| GM Merisial the risen |
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Venture-Captain Rashmivati Melipdra invites you to meet her in the artifact vault adjoining her office in the Pathfinder Society lodge, located in Niswan, the capital of the island nation of Jalmeray. From the lightning that crackles in the eyes of some passersby, to a street mural of a marid crushing battleships under massive waves, to the looming, multitiered pagodas that seem custom-built for oversized creatures, you can easily observe the influence of the genies summoned by the Vudrani rajahs to protect the isle on the city’s Commerce District.
Inside the artifact vault of the lodge, the heavy brass door that protected the entrance lies charred and smoking in a folded heap, as if blown from its hinges by an explosion.
The floor of the large, vaulted chamber is covered with debris not unlike the aftermath of an earthquake; broken and overturned shelves, daises, and display cases, as well as scattered sculptures, paintings, and talismans litter the floor.
A handful of Society scribes carefully clean up the mess, sorting through relics while recording observations on scrolls of parchment. Amid them, Venture-Captain Rashmivati Melipdra, a husky, middle-aged Vudrani woman with broad shoulders, kneels down to pick up the shards of a shattered glass obelisk.
feel free to introduce yourselves but expect the venture captain to be thoruoghly absorbed by the glass shard until march 4th
| GM Merisial the risen |
Sadly this game has not got enough interest so I have requested it be cancelled from outpost consideation