When : Wednesday, Feb 19th, 2014, 8 AM EST (GMT-5) Where : Roll20 + G+ Hangout Who : You will be playing pregenerated Goblin characters. Credit can be applied to a lvl 1 or 2 PC. What: The Licktoad goblins of Brinestump Marsh have stumbled upon a great treasure—fireworks! Yet unfortunately for them, the tribe member responsible for the discovery has already been exiled for the abhorrent crime of writing (which every goblin knows steals words from your head). To remedy this situation, the Licktoads’ leader, His Mighty Girthness Chief Rendwattle Gutwad, has declared that the greatest heroes of the tribe must venture forth to retrieve the rest of the fireworks from a derelict ship stranded in the marsh. In order to prove themselves as the Licktoads’ bravest goblins, the PCs must complete a series of dangerous dares, from swallowing bull slugs and braving the dreaded Earbiter to dancing with Squealy Nord himself. Yet even once they’ve proven their mettle, the adventure is just beginning. For the ship in question is far from uninhabited, and Vorka the cannibal goblin would like nothing better than a few tasty visitors.... sign up by e-mailing to (yuseferror) (at) (gmail) (dot) (com)
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I'd like a spot for the Confirmation please. 4-08 The Confirmation
Another quick question.... spoiler:
As mentioned above, I am currently running this scenario in a play by forum format. I'm assuming this thread is an appropriate place to ask questions as we go along. If it is not, please let me know.
The characters are currently in the refectory. Our oracle is casting 'Purify Food and Drink' on her food and the other PC's food before they eat it. My assumption: PCs who eat the food would still get a Heresy Point. For those with no Heresy Points, the food would still taste like scorched dirt and they would need to make the DC 10 fort save or be sickened. However, the 'Purify' spell would negate the poison and they would not have to make the DC 12 Fort save to resist Wis damage. Am I doing this right?
Thanks!
Thanks PH. I also had trouble picturing getting a horse to the basement and touching the symbol to get into the tapestry. However, I thought of some spells that might make this doable, and since Zey is the Master of Spells, I assumed he would want characters to have the tools they thought they needed for the mission and could assist with the process. So, I decided to give the player the choice to take his horse or not. We'll see how he plays it. (Currently GMing this scenario for a play-by-forum game).
I have a two handed fighter that just reached third level and was wondering about this as well. Let me use him as an example based on what we've established. His strength is 20 so a +5 damage bonus (+7 for a two-handed weapon). At level 3 with overhand chop his damage bonus would be +10 correct? He would no longer get the 1.5x bonus for using a two-handed weapon.
So bringing this back to my original question which was basically, how a druid can effectively utilize her animal companion while wildshaped in PFS play? It sounds like the consensus is the following: 1) At a minimum set your companion to "defend" another PC before you wildshape. 2) Trick commands most likely have a verbal and/or somatic comment and probably cannot be done while wildshaped in a form other than your companion. Hence, being able to do this would be one of the benefits of taking the wildspeech feet. 3)If you don't have wildspeech and want to be able to communicate with your companion, shift into the same form. 4) Even if your companion has an Intel of 3 and can be assumed to understand common, this does not negate the need for handle animal checks to command tricks or push. 5) If you want other PCs to be able to command your companion, give your companion the "serve" trick. They will get your Handle Animal bonus on the check instead of their own. 6)Get the "exclusive" trick to protect others from handling your animal. Thanks!
Hi forum, I've had a great experience with playing PFS online. Living in Asia, my only problem is the times most games are played. If possible, it would be great to put together a regular weekly group, or at least roster of potential players + GMs available to play in the evenings. I am looking to start between 6-9pm (UTC+7) which is 6-9am EST. The purpose of this thread is to put out some feelers for people interested in playing a weekly PFS game during the listed times. Thanks!
Hi forum, I've had a great experience with playing PFS online. Living in Asia, my only problem is the times most games are played. If possible, it would be great to put together a regular weekly group, or at least roster of potential players + GMs available to play in the evenings. I am looking to start between 6-9pm (UTC+7) which is 6-9am EST. The purpose of this thread is to put out some feelers for people interested in playing a weekly PFS game during the listed times. Thanks!
I have a few questions around a druid's animal companion's moves while the druid has wildshaped. Aside from shifting into the same type of animal, is it possible for a druid to command her animal companion while wildshaped in PFS play? Could the companions tricks be related to gestures or movements that a druid in animal form could do? Additionally, if the companions intelligence is raised to 3 can it be assumed to understand common? If so can it be ordered to obey the commands of another party member while the druid is shifted? Would they gain any bonus to handle animal checks? Thanks!
My underlining question here was if there was a ruling to encourage a DM to run a scenario twice. To which the answer is no. Which is fine. I just thought that it would make sense to have such a ruling as DM's are in higher demand than PCs and this would promote more games. For example, I just ran a PFS scenario for the first time. I'd really like to run it one more time (instead of playing it as a player) to learn from my mistakes and gives the second round of players a better experience.
As the topic reads, i understand that scenarios can be run exactly twice by any player. Once as a player, and once as a GM. But can one choose not to run the scenario as a player and do it twice as a GM? (Applying the credit to different chars of course). I'm asking because i just DMed my first PFS scenario. I'd be happy to DM it again, but I don't really want to play (as a player) as I know the scenario so well now. Thanks in advance for any responses.
No doubt there are problems with it. I live in Asia and a %100 online player so don't really think about switching between online and f2f play. Actually all my stuff is digital at the moment. I have a weekly game with my friends back home on Roll20. I guess I would just like to see more tools for making online PFS play easier. Someone posted a item tracking sheet in google docs which is pretty good (for example). I would like to see a way for chronicle sheets to go back and forth with out having to print and scan. I am surprised that Paizo doesn't just allow for the upload of chronicle sheets to the characters profile on the site. That would make them easily referable at any time. BTW - I agree a DM has a right to ask for char. sheets before a game. Mine does and I respect that. rknop wrote:
To me character sheets don't seem to be the issue. Chronicle sheets seem like the pain. If they were designed as a PDF form they could be then digitally signed and locked by the DM. With all of the options for cloud space (google drive/dropbox/box/etc.) any back and forth shouldn't be a problem. The idea handwriting scanning sending handwriting scanning sending seems unnecessarily tedious to me with all of the digital and online tools available. |