Machine Gunner

Irina Valishnakova's page

50 posts. Organized Play character for Halgur.


Full Name

Irina Valishnakova

Race

HP 32/32| AC 20 | F +7 R +6 W +11 | Perception +11 | Hero 1/3 | Focus 1/1 | speed 25

Classes/Levels

Active Conditions: |

Gender

F Human | Druid 3 | ◆◇↺ |

About Irina Valishnakova

Botting information:

Standard provisions-Scroll of Heal 2

Irina Valishnakova
Female human druid
35206-2016
CG, Medium, Elf, Human, Humanoid
Heritage Skilled Human
Background Deputy
Perception +11
Languages Taldane, Russian, Wildsong, Animal Empathy, Plant Empathy

Skills
Acrobatics(U) +1
Arcana(U) +0
Athletics(T) +8
Crafting(U) +0
Deception(U) +1
Diplomacy(E) +9
Intimidation(T) +6
Lore-Hunting(T) +5
Lore-Pathfinder Society(T) +5
Medicine(T) +9
Nature(T) +9
Occultism(U) +0
Performance(U) +1
Religion(U) +4
Society(U) +0
Stealth(T) +6
Survival(T) +9
Thievery(T) +6

Str +3, Dex +1, Con +0, Int +0, Wis +4, Cha +1
Other Items Breastplate, +1 Longspear, Glasses of Sociability, dagger, club, backpack, bandolier, bedroll, belt pouch, belt pouch, chalks (10), flint and steel, healer's tools, Aeon Stone (Pearly White Spindle), rations (1 week)s (2), rope (foot)s (50), soap, waterskin, wayfinder, winter clothing, writing set, Thief's' toolkit
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AC 20; Fort +7; Ref +6; Will +11
HP 32
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Speed 25 feet
Melee [1] +1 Longspear +9 (reach), Damage 1d8+3 P
Melee [1] dagger +8 (versatile S, thrown 10 ft., agile, finesse), Damage 1d4+3 P
Melee [1] club +8 Damage 1d6+3 B
Ranged [1] dagger (versatile S, thrown 10 ft., agile, finesse) +6 Damage 1d4+3 P
Ranged [1] club +6 Damage 1d6+3 B

Focus Spells 1 Focus Point, DC 19; 2nd Heal animal
Divine Druid Spells DC 19, attack +9;
2nd Heal r2, summon animal r2
1st heal, runic body, runic weapon
Cantrips (4th) Caustic Blast, detect magic, Frostbite, Stabilize, Live Wire

Ancestry Feats Natural Ambition, Natural Skill
Class Feats Animal Companion, Animal Empathy, Plant Empathy
General Feats Ancestral Paragon, Shield Block
Skill Feats Experienced Tracker, Group Impression
Other Abilities Anathema, Call Companion, Druidic Order, Animal Order, Fortitude Expertise, Heritage, Skilled Human, Perceptin Expertise, Skilled, Stealth, Thievery, Skilled Heritage, intimidation, Voice of Nature, Wildsong

Bear

Spoiler:

Male Bear
N, small, Animal, Minion
low-light vision, imprecise scent
Skills Acrobatics +7, Athletics +8, intimidate +5
Str +3, Dex +2, Con +2, Int -4, Wis +1, Cha +0
Other Items
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AC 17; Fort +7; Ref +7; Will +6
HP 32
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Speed 35 feet
Melee [1] jaws +8 , Damage 1d8+3 P
Melee [1] claw +8 (agile), Damage 1d6+3 S
Support Benefit Your bear mauls your enemies when you create an opening. Until the start of your next turn, each time you hit a creature in the bear's reach with a Strike, the creature takes 1d8 slashing damage from the bear. If your bear is nimble or savage, the slashing damage increases to 2d8.
Advanced Maneuver Bear Hug

Squirrel

Spoiler:

Female Moose
N, large, Animal, Minion
low-light vision, imprecise scent
Skills Acrobatics +7, Athletics +8, intimidate +5
Str +3, Dex +2, Con +2, Int -4, Wis +1, Cha +0
Other Items
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AC 17; Fort +7; Ref +7; Will +6
HP 32
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Speed 30 feet
Melee [1] antlers +8 , Damage 1d8+3 P
Melee [1] hoof +8 (agile), Damage 1d6+3 B
Special mount
Support Benefit Your elk makes a threatening display by waving its antlers. Until the start of your next turn, if you hit and deal damage to a creature within your elk’s reach, the creature is frightened 1.
Advanced Maneuver Antler Catapult

Chronicles: