[GDXII] PF2e 04-01: Intro - Year of Boundless Wonder (P9) (Inactive)

Game Master UncleFroggy

Symbols > Single Action (◆), Double Action (◆◆), Triple Action (◆◆◆), Free Action (◇), Reaction (↺)


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Radiant Oath

◆◇↺ | Spell Templates

Please dot (add a post) in here and then delete your post to add yourself to this campaign.

1) I am based in Southeast Asia (UTC +8) so my posting hours may be unusual (especially for those in North America). I usually update at least one or twice per day. Just to keep the game moving, please post at least once every day and at least once during the weekend.

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4) Please note that on the following days, my posting can get unpredictable:
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6) Let's have some fun and tell a great story together! After all, that's what we are here for.

Radiant Oath

◆◇↺ | Spell Templates

Your adventure begins in the Vaults of the Grand Lodge in Absalom.

Grand Archivist Zarta Dralneen asked Rain in Cloudy Day to assemble a group of Pathfinders in a vault filled with newly acquired treasures.

"Hi all! I'm Rain In Cloudy Day. I'm a new Pathfinder agent here in the Grand Lodge. I'm a special assistant to Venture-Captain Ambrus Valsin."

Go ahead and introduce yourselves here

Envoy's Alliance

M Android Runelord of Wrath 3 | HP 22/29 | AC 19 | F +6 R +7 W +7 | Perception +5 (Low light)

Hasira7 is unnaturally tall and lanky, with silver tinted fleshy bits such as his eyes and lips.

Speaking at a normal volume that somehow seems like contained rage, but towards nobody in particular Hasira7 thinks out loud as he listens to Rain in Cloudy Day "Finally, a real mission here in Absalom"

Hasira7 looks around to see what other agents have been gathered here as well.

Horizon Hunters

CN Female Unbreakable Goblin Battledancer Swashbuckler 1 | Saloon Entertainer | HP 21/21, AC 18 (19 w Dueling Cape raised), Fortitude* +4, Reflex** +9, Will** +4, Perception* +4 (darkvision), Stealth* +7 | Speed 25 ft. | Exploration Activity Avoid Notice | Active Conditions --- | ◆◇↺

A goblin in dress arrives at the scene, giving the fungus leshy a bow. "It is nice to meet you, sir. I am Magdalene." she tells him, showing her pointy teeth in a wide smile. She then adjusts her dress which is skewed to the left.

Horizon Hunters

NG (male) human (changeling) kineticist (air) 1 | HP 20/20 | AC 17 | F +9 R +7 W +3+2 | Perc +3 (T) | Stealth +5 (T) | 30’ | hero points 0/3 | Exploration: Avoid Notice | Active Conditions: channel elements; crystal (+2 will); sickened 1

A rather well-built Tian-Shu man stands off to one side, looking somewhat unsure of himself, looking mostly at the ground. The only distinctive feature you would notice at first glance is his long flowing hair, kept unbound and left free to hang naturally. A closer look though reveals something strange - his hair and robes he wears are constantly being gently tossed by a breeze, even though there is hardly a draft in the closed off vault.

Eventually, he takes a deep breath and looks up at each of you in turn. Before he introduces himself though, you notice the next unusual thing about him. While his right eye is black like a typical Tian-Shu, his left eye is a distinctively gray that reminds you of the clouds of a gathering storm.

"Hello. Um, my name is Tai Fung. You can call me Fung." He pauses here, unsure whether to continue, but eventually he does. "As you can see, I'm a changeling." He stops abruptly here.

Vigilant Seal

LN male human oracle 3 | ◆◇↺ | ♥️ 35/35 | AC 20 | F +8 R +5 W +9 | Perc +7 | Spd 25ft. |

"I happened to be here at the lodge and heard you were in need of assistance. Glad to help. My name is Ignatius," says the human dressed in Hellknight half-plate. He carries a guisarme that he places against the wall, option to have is morningstar and shield in hand.

"I represent the Order of the Godclaw as well as the Pathfinder Society. It is difficult to balance such divided loyalties, but the choice was not entirely mine to make."

Envoy's Alliance

Dorlbak Half-Elf Fighter 1| HP 20/20 | AC18/20 | F 7 R 7 W 4| Expert Perc +6 | Hero Points: 2/2

Dorlbak is a tall and big human, wearing different leather made armor and clothes. Tattoos cross his face and his neck, while a curiously big polearm and a pair of identical swords seem to be his weapons of choice.

"Well, hello everyone. My name's Dorlbak, a proud member of the Skoan-Quah. I came to the society in search for my tribe sister who joined your ranks before me, and I decided to stay and learn more about this "society" and how it works."

Horizon Hunters

CG M Gnome (Fey-touched) Ranger (Precision) 1 | HP 21/21 | AC 18 | F +8 R +9 W +4 | Perc +6 | Stealth +7 |◆◆◆◇↺| 25" | Hero 1/3 | Scout

An unbelievably well-armed gnome arrives and says with much gusto and fire in his voice "Hi-Ho Hallo!". Seeing the present company he's with, he extends his chest excessively outwards, as if trying to look bigger. He makes his way to the lone goblin and shakes his hand. He looks to the others and says "I'd offer to shake your hands as well, but I'll need a barrel." He looks to see if anyone laughs. "My name is Babak"!

Radiant Oath

◆◇↺ | Spell Templates

Rain in Cloudy Day has a bright green body and a purple mushroom “cap” atop his head, and he wears a white scarf and brown vest emblazoned with the Glyph of the Open Road. Grand Archivist Zarta Dralneen has long dark hair and black nail polish and is wearing a vibrant blue dress. Both greet the group of Pathfinders in a vault filled with newly acquired treasures, which Rain calls the “Vault of Boundless Wonder!”—a phrase he exclaims while excitedly waving his hands.

If your current character has played 99-01 (Second Confirmation):

Rain's face lights up as he recognizes you. He gushes about how much fun their adventure together was, thanks them for helping him pass his Confirmation, and proclaims that the ruins they uncovered drew the attention of all sorts of important faction leaders for a special new training mission.

If your current character has played 99-02 (United in Purpose):

Rain recognizes you as one of the Pathfinders who undertook the training mission in the ruins. He begs for a firsthand account of your adventure.

Zarta Dralneen watches the conversation with amusement, but clears her throat to remind Rain of his current mission.

"The Archives get more exciting every day," Rain states then adds, "And who better to manage the excitement than Zarta! Oh, have you all met Grand Archivist Zarta Dralneen?" Rain prompts you to introduce yourselves. Zarta smiles and thanks you for coming. Rain and Zarta then lead the group to a table covered in interesting objects.

Rain in Cloudy Day waves exuberantly to indicate the piles of treasure in the vaulted chamber. "Just look at all these magic items! And enchanted weapons! And a skull that always looks at me funny! Big magic books about even bigger magic books! Well, I'm not sure about that last one. I haven't read them. Cataloging all this treasure is bound to be exciting! It sure beats sorting the mail."

Zarta leads the group through the vaults. She runs her fingertips along the table, lifts a strange hourglass, and inspects it with dubious curiosity. "Exciting, yes, and possibly quite dangerous."

Rain frowns. "Well, yes, but… at least we're in the safety of the Lodge? Can't be that bad! You said these items are harmless." He picks up a skull from the table. Its eyes glow with pink fire, and it speaks, "Unhand me, you hideous rotten mushroom! Harmless?! How dare you!" Rain replaces the skull and covers it with a cloth, muffling the voice.

"Well… mostly harmless?"

Zarta fails to stifle a grin. She tilts the hourglass this way and that, shrugs, and sets it back on the table. "Yes, mostly harmless. We believe these items present no major threat to us, and we've secured those we believe to be cursed. The true danger comes from an old enemy of the Pathfinder Society, the night hag Aslynn. She nearly claimed these treasures for herself before they were entrusted to us. We don't know why she needs the items, or which ones are most central to her wicked plans. I'm off to a meeting to discuss the situation with Eliza, Ambrus, and the faction leaders. You'll stay here with Rain and continue cataloging these objects. We need to learn where the items come from and understand what they do. Then we can decide what to do with them. Any questions?"

Envoy's Alliance

M Android Runelord of Wrath 3 | HP 22/29 | AC 19 | F +6 R +7 W +7 | Perception +5 (Low light)

Hasira7 has both intros.

Hasira7 frowns "Mostly harmless, yes I understand."

Horizon Hunters

CN Female Unbreakable Goblin Battledancer Swashbuckler 1 | Saloon Entertainer | HP 21/21, AC 18 (19 w Dueling Cape raised), Fortitude* +4, Reflex** +9, Will** +4, Perception* +4 (darkvision), Stealth* +7 | Speed 25 ft. | Exploration Activity Avoid Notice | Active Conditions --- | ◆◇↺

"How did you even get all of these? And who is this Aslynn?" Magdalene asks the Grand Archivist.

Vigilant Seal

LN male human oracle 3 | ◆◇↺ | ♥️ 35/35 | AC 20 | F +8 R +5 W +9 | Perc +7 | Spd 25ft. |

"Sort and catalogue. Your orders are straightforward."

Horizon Hunters

CG M Gnome (Fey-touched) Ranger (Precision) 1 | HP 21/21 | AC 18 | F +8 R +9 W +4 | Perc +6 | Stealth +7 |◆◆◆◇↺| 25" | Hero 1/3 | Scout

"WHOA! That's a lot of magic items and treasure!" Babak can barely contain his excitement.

"My natal day is coming up soon - is there any chance I get to keep one?" says Babak half in jest, half in cruel hope knowing he's here on assignment.

"SowhatdoyouwantustodoalmightyZarta?" he says, in one breath, with a smile that's ear to ear.

Radiant Oath

◆◇↺ | Spell Templates

"The items were recovered last year from the Onyx Alliance in their Shadow Plane lair. It's a long story for another time. Suffice it to say that Aslynn is a dangerous enemy of the Society. Rain has your tasks well in hand. Now, then, I need to be going as Venture-Captain Ambrus Valsin will have my head if I'm late again!"

With that, Zarta leaves the room and closes the door behind her. Rain steps forward and hands each of you a card with several tasks on it.

Surprise! It's skill check time. I know you are all shocked and amazed that there is a whole section specifically on skill checks and/or socialization. The listed skills are the obvious ones for each location, but creative solutions may be rewarded!

To-Do List for My Amazing Pathfinder Friends!:

1. Talking skull - Please talk to the skull. It doesn't seem to like me. Maybe one of you will have better luck?
(Skill Check: Arcana, Diplomacy, Occultism, or Religion)

2. Pile of treasure - We probably shouldn't leave everything in a pile like that, but we've been short-staffed. See what's in there!
(Skill Check: Arcana, Crafting, or Perception)

3. Assorted items - There's all kinds of stuff up in the raised storage areas on the west wall and in the northeast corner. Did we find any magic potions in the vault? Alchemical items? Talismans? You bet we did! I know a healing potion when I see one, but some of this stuff is beyond my experience. See what you can find!
(Skill Check: Arcana, Crafting, or Perception)

4. Pile of empty chests - I already looked through these. If you find more empty chests, just pile them in the southwest corner of the vault.

5. Danger! - These shelves are way up high and piled high with dangerous poisons and possibly cursed items. I think Zarta felt it would be safer if they were out of reach, but we should make sure there's nothing too dangerous up there.
(Skill Check: Acrobatics, Athletics, Medicine, Thievery, or Underworld Lore)

6. Weapons - There are lots of magic weapons lying around. See if you can find the most powerful ones. Our field agents sure could use them!
(Skill Check: Arcana, Crafting, Gladiatorial Lore, or Warfare Lore)

7. Scrolls and such - We sure did find lots of scrolls! Thought I saw some wands in there, too. Might be something useful for the Society's spellcasters in there.
(Skill Check: Arcana, Nature, Occultism, or Religion)

Thanks for your help!

—Rain in Cloudy Day

Also, you can use any Lore skill you have that seems to fit the needs of the area. When you post where you are going, please move your token to that location on the map

Vigilant Seal

LN male human oracle 3 | ◆◇↺ | ♥️ 35/35 | AC 20 | F +8 R +5 W +9 | Perc +7 | Spd 25ft. |

Not feeling like talking to a skull, Ignatius starts to catalogue the scrolls.

Religion: 1d20 + 9 ⇒ (11) + 9 = 20

Horizon Hunters

CG M Gnome (Fey-touched) Ranger (Precision) 1 | HP 21/21 | AC 18 | F +8 R +9 W +4 | Perc +6 | Stealth +7 |◆◆◆◇↺| 25" | Hero 1/3 | Scout

Babak makes a mad dash for the fifth table, and checks what's up there.
Acrobatics: 1d20 + 7 ⇒ (13) + 7 = 20

Horizon Hunters

CN Female Unbreakable Goblin Battledancer Swashbuckler 1 | Saloon Entertainer | HP 21/21, AC 18 (19 w Dueling Cape raised), Fortitude* +4, Reflex** +9, Will** +4, Perception* +4 (darkvision), Stealth* +7 | Speed 25 ft. | Exploration Activity Avoid Notice | Active Conditions --- | ◆◇↺

Diplomacy: 1d20 + 6 ⇒ (17) + 6 = 23

"How about you, what are you really? Undead like a skeleton? Where is your body? What is your name? I am Magdalene, by the name. How did you even end up here with the treasure? Or are you with Rain?" Magdalene starts interviewing the skull on the table after she hops on it to have a nice conversation with the skull. "And why don't you like Rain? I can keep a secret, she whispers the last one with a wink.

Horizon Hunters

NG (male) human (changeling) kineticist (air) 1 | HP 20/20 | AC 17 | F +9 R +7 W +3+2 | Perc +3 (T) | Stealth +5 (T) | 30’ | hero points 0/3 | Exploration: Avoid Notice | Active Conditions: channel elements; crystal (+2 will); sickened 1

Tai Fung seems to start getting out from his shell as he sees the wonders of the vaults and hears Rain's introduction. But upon hearing the involvement of a night hag, he withdraws again.

A hag? Would she Call? But no, this Aslynn's not here now.

With that thought to reassure himself, Fung musters up his enthusiasm to tackle the tasks.

He follows Babak to the high shelves. "Mind if I join you?"

Athletics: 1d20 + 6 ⇒ (16) + 6 = 22

Horizon Hunters

CG M Gnome (Fey-touched) Ranger (Precision) 1 | HP 21/21 | AC 18 | F +8 R +9 W +4 | Perc +6 | Stealth +7 |◆◆◆◇↺| 25" | Hero 1/3 | Scout

"I do not mind at all!"

Envoy's Alliance

M Android Runelord of Wrath 3 | HP 22/29 | AC 19 | F +6 R +7 W +7 | Perception +5 (Low light)

Hasira decides to look through (6)Weapons for any further tools of destruction.

crafting: 1d20 + 12 ⇒ (18) + 12 = 30

Radiant Oath

◆◇↺ | Spell Templates

Randomness: 2d6 ⇒ (4, 6) = 10

Ignatius heads over to the scrolls and finds a scroll case with a single scroll inside. Unrolling it, he notices that it's a scroll of Telekinetic Maneuver.

Hasira checks out the weapon racks and finds a beautiful rapier. Elven runes twinkle on the blade and the balance is like no other. A sigil near the basket denotes it as one made by the famous Domingo Montoya. Hasira immediately recognizes the work as a +1 Striking Rapier.

Magdalene chats with the skull. To her surprise, the skull actually answers! The skull says, "Call me Zykyryz! No, it isn't my name, but it's shorter than 'all powerful wizard.' That's right, I can do magic! Just wait. Keep me close, and I'll prove it to you."

Tai Fung and Babak both race each other to the top of the shelves. Babak gets there first and finds a hideous mask that looks like the visage of a demon (or maybe that of Ambrus Valsin, if you'd like). The item appears to be a demon mask.

Horizon Hunters

CG M Gnome (Fey-touched) Ranger (Precision) 1 | HP 21/21 | AC 18 | F +8 R +9 W +4 | Perc +6 | Stealth +7 |◆◆◆◇↺| 25" | Hero 1/3 | Scout

Babak puts the mask beside Tai Fung's head. "Yep!"

Then he puts the demon mask into Tai Fung's hands.

"You should wear it! It's a definite improvement! Heee-heeeheee!" jests the playful gnome.

Envoy's Alliance

M Android Runelord of Wrath 3 | HP 22/29 | AC 19 | F +6 R +7 W +7 | Perception +5 (Low light)

Hasira7 holds the rapier awkwardly and points to their halberd. "This seems quite potent, but isn't my style."

Trained in club, crossbow, dagger, heavy crossbow, staves, and polearms

Hasira7 looks to the gnomes and halflings to take the +1 striking rapier.

Envoy's Alliance

Dorlbak Half-Elf Fighter 1| HP 20/20 | AC18/20 | F 7 R 7 W 4| Expert Perc +6 | Hero Points: 2/2

Dorlbak will move towards the Pile of treasure to see if he can find anything of use in there.

Perception: 1d20 + 7 ⇒ (8) + 7 = 15

Radiant Oath

◆◇↺ | Spell Templates

Dorlbak heads to the center treasure pile and begins sorting through it. He finds a beautiful looking brooch that radiates magic. Rain identifies it as a brooch of shielding.

Rain sighs in satisfaction as he watches you work. He calls out that he's going to head to the canteen for some refreshments and will bring back something he's discovered called "Iced Tea".

You suddenly hear a scream coming from Rain by the Vault entrance

"They're not real! They can't be real!" The panicked voice of Rain in Cloudy Day precedes his rapid footsteps as he races back into the vault. "I can't… I don't… help! Please, help! They're after me!" Rain collapses just inside the vault, clutching the sides of his head and whimpering in fear. A hideous snarl from just past the entryway causes Rain to go completely still.

Init:

Magdalene The Unfortunate, Avoid Notice: 1d20 + 10 ⇒ (15) + 10 = 25
Ignatius Thrune, Search: 1d20 + 8 ⇒ (13) + 8 = 21
Hasira7, Scout: 1d20 + 8 ⇒ (13) + 8 = 21
Dorlbak, Search: 1d20 + 10 ⇒ (10) + 10 = 20
Tai Fung, Avoid Notice: 1d20 + 6 ⇒ (14) + 6 = 20
Babak Vardek, Scout: 1d20 + 6 ⇒ (1) + 6 = 7
Red Init: 1d20 + 4 ⇒ (10) + 4 = 14
Blue Init: 1d20 + 4 ⇒ (20) + 4 = 24
White Init: 1d20 + 6 ⇒ (14) + 6 = 20
Yellow Init: 1d20 + 6 ⇒ (6) + 6 = 12
Pink Init: 1d20 + 6 ⇒ (13) + 6 = 19

------------------
COMBAT TRACKER
Round: 1
Tactical Map
Active Conditions:
------------------
Those with ** may go

**Magdalene The Unfortunate - AC 18 (19 w/Dueling Cape), 21/21 (Heroism - +1 to attack/saves/perception/skill checks)
GM
Ignatius Thrune - AC 20, 35/35
Hasira7 - AC 19, 29/29
GM
Dorlbak - AC 18, 22/22
Tai Fung - AC 17, 20/20
Pink
Babak Vardek - AC 20, 21/21

Horizon Hunters

CN Female Unbreakable Goblin Battledancer Swashbuckler 1 | Saloon Entertainer | HP 21/21, AC 18 (19 w Dueling Cape raised), Fortitude* +4, Reflex** +9, Will** +4, Perception* +4 (darkvision), Stealth* +7 | Speed 25 ft. | Exploration Activity Avoid Notice | Active Conditions --- | ◆◇↺

Magdalene picks up the skull instinctively when the talking skull asks to stay close. She instantly fills a surge of energy that she can't explain. On the other hand, she quickly draws out her starknife when she hears a scream. She then moves next to Dorlbak and raises her dueling cape.

◆ Interact to draw the weapon
◆ Stride
◆ Raise a Dueling Cape (+1 to AC)

Radiant Oath

◆◇↺ | Spell Templates

Retcon

As Rain screams in terror, the skull suddenly pulses and proclaims "Thanks for using your head!" Suddenly Magdalene feels more heroic!.

End Retcon

Magdalene pulls out her starknife and moves up to Dorlbak, raising her dueling cape.

A blue shadowmonster suddenly rushes Hasira7 and tries to punch him out.

Fist vs Hasira7, AC 19: 1d20 + 6 ⇒ (18) + 6 = 24
Bludgeoning: 1d4 ⇒ 3

------------------
COMBAT TRACKER
Round: 1
Tactical Map
Active Conditions:
------------------
Those with ** may go

Magdalene The Unfortunate - AC 18 (19 w/Dueling Cape), 21/21 (AC 19; Heroism - +1 to attack/saves/perception/skill checks)
Blue
**Ignatius Thrune - AC 20, 35/35
**Hasira7 - AC 19, 26/29
GM
Dorlbak - AC 18, 22/22
Tai Fung - AC 17, 20/20
Pink
Babak Vardek - AC 20, 21/21

Vigilant Seal

LN male human oracle 3 | ◆◇↺ | ♥️ 35/35 | AC 20 | F +8 R +5 W +9 | Perc +7 | Spd 25ft. |

Ignatius moves in the direction of the intruder and launches a blast of hell fire at the creature on the other side of the railing.

◆ Stride
◆◆ Produce Flame attack;fire: 1d20 + 8 ⇒ (11) + 8 = 192d4 + 3 ⇒ (1, 1) + 3 = 5

Radiant Oath

◆◇↺ | Spell Templates

Ignatius catches sight of the blue monster and shoots him in the back with a fireball. Blue appears to be fizzing out but is still up.

------------------
COMBAT TRACKER
Round: 1
Tactical Map
Active Conditions:
------------------
Those with ** may go

Magdalene The Unfortunate - AC 18 (19 w/Dueling Cape), 21/21 (AC 19; Heroism - +1 to attack/saves/perception/skill checks)
Blue (-5)
Ignatius Thrune - AC 20, 35/35
**Hasira7 - AC 19, 26/29
GM
Dorlbak - AC 18, 22/22
Tai Fung - AC 17, 20/20
Pink
Babak Vardek - AC 20, 21/21

Envoy's Alliance

M Android Runelord of Wrath 3 | HP 22/29 | AC 19 | F +6 R +7 W +7 | Perception +5 (Low light)

Hasira's eyes change from silver to red.

"How dare this... thing... attack me."

Hasira steps back, draws their halberd, and brings it down to strike blue.

halberd vs blue: 1d20 + 9 ⇒ (20) + 9 = 29
slashing: 1d20 + 3 ⇒ (6) + 3 = 9
18 on crit.

Radiant Oath

◆◇↺ | Spell Templates

Hasira deals with the impertinent shadow monster with one slash.

Suddenly, another shadow monster runs around the corner and makes a grab for Magdalene.

Athletics to Grapple: 1d20 + 5 ⇒ (9) + 5 = 14

It manages to startle Magdalene enough to rattle her.

Fist vs Magdalene, AC 19, MAP, Agile: 1d20 + 5 ⇒ (7) + 5 = 12

Although startled, Magdalene manages to duck in time to avoid a ham-like fist heading straight for her face.

------------------
COMBAT TRACKER
Round: 1
Tactical Map
Active Conditions:
------------------
Those with ** may go

Magdalene The Unfortunate - AC 18 (19 w/Dueling Cape), 21/21 (AC 19; Heroism - +1 to attack/saves/perception/skill checks; Frightened 1)
Ignatius Thrune - AC 20, 35/35
Hasira7 - AC 19, 26/29
White
**Dorlbak - AC 18, 22/22
**Tai Fung - AC 17, 20/20
Pink
Babak Vardek - AC 20, 21/21

Horizon Hunters

NG (male) human (changeling) kineticist (air) 1 | HP 20/20 | AC 17 | F +9 R +7 W +3+2 | Perc +3 (T) | Stealth +5 (T) | 30’ | hero points 0/3 | Exploration: Avoid Notice | Active Conditions: channel elements; crystal (+2 will); sickened 1

Before

Babak Vardek wrote:
"You should wear it! It's a definite improvement! Heee-heeeheee!" jests the playful gnome.

A sudden warm and bright smile appears on Fung's face as he receives the mask from the gnome. "Haha, indeed, I agree!"

But the mask is dropped unceremoniously on the floor when the shadow creatures suddenly attack...

Now

Finding himself far from the action, Tai Fung races round the flight of stairs, hoping that he gets down soon enough to be off help.

◆◆◆ Stride, Stride, Stride

Envoy's Alliance

Dorlbak Half-Elf Fighter 1| HP 20/20 | AC18/20 | F 7 R 7 W 4| Expert Perc +6 | Hero Points: 2/2

Surprised by the sudden appeareance of the creatures, Dorlbak grabs his oversized weapon and strides closer to the bugbear.

◆ Take out his weapon
◆ Rage
◆ Stride towards the bugbear

Radiant Oath

◆◇↺ | Spell Templates

Dorlbak starts raging and runs towards White. Tai Fung runs towards the combat, hoping not to miss a minute of it.

A shadow monster with a red stripe suddenly materializes in front of Tai Fung. It takes a step forward and tries to punch him out.

Fist vs Tai Fung, AC 17: 1d20 + 6 ⇒ (9) + 6 = 15
Fist vs Tai Fung, AC 17, MAP, Agile: 1d20 + 2 ⇒ (18) + 2 = 20
Bludgeoning: 1d4 ⇒ 2

Another shadow creature rounds the corner and skids to a stop in front of Ignatius. It pulls out a spear and attempts to poke Ignatius with it.

Spear vs Ignatius AC 20: 1d20 + 9 ⇒ (15) + 9 = 24
Piercing: 1d6 + 3 ⇒ (3) + 3 = 6

The pink shadow monster rounds the bend near the Vault entrance and charges at Dorlbak, trying to knock him out with a ham-like fist.

Fist vs Dorlbak AC 17: 1d20 + 9 ⇒ (17) + 9 = 26
Bludgeoning: 1d4 + 3 ⇒ (4) + 3 = 7

------------------
COMBAT TRACKER
Round: 1-2
Tactical Map
Active Conditions:
------------------
Those with ** may go

-2-
**Magdalene The Unfortunate - AC 18 (19 w/Dueling Cape), 21/21 (AC 19; Heroism - +1 to attack/saves/perception/skill checks; Frightened 1)
**Ignatius Thrune - AC 20, 29/35
**Hasira7 - AC 19, 26/29
White
Dorlbak - AC 18, 18/22 (Rage - temp hp: 0/3, AC 17)
Tai Fung - AC 17, 18/20
Pink
Red
Yellow

-1-
**Babak Vardek - AC 20, 21/21

Vigilant Seal

LN male human oracle 3 | ◆◇↺ | ♥️ 35/35 | AC 20 | F +8 R +5 W +9 | Perc +7 | Spd 25ft. |

Ignatius draws his morning star from his belt and swings it at the intruder before raising his shield.

◆ Interact (draw weapon)
◆ Strike Attack;bludgeoning: 1d20 + 9 ⇒ (6) + 9 = 151d6 + 3 ⇒ (3) + 3 = 6
◆ Raise Shield (AC 22)

Radiant Oath

◆◇↺ | Spell Templates

Ignatius draws his weapon and clobbers Yellow before raising his shield.

------------------
COMBAT TRACKER
Round: 1-2
Tactical Map
Active Conditions:
------------------
Those with ** may go

-2-
**Magdalene The Unfortunate - AC 18 (19 w/Dueling Cape), 21/21 (AC 19; Heroism - +1 to attack/saves/perception/skill checks; Frightened 1)
Ignatius Thrune - AC 20 (22 w/shield), 29/35 (AC 22)
**Hasira7 - AC 19, 26/29
White
Dorlbak - AC 18, 18/22 (Rage - temp hp: 0/3, AC 17)
Tai Fung - AC 17, 18/20
Pink
Red
Yellow (-6)

-1-
**Babak Vardek - AC 20, 21/21

Radiant Oath

◆◇↺ | Spell Templates

Stairs are not difficult terrain for this scenario. We'd be here forever if they were... too many stairs in this scenario :)

Horizon Hunters

CG M Gnome (Fey-touched) Ranger (Precision) 1 | HP 21/21 | AC 18 | F +8 R +9 W +4 | Perc +6 | Stealth +7 |◆◆◆◇↺| 25" | Hero 1/3 | Scout

Babak moves closer to corner of the stairs, and takes up a sniper's positon. He draws his shortbow, and fires a pair of arrows down on his foe (red).

◆ Stride
◆ Draw shortbow
◆ Hunted Shot

Strike: 1d20 + 7 ⇒ (3) + 7 = 10
Arrow: 1d6 ⇒ 1 + Precision: 1d8 ⇒ 2
Strike2: 1d20 + 7 - 5 ⇒ (9) + 7 - 5 = 11
Arrow: 1d6 ⇒ 5

Radiant Oath

◆◇↺ | Spell Templates

Babak steps up to the railing and shoots at Red. Unfortunately, neither shot connects.

Babak, you need to spend 1 action to declare an enemy as 'prey' before you can use Precision damage

------------------
COMBAT TRACKER
Round: 2
Tactical Map
Active Conditions:
------------------
Those with ** may go

**Magdalene The Unfortunate - AC 18 (19 w/Dueling Cape), 21/21 (AC 19; Heroism - +1 to attack/saves/perception/skill checks; Frightened 1)
Ignatius Thrune - AC 20 (22 w/shield), 29/35 (AC 22)
**Hasira7 - AC 19, 26/29
White
Dorlbak - AC 18, 18/22 (Rage - temp hp: 0/3, AC 17)
Tai Fung - AC 17, 18/20
Pink
Red
Yellow (-6)
Babak Vardek - AC 20, 21/21

Horizon Hunters

CG M Gnome (Fey-touched) Ranger (Precision) 1 | HP 21/21 | AC 18 | F +8 R +9 W +4 | Perc +6 | Stealth +7 |◆◆◆◇↺| 25" | Hero 1/3 | Scout
GM Tiger wrote:
Babak, you need to spend 1 action to declare an enemy as 'prey' before you can use Precision damage

Sorry about that, I forgot. Next time!

Envoy's Alliance

M Android Runelord of Wrath 3 | HP 22/29 | AC 19 | F +6 R +7 W +7 | Perception +5 (Low light)

Casira circles around and fires off a produce flame at the yellowBB

produce flame vs Yellow: 1d20 + 9 ⇒ (20) + 9 = 29
fire damage: 2d4 + 4 ⇒ (2, 1) + 4 = 7
double damage and 2d4 persistent on the crit

Hasira's rage comes out with another crit!

Horizon Hunters

CN Female Unbreakable Goblin Battledancer Swashbuckler 1 | Saloon Entertainer | HP 21/21, AC 18 (19 w Dueling Cape raised), Fortitude* +4, Reflex** +9, Will** +4, Perception* +4 (darkvision), Stealth* +7 | Speed 25 ft. | Exploration Activity Avoid Notice | Active Conditions --- | ◆◇↺

Magdalene performs a goblin dance she knows to Fascinate White.
Performance to Perform with Fascinating Performance and Focused Fascination, Heroism vs White's Will DC: 1d20 + 6 + 1 ⇒ (6) + 6 + 1 = 13 Gains Panache on Success, Fascinated for 1 round on Success
Hero Point! Performance to Perform with Fascinating Performance and Focused Fascination, Heroism, Frightened 1 vs White's Will DC: 1d20 + 6 + 1 - 1 ⇒ (16) + 6 + 1 - 1 = 22 Gains Panache on Success, Fascinated for 1 round on Success

She then pierces White with her starknife.
Starknife Attack, Heroism, Frightened 1 vs White: 1d20 + 7 + 1 - 1 ⇒ (1) + 7 + 1 - 1 = 8
Damage: 1d4 + 2 ⇒ (4) + 2 = 6 piercing damage

She then steps away.

◆ Perform
◆ Strike
◆ Step

Radiant Oath

◆◇↺ | Spell Templates

Magdalene dances for White, leaving White fascinated, but only for a second. Magdalene's attempt to stab the fascinated creature fails miserably as the goblin sticks her starknife into the table.

Hasira circles around and shoots flame at Yellow, smacking it in the back and setting it on fire.

White pulls out a spear and steps towards Dorlbak. It then stabs the Barbarian.

Spear vs Dorlbak AC 17, FF: 1d20 + 9 ⇒ (17) + 9 = 26
Piercing, Crit: 1d6 + 3 ⇒ (2) + 3 = 5 Doubled for 10

------------------
COMBAT TRACKER
Round: 2
Tactical Map
Active Conditions:
------------------
Those with ** may go

Magdalene The Unfortunate - AC 18 (19 w/Dueling Cape), 21/21 (AC 19; Heroism - +1 to attack/saves/perception/skill checks)
Ignatius Thrune - AC 20 (22 w/shield), 29/35 (AC 22)
Hasira7 - AC 19, 26/29
White
**Dorlbak - AC 18, 8/22 (Rage - temp hp: 0/3, AC 17)
**Tai Fung - AC 17, 18/20
Pink
Red
Yellow (-20; 2d4 Persistent Fire)
Babak Vardek - AC 20, 21/21

Envoy's Alliance

Dorlbak Half-Elf Fighter 1| HP 20/20 | AC18/20 | F 7 R 7 W 4| Expert Perc +6 | Hero Points: 2/2

Surrounded, Dorlbak takes a step back and attacks the bugbear with two fierce slashes from his weapon, however both strikes miss their mark, leaving the ragingn and wounded barbarian even angrier.

1d20 + 6 ⇒ (6) + 6 = 12,slashing: 1d6 + 10 ⇒ (4) + 10 = 14
1d20 + 1 ⇒ (5) + 1 = 6,slashing: 1d6 + 10 ⇒ (5) + 10 = 15
◆ Step back

Horizon Hunters

NG (male) human (changeling) kineticist (air) 1 | HP 20/20 | AC 17 | F +9 R +7 W +3+2 | Perc +3 (T) | Stealth +5 (T) | 30’ | hero points 0/3 | Exploration: Avoid Notice | Active Conditions: channel elements; crystal (+2 will); sickened 1

Briefly taken aback by the sudden appearance of the shadow bugbear in front on him, Fung quickly collects himself. He concentrates briefly and wind suddenly picks up, circling around him causing his hair and robes to flutter around. A mini whirlwind in particular arises, and slashes out at his foe.

melee elemental blast: 1d20 + 7 ⇒ (4) + 7 = 11 slashing: 1d6 + 3 ⇒ (6) + 3 = 9

Almost before the blast dissipates, Fung spins on his feet, sending another spinning whirlwind slicing through the creature. It continues past it, slams into the far wall but still remains spinning in place.

aerial boomerang, slashing: 2d4 ⇒ (3, 3) = 6 Basic Ref DC17; Have placed blue marker for position of aerial boomerang

Similarly buoyed by a gust of wind, Fung quickly pulls back away from the creature.

◆ Channel Elements + free Elemental Blast
◆◆ Aerial Boomerang + free Air Impulse Junction (Stride up to 15ft)

Radiant Oath

◆◇↺ | Spell Templates

GM Dice:

Ref: 1d20 + 5 ⇒ (2) + 5 = 7

Dorlbak slashes at his attackers but miss. He steps back with nothing to show for it. Tai Fung slashes out with wind against Red. He misses, but the aerial boomerang slashes through Red and cause it to disintegrate.

On fire, Yellow pokes Ignatius thrice with its spear.

Spear vs Ignatius AC 20: 1d20 + 9 ⇒ (2) + 9 = 11
Spear vs Ignatius AC 20, MAP: 1d20 + 4 ⇒ (9) + 4 = 13
Spear vs Ignatius AC 20, MAP 2+: 1d20 - 1 ⇒ (10) - 1 = 9
Persistent Fire: 2d4 ⇒ (3, 2) = 5

With that, Yellow goes up like a torch and dissolves into shadowstuff.

Pink steps closer and lashes out at Dorlbak, Magdalene: 2d2 ⇒ (2, 2) = 4

Spear vs Magdalene AC 18: 1d20 + 9 ⇒ (18) + 9 = 27
Spear vs Magdalene AC 18, MAP: 1d20 + 4 ⇒ (17) + 4 = 21
Piercing: 2d6 + 6 ⇒ (6, 2) + 6 = 14

Pink appears to revel after poking Magdalene twice.

------------------
COMBAT TRACKER
Round: 2-3
Tactical Map
Active Conditions:
------------------
Those with ** may go

-3-
**Magdalene The Unfortunate - AC 18 (19 w/Dueling Cape), 5/21 (Heroism - +1 to attack/saves/perception/skill checks)
**Ignatius Thrune - AC 20 (22 w/shield), 29/35 (AC 22)
**Hasira7 - AC 19, 26/29
White
Dorlbak - AC 18, 8/22 (Rage - temp hp: 0/3, AC 17)
Tai Fung - AC 17, 18/20
Pink

-2-
**Babak Vardek - AC 20, 21/21

Envoy's Alliance

M Android Runelord of Wrath 3 | HP 22/29 | AC 19 | F +6 R +7 W +7 | Perception +5 (Low light)

Hasira7 hustles, his semi mechanical legs making good time as he gets within range of white and takes a swipe with his halberd.

balberd vs white: 1d20 + 9 ⇒ (14) + 9 = 23
slashing: 1d10 + 3 ⇒ (9) + 3 = 12

Horizon Hunters

CG M Gnome (Fey-touched) Ranger (Precision) 1 | HP 21/21 | AC 18 | F +8 R +9 W +4 | Perc +6 | Stealth +7 |◆◆◆◇↺| 25" | Hero 1/3 | Scout

Babak moves position to get a view of his opponents. He sets his eyes on the pinkish target. Why? He hates the color pink, and anyone who wears it. He lets fly two arrows.

◆ Stride
◆ Hunt Prey
◆ Hunted Shot
Strike: 1d20 + 7 ⇒ (12) + 7 = 19 arrow: 1d6 ⇒ 1+Precision: 1d8 ⇒ 8
Strike: 1d20 + 7 - 5 ⇒ (16) + 7 - 5 = 18 arrow: 1d6 ⇒ 4

Vigilant Seal

LN male human oracle 3 | ◆◇↺ | ♥️ 35/35 | AC 20 | F +8 R +5 W +9 | Perc +7 | Spd 25ft. |

Ignatius rounds the corner to see Magdalene and Dorlbak are both injured. He reaches out first to the barbarian with healing magic.

◆ Stride
◆◆ Cast a Spell (Heal 1) Healing: 1d8 + 8 ⇒ (7) + 8 = 15

Horizon Hunters

CN Female Unbreakable Goblin Battledancer Swashbuckler 1 | Saloon Entertainer | HP 21/21, AC 18 (19 w Dueling Cape raised), Fortitude* +4, Reflex** +9, Will** +4, Perception* +4 (darkvision), Stealth* +7 | Speed 25 ft. | Exploration Activity Avoid Notice | Active Conditions --- | ◆◇↺

Magdalene sings an annoying goblin song to distract Pink!
Performance to Goblin Song w Virtuosic Performer feat, Heroism vs Pink's Will DC: 1d20 + 6 + 1 + 1 ⇒ (3) + 6 + 1 + 1 = 11 (-1 status penalty to Perception checks and Will saves for 1 round on Success)

She tumbles through Pink!
Acrobatics Check to Tumble Through, Panache, Heroism vs Pink's Reflex DC: 1d20 + 7 + 1 + 1 ⇒ (5) + 7 + 1 + 1 = 14

She then pokes the same enemy!
Confident Finisher Attack, Heroism vs Pink: 1d20 + 7 + 1 ⇒ (6) + 7 + 1 = 14
Damage w Panache: 1d4 + 2 ⇒ (3) + 2 = 5 piercing damage plus 2d6 ⇒ (1, 6) = 7 precision damage (half on Failure)

◆ Goblin Song
◆ Tumble Through
◆ Confident Finisher

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