Awesome Arcanium: The Side Quest!

Game Master BloodWolven


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Male
Skills:
Percep +17*|Diplo +35*|SM + 19*|Acro +14☆|Appraise +13|Bluff +21*|Disable +12*|Intim. +14*|Sleight +9*|Stealth +12
Venerable Human (Avalon)|HP 99/99|F: +8, R: +10, W: +11|Init +14 (12)|AC 21 (16 T, 16 FF)|BAB +3|CMB +8|CMD 24 Gestalt Investigator (Sleuth)/Wizard (Universalist)/5th|Sleuth’s Luck (Ex) 24/24|Inspiration Pool (Ex) 22/26

Under his breath, Cyril whispers to Ed. "We should leave the area as soon as possible!"

The wizard climbs on the intelligent dog's back and scratched his ears.


Vital: HP: 127/135 | AC: 22_ T: 13_ FF: 19 | Perception +11, Initiative: +1 | Fort: +14 _ Ref: +7 _ Will: +6 | CMB: +5, CMD: 23, Speed: 55
Extra:
Fast Healing 6__DR/4 slashing, Resist: acid 5, cold 15, electricity 15, and Negative Energy 10; Immune charm, fear, magic aging, disease

Off Ed runs, out of the canyon, along the forest and back to where the scent trail started... or ended. Then he starts moving into the forest.


Ed loses the trail. Then starts to head North. Soon you hear a stream. You see a 60 wide stream separating a hill with a cottage from the forest. Smoke trails out of the stone chimney.


Male
Skills:
Percep +17*|Diplo +35*|SM + 19*|Acro +14☆|Appraise +13|Bluff +21*|Disable +12*|Intim. +14*|Sleight +9*|Stealth +12
Venerable Human (Avalon)|HP 99/99|F: +8, R: +10, W: +11|Init +14 (12)|AC 21 (16 T, 16 FF)|BAB +3|CMB +8|CMD 24 Gestalt Investigator (Sleuth)/Wizard (Universalist)/5th|Sleuth’s Luck (Ex) 24/24|Inspiration Pool (Ex) 22/26

"Ed, let's slowly approach", Cyril suggests. "Keep in view of the window."


Vital: HP: 127/135 | AC: 22_ T: 13_ FF: 19 | Perception +11, Initiative: +1 | Fort: +14 _ Ref: +7 _ Will: +6 | CMB: +5, CMD: 23, Speed: 55
Extra:
Fast Healing 6__DR/4 slashing, Resist: acid 5, cold 15, electricity 15, and Negative Energy 10; Immune charm, fear, magic aging, disease

"So straight across, you want me to swim straight across to the hill and cottage?"


Male
Skills:
Percep +17*|Diplo +35*|SM + 19*|Acro +14☆|Appraise +13|Bluff +21*|Disable +12*|Intim. +14*|Sleight +9*|Stealth +12
Venerable Human (Avalon)|HP 99/99|F: +8, R: +10, W: +11|Init +14 (12)|AC 21 (16 T, 16 FF)|BAB +3|CMB +8|CMD 24 Gestalt Investigator (Sleuth)/Wizard (Universalist)/5th|Sleuth’s Luck (Ex) 24/24|Inspiration Pool (Ex) 22/26

"Only if you think you can make it safely, Ed", Cyril cautions.


Vital: HP: 127/135 | AC: 22_ T: 13_ FF: 19 | Perception +11, Initiative: +1 | Fort: +14 _ Ref: +7 _ Will: +6 | CMB: +5, CMD: 23, Speed: 55
Extra:
Fast Healing 6__DR/4 slashing, Resist: acid 5, cold 15, electricity 15, and Negative Energy 10; Immune charm, fear, magic aging, disease

Ed moves slowly to not make too much noise and slowly walks and eventually swims then walks again to get to the other side. On the other side he whispers, "I am going to shake you go scout out that cottage."


Male
Skills:
Percep +17*|Diplo +35*|SM + 19*|Acro +14☆|Appraise +13|Bluff +21*|Disable +12*|Intim. +14*|Sleight +9*|Stealth +12
Venerable Human (Avalon)|HP 99/99|F: +8, R: +10, W: +11|Init +14 (12)|AC 21 (16 T, 16 FF)|BAB +3|CMB +8|CMD 24 Gestalt Investigator (Sleuth)/Wizard (Universalist)/5th|Sleuth’s Luck (Ex) 24/24|Inspiration Pool (Ex) 22/26

"Yes. Of course."
Cyril quickly gets out of range of Ed's shaking, and discreetly walks toward the cabin.
Stealth: 1d20 + 12 ⇒ (7) + 12 = 19
Perception: 1d20 + 17 + 1d6 ⇒ (6) + 17 + (3) = 26


My post was eaten!

Cyril begins to sneak towards the cabin up the hill. He is able to get to the cabin and smells a sweet fruit pie cooling on the windowsill.


Male
Skills:
Percep +17*|Diplo +35*|SM + 19*|Acro +14☆|Appraise +13|Bluff +21*|Disable +12*|Intim. +14*|Sleight +9*|Stealth +12
Venerable Human (Avalon)|HP 99/99|F: +8, R: +10, W: +11|Init +14 (12)|AC 21 (16 T, 16 FF)|BAB +3|CMB +8|CMD 24 Gestalt Investigator (Sleuth)/Wizard (Universalist)/5th|Sleuth’s Luck (Ex) 24/24|Inspiration Pool (Ex) 22/26

Cyril sends a message to Ed.

message:
"This could be a trap, Ed. I'll knock on the door. If I'm attacked, you come in and assist."
The wizard cautiously knocks on the cabin door, hand on his wand of magic missiles.


Perception DC 19: 1d20 + 3 ⇒ (19) + 3 = 22

Cyril hears a female humming inside of the cottage. As you get near the front door the humming stops, and you hear, "Welcome Traveler! Come on in."
Cryil Will save DC 19: 1d20 + 11 ⇒ (12) + 11 = 23 Cyril feels a spell of some kind wash over him. It wasn't a spell...

Opening the door you find a beautiful silver haired half elf.


Male
Skills:
Percep +17*|Diplo +35*|SM + 19*|Acro +14☆|Appraise +13|Bluff +21*|Disable +12*|Intim. +14*|Sleight +9*|Stealth +12
Venerable Human (Avalon)|HP 99/99|F: +8, R: +10, W: +11|Init +14 (12)|AC 21 (16 T, 16 FF)|BAB +3|CMB +8|CMD 24 Gestalt Investigator (Sleuth)/Wizard (Universalist)/5th|Sleuth’s Luck (Ex) 24/24|Inspiration Pool (Ex) 22/26

Elven:
"Please forgive my intrusion. I am new to these lands. I am seeking others of my adventuring party. Have you recently seen anyone else in the area?"


"Why don't you come in and have a seat."


Male
Skills:
Percep +17*|Diplo +35*|SM + 19*|Acro +14☆|Appraise +13|Bluff +21*|Disable +12*|Intim. +14*|Sleight +9*|Stealth +12
Venerable Human (Avalon)|HP 99/99|F: +8, R: +10, W: +11|Init +14 (12)|AC 21 (16 T, 16 FF)|BAB +3|CMB +8|CMD 24 Gestalt Investigator (Sleuth)/Wizard (Universalist)/5th|Sleuth’s Luck (Ex) 24/24|Inspiration Pool (Ex) 22/26

"You are most kind", Cyril answers. The wizard sits down, having faith in Ed's excellent perception to hear of any signs of trouble.
Spellcraft (identify spell): 1d20 + 19 + 1d6 ⇒ (1) + 19 + (5) = 25


Vital:
HP: 43/63 | AC: 28_ T: 17_ FF: 21 | Perception +12, Initiative: +7 | Fort: +13 _ Ref: +16 _ Will: +11 (+2 vs. ench) | CMB: +5, CMD: 23, Speed: 40
Skills:
Acrobatics +14_Appraise +7_Bluff +14_Climb +5_Dip +9_EscArt +11_K (Nat) +13_K all +5, Perform (Sing) +14_ Ride +10_SM +14_Stealth +15_Survival +6_Swim +5_UsMag+14

You know she casted charm person on you.

Her voice is musical, obviously enchanted. A low sultry whisper, "Would you like some pie or something more appetizing?"


Male
Skills:
Percep +17*|Diplo +35*|SM + 19*|Acro +14☆|Appraise +13|Bluff +21*|Disable +12*|Intim. +14*|Sleight +9*|Stealth +12
Venerable Human (Avalon)|HP 99/99|F: +8, R: +10, W: +11|Init +14 (12)|AC 21 (16 T, 16 FF)|BAB +3|CMB +8|CMD 24 Gestalt Investigator (Sleuth)/Wizard (Universalist)/5th|Sleuth’s Luck (Ex) 24/24|Inspiration Pool (Ex) 22/26

Bluff: 1d20 + 25 + 1d6 ⇒ (12) + 25 + (4) = 41
Projecting the illusion of being charmed, Cyril's mind raced to identify the enchantress.

She doesn't appear to be a spirit naga..
Knowledge (dungeoneering): 1d20 + 17 + 1d6 ⇒ (9) + 17 + (5) = 31

..nor a siren, possibly fey..
Knowledge (nature): 1d20 + 18 + 1d6 ⇒ (16) + 18 + (4) = 38

..jade dragons are often seen in more deeper woodlands, but the stream outside might be close enough to her biome, perhaps a solar or sovereign dragon...
Knowledge (arcana): 1d20 + 21 + 1d6 ⇒ (10) + 21 + (2) = 33

..Or she could be who she genuinely elven..
Knowledge (geography): 1d20 + 18 + 1d6 ⇒ (19) + 18 + (1) = 38

"Why not save the pie for dessert", Cyril smiles, his hand outstretched to his host. Diplomacy: 1d20 + 35 + 1d6 ⇒ (14) + 35 + (4) = 53


Vital:
HP: 43/63 | AC: 28_ T: 17_ FF: 21 | Perception +12, Initiative: +7 | Fort: +13 _ Ref: +16 _ Will: +11 (+2 vs. ench) | CMB: +5, CMD: 23, Speed: 40
Skills:
Acrobatics +14_Appraise +7_Bluff +14_Climb +5_Dip +9_EscArt +11_K (Nat) +13_K all +5, Perform (Sing) +14_ Ride +10_SM +14_Stealth +15_Survival +6_Swim +5_UsMag+14

She comes to sit on your lap and locks her lips with you. Her arms around your neck and her fingers move through your hair.

Energy Drain (Su) A succubus drains energy from a mortal she lures into an act of passion, such as a kiss. An unwilling victim must be grappled before the succubus can use this ability. The succubus’s kiss bestows one negative level. The kiss also has the effect of a suggestion spell, asking the victim to accept another act of passion from the succubus. The victim must succeed on a DC 22 Will save to negate the suggestion. The DC is 22 for the Fortitude save to remove a negative level. These save DCs are Charisma-based.


Male
Skills:
Percep +17*|Diplo +35*|SM + 19*|Acro +14☆|Appraise +13|Bluff +21*|Disable +12*|Intim. +14*|Sleight +9*|Stealth +12
Venerable Human (Avalon)|HP 99/99|F: +8, R: +10, W: +11|Init +14 (12)|AC 21 (16 T, 16 FF)|BAB +3|CMB +8|CMD 24 Gestalt Investigator (Sleuth)/Wizard (Universalist)/5th|Sleuth’s Luck (Ex) 24/24|Inspiration Pool (Ex) 22/26

Will DC 22: 1d20 + 11 ⇒ (14) + 11 = 25
Fortitude DC 22: 1d20 + 8 ⇒ (18) + 8 = 26

Panicking, Cyril holds his hand close to the succubus's body and snaps his fingers, summoning The Mistress Blade, in hopes the magical weapon will form inside the demon woman's torso.

The Mistress Blade: 1d20 + 17 ⇒ (16) + 17 = 33
Dmg.: 1d6 + 9 + 2d6 ⇒ (6) + 9 + (6, 6) = 27


Male
Skills:
Percep +17*|Diplo +35*|SM + 19*|Acro +14☆|Appraise +13|Bluff +21*|Disable +12*|Intim. +14*|Sleight +9*|Stealth +12
Venerable Human (Avalon)|HP 99/99|F: +8, R: +10, W: +11|Init +14 (12)|AC 21 (16 T, 16 FF)|BAB +3|CMB +8|CMD 24 Gestalt Investigator (Sleuth)/Wizard (Universalist)/5th|Sleuth’s Luck (Ex) 24/24|Inspiration Pool (Ex) 22/26

I'd like to roll for both Escape Artist and Escape Grapple.

Escape Artist + Daring (Ex): 1d20 + 10 + 1d6 ⇒ (18) + 10 + (2) = 30
Grapple (escape grapple): 1d20 + 3 ⇒ (1) + 3 = 4


Round 1

Cyril escapes slipping out from under her.

She falls to the ground and looks up hurt but does not pursue you.


Male
Skills:
Percep +17*|Diplo +35*|SM + 19*|Acro +14☆|Appraise +13|Bluff +21*|Disable +12*|Intim. +14*|Sleight +9*|Stealth +12
Venerable Human (Avalon)|HP 99/99|F: +8, R: +10, W: +11|Init +14 (12)|AC 21 (16 T, 16 FF)|BAB +3|CMB +8|CMD 24 Gestalt Investigator (Sleuth)/Wizard (Universalist)/5th|Sleuth’s Luck (Ex) 24/24|Inspiration Pool (Ex) 22/26

Round 1

Lord Cyril backs up against the wall of the small cottage and summons The Mistress Blade into his hand.

"Ed! Demon!" The wizard shouts out the window.


Vital: HP: 127/135 | AC: 22_ T: 13_ FF: 19 | Perception +11, Initiative: +1 | Fort: +14 _ Ref: +7 _ Will: +6 | CMB: +5, CMD: 23, Speed: 55
Extra:
Fast Healing 6__DR/4 slashing, Resist: acid 5, cold 15, electricity 15, and Negative Energy 10; Immune charm, fear, magic aging, disease

Round 1

He barks and asks, "Demon?! I can't fit into the cottage, you want me to make a hole?!"


Vital:
HP: 43/63 | AC: 28_ T: 17_ FF: 21 | Perception +12, Initiative: +7 | Fort: +13 _ Ref: +16 _ Will: +11 (+2 vs. ench) | CMB: +5, CMD: 23, Speed: 40
Skills:
Acrobatics +14_Appraise +7_Bluff +14_Climb +5_Dip +9_EscArt +11_K (Nat) +13_K all +5, Perform (Sing) +14_ Ride +10_SM +14_Stealth +15_Survival +6_Swim +5_UsMag+14

Round 2

The lady still looks hurt and asks, "What are you doing?" She weaves the spell into her words. charm monster (Will DC 22),


Male
Skills:
Percep +17*|Diplo +35*|SM + 19*|Acro +14☆|Appraise +13|Bluff +21*|Disable +12*|Intim. +14*|Sleight +9*|Stealth +12
Venerable Human (Avalon)|HP 99/99|F: +8, R: +10, W: +11|Init +14 (12)|AC 21 (16 T, 16 FF)|BAB +3|CMB +8|CMD 24 Gestalt Investigator (Sleuth)/Wizard (Universalist)/5th|Sleuth’s Luck (Ex) 24/24|Inspiration Pool (Ex) 22/26
Ed the Dog wrote:
"Demon?! I can't fit into the cottage, you want me to make a hole?!"

"Yes, please!"

Ryada wrote:

Round 2

The lady still looks hurt and asks, "What are you doing?" She weaves the spell into her words. charm monster (Will DC 22),

Round 2

"The safest option", the wizard remarks. But the attack goes wild, despite the cramped condition.

The Mistress Blade: 1d20 + 17 ⇒ (1) + 17 = 18
Dmg.: 1d6 + 9 + 2d6 ⇒ (3) + 9 + (2, 3) = 17


Vital: HP: 127/135 | AC: 22_ T: 13_ FF: 19 | Perception +11, Initiative: +1 | Fort: +14 _ Ref: +7 _ Will: +6 | CMB: +5, CMD: 23, Speed: 55
Extra:
Fast Healing 6__DR/4 slashing, Resist: acid 5, cold 15, electricity 15, and Negative Energy 10; Immune charm, fear, magic aging, disease

Round 2

The large dog begins to smash into the wall. Surprisingly coming into the cottage like the Koolaide Guy!

CMB: 1d20 + 5 ⇒ (20) + 5 = 25


Round 3

She takes a step away from you and is gone...

Spellcraft DC 20:
Greater Teleport.


Male
Skills:
Percep +17*|Diplo +35*|SM + 19*|Acro +14☆|Appraise +13|Bluff +21*|Disable +12*|Intim. +14*|Sleight +9*|Stealth +12
Venerable Human (Avalon)|HP 99/99|F: +8, R: +10, W: +11|Init +14 (12)|AC 21 (16 T, 16 FF)|BAB +3|CMB +8|CMD 24 Gestalt Investigator (Sleuth)/Wizard (Universalist)/5th|Sleuth’s Luck (Ex) 24/24|Inspiration Pool (Ex) 22/26

Round 3

Spellcraft DC 20: 1d20 + 19 + 1d6 ⇒ (18) + 19 + (2) = 39

"DAMN! She's gone! She used Greater Teleport." Cyril groaned.

The wizard begins to look around the ruined cottage. If the wizard finds the pie that was cooling on the window sill, Cyril will take it to Ed. "What do you think? Poisoned?"

The noble casts detect magic to see if the succubus left anything arcane.


The cottage looks like a simple non-magical cottage. Likely not her true lair.


Vital: HP: 127/135 | AC: 22_ T: 13_ FF: 19 | Perception +11, Initiative: +1 | Fort: +14 _ Ref: +7 _ Will: +6 | CMB: +5, CMD: 23, Speed: 55
Extra:
Fast Healing 6__DR/4 slashing, Resist: acid 5, cold 15, electricity 15, and Negative Energy 10; Immune charm, fear, magic aging, disease

He replies from the hole he made then backs out, "If she made it most likely. Demon is an evil outsider and is likely immune to poison, right? I wouldn't trust anything she made."


Male
Skills:
Percep +17*|Diplo +35*|SM + 19*|Acro +14☆|Appraise +13|Bluff +21*|Disable +12*|Intim. +14*|Sleight +9*|Stealth +12
Venerable Human (Avalon)|HP 99/99|F: +8, R: +10, W: +11|Init +14 (12)|AC 21 (16 T, 16 FF)|BAB +3|CMB +8|CMD 24 Gestalt Investigator (Sleuth)/Wizard (Universalist)/5th|Sleuth’s Luck (Ex) 24/24|Inspiration Pool (Ex) 22/26

"Good dog!" Cyril smiles. The noble throws the pie against the nearest wall to destroy it.

The wizard pets the intelligent dog. "Well? Shall we follow the river down? Maybe find another settlement? I'm beginning to run out of ideas quite frankly."


Vital: HP: 127/135 | AC: 22_ T: 13_ FF: 19 | Perception +11, Initiative: +1 | Fort: +14 _ Ref: +7 _ Will: +6 | CMB: +5, CMD: 23, Speed: 55
Extra:
Fast Healing 6__DR/4 slashing, Resist: acid 5, cold 15, electricity 15, and Negative Energy 10; Immune charm, fear, magic aging, disease

"So do you think she was the scent I found? Do we need to track the dryad down? I dont know... wait I smell three scents, the woman, the demon, and Saronis? I wonder where he is... any trap doors?" Ed asks, and points out. He sniffs around and claws the floor.


Male
Skills:
Percep +17*|Diplo +35*|SM + 19*|Acro +14☆|Appraise +13|Bluff +21*|Disable +12*|Intim. +14*|Sleight +9*|Stealth +12
Venerable Human (Avalon)|HP 99/99|F: +8, R: +10, W: +11|Init +14 (12)|AC 21 (16 T, 16 FF)|BAB +3|CMB +8|CMD 24 Gestalt Investigator (Sleuth)/Wizard (Universalist)/5th|Sleuth’s Luck (Ex) 24/24|Inspiration Pool (Ex) 22/26

Lord Cyril begins to assist Ed in looking for any secret doors.
Perception: 1d20 + 17 + 1d6 ⇒ (20) + 17 + (2) = 39


Moving back the carpets reveal an iron trap door.


Male
Skills:
Percep +17*|Diplo +35*|SM + 19*|Acro +14☆|Appraise +13|Bluff +21*|Disable +12*|Intim. +14*|Sleight +9*|Stealth +12
Venerable Human (Avalon)|HP 99/99|F: +8, R: +10, W: +11|Init +14 (12)|AC 21 (16 T, 16 FF)|BAB +3|CMB +8|CMD 24 Gestalt Investigator (Sleuth)/Wizard (Universalist)/5th|Sleuth’s Luck (Ex) 24/24|Inspiration Pool (Ex) 22/26

"By The Mistress! Good catch, Ed!" Lord Cyril congratulated his friend. The investigative wizard pulls at the door.
Strength Check (using Inspiration): 1d20 + 5 + 1d6 ⇒ (7) + 5 + (1) = 13


The door doesn't budge. You also notice a latch on the door making it very hard to open... Even after moving the latch you find it heavy...


Male
Skills:
Percep +17*|Diplo +35*|SM + 19*|Acro +14☆|Appraise +13|Bluff +21*|Disable +12*|Intim. +14*|Sleight +9*|Stealth +12
Venerable Human (Avalon)|HP 99/99|F: +8, R: +10, W: +11|Init +14 (12)|AC 21 (16 T, 16 FF)|BAB +3|CMB +8|CMD 24 Gestalt Investigator (Sleuth)/Wizard (Universalist)/5th|Sleuth’s Luck (Ex) 24/24|Inspiration Pool (Ex) 22/26

Removing the latch, Cyril tries to open the trap door again.
Strength Check (using Inspiration): 1d20 + 5 + 1d6 ⇒ (9) + 5 + (3) = 17


It barely lifts open.... but then it falls back into place.
6d20 ⇒ (7, 18, 12, 17, 11, 8) = 73

It takes another three rounds of trying to lift it far enough for Ed to push one of the carpets to catch it from fully closing again.


Male
Skills:
Percep +17*|Diplo +35*|SM + 19*|Acro +14☆|Appraise +13|Bluff +21*|Disable +12*|Intim. +14*|Sleight +9*|Stealth +12
Venerable Human (Avalon)|HP 99/99|F: +8, R: +10, W: +11|Init +14 (12)|AC 21 (16 T, 16 FF)|BAB +3|CMB +8|CMD 24 Gestalt Investigator (Sleuth)/Wizard (Universalist)/5th|Sleuth’s Luck (Ex) 24/24|Inspiration Pool (Ex) 22/26

"Why..has my..greatest..nemesis...being DOORS!" The noble struggles to left the trap door as Ed shifts a carpet in the lip.

Strength Check (with Inspiration): 1d20 + 5 + 1d6 ⇒ (17) + 5 + (6) = 28
The wizard grunts loudly as he struggles with the door.


Vital: HP: 127/135 | AC: 22_ T: 13_ FF: 19 | Perception +11, Initiative: +1 | Fort: +14 _ Ref: +7 _ Will: +6 | CMB: +5, CMD: 23, Speed: 55
Extra:
Fast Healing 6__DR/4 slashing, Resist: acid 5, cold 15, electricity 15, and Negative Energy 10; Immune charm, fear, magic aging, disease

As Cyril lifts again Ed helps out and lifts it with ease.


Male
Skills:
Percep +17*|Diplo +35*|SM + 19*|Acro +14☆|Appraise +13|Bluff +21*|Disable +12*|Intim. +14*|Sleight +9*|Stealth +12
Venerable Human (Avalon)|HP 99/99|F: +8, R: +10, W: +11|Init +14 (12)|AC 21 (16 T, 16 FF)|BAB +3|CMB +8|CMD 24 Gestalt Investigator (Sleuth)/Wizard (Universalist)/5th|Sleuth’s Luck (Ex) 24/24|Inspiration Pool (Ex) 22/26

Cyril takes out a copper piece and casts light it, then drops it down the hole. Perception: 1d20 + 17 + 1d6 ⇒ (6) + 17 + (5) = 28


There is no ladder. It drops into a hundred to 80 deep chamber, into water. The water is illuminated well. So it's likely not very deep.


Male
Skills:
Percep +17*|Diplo +35*|SM + 19*|Acro +14☆|Appraise +13|Bluff +21*|Disable +12*|Intim. +14*|Sleight +9*|Stealth +12
Venerable Human (Avalon)|HP 99/99|F: +8, R: +10, W: +11|Init +14 (12)|AC 21 (16 T, 16 FF)|BAB +3|CMB +8|CMD 24 Gestalt Investigator (Sleuth)/Wizard (Universalist)/5th|Sleuth’s Luck (Ex) 24/24|Inspiration Pool (Ex) 22/26

"Oh dear", Cyril says, as he examines the well. "I will jump in if there's anyone to save."
"HELLO! Anyone down there!" The wizard calls down the well, looking for any water rippling.


Vital: HP: 127/135 | AC: 22_ T: 13_ FF: 19 | Perception +11, Initiative: +1 | Fort: +14 _ Ref: +7 _ Will: +6 | CMB: +5, CMD: 23, Speed: 55
Extra:
Fast Healing 6__DR/4 slashing, Resist: acid 5, cold 15, electricity 15, and Negative Energy 10; Immune charm, fear, magic aging, disease

He turns into his terrier form and jumps in! Once dogpaddling he barks and says, "I can smell Saronis over this way!"


Male
Skills:
Percep +17*|Diplo +35*|SM + 19*|Acro +14☆|Appraise +13|Bluff +21*|Disable +12*|Intim. +14*|Sleight +9*|Stealth +12
Venerable Human (Avalon)|HP 99/99|F: +8, R: +10, W: +11|Init +14 (12)|AC 21 (16 T, 16 FF)|BAB +3|CMB +8|CMD 24 Gestalt Investigator (Sleuth)/Wizard (Universalist)/5th|Sleuth’s Luck (Ex) 24/24|Inspiration Pool (Ex) 22/26

"Saronis!!" Cyril exclaimed, as he jumped in.


Cyril finds that the water is deep enough that he does not take fall damage. He swims after the dog and soon can't see anything. Then you feel something move by in the water.


Male
Skills:
Percep +17*|Diplo +35*|SM + 19*|Acro +14☆|Appraise +13|Bluff +21*|Disable +12*|Intim. +14*|Sleight +9*|Stealth +12
Venerable Human (Avalon)|HP 99/99|F: +8, R: +10, W: +11|Init +14 (12)|AC 21 (16 T, 16 FF)|BAB +3|CMB +8|CMD 24 Gestalt Investigator (Sleuth)/Wizard (Universalist)/5th|Sleuth’s Luck (Ex) 24/24|Inspiration Pool (Ex) 22/26

"Ed! ED!" Cyril calls out.
Without a coin in hand, the wizard casts light on his signet ring to look for his allies.


Vital: HP: 127/135 | AC: 22_ T: 13_ FF: 19 | Perception +11, Initiative: +1 | Fort: +14 _ Ref: +7 _ Will: +6 | CMB: +5, CMD: 23, Speed: 55
Extra:
Fast Healing 6__DR/4 slashing, Resist: acid 5, cold 15, electricity 15, and Negative Energy 10; Immune charm, fear, magic aging, disease

"I am over here."


With the spell Cyril can see Ed swimming ahead.


Male
Skills:
Percep +17*|Diplo +35*|SM + 19*|Acro +14☆|Appraise +13|Bluff +21*|Disable +12*|Intim. +14*|Sleight +9*|Stealth +12
Venerable Human (Avalon)|HP 99/99|F: +8, R: +10, W: +11|Init +14 (12)|AC 21 (16 T, 16 FF)|BAB +3|CMB +8|CMD 24 Gestalt Investigator (Sleuth)/Wizard (Universalist)/5th|Sleuth’s Luck (Ex) 24/24|Inspiration Pool (Ex) 22/26

"Where is he?" Cyril asked, as the wizard kept his head above water.


Male
Skills:
Percep +17*|Diplo +35*|SM + 19*|Acro +14☆|Appraise +13|Bluff +21*|Disable +12*|Intim. +14*|Sleight +9*|Stealth +12
Venerable Human (Avalon)|HP 99/99|F: +8, R: +10, W: +11|Init +14 (12)|AC 21 (16 T, 16 FF)|BAB +3|CMB +8|CMD 24 Gestalt Investigator (Sleuth)/Wizard (Universalist)/5th|Sleuth’s Luck (Ex) 24/24|Inspiration Pool (Ex) 22/26

The wizard followed Ed as best he could.
Swim: 1d20 + 5 ⇒ (15) + 5 = 20

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