[SFS] 6-01 Intro: Year of Fortune's Fall (Nov) (Inactive)

Game Master Kludde

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Acquisitives

NG Medium Non-binary Android Law Officer Solarian 1 | SP 7/7, HP 11/11, | RP 4/4, EAC 15, KAC 16, Fort +2, Ref +3, Will +2 | Init +3, Perc +7 | Speed 30ft

looks like I'm still up..

"I'm sorry, but we are currently discussing Starfinder Society business. Clearly, you can wait a little. These rocks aren't going anywhere soon.

Count-14 wanted to inform the first seeker of his findings but he is tied up, will try to calm thr professor down.

diplomacy: 1d20 + 7 ⇒ (18) + 7 = 25


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Rocks can wait... grmbl... harumph... the halfling says, and with a defiant stance turns around... and heads for the bar. Odesse is still looking king of lost.

For clarity: Everyone can act, not just Count-14

Acquisitives

NG Medium Non-binary Android Law Officer Solarian 1 | SP 7/7, HP 11/11, | RP 4/4, EAC 15, KAC 16, Fort +2, Ref +3, Will +2 | Init +3, Perc +7 | Speed 30ft

Count-14 will go to the first seeker Ehu to report they findings about the dangerous rocks and to ask for medical help for Odesse who looks rather sick. "Sit tight, will be right back. I advise you not to return to your booth for now just to be safe."

Dataphiles

LN Medium Non-binary Android Ace Pilot Precog 3 | SP 15/15, HP 19/19, RP 5/5 | EAC 15, KAC 16, Fort +1, Ref +7, Will +1 | Init +4, Perc +6, Senses Darkvision (60 ft), Lowlight vision | Speed 30 ft | Active conditions Paradox 20, 17, 14 for S07-01

Rolling this after the halfling is calmed down or distracted. Got -1 on both Diplomacy, Bluff, and Intimidation.

"Good sir, I know you have the right intention, but the state of your mind seems to be... not stable, because of the alcohol you are drinking. Perhaps you should make yourself sober." Felix tries to communicate with the perhaps drunk professor.
Culture: 1d20 + 8 ⇒ (1) + 8 = 9 (With this roll, it doesn't matter, anyway)

Wayfinders

Raxalite Mystic(Xenodruid)-5 | Tiny | SP:30/30 HP:32/32 RP 6/6 | s/d 1:5/5 2:3/3 | F2 R3 W8 | E14 K15 | I2 P12 | 30ft | LL | EG | 124312-723

Should I administer an anti-toxin to that angry halfling? Volitare asks Ehu.

Wayfinders

Male Kasathan Xenoseeker Envoy 3 | SP 32 HP 28 RP 5 | EAC 15 KAC 15 | F 2 R 5 W 7 | Init +1 Percept +6 SenseMotive +8(+1d6) Darkvision 60' in armor

Kadef takes his leave from Zovi, to go help the beleagured Ehu, but he sees that Felicis is already there. He stops for a moment to look around.
Then the halfling professor erupts. Kadef takes a step in that direction, but Count-14 defuses that situation.

Beneath his mask Kadef sighs. He hadn't intended to follow Volitare, it just wasn't socially graceful, but that seems like his most useful option.
He walks, it looks like gliding in his robes, to Jeletal.

"An unfortunate incident over there. I'm sure that Professor Hemford will regret it in the morning. I am happy to see a more professionally expressed scholarship here..."

Diplomacy: 1d20 + 8 + 1d6 ⇒ (1) + 8 + (6) = 15

Acquisitives

Soldier 3 EAC15 - KAC16 | SP18/18 27/27 RP5/5 | Init +4 | Perc +11 darkvision SM +0| F +2, R +5, W +3

I will lend my +2 reroll from my Coin Award to Kadef :)

Mizzrym' tries to help Kadef calm down the halfing.
Listen to Kadef Professor, he's the voice of reason.

Diplomacy (aid): 1d20 + 1 ⇒ (6) + 1 = 7


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For a moment, it looks like Odesse it about to completely break down and run off, but that's when Kadef steps in and manages to calm her down.

With the air now cleared, the live slowly return to the floor, allowing the Starfinders another set of interactions.

Everyone can act. I've highlighted the characters you haven't influenced yet

---(Round 2)---
Volitare
Count-14
Medbot
Felicis
Kadef
Mizzrym

---
Whaloss [Influenced]
Zovi [Influenced]
Jeletal [Diplomacy or Mysticism]
Professor Muhali [???]

Captain Alis Sandel [Influenced]
Odesse [Influenced]
Ehu [Basically any skill will do]
---

Acquisitives

NG Medium Non-binary Android Law Officer Solarian 1 | SP 7/7, HP 11/11, | RP 4/4, EAC 15, KAC 16, Fort +2, Ref +3, Will +2 | Init +3, Perc +7 | Speed 30ft

After reporting back to Ehu about the dangerous rocks count-14 feels rather adventurous and will bodly go to Professor Muhali, the person no one has gone to before yet.

"Hello, I see you have some written things, maybe something mystery-related? What is the theme, please?

Isn't that supposed a Xeno thing? good luck to me..

Wayfinders

Raxalite Mystic(Xenodruid)-5 | Tiny | SP:30/30 HP:32/32 RP 6/6 | s/d 1:5/5 2:3/3 | F2 R3 W8 | E14 K15 | I2 P12 | 30ft | LL | EG | 124312-723

Volitare examines Jelatal's display, commenting on the magical properties.
mysticism: 1d20 + 10 ⇒ (16) + 10 = 26


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Count-14 and professor Muhali

You inquire Muhali speaks with meticulous precision about the nature of the link between these documents?

These are all items that originate from the Vast, showing the very different evolutions of languages on the many planets out there, and each species' own peculiarities give form to their tongue, so to say. To give an example, species that have a physical tongue tend to base their language on modulated contrictions of airflow, much as I am doing now. the professor says, then demonstrates 'p', 'b', 'k', 't' Other species lack such possibilities, so their speech is rather based on emissions of air, inflections of mucous membranes or without the medium of sound altogether, through telepathy.[/b]

These items showcase another aspect of language: transduction into written form! This is equally determined by the capabilities and possibiities each species possessed. Take the opposable thumb...

The professor sound like she could go on for another while, but leaves sufficient room for questions or remarks.

To impress Muhali, I need some knowledge of linguistics (Culture) or a perceptive mind to spot similarities within the showcased texts (Perception). Speaking different languages also helps.

---

Volitare and Jeletal

You are part of the Starfinder crew, if I am not mistaken? Jeletal remarks, I saw you busy setting up your display case. I am glad that you came to me, for you had me worried. You see, an item is just that, a piece of rock, a piece of clothing, atoms in a shape. Why do we display them here? Jeletal pauses, but proceeds to give the answer himself Because each of the items has a story to tell. Here I profess my faith, my devotion to Talavet the storyteller, and I would want other to see this as well. You had me worried that you would just be here to display geegaws from another culture without considering their relevance, their owners, their stories. I must admit that I judged you too hastily.

Ah, let me tell you a story then. Here.. he takes a cane-like object from the display case ... what does this look like to you?

This item was brought to me by a member of my congregation. When she was a young girl, she wanted to be a performer. This, my Starfinder friend, is a dancing stick, but to this woman, a memory of her first performance on stage. Can you not feel the anxiety, the anticipation? The relief when the applause comes? These are the stories these items are here to tell.

Jeletal influence: success!

---(Round 2)---
Volitare
Count-14 (check possible)
Medbot
Felicis
Kadef
Mizzrym

---
Whaloss [Influenced]
Zovi [Influenced]
Jeletal [Influenced]
Professor Muhali [Perception, Culture, Languages]
Captain Alis Sandel [Influenced]
Odesse [Influenced]
Ehu [Basically any skill will do]
---

Acquisitives

Soldier 3 EAC15 - KAC16 | SP18/18 27/27 RP5/5 | Init +4 | Perc +11 darkvision SM +0| F +2, R +5, W +3

Perception: 1d20 + 10 ⇒ (10) + 10 = 20 Mizzrym' speaks Drow, Abyssal and Orc

As Count-14 speaks with Mulahi he realizes that he could help.
Moving next to the showcase, he starts gazing through them, trying to find some meanings.

Dataphiles

LN Medium Non-binary Android Ace Pilot Precog 3 | SP 15/15, HP 19/19, RP 5/5 | EAC 15, KAC 16, Fort +1, Ref +7, Will +1 | Init +4, Perc +6, Senses Darkvision (60 ft), Lowlight vision | Speed 30 ft | Active conditions Paradox 20, 17, 14 for S07-01

Felix rejoins the First Seeker Ehu to answer inquiries of more guests that joins him in their display. They impress them with the knowledge in piloting instead, hoping they find the topic interesting.
Piloting: 1d20 + 10 ⇒ (4) + 10 = 14

Or not.

Dataphiles

SRO biohacker 1 | SP 6/6 HP 8/8 RP 4/4 | Fort +2 Ref +3 Will +1(bonus if targets humanoids) | perc +3 init +3

Medbot discusses medical techniques and artifacts with the First Seeker.

medicine: 1d20 + 9 ⇒ (2) + 9 = 11


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Muhali

Indeed Muhali says when Mizzrym makes his astute observations on the text, the aspiration mark does feature a lot in these text. The mark just signifies wind, but by itself that already implies breath. There are so many clues to be gained from these scrolls. We would like to think we know everything about our histories, but there is no much yet still to uncover. Even here, this very ground we stand on, holds many secrets below surface level. I hope to be able to fund new digs to find out more about the history of the city of Qabarat!

Muhali influence: success!

---

Ehu

Medbot and Felicis try to impress Ehu with their knowledge, but Medbot's suggestion that flu on Verces is seasonal ('just take an analgesic I and lie down for two weeks') and Felicis insights on how to best land on a Diaspora asteroid ('don't forget the parking brake') don't seem to do much to showcase their expertise.

---(Round 2)---
Volitare
Count-14 (check possible)
Medbot
Felicis
Kadef
Mizzrym
---
Whaloss [Influenced]
Zovi [Influenced]
Jeletal [Influenced]
Professor Muhali [Influence]
Captain Alis Sandel [Influenced]
Odesse [Influenced]
Ehu [Basically any skill will do]
---

Acquisitives

NG Medium Non-binary Android Law Officer Solarian 1 | SP 7/7, HP 11/11, | RP 4/4, EAC 15, KAC 16, Fort +2, Ref +3, Will +2 | Init +3, Perc +7 | Speed 30ft

Perception (aid): 1d20 + 7 ⇒ (1) + 7 = 8 This is a dice expression. Count-14 speak dwarf..

Count-14 appreciates the help "Thanks for the help nufriend, I mean drow friend, sorry, need to recalibrate.." While searching the Infosphere for clues they stumbled on a chatula-themed skittermander comic which caused them to manufacture a little and for sparks to fly, then they remembered the drill Sergent in SFS training shouting cooperate.. "OK, let's try to help nufriend permanent malfunction? with trying to discover patterns in the texts..

Hope didn't ruin anything, someone have recommendation for a not too long chatula themed book?

Wayfinders

Male Kasathan Xenoseeker Envoy 3 | SP 32 HP 28 RP 5 | EAC 15 KAC 15 | F 2 R 5 W 7 | Init +1 Percept +6 SenseMotive +8(+1d6) Darkvision 60' in armor

Kadef disengages himself and returns to the Starfinder display. "You've a good team here, First Seeker. Well chosen that is. I believe their success here is largely a matter of leadership putting the right people in the right places with good preparation. "

He does not add 'for once'. He is a diplomat after all. Nor does he bring up the misgivings he felt early in this mission.

"You've been under a virtual siege here since the exhibition opened, sir. Why don't you take a break and let us man the booth for a while."

Diplomacy on Ehu: 1d20 + 8 + 1d6 ⇒ (15) + 8 + (1) = 24


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Muhali looks a bit puzzled at Count-14 Would you friend need some recalibration? she asks Mizzrym.

Nothing ruined, don't worry. Simply no benefit from the aid another, since the check failed. Aid another is a low-risk (no penalties for failture), low-reward (giving +2 on another's roll) type of action.

Kadef, meanwhile, tries to impress Ehu and the crowd around him with his well-spoken words. Ehu responds the leader is empowered by those who support him, and I couldn't ask for better a team around me than you all!

Ehu: Success!

---

As Kadef interacts with the First Seeker, he is disturbed by a rude shove. When he looks around, he sees two rather wild ysoki toddlers playing about in a rowdy fashion. They run after each other, every now and then forming a furry ball of toddler doom. An exasperated ysoki grandmother leans on her walking stick, trying to get some discipline into the two toddlers Avelen! Thester! Come here immediately! This gallery is not for playing! You'll end up knocking something over!

The toddler's playful but destructive ambition seems to go a bit further than knocking something over. At this rate, they look to be on track to knock everything over. Already, a few statues are wobbling on their plinths, and it's only a matter of time before the first display case takes a hit.

Easy acrobatics, medium athletics or harder sleight of hand check to prevent damage. I need a check from every character, and half of you to pass for a success.

Dataphiles

SRO biohacker 1 | SP 6/6 HP 8/8 RP 4/4 | Fort +2 Ref +3 Will +1(bonus if targets humanoids) | perc +3 init +3

acrobatics, untrained: 1d20 + 3 ⇒ (12) + 3 = 15

Acquisitives

NG Medium Non-binary Android Law Officer Solarian 1 | SP 7/7, HP 11/11, | RP 4/4, EAC 15, KAC 16, Fort +2, Ref +3, Will +2 | Init +3, Perc +7 | Speed 30ft

Count-14 enter stellar mode electricity only for flavor I guess and tries to help what he can "Can someone hold them please? wisdom come with older age"

acrobatics!: 1d20 + 7 ⇒ (17) + 7 = 24

Wayfinders

Raxalite Mystic(Xenodruid)-5 | Tiny | SP:30/30 HP:32/32 RP 6/6 | s/d 1:5/5 2:3/3 | F2 R3 W8 | E14 K15 | I2 P12 | 30ft | LL | EG | 124312-723

Volitare has none of those skills but at least they try.
acrobatics: 1d20 + 2 ⇒ (4) + 2 = 6

Acquisitives

Soldier 3 EAC15 - KAC16 | SP18/18 27/27 RP5/5 | Init +4 | Perc +11 darkvision SM +0| F +2, R +5, W +3

Acrobatics: 1d20 + 8 ⇒ (20) + 8 = 28

Mizzrym' follows the destructive path of the toddler to catch items before their fall or to ensure some displays to not be knock over!

Wayfinders

Male Kasathan Xenoseeker Envoy 3 | SP 32 HP 28 RP 5 | EAC 15 KAC 15 | F 2 R 5 W 7 | Init +1 Percept +6 SenseMotive +8(+1d6) Darkvision 60' in armor

Kadef has seen what Fitch's progeny are capable of on the Master of Stars. He moves to intercept the two youngsters. In the bulky looking robes, he seems to flow and the smoothness of his motion belies its speed. Two hands reach for unsteady specimens while a thrid thrusts his staff into the ysoki yout's path and his fourth reaches under his robes for his pulsecaster.

Acrobatics: 1d20 + 7 ⇒ (16) + 7 = 23

Dataphiles

LN Medium Non-binary Android Ace Pilot Precog 3 | SP 15/15, HP 19/19, RP 5/5 | EAC 15, KAC 16, Fort +1, Ref +7, Will +1 | Init +4, Perc +6, Senses Darkvision (60 ft), Lowlight vision | Speed 30 ft | Active conditions Paradox 20, 17, 14 for S07-01

Acrobatics: 1d20 + 9 ⇒ (19) + 9 = 28

"Careful..." they mutter but it is too late for them so they make their way to one of the statues wobbling in its place.


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Volitare seems to be caught by surprise, but everyone else is quick on their feet. The two don't even make it past Medbot, and Count-14, Mizzrym and, Felicis and Kadef quickly move to the wobbling vases and statues to prevent damage.

When the two rowdy kids are rounded up, the grandmother is pleased to have prevented disaster, Avelen, Thester, apologise to these nice men and women and promise you won't do it again. This place it not for running!

I'm sorry, we won't do it again. one of the kids speak politely, We won't do it again either the other says.

After the kids apologise, the grandmother reaches in her handbag, and gives the party a diplomat serum of enhancement to use

As soon as the kids are rounded up and the party turns around, a horde of reporters, with brightly flashing lights and steadily rolling camera very much ambush the group. This is Vitellus Korpopolis for Absalom Station News Network! We are here at the Grand Museum of Qabarat, where a gala opening is held. We are joined by agents from the Starfinder Society. Agents, what is the official statement of the Society on this exhibition?

While official statementing is still a bit above your pay grade, you can still give it a shot with a diplomacy check. Alternatively, you can impress the media with your knowledge by succeeding at a Culture, Life Science, or Physical Science, or an applicable Profession check. I need a check for each PC, and half of you must pass for a success.

Vittelius is a character of Jhaeman that I'm using with permission for this purpose

Wayfinders

Raxalite Mystic(Xenodruid)-5 | Tiny | SP:30/30 HP:32/32 RP 6/6 | s/d 1:5/5 2:3/3 | F2 R3 W8 | E14 K15 | I2 P12 | 30ft | LL | EG | 124312-723

diplomacy: 1d20 + 10 ⇒ (16) + 10 = 26

Acquisitives

NG Medium Non-binary Android Law Officer Solarian 1 | SP 7/7, HP 11/11, | RP 4/4, EAC 15, KAC 16, Fort +2, Ref +3, Will +2 | Init +3, Perc +7 | Speed 30ft

"Hello, isn't is a little too soon? not so famous yet. We are mainly dealing with errands and try to keep everything in check. Hope you enjoy the gala :).

Diplomacy: 1d20 + 7 ⇒ (11) + 7 = 18

Dataphiles

LN Medium Non-binary Android Ace Pilot Precog 3 | SP 15/15, HP 19/19, RP 5/5 | EAC 15, KAC 16, Fort +1, Ref +7, Will +1 | Init +4, Perc +6, Senses Darkvision (60 ft), Lowlight vision | Speed 30 ft | Active conditions Paradox 20, 17, 14 for S07-01

Culture: 1d20 + 8 ⇒ (13) + 8 = 21

Felix awkwardly waves at the reporters and to the cameras. They then explain the culture behind their display and how the Starfinder Society is helping to spread this knowledge to different civilizations.

Dataphiles

SRO biohacker 1 | SP 6/6 HP 8/8 RP 4/4 | Fort +2 Ref +3 Will +1(bonus if targets humanoids) | perc +3 init +3

life science: 1d20 + 8 ⇒ (10) + 8 = 18

Medbot attempts to distract the media by talking about other things.


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Excellent Vitellius remarks as the starfinders finish their various statements Excellent... we should have enough for tonight's broadcast, so that's a wrap!

The broadcast from later:

=============================================
---[LIVE FROM GRAND MUSEUM OF QABARAT LIVE LIVE BREAKING NEWS]---
This is Vitellus Korpopolis for Absalom Station News Network! We are here at the Grand Museum of Qabarat, where a gala opening is held. We are joined by agents from the Starfinder Society. Agents, what is the official statement of the Society on this exhibition?

- (** Barely audible response from Volitare **)

Yes! That is most insightful!

- Hello, isn't is a little too soon?

Well, isn't the motto of the Society Explore Report Cooperate? That's why I am a reporter!

The camera pans out, revealing Felicis giving an expansive lecure about the Cultural value of the Starfinder artefacts on display, with a voice-over explaining The special exhibition is drawing much interest from all over the pact world, which a special contribution from the Starfinder Society drawing large crowds

Another shot shows Medbot talking about the dangers of alhocol intoxication

The evening was briefly disrupted when a visiting professor became rowdy, but the local volunteers managed to avoid an escalation.

Up next! Drift lanes, what are they? Our feature exclusive on the newly formed Dirft Lane, with special interview from the Drift Lab!

================[ASNN LIVE FEED]================


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There's only a brief respite to recover from the shock of being asked to appear on intergalactic news. Soon after, the familiar shape of the nelentu Minqalli, who is for some reason slinking around the exhibit, looking over their shoulder as if they are concerned about being spotted...

Wayfinders

Male Kasathan Xenoseeker Envoy 3 | SP 32 HP 28 RP 5 | EAC 15 KAC 15 | F 2 R 5 W 7 | Init +1 Percept +6 SenseMotive +8(+1d6) Darkvision 60' in armor

We did promise Ayikesh to keep an eye on Minqali. He looks like he's broken something.

Kadef drifts toward the nelentu. "Minqali, where have you been? The rest of the team has been quite busy here."


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Eek! Minqalli lets out a little squeak when Kadef approaches them Don't tell anyone I am here they plead, Amyik banned me from the gala after I... eh... you know... you were there, I suppose. Please don't rat me out to her, I really wanted to see the gala...

Do you want to try and help Minqalli?

Wayfinders

Male Kasathan Xenoseeker Envoy 3 | SP 32 HP 28 RP 5 | EAC 15 KAC 15 | F 2 R 5 W 7 | Init +1 Percept +6 SenseMotive +8(+1d6) Darkvision 60' in armor

"All right. Stay close to me. If we run into her, I can run interference for you."

Acquisitives

NG Medium Non-binary Android Law Officer Solarian 1 | SP 7/7, HP 11/11, | RP 4/4, EAC 15, KAC 16, Fort +2, Ref +3, Will +2 | Init +3, Perc +7 | Speed 30ft

Count-14 asks Kadef for a word "Kadef, do we have any information about Minqalli? He acts pretty suspicious, is he an Sfs agent? I will call security and you will keep an eye on him, ok?"

Count-14 if not inturrapted will look for Ayikesh from security then.


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Let's see what the rest of the group thinks...

Wayfinders

Raxalite Mystic(Xenodruid)-5 | Tiny | SP:30/30 HP:32/32 RP 6/6 | s/d 1:5/5 2:3/3 | F2 R3 W8 | E14 K15 | I2 P12 | 30ft | LL | EG | 124312-723

Uh ... shouldn't we try yo sort things out with Amyik so Minqalli can enjoy the gala?

Dataphiles

SRO biohacker 1 | SP 6/6 HP 8/8 RP 4/4 | Fort +2 Ref +3 Will +1(bonus if targets humanoids) | perc +3 init +3

I'm getting a definite impression of Minqalli as CG and Amyik as LN... my sympathy is definitely with the CG climbing person

Medbot expresses that he wishes Minqalli to be able to enjoy the gala, whatever the security vesk thinks.

Acquisitives

NG Medium Non-binary Android Law Officer Solarian 1 | SP 7/7, HP 11/11, | RP 4/4, EAC 15, KAC 16, Fort +2, Ref +3, Will +2 | Init +3, Perc +7 | Speed 30ft

"Someone is willing to vouch for him? my nanite circuits are tingling, I get a logical essamption that troubles will come with him.."

Acquisitives

NG Medium Non-binary Android Law Officer Solarian 1 | SP 7/7, HP 11/11, | RP 4/4, EAC 15, KAC 16, Fort +2, Ref +3, Will +2 | Init +3, Perc +7 | Speed 30ft

Sorry, missed some spelling


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If you want to help Minqalli get past security, I need both a Bluff and a Stealth check (you can aid another, I'll take the first check that doesn't say 'aid' as the main check

If, instead, you want to convince Amyikesh to let Minqalli in, I need a diplomacy, bluff or intimidate check (same rules as above)

Wayfinders

Raxalite Mystic(Xenodruid)-5 | Tiny | SP:30/30 HP:32/32 RP 6/6 | s/d 1:5/5 2:3/3 | F2 R3 W8 | E14 K15 | I2 P12 | 30ft | LL | EG | 124312-723

Volitare goes to try and convince Amyikesh to let Minqali back in. Their leaves are shaking a bit though. Vesk can be so big, scary, and intimidating.

diplomacy: 1d20 + 10 ⇒ (10) + 10 = 20

Acquisitives

NG Medium Non-binary Android Law Officer Solarian 1 | SP 7/7, HP 11/11, | RP 4/4, EAC 15, KAC 16, Fort +2, Ref +3, Will +2 | Init +3, Perc +7 | Speed 30ft

Count-14 will check the Infosphere in the meantime if there are records of Minqali as an SFS agent.
Need to roll something for that? Seems the logical thing to do, suggest sense Motive because I again get investigator vibes, if yes can I change the Infosphere integration Skill focus from perception to sense Motive?


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Count-14 sends a quick check on Minqalli, and almost immediately gets an affirmative that they are indeed full member of the Starfinder Society.

Amyikesh looks at Volitare and says Why are you trembling so much? Do you think I eat plants? Only meat! Amyik bears a grin of sharp teeth. Alright then, Minqalli can come in, but you have to vouch for them, and watch out they don't do anything stupid. I've got far too much on my hands with these reporter crews barging in and these ysoki kids, and this one drunk professor. And you! Amyik says to Minqalli No climbing! If I see you climb as much as a barstool, you're out!

She then walks off and grumbles I'm getting too old for this.

---

A single round of small bites and appetizers later, everyone gathers in the hall for another speech from Zovi. "My friends, it is people like you who--"

Zovi's speech is interrupted by smashing glass and gunfire. In the wreckage of the museum entrance stands a strike force of well-armed robbers. They rush into the lobby, knocking over displays, demanding valuables from the attendants, and pocketing any belongings they can get their hands on. Amyikesh grabs Zovi off the stage and rushes her deeper into the museum for safety.

“No sudden movements!” the leader of the gang shouts as he brandishes a gun. “We do this nice and orderly, and everyone goes home safe!”

Ehu is the first to move, slowly and deliberately approaching with four hands raised. “Easy. The people here are academics.” He begins moving to the side, drawing the attention attention of the leader. “They don't have whatever it is you're looking for, and even if they did, surely you could get it without this violence.”

With the robbers distracted, Radaszam turns to the other Starfinders and speaks in a hushed tone. “Ehu and I will take down their boss, you focus on these looters and make sure that these people make it out of here alive. On my signal.” He keeps his eyes on the mercenaries, calculating the best moment to strike. “Now."

At this, the room erupts into chaos. Ehu and Radaszam attack the leader of the robbers and the rest of the guests cower, rushing to the corners of the room or out into the street. A few of the guests, including Captain Alis Sandel and some security guards, draw weapons and leap into the fray.

You yourselves face off with four of the thugs as the fighting begins.

init:

Volitare: 1d20 + 1 ⇒ (10) + 1 = 11
Iron-59 Felicis: 1d20 + 4 ⇒ (4) + 4 = 8
Count-14: 1d20 + 3 ⇒ (6) + 3 = 9
Mizzrym’: 1d20 + 4 ⇒ (12) + 4 = 16
Medbot: 1d20 + 3 ⇒ (14) + 3 = 17
kadef: 1d20 + 1 ⇒ (8) + 1 = 9

Enemy: 1d20 + 6 ⇒ (11) + 6 = 17

The thugs advance on the starfinders taking cover behind the little shrubs in the center of the museum.

Everyone is up!

---
Medbot
Mizzrym
Volitare
Count-14
Kadef
Felicis

---
Enemy
Enemy
Enemy
Enemy
---

Wayfinders

Male Kasathan Xenoseeker Envoy 3 | SP 32 HP 28 RP 5 | EAC 15 KAC 15 | F 2 R 5 W 7 | Init +1 Percept +6 SenseMotive +8(+1d6) Darkvision 60' in armor

"It seems the situation is beyond negotiation. Just don't damage the artifacts. Are any of you melee specialists?"

Kadef draws his pulsecaster and opens fire .

pulsecaster v closest: 1d20 + 2 ⇒ (5) + 2 = 7... damage: 1d4 ⇒ 4

Acquisitives

Soldier 3 EAC15 - KAC16 | SP18/18 27/27 RP5/5 | Init +4 | Perc +11 darkvision SM +0| F +2, R +5, W +3

Everything was going so well...

Mizzrym' draws his laser while moving and answers Kadef, Not me. before shooting at one of the robbers.

Heavy Laser vs cyan EAC: 1d20 + 7 ⇒ (3) + 7 = 10
Damages, F: 1d10 ⇒ 5

Acquisitives

NG Medium Non-binary Android Law Officer Solarian 1 | SP 7/7, HP 11/11, | RP 4/4, EAC 15, KAC 16, Fort +2, Ref +3, Will +2 | Init +3, Perc +7 | Speed 30ft

"Ranged too" Count-14 manifest his solar flare As a move action as a tiny space ship and shots red.

Ah, stellar mode resistance mode 1 point, -1 DR.

Attack with solar flare: 1d20 + 5 ⇒ (10) + 5 = 151d4 + 1 ⇒ (4) + 1 = 5 On crit staggered (DC 13).

Is count-14 wearing armor? I established professional clothes..

Wayfinders

Raxalite Mystic(Xenodruid)-5 | Tiny | SP:30/30 HP:32/32 RP 6/6 | s/d 1:5/5 2:3/3 | F2 R3 W8 | E14 K15 | I2 P12 | 30ft | LL | EG | 124312-723

You have got to be joking Volitare squeaks.

They move up and hides in a bush before firing at Red with a merciful static arc pistol set for stun.
msap: 1d20 + 3 ⇒ (7) + 3 = 10 electricity: 1d6 ⇒ 2

Dataphiles

LN Medium Non-binary Android Ace Pilot Precog 3 | SP 15/15, HP 19/19, RP 5/5 | EAC 15, KAC 16, Fort +1, Ref +7, Will +1 | Init +4, Perc +6, Senses Darkvision (60 ft), Lowlight vision | Speed 30 ft | Active conditions Paradox 20, 17, 14 for S07-01

Felix draws out their weapon and moves!


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Kadef fires a warning shot, while Mizzrym has a hard time landing a hit on the incoming thug, hitting the bushes instead.

Count-14's flare hits the thug on the other, causing a pained scream. Volitare gets in a good position to hit the thug, and zaps him. Felix moves in as well!

Count-14 dressed up like data for the gala, but I see no reason why armor couldn't be included

---
Medbot
Mizzrym
Volitare
Count-14
Kadef
Felicis
---
Enemy - Cyan
Enemy - Red (7)
Enemy
Enemy
---

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Liberty's Edge

She/Her Human

I think I got the following from this one... in pursuit of the scoured stars? I actually need Truth of the Seeker and Data Breach. Wish I had known you were running before Kludde! xD

Second Seekers (Jadnura)

Dwarf Technomancer 3 Stats: SP 19/19 ; HP 21/21 ; RP 3/4 | Perc' +0 ; Init' +3 ; Speed 25 ft. | EAC 14 ; KAC 15 | Fort' +3 ; Ref' +4 ; Will +3

Thanks for running it GM, I really enjoyed this scenario! And it is one of the few last of the series that I was missing

Advocates

820-715 | Female NG Worlanisi Tempered Pilgrim Solar Weapon Solarian 5 | Portrait | SP 28/28 HP 32/32 | RP 5/5 | EAC 16; KAC 16 | Fort +5; Ref +2; Will +5 | Init: +1 | Perc: +0, SM: +0 | Speed 40 ft; 20 ft Climb | Lucky Guess 1/1 | Worlanisi Gamble 1/1 | Worlanisi Luck 1/1 | Campaign Coin 1/1 | Vestments 1/1 | SSI 1/1 | Active conditions: Darkvision, None.

This question pertains to the Super Fun Bounty Castle.

Hello GM, I am still making the final finishing touches to Chance, but I anticipate finishing her up today.

Will you have an RPG Chronicles Sign-up link for us?

Hmm


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It's a DMK first, but let's give it a shot:

RPG Chronicles Link

Cognates

Male CN Half-Orc (Apostae) Precog 1 (cultist) | SP 5/5, HP 11/11, RP 5/5 | Speed 30 ft | EAC 15, KAC 16| Fort +0, Ref +6, Will +1 | Init +4; darkvision 60 ft; Perception +5 | Paradoxes (3/d): 5, 20, 10; Spells: 3/3 x 1st | Active conditions: none | Reroll used

I've added Talgoth to the RPG Chronicles page for Bounty 4. I'll try to get his stat block & intro posted tonight.

Advocates

820-715 | Female NG Worlanisi Tempered Pilgrim Solar Weapon Solarian 5 | Portrait | SP 28/28 HP 32/32 | RP 5/5 | EAC 16; KAC 16 | Fort +5; Ref +2; Will +5 | Init: +1 | Perc: +0, SM: +0 | Speed 40 ft; 20 ft Climb | Lucky Guess 1/1 | Worlanisi Gamble 1/1 | Worlanisi Luck 1/1 | Campaign Coin 1/1 | Vestments 1/1 | SSI 1/1 | Active conditions: Darkvision, None.

Thank you!

Advocates

820-715 | Female NG Worlanisi Tempered Pilgrim Solar Weapon Solarian 5 | Portrait | SP 28/28 HP 32/32 | RP 5/5 | EAC 16; KAC 16 | Fort +5; Ref +2; Will +5 | Init: +1 | Perc: +0, SM: +0 | Speed 40 ft; 20 ft Climb | Lucky Guess 1/1 | Worlanisi Gamble 1/1 | Worlanisi Luck 1/1 | Campaign Coin 1/1 | Vestments 1/1 | SSI 1/1 | Active conditions: Darkvision, None.

By the way... I am having a weird moment here. I wrote both the dirindi and the worlanisi, and I'm now playing one race in an adventure that features the other race! So exciting to see a dirindi, and be on Arkanen, a planet that I have written a ton of lore for!

#freelancer_goals

It's also fun to see how many of us are small!


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Chance the Fortunaut wrote:

By the way... I am having a weird moment here. I wrote both the dirindi and the worlanisi, and I'm now playing one race in an adventure that features the other race! So exciting to see a dirindi, and be on Arkanen, a planet that I have written a ton of lore for!

#freelancer_goals

It's also fun to see how many of us are small!

Awesome, I didn't know. Love what you're writing, Zoey's big sister Momo has the esper theme.

Wayfinders Contributor

I love the esper theme. I almost put it on this character, but decided that 60 feet of telepathy was enough!


If you want to have a minion speak, do you have to create a new PFS character for them?

Cognates

Male CN Half-Orc (Apostae) Precog 1 (cultist) | SP 5/5, HP 11/11, RP 5/5 | Speed 30 ft | EAC 15, KAC 16| Fort +0, Ref +6, Will +1 | Init +4; darkvision 60 ft; Perception +5 | Paradoxes (3/d): 5, 20, 10; Spells: 3/3 x 1st | Active conditions: none | Reroll used

@Hmm: Meranthi (Lego/BUDI) and I just played the other Bounty #4 last night, with our home group. That was fun!

Advocates

820-715 | Female NG Worlanisi Tempered Pilgrim Solar Weapon Solarian 5 | Portrait | SP 28/28 HP 32/32 | RP 5/5 | EAC 16; KAC 16 | Fort +5; Ref +2; Will +5 | Init: +1 | Perc: +0, SM: +0 | Speed 40 ft; 20 ft Climb | Lucky Guess 1/1 | Worlanisi Gamble 1/1 | Worlanisi Luck 1/1 | Campaign Coin 1/1 | Vestments 1/1 | SSI 1/1 | Active conditions: Darkvision, None.
Meranthi wrote:
If you want to have a minion speak, do you have to create a new PFS character for them?

Nope, it's not a requirement. I just love my minions! I have decided though that the Research Rat franchise is totally a thing, though!

Wayfinders Contributor

Talgoth wrote:
@Hmm: Meranthi (Lego/BUDI) and I just played the other Bounty #4 last night, with our home group. That was fun!

Oh, I am so glad you enjoyed Cat's Cradle! I had such fun writing it!


Chance the Fortunaut wrote:
Meranthi wrote:
If you want to have a minion speak, do you have to create a new PFS character for them?
Nope, it's not a requirement. I just love my minions! I have decided though that the Research Rat franchise is totally a thing, though!

I meant more how do you do that? If you want to, do you need to create a spare character to make it happen?

Wayfinders Contributor

You can create aliases that are not OrgPlay characters. You can do that in your Account Settings.

Non-OrgPlay aliases have red names.

Primary IDs have blue names.

OrgPlay characters have green names.

(Which will do you no good if you are colorblind, but hey...)

THE PROCESS

Click on My Account

Select Account Settings from the menu and sign in.

Under Message Board Aliases click the button that says Create New Alias.


Danke!! :D

Wayfinders Contributor

Bitte!

Cognates

Male CN Half-Orc (Apostae) Precog 1 (cultist) | SP 5/5, HP 11/11, RP 5/5 | Speed 30 ft | EAC 15, KAC 16| Fort +0, Ref +6, Will +1 | Init +4; darkvision 60 ft; Perception +5 | Paradoxes (3/d): 5, 20, 10; Spells: 3/3 x 1st | Active conditions: none | Reroll used

Danke from me, too! I'll need that for another game I just signed up for. My feychild envoy has acquired a big, fluffy mount since his previous PBP game.

Second Seekers (Jadnura)

820-707 Male Skittermander Outlaw Xenodruid Mystic 2 | SP 12/12 HP 14/14 | RP 4/4 | EAC 15; KAC 15 | Fort +0; Ref +3; Will +6 | Init: +3 | Perc: +7, SM: +8 | Speed 30ft | Hyper 1/1 | Spells: 1st 3/3 | Active conditions: None.

Ooh, do you have a laser puppy? Xeeter retrained to get himself a laser puppy!

EDIT

I realize that I haven't updated his profile in a while. He's level 7 now...

Acquisitives

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Male CG Gnome (feychild) Icon Envoy 5/Mystic 1 (xenodruid) | portrait | SP 18/48, HP 40/40, RP 9/9 | Speed 30 ft | EAC 20, KAC 20| Fort +7, Ref +8, Will +8; +2 vs. despair, fear, illusions; resist cold 5, fire 5 | Init +3; darkvision 60 ft., low-light vision; Perception +10 | Spells: 3/3 x 1st | Active conditions: 4 Int damage | Reroll used

Nope, Tokno got a wolliped. So SUPER fluffy!

In his one previous PBP game, he traveled with a character who rode a yasakaja, and used his wildwise augmentation to convince a jinsul's guard-beast not to fight after we killed its master. So afterwards, he decided it was time to embrace his beast-speaker ancestry more fully.

Edit: Now that I think about it, he might need to pick up a level of xenodruid mystic just for Speak with Animals...

Acquisitives

Male CG Gnome (feychild) Icon Envoy 5/Mystic 1 (xenodruid) | portrait | SP 18/48, HP 40/40, RP 9/9 | Speed 30 ft | EAC 20, KAC 20| Fort +7, Ref +8, Will +8; +2 vs. despair, fear, illusions; resist cold 5, fire 5 | Init +3; darkvision 60 ft., low-light vision; Perception +10 | Spells: 3/3 x 1st | Active conditions: 4 Int damage | Reroll used

After looking at the possibility of Tokno dipping mystic, I decided it made too much sense for him NOT to retrain a level (though I'll be surprised if he ever takes more than one more level of it). That makes him my first-ever multiclassed SF character. And he's not a typical xenodruid, as he's a devotee of Arshea and Shelyn rather than any nature-based faith.

(FWIW, Tokno is the character I'll be playing when Kludde starts up Truth of the Seeker in the near future, which is why I've been working on him.)

Advocates

820-715 | Female NG Worlanisi Tempered Pilgrim Solar Weapon Solarian 5 | Portrait | SP 28/28 HP 32/32 | RP 5/5 | EAC 16; KAC 16 | Fort +5; Ref +2; Will +5 | Init: +1 | Perc: +0, SM: +0 | Speed 40 ft; 20 ft Climb | Lucky Guess 1/1 | Worlanisi Gamble 1/1 | Worlanisi Luck 1/1 | Campaign Coin 1/1 | Vestments 1/1 | SSI 1/1 | Active conditions: Darkvision, None.

A lot of people I know dip a level of Mystic for the first level power and the Share Language spell. That spell is so useful in Society Play.

Acquisitives

Male CG Gnome (feychild) Icon Envoy 5/Mystic 1 (xenodruid) | portrait | SP 18/48, HP 40/40, RP 9/9 | Speed 30 ft | EAC 20, KAC 20| Fort +7, Ref +8, Will +8; +2 vs. despair, fear, illusions; resist cold 5, fire 5 | Init +3; darkvision 60 ft., low-light vision; Perception +10 | Spells: 3/3 x 1st | Active conditions: 4 Int damage | Reroll used

I'm debating on Share Language for Tokno, since he already has has Universal Diplomat. But yes, that spell is useful enough that Connection Inkling is on the short list for future feats for my operative, who has has kind of accidentally found a second calling as a first-contact specialist. (Dipping away from operative would be suboptimal in almost every way for her.)

Manifold Host

Agender SRO Robotocist Mechanic 1 | SP 7, HP 8, RP 4 | EAC 13, KAC 14 | Fort 3, Ref 4, Will 0 | Perception 4; darkvision | Init 2 | Speed 30 ft. | 1/1 Campaign Coin BUDI Medium Combat Drone | HP 10 | EAC 11, KAC 14 | Fort 2, Ref 1, Will 0 | Perception 4 | Speed 30 ft.

Hey, HMM, would you mind if I jumped on the Research Rat bandwagon? Almost all my SF characters have hirelings and it would be great to have more that "some creature follows you around offering advice."


Professional Hireling for Dirindi News Network: +7 Life Science, Mysticism, Physical Science ★ Professional Hireling for Chance: +7 Computers, Engineering, Physical Science

"Research Rat! It's a franchise!"

Go ahead! This is a great use of Starfinder ACP.

Cognates

Male CN Half-Orc (Apostae) Precog 1 (cultist) | SP 5/5, HP 11/11, RP 5/5 | Speed 30 ft | EAC 15, KAC 16| Fort +0, Ref +6, Will +1 | Init +4; darkvision 60 ft; Perception +5 | Paradoxes (3/d): 5, 20, 10; Spells: 3/3 x 1st | Active conditions: none | Reroll used

I think I'll have to remember Research Rat for the next hireling I purchase, too. Most of my PCS have hirelings, but I can only recall one with any real color: my android technomancer/lawyer/astronomer has a sharply dressed, highly professional verthani woman named Tuesday to handle all the social niceties that they can't be bothered with.

Talgoth doesn't have a hireling yet, but could probably use one. But for now, he's a brand-new PC who only very recently escaped from life on Apostae, so it doesn't really fit the paranoid loner vibe that he needs some time to grow out of to become a proper Starfinder. ;)

Wayfinders Contributor

I have several allies with quite a bit of color. Magical Mu has her Fight Club, four allies from an Alien Allies boon that serves as her cheering squad. They offer Mu's Fight Club T-Shirts and coffee to everyone. Charli has Spoons, a marketing intern with Poshkettle Tea who continually tries out new Poshkettle Tea marketing slogans while providing their technical assistance. Bat Elf has Alfred the Android, her butler / camera person / mental health professional. Since Bat Elf is an Operative, I've never bothered to actually improve him as a hireling. He's there to provide color, hold up "POW!" and "BLAMMO!" signs, and as explanation for how all of Bat Elf's episodes are being filmed.

In PBP, you can really develop your hireling's personalities.

Hmm

Acquisitives

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Male CG Gnome (feychild) Icon Envoy 5/Mystic 1 (xenodruid) | portrait | SP 18/48, HP 40/40, RP 9/9 | Speed 30 ft | EAC 20, KAC 20| Fort +7, Ref +8, Will +8; +2 vs. despair, fear, illusions; resist cold 5, fire 5 | Init +3; darkvision 60 ft., low-light vision; Perception +10 | Spells: 3/3 x 1st | Active conditions: 4 Int damage | Reroll used

Those sound like great fun! I do like the extra role-playing that PBP allows in general, because the clock isn't ticking as constantly as it does in live games. Tokno's Tune-Bot ally (who has a very basic artificial personality installed) got a few lines now and then in his previous PBP outing, and now I will get the chance to do more with his fur-baby than I usually have time for at a table.

(If I ever play my technomancer on PBP, I will need to give some time and thought to their portable computer's artificial personality, which is much more advanced than Tokno's.)

My operative has a hireling only because she ran out of other ways to spend her Fame when that was about to go away, but she's never actually used them. She's a daredevil ace pilot who's been partying with yetis pre-mission since 2nd level, and no other Ally boon could ever outperform that one for her. (Boost all of her best skills, and her worst save? No brainer!) She's even had a Muckfur painted on her jetpack for the past 6-7 levels.

Cognates

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Male CN Half-Orc (Apostae) Precog 1 (cultist) | SP 5/5, HP 11/11, RP 5/5 | Speed 30 ft | EAC 15, KAC 16| Fort +0, Ref +6, Will +1 | Init +4; darkvision 60 ft; Perception +5 | Paradoxes (3/d): 5, 20, 10; Spells: 3/3 x 1st | Active conditions: none | Reroll used

I've changed my mind on Talgoth's faction. I don't have a Cognates PC yet (just a bonus Rep or two on one or two PCs dedicated to other factions) and Talgoth most likely won't ever be a technology-focused PC, so we'll try this out for size. I've updated RPG Chronicles, the slides, and his profile page.

Advocates

820-715 | Female NG Worlanisi Tempered Pilgrim Solar Weapon Solarian 5 | Portrait | SP 28/28 HP 32/32 | RP 5/5 | EAC 16; KAC 16 | Fort +5; Ref +2; Will +5 | Init: +1 | Perc: +0, SM: +0 | Speed 40 ft; 20 ft Climb | Lucky Guess 1/1 | Worlanisi Gamble 1/1 | Worlanisi Luck 1/1 | Campaign Coin 1/1 | Vestments 1/1 | SSI 1/1 | Active conditions: Darkvision, None.

Unless other folks have hirelings, it looks like Voltaire is our only person with Life Science trained. If our raxillite friend fails their roll, Chance can use her Worlanisi Gamble ability to give Chance a reroll.

Worlanisi Gamble:

Once per day as a reaction when the worlanisi or an ally they can see within 15 feet rolls an attack roll, saving throw, or skill check, the worlanisi causes that creature to roll twice and take the better result.

Advocates

820-715 | Female NG Worlanisi Tempered Pilgrim Solar Weapon Solarian 5 | Portrait | SP 28/28 HP 32/32 | RP 5/5 | EAC 16; KAC 16 | Fort +5; Ref +2; Will +5 | Init: +1 | Perc: +0, SM: +0 | Speed 40 ft; 20 ft Climb | Lucky Guess 1/1 | Worlanisi Gamble 1/1 | Worlanisi Luck 1/1 | Campaign Coin 1/1 | Vestments 1/1 | SSI 1/1 | Active conditions: Darkvision, None.

Are you keeping that roll, Lego? And do you have Vestments in addition to a Campaign Coin?

Wayfinders Contributor

Organized Play Perks

I didn't know until recently that they changed the wording on the perks for the Campaign Coin, allowing you to slot it with another promotional item.

Perks Page wrote:
In the Starfinder Society program, the following benefits are offered for each accessory category. A player may not benefit from more than one of these per session, with the exception of the Campaign Coin benefit.

Manifold Host

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Agender SRO Robotocist Mechanic 1 | SP 7, HP 8, RP 4 | EAC 13, KAC 14 | Fort 3, Ref 4, Will 0 | Perception 4; darkvision | Init 2 | Speed 30 ft. | 1/1 Campaign Coin BUDI Medium Combat Drone | HP 10 | EAC 11, KAC 14 | Fort 2, Ref 1, Will 0 | Perception 4 | Speed 30 ft.

Oooh, I do have Vestments. One sec.

Advocates

820-715 | Female NG Worlanisi Tempered Pilgrim Solar Weapon Solarian 5 | Portrait | SP 28/28 HP 32/32 | RP 5/5 | EAC 16; KAC 16 | Fort +5; Ref +2; Will +5 | Init: +1 | Perc: +0, SM: +0 | Speed 40 ft; 20 ft Climb | Lucky Guess 1/1 | Worlanisi Gamble 1/1 | Worlanisi Luck 1/1 | Campaign Coin 1/1 | Vestments 1/1 | SSI 1/1 | Active conditions: Darkvision, None.

Happy Thanksgiving to everyone in the U.S., and Happy Thursday to everyone else!


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Happy Thursday from Italy! Apologies if my posting is slower than usual, but i have all these spectacular landmarks and monuments distracting me. Will try to get something in later.

Manifold Host

Agender SRO Robotocist Mechanic 1 | SP 7, HP 8, RP 4 | EAC 13, KAC 14 | Fort 3, Ref 4, Will 0 | Perception 4; darkvision | Init 2 | Speed 30 ft. | 1/1 Campaign Coin BUDI Medium Combat Drone | HP 10 | EAC 11, KAC 14 | Fort 2, Ref 1, Will 0 | Perception 4 | Speed 30 ft.

Will be a little slow this weekend.


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I am prone to moments of debilitating proofreading blindness, with the consequence of unintentionally omitting a negation. “A sight i will not forget easily” was meant of course.

Dataphiles

(Alias of DM Kludde) | Male Android AI Overlord 3 | SP 21/21 HP 19/19 | RP 4/5 | EAC 12; KAC 13 | Fort +3; Ref +2; Will +5 | Init: +1 | Perc: +0, SM: -2 | Speed 30ft |
RZMR wrote:

This is a public service announcement. This is a central space for discussing the glory of RZMR, your new AI overlord. Please disinfect hands before answering and keep any comments spoiler-free.

Central discussion thread - I tend to link these to more games to keep my 'my campaigns' thread clutter-free (or at least at current clutter levels)

This is a public service announcement. Welcome all new adventurers to this central space suited for discussing the glory of RZMR. Please remember to keep a sufficiently safe distance from the nuclear reactors and to properly flush the toilets. All hot beverages shall be served in appropriate containers.


I am the tool of the GM

ATTENTION ALL GAMERS

To avoid confusion in this multi-game discussion thread, I suggest that we all start our discussion posts with the name of the game we are discussing.

Advocates

820-715 | Female NG Worlanisi Tempered Pilgrim Solar Weapon Solarian 5 | Portrait | SP 28/28 HP 32/32 | RP 5/5 | EAC 16; KAC 16 | Fort +5; Ref +2; Will +5 | Init: +1 | Perc: +0, SM: +0 | Speed 40 ft; 20 ft Climb | Lucky Guess 1/1 | Worlanisi Gamble 1/1 | Worlanisi Luck 1/1 | Campaign Coin 1/1 | Vestments 1/1 | SSI 1/1 | Active conditions: Darkvision, None.

BOUNTY CASTLE

Chance looks around at the discussion thread, waves briefly at the gamers from the Truth of the Seeker table, and then promptly ignores them to focus on her own game of Bounty Castle.

Acquisitives

Male CG Gnome (feychild) Icon Envoy 5/Mystic 1 (xenodruid) | portrait | SP 18/48, HP 40/40, RP 9/9 | Speed 30 ft | EAC 20, KAC 20| Fort +7, Ref +8, Will +8; +2 vs. despair, fear, illusions; resist cold 5, fire 5 | Init +3; darkvision 60 ft., low-light vision; Perception +10 | Spells: 3/3 x 1st | Active conditions: 4 Int damage | Reroll used

TRUTH OF THE SEEKER

Tokno waves back at Chance, and the wolliped he is riding bellows a greeting as well, but they both look suspiciously at the sketchy half-orc that the worlanisi is traveling with. Then they return their attention to their own mission.

It's going to take some getting used to posts in this thread showing up as new for both games...

Dataphiles

F Lashunta Technomancer (3), Operative (1) | HP:25/25 SP:21/21 RP:3/5 | EAC:14 KAC:14 BAB:+2 INIT:+1 PER:+8 | F+1 R+4 W+4 | 1st Lvl Spells: 0/5+1 | Living Staff, Tactical +3/1d6+4 B | Boons: Envar's Gift, Dream Whispers, High Society Influence

Truth of the Seeker: Rilynn has a little leveling-up left to do, but I'll get that done by tomorrow. Cheers!

Dataphiles

(Alias of DM Kludde) | Male Android AI Overlord 3 | SP 21/21 HP 19/19 | RP 4/5 | EAC 12; KAC 13 | Fort +3; Ref +2; Will +5 | Init: +1 | Perc: +0, SM: -2 | Speed 30ft |
Bot Buddy 2000 wrote:

ATTENTION ALL GAMERS

To avoid confusion in this multi-game discussion thread, I suggest that we all start our discussion posts with the name of the game we are discussing.

RZMR appreciates your dedication to your overlord's cause. Your service has been noted.

Acquisitives

Male CG Gnome (feychild) Icon Envoy 5/Mystic 1 (xenodruid) | portrait | SP 18/48, HP 40/40, RP 9/9 | Speed 30 ft | EAC 20, KAC 20| Fort +7, Ref +8, Will +8; +2 vs. despair, fear, illusions; resist cold 5, fire 5 | Init +3; darkvision 60 ft., low-light vision; Perception +10 | Spells: 3/3 x 1st | Active conditions: 4 Int damage | Reroll used

TRUTH OF THE SEEKER

The player info slide was copied over from the bounty but still has that other game's info in it. I've overwritten my line with Tokno's data, but left the rest of it alone. I think we have two other players in both games?


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Toknomonicon wrote:

TRUTH OF THE SEEKER

The player info slide was copied over from the bounty but still has that other game's info in it. I've overwritten my line with Tokno's data, but left the rest of it alone. I think we have two other players in both games?

Yes, that was some sloppy copying. I told the minions to put a fresh roll of paper in, and I've cleared any remaining names.

Dataphiles

F Lashunta Technomancer (3), Operative (1) | HP:25/25 SP:21/21 RP:3/5 | EAC:14 KAC:14 BAB:+2 INIT:+1 PER:+8 | F+1 R+4 W+4 | 1st Lvl Spells: 0/5+1 | Living Staff, Tactical +3/1d6+4 B | Boons: Envar's Gift, Dream Whispers, High Society Influence
Rilynn Rae wrote:
Truth of the Seeker: Rilynn has a little leveling-up left to do, but I'll get that done by tomorrow. Cheers!

Advancement completed


DM Kludde wrote:
Toknomonicon wrote:

TRUTH OF THE SEEKER

The player info slide was copied over from the bounty but still has that other game's info in it. I've overwritten my line with Tokno's data, but left the rest of it alone. I think we have two other players in both games?

Yes, that was some sloppy copying. I told the minions to put a fresh roll of paper in, and I've cleared any remaining names.

No biggie. Now you just need to cajole everyone else into filling it out, and giving you some tokens!

Cognates

Male CN Half-Orc (Apostae) Precog 1 (cultist) | SP 5/5, HP 11/11, RP 5/5 | Speed 30 ft | EAC 15, KAC 16| Fort +0, Ref +6, Will +1 | Init +4; darkvision 60 ft; Perception +5 | Paradoxes (3/d): 5, 20, 10; Spells: 3/3 x 1st | Active conditions: none | Reroll used

BOUNTY CASTLE

So, Talgoth's Stealth modifier, pre-spell, is greater than the entire rest of the party added together? Oh, dear...

Let's hope we don't need to rely too heavily on ranged combat, either. :P

Advocates

820-715 | Female NG Worlanisi Tempered Pilgrim Solar Weapon Solarian 5 | Portrait | SP 28/28 HP 32/32 | RP 5/5 | EAC 16; KAC 16 | Fort +5; Ref +2; Will +5 | Init: +1 | Perc: +0, SM: +0 | Speed 40 ft; 20 ft Climb | Lucky Guess 1/1 | Worlanisi Gamble 1/1 | Worlanisi Luck 1/1 | Campaign Coin 1/1 | Vestments 1/1 | SSI 1/1 | Active conditions: Darkvision, None.

BOUNTY CASTLE

Chance has no skills. Seriously. I can't even afford Perception.

Dataphiles

(Alias of DM Kludde) | Male Android AI Overlord 3 | SP 21/21 HP 19/19 | RP 4/5 | EAC 12; KAC 13 | Fort +3; Ref +2; Will +5 | Init: +1 | Perc: +0, SM: -2 | Speed 30ft |
Tim Emrick wrote:
No biggie. Now you just need to cajole everyone else into filling it out, and giving you some tokens!

Truth of the seeker

This is RZMR with an announcement. We will be departing shortly. To ensure smooth onboarding procedures, present full contact details (link), a holographic image (link), as well as a dental record. This is a non-smoking and protein mush-free transport. Peanuts can be procured at additional cost.

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