
GM rainzax |

Knivel says to Jasper "F$&& it. I will go practice my singing. To think I almost missed my vocal lessons for this community distraction" he prepares to leave "If I make a singing role, you must promise to come to my show" he does his best to make Jasper promise before departing.
Success
Toad just sneers as he is bombarded by Black Molly and Darwin "No. I will not!" he says, thoroughly unimpressed "Slogans are for activists. I am merely a concerned citizen..."
Failure, Failure
Captain Kullan, meanwhile, provides a lookout, nondescript.
Black Molly to Diffuse Toad w/ Deception vs DC 15 @ 14
Captain Kullan to Keep a Lookout w/ Warfare Lore @ 26
Darwin to Diffuse Toad w/ Deception vs DC 15 @ 14
Jasper to Diffuse Knivel w/ Performance vs DC 15 @ 23 ⭐
Last Call for Hero Points!
@Black Molly, please place your Token per instructions HERE!

GM rainzax |

Knivel leaves.
But with two leaders still present, the crowd grows increasingly agitated - they turn to stoke them some more, using rhetoric that talks about "outsiders" having "no stake" but wanting "a say" and other words that hint at opposition to attempts to disperse the gathered crowd peacefully...
This scenario is a powderkeg waiting to accidentally ignite - a fight could easily break out any moment in the crowd or on the stage!
To Do:
1) Everyone may make a 2nd Check as per instructions HERE (minus Knivel)
2) Attempts to Coerce the leaders can be made but at a higher DC
3) If you would like to stoke the crowd with counter-rhetoric using Performance, I'll treat it as an Aid to everyone in the party!

![]() |
1 person marked this as a favorite. |

Having scoped out the situation, and finding it quite dire, Captain Kullan makes a command decision. He's not going to wait for this powder keg to go off with the wrong word or incidental and unintended act.
He passes Black Molly and Darwin and warns them that a fight could easily break out at any moment. Suggesting that they stay close to him, he circles around the back of the crowd to engage the only one here that should understand the concept of laws and rules (and who has a very dashing moustache, if he's being honest.)
"Sri Jurio, a word please. How can a convicted and petrified miscreant get another hearing if new evidence comes to light? How can they speak for themselves and confront their accusers in an appeal once frozen in time on your streets? I ask because new information has surfaced in the case of just one of these here. Under Absalom criminal laws, the accused should be allowed to address such evidence. We just need to free one - and only one - of them for such purpose. We've no wish to change your system or undermine your rules, but we need to speak to one of the petrified."
Society (E): 1d20 + 10 ⇒ (20) + 10 = 30

GM rainzax |

Don Jurio - heretofore unaddressed! - gives a look of surprise to the serpent that emerges from the tail of the crowd - he calls down some of those gathered ”Tis true, unfortunately the law is the law. We mustn’t forsake those there due process. Instead, let us meet our enemy in court with conscience clean and shots loaded” he thanks Captain Kullan and goes to prepare his prosecution!
Next player to roll gets +2 circumstance bonus!
Only “Toad” the silver-tongued Charlatan remains - but tightening his body at being surrounded, digs in his heels, insisting that “the people’s law” is of greater import than “the aristocrat’s law” - his claims radicalize a new element of passerby’s who quickly re-expand the only-momentarily-diminished gathering!

![]() |
deception: 1d20 + 8 + 2 ⇒ (14) + 8 + 2 = 24
"Listen we know what you get up to in your spare time and honestly if you want to avoid a similar fate to these people around you I'd just go," Jasper says very plainly hiding the fact that she's never met this person before in her life.

![]() |

"Listen we know what you get up to in your spare time and honestly if you want to avoid a similar fate to these people around you I'd just go," Jasper says very plainly hiding the fact that she's never met this person before in her life.
”Or would ye rather get torn apart by yer own mob?”, adds Molly. Her tone is conversational, but something about her eyes…
Intimidation: 1d20 + 11 ⇒ (19) + 11 = 30 Intimidating Glare

![]() |

Darwin walks around to the other side of Toad, nearly surrounding the potential foe. After his failure at impressing Toad with thievery skills, Darwin stays quiet and lets his new friends attempt to calm this situation.

GM rainzax |

Rescuing the Whistleblower
The leaders disperse, and the crowd dwindles.
And then seven angry goblins yell from afar "Those the ones we kill?" one says "Yes we kill those ones" says another "Those ones?" a third pointing "Those ones" a fourth answers "Okay!" a fifth, the most excited, as he lobs a bomb "Kill, kill!" begins singing a sixth "Kill, kill, kill!" continues singing a seventh!
Red Goblin Pyro to Initiative (Perception): 1d20 + 4 ⇒ (20) + 4 = 24
Orange Goblin Pyro to Initiative (Perception): 1d20 + 4 ⇒ (17) + 4 = 21
Black Goblin Pyro to Initiative (Perception): 1d20 + 4 ⇒ (16) + 4 = 20
Yellow Goblin Muscle to Initiative (Perception): 1d20 + 2 ⇒ (10) + 2 = 12
White Goblin Muscle to Initiative (Perception): 1d20 + 2 ⇒ (11) + 2 = 13
Blue Goblin Muscle to Initiative (Perception): 1d20 + 2 ⇒ (16) + 2 = 18
Pink Goblin Muscle to Initiative (Perception): 1d20 + 2 ⇒ (10) + 2 = 12
To Do:
0) Weapons sheathed!
1) Go ahead and roll Initiative!
2) If you beat all the goblins, go ahead and Act!

![]() |

"Goblins? What are they doing here?" Captain Kullan mutters under his breath as the ragtag bunch of trouble-makers appears. He hustles across the front of the stage brandishing his shield and drawing his trident, only stopping abeam Jasper and Tiny.
"Be ready for anything, my friend," he advises the orc. He eyes up the opposition and isn't too worried about their chances. But the fleeing crowd could cause problems, and he checks back over his shoulder to see how that's going.
◆◆ Double move ◆ Draw Trident. His shield was already in hand, but not raised during the discussions.

GM rainzax |

Captain Kullan moves upfield.
The contingent of Goblin Pyros hose the frontline with waves of burning flame!
Pyros (3)
◆) Stride
◆◆) Cast Fire Spell
Red
⬜⬜Ⓜ️️️️️️️️️️️️️️️️️️️️️️⬜⬜
⬜⬜⬛⬜⬜
⬜⬛⬛⬛⬜
⬜⬛⬛⬛⬜
⬜⬜⬜⬜⬜
Orange
⬜⬜⬜⬜⬜
⬜⬛⬛⬜⬜
⬜⬛⬛⬛Ⓜ️️️️️️️️️️️️️️️️️️️️️️
⬜⬛⬛⬜⬜
⬜⬜⬜⬜⬜
Black
⬜⬜⬜⬜⬜
⬜⬜⬜⬛⬜
⬜⬜⬛⬛⬜
⬜⬛⬛⬛⬜
⬜⬜⬜⬜Ⓜ️️️️️️️️️️️️️️️️️️️️️️
Basic Reflex (DC 16) to Fire vs Jasper, his Boar, and Captain Kullan: 2d6 ⇒ (4, 2) = 6
Basic Reflex (DC 16) to Fire vs Jasper, his Boar, and Captain Kullan: 2d6 ⇒ (4, 4) = 8
Basic Reflex (DC 16) to Fire vs Jasper, his Boar, and Captain Kullan: 2d6 ⇒ (1, 2) = 3
⚔⚔⚔
Rescuing the Whistleblower
Monster ID: Society
Magic ID: Arcana, Nature
Terrain: Crowd is Difficult Terrain (Leaders are gone)
Captain Kullan @ 3x pending Reflex
Goblin Pyros (Red, Orange, Black)
Darwin
Goblin Muscle (Yellow, White, Blue Pink)
Black Molly
Jasper @ 3x pending Reflex
Boar @ 3x pending Reflex
⚔⚔⚔
Darwin is Up!

![]() |
1 person marked this as a favorite. |

Reflex DC 16 : 1d20 + 8 ⇒ (20) + 8 = 28
Reflex DC 16 : 1d20 + 8 ⇒ (19) + 8 = 27
Reflex DC 16 : 1d20 + 8 ⇒ (20) + 8 = 28
The Captain dodges and weaves his massive serpent body around the clumsy attempts to burn him and isn't even singed!
GRR! Wastin' all my crits on piddly spells. Assuming it's a Basic Reflex save, thus no damage.
Also, can you please clarify the tactical situation. What effect on movement does the stage, the steps up to them, and the dashed boxed areas have if any? Is Black goblin pyro on the stage and thus elevated or have cover? If so, how did he get up there?

![]() |

As combat start, Darwin squats low to the ground, with his hands resting on the ground. He continues this posture as he moves to engage the goblin on the dais. Upon reaching his target, he swings both arms in quick successions - left arm attempting to grab and the right arm with a strong punch.
◆ Gorilla Stance
◆ Stride east 15 feet
◆ Flurry of Blows - first strike using Athletics to Grapple; second strike normal attack
Athletics check to Grab: 1d20 + 7 ⇒ (6) + 7 = 13
Strike: 1d20 + 2 ⇒ (9) + 2 = 11
Damage w/ Forceful: 1d8 + 4 + 1 ⇒ (8) + 4 + 1 = 13

![]() |
reflex Jasper: 1d20 + 10 ⇒ (14) + 10 = 24
reflex Jasper: 1d20 + 10 ⇒ (10) + 10 = 20
reflex Jasper: 1d20 + 10 ⇒ (10) + 10 = 20
reflex Tiny: 1d20 + 10 ⇒ (1) + 10 = 11
reflex Tiny: 1d20 + 10 ⇒ (16) + 10 = 26
reflex Tiny: 1d20 + 10 ⇒ (14) + 10 = 24
Sorry I got preoccupied visiting a friend I haven't seen years
"Ahhhh stupid fire. I'll set you all on fire. How will you like that," she scowls as she starts to pat the flames and sparks surrounding her.

GM rainzax |

Jasper, will you please calculate how much damage you and Tiny take? Are you both still up?

GM rainzax |

Darwin's strikes go wide.
The goblin warriors engage using goblin tactics!
White
◆) Stride
Red
↺) Goblin Scuttle (into flank w/ White)
White
◆◆) Strike x2
Dogslicer (agile) w/ Backstabber (+1) vs Boar (AC 19 / Flanked w/ Red): 1d20 + 8 ⇒ (11) + 8 = 191d6 + 1 ⇒ (3) + 1 = 4
Dogslicer (agile) w/ Backstabber (+1) w/ MAP (-4) vs Boar (AC 19 / Flanked w/ Red): 1d20 + 8 ⇒ (3) + 8 = 111d6 + 1 ⇒ (1) + 1 = 2
Yellow
◆◆) Stride x2
White
↺) Goblin Scuttle (into flank w/ Yellow)
Yellow
◆) Strike
Dogslicer (agile) w/ Backstabber (+1) vs Boar (AC 19 / Flanked w/ White): 1d20 + 8 ⇒ (18) + 8 = 261d6 + 1 ⇒ (5) + 1 = 6
Purple
◆◆) Stride x2
Black
↺) Goblin Scuttle (into flank w/ Purple)
Purple
◆) Strike
Dogslicer (agile) w/ Backstabber (+1) vs Darwin (AC 18 / Flanked w/ Black): 1d20 + 8 ⇒ (17) + 8 = 251d6 + 1 ⇒ (5) + 1 = 6
Blue
◆) Stride
◆◆) Strike x2
Dogslicer (agile) w/ Backstabber (+1) vs Boar (AC 19 / Flanked w/ Red): 1d20 + 8 ⇒ (7) + 8 = 151d6 + 1 ⇒ (4) + 1 = 5
Dogslicer (agile) w/ Backstabber (+1) w/ MAP (-4) vs Boar (AC 19 / Flanked w/ Red): 1d20 + 8 ⇒ (20) + 8 = 281d6 + 1 ⇒ (2) + 1 = 3
⚔⚔⚔
Rescuing the Whistleblower
Monster ID: Society
Magic ID: Arcana, Nature
Terrain: Crowd is Difficult Terrain (Leaders are gone), Buildings are obstacles, bushes are Difficult Terrain (may Take Cover), Stage is normal Terrain (inches high)
Captain Kullan
Goblin Pyros (Red, Orange, Black: AC 17, HP 15)
Darwin @ -6
Goblin Muscle (Yellow, White, Blue Pink: AC 16, HP 6)
Black Molly
Jasper @ -12 after fire
Boar @ -13 after fire, then -4, -6, -6 = -29 total
⚔⚔⚔
Jasper & Tiny and Captain Kullan are Up!

![]() |

Yes, terrain and tactical situation is clear, except what is that long dark rectangle N of Red and W of Yellow? A buffet table? Can Tiny move into (or under) it?
Black Molly is not bolded but should be able to act now.
Swarmed by the goblins, Captain Kullan calls for his squad to execute the tactic they drilled on earlier. "Pincer Attack! Tiny, Step away!" he calls out in his deep, booming command voice.
He stabs his trident at the goblin in the Paisley Pink scarf...
Strike: 1d20 + 9 ⇒ (1) + 9 = 10
But focusing on getting Tiny to move means his attention is diverted, and he misses badly. He then raises his shield for all to see.
Yep. Wasted them Crits. :(
Pincer Attack Tactic ◆, Strike ◆, Raise Shield ◆ AC = 22
Pincer Attack ◆: You signal an aggressive formation designed to exploit enemies’ vulnerabilities. Signal all squadmates affected by your commander’s banner; each can Step as a free action. If any of your allies end this movement adjacent to an opponent, that opponent is off-guard to melee attacks from you and all other squadmates who responded to Pincer Attack until the start of your next turn. So, if Darwin uses his reaction to step out of flank and ends up next to Kullan, then Pink muscle and Black mage will be off guard.
Drilled Reactions: Your time spent training with your allies allows them to respond quickly and instinctively to your commands. Once per round, when you use a tactic, you can grant one ally of your choice benefiting from that tactic an extra reaction. This reaction has to be used for that tactic, and is lost if not used.
@Jasper/Tiny: I'm using this ability to grant Tiny a reaction. Normally Minions don't get them but the Minion trait says: "A minion has only 2 actions and 0 reactions per turn, though certain conditions (such as slowed or quickened) or abilities might give them a reaction that they can use." If Tiny Steps NW out of Flank, Jasper can also Step (using his own reaction) and any Goblin that either is adjacent to is off-guard to anyone who used the free Step (and to Cap'n Kullan, also.)
If Silverbeard is inside 30 feet of Kullan when this occurs, then he can benefit from this also, as eidolons are not Minions.

![]() |
Free Action
Tiny: Steps out of flank yellow flatfooted
Jasper Step: Red flat footed
Jasper
◆ Inspire Courage
◆ Take Out Lion Scythe
◆ Attack Red: attack: 1d20 + 10 + 1 ⇒ (16) + 10 + 1 = 27
damage: 2d6 + 3 + 1 ⇒ (1, 6) + 3 + 1 = 11
If hit Bardic Performance Lingers for additional round
Tiny
Free action step: Yellow is flatfooted
◆ Free action Attack Yellow with Tusk attack: 1d20 + 10 + 1 ⇒ (14) + 10 + 1 = 25
damage: 2d8 + 4 + 1 ⇒ (6, 3) + 4 + 1 = 14 Piercing
Jasper just stares at the goblins. "I swear if you harm Tiny any more I will sure you time will be spent suffering eternally in the gates of hell," she roars out loud while solidly hitting her closest for.

GM rainzax |

At the Captain's command, Jasper and Tiny step, "pinciring" one Pyro and one Muscle (Red and Yellow), easily dispatching them.
"Hell has fire?" one goblin asks "Hell has fire!" another answers - they all agree "Then let's kill the pig!"
Darwin may still respond to the Captain's Tactic!
Black Molly is also Up!

![]() |

Molly and Silverbeard get closer to the action, spurred on by Kullan. At a gesture, a nearby stone (part of a statue?) is surrounded by a sickly green aura. It rises into the air, and flies toward a goblin.
We’re both just outside the Pincer effect.
BM: Stride, Cast telekinetic projectile at White
CS: Stride
Attack: 1d20 + 10 ⇒ (8) + 10 = 18
Damage: 3d6 + 1 ⇒ (4, 6, 1) + 1 = 12B

GM rainzax |

Molly takes out White.
The contingent of Goblin Pyros scatter and hose tither and yon with more burning flame!
"Make Fire! Kill Pig!" they chant with malicious glee!
Orange Pyro
◆) Stride
Blue Muscle
↺) Goblin Scuttle
Orange Pyro
◆◆) Cast Fire Spell
⬜⬜⬜⬜Ⓜ️️️️️️️️️️️️️️️️️️️️️️
⬜⬛⬛⬛⬜
⬜⬜⬛⬛⬜
⬜⬜⬜⬛⬜
⬜⬜⬜⬜⬜
Basic Reflex (DC 16) to Fire vs Black Molly, Darwin, and Captain Kullan: 2d6 ⇒ (5, 3) = 8
Black
◆) Stride
◆◆) Cast Fire Spell
⬜⬜⬜⬜⬜
⬜⬛⬛⬛⬜
⬜⬛⬛⬛⬜
⬜⬜⬛⬜⬜
⬜⬜Ⓜ️️️️️️️️️️️️️️️️️️️️️️⬜⬜
Basic Reflex (DC 16) to Fire vs Silver Beard, Darwin, and Captain Kullan: 2d6 ⇒ (3, 5) = 8
⚔⚔⚔
Rescuing the Whistleblower
Monster ID: Society
Magic ID: Arcana, Nature
Terrain: Crowd is Difficult Terrain (Leaders are gone), Buildings are obstacles, bushes are Difficult Terrain (may Take Cover), Stage is normal Terrain (inches high)
Captain Kullan @ 2x pending Reflex
Goblin Pyros (Orange, Black: AC 17, HP 15)
Darwin @ -6 @ 2x pending Reflex
Goblin Muscle (Blue Pink: AC 16, HP 6)
Black Molly & Silver Beard @ 2x pending Reflex
Jasper @ -12
Boar @ -29
⚔⚔⚔
Darwin is Up (if he survives!)!

GM rainzax |

Molly, will you please calculate how much damage you and Silver take? Are you both still up?

![]() |

Reflex #1: 1d20 + 8 ⇒ (2) + 8 = 10
Reflex #2: 1d20 + 8 ⇒ (17) + 8 = 25
12 dmg, leaving 2 HP
Darwin isn't quick enough to dodge out of the way of the first fire blast, but manages to evade the brunt of the second. His robes look singed and his face and hands are fiery red. Darwin staggers slightly before resting a hand on Kullan and righting himself.
Remembering the captain's command, he attacks the goblin within reach with multiple quick strikes. He turns to Kullan. "I can't stay here. I'll fall."
Then, he quickly moves to take cover behind the hedges and raises his shield.
Flurry of Blows: 1d20 + 7 ⇒ (19) + 7 = 26
Bludgeoning Dmg: 1d8 + 4 ⇒ (4) + 4 = 8
Flurry of Blows: 1d20 + 2 ⇒ (12) + 2 = 14
Bludgeoning Dmg: 1d8 + 4 ⇒ (5) + 4 = 9

GM rainzax |

Darwin, will you please calculate how much damage you take? Are you still up?

GM rainzax |

Blue Muscle - all his like friends felled - ceases not his exuberance "Kill the Pig!" he yells mad with playful bloodlust.
Blue
◆) Step
◆◆) Strike x2
Pigslicer (agile) w/ Porkstabber (+1) vs Boar (AC 19 / Flanked w/ Orange): 1d20 + 8 ⇒ (19) + 8 = 271d6 + 1 ⇒ (1) + 1 = 2
Pigslicer (agile) w/ Porkstabber (+1) w/ MAP (-4) vs Boar (AC 19 / Flanked w/ Orange): 1d20 + 8 - 4 ⇒ (15) + 8 - 4 = 191d6 + 1 ⇒ (2) + 1 = 3
Boar down -5 more... is it dead yet?
⚔⚔⚔
The Party (except Darwin) is Up!

![]() |

Tiny has 44 hp per the required items in Jasper's header. GM's previous post says it was down 29, only taken 5 more, so simple math says it is still up.
As he steps towards the pyro-mage in the Orange scarf, Kullan again calls for the team to execute their drilled tactics. "Pincer Attack again. Tiny, Step Away!"
He stabs at the pyro, hoping Jasper's movement will help distract it.
Trident : 1d20 + 9 ⇒ (6) + 9 = 15
If Jasper uses the free Step, then Orange is FF to him and Kullan.
Damage, P: 1d8 + 3 ⇒ (4) + 3 = 7
◆ Step, ◆ Pincer Attack Tactic, ◆Strike
See previous post for details of Pincer Attack and the free Step reaction for Jasper and Tiny. And also for BM and Silver, in case they want it.

![]() |

Molly casts a spell to bolster Silverbeard, as he closes with the nearest goblin. ”Avast, ye scurvy dog!”, he shouts.
BM: Cast boost eidolon
CS: Stride, Strike x2 vs Orange (flanking)
Cutlass: 1d20 + 9 ⇒ (13) + 9 = 22
Damage: 1d8 + 6 ⇒ (7) + 6 = 13S
Hook: 1d20 + 5 ⇒ (19) + 5 = 24
Damage: 1d6 + 6 ⇒ (5) + 6 = 11Void

![]() |
I count 7 and no. 36 HP lost out of 44 HP. 8 HP left.
Reaction Action
Jasper Step to Orange who is now flat footed
Tiny Step out of flank who is next to blue who is now flat footed to him
Actions
One Action: Jasper Strike Lion scythe
attack: 1d20 + 10 + 1 ⇒ (8) + 10 + 1 = 19 flat footed damage: 2d6 + 3 + 1 ⇒ (5, 3) + 3 + 1 = 12 slashing.
One Action Command Tiny:
Tusk Attack 1: attack: 1d20 + 10 + 1 ⇒ (14) + 10 + 1 = 25 flat footed damage: 2d8 + 4 + 1 ⇒ (4, 3) + 4 + 1 = 12
Tusk Attack 2: attack: 1d20 + 10 + 1 - 5 ⇒ (15) + 10 + 1 - 5 = 21 flat footed damage: 2d8 + 4 + 1 ⇒ (6, 7) + 4 + 1 = 18
One Action Jasper Strike Lion Scythe
attack: 1d20 + 10 + 1 - 4 ⇒ (16) + 10 + 1 - 4 = 23 flat footed damage: 2d6 + 3 + 1 ⇒ (2, 2) + 3 + 1 = 8 slashing.
Jasper furiously yells out,"Fine then I'll send you to the plane of water. I'd like to see you make fire when there is nothing but water. Nothing but eternal torment for you." After vocally venting her frustration is she then proceeds to beat the nearest goblin mercilessly.

![]() |
I count 7 and no. 36 HP lost out of 44 HP. 8 HP left.
Reaction Action
Jasper Step to Orange who is now flat footed
Tiny Step out of flank who is next to blue who is now flat footed to him
Actions
One Action: Jasper Strike Lion scythe
attack: 1d20 + 10 + 1 ⇒ (20) + 10 + 1 = 31 flat footed damage: 2d6 + 3 + 1 ⇒ (5, 2) + 3 + 1 = 11 slashing.
One Action Command Tiny:
Tusk Attack 1: attack: 1d20 + 10 + 1 ⇒ (3) + 10 + 1 = 14 flat footed damage: 2d8 + 4 + 1 ⇒ (6, 1) + 4 + 1 = 12
Tusk Attack 2: attack: 1d20 + 10 + 1 - 5 ⇒ (10) + 10 + 1 - 5 = 16 flat footed damage: 2d8 + 4 + 1 ⇒ (2, 3) + 4 + 1 = 10
One Action Jasper Strike Lion Scythe
attack: 1d20 + 10 + 1 - 4 ⇒ (16) + 10 + 1 - 4 = 23 flat footed damage: 2d6 + 3 + 1 ⇒ (6, 2) + 3 + 1 = 12 slashing.
Jasper furiously yells out,"Fine then I'll send you to the plane of water. I'd like to see you make fire when there is nothing but water. Nothing but eternal torment for you." After vocally venting her frustration is she then proceeds to beat the nearest goblin mercilessly.

GM rainzax |

Captain shanks Orange just as he winced from Jasper's sudden approach! (7 damage)
Silverbeard finishes off Orange with his cutlass! (Orange down)
Tiny eats Blue whole in one hog swipe! (Blue down)
With the goblins so easily dispatched - only one remains! - the party continues their assault undaunted!
⚔⚔⚔
Black Molly / Silverbeard (w/ ◆ and MAP -5 shared) and Jasper (w/ ◆◆) and Tiny (w/ ◆ and MAP -5) are still Up!

![]() |
Action: Move
Action: Strike attack: 1d20 + 10 + 1 ⇒ (5) + 10 + 1 = 16damage: 2d6 + 3 + 1 ⇒ (2, 3) + 3 + 1 = 9
Seeing her foe go down before she got a chance to attack Jasper shrugs walks over to the other goblin and tries to strike them instead.

GM rainzax |

Jasper - who is doing which action? You failed to specify...

GM rainzax |

Jasper (w/ ◆◆) and Tiny (w/ ◆ and MAP -5) are still Up!

GM rainzax |

Black goblin - beat (-9 damage), terrified but unretreating - scorches back with flame and fist!
Pyros (1)
◆◆) Cast Fire Spell
◆) Strike
Black
⬜⬜⬜⬜⬜
⬜⬜⬜⬛⬜
⬜⬜⬛⬛⬜
⬜⬛⬛⬛⬜
⬜⬜⬜⬜Ⓜ️️️️️️️️️️️️️️️️️️️️️️
Basic Reflex (DC 16) to Fire vs Jasper only: 2d6 ⇒ (5, 3) = 8
Punch vs Jasper: 1d20 + 7 ⇒ (3) + 7 = 101d4 ⇒ 2
⚔⚔⚔
The Party is Up!