GM Tiger
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Chip scoots behind Captain Conziva and slams his hammer against the back of her knees. The sharp snap of bone is heard as the Captain face plants on the deck. She's still alive but she looks REALLY unsure if she wants to keep this up.
Captain Conziva is shaken. You can now attempt to convince her to surrender
Captain Kortos flanks her pirate counterpart to make it easier for everyone. She tries to slash White someplace non-essential but misses.
Third drops an ash cloud on Red and Blue, obscuring their view of the fight and setting their clothes on fire.
Red Fort: 1d20 + 7 ⇒ (16) + 7 = 23
Blue Fort: 1d20 + 7 - 1 ⇒ (2) + 7 - 1 = 8
Red manages to beat out the flames but Blue isn't able to. Blue dives into the water with a terrified "OOOOOOOK!" He comes back up looking really unsure if he wants to continue.
Schek takes advantage of Captain Conziva's distracted look to scare the wits out of her and convincing her to surrender.
"ALL RIGHT!! ALL RIGHT!! I YIELD!"
GM Tiger
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At this point the other pirates lay down their weapons and surrender.
COMBAT OVER!
Schek's Intimidation was enough to beat Captain Conziva's Will and Chip's attack pushed her over the edge. So I used it instead as an appeal to surrender.
You may now attempt to recruit Captain Conziva to fight for the Pathfinders cause by:
** DC 18 Deception/Diplomacy (reduced from capturing 2+ pirates)
** DC 16 Lore (make it fit)
** +1 to check if PCs bring a musk melon or talk about Flotsam and his love of musk melons
** 1 success needed
Irina Valishnakova
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Once the ash clears Irina calls up to Flotsam. "Flotsam. Oook ook oooook ook ooook ook. Oook ookooookook Captain Kortos oook."
She gestures to Captain Kortos. "Get out that muskmelon for Flotsam. The poor thing must be terrified."
b]"Captain, I know that you fell an obligation to Cheliax but they are not to be trusted. They deal with devils and their words are poison. Join the Pathfinder society. Just as you take in all kinds so does the Society. We would welcome the aid of you and your crew in the coming conflict with Cheliax."[/b]
diplomacy: 1d20 + 9 ⇒ (15) + 9 = 24
Irina has group impression if it matters.
GM Tiger
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Irina easily convinces Capt Conziva that fighting on the side of the Pathfinders is the best thing to do. Of course the sight of Flotsam enjoying muskmelon probably has something to do with it as well.
On hearing this news, Venture-Captain Brackett is delighted and arranges to have a discussion with the Augustana City Council on Captain Conziva's behalf, for surely a deal can be brokered. He further takes a moment to commend them for all their hard work and valiant efforts to defend Augustana. He believes that the Clawhold and her experienced crew will be critical in the upcoming fight.
With Captain Conziva defeated, the streets and shipyard of Augustana are quiet once again and the citizens cheer as the Pathfinders return with the pirate captain. The Augustana City Council is less pleased if they discover that the Pathfinders have offered a clemency deal to Captain Conziva in return for her aid against Cheliax. Still, Venture-Captain Brackett soon follows up on his planned discussion with the Augustana City Council, and an agreement is reached that the Pathfinder Society can take custody of the pirate captain once she and crew have spent a full week helping with the efforts to repair and clean up the damage they did to the Shipyard District.
Venture-Captain Brackett invites the you to one last meal in Augustana at the Brine Shark Bistro to thank you. While eating hot crab cakes and drinking wine smuggled in by Kitsch, Brackett and the two heads of Supply and Procurement update the party on the ships that you have helped bring into the fight.
GM Tiger
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Brackett leans back in his chair, exhausted. "The City Council talked my ear off about the damages Captain Conziva owes, and she and her crew have at least a week's worth of repair work ahead of them before Augustana will let them go." Then he grins. "But they realize that they would rather get their revenge on the puppet master than the puppet, so Captain Conziva and her ship the Clawhold will be joining our fleet should fighting with Cheliax break out in earnest."
"Me and Nairaba have been holed up with Olad, and we've had some very productive talks," Kitsch says, passing around more of the delightful smuggled Galtan wine. "You saved Olad's bacon by making sure his Shipyard didn't go up in smoke. He's so grateful that he offered us free repairs on the Scurvy Scamp's rudder and gave us a sweet discount on the ship as well."
Nairaba holds up a hand. "My turn! Our negotiations for the Lucky Duck were quite fruitful. Olad kept talking about the speed with which you maneuvered through the city! You impressed him so much that Olad's not only agreed to sell us the Duck but is offering for his crew to do a full cleaning of the vessel. I don't know if that'll rid of us of the infestation, or if we'll have to assign a crew of junior Pathfinders to do it, but I'm certain that vessel will stand us in good stead."
"We have one more piece of news," Nairaba says. "Olad invited us to meet him down by the docks near his office after our meal." Nairaba and Kitsch sign for the meal and lead the whole party down the hill toward the offices of Olad the Alright Shipwright.
Olad grins when he sees the Pathfinder party and then points to a pristine battleship with sleek lines and many gun ports. "This beauty is my newly christened warship, the Breachill Battlecry, named for the Battle of Hellknight Hill. Cheliax tried to burn down my shipyard. I'm not having it! I'll sell the ship under favorable terms if you promise to use it to harass House Thrune and its goons. Stick some tar up their nostrils for me, will you?"
GM Tiger
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As the credits roll while you pig out on crab cakes, please go ahead and post your outros
FIN
Thanks for playing!
OOOK!!
GM Tiger
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REPORTED
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Captain Kortos
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Captain Kortos inspects each of the new Pathfinder vessels with pleasure, imagining herself sailing out with them. As she tours the Lucky Duck, she hears a squeaking sound and calls out to Irina, "I found more creatures for you to convince to leave, Irina!"
In return, Kortos helps Irina's Moose and Bear go climbing all over the Breachhill Battlecry. "Isn't this a beautiful ship? Simply lovely!"
Chipped Tooth
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Olad grins when he sees the Pathfinder party and then points to a pristine battleship with sleek lines and many gun ports. "This beauty is my newly christened warship, the Breachill Battlecry, named for the Battle of Hellknight Hill. Cheliax tried to burn down my shipyard. I'm not having it! I'll sell the ship under favorable terms if you promise to use it to harass House Thrune and its goons. Stick some tar up their nostrils for me, will you?"
Chip looks at the new ship.
Once the group is out of Olad’s hearing, he asks “Do we need someone to look at Battlecry, find out if there is anything wrong with it?”
Thanks for running this for us, GM Tiger! It was fun.
Thandar's Third Theorem
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Thandar's Third Theorem is quite happy to partake of the crab cakes and other tasty seafood. They reluctantly follow everyone else down to the docks, though they're hopeful that perhaps there will be a food stall selling something else new for them to try. (Running that big brain and telekinetically flying everywhere takes a lot more energy than one might assume.)
They fly around the upper parts of the mast and out on the yardarms to look the ship over, but of course, they know little of ships so it's more of a casual tour than an inspection. It also keeps their toes well away from any rats (and their eyes from Irina's ire).
Eventually, they decide that it's time to go. Thank you everyone for a most successful mission. I do hope to work with you all again soon. With that said, the giant floaty brain heads over to a ship bound for Absalom to continue their magical research at the Arcanamerium. Though there might be a short stop at a dockside food stall for some "provisions" for the trip.
Ebren Windbrook
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apologies, my return last night was later than I thought it'd be and I crashed after updating the game I'm running
Ebren nods in appreciation, following on Third's sentiment.
I have never worked with such a varied crew. I won't soon forget what I've learned on this team.
Irina Valishnakova
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Captain Kortos inspects each of the new Pathfinder vessels with pleasure, imagining herself sailing out with them. As she tours the Lucky Duck, she hears a squeaking sound and calls out to Irina, "I found more creatures for you to convince to leave, Irina!"
Irina frowns and scolds the stragglers only to find that they are in fact local rats that have moved in when the others left. After explaining the situation she convinces them to return to their original homes.
In return, Kortos helps Irina's Moose and Bear go climbing all over the Breachhill Battlecry. "Isn't this a beautiful ship? Simply lovely!"
Bear is lazy and doesn't see any point in doing any useless climbing. Squirrel on the other hand is delighted and climbs all over the ship. Afterwards she gives Captain Kortos a big sloppy moose kiss.
Irina laughs at her moose's antics. "You seem to have found a friend, Captain."