Pathfinder Strike Force One

Game Master Ira kroll

This is your mission if you choose to accept it. If captured or killed, the society will disavow any knowledge of your actions.

Area Templates, Slides, Macros, Tactical Map


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Clarius is able to pierce the rodent, which immediately ducks down into the hole and appears on the other side of Clarius.

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Rodents in the Road, Round 1 & 2
Party Conditions: 4:30 pm, ☘️ = Hero Points, ⚔️ Experience Points, Build Points
ENCOUNTER MAP

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BEFORE YOUR TURN:
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Clarius: DC 14 Reflex vs 2 & prone

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Character in ➤ BOLD can act!
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[color=Green]Round 2[/color] (- HP)
Clarius (17/17 HP)☘️, ⚔️ 60, 1
Red Rodent (-8 HP)
➤ Krango (17/20 HP)☘️, ⚔️ 60, 1 Delay 1
Arc (14/14 HP)☘️, ⚔️ 60, 1
Grunyer (17/20 HP)☘️, ⚔️ 60, 1
Blue Rodent (-13 HP)Grabbed by Grunyer
[color=Red]Round 1[/color] (- HP)
➤ Pneuferro (18/18 HP)☘️, ⚔️ 60, 1

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AFTER YOUR TURN:
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Blue Rodent: 1d4 persistent fire

──────────
CONDITIONS & EFFECTS REFERENCE
──────────

Current Quests :
  • Deliver Artifact

Known Places :
  • Tall Tail Tavern
  • Tavern of Last Resort


AC: 18|HP: 11/20|F: +7 R: +7 W: +4

◆ Draw weapon
◆◆ Vicious Swing

Krango grunts then sends a mighty overhand chop at the (red) rodent.

Attack (Vicious Swing): 1d20 + 9 ⇒ (19) + 9 = 28

Damage: 2d12 + 4 ⇒ (7, 10) + 4 = 21

42 damage if crit


F goblin, aero-metallokineticist AC15; hp 18; F 9; R 7; W 2

Nat 20! *fist bump Arc*

Pneuferro wonders if she might have been better at digging out the wagon if she had gotten off it.
"Meh. Spilt milk!" she shouts to herself, even as she becomes surrounded by the glowing prisms and mirrors. Like Krango she sends a mighty overhand chop at the rodent (except she targets the blue creature) with tiny shards of metal (instead of a great big sword).
"What are these things?" she wonders. What are you?" she asks. "Do you ty to trap everyone with that little trick in the road? Maybe they will run from us, she hopes.

◆ open elemental gate.
metal blast: 1d20 + 7 ⇒ (12) + 7 = 19, piercing: 1d8 ⇒ 2
recall knowledge nature (?): 1d20 + 2 ⇒ (20) + 2 = 22

Ooh! Nat 20! *fist bump me*


F goblin, aero-metallokineticist AC15; hp 18; F 9; R 7; W 2

"Ello mates. My name is Pneuferro. I have said it ten times and now it shall stick."


Krango obliterates one rodent, while Pneuferro pierces the other rodent.

Pneuferro recalls that these are Hardhead Moles. Mischievous, burrowing hardhead moles reside mainly in the grasslands and plains. One can often spot their burrowing by following the upended ground they leave behind, which can span for hundreds of feet. Their signature physiological feature is a shiny, gem-like cranium that's thick enough to endure repeated hits and emits a flash of colorful light with each impact.

Agrarian gnome communities have a close relationship with hardhead moles. Gnome children especially hold a great fondness for the creatures, and indeed, gave them their name. When they wander into the fields to play with these moles—typically by hitting them with small sticks, mallets, or any semi-blunt object—the moles are more than happy to oblige, darting from burrow to burrow with every sparkling blow in friendly games of hide-and-seek or tag.

When struck, they can immediately burrow to another burrow hole.

❖❖❖❖❖❖❖❖❖❖
Rodents in the Road, Round 1 & 2
Party Conditions: 4:30 pm, ☘️ = Hero Points, ⚔️ Experience Points, Build Points
ENCOUNTER MAP

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Character in ➤ BOLD can act!
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[color=Green]Round 2[/color] (- HP)
Clarius (17/17 HP)☘️, ⚔️ 60, 1
Red Rodent (-50 HP)
Krango (17/20 HP)☘️, ⚔️ 60, 1
➤ Arc (14/14 HP)☘️, ⚔️ 60, 1
➤ Grunyer (17/20 HP)☘️, ⚔️ 60, 1
Blue Rodent (-15 HP)Grabbed by Grunyer
[color=Red]Round 1[/color] (- HP)
Pneuferro (18/18 HP)☘️, ⚔️ 60, 1

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AFTER YOUR TURN:
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Blue Rodent: 1d4 persistent fire

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CONDITIONS & EFFECTS REFERENCE
──────────

Current Quests :
  • Deliver Artifact

Known Places :
  • Tall Tail Tavern
  • Tavern of Last Resort


Human Champion (Liberator) 1 | HP 18/20 | AC 18::20| F +7 R +4 W +6 | Perc +4 | Stealth +4 | 30 ft | Hero 2/3 | FP 0/1 | Active Conditions: ----

With grunts of effort, Grunyer tries to keep his hold on the wriggling rodent. "Damn it, quit yer thrashing! Arc, blast it again!" As he's speaking, he attempts to smash the thing into his shield to pacify it.

Athletics (T): 1d20 + 7 ⇒ (11) + 7 = 18

Fist (T): 1d20 + 7 - 4 ⇒ (4) + 7 - 4 = 7
damage B (nonlethal): 1d4 + 4 ⇒ (3) + 4 = 7

Grapple, Strike, Raise Shield; Reaction to either Shield Block or Liberating step if an ally w/in 15 ft is attacked (Resist All 3 and free Step).


Human Wizard | AC16 | hp 14 | F 3 | R 3 | W 6

Arc was clearly waiting for Grunyer to do whatever he was planning with the grabbed rodent. Weekend he shouts for Arc however, Arc rushes over to 'blast it again'.

"Pyr!" he shouts as he snaps his fingers again, causing a ball of flame to emerge in his hand this time. Arc swings that flame toward the grappled rodent.

◆ Stride
◆◆ Ignition

Ignition: 1d20 + 7 ⇒ (14) + 7 = 21
fire: 2d6 ⇒ (3, 1) = 4


Grunyer manages to hold onto the Hardhead Mole, but can't damage it.

But Arc is able to burn it again.

The Hardhead Mole tries to escape: 1d20 + 5 ⇒ (3) + 5 = 8

The Hardhead Mole tries to escape again: 1d20 + 5 - 5 ⇒ (8) + 5 - 5 = 8

With a last desperate attempt, the mole bites Grunyer: 1d20 + 4 - 10 ⇒ (1) + 4 - 10 = -5

Persistent damage: 1d4 ⇒ 11d20 ⇒ 5

The Hardhead Mole slumps over, dead in Grunyer's hands.

COMBAT OVER

Status
Clarius (17/17 HP)☘️, ⚔️ 120, 2
Krango (17/20 HP)☘️, ⚔️ 120, 2
Arc (14/14 HP)☘️, ⚔️ 120, 2
Grunyer (17/20 HP)☘️, ⚔️ 120, 2
Pneuferro (18/18 HP)☘️, ⚔️ 120, 2

The next few hours are uneventful. As night begins to fall, you set up camp. After sunset, a man on a horse arrives.

D'osh:

At this point, you should probably describe how you look, and introduce yourself. Basically, you've been sent (as an afterthought) to help the party deliver an artifact.

BTW, the horse is the party's to keep until the party has delivered the artifact.


Human Champion (Liberator) 1 | HP 18/20 | AC 18::20| F +7 R +4 W +6 | Perc +4 | Stealth +4 | 30 ft | Hero 2/3 | FP 0/1 | Active Conditions: ----

Grunyer drops the crispy rodent in disgust. "Nasty little thing..." He wipes his hand on his armor before clapping Arc on the shoulder. "Good job lad! You're pretty good with that fire. Let get this wagon moving again."

Later that night

Grunyer jumps up at the sound of a horse approaching. "What kind of terrible bandit comes galloping to their target?" Shouting to the approaching individual, "You there! Identify yourself!"


Male Human Gunslinger 1

Before you is a slender human of medium height. His ethnicity is Varisian, although his attire, the slovenly way he rides, and the gunblade he carries resting on his left shoulder denote someone from the Mana Wastes.

He smiles, showing crooked, yellowed teeth Are you Grunyer, partner? They sent me after your group. D'osh Kala, gunslinger extraordinaire, at your service. I was told to help them with a complicated issue involving an artifact

Radiant Oath

Male Human Rogue 1 | HP: 17/17 | AC 18 | F +6, R +9 W +8 | Perception +8 | Move 25

If Grunyer and/or Krango would like healing, let me know.


Human Wizard | AC16 | hp 14 | F 3 | R 3 | W 6

Arc raises his staff and says softly, "Fanós." An orb of white light grows above his head illuminating the area. "I'm Arc. I try to be helpful," he adds with a smile.


F goblin, aero-metallokineticist AC15; hp 18; F 9; R 7; W 2

"Seems these Hardhead's might have just been looking for a game, but that didn't seem very friendly to me. I don't suppose those gems are gemstones?

Fortunately the goblin thinks Dosh seems trustworthy. "Pneuferros," she bows "I am something of a marksman myself. Then she rolls a shard of iron on an invisible wave of energy causing it to circle her head.

Radiant Oath

Male Human Rogue 1 | HP: 17/17 | AC 18 | F +6, R +9 W +8 | Perception +8 | Move 25

"Clarius, of Taldor," the thin cloaked man says with quietly by way of an introduction. He bows from the waist properly, keeping his eyes on Dosh, but doesn't seem more than the 'standard' level of wary at meeting someone new.


Human Champion (Liberator) 1 | HP 18/20 | AC 18::20| F +7 R +4 W +6 | Perc +4 | Stealth +4 | 30 ft | Hero 2/3 | FP 0/1 | Active Conditions: ----

"Ah, Tamir sent another recruit did he? I am Grunyer, resident armor and shield expert. Task isn't complicated yet, just some wild dogs and rodents in the way so far. I'm sure more complications will arise when we get to the city."


Male Human Gunslinger 1

I’d be happy to lend a hand, then D’osh seems eager to be of use.


Please set up watches for the night. I'm not guaranteeing anything, but, I will use the watches you set up. Just in case...


Human Champion (Liberator) 1 | HP 18/20 | AC 18::20| F +7 R +4 W +6 | Perc +4 | Stealth +4 | 30 ft | Hero 2/3 | FP 0/1 | Active Conditions: ----

As they settle back down at camp, "I can take first or last watch. All this armor is a pain to get off and on... and I can't see well on the dark."


Human Wizard | AC16 | hp 14 | F 3 | R 3 | W 6

Arc raises a hand, "I will take first watch. Mornings require my attention to be elsewhere."

Radiant Oath

Male Human Rogue 1 | HP: 17/17 | AC 18 | F +6, R +9 W +8 | Perception +8 | Move 25

"I will take last watch as well," Clarius says with a nod to the burly man in armor.


F goblin, aero-metallokineticist AC15; hp 18; F 9; R 7; W 2

"Well how many watches are you expecting mate? I have no preference, but since none of you long-shanks can see in the dark. I guess that is when I will be.

Three shifts? If so I see this so far.
First: Grunyer, Arc.
Middle: Pneuferro.
Last: Clarius
with Dosh & Krangor still to decide. If it is four shifts...?


Male Human Gunslinger 1

I can take a shift D’osh says.

If there’s room for that, I’ll go between Pneuferro and Clarius

Radiant Oath

Male Human Rogue 1 | HP: 17/17 | AC 18 | F +6, R +9 W +8 | Perception +8 | Move 25

Three watches of 4 hours each is enough, I think -- everyone still gets 8 hours of sleep?


GM:

1d100 ⇒ 75
1d4 ⇒ 1
Grunyer's Perception (T): 1d20 + 4 ⇒ (14) + 4 = 18
Pneauferro's Perception (T): 1d20 + 2 ⇒ (4) + 2 = 6
Arc's Perception (T): 1d20 + 4 ⇒ (3) + 4 = 7
Krango's Perception (E): 1d20 + 6 ⇒ (8) + 6 = 14
Clarius's Perception (E): 1d20 + 8 ⇒ (4) + 8 = 12
D'osh Kala's Perception (E): 1d20 + 5 ⇒ (9) + 5 = 14
Red's Stealth (): 1d20 + 5 ⇒ (13) + 5 = 18
Blue's Stealth (): 1d20 + 5 ⇒ (9) + 5 = 14
Green's Stealth (): 1d20 + 5 ⇒ (2) + 5 = 71d8 ⇒ 2


Watches: Grunyer & Arc, Pneuferro, D'osh, Clarius

Grunyer notices some rats approaching. Probably looking for food in the dark. The Red Rat approaches the sleeping Krango, and starts going through Krango's pack. Mark one Rations off of your character sheet.

❖❖❖❖❖❖❖❖❖❖
Rats in the night, Round 1
Party Conditions: 8 pm, ☘️ = Hero Points, ⚔️ Experience Points, Build Points
ENCOUNTER MAP

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BEFORE YOUR TURN:
──────────
Krango: Perception DC 10 to wake up as an action
D'osh Kala: Perception DC 10 to wake up as an action
Clarius: Perception DC 10 to wake up as an action
Pneuferro: Perception DC 10 to wake up as an action

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Character in ➤ BOLD can act!
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[color=Green]Round 1[/color] (- HP)
Red Rat (- HP)
➤ Grunyer (17/20 HP)☘️, ⚔️ 120, 2
Blue Rat (- HP)
Krango (17/20 HP)☘️, ⚔️ 120, 2, Asleep
D'osh Kala (17/17 HP)☘️, ⚔️ 0, 0, Asleep
Clarius (17/17 HP)☘️, ⚔️ 120, 2, Asleep
Arc (14/14 HP)☘️, ⚔️ 120, 2
Pneuferro (18/18 HP)☘️, ⚔️ 120, 2, Asleep
Green Rat (- HP)

──────────
CONDITIONS & EFFECTS REFERENCE
──────────

Current Quests :
  • Deliver Artifact

Known Places :
  • Tall Tail Tavern
  • Tavern of Last Resort

Radiant Oath

Male Human Rogue 1 | HP: 17/17 | AC 18 | F +6, R +9 W +8 | Perception +8 | Move 25

Perception check to wake up: Perception: 1d20 + 8 ⇒ (14) + 8 = 22


Human Champion (Liberator) 1 | HP 18/20 | AC 18::20| F +7 R +4 W +6 | Perc +4 | Stealth +4 | 30 ft | Hero 2/3 | FP 0/1 | Active Conditions: ----

Grunyer dashes over to the rat in the pack attempting to kick the rodent away. "Rats are after our food!"

◆ Draw shield, ◆◆ Defensive advance (stride, Raise shield, strike) AC 20; Reaction to either Shield Block or Liberating step if an ally w/in 15 ft is attacked (Resist All 3 and free Step).

Fist (T): 1d20 + 7 ⇒ (10) + 7 = 17
damage P: 1d4 + 4 ⇒ (3) + 4 = 7 Non-lethal


AC: 18|HP: 11/20|F: +7 R: +7 W: +4

Wake Up!: 1d20 + 6 ⇒ (20) + 6 = 26


Male Human Gunslinger 1

Perception check to wake up:

Perception: 1d20 + 5 ⇒ (15) + 5 = 20


Grunyer prepares his shield, moves and strikes the red rat rummaging through the pack.

The blue rat moves behind Grunyer, and bites him.

Bite 1, flanking: 1d20 + 7 ⇒ (13) + 7 = 20for: 1d6 + 1 ⇒ (4) + 1 = 5 damage

Bite 1, flanking: 1d20 + 7 - 4 ⇒ (4) + 7 - 4 = 7for: 1d6 + 1 ⇒ (2) + 1 = 3 damage

Because one of them hit, please give me a Fort Save DC 14

Krango wakes up and has two actions remaining

D'osh wakes up and has two actions remaining

Clarius wakes up and has two actions remaining

❖❖❖❖❖❖❖❖❖❖
Rats in the night, Round 1
Party Conditions: 8 pm, ☘️ = Hero Points, ⚔️ Experience Points, Build Points
ENCOUNTER MAP

──────────
BEFORE YOUR TURN:
──────────
Pneuferro: Perception DC 10 to wake up as an action

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Character in ➤ BOLD can act!
──────────
[color=Green]Round 1[/color] (- HP)
Red Rat (-7 HP)
Grunyer (17/20 HP)☘️, ⚔️ 120, 2
Blue Rat (- HP)
➤ Krango (17/20 HP)☘️, ⚔️ 120, 2, two actions remaining this turn
➤ D'osh Kala (17/17 HP)☘️, ⚔️ 0, 0, two actions remaining this turn
➤ Clarius (17/17 HP)☘️, ⚔️ 120, 2, two actions remaining this turn
➤ Arc (14/14 HP)☘️, ⚔️ 120, 2
➤ Pneuferro (18/18 HP)☘️, ⚔️ 120, 2, Asleep
Green Rat (- HP)

──────────
CONDITIONS & EFFECTS REFERENCE
──────────

Current Quests :
  • Deliver Artifact

Known Places :
  • Tall Tail Tavern
  • Tavern of Last Resort


Human Champion (Liberator) 1 | HP 18/20 | AC 18::20| F +7 R +4 W +6 | Perc +4 | Stealth +4 | 30 ft | Hero 2/3 | FP 0/1 | Active Conditions: ----

The first opportunity for a reaction would be shield block. Steel shield has hardness 5. Therefore no damage?

Fortitude (E): 1d20 + 7 ⇒ (13) + 7 = 20

Grunyer interposes his shield as the rat moves to bite him. There's a nasty screeching as teeth meet steel but his shield holds.


Correct. No damage.


Male Human Gunslinger 1

Waking up with a start, D’osh quickly assesses the situation, drawing his Triggerbrand and firing at the blue rat. Rodents! I know just how to deal with them .

Since I was sleeping, I didn’t get the chance to take the Gunslinger’s free action on initiative. If everyone’s okay with that, let’s assume that D’osh always keeps his Combination weapon set for ranged combat (beginning every encounter with that setting)

◆ Draw Triggerbrand

◆ Strike at Blue Rat

Ranged Strike: 1d20 + 7 ⇒ (18) + 7 = 251d4d6 ⇒ (4, 1, 5, 6) = 161d4d6 ⇒ (3, 6) = 9

It’s a +7 not a +9 due to prone. The 1d4 precision comes from GNG remaster’s new singular expertise


Male Human Gunslinger 1

Rolling damage again (mistyped)

damage: 1d4 ⇒ 4
damage: 1d4 ⇒ 3

Radiant Oath

Male Human Rogue 1 | HP: 17/17 | AC 18 | F +6, R +9 W +8 | Perception +8 | Move 25

I stand ◆ and draw my rapier ◆, but have no actions left after that.


D'osh wakes up, and without missing a beat pulls out his gun and shoots the blue rat.

Clarius stands and has his rapier at the ready.

❖❖❖❖❖❖❖❖❖❖
Rats in the night, Round 1
Party Conditions: 8 pm, ☘️ = Hero Points, ⚔️ Experience Points, Build Points
ENCOUNTER MAP

──────────
BEFORE YOUR TURN:
──────────
Pneuferro: Perception DC 10 to wake up as an action

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Character in ➤ BOLD can act!
──────────
[color=Green]Round 1[/color] (- HP)
Red Rat (-7 HP)
Grunyer (20/20 HP)☘️, ⚔️ 120, 2
Blue Rat (-7 HP)
➤ Krango (17/20 HP)☘️, ⚔️ 120, 2, two actions remaining this turn
D'osh Kala (17/17 HP)☘️, ⚔️ 0, 0, prone, unloaded
Clarius (17/17 HP)☘️, ⚔️ 120, 2,
➤ Arc (14/14 HP)☘️, ⚔️ 120, 2
➤ Pneuferro (18/18 HP)☘️, ⚔️ 120, 2, Asleep
Green Rat (- HP)

──────────
CONDITIONS & EFFECTS REFERENCE
──────────

Current Quests :
  • Deliver Artifact

Known Places :
  • Tall Tail Tavern
  • Tavern of Last Resort


AC: 18|HP: 11/20|F: +7 R: +7 W: +4

◆ Draw weapon
◆ Stand up

"Ugh, what? Again?" a groggy and exasperated Krango grunts retrieving his sword and gaining his feet.


F goblin, aero-metallokineticist AC15; hp 18; F 9; R 7; W 2

Perception: 1d20 + 2 ⇒ (9) + 2 = 11
What the...
Pneuferro wakes with a start and immediately opens a gate. She has ruined many sheets being startled in this way. Instead she sends that energy into to the red rodent. Then, once she can gather what is going on, she sends a poorly aimed second blast of electricty at the bloody rodent. "Or is it just red?"

air blast: 1d20 + 7 ⇒ (9) + 7 = 16, electric damage: 1d6 ⇒ 3
air blast: 1d20 + 2 ⇒ (15) + 2 = 17, electric damage: 1d6 ⇒ 5
I did not apply penalties for being prone (if there are any?)
◆wake ◆channel elements (+air-blast) ◆air-blast

"Krango, Dosh, Arc: I can get you closer if need be," the goblin shouts. "Just say the word!


Krango wakes up, readies their weapon, and stands.

Pneuferro wakes up, immediately starts channeling, but her first blast of air misses. Her second, though, hits the mark, killing the red vermin.

The [color=green]green rat[/color] steps closer to Grunyer and attempts to bite him.
Bite 1: 1d20 + 7 ⇒ (6) + 7 = 13for: 1d6 + 1 ⇒ (3) + 1 = 4 piercing damage.
Bite 2: 1d20 + 7 - 4 ⇒ (7) + 7 - 4 = 10for: 1d6 + 1 ⇒ (6) + 1 = 7 piercing damage.

❖❖❖❖❖❖❖❖❖❖
Rats in the night, Round 2
Party Conditions: 8 pm, ☘️ = Hero Points, ⚔️ Experience Points, Build Points
ENCOUNTER MAP

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Character in ➤ BOLD can act!
──────────
[color=Green]Round 2[/color] (- HP)
Red Rat (-12 HP)
➤ Grunyer (20/20 HP)☘️, ⚔️ 120, 2
Blue Rat (-7 HP)
Krango (17/20 HP)☘️, ⚔️ 120, 2
D'osh Kala (17/17 HP)☘️, ⚔️ 0, 0, prone, unloaded
Clarius (17/17 HP)☘️, ⚔️ 120, 2,
➤ Arc (14/14 HP)☘️, ⚔️ 120, 2, Delay 1
Pneuferro (18/18 HP)☘️, ⚔️ 120, 2, Prone
Green Rat (- HP)

──────────
CONDITIONS & EFFECTS REFERENCE
──────────

Current Quests :
  • Deliver Artifact

Known Places :
  • Tall Tail Tavern
  • Tavern of Last Resort


Human Wizard | AC16 | hp 14 | F 3 | R 3 | W 6

Arc rushes over with staff in hand. When he gets closer, he shouts, "Elektris!" Two small bolts of electricity arcs from his staff to the two remaining rats.

◆ Stride
◆◆ cast Electric Arc

EA DC 17: 2d4 ⇒ (2, 2) = 4


Arc moves closer and shocks the two rats.

Blue Reflex DC 17: 1d20 + 7 ⇒ (11) + 7 = 18
Green Reflex DC 17: 1d20 + 7 ⇒ (15) + 7 = 22

While both rats seemingly shrug off most of the electric damage, it still manages to kill the blue rat.

❖❖❖❖❖❖❖❖❖❖
Rats in the night, Round 2
Party Conditions: 8 pm, ☘️ = Hero Points, ⚔️ Experience Points, Build Points
ENCOUNTER MAP

──────────
Character in ➤ BOLD can act!
──────────
[color=Green]Round 2[/color] (- HP)
Red Rat (-12 HP)
➤ Grunyer (20/20 HP)☘️, ⚔️ 120, 2
Blue Rat (-9 HP)
➤ Krango (17/20 HP)☘️, ⚔️ 120, 2
➤ D'osh Kala (17/17 HP)☘️, ⚔️ 0, 0, prone, unloaded
➤ Clarius (17/17 HP)☘️, ⚔️ 120, 2,
➤ Arc (14/14 HP)☘️, ⚔️ 120, 2,
➤ Pneuferro (18/18 HP)☘️, ⚔️ 120, 2, Prone
Green Rat (-2 HP)

──────────
CONDITIONS & EFFECTS REFERENCE
──────────

Current Quests :
  • Deliver Artifact

Known Places :
  • Tall Tail Tavern
  • Tavern of Last Resort


Human Champion (Liberator) 1 | HP 18/20 | AC 18::20| F +7 R +4 W +6 | Perc +4 | Stealth +4 | 30 ft | Hero 2/3 | FP 0/1 | Active Conditions: ----

Grunyer tries to grab the slippery beasty but fails spectacularly. He then tries to interpose his shield between his soft bits and the rat.

Athletics (T): 1d20 + 7 ⇒ (1) + 7 = 8 Rat either grabs me or trips me...

Either Stand or Escape attempt

Escape:

Escape Fist (T): 1d20 + 7 - 4 ⇒ (7) + 7 - 4 = 10

Grab, Stand/Escape, Raise Shield.


Male Human Gunslinger 1

D’osh stands, reloads his gun and tries to shoot the Green Rat!

◆ Stand ◆ Reload ◆ Ranged Strike

Ranged Strike: 1d20 + 9 ⇒ (6) + 9 = 15

damage: 1d4 ⇒ 11d4 ⇒ 4

Radiant Oath

Male Human Rogue 1 | HP: 17/17 | AC 18 | F +6, R +9 W +8 | Perception +8 | Move 25

Clarius Strides forward to stand to Grunyer's right. He lashes out with his rapier, twice. He growls a little as he tries to kill the green rat.

◆ Stride ◆◆ Attack

Attack 1: 1d20 + 7 ⇒ (13) + 7 = 201d6 + 4 ⇒ (5) + 4 = 9
Attack 2: 1d20 + 2 ⇒ (16) + 2 = 181d6 + 4 ⇒ (5) + 4 = 9


AC: 18|HP: 11/20|F: +7 R: +7 W: +4

◆ Stride
◆◆ Vicious Swing

Krango moves up along side Clarius and attacks the rat.

Vicious Swing: 1d20 + 9 ⇒ (3) + 9 = 12

Damage: 2d12 + 4 ⇒ (10, 9) + 4 = 23


Grunyer fights with the rat, but, it runs between his legs, making Grunyer fall. Grunyer then stands up and raises his shield.

D'osh stands and manages to get a shot that hits the rat.

Clarius's first attack kills the rat.

COMBAT OVER

Status:

Grunyer (20/20 HP)☘️, ⚔️ 180, % 3
Krango (19/20 HP)☘️, ⚔️ 180, % 3
D'osh Kala (17/17 HP)☘️, ⚔️ 60, % 1,
Clarius (17/17 HP)☘️, ⚔️ 180, % 3
Arc (14/14 HP)☘️, ⚔️ 180, % 3
Pneuferro (18/18 HP)☘️, ⚔️ 180, % 3

The rest of the night passes peacefully. Krango was the only one who had damage and the rest healed him two HP.

The next day, you are on your way. D'osh is still riding the horse, and the rest of you are in the wagon.

You hear the roaring of an animal, and a wild boar comes into view.

GM:

1d11 ⇒ 9
Grunyer, Defend: 1d20 + 4 ⇒ (17) + 4 = 21
Pneauferro, Search: 1d20 + 2 ⇒ (19) + 2 = 21
Arc, Detect Magic: 1d20 + 4 ⇒ (12) + 4 = 16
Krango, Search: 1d20 + 8 ⇒ (2) + 8 = 10
Clarius, Search: 1d20 + 8 ⇒ (3) + 8 = 11
D'osh Kala, Search: 1d20 + 5 ⇒ (19) + 5 = 24
, : 1d20 + 8 ⇒ (8) + 8 = 16

❖❖❖❖❖❖❖❖❖❖
Boar in the Brush, Round 1
Party Conditions: Morning, ☘️ = Hero Points, ⚔️ Experience Points, % Build Points
ENCOUNTER MAP

──────────
Character in ➤ BOLD can act!
──────────
[color=Green]Round 1[/color] (- HP)
➤ D'osh Kala (17/17 HP)☘️, ⚔️ 60, % 1, On horseback
➤ Grunyer (20/20 HP)☘️, ⚔️ 180, % 3
➤ Pneuferro (18/18 HP)☘️, ⚔️ 180, % 3
Boar (- HP)
Arc (14/14 HP)☘️, ⚔️ 180, % 3
Clarius (17/17 HP)☘️, ⚔️ 180, % 3
Krango (19/20 HP)☘️, ⚔️ 180, % 3

──────────
CONDITIONS & EFFECTS REFERENCE
──────────

Current Quests :
  • Deliver Artifact

Known Places :
  • Tall Tail Tavern
  • Tavern of Last Resort


Male Human Gunslinger 1

My oh my, they keep coming D’osh exclaims as he urges his mount forward then lines up a shot at the Boar.

◆ Draw weapon ◆ Command an Animal to Stride ◆ Ranged Strike. If command an animal is not a success, he’ll Dismount as his third action

Nature: 1d20 ⇒ 2

Ranged Strike: 1d20 + 9 ⇒ (15) + 9 = 24

Piercing damage: 1d4 ⇒ 3
Precision damage: 1d4 ⇒ 1


D'osh draws his gun, and attempts to Command an Animal (Nature/Wis): 1d20 + 0 ⇒ (18) + 0 = 18.

The horse moves forward, and D'osh makes a shaky attempt at shooting the Boar. Luckily, it hits.

I've moved you and the horse 20 feet closer. That is half its speed. If you want to be in a different spot, please move you and the horse.

❖❖❖❖❖❖❖❖❖❖
Boar in the Brush, Round 1
Party Conditions: Morning, ☘️ = Hero Points, ⚔️ Experience Points, % Build Points
ENCOUNTER MAP

──────────
Character in ➤ BOLD can act!
──────────
[color=Green]Round 1[/color] (- HP)
D'osh Kala (17/17 HP)☘️, ⚔️ 60, % 1, On horseback, unloaded
➤ Grunyer (20/20 HP)☘️, ⚔️ 180, % 3
➤ Pneuferro (18/18 HP)☘️, ⚔️ 180, % 3
Boar (-4 HP)
Arc (14/14 HP)☘️, ⚔️ 180, % 3
Clarius (17/17 HP)☘️, ⚔️ 180, % 3
Krango (19/20 HP)☘️, ⚔️ 180, % 3

──────────
CONDITIONS & EFFECTS REFERENCE
──────────

Current Quests :
  • Deliver Artifact

Known Places :
  • Tall Tail Tavern
  • Tavern of Last Resort


Human Champion (Liberator) 1 | HP 18/20 | AC 18::20| F +7 R +4 W +6 | Perc +4 | Stealth +4 | 30 ft | Hero 2/3 | FP 0/1 | Active Conditions: ----

Grunyer pushes past Pneuferro to drop out the front of the wagon. Unslinging his shield, he calls upon Torag's power to protect everyone.

Stride, Interact (Shield), Cast Shields of the Spirit (raise shield and allies w/in 15 ft, +1 status AC & cause damage when attacked.)

Shields of the Spirit:
5 ft, Allies ; Description, You Raise your Shield, causing ephemeral spirit shields to float within your champion's aura. the shields last until the start of your next turn or until you're no longer raising your shield, whichever comes first. While one of your allies is in your champion's aura, the shields grant them a +1 status bonus to AC, and each time an enemy makes an attack against the ally, the enemy takes 1d4 spirit damage (even if it misses).

The benefit applies only while an ally is in your aura, ending for any ally that leaves and applying to any that enters later. As normal, you don't count as your own ally and therefore don't get the benefits of the spirit shields yourself.


Male Human Gunslinger 1

Just to let you know, that's exactly where I wanted D'osh to go


Grunyer protects his allies getting ready to confront the angry boar.

Grunyer, Gray horse, dappled horse, D'osh, D'osh's horse: 1d5 ⇒ 2

The boar charges up to the gray horse, and attacks it: 1d20 + 10 + 2 ⇒ (5) + 10 + 2 = 17for: 2d6 + 4 ⇒ (5, 6) + 4 = 15 piercing damage.

While Grunyer's aura can't prevent the effectiveness of the strike, it does do: 1d4 ⇒ 3 damage to the boar.

The boar attacks it again: 1d20 + 10 - 5 ⇒ (8) + 10 - 5 = 13for: 2d6 + 4 ⇒ (5, 3) + 4 = 12 piercing damage, but, to no effect. More Shields of the Spirit damage: 1d4 ⇒ 1

❖❖❖❖❖❖❖❖❖❖
Boar in the Brush, Round 1 & 2
Party Conditions: Morning, ☘️ = Hero Points, ⚔️ Experience Points, % Build Points
ENCOUNTER MAP

──────────
Character in ➤ BOLD can act!
──────────
[color=Green]Round 2[/color] (- HP)
➤ D'osh Kala (17/17 HP)☘️, ⚔️ 60, % 1, On horseback, unloaded
➤ Grunyer (20/20 HP)☘️, ⚔️ 180, % 3
➤ Pneuferro (18/18 HP)☘️, ⚔️ 180, % 3 Delay 1
Boar (-8 HP)
[color=Red]Round 1[/color] (- HP)
➤ Arc (14/14 HP)☘️, ⚔️ 180, % 3
➤ Clarius (17/17 HP)☘️, ⚔️ 180, % 3
Gray horse (-15 HP)
Dappled Horse (- HP)
D'osh's horse (- HP)
➤ Krango (19/20 HP)☘️, ⚔️ 180, % 3

──────────
CONDITIONS & EFFECTS REFERENCE
──────────

Current Quests :
  • Deliver Artifact

Known Places :
  • Tall Tail Tavern
  • Tavern of Last Resort

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