Male NG Sylph Investigator 1 | HP -4/10 | AC 13 T 11 FF 12 | CMB +2, CMD 13 | F: +1, R: +3, W: +3 | Init: +1 | Perc: +5, SM: +1(+2 vs. lies) | Speed 30ft | Inspiration: 4/6 | Spell-like-ability: Breeze-Kissed 1/1, Feather Fall 1/1 | Active conditions: Stable.
Actually, it looks like grim dog and I got each other's sheets. I think you just named those 2 files wrong.
Male NG Sylph Investigator 1 | HP -4/10 | AC 13 T 11 FF 12 | CMB +2, CMD 13 | F: +1, R: +3, W: +3 | Init: +1 | Perc: +5, SM: +1(+2 vs. lies) | Speed 30ft | Inspiration: 4/6 | Spell-like-ability: Breeze-Kissed 1/1, Feather Fall 1/1 | Active conditions: Stable.
I got a 27 on my Craft day job roll, but the sheet is showing 0.
Male NG Sylph Investigator 1 | HP -4/10 | AC 13 T 11 FF 12 | CMB +2, CMD 13 | F: +1, R: +3, W: +3 | Init: +1 | Perc: +5, SM: +1(+2 vs. lies) | Speed 30ft | Inspiration: 4/6 | Spell-like-ability: Breeze-Kissed 1/1, Feather Fall 1/1 | Active conditions: Stable.
Akaash glances in his pouch. "Daft ... I have an extract that may help." He quaffs his comprehend languages extract as he moves back to the materials and begins collecting them together, looking to see if the magical effect reveals any more about the documents. As he does so, he says, "I quite agree ... at least drag them into a side corner or something. And, of course, take their weapons. We can drop an anonymous letter to the caretaker of this sanctuary later, informing them of the hidden door and what to expect within."
Male NG Sylph Investigator 1 | HP -4/10 | AC 13 T 11 FF 12 | CMB +2, CMD 13 | F: +1, R: +3, W: +3 | Init: +1 | Perc: +5, SM: +1(+2 vs. lies) | Speed 30ft | Inspiration: 4/6 | Spell-like-ability: Breeze-Kissed 1/1, Feather Fall 1/1 | Active conditions: Stable.
I agree it is not an act that likely solidifies my Good alignment, and if I did it regularly I would probably shift toward neutral. But I don't feel it is a fundamentally evil act, in this specific context.
Male NG Sylph Investigator 1 | HP -4/10 | AC 13 T 11 FF 12 | CMB +2, CMD 13 | F: +1, R: +3, W: +3 | Init: +1 | Perc: +5, SM: +1(+2 vs. lies) | Speed 30ft | Inspiration: 4/6 | Spell-like-ability: Breeze-Kissed 1/1, Feather Fall 1/1 | Active conditions: Stable.
I am NG, but justify it by the fact that, as I said, these people are zealot worshippers of evil, and specifically assassination-style evil. I attempted to speak to them at the outset, after all, and they didn't even say a word, not even to demand our surrender ... and though I suppose we did attack first, the brute targeted the guy who was talking before the one who had attacked, and none of the others reacted in ways that suggested they disagreed with it. That, coupled with the deity worship and the letter, make me feel certain that if they are released, it will not be too long before an innocent person dies at their hand. We could wake them up and interrogate them, but ultimately we would still have to figure out how to keep them from killing.
Male NG Sylph Investigator 1 | HP -4/10 | AC 13 T 11 FF 12 | CMB +2, CMD 13 | F: +1, R: +3, W: +3 | Init: +1 | Perc: +5, SM: +1(+2 vs. lies) | Speed 30ft | Inspiration: 4/6 | Spell-like-ability: Breeze-Kissed 1/1, Feather Fall 1/1 | Active conditions: Stable.
Akaash nods, placing the letter safely in a pocket, then swings the morningstar double-handed to coup de grace the brute. Crit dmg: 2d8 + 6 ⇒ (2, 6) + 6 = 14
Male NG Sylph Investigator 1 | HP -4/10 | AC 13 T 11 FF 12 | CMB +2, CMD 13 | F: +1, R: +3, W: +3 | Init: +1 | Perc: +5, SM: +1(+2 vs. lies) | Speed 30ft | Inspiration: 4/6 | Spell-like-ability: Breeze-Kissed 1/1, Feather Fall 1/1 | Active conditions: Stable.
Knowledge(religion): 1d20 + 7 ⇒ (18) + 7 = 25
Akaash stands as the potion takes effect. He plints at the symbols, muttering as he reads through the letter. "Harbingers and worshippers of the assassin god Norgorber... trying to bring about a new world order, fulfill ancient prophecies." He hefts his morningstar. "These guys are dangerous zealots. Best to kill them and put these documents in the safekeeping of the Society."
Male NG Sylph Investigator 1 | HP -4/10 | AC 13 T 11 FF 12 | CMB +2, CMD 13 | F: +1, R: +3, W: +3 | Init: +1 | Perc: +5, SM: +1(+2 vs. lies) | Speed 30ft | Inspiration: 4/6 | Spell-like-ability: Breeze-Kissed 1/1, Feather Fall 1/1 | Active conditions: Stable.
Lemme just say ... that Brute was absurdly powerful for a level 1 scenario. +12 on damage is insane. We'd better loot a belt of giant strength off his corpse or something. ;)
Male NG Sylph Investigator 1 | HP -4/10 | AC 13 T 11 FF 12 | CMB +2, CMD 13 | F: +1, R: +3, W: +3 | Init: +1 | Perc: +5, SM: +1(+2 vs. lies) | Speed 30ft | Inspiration: 4/6 | Spell-like-ability: Breeze-Kissed 1/1, Feather Fall 1/1 | Active conditions: Stable.
More than fair ... My potion is an extract, though, so use it on me rather than burning through his wand's charges.
Male NG Sylph Investigator 1 | HP -4/10 | AC 13 T 11 FF 12 | CMB +2, CMD 13 | F: +1, R: +3, W: +3 | Init: +1 | Perc: +5, SM: +1(+2 vs. lies) | Speed 30ft | Inspiration: 4/6 | Spell-like-ability: Breeze-Kissed 1/1, Feather Fall 1/1 | Active conditions: Stable.
Hope this isn't too meta, but I do have a healing potion, clearly labeled, in a vial on my adventurer's sash. Just FYI for anyone looking for something to do. ;)
Male NG Sylph Investigator 1 | HP -4/10 | AC 13 T 11 FF 12 | CMB +2, CMD 13 | F: +1, R: +3, W: +3 | Init: +1 | Perc: +5, SM: +1(+2 vs. lies) | Speed 30ft | Inspiration: 4/6 | Spell-like-ability: Breeze-Kissed 1/1, Feather Fall 1/1 | Active conditions: Stable.
Want to double check on my HP. I started at my full 10, then got hit by 4 with the flask (which I forgot about earlier), then hit for 13 by the greatclub. That's 17 points of damage, so it would take me to -7. I failed the stabilization, which takes me to -8, then I made the next stabilization roll. So I'm at -8, right? Or did I get hit by another area of effect or something that I missed?
Male NG Sylph Investigator 1 | HP -4/10 | AC 13 T 11 FF 12 | CMB +2, CMD 13 | F: +1, R: +3, W: +3 | Init: +1 | Perc: +5, SM: +1(+2 vs. lies) | Speed 30ft | Inspiration: 4/6 | Spell-like-ability: Breeze-Kissed 1/1, Feather Fall 1/1 | Active conditions: Stable.
Akaash inspringly tries not to die. Con(stabilization): 1d20 + 1d6 + 1 ⇒ (14) + (6) + 1 = 21 vs. DC 10 Inspiration and Hit points updated. Sorry, my evenings have been busy, so I've mostly been accessing on my phone, and can't update my profile from the mobile interface.
Male NG Sylph Investigator 1 | HP -4/10 | AC 13 T 11 FF 12 | CMB +2, CMD 13 | F: +1, R: +3, W: +3 | Init: +1 | Perc: +5, SM: +1(+2 vs. lies) | Speed 30ft | Inspiration: 4/6 | Spell-like-ability: Breeze-Kissed 1/1, Feather Fall 1/1 | Active conditions: Stable.
Spending an Inspiration to get extra 1d6 on Ability check Con(stabilization): 1d20 + 1d6 + 1 ⇒ (1) + (3) + 1 = 5 vs. DC 10 Akaash's broken, battered body remains immobile on the ground.
Male NG Sylph Investigator 1 | HP -4/10 | AC 13 T 11 FF 12 | CMB +2, CMD 13 | F: +1, R: +3, W: +3 | Init: +1 | Perc: +5, SM: +1(+2 vs. lies) | Speed 30ft | Inspiration: 4/6 | Spell-like-ability: Breeze-Kissed 1/1, Feather Fall 1/1 | Active conditions: Stable.
Double move Akaash begins moving toward the enemies. As Willow completes her spell, he steps past her, his morningstar drawn and ready for combat. "There is nothing here of interest to anyone but scholars and, if I may say so, you don't have the look of scholars. Perhaps there is some misunderstanding."
Male NG Sylph Investigator 1 | HP -4/10 | AC 13 T 11 FF 12 | CMB +2, CMD 13 | F: +1, R: +3, W: +3 | Init: +1 | Perc: +5, SM: +1(+2 vs. lies) | Speed 30ft | Inspiration: 4/6 | Spell-like-ability: Breeze-Kissed 1/1, Feather Fall 1/1 | Active conditions: Stable.
Akaash pulls his weapon and listens to see if he can get a better idea of where the approaching sounds are coming from.
Male NG Sylph Investigator 1 | HP -4/10 | AC 13 T 11 FF 12 | CMB +2, CMD 13 | F: +1, R: +3, W: +3 | Init: +1 | Perc: +5, SM: +1(+2 vs. lies) | Speed 30ft | Inspiration: 4/6 | Spell-like-ability: Breeze-Kissed 1/1, Feather Fall 1/1 | Active conditions: Stable.
Akaash, seeing no enemies, moves with Darnellius. He pulls his morningstar and tries to see if he can get a better understanding of the position of those approaching. Stealth: 1d20 + 5 ⇒ (6) + 5 = 11
Male NG Sylph Investigator 1 | HP -4/10 | AC 13 T 11 FF 12 | CMB +2, CMD 13 | F: +1, R: +3, W: +3 | Init: +1 | Perc: +5, SM: +1(+2 vs. lies) | Speed 30ft | Inspiration: 4/6 | Spell-like-ability: Breeze-Kissed 1/1, Feather Fall 1/1 | Active conditions: Stable.
Linguistics: 1d20 + 7 ⇒ (8) + 7 = 15
He looks over the documents, then shakes his head. "This is an elaborate cypher that will require weeks of analysis at the Grand Lodge." His tone indicates that he is far from disappointed at the prospect as he glances around. "I see no traps. Anyone else care to investigate for sure?"
Male NG Sylph Investigator 1 | HP -4/10 | AC 13 T 11 FF 12 | CMB +2, CMD 13 | F: +1, R: +3, W: +3 | Init: +1 | Perc: +5, SM: +1(+2 vs. lies) | Speed 30ft | Inspiration: 4/6 | Spell-like-ability: Breeze-Kissed 1/1, Feather Fall 1/1 | Active conditions: Stable.
Akaash spends some moments examining the Caskmail name on the wall, as well as the others, to be sure there are no secret doors or compartments near them. Perception: 1d20 + 5 ⇒ (18) + 5 = 23 Assuming I find nothing here ... Finally, he nods. "Yes, on to the Shrine of the Failed, then."
Male NG Sylph Investigator 1 | HP -4/10 | AC 13 T 11 FF 12 | CMB +2, CMD 13 | F: +1, R: +3, W: +3 | Init: +1 | Perc: +5, SM: +1(+2 vs. lies) | Speed 30ft | Inspiration: 4/6 | Spell-like-ability: Breeze-Kissed 1/1, Feather Fall 1/1 | Active conditions: Stable.
Akaash also looks for Doulgonlir Caskmail's name on the wall. "Yes, the phrase is odd ..." He considers whether the phrase means anything to him as he searches along the names on the wall. Perception: 1d20 + 5 ⇒ (15) + 5 = 20 Knowledge(history): 1d20 + 7 ⇒ (12) + 7 = 19
Male NG Sylph Investigator 1 | HP -4/10 | AC 13 T 11 FF 12 | CMB +2, CMD 13 | F: +1, R: +3, W: +3 | Init: +1 | Perc: +5, SM: +1(+2 vs. lies) | Speed 30ft | Inspiration: 4/6 | Spell-like-ability: Breeze-Kissed 1/1, Feather Fall 1/1 | Active conditions: Stable.
Akaash watches the magic-users expectantly, intrigued by their arcane discoveries, but unable to assist much with them. He pauses, his fingers resting on the handle of his morningstar, as he waits for word of whether any magic is detected in the room before entering.
Male NG Sylph Investigator 1 | HP -4/10 | AC 13 T 11 FF 12 | CMB +2, CMD 13 | F: +1, R: +3, W: +3 | Init: +1 | Perc: +5, SM: +1(+2 vs. lies) | Speed 30ft | Inspiration: 4/6 | Spell-like-ability: Breeze-Kissed 1/1, Feather Fall 1/1 | Active conditions: Stable.
Knowledge(religion): 1d20 + 7 ⇒ (9) + 7 = 16 "That's payment for passage to the land of the dead ... Not sure it's wise to take it." He glances around. "Anyone able to sense if there's anything magical in here, or in him?" He motions toward the skeleton.
Male NG Sylph Investigator 1 | HP -4/10 | AC 13 T 11 FF 12 | CMB +2, CMD 13 | F: +1, R: +3, W: +3 | Init: +1 | Perc: +5, SM: +1(+2 vs. lies) | Speed 30ft | Inspiration: 4/6 | Spell-like-ability: Breeze-Kissed 1/1, Feather Fall 1/1 | Active conditions: Stable.
"A swift investigation it is ..." He heads into the cemetery, looking for the mausoleum in question. Once clearly free of the priest's earshot, Akaash says quietly, "I find myself suddenly hoping that this particular mission proves to be a waste of time with no gains at the end. Somewhat hoping, at least." Perception: 1d20 + 5 ⇒ (6) + 5 = 11
Male NG Sylph Investigator 1 | HP -4/10 | AC 13 T 11 FF 12 | CMB +2, CMD 13 | F: +1, R: +3, W: +3 | Init: +1 | Perc: +5, SM: +1(+2 vs. lies) | Speed 30ft | Inspiration: 4/6 | Spell-like-ability: Breeze-Kissed 1/1, Feather Fall 1/1 | Active conditions: Stable.
Aakash gives the man a curious look as he gets into his personal space. As he reacts to the Wayfinder, Akaash says, "We are investigating a past Pathfknder with ties to Arkath, and our clues this far have led us to believe there may be useful information to be gained from his mausoleum." Diplomacy: 1d20 + 1 ⇒ (5) + 1 = 6 "We have no wish to desecrate ... *chuckles awkwardly* Or should I say sanctify? ... Anyway, no wish to disturb his rest."
Male NG Sylph Investigator 1 | HP -4/10 | AC 13 T 11 FF 12 | CMB +2, CMD 13 | F: +1, R: +3, W: +3 | Init: +1 | Perc: +5, SM: +1(+2 vs. lies) | Speed 30ft | Inspiration: 4/6 | Spell-like-ability: Breeze-Kissed 1/1, Feather Fall 1/1 | Active conditions: Stable.
Knowledge(religion): 1d20 + 7 ⇒ (5) + 7 = 12
Aakash grumbles softly, "Don't suppose anyone here has a fondness for devil-woshippers, eh?"
Male NG Sylph Investigator 1 | HP -4/10 | AC 13 T 11 FF 12 | CMB +2, CMD 13 | F: +1, R: +3, W: +3 | Init: +1 | Perc: +5, SM: +1(+2 vs. lies) | Speed 30ft | Inspiration: 4/6 | Spell-like-ability: Breeze-Kissed 1/1, Feather Fall 1/1 | Active conditions: Stable.
"I could use a bit of that wand, if someone would be willing ... And then, I agree, let's off to find out more. I suggest we try this mausoleum first. Mausoleum exploration shouldn't be put off till nightfall. Always a bad idea."
Male NG Sylph Investigator 1 | HP -4/10 | AC 13 T 11 FF 12 | CMB +2, CMD 13 | F: +1, R: +3, W: +3 | Init: +1 | Perc: +5, SM: +1(+2 vs. lies) | Speed 30ft | Inspiration: 4/6 | Spell-like-ability: Breeze-Kissed 1/1, Feather Fall 1/1 | Active conditions: Stable.
Fort save: 1d20 + 1 ⇒ (9) + 1 = 10 Akaash (being smarter and more observant than his player) realizes the morningstar is doing nothing, so backs out of the swarm's area and feels nauseated.
Male NG Sylph Investigator 1 | HP -4/10 | AC 13 T 11 FF 12 | CMB +2, CMD 13 | F: +1, R: +3, W: +3 | Init: +1 | Perc: +5, SM: +1(+2 vs. lies) | Speed 30ft | Inspiration: 4/6 | Spell-like-ability: Breeze-Kissed 1/1, Feather Fall 1/1 | Active conditions: Stable.
Akaash tries to avoid the splash of acid from Darnellius' attack, then swings his morningstar again at the creatures. Morningstar attack: 1d20 + 2 ⇒ (3) + 2 = 5
Male NG Sylph Investigator 1 | HP -4/10 | AC 13 T 11 FF 12 | CMB +2, CMD 13 | F: +1, R: +3, W: +3 | Init: +1 | Perc: +5, SM: +1(+2 vs. lies) | Speed 30ft | Inspiration: 4/6 | Spell-like-ability: Breeze-Kissed 1/1, Feather Fall 1/1 | Active conditions: Stable.
Since I was looking at the papers, I assume I was over by the table when those bats came in. Akaash pulls his morningstar from its place on his belt and cautiously steps forward, swinging at the now-flaming swarm of bats. Morningstar attack: 1d20 + 2 ⇒ (5) + 2 = 7
Male NG Sylph Investigator 1 | HP -4/10 | AC 13 T 11 FF 12 | CMB +2, CMD 13 | F: +1, R: +3, W: +3 | Init: +1 | Perc: +5, SM: +1(+2 vs. lies) | Speed 30ft | Inspiration: 4/6 | Spell-like-ability: Breeze-Kissed 1/1, Feather Fall 1/1 | Active conditions: Stable.
Knowledge(local): 1d20 + 7 ⇒ (18) + 7 = 25 "Yes," Akaash mutters as he begins looking through the papers. "Most fascinating records, to just happen upon." He smiles faintly. "Almost like the wine wasn't the real target of our quest, eh?"
Male NG Sylph Investigator 1 | HP -4/10 | AC 13 T 11 FF 12 | CMB +2, CMD 13 | F: +1, R: +3, W: +3 | Init: +1 | Perc: +5, SM: +1(+2 vs. lies) | Speed 30ft | Inspiration: 4/6 | Spell-like-ability: Breeze-Kissed 1/1, Feather Fall 1/1 | Active conditions: Stable.
Akaash is about to answer Aram about being well equipped, but then notices the bartender is ready. "Well," he says to Aram, "Looks like I'm about to find out. On a mission to acquire a bottle of wine for a Venture Captain." He offers a brief wave as he moves from the table. "Hope to return and get some tips on equipment. Best to be prepared, after all."
Male NG Sylph Investigator 1 | HP -4/10 | AC 13 T 11 FF 12 | CMB +2, CMD 13 | F: +1, R: +3, W: +3 | Init: +1 | Perc: +5, SM: +1(+2 vs. lies) | Speed 30ft | Inspiration: 4/6 | Spell-like-ability: Breeze-Kissed 1/1, Feather Fall 1/1 | Active conditions: Stable.
Sense Motive: 1d20 + 1 ⇒ (19) + 1 = 20 Akaash nods. "I lean more toward the knowledge over brawn, myself, but do try to seek balance." Sense Motive again: 1d20 + 1 ⇒ (19) + 1 = 20 Um ... that's a suspiciously similar roll He gives Aram a curious look. "My name is Akaash. I have joined the Pathfinders to help guide me in gaining more knowledge, and to use that knowledge to help myself and the world prosper."
Male NG Sylph Investigator 1 | HP -4/10 | AC 13 T 11 FF 12 | CMB +2, CMD 13 | F: +1, R: +3, W: +3 | Init: +1 | Perc: +5, SM: +1(+2 vs. lies) | Speed 30ft | Inspiration: 4/6 | Spell-like-ability: Breeze-Kissed 1/1, Feather Fall 1/1 | Active conditions: Stable.
Player: azjauthor
Also entered on Slide 2
Male NG Sylph Investigator 1 | HP -4/10 | AC 13 T 11 FF 12 | CMB +2, CMD 13 | F: +1, R: +3, W: +3 | Init: +1 | Perc: +5, SM: +1(+2 vs. lies) | Speed 30ft | Inspiration: 4/6 | Spell-like-ability: Breeze-Kissed 1/1, Feather Fall 1/1 | Active conditions: Stable.
Knowledge(local): 1d20 + 7 ⇒ (10) + 7 = 17
Akaash takes a meandering path along with the others that leads him past the Keleshite's table. As he passes, he nods his head toward the man and says, "Blessed dawn to you. Reading anything good?"
Male NG Sylph Investigator 1 | HP -4/10 | AC 13 T 11 FF 12 | CMB +2, CMD 13 | F: +1, R: +3, W: +3 | Init: +1 | Perc: +5, SM: +1(+2 vs. lies) | Speed 30ft | Inspiration: 4/6 | Spell-like-ability: Breeze-Kissed 1/1, Feather Fall 1/1 | Active conditions: Stable.
"Evidence would suggest that, pedestrian or not, other methods can be successful." Akaash smiles at Jinhong.
Male NG Sylph Investigator 1 | HP -4/10 | AC 13 T 11 FF 12 | CMB +2, CMD 13 | F: +1, R: +3, W: +3 | Init: +1 | Perc: +5, SM: +1(+2 vs. lies) | Speed 30ft | Inspiration: 4/6 | Spell-like-ability: Breeze-Kissed 1/1, Feather Fall 1/1 | Active conditions: Stable.
Akaash says, "Do you need us to bring you a glass, as well, or will the bottle alone suffice?" The question is clearly rhetorical, as it is asked in a tone of amusement and he is already turning to go. Ready to go as well.
Male NG Sylph Investigator 1 | HP -4/10 | AC 13 T 11 FF 12 | CMB +2, CMD 13 | F: +1, R: +3, W: +3 | Init: +1 | Perc: +5, SM: +1(+2 vs. lies) | Speed 30ft | Inspiration: 4/6 | Spell-like-ability: Breeze-Kissed 1/1, Feather Fall 1/1 | Active conditions: Stable.
Knowledge(history): 1d20 + 7 ⇒ (12) + 7 = 19 Akaash nods. "An easy enough task, it seems. What is the parcel we're going to get? Any special precautions needed in transporting it?"
Male NG Sylph Investigator 1 | HP -4/10 | AC 13 T 11 FF 12 | CMB +2, CMD 13 | F: +1, R: +3, W: +3 | Init: +1 | Perc: +5, SM: +1(+2 vs. lies) | Speed 30ft | Inspiration: 4/6 | Spell-like-ability: Breeze-Kissed 1/1, Feather Fall 1/1 | Active conditions: Stable.
Knowledge(local): 1d20 + 7 ⇒ (14) + 7 = 21
"I believe I may be the last," says a sylph man approaching the group, dressed in light armor. He wears a sash across his chest, fill of pouches that contain an assortment of vials. He sips from a metal hip flash, which he puts into one of the pouches. "Name's Akaash. You're the Pathfinder group, eh?" His eyes brighten when settling upon another sylph and he nods slightly in her direction. "May the wind be with your steps." |
