 vs. Radiation w/ Armor, Toughness) | Speed 30ft | Active Conditions: None

Alejandro points and shouts, "There's one, get em!"

Get 'em Improvisation, +1 Morale bonus to hit red.

Wayfinders

Male CG Human Spacefarer Envoy 5 | Init: +3 | Perc: +4 (darkvision), SM: +8 (+1d6+1 Expertise) | SP 40 (-0) HP 34 (-0) | RP 7/7 | EAC 20; KAC 20| F/R/W +3/+7/+4 (+6 vs. Radiation w/ Armor, Toughness) | Speed 30ft | Active Conditions: None

Alejandro pulls out a pistol as they find the disgusting evidence of the swarm... or at least trouble. He nods to the more martial of the group and says quietly, "After you all, my skills are more support now."

He flips up his helmet and makes sure his suit is running on the air supply.

He points at the warehouse and the market stalls, "Stalls may be good for them if there was any foodstuffs leftover. Otherwise the warehouse is probably the best bet."

Perception whichever place they go first: 1d20 + 4 ⇒ (6) + 4 = 10

Wayfinders

Male CG Human Spacefarer Envoy 5 | Init: +3 | Perc: +4 (darkvision), SM: +8 (+1d6+1 Expertise) | SP 40 (-0) HP 34 (-0) | RP 7/7 | EAC 20; KAC 20| F/R/W +3/+7/+4 (+6 vs. Radiation w/ Armor, Toughness) | Speed 30ft | Active Conditions: None

The friendly looking human is quite confident when he approaches anyone. It helps, because he is asking some odd questions.

"Have there been any unusual disappearances lately? We are here to help."

"Where do you all get your food from? A local supplier?"

"Anybody seen rodents bugs of unusual size around recently?"

Diplomacy + Expertise + the Aid: 1d20 + 12 + 1d6 + 2 ⇒ (10) + 12 + (5) + 2 = 29

________________

And if that doesn't work, he tries to look for some tracks and help out Tik.

Survival Aid DC 10: 1d20 ⇒ 10

Wayfinders

Male CG Human Spacefarer Envoy 5 | Init: +3 | Perc: +4 (darkvision), SM: +8 (+1d6+1 Expertise) | SP 40 (-0) HP 34 (-0) | RP 7/7 | EAC 20; KAC 20| F/R/W +3/+7/+4 (+6 vs. Radiation w/ Armor, Toughness) | Speed 30ft | Active Conditions: None

Alejandro pokes his head out the door and waves in the rest of the group.

Wayfinders

Male CG Human Spacefarer Envoy 5 | Init: +3 | Perc: +4 (darkvision), SM: +8 (+1d6+1 Expertise) | SP 40 (-0) HP 34 (-0) | RP 7/7 | EAC 20; KAC 20| F/R/W +3/+7/+4 (+6 vs. Radiation w/ Armor, Toughness) | Speed 30ft | Active Conditions: None

"Listen, I think we got off on the wrong foot. We all want the same thing it seems. Can I call my crew in here to look over this stuff too?"

Wayfinders

Male CG Human Spacefarer Envoy 5 | Init: +3 | Perc: +4 (darkvision), SM: +8 (+1d6+1 Expertise) | SP 40 (-0) HP 34 (-0) | RP 7/7 | EAC 20; KAC 20| F/R/W +3/+7/+4 (+6 vs. Radiation w/ Armor, Toughness) | Speed 30ft | Active Conditions: None

Alejandro looks at the Ysoki removing their gloves and then down at his own slightly bloody hands, "Uh yeah, shoulda used those. Is there a..."

He spies a sink in the corner and quickly washes up.

Wayfinders

Male CG Human Spacefarer Envoy 5 | Init: +3 | Perc: +4 (darkvision), SM: +8 (+1d6+1 Expertise) | SP 40 (-0) HP 34 (-0) | RP 7/7 | EAC 20; KAC 20| F/R/W +3/+7/+4 (+6 vs. Radiation w/ Armor, Toughness) | Speed 30ft | Active Conditions: None

Alejandro asses quickly, ”Ok Tik, we’re up first. See if you can clean up this hatchet job. I’ll provide an extra pair of hands.”

Medicine Aid Tik (t): 1d20 + 5 ⇒ (18) + 5 = 23

Lol, now I roll high. Oh RNG you are a fickle mistress.

Wayfinders

Male CG Human Spacefarer Envoy 5 | Init: +3 | Perc: +4 (darkvision), SM: +8 (+1d6+1 Expertise) | SP 40 (-0) HP 34 (-0) | RP 7/7 | EAC 20; KAC 20| F/R/W +3/+7/+4 (+6 vs. Radiation w/ Armor, Toughness) | Speed 30ft | Active Conditions: None

”Tik, grab your kit, Istilnar grab your uh.., magical power. Let’s go see if we can do no harm.”

He will go with since three is a maybe and four is pushing their luck.

He walks up to the gang leader, ”Two field medics and a master of the mystical arts reporting for duty.”

Wayfinders

Male CG Human Spacefarer Envoy 5 | Init: +3 | Perc: +4 (darkvision), SM: +8 (+1d6+1 Expertise) | SP 40 (-0) HP 34 (-0) | RP 7/7 | EAC 20; KAC 20| F/R/W +3/+7/+4 (+6 vs. Radiation w/ Armor, Toughness) | Speed 30ft | Active Conditions: None

"Gimme a second to make sure they agree to the terms."

He moves over to the bar and waves Istilnar over, "Aight, they need healing and will give us the info, so it's a way to avoid bloodshed here. But they want the muscle to stay behind. I can patch some wounds and I'm really hoping Istilnar can magically mend injuries. So I say the two of us and anyone else medically trained head out, the rest keep an eye on their gang here."

Wayfinders

Male CG Human Spacefarer Envoy 5 | Init: +3 | Perc: +4 (darkvision), SM: +8 (+1d6+1 Expertise) | SP 40 (-0) HP 34 (-0) | RP 7/7 | EAC 20; KAC 20| F/R/W +3/+7/+4 (+6 vs. Radiation w/ Armor, Toughness) | Speed 30ft | Active Conditions: None

Alejandro puts his hand up, "Yes, we have one who practices the mystic arts. I can handle basic first aid as well. Can we see your injured and try to help them? I have to assume that is the reason for your question. If so, let us move quickly, there is no time to waste."

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