[GD25] PFS2e - 06-20: Overthrow of Ambition (P5)

Game Master UncleFroggy

Macros | Slides/Area Map | RPG Chronicles

CP: 25
Subtier: 11-12

Hero Points:

BakBat - 3
Jiki - 2
Rondell Jr - 1
Callaverthorna - 2
Arfsnarf - 2
Sulli Mancilla - 2

Symbols > Single Action (◆), Double Action (◆◆), Triple Action (◆◆◆), Free Action (◇), Reaction (↺)


151 to 155 of 155 << first < prev | 1 | 2 | 3 | 4 | next > last >>
Radiant Oath

◆◇↺ | Spell Templates | Provisions | GM Screen | Basecamp

GM Dice:
Fort: 1d20 + 23 ⇒ (10) + 23 = 33

Hesla feels her limbs grow heavy. She growls and fights it...

------------------
COMBAT TRACKER
Round: 3
Tactical Map

Active Conditions:
* Courageous Anthem (2/3; +1 atk/dmg/save vs fear)
* Red Line is a Rift (20' Deep, 100' Long, 1 inch thick). Ending your turn within causes 6d8 acid damage.

Special Conditions:
Disable Riftcarver: DISABLED

Before your Turn:
------------------
Those with ** may go

Hesla (-104; Rondell's Prey; Slowed 1 - 0/1)
**Rondell Jnr - AC 32 (34 w/shield) 33/151
**BakBat - AC 27 96/96
**Jiki the Flatulist - AC 30 109/127; Boki AC 30 55/55
**Suli Aspergario Mancilla - AC 31 (32 w/shield) 88/140 (Arcane Cascade)
Arfsnarf Ah'sneeze - AC 29 (30 w/shield) 79/116 (AC 30)
**Cal - AC 30 114/151

Verdant Wheel

Male Versatile Human Scout, Ranger 11
Stat Stuff:
HP: 151/151 | AC: 32/34 | F:+21; R:+23; W:+20; Evasion, Juggernaut | Per: +23; (Gr. Obsid Goggs) | ↺ Disrupt Prey, Rolling Landing, Shield Block | Spd: 35' | Resist: Fire 5, Electric 5, Acid 5 | Focus Pt: 1/1

Rondell can try to Disrupt Prey too
Rondell mumbles out ”And you keep your feet to yourself.” slashing out groggily as she reclaims the scythe.

Courageously attacking with (+2 Striking Shifting Cold Iron) 'Whip' (Disarm, Finesse, Nonlethal, Reach, Trip)
Strike#1 to Hit: vs Hesla: 1d20 + 22 + 1 ⇒ (4) + 22 + 1 = 27
Strike#1 Damage: Slashing, Magic, Cold Iron: 2d4 + 4 + 2 + 1 ⇒ (1, 2) + 4 + 2 + 1 = 10

Grand Archive

Male Goblin (Snow) Core Bard (Multifarious) Archaeologist 11 | HP 108/127 | AC 30 | Fortitude +19, Reflex +20, Will +18 (Performer's Heart) | Resist cold 5, void 1 | Perception +17 (Trap Finder) | Darkvision | Speed 25, climb 10 | Default Exploration: Avoid Notice +19 | Bard Spells 6th-1/2 5th-2/3 4th-3/3 3rd-3/3 2nd-2/3 1st-2/3 | Focus 1/2 | Greater Mentalist's Staff 5/5 | Cloak of the Bat 1/1 | Breath of the Dragon 1/1 | Hero Points 1 | Provisions: moderate healing potion 1/1 | Active Conditions: Invisible 11 minutes | ◆◇↺

Jiki makes a note to try to pick up a spell that always targets Reflex later.

Jiki doesn't expect to be able to mess with Hekla's mind much, so he rapidly chains damage and protective magic.

◆◆ Cast a Spell (Heightened to 5th Rank)
"♪ Resonance of torment, vibrations cruel,
♪ Agony pulses, a relentless duel.
Painful Vibrations!"
Sonic Damage: 10d6 ⇒ (1, 2, 5, 5, 1, 5, 3, 4, 1, 4) = 31
Fortitude DC 30

◇ Quicken Spell

◆ Cast a Spell
"♪ Shadows weave, sight denied,
♪ Vanish from view, unseen I glide.
Invisibility!"

Verdant Wheel

Male Versatile Human Scout, Ranger 11
Stat Stuff:
HP: 151/151 | AC: 32/34 | F:+21; R:+23; W:+20; Evasion, Juggernaut | Per: +23; (Gr. Obsid Goggs) | ↺ Disrupt Prey, Rolling Landing, Shield Block | Spd: 35' | Resist: Fire 5, Electric 5, Acid 5 | Focus Pt: 1/1

”Ugh. Let’s try that again…”

Action 1 ◆ Raise Spellguard Shield
Action 2 ◆ Disarm Hesla
Action 3 ◆ Skirmish Strike

1) ◆ Raise Spellguard Shield (+2 to Ac & Save)

2) ◆ Disarm Hesla with (+2 Striking Shifting Cold Iron) 'Whip'
Athletics(E): 1d20 + 20 + 2 ⇒ (2) + 20 + 2 = 24

3) ◆ Skirmish Strike to provide a flanking buddy for Cal
Step E, and Strike
Courageously attacking with (+2 Striking Shifting Cold Iron) 'Whip' (Disarm, Finesse, Nonlethal, Reach, Trip)
Strike#2 to Hit: vs Hesla: 1d20 + 22 + 1 - 3 ⇒ (15) + 22 + 1 - 3 = 35
Strike#2 Damage: Slashing, Magic, Cold Iron: 2d4 + 4 + 2 + 1 ⇒ (4, 2) + 4 + 2 + 1 = 13

I can’t move my token at the moment. Rondell should end up 2 north of Hesla.

Vigilant Seal

Goblin Sorcerer 10 | ♥️ 96 | AC 27 | F +17, R +18, W +16 | Perc/Init +14 | Diplo +22 | Thievery Intim +18 | Arcana Decept Acrob +17 | Nature Underworld Lore +14 | Perf +15 | Stealth +14 | Athletics 11 | all others +12 | ◆ | Spells 1111222x333344445555

BakBat wriggles his fingers, and casts a 3-action, 2nd-rank Horizon Thunder Sphere.
Spell Attack: 1d20 + 19 ⇒ (12) + 19 = 31for: 5d6 ⇒ (1, 2, 2, 4, 4) = 13 electricity damage. Half damage on a failed strike

151 to 155 of 155 << first < prev | 1 | 2 | 3 | 4 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / [GD25] PFS2e - 06-20: Overthrow of Ambition (P5) All Messageboards

Want to post a reply? Sign in.