Fellnight Queen (closed) (Inactive)

Game Master GM Sapphire Fox

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Sovereign Court

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Map

carps in japanese legend jump up and over waterfalls and rewarded to by becoming dragons

Navi gets no response back, and the familiar doesn't really see any other paths up to the next area

Grand Lodge

Male Elf CG / UC Rogue 3 / Infiltrator 3 | HP:27/46 | AC:19 T:15 FF:14 | CMB:6 CMD:21 | Saves F:+6 R:+12 W:+4 (+2 vs enchantments) | Init:+7 | Per: +17 |
Skills:
DD+17, KnLoc+4, Stealth+19, Acrobatics +19

Wymarc whispers, ”Ladies, I’ll try that rocky path over there…“

He stealthily moves towards the rocks, attempting to silently climb them, keeping an alert eye out for any trouble…

Stealth: 1d20 + 19 ⇒ (20) + 19 = 39
Climb: 1d20 + 6 ⇒ (17) + 6 = 23
Perception: 1d20 + 17 ⇒ (6) + 17 = 23

The Concordance

NG f Sylph Sky Druid 7 | HP 45+9/51 | AC 22, t14, ff18 | F +7, R +7, W +10 | Perc +13 (Darkvision 60') | Init. +6 | Resist: Sonic 5, Elec 10 | Stealth +10 | speed 30', fly 60' | CMB +5 CMD 19 | cold-iron arrows x20 | Active Conditions: Aspect/falcon, Delay Poison, barkskin +3 (70 mins), resist energy (fire), haste, PfE

Navi moves stealthily behind Wymarc,
Stealth: 1d20 + 10 ⇒ (13) + 10 = 23
and keeps an eye out for any trouble.
Perception: 1d20 + 13 ⇒ (14) + 13 = 27

Grand Lodge

Female CG Human Hunter 8 | HP 81/81 | AC 19, T 12, FF 18 | CMB +10, CMD 21 | Fort +10 (see Traits), Ref +8, Will +6 | Init +1 | Perception +15, Sense Motive +11 | Animal Focus avail: 8/8 | Spells 1st: 5/5; 2nd: 5/5; 3rd: 2/2 Speed 30ft | Active conditions: none

"Good boy, Smelly. Heel. Shh!" Kala puts away the spriggan-scenter, gives Smelly a scratch behind the ears, and gives them both the Aspect of the Monkey to help them climb. Finally, she stows her shield and stealthily follows Wymarc and Navi.

Handle Animal: Push, DC 25: 1d20 + 13 ⇒ (12) + 13 = 25
To get Smelly to be stealthy

Stealth: 1d20 + 9 - 3 ⇒ (10) + 9 - 3 = 16
Too bad agile breastplate doesn't negate *all* armor check penalties.
Climb: 1d20 + 7 + 4 ⇒ (18) + 7 + 4 = 29
Perception: 1d20 + 14 ⇒ (4) + 14 = 18


Male bear 8 | HP 52/52 | AC 24, T 13, FF 21 | CMB +0, CMD 22 | Fort +7, Ref +7, Will +3* (see Defense spoiler) | Init +2 | Perception +6 | Speed 40ft | Active conditions: none

Smelly, not generally being the brightest bear, surprisingly is able to grasp Kala's meaning. (The example of her other teammates helps.) He does his best to keep quiet as he climbs after Kala.

Stealth: 1d20 + 6 ⇒ (17) + 6 = 23
Climb: 1d20 + 9 + 4 ⇒ (14) + 9 + 4 = 27

The Concordance

NG F birb sorcerer (fire) 7 || HP 44/44; res fire 10 || AC 30/22/24; +2 vs chaotic or evil || F +6, R +10, W +5; +2 vs. chaotic or evil || Perception -2 Speed 10; 40 fly || Init: +12 || Spell-like: 1/1; 8/9 || Spells: 3 - 4/5; 2 - 5/8; 1 - 7/8 || Active Conditions: delay poison, mage armor, -1 CON, shield, air bubble, BIRB

Oondeen waits for everyone else to go before tripping sneaking along behind. This is definitely not her forte. The tattoos on her arms glow slightly brighter, faintly lighting up the fog.

Stealth: 1d20 + 3 ⇒ (14) + 3 = 17
Climb: 1d20 + 0 ⇒ (2) + 0 = 2
Climb: 1d20 + 0 ⇒ (19) + 0 = 19
Climb: 1d20 + 0 ⇒ (18) + 0 = 18
Perception: 1d20 - 2 ⇒ (15) - 2 = 13

Rolling multiple since she's likely to fail at least one

Silver Crusade

Female NG Medium Human Fighter 4/Sister-in-Arms 3/Spellbreaker 1 | HP 59/59 | AC 21, T 12, FF 19 | CMD 19| F+10 R+4 W +7; +2 vs Fear | Init +7 | Perc +12 | Speed 30ft | Tactician: Precise Strike 4 rounds | Seize the Initiative 4/4 Day | Active Conditions:

Elena follows Wymarc up the rocky path, as silently as she can. If she gets to the top, she will take a look around.

Stealth: 1d20 + 12 ⇒ (20) + 12 = 32

Climb: 1d20 + 8 ⇒ (3) + 8 = 11
Climb: 1d20 + 8 ⇒ (19) + 8 = 27
Climb: 1d20 + 8 ⇒ (6) + 8 = 14

Perception: 1d20 + 11 ⇒ (10) + 11 = 21

She will of course share any findings with the others.

Silver Crusade

Female LG Kitsune Vigilante (Magical Child) 8 (vigilante identity) | HP 51/51 | AC 22 T 15 FF 19 | CMB +6, CMD 19 | F: +4, R: +10, W: +5| Init: +3 | Perc: -2 (low-light), SM: +2 | Speed 30 ft. | Spells 1st 0/6, 2nd 3/6, 3rd 0/4 | 1 Reroll | Active conditions: Invisibility, Haste, Protection from Evil, Resist Fire 80/80

Stealth: 1d20 + 7 ⇒ (4) + 7 = 11
Climb: 1d20 + 4 ⇒ (19) + 4 = 23

White Rose ascends, kicking rocks out of the way almost constantly.

Sovereign Court

Map

Oonas 1st: 1d2 ⇒ 2
Oona Damage 1st: 2d6 ⇒ (5, 5) = 10
oona's 2nd: 1d2 ⇒ 1
oona's Damage 2nd: 1d6 ⇒ 3
oona's 3rd: 1d2 ⇒ 2
damage oona's 3rd: 2d6 ⇒ (2, 1) = 3

Every attempt that oona makes she seems to make some progress on the first and slips sliding down 20 ft

her second attempt she just misses the hold but catches herself after sliding down 10

on her third attempt she slides down 20 ft but does manage to get up to the top finally

16 points of damage to Oona

Elena 1st: 1d2 ⇒ 1
Elena Damage 1st: 1d6 ⇒ 3

Elena seeing Oona having difficulty getting up, tries to shift a bit on the path, and looses her grip sliding 10 ft before finally making her way to the top

Elena takes 3 points

Wymarc, Navi, Kala, Smelly, and WRD make it with no issue up

A large bowl-shaped depression in the middle of the ravine lies half-filled by dual waterfalls descending from sheer cliffs above. The pool seems quite deep, with no bottom discernible from the shoreline, and remains turbulent as water funnels through the rocks to drop deeper into the gorge. Every few
seconds a large swell of mist rises from the pool, obscuring all sight before slowly drifting into the forest.

Silver Crusade

Female NG Medium Human Fighter 4/Sister-in-Arms 3/Spellbreaker 1 | HP 59/59 | AC 21, T 12, FF 19 | CMD 19| F+10 R+4 W +7; +2 vs Fear | Init +7 | Perc +12 | Speed 30ft | Tactician: Precise Strike 4 rounds | Seize the Initiative 4/4 Day | Active Conditions:

Elena will use the wand of cure light wounds on Oona. Three charges or until she's back at full whatever happens first.

CLW Wand: 1d8 + 1 ⇒ (3) + 1 = 4
CLW Wand: 1d8 + 1 ⇒ (1) + 1 = 2
CLW Wand: 1d8 + 1 ⇒ (8) + 1 = 9

Grand Lodge

Female CG Human Hunter 8 | HP 81/81 | AC 19, T 12, FF 18 | CMB +10, CMD 21 | Fort +10 (see Traits), Ref +8, Will +6 | Init +1 | Perception +15, Sense Motive +11 | Animal Focus avail: 8/8 | Spells 1st: 5/5; 2nd: 5/5; 3rd: 2/2 Speed 30ft | Active conditions: none

Knowing that they're nearing the danger zone, Kala is on full alert, watching for any threats.

Perception: 1d20 + 14 ⇒ (14) + 14 = 28

The Concordance

NG f Sylph Sky Druid 7 | HP 45+9/51 | AC 22, t14, ff18 | F +7, R +7, W +10 | Perc +13 (Darkvision 60') | Init. +6 | Resist: Sonic 5, Elec 10 | Stealth +10 | speed 30', fly 60' | CMB +5 CMD 19 | cold-iron arrows x20 | Active Conditions: Aspect/falcon, Delay Poison, barkskin +3 (70 mins), resist energy (fire), haste, PfE

"That's very kind of you to use your wand on Oondeen, Elena."

"Let me fix you up. My wand is fully charged."
Navi taps Elena with her happy stick.
Wand/CLW: 1d8 + 1 ⇒ (7) + 1 = 8

"From now on, let's discuss things before we head into hazardous areas. We could have avoided all these cuts and bruises if just one of us went up there and dropped a rope down."

Grand Lodge

Female CG Human Hunter 8 | HP 81/81 | AC 19, T 12, FF 18 | CMB +10, CMD 21 | Fort +10 (see Traits), Ref +8, Will +6 | Init +1 | Perception +15, Sense Motive +11 | Animal Focus avail: 8/8 | Spells 1st: 5/5; 2nd: 5/5; 3rd: 2/2 Speed 30ft | Active conditions: none

Kala flushes; she should've thought of that.

Silver Crusade

Female NG Medium Human Fighter 4/Sister-in-Arms 3/Spellbreaker 1 | HP 59/59 | AC 21, T 12, FF 19 | CMD 19| F+10 R+4 W +7; +2 vs Fear | Init +7 | Perc +12 | Speed 30ft | Tactician: Precise Strike 4 rounds | Seize the Initiative 4/4 Day | Active Conditions:

Elena thanks Navi. "Ah, she seemed to need it more than I do. This is just a flesh-wound." She chuckles.

Sovereign Court

Map

as you come to the water flow at the top you can see two large forms in the water as they start to move towards you, and hiss at you

Spoiler:

Kala: 1d20 + 1 ⇒ (1) + 1 = 2
Navi: 1d20 + 6 ⇒ (12) + 6 = 18
Wymarc: 1d20 + 7 ⇒ (13) + 7 = 20
Oondeen: 1d20 + 9 ⇒ (2) + 9 = 11
White Rose: 1d20 + 3 ⇒ (17) + 3 = 20
Elena: 1d20 + 6 ⇒ (1) + 6 = 7*
GM: 1d20 + 2 ⇒ (15) + 2 = 17

~~Round 1~~
Bold to act

Wymarc
WRD
Navi
Red
Blue
Oondeen
Elena
Kala

Map updated, enjoy the fight

The Concordance

NG f Sylph Sky Druid 7 | HP 45+9/51 | AC 22, t14, ff18 | F +7, R +7, W +10 | Perc +13 (Darkvision 60') | Init. +6 | Resist: Sonic 5, Elec 10 | Stealth +10 | speed 30', fly 60' | CMB +5 CMD 19 | cold-iron arrows x20 | Active Conditions: Aspect/falcon, Delay Poison, barkskin +3 (70 mins), resist energy (fire), haste, PfE
GM Sapphire Fox wrote:
Map updated, enjoy the flight

Fixed that for you in regards to Navi ;)

"Hmm. Creatures made of water? I wonder what they could be."
Unfortunately, not trained in Knowledge (planes). Kind of strange for a sylph. :/

Navi mutters an incantation and then white feathered wings sprout on her back. With bow in hand, she presses her arms to her sides, leaps into the air, and flaps her wings. She soars 30 feet straight up.

Silver Crusade

Female LG Kitsune Vigilante (Magical Child) 8 (vigilante identity) | HP 51/51 | AC 22 T 15 FF 19 | CMB +6, CMD 19 | F: +4, R: +10, W: +5| Init: +3 | Perc: -2 (low-light), SM: +2 | Speed 30 ft. | Spells 1st 0/6, 2nd 3/6, 3rd 0/4 | 1 Reroll | Active conditions: Invisibility, Haste, Protection from Evil, Resist Fire 80/80

Knowledge (Planes): 1d20 + 8 ⇒ (8) + 8 = 16

White Rose does not expect to parley with these creatures. She's not even sure she can parley with water. She wishes she paid more attention in vigilante class, at least. In any case, she speeds her allies and figures they can handle things.

◆◆ Cast haste

◆ Stride

Can Navi have not flown away before I cast?

The Concordance

NG f Sylph Sky Druid 7 | HP 45+9/51 | AC 22, t14, ff18 | F +7, R +7, W +10 | Perc +13 (Darkvision 60') | Init. +6 | Resist: Sonic 5, Elec 10 | Stealth +10 | speed 30', fly 60' | CMB +5 CMD 19 | cold-iron arrows x20 | Active Conditions: Aspect/falcon, Delay Poison, barkskin +3 (70 mins), resist energy (fire), haste, PfE

@WRD, Navi is about 20' directly above you. She's definitely within the spell's range. I hate the current map since the squares aren't isometric in relation to the view of the area. Anyway, Navi is currently 20' above the pool's surface.

Silver Crusade

Female LG Kitsune Vigilante (Magical Child) 8 (vigilante identity) | HP 51/51 | AC 22 T 15 FF 19 | CMB +6, CMD 19 | F: +4, R: +10, W: +5| Init: +3 | Perc: -2 (low-light), SM: +2 | Speed 30 ft. | Spells 1st 0/6, 2nd 3/6, 3rd 0/4 | 1 Reroll | Active conditions: Invisibility, Haste, Protection from Evil, Resist Fire 80/80

The issue is that all the targets need to be within 30 feet of each other.

The Concordance

NG f Sylph Sky Druid 7 | HP 45+9/51 | AC 22, t14, ff18 | F +7, R +7, W +10 | Perc +13 (Darkvision 60') | Init. +6 | Resist: Sonic 5, Elec 10 | Stealth +10 | speed 30', fly 60' | CMB +5 CMD 19 | cold-iron arrows x20 | Active Conditions: Aspect/falcon, Delay Poison, barkskin +3 (70 mins), resist energy (fire), haste, PfE
The White Rose Duelist wrote:
The issue is that all the targets need to be within 30 feet of each other.

You're completely fine. Everyone is within 30' of you. To get into detail: According to the map, Navi was on the trail leading up at about 10' below the level of the pool with the 2 waterfalls. You're at the top of the trail level with the pool. Navi flew 30' straight up, placing her 20' above you and the surface of the pool.

Grand Lodge

Male Elf CG / UC Rogue 3 / Infiltrator 3 | HP:27/46 | AC:19 T:15 FF:14 | CMB:6 CMD:21 | Saves F:+6 R:+12 W:+4 (+2 vs enchantments) | Init:+7 | Per: +17 |
Skills:
DD+17, KnLoc+4, Stealth+19, Acrobatics +19
Navi Windwhisper wrote:
"From now on, let's discuss things before we head into hazardous areas. We could have avoided all these cuts and bruises if just one of us went up there and dropped a rope down."

Wymarc frowns as he murmurs. ”Sorry, but I’m a scout; I usually scout ahead…didn’t know everyone was gonna follow me right then…once I had found it secure, I would’ve tossed down a rope…”

Seeing the water creatures start menacingly towards them, Wymarc looses a couple of arrows at the nearest one (red)…

To hit: Base/Dex, Magic, Weapon Focus, PBS, Deadly Aim, Deadeye Bowman, Rapid Shot
Damage: Magic, Strength, PBS, Deadly Aim

Magic Longbow: 1d20 + 10 + 1 + 1 + 1 - 2 - 2 ⇒ (2) + 10 + 1 + 1 + 1 - 2 - 2 = 11
Magic/Cold Iron Damage: 1d6 + 1 + 1 + 1 + 4 ⇒ (1) + 1 + 1 + 1 + 4 = 8

Magic Longbow: 1d20 + 10 + 1 + 1 + 1 - 2 - 2 ⇒ (11) + 10 + 1 + 1 + 1 - 2 - 2 = 20
Magic/Cold Iron Damage: 1d8 + 1 + 1 + 1 + 4 ⇒ (4) + 1 + 1 + 1 + 4 = 11

Sovereign Court

Map

WRD you know these are Water Elementals, what one thing do you want to know?

Red moves forward and swings out at WRD

slam: 1d20 + 12 ⇒ (9) + 12 = 21
slam: 1d20 + 12 ⇒ (19) + 12 = 31
Damage: 1d8 + 5 ⇒ (7) + 5 = 12

while blue vanishes under the water

~~Round 1~~
Bold to act

Wymarc
WRD -12
Navi
Red -6
Blue
Oondeen
Elena
Kala

Silver Crusade

Female LG Kitsune Vigilante (Magical Child) 8 (vigilante identity) | HP 51/51 | AC 22 T 15 FF 19 | CMB +6, CMD 19 | F: +4, R: +10, W: +5| Init: +3 | Perc: -2 (low-light), SM: +2 | Speed 30 ft. | Spells 1st 0/6, 2nd 3/6, 3rd 0/4 | 1 Reroll | Active conditions: Invisibility, Haste, Protection from Evil, Resist Fire 80/80

Immunities please.

The Concordance

NG f Sylph Sky Druid 7 | HP 45+9/51 | AC 22, t14, ff18 | F +7, R +7, W +10 | Perc +13 (Darkvision 60') | Init. +6 | Resist: Sonic 5, Elec 10 | Stealth +10 | speed 30', fly 60' | CMB +5 CMD 19 | cold-iron arrows x20 | Active Conditions: Aspect/falcon, Delay Poison, barkskin +3 (70 mins), resist energy (fire), haste, PfE

@GM: The elementals can only make 2 slams as a full attack action. If they moved, only a single attack.

Silver Crusade

Female NG Medium Human Fighter 4/Sister-in-Arms 3/Spellbreaker 1 | HP 59/59 | AC 21, T 12, FF 19 | CMD 19| F+10 R+4 W +7; +2 vs Fear | Init +7 | Perc +12 | Speed 30ft | Tactician: Precise Strike 4 rounds | Seize the Initiative 4/4 Day | Active Conditions:

Elena 5ft steps towards red. "Hey! Big guy! Stand down!"

Furious Power attack
Holy Longsword +1 Furious attack: 1d20 + 12 ⇒ (14) + 12 = 26
Slashing dmg: 1d8 + 13 ⇒ (6) + 13 = 19
Holy dmg: 2d6 ⇒ (2, 4) = 6 if evil?

Holy Longsword +1 power 2nd attack: 1d20 + 7 ⇒ (11) + 7 = 18
Slashing dmg: 1d8 + 13 ⇒ (1) + 13 = 14
Holy dmg: 2d6 ⇒ (6, 3) = 9 if evil?

Grand Lodge

Female CG Human Hunter 8 | HP 81/81 | AC 19, T 12, FF 18 | CMB +10, CMD 21 | Fort +10 (see Traits), Ref +8, Will +6 | Init +1 | Perception +15, Sense Motive +11 | Animal Focus avail: 8/8 | Spells 1st: 5/5; 2nd: 5/5; 3rd: 2/2 Speed 30ft | Active conditions: none

Oh. They're big. Kala's momentarily lost in thought, wondering how such large elementals can get by in such a relatively small body of water. Maybe there's a big lake upstream or some--oh, right! Snapping back to reality, she swings into action. Swiftly she gives herself and Stinky the Aspect of the Bull. Drawing Orc Brains, she charges the nearest elemental, crossing to Smelly's other side, anticipating the arrival of the other elemental and wanting to shield him from the brunt of those attacks.

Cold Iron Warhammer +1 vs. Red: 1d20 + 9 + 2 ⇒ (17) + 9 + 2 = 28
Bludgeoning damage: 1d8 + 3 + 1 ⇒ (7) + 3 + 1 = 11
Animal Focus, Ferocious Loyalty

"Smelly! Attack!"

Kala and Smelly have the Coordinated Distraction feat, which applies if Red tries to cast a spell defensively.


Male bear 8 | HP 52/52 | AC 24, T 13, FF 21 | CMB +0, CMD 22 | Fort +7, Ref +7, Will +3* (see Defense spoiler) | Init +2 | Perception +6 | Speed 40ft | Active conditions: none

"GRRRRR!!" Smelly has gone from a sleepy teddy bear to an overtired angry bear. Snarling viciously, his paws pound the ground as he thunders toward the elemental to end its existence.

bite: 1d20 + 6 + 2 ⇒ (2) + 6 + 2 = 101d6 + 3 + 1 ⇒ (6) + 3 + 1 = 10
Animal Focus, Ferocious Loyalty

The Concordance

NG F birb sorcerer (fire) 7 || HP 44/44; res fire 10 || AC 30/22/24; +2 vs chaotic or evil || F +6, R +10, W +5; +2 vs. chaotic or evil || Perception -2 Speed 10; 40 fly || Init: +12 || Spell-like: 1/1; 8/9 || Spells: 3 - 4/5; 2 - 5/8; 1 - 7/8 || Active Conditions: delay poison, mage armor, -1 CON, shield, air bubble, BIRB

Oondeen also tries to identify the creatures as she stays away from the water.

planes: 1d20 + 8 ⇒ (6) + 8 = 14 If that gets me anything, how do they feel about fire?

She points at the red elemental, shouts 3 words (klaatu barada necktie!), and sends a couple bolts of fire into it.

ranged touch: 1d20 + 6 ⇒ (2) + 6 = 8
ranged touch 2: 1d20 + 6 ⇒ (10) + 6 = 16

scorching ray: 4d6 ⇒ (2, 4, 6, 4) = 16 I doubt that first one hits anything.

Sovereign Court

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Map

sorry navi, thanks, when I update this its late and long shifts, WRD would not have been hit

Oondeen sees moving living water, you have not idea what they are

Elena hits both swings, though doesn't seem like the holy hurt it any extra

Kala hits, while Smelly misses on their attack but its body does absorb some of the impact

Oondeen having some issues aiming at the water, but she does manage to hit doing some damage though not all of it

~~Round 2~~
Bold to act

Wymarc
WRD
Navi
Red -46
Blue
Oondeen
Elena
Kala

Silver Crusade

Female LG Kitsune Vigilante (Magical Child) 8 (vigilante identity) | HP 51/51 | AC 22 T 15 FF 19 | CMB +6, CMD 19 | F: +4, R: +10, W: +5| Init: +3 | Perc: -2 (low-light), SM: +2 | Speed 30 ft. | Spells 1st 0/6, 2nd 3/6, 3rd 0/4 | 1 Reroll | Active conditions: Invisibility, Haste, Protection from Evil, Resist Fire 80/80

"Elementals. They have the usual protections, but I don't know anything specific about this kind."

Without a lot of room to maneuver, White Rose pulls a Kefka on Red.

Concentration: 1d20 + 15 ⇒ (12) + 15 = 27
Acid Splash: 1d20 + 9 + 1 ⇒ (2) + 9 + 1 = 12
Acid Damage: 1d3 + 1 ⇒ (1) + 1 = 2

Grand Lodge

Male Elf CG / UC Rogue 3 / Infiltrator 3 | HP:27/46 | AC:19 T:15 FF:14 | CMB:6 CMD:21 | Saves F:+6 R:+12 W:+4 (+2 vs enchantments) | Init:+7 | Per: +17 |
Skills:
DD+17, KnLoc+4, Stealth+19, Acrobatics +19

Wymarc will try blunt arrows at red this go round…

To hit: Base/Dex, Magic, Weapon Focus, PBS, Deadly Aim, Deadeye Bowman, Rapid Shot
Damage: Magic, Strength, PBS, Deadly Aim

Magic Longbow: 1d20 + 10 + 1 + 1 + 1 + 1 - 2 - 2 ⇒ (17) + 10 + 1 + 1 + 1 + 1 - 2 - 2 = 27
Magic/Bludgeoning Damage: 1d8 + 1 + 1 + 1 + 4 ⇒ (6) + 1 + 1 + 1 + 4 = 13

Magic Longbow (Rapid Shot): 1d20 + 10 + 1 + 1 + 1 + 1 - 2 - 2 ⇒ (2) + 10 + 1 + 1 + 1 + 1 - 2 - 2 = 12
Magic/Bludgeoning Damage: 1d8 + 1 + 1 + 1 + 4 ⇒ (7) + 1 + 1 + 1 + 4 = 14

Magic Longbow (Haste): 1d20 + 10 + 1 + 1 + 1 + 1 - 2 - 2 ⇒ (5) + 10 + 1 + 1 + 1 + 1 - 2 - 2 = 15
Magic/Bludgeoning Damage: 1d8 + 1 + 1 + 1 + 4 ⇒ (3) + 1 + 1 + 1 + 4 = 10

The Concordance

NG f Sylph Sky Druid 7 | HP 45+9/51 | AC 22, t14, ff18 | F +7, R +7, W +10 | Perc +13 (Darkvision 60') | Init. +6 | Resist: Sonic 5, Elec 10 | Stealth +10 | speed 30', fly 60' | CMB +5 CMD 19 | cold-iron arrows x20 | Active Conditions: Aspect/falcon, Delay Poison, barkskin +3 (70 mins), resist energy (fire), haste, PfE

Navi flutters a few feet back towards the island between the two waterfalls on the upper tier.

Then, her voice a thunderous roar, she calls out to the lords of the elemental plane of air. Wisps of clouds high above swirl downward and coalesce into a single, dark stormcloud the width of the fall's pool just above the treetops.
Upon completion of the spell, a lightning bolt streaks down, striking the Red elemental creature accosting her teammates at the pool's edge.
lightning bolt damage: 3d6 ⇒ (4, 1, 3) = 8
DC 17 Reflex for half.

@GM: If the atmospheric conditions within the vicinity of the waterfall and pool are prime for creating lightning, then instead...
lightning bolt damage: 3d10 ⇒ (4, 8, 10) = 22
DC 17 Reflex for half.

The Concordance

NG f Sylph Sky Druid 7 | HP 45+9/51 | AC 22, t14, ff18 | F +7, R +7, W +10 | Perc +13 (Darkvision 60') | Init. +6 | Resist: Sonic 5, Elec 10 | Stealth +10 | speed 30', fly 60' | CMB +5 CMD 19 | cold-iron arrows x20 | Active Conditions: Aspect/falcon, Delay Poison, barkskin +3 (70 mins), resist energy (fire), haste, PfE

I meant to say Attacking! Not ”accosting”.

Sovereign Court

Map

weather: 1d6 ⇒ 1

looks like it is a sunny day with no clouds in sight

WRD manages to hit the elementals but does little damage in the pay off

With three shots, one of them finds purchase but not with the full force

ref: 1d20 + 8 ⇒ (14) + 8 = 22

While Navi manages to strike a bolt of lightning down catching the creature

before the two creatures manage to react you can see near the center of the lake area mist almost erupting from it as it starts to fill the area Fog conditions same as in the previous areas

Fog: 1d4 ⇒ 1

Red takes a swing at Kala twice

Slam: 1d20 + 12 ⇒ (20) + 12 = 32
Crit confirm?: 1d20 + 12 ⇒ (5) + 12 = 17
Non Crit damage: 1d8 + 5 ⇒ (2) + 5 = 7

Slam: 1d20 + 12 ⇒ (11) + 12 = 23
Damage: 1d8 + 5 ⇒ (5) + 5 = 10

Blue Rises up, and can only see Kala and its twin so it goes to attack Kala

Slam: 1d20 + 12 ⇒ (15) + 12 = 27
Damage: 1d8 + 5 ⇒ (6) + 5 = 11

~~Round 2~~
Bold to act
Conditions Fog

Wymarc
WRD
Navi
Red -58
Blue
Oondeen
Elena
Kala -28

Silver Crusade

Female NG Medium Human Fighter 4/Sister-in-Arms 3/Spellbreaker 1 | HP 59/59 | AC 21, T 12, FF 19 | CMD 19| F+10 R+4 W +7; +2 vs Fear | Init +7 | Perc +12 | Speed 30ft | Tactician: Precise Strike 4 rounds | Seize the Initiative 4/4 Day | Active Conditions:

Elena doubles her efforts trying to subdue the elemental. "Kala, defend yourself!"

Holy Longsword +1 Furious attack: 1d20 + 12 ⇒ (17) + 12 = 29
Slashing dmg: 1d8 + 13 ⇒ (1) + 13 = 14

Holy Longsword +1 power attack: 1d20 + 7 ⇒ (12) + 7 = 19
Slashing dmg: 1d8 + 13 ⇒ (4) + 13 = 17

Grand Lodge

Female CG Human Hunter 8 | HP 81/81 | AC 19, T 12, FF 18 | CMB +10, CMD 21 | Fort +10 (see Traits), Ref +8, Will +6 | Init +1 | Perception +15, Sense Motive +11 | Animal Focus avail: 8/8 | Spells 1st: 5/5; 2nd: 5/5; 3rd: 2/2 Speed 30ft | Active conditions: none

"Right! Easy. ... Ow. We got two of 'em here." Kala informs anyone who might be too far away to see in the fog. (She can't tell, as it seems like a bad idea to look away from the two looming elementals that could flank her at any moment. She steps sideways to make that a bit more difficult before taking another swing (wishing she could cast a spell without getting knocked to kingdom come) and raising her shield.

Cold Iron Warhammer +1 vs. Red: 1d20 + 9 + 2 ⇒ (3) + 9 + 2 = 14
Bludgeoning damage: 1d8 + 3 + 1 ⇒ (3) + 3 + 1 = 7
Animal Focus, Ferocious Loyalty

"Smelly! Heel! Attack!"

Good thing she's wearing a Talisman of Life's Breath.

The Concordance

NG F birb sorcerer (fire) 7 || HP 44/44; res fire 10 || AC 30/22/24; +2 vs chaotic or evil || F +6, R +10, W +5; +2 vs. chaotic or evil || Perception -2 Speed 10; 40 fly || Init: +12 || Spell-like: 1/1; 8/9 || Spells: 3 - 4/5; 2 - 5/8; 1 - 7/8 || Active Conditions: delay poison, mage armor, -1 CON, shield, air bubble, BIRB

"I hope no one is back there," Oondeen mutters to herself before pulling out a wand and blowing the fog away with gust of wind.

60 foot line


Male bear 8 | HP 52/52 | AC 24, T 13, FF 21 | CMB +0, CMD 22 | Fort +7, Ref +7, Will +3* (see Defense spoiler) | Init +2 | Perception +6 | Speed 40ft | Active conditions: none

Apologies for the delay. Part of a tree fell down and was leaning on our neighbor's house. All taken care of, and no damage done. The tree was slated for removal anyway.

Smelly steps sideways along with Kala and lashes out at the elemental still in front of it (red).

bite: 1d20 + 6 + 2 ⇒ (1) + 6 + 2 = 91d6 + 3 + 1 ⇒ (1) + 3 + 1 = 5
left claw: 1d20 + 2 + 2 ⇒ (2) + 2 + 2 = 61d4 + 3 + 1 ⇒ (1) + 3 + 1 = 5
right claw: 1d20 + 2 + 2 ⇒ (2) + 2 + 2 = 61d4 + 3 + 1 ⇒ (4) + 3 + 1 = 8
Animal Focus, Ferocious Loyalty, and abject humiliation

Sovereign Court

Map

It takes both swings from elena as red falls down, leaving blue standing

Kala and stinky have a hard time connecting as they both fail, while a line of fog is cleared by Oondeen

~~Round 3~~
Bold to act
Conditions Fog

Wymarc
WRD
Navi
Red -79 dead
Blue
Oondeen
Elena
Kala -28

Grand Lodge

Male Elf CG / UC Rogue 3 / Infiltrator 3 | HP:27/46 | AC:19 T:15 FF:14 | CMB:6 CMD:21 | Saves F:+6 R:+12 W:+4 (+2 vs enchantments) | Init:+7 | Per: +17 |
Skills:
DD+17, KnLoc+4, Stealth+19, Acrobatics +19

Wymarc deftly pivots and fires at blue…

To hit: Base/Dex, Magic, Weapon Focus, PBS, Deadly Aim, Deadeye Bowman, Rapid Shot
Damage: Magic, Strength, PBS, Deadly Aim

Magic Longbow: 1d20 + 10 + 1 + 1 + 1 + 1 - 2 - 2 ⇒ (1) + 10 + 1 + 1 + 1 + 1 - 2 - 2 = 11
Magic/Bludgeoning Damage: 1d8 + 1 + 1 + 1 + 4 ⇒ (1) + 1 + 1 + 1 + 4 = 8

Magic Longbow (Rapid Shot): 1d20 + 10 + 1 + 1 + 1 + 1 - 2 - 2 ⇒ (14) + 10 + 1 + 1 + 1 + 1 - 2 - 2 = 24
Magic/Bludgeoning Damage: 1d8 + 1 + 1 + 1 + 4 ⇒ (8) + 1 + 1 + 1 + 4 = 15

Magic Longbow (Haste): 1d20 + 10 + 1 + 1 + 1 + 1 - 2 - 2 ⇒ (1) + 10 + 1 + 1 + 1 + 1 - 2 - 2 = 11
Magic/Bludgeoning Damage: 1d8 + 1 + 1 + 1 + 4 ⇒ (8) + 1 + 1 + 1 + 4 = 15

The Concordance

NG f Sylph Sky Druid 7 | HP 45+9/51 | AC 22, t14, ff18 | F +7, R +7, W +10 | Perc +13 (Darkvision 60') | Init. +6 | Resist: Sonic 5, Elec 10 | Stealth +10 | speed 30', fly 60' | CMB +5 CMD 19 | cold-iron arrows x20 | Active Conditions: Aspect/falcon, Delay Poison, barkskin +3 (70 mins), resist energy (fire), haste, PfE

Able to see clearly through the mystical fog, Navi flutters a few feet back over the trees on the river's island.
"This must be the source of where the thick fog is coming from!" she shouts across the roar of the waterfalls to her friends.

She calls down another bolt of lightning, this one striking the blue creature...
lightning bolt damage: 3d10 ⇒ (5, 3, 6) = 14
DC 17 Reflex for half.

I rotated the red creature on the map to denote its deadness.

Silver Crusade

Female LG Kitsune Vigilante (Magical Child) 8 (vigilante identity) | HP 51/51 | AC 22 T 15 FF 19 | CMB +6, CMD 19 | F: +4, R: +10, W: +5| Init: +3 | Perc: -2 (low-light), SM: +2 | Speed 30 ft. | Spells 1st 0/6, 2nd 3/6, 3rd 0/4 | 1 Reroll | Active conditions: Invisibility, Haste, Protection from Evil, Resist Fire 80/80

Acid Splash: 1d20 + 9 + 1 ⇒ (7) + 9 + 1 = 17
Acid Damage: 1d3 + 1 ⇒ (3) + 1 = 4

Sovereign Court

Map

Wymarc is having a hard time landing all three hits, as one arrow sinks in

Reflex: 1d20 + 8 ⇒ (7) + 8 = 15

though it was enough to distract it from being hit by Navis lightning

WRD manages to hit and drip it with acid

as the fog starts to move away and down the waterfall, it starts to patch itself, and as before a new section of fog takes its place

fog: 1d4 ⇒ 2

as blue is only really able to see one target

slam: 1d20 + 12 ⇒ (13) + 12 = 25
damage: 1d8 + 5 ⇒ (3) + 5 = 8
slam: 1d20 + 12 ⇒ (3) + 12 = 15

as it slams against Kala for 8 points of damage

~~Round 3~~
Bold to act
Conditions Fog

Wymarc
WRD
Navi
Red -79 dead
Blue -28
Oondeen
Elena
Kala -36

Silver Crusade

Female NG Medium Human Fighter 4/Sister-in-Arms 3/Spellbreaker 1 | HP 59/59 | AC 21, T 12, FF 19 | CMD 19| F+10 R+4 W +7; +2 vs Fear | Init +7 | Perc +12 | Speed 30ft | Tactician: Precise Strike 4 rounds | Seize the Initiative 4/4 Day | Active Conditions:

Elena can't see the creature either, she takes a step closer and readies and an attack if the creature comes within range.

"Kala, are you ok? You didn't look so good! Try to get back here." Elena calls to her.

Readied attacks vs any elemental that approaches within range.

Holy Longsword +1 Furious attack: 1d20 + 12 ⇒ (4) + 12 = 16
Slashing dmg: 1d8 + 13 ⇒ (7) + 13 = 20

Grand Lodge

Female CG Human Hunter 8 | HP 81/81 | AC 19, T 12, FF 18 | CMB +10, CMD 21 | Fort +10 (see Traits), Ref +8, Will +6 | Init +1 | Perception +15, Sense Motive +11 | Animal Focus avail: 8/8 | Spells 1st: 5/5; 2nd: 5/5; 3rd: 2/2 Speed 30ft | Active conditions: none

Kala calls back: "Not okay, but it'll hit me if I run. Smelly! Keep attacking!" Kala concentrates on casting the spell while avoiding any errant whacks from the elemental.

Concentration to cast defensively, DC 21: 1d20 + 10 ⇒ (11) + 10 = 21
Casting Aspect of the Stag, which gives +2 dodge bonus vs. AOOs, a chance to hit back if targeted with an AOO, and some other stuff.

Here goes nothing. Tensing her muscles, she warily backs away from the elemental's reach.

Acrobatics to leave threatened square 1: 1d20 + 8 - 3 ⇒ (7) + 8 - 3 = 12
Acrobatics to leave threatened square 2: 1d20 + 8 - 3 ⇒ (5) + 8 - 3 = 10

If Kala's hit with an AOO:

She swings her antlers at the elemental.

Antlers vs. blue: 1d20 + 8 + 4 ⇒ (12) + 8 + 4 = 24
Piercing damage: 1d8 + 4 ⇒ (6) + 4 = 10


Male bear 8 | HP 52/52 | AC 24, T 13, FF 21 | CMB +0, CMD 22 | Fort +7, Ref +7, Will +3* (see Defense spoiler) | Init +2 | Perception +6 | Speed 40ft | Active conditions: none

As Kala shifts away, Smelly instinctively follows her a bit, sliding into the spot she had just occupied, and lays into the elemental. Quit hitting her, you stupid weirdo not-waterfall!

bite: 1d20 + 7 ⇒ (13) + 7 = 201d6 + 4 ⇒ (6) + 4 = 10
left claw: 1d20 + 3 ⇒ (8) + 3 = 111d4 + 4 ⇒ (2) + 4 = 6
right claw: 1d20 + 3 ⇒ (13) + 3 = 161d4 + 4 ⇒ (3) + 4 = 7

Sovereign Court

Map

Kala it will take an aoo against you

slam aoo: 1d20 + 12 ⇒ (17) + 12 = 29
Damage: 1d8 + 5 ⇒ (8) + 5 = 13

as Kala leaves the water elemental strikes out, and though it gets hit with the antlers it continues to drive through for its damage

~~Round 3~~
Bold to act
Conditions Fog

Wymarc
WRD
Navi
Red -79 dead
Blue -33
Oondeen
Elena
Kala -49

Kala I don't think it liked your Antlers or something ouch

The Concordance

NG F birb sorcerer (fire) 7 || HP 44/44; res fire 10 || AC 30/22/24; +2 vs chaotic or evil || F +6, R +10, W +5; +2 vs. chaotic or evil || Perception -2 Speed 10; 40 fly || Init: +12 || Spell-like: 1/1; 8/9 || Spells: 3 - 4/5; 2 - 5/8; 1 - 7/8 || Active Conditions: delay poison, mage armor, -1 CON, shield, air bubble, BIRB

Oondeen growls under her breath about fog and stupid things like that. "I didn't want to do this, but you're making me mad." Oondeen twists her hands in a familar form and another giant fireball fills the pond area with light.

BOOM! DC 22: 8d6 ⇒ (5, 1, 3, 4, 1, 4, 2, 5) = 25

Sovereign Court

Map

Reflex: 1d20 + 8 ⇒ (15) + 8 = 23

the water elemental hears Oondeen and has just enough time to manage to dodge some of the heat being thrown its way

~~Round 4~~
Bold to act
Conditions Fog

Wymarc
WRD
Navi
Red -79 dead
Blue -46
Oondeen
Elena
Kala -49

The Concordance

NG f Sylph Sky Druid 7 | HP 45+9/51 | AC 22, t14, ff18 | F +7, R +7, W +10 | Perc +13 (Darkvision 60') | Init. +6 | Resist: Sonic 5, Elec 10 | Stealth +10 | speed 30', fly 60' | CMB +5 CMD 19 | cold-iron arrows x20 | Active Conditions: Aspect/falcon, Delay Poison, barkskin +3 (70 mins), resist energy (fire), haste, PfE

Navi gets really mad at the water elemental after seeing it strike Kala. Navi swoops over the central pool to get closer to her teammates, especially Kala, who may need assistance with healing.
"Kala!!!" Navi callas out over the roar of the waterfalls.
"Are you alright? Do you need healing!?!"
Navi then brings down another lightning bolt on the creature...
lightning bolt damage: 3d10 ⇒ (2, 1, 2) = 5
Jeez. That was a weak bolt.
DC 17 Reflex for half. 4/7 bolts remaining.

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