Keleshite Wizard

Al'Khain's page

82 posts. Alias of caps.


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- INACTIVE - (GM abandoned game)

Still here


- INACTIVE - (GM abandoned game)

Are you back for real, Baerlie?


- INACTIVE - (GM abandoned game)

I'm game. Want to PM the others and see if they're still around?


- INACTIVE - (GM abandoned game)

I'm still really bummed we didn't get to finish this one out.


- INACTIVE - (GM abandoned game)

Update?


- INACTIVE - (GM abandoned game)

Yup! I definitely still want to finish.


- INACTIVE - (GM abandoned game)

I would love for this game to continue eventually

-Posted with Wayfinder


- INACTIVE - (GM abandoned game)

Took me a while to get to this thread (because it is a shared thread it doesn't show up in Wayfinder). I'm sorry to hear about your partner. Take your time. I'll still be here and ready to keep playing whenever you're ready.


- INACTIVE - (GM abandoned game)

I'm confused... I think I have a belt already but I can't find record of it...

the wolf would love to have the amulet

-Posted with Wayfinder


- INACTIVE - (GM abandoned game)

no spellcraft here either

-Posted with Wayfinder


- INACTIVE - (GM abandoned game)

Wolf has taken 16 damage after the first two hits went through his DR 5/Evil. 41/57HP

As the wild bites back, Al'Khain steps up to the mummy and delivers a powerful blow with his katana.

wolf, bite, attack, inspired, bless: 1d20 + 8 + 2 + 1 ⇒ (3) + 8 + 2 + 1 = 14 for b/p/s: 1d8 + 15 + 2 ⇒ (5) + 15 + 2 = 22
Plus free trip attempt: 1d20 + 11 + 2 + 1 ⇒ (1) + 11 + 2 + 1 = 15

katana, attack, bless, inspired, divine favor, bull's strength: 1d20 + 8 + 1 + 2 + 2 + 1 ⇒ (14) + 8 + 1 + 2 + 2 + 1 = 28 for slashing, magic: 2d6 + 8 + 2 + 2 + 2 ⇒ (4, 4) + 8 + 2 + 2 + 2 = 22

-Posted with Wayfinder


- INACTIVE - (GM abandoned game)

you want to confirm that crit, GM?

-Posted with Wayfinder


- INACTIVE - (GM abandoned game)

Al'Khain moves closer and taps Merisiel on the shoulder; "Let me through" he says and then whispers a prayer.

casting Guidance on Merisiel

Meanwhile, the wolf bites at the mummy again.

bite, attack, power, attack, inspired: 1d20 + 10 - 2 + 2 ⇒ (2) + 10 - 2 + 2 = 12 for b/p/s: 1d8 + 7 + 6 + 2 ⇒ (1) + 7 + 6 + 2 = 16 plus free trip: 1d20 + 12 + 2 ⇒ (4) + 12 + 2 = 18

-Posted with Wayfinder


- INACTIVE - (GM abandoned game)

Bull's Strength, 59 rounds remaining

-Posted with Wayfinder


- INACTIVE - (GM abandoned game)

Unable to reach the mummy immediately, Al'Khain moves into the room, whispering prayers. At his beckoning, the wolf barrels into the room and bites at the mummy.

casting Shield of Faith
note that the wolf is large and has a 50ft move speed
bite, attack, power attack: 1d20 + 10 - 2 ⇒ (8) + 10 - 2 = 16 for b/p/s: 1d8 + 9 + 6 ⇒ (4) + 9 + 6 = 19 plus free trip attempt: 1d20 + 12 ⇒ (7) + 12 = 19

Aid, 10 temporary hp and +1 morale on attack rolls, 58 rounds remaining
Divine Favor, +2 luck attack/dmg, 9 rounds remaining
Shield of Faith, +3 deflection AC bonus, 60 rounds remaining

-Posted with Wayfinder


- INACTIVE - (GM abandoned game)

no full attack usually just means *one* attack

-Posted with Wayfinder


- INACTIVE - (GM abandoned game)

Looks like I didn't pick a third level spell. Will do that now. Channel Vigor


- INACTIVE - (GM abandoned game)

Al'Khain draws his katana and murmurs a few prayers as Bygone acts.

Aid, temporary hp: 1d8 + 6 ⇒ (4) + 6 = 10 +1 morale on attack rolls, 59 rounds remaining
Divine Favor, +2 luck attack/dmg, 10 rounds remaining


- INACTIVE - (GM abandoned game)

"I think we should leave a mummified monk alone. I see no reason to bother it or its braid."

-Posted with Wayfinder


- INACTIVE - (GM abandoned game)

Al'Khain helps the others look for traps.

auto-succeed on aids for both trap checks, if permitted: 1 + 9 = 10

-Posted with Wayfinder


- INACTIVE - (GM abandoned game)

sure.ground floor

-Posted with Wayfinder


- INACTIVE - (GM abandoned game)

"We should finish clearing out this monastery. Did you say the upper level was still unexplored?"

-Posted with Wayfinder


- INACTIVE - (GM abandoned game)

"Or perhaps the dragon's loot?" Al'Khain ponders as he puts away his blade.

"We have explored this monastery thoroughly; now should we prepare it for the meeting, correct?"

I don't actually know what we're supposed to be doing next?

-Posted with Wayfinder


- INACTIVE - (GM abandoned game)

Do we get a chronicle sheet for this section yet?


- INACTIVE - (GM abandoned game)

Al'Khain can use the weapon any way he would use a normal one, but he has no special reach right now, unless I've forgotten something

-Posted with Wayfinder


- INACTIVE - (GM abandoned game)

to clarify, the wolf should be on the walkway by the wolf south of Al'Khain

-Posted with Wayfinder


- INACTIVE - (GM abandoned game)

Al'Khain enters the room, oversized katana held ready. He approaches the grioth that is coming over the walkway and then casts a spell at the grioth that is flying over the pool. Then he asks the wolf to attack the grioth in its reach.

Crunch:
Notes:
(None)

Round 1 action:
move 20' into room and south along the wall
Cast dust of twilight on grioth over the water; DC15 fortitude save it become fatigued
Free action to command wolf to attack

Rolls:
handle animal companion: 1 + 13 = 14
bite, attack, inspired: 1d20 + 5 + 1 ⇒ (13) + 5 + 1 = 19 for p/b/s: 1d6 + 6 + 1 ⇒ (6) + 6 + 1 = 13

Active Status effects:
Aid for +1 morale on attack rolls and fear saves, as well as 6 temporary hp; 46 rounds remaining
Shield of faith for +2 AC 47 rounds remaining
Divine Favor for +1 attack and damage; 8 rounds remaining

-Posted with Wayfinder


- INACTIVE - (GM abandoned game)

book keeping:
Aid for +1 morale on attack rolls and fear saves, as well as 6 temporary hp; 47 rounds remaining
Shield of faith for +2 AC 48 rounds remaining
Divine Favor for +1 attack and damage; 9 rounds remaining

-Posted with Wayfinder


- INACTIVE - (GM abandoned game)

Al'Khain stands beside Bygone can't edit the map

"Will you let us pass?"

-Posted with Wayfinder


- INACTIVE - (GM abandoned game)

Al'Khain murmurs a few prayers as Merisiel works on the door.

Aid for +1 morale on attack rolls and fear saves, as well as temporary hp: 1d8 + 5 ⇒ (1) + 5 = 6 for the next five minutes

Shield of faith for +2 AC for the next 5 minutes

Divine Favor for +1 attack and damage for the next minute

also, if we didn't heal up after the last fight we should do that first of all

-Posted with Wayfinder


- INACTIVE - (GM abandoned game)

good idea, Bygone. You and Aesebella should share them

-Posted with Wayfinder


- INACTIVE - (GM abandoned game)

"I'm not very good at throwing."

-Posted with Wayfinder


- INACTIVE - (GM abandoned game)

is the map not completely updated?

-Posted with Wayfinder


- INACTIVE - (GM abandoned game)

that puts Merisiel at only 1 damage.

"I... I don't know what came over me. I just knew I had to break that glass."

Al'Khain murmurs a prayer of healing over himself and then follows Merisiel at a distance, letting her resume her scouting.

CLW: 1d8 + 5 ⇒ (5) + 5 = 10

now Al'Khain and the wolf are both at full health


- INACTIVE - (GM abandoned game)

Lucius, did you miss the GM's last post?

Felicitas, who was that heal for?

-Posted with Wayfinder


- INACTIVE - (GM abandoned game)

Al'Khain steps next to the brain again and delivers a powerful slash to it while the wolf, somehow healed, continues its attack.

Crunch:
Notes:
Merisiel should have healed 5hp from life link by now

Round 3 action:
5' step back into flanking with Merisiel to try to cut the brain in half
Life link heals the wolf for 5hp

Rolls:
bite, attack of opportunity, bless, inspired, flanking: 1d20 + 6 + 1 + 1 + 2 ⇒ (20) + 6 + 1 + 1 + 2 = 30 for b/p/s: 1d6 + 3 ⇒ (5) + 3 = 8
confirm crit: 1d20 + 6 + 1 + 1 + 2 ⇒ (7) + 6 + 1 + 1 + 2 = 17 for b/p/s: 1d6 + 3 ⇒ (1) + 3 = 4

fortitude save: 1d20 + 7 ⇒ (15) + 7 = 22
fortitude save: 1d20 + 7 ⇒ (5) + 7 = 12

katana, attack, bless, inspired, flanking: 1d20 + 7 + 1 + 1 + 2 ⇒ (8) + 7 + 1 + 1 + 2 = 19 for slashing, magic: 2d6 + 8 + 1 ⇒ (1, 3) + 8 + 1 = 13

bite, attack, bless, inspired, flanking: 1d20 + 6 + 1 + 1 + 2 ⇒ (17) + 6 + 1 + 1 + 2 = 27 for b/p/s: 1d6 + 3 ⇒ (2) + 3 = 5

Active Status effects:
divine favor
Bless
Inspire Courage
Wolf: 37/37hp
Al'Khain: 28/38hp

-Posted with Wayfinder


- INACTIVE - (GM abandoned game)

Al'Khain realizes he needs some help attacking this strange creature, so he steps back and prays for aid. The wolf, meanwhile, ineffectually presses the attack.

Crunch:
casting Divine Favor

how much damage does Merisiel have right now? how much did she have last round? Just realized I've forgotten about Life Link

bite, inspired, blessed: 1d20 + 6 + 1 + 1 ⇒ (5) + 6 + 1 + 1 = 13 for b/p/s: 1d6 + 3 + 1 ⇒ (4) + 3 + 1 = 8 I presume a brain cannot be tripped?

is the spiritual weapon flanking with the wolf?


- INACTIVE - (GM abandoned game)

this is a bad deal for us

-Posted with Wayfinder


- INACTIVE - (GM abandoned game)

Al'khain shouts for the wolf to join the fight, then slashes at the brain with his oversized katana.

Crunch:
free action to command animal companion to attack the brain
standard action to attack the brain

handle animal companion vs. DC10: 1 + 13 = 14

katana, attack, flanking, inspired: 1d20 + 7 + 2 + 1 ⇒ (7) + 7 + 2 + 1 = 17 for slashing, magic: 2d6 + 8 + 1 ⇒ (5, 2) + 8 + 1 = 16

bite, attack, inspired, charge: 1d20 + 6 + 2 + 1 ⇒ (20) + 6 + 2 + 1 = 29 for b/p/s: 1d6 + 3 ⇒ (2) + 3 = 5
crit confirm: 1d20 + 6 + 2 + 1 ⇒ (13) + 6 + 2 + 1 = 22 for b/p/s: 1d6 + 3 ⇒ (4) + 3 = 7


- INACTIVE - (GM abandoned game)

Al'Khain steps up to the glass and tries to shatter it with his huge katana.

Crunch:
katana, attack: 1d20 + 7 ⇒ (20) + 7 = 27 for magic, slashing: 2d6 + 8 ⇒ (3, 2) + 8 = 13

crit confirm: 1d20 + 7 ⇒ (19) + 7 = 26 for magic, slashing: 2d6 + 8 ⇒ (6, 1) + 8 = 15

Can we get a token for Al'Khain's wolf?


- INACTIVE - (GM abandoned game)

Al'Khain will act once he comes up in initiative

-Posted with Wayfinder


- INACTIVE - (GM abandoned game)

Will save: 1d20 + 5 ⇒ (5) + 5 = 10

-Posted with Wayfinder


- INACTIVE - (GM abandoned game)

Al'Khain draws his sword and follows behind, slowly and cautiously.

-Posted with Wayfinder


- INACTIVE - (GM abandoned game)

Al'khain smiles, but also rolls his eyes.


- INACTIVE - (GM abandoned game)

knowledge, religion: 10 + 5 = 15

Al'Khain shares his knowledge of the room's purpose.

"Yes, it might be wise to see what happens to a more weak-willed summoned creature in there if it waits for a minute or so. I suspect the creatures will not be dangerous to us."

-Posted with Wayfinder


- INACTIVE - (GM abandoned game)

I typically don't bother moving my icon outside of combat

-Posted with Wayfinder


- INACTIVE - (GM abandoned game)

Al'Khain follows the others into the room.

-Posted with Wayfinder


- INACTIVE - (GM abandoned game)

Al'khain continues to wait in the last room.


- INACTIVE - (GM abandoned game)

Al'khain comes into the room at Merisiel's call.

knowledge, religion: 10 + 5 = 15

"Ah yes, this is a clever room. The test here was to tell whether or not your mentor was lying to you when he tells you that you finished the test. There is more of the test to follow, it seems."

I presume it is through the secret door.


- INACTIVE - (GM abandoned game)

Al'khain thanks Lucius for carrying the wolf and waits for Merisiel's report.

-Posted with Wayfinder