
Zzvkgrogk III |


Yambul |

”Yeah, I guess we aim to take down the Technic League” Yambul begins slowly, deciding to trust them. ”And we’ve had some success. But we are just a few and so we are looking for allies. Perhaps you are a worthy ally?” He grins.
He sheathes his falchion which he’d been carrying absentmindedly after taking it out at the entrance.
Diplomacy: 1d20 + 19 ⇒ (5) + 19 = 24
I should have been more sincere.

Rhoreen Calliope |
4 people marked this as a favorite. |

”Yeah, I guess we aim to take down the Technic League”
"Take down the Technic League? Ha. You make it seem there is a high vase that needs to be relocated," Rhoreen finally offers her thoughts to those she considers more worthy. "We do not seek to just take down the Technic League, but to grind them to dust. We seek to take their entire perverted organization and make them regret ever existing. We want to make them all obsolete. They have hurt some of my friends, some of my family, and I'll have my revenge."

GM Rutseg |

Mockery's eyes narrow slightly as Yambul speaks, the Kellid then looks to Rhoreen as her words ring out sharp and clear. At her declaration, something shifts "Revenge. That, at least, is honest"
Behind him, the red-haired woman snorts softly "The League built this city to feed on fear. Most here either serve, hide, or die. You come marching in, blades out and talk of allies..." she tilts her head toward Mockery "They're bold, I'll give them that"
Mockery doesn't smile "You want to destroy the Technic League? Then listen close. This isn't just about kicking down doors. This is war. We've bled in the alleys and on the circuit boards. We've lost good people, lost better ones to fear and treason"
"You have been direct. I will be plain as well with you about our goals" the man looks at the redhead woman who nods in approval, then he starts to share "The Black Sovereign, Kevoth-Kul, once cared for us. He protected us and led us, but no longer. He is lord in title only, in all else he stands defeated, for he is nothing but a puppet of the Technic League. For me to openly state as much is traitorous, punishable by death, so know that I speak the truth. The Technic League keeps the Black Sovereign as one might keep a pet, and I would see my lord set free from their yoke."
"I know not if he would agree to step up against them if he can be freed... if not, then he must be put down, as one would a rabid dog. As long as he appears to remain in power, the Kellids of Starfall will remain docile. But if he were to rise up or be put down, they would revolt" he makes a short pause to let you digest "The Technic League has grown complacent, if Starfall were to rise up, the League would be forced to spread its resources thin to try to keep control, and at that moment, a well-trained group of mercenaries such as yourselves could infiltrate its compound and defeat its leaders all at once... Especially if you could find an ally within their ranks!"
He turns to face you all fully now "So tell me, what exactly are you willing to do to bring this rotten empire down?"
3d20 ⇒ (8, 11, 18) = 37
You begin to pierce the surface thoughts of the minds in the area. For some reason, the redhead woman eludes you, but the Kellid man—Mockery—has a mind filled with tension and calculation, currently occupied with weighing your threat versus your use. A few others nearby, think about their orders and whether they'll be called in if this meeting goes sour.

Rūha |

Ruha listens in to the Mockery's speech, but surveys the gathered audience as he talks. She wonders if the Technic League might be resourceful enough to have a mole in a place like this, and watches the people for any telltale signs.
Sense Motive: 1d20 + 22 ⇒ (5) + 22 = 27
After the Mockery is done she asks "Are you confident in this revolt? As bad as things obviously are, history is full of examples where an oppressive regime exerts enough pressure to damp out dissent, even if some event would seem to serve as enough of a spark." She wonders just how much real power the Mockery has, vs imagined or hoped for influence. She adds "We've heard rumors that the Sovereign is being kept under control in part because he's constantly under the influence of some drugs. Can you tell us anything more about this? I can't imagine recommending a rehabilitation service will do any good for him..."

Rhoreen Calliope |

”So tell me, what exactly are you willing to do to bring this rotten empire down?"
Rhoreen’s eyes look quizzically at the Mockery, wondering if she was being mocked.
”You mean, outside of foiling many of their plans, killing dozens of their agents, and taking down a top lieutenant? Do you really doubt our ability? Or is there something beyond killing that would satisfy you?” Rhoreen responds hotly, wondering why *her* skills or desire are being questioned.
”I mean, we’ve only been at this for a few months, and we’ve already severely hampered the League. It’s not like we’ve been hiding in a warehouse.”

GM Rutseg |

You do not notice anything overtly obvious, though some of the members seem nervous, but might not have anything to do with being a mole.
Mockery doesn't bristle at Rhoreen's heated words, in fact, he seems to approve. A quiet nod is the only reaction he gives at first, and then a slow, gravel voiced response "No. I don't doubt your capabilities. If anything, I question whether you understand the depth of what's still ahead. You've bloodied their nose. I wanted to make sure you're ready to break their spine"
"You want to know more about these drugs they use to control the Black Sovereign? Then listen up. We've found where the drugs are coming from. A place called the Red Reaver, a bar run by a bastard named Doc Hellbroth. He's one of the worst in Starfall. Turns out, he's been working hand-in-glove with the Technic League, supplying the drugs they've been feeding to Kevoth-Kul. Keeps the Black Sovereign compliant, distracted" his expression darkens "Take out Hellbroth, or choke off the flow, and the Sovereign might come up for air. That alone could shift the power inside the palace. Maybe even give you a chance to talk the Sovereign out of his complacency with the League"

Rūha |

"Hmm. I wonder. If they really have him addicted, denying him his fix will definitely 'wake him up' but I'm not sure how rational he'll be." Ruha ponders out loud "What do the rest of you think? Do we go disrupt this operation, in hopes that we can get the Black Sovereign to go against the League?"
She asks the Mockery "What was the Sovereign like before the Technic League got him in this state? And when did it start? The statues around the palace seem to imply he thinks he has the robots of Numeria - and maybe the League too - conquered. I wonder if he'll even be willing to admit his failing."

Rhoreen Calliope |

"Drugs, huh? Just say no to drugs," Rhoreen burps up a completely unrelated bilious taste of Numerian barbarian transmission fluids. "I don't know enough about the drug trade, but if you think this will help our cause, we can certainly look into it. If there is one thing we know, it's what to do in a kitchen."

Yambul |

He laughs at Rhoreen's comments about drugs.
"So you want us to take out Doc Hellbroth and his cronies presumably. Nasty fellow you say. Seems simple enough, though I suspect the authorities will swoop in and clean us up if we're not quick enough. That won't help anyone."
"Can you provide a distraction nearby? Something for the League to concern themselves with rather than descend on the Red Reaver with a ton of cops when we start making noise?"

GM Rutseg |

Mockery lets out a sound halfway between a grunt and a laugh "To answer your question, Kevoth-Kul was once a warlord feared and respected, brilliant in his own brutal way. When he took Starfall, people thought he'd burn it all down, purge the League and the android elite from the steel bones of this city. But something changed. Or someone changed him"
"The 'gifts' from the League, for sure" he leans in slightly, tone low "But we are Kellids. He is our great warlord. If we can crack in the League's power without having to kill one of our one, all the best. And the less risk to trigger a civil war"
"We think taking out Hellbroth, torching the labs, disrupting the flow... Even if Kevoth-Kul doesn't wake up, shaking things up is the best way to open the chance for a new leadership to emerge"
"Your call" he says simply "But if you want to hit the Reaver, we've got information. You won't be going in blind. And we can certainly provide distraction at the other side of the city"

Yambul |

"Sounds good to me." he looks to the others, wondering if there are any dissenters.
"Oh, one more thing. We have some supplies outside of town at the moment. Tech stuff we weren't sure about sneaking past the guards. Do you have a suggested way to get it into town? Or should we try our luck with the guards one more time?"

Rūha |

Ruha considers what the group has seen of Kevoth-Kul's palace so far and says "At the end of the day, I suppose even if this doesn't work we'll have worked against the League's intentions. I think it's worth giving a try. We can try something else at the palace if it doesn't 'shake things up'." She thinks a little more before asking "Do you have any information on the real state of things in the Palace? What we saw of it suggested a lot of chaos and internal bickering. As well as some shady things basically happening in the open."

Rhoreen Calliope |

"Oh, one more thing. We have some supplies outside of town at the moment. Tech stuff we weren't sure about sneaking past the guards. Do you have a suggested way to get it into town? Or should we try our luck with the guards one more time?"
Rhoreen is quite sure she can handle this easily, with her ability to bend time and space now that the party has a safe spot for her to visualize in town, but she doesn't mention it yet, wanting to hear what the Mockery has.
Happy to DDoor and Teleport as needed, but hopefully not on a known combat day, or maybe after our assault.

GM Rutseg |
2 people marked this as a favorite. |

Mockery nods slowly, absorbing each question in turn "What you saw, chaos, infighting, shadowy deals out in the open? That is the state of things" he taps the map on the palace district "The courtiers war with each other over influence. The League plays them like puppets. Ghartone is the name of the League's Captain that has the place under control. There is also... the consort... she is supposed to take the title of the Black Sovereign should Kevoth-Kul die. Kul-Inkit has been so far reluctant to cross in cold-blood murder with him, but she should be taken into account in any matters of the Palace power balance"
The name name Ghartone, or Garthone, has ringed in your ears many times already in the last months, one memory in particular comes to mind.
Then, turning toward Yambul and Rhoreen: "As for your gear... there are tunnels. Old infrastructure from when the League first built up the city's underworks. If you deal with the drug dealer, I can offer you my people's guidance through a safe route, bypassing the patrols. Might take half a day to move it all, but you'll get it in clean"
The red-haired woman speaks up "As for selling, there's a Night Market two nights from now, under the old arena ruins in Sector Black. Midnight start. That's when the city's shadowed teeth come out. You'll find buyers there, no questions asked" she gives Rhoreen a sidelong glance "And maybe more. Word is a noble, Baron Kronsieg Drund, plans to auction off something big. Tech even the League's sniffing around for. They're sending a captain to seize it. Could be a good place to cut your teeth, or cut one of theirs"

Zzvkgrogk III |

”Ghartone, that jerk alchemist. He tried to kill our friend.” mutters Zzvkgrogk slowly rematerializing. He looks at the redheaded woman then to Mockery and back. ”So, first we take out this ‘Doc Hellbroth’ and burn his lab. He snorts. "‘Doc’ my tail. Then we go shopping in preparation for meeting Ghartone at the Night Market,” he growls.
”I guess we have a lot of work ahead of us. What do we need to know about the ‘Red Reaver’ aside from where it is?”

Yambul |

"It sounds like we agree. We have something to do yet today I think, so we'll head out to deal with the drugs tomorrow. Maybe early - I doubt they'll be expecting that. Then tomorrow night we'll head down your tunnels and gather the rest of our loot. The day after we head to the night market to sell, maybe to buy, and definitely to cause trouble for the League if they show up."
Yambul seems to have it all straight in his head for the moment. He listens for more clues from the crowd about the best approach for the Red Reaver.

GM Rutseg |

"The 'Red Reaver' is closed on mornings and opens through the evening and night" explains the red-haired woman "Our spies have also uncovered there is a secret door next to the counter. We have not been able to access there, but we know the Doc Hellbroth's lab is there"
They also provide exact directions of where to find the place.

Rhoreen Calliope |

Rhoreen listens on, thinking about how best to get all the numerian drugs for herself the party.
When the party is done here, Rhoreen will make time to really study their living quarters so she might teleport back. And given time, she and another, possibly Yambul, will DDoor out to the party tech stash, and then teleport back. This will happen on a day where we are not expecting to fight, probably tonight as she believes they will deal with Dr. Druggy on the morrow.

Rūha |

"How about we try the Red Reaver tonight? Better strike earlier rather than later. Who knows how long it'll take before the loss of Hellbroth's supply actually has some effect..." Ruha considers, then adds "I'm also curious about Kul-Inkit. What kind of person is she? Does her allegiance lie with the League as well?"

Yambul |

"I hear you Rüha, but morning is perfect. There won't be as many folks there. And those that are might be hungover. Couldn't be better."
"Besides, I've something I want to do tonight. And I think an early assault is the way to go. Maybe we get lucky, and there's no one in the bar - we can break in and go straight for the secret door."
"Good question." Yambul wonders also if Kul-Inkit is a League stooge, or stuck in a bad spot.

GM Rutseg |

"We do not know, she has kept away from politics and the Sovereign's parties. But if you ask Kevoth-Kul about the Technic League, he probably won't say there is an allegiance, the Sovereign really thinks he is on command and the League are his servitors" further explains the Mockery.
You get out of the Mockery's building under cover of shadows and one by one when the street is empty. The night is falling over Starfall already and very few people seem to walk the streets at this time.
So night and visit the Red Reaver on the morning?

Yambul |

That evening, Yambul asks Rhoreen, "So you can get us out to the cache and back yeah? I think we should grab some tech for tomorrow. Nothing heavy, just some weaponry." he grins.
I think Rhoreen can dimensionally get Yambul back and forth to the cache. He's thinking about his chainsaw, but I think I'll skip it for now. It's just too big to hide in any reasonable way... So he'll stick with backup weapons.
That said, he'll grab Zzvkgrogk's firearms, and anything else the party might have left behind (other than our loot) they may want.
After a quick trip, Yambul turns in early so as to be fresh for their raid in the morning.

Rūha |

"Alright, the morning it is." Ruha nods. "Let's get some rest. We should keep watch though. It wouldn't surprise me if the League has gotten eyes on us already. We were a little conspicuous at the Palace."

GM Rutseg |

Rhoreen does her magic and you make it safely outdoors where you are able to collect the parts of your cache that you want before she does her magic back.
If you use teleport spell remember to roll failure chance
The next day on the breakfast, the inkeeper approaches Chaance "One girl came yesterday looking to leave a message. She made a description that only fit you elf" she leaves a piece of paper on her hands "She seemed to be a palace servant. A Kellid one"
When you gather to visit the Red Reaver, Chaance just says "Can you do without me? There is something I need to do. Will see you later" and disappears on the streets.
The Red Reaver, like many buildings in Starfall, is constructed of a mix of metal and stone. The roof consists of metal shingles. The place seems pretty private as the windows are covered for intimacy and there is no way to see inside from the street.
The door has a sign saying the place is open, though there is no music or other signs of activity coming from inside. The place seems pretty calm at this time of the day.

Rhoreen Calliope |

1d100 ⇒ 67 Teleport - All good.
"See? I told you that would be easy for me. Of course it was," Rhoreen smugs as the technical equipment is reunited with those that wish it.
Rhoreen nods to Chaance and understands that there are other things to be done, and sets her mind towards the Red Reaver.
"How should we approach?" Rhoreen asks as the most unapproachable person in the group.

Rūha |

Mage armor and heroism on the new day!
"It seems to be inviting visitors, but trying to keep a circumspect presence in the street. We might just be able to walk in the front door and then find out what front-room business they're advertising. Force our way in from there... I assume they aren't expecting trouble, so it may be that easy." Ruha glances around the building, then steps up to its side and carefully listens in to try to overhear any discussions within.
Perception: 1d20 + 22 + 2 ⇒ (4) + 22 + 2 = 28

Yambul |

Weapon Equipped = None
Conditions = Heroism
Chainsaw: Att: 12/7/2 BAB +6 Str +1 magic (-4 PA) Dam: +9 Str +1 magic (+12 PA) Crit: 15-20x2 DR: adamantine, magic Charges: 2/10
Falchion: Att: 12/7/2 BAB +6 Str +1 MW (-4 PA) Dam: +9 Str (+12 PA) Crit: 18-20x2 DR: adamantine
Long bow: Att: 12/7/2 BAB +3 Dex +1 Magic Dam: +6 Str +1 Magic Crit: 20x3 DR: cold iron/silver
Chef’s knife: Att: 12/7/2 BAB +1 magic +6 Str / +3 Dex (-4 PA) Dam: +6 Str +1 magic (+8 PA) Crit: 19-20x2 DR: magic Rng: 10’
Studied: (none) (mv|sw|im; +3 att, dam, bluff, disguise, intimidate, knowledge, perception, sense motive, stealth, survival)
Improved Iron Will (1/1d, reroll will save)
Spells: (1/1d, Magic Missile, cl 3) (1/1d, Prestidigitation, cl1) (1/1d, Shield, cl10)
- - -
Yambul collects his heroism for sure, following Rüha’s lead. He’ll wait for Rüha's listen, then plunge into the establishment, opening the door and striding up to the bar.

Khalia Lassi Súrinen |

"We do not seek to just take down the Technic League, but to grind them to dust. We seek to take their entire perverted organization and make them regret ever existing. We want to make them all obsolete. They have hurt some of my friends, some of my family, and I'll have my revenge."
Khalia marks the personal animus which brings more color to Rhoreen's cheeks than usual. She may not fully understand, but the android acquires the response, and catalogs it alongside her growing knowledge of where members of the Zzvkith are invested. It keeps her silent, absorbing Mockery's reaction.
...
"A morning strike on the Red Reaver seems likelier to succeed." Khalia offers her own estimations, quietly. Then she addresses Mockery.
"What I'm about to ask you might sound like information-gathering on a subversive organization, but it may help us, should we fall into deeper Technic League numbers than we can survive. Does your organization have a name? A passphrase we can utter if we seek to avoid conflict with your membership? Do you have more than one safehouse, and will you allow us access to them should we need to retreat and tend to our wounds?"
Diplomacy: 1d20 ⇒ 1
...
Paper in hand, Khalia reads it, then tucks it away, and excuses herself for the morning's infiltration of the Red Reaver. She calculates the route, and marks the Reaver in her mind for how far her errand will take her before returning. She only hopes the Doctor's value to the League is common enough knowledge to Starfall that only the reckless or foolish would dare strike against him.

GM Rutseg |

Mockery
"You ask bold questions, but logical ones" answers the Mockery "I cannot reveal those secrets. At least not yet. But once you have prove yourselves, we can share more information"
Red Reaver
Rūha does not listen any sound or conversation and Yambul, resolved, enters the establishment.
Several rickety-looking tables adorn this cramped room, each surrounded by numerous benches or chairs. The air within the bar is hazy and smells of sweat, incense, and strange sweet scents. To the south, a ten-foot-high statue of a hulking humanoid monster with six eyes and tiny wings looms, its large bulbous head brushing against the ceiling above while its crimson arms hang forward in a gorilla-like pose.
The statue on display is of the rare magical beast the establishment is named after, a red reaver. The statue is intimidating, but you determine it is little more than artwork.
It seems you came too early to the party. You find the chamber empty, though the smells of the night have still their mark on the atmosphere here.
New Read Reaver map is now available!
Khalia
Once in the streets you open the note, which is sealed with a blue lace.
Inside there is a handwritten note with careful lettering.
Your foray in the Palace has not gone unnoticed. The feud you have with the Black Sovereign is not mine. I beg you to answer my questions. Come to my chambers. My personal servants will guide you in. Use the servant's gate this time. We do not want TeK Makul or the League to take notice of our meeting.
Kul-Inkit

Zzvkgrogk III |

Heightened Awareness, Barkskin, Acute Senses, Heroism, False Life Extra hits: 1d10 + 10 ⇒ (3) + 10 = 13, Mutagen (Dex/Wis), Greater Animal Aspect (Raccoon)
Zzvkgrogk grows grizzled fur which gives him a masked aspect.
ZzvkgrogkKnowArcana: 1d20 + 20 + 2 ⇒ (6) + 20 + 2 = 28
"Whoa!" Zzvkgrogk quietly utters while viewing the statue. "It's a very very nice replica of the real thing. Let's hope the model isn't still lurking around."
He cautiously looks ahead for traps.
Perception: 1d20 + 19 + 2 + 20 + 2 ⇒ (20) + 19 + 2 + 20 + 2 = 63
If he finds any he disables them.
DisableDevice: 1d20 + 25 + 4 + 2 ⇒ (2) + 25 + 4 + 2 = 33
DisableDevice: 1d20 + 25 + 4 + 2 ⇒ (2) + 25 + 4 + 2 = 33
DisableDevice: 1d20 + 25 + 4 + 2 ⇒ (12) + 25 + 4 + 2 = 43
6 first, 5 Second, 5 Third, 3 Fourth
(1st)
(1st) True Strike
(1st)
(1st) Shield
(1st) Adhesive Spittle
(1st)
(2nd)
(2nd)
(2nd) False Life
(2nd)
(2nd) Acute Senses
(3rd) Haste
(3rd) Extreme Flexibility
(3rd)
(3rd) Invisibility
(3rd) Fly
{4th) Air Walk
(4th) Greater Inviso
(4th) Freedom of Movement
[s]Mutagen: (+4 Dex, -2 Wis)
Amateur Investigator
Can use craft (alchemy) to identify potions as if using Detect Magic
Inspirational Pool: (Feat Amateur Investigator): 4
Hits: 87/87 Mutagen
AC Current: 19 /15 /15
AC: 19 / 15 / 15 (Normal/Touch/Flatfooted)
Wand of Cure Light Wounds: 8/50
Radiation Detector (3/10 charges)
Laser Pistol (Charges): 4/10
Arc Pistol (Charges}: 7/10
Batteries Charged): 5/20
Empty Battieries: 15/20
Zzvkgrogk Special (Alchemical Ordinance): 15 / 15
Hero: 3/3

Rūha |

Ruha will also have barkskin running
"I'll assume that's our Reaver..." Ruha murmurs as she advances, eyes sweeping for any traps. Assuming Zzvkgrogk didn't spot anything she makes her way to the door leading into the back and eases it open. Before heading on through she listens for any people in the back that might be "off shift" with the bar emptied for the morning.
Perception: 1d20 + 24 ⇒ (19) + 24 = 43

Rhoreen Calliope |

"It's a very very nice replica of the real thing. Let's hope the model isn't still lurking around."
1d20 + 22 + 2 ⇒ (9) + 22 + 2 = 33 Know (Arcana)
"Agreed, <*sound*>" Rhoreen says while examining the statue and making a sound that might either be Zzvkgrogk's name or the mating sounds of the Red Reaver.
She keeps an eye out for trouble.
New usual morning magical protections: False Life 1d10 + 10 ⇒ (9) + 10 = 19 temp hp, extended Mage Armor (herself & Ruha, 24 hours), when we suspect trouble/dungeoneering extended Heroisms (herself, Yambul, & Ruha for 240 minutes), Overland Flight (12 hours). Rhor will not don her filter mask.

GM Rutseg |

Ruha approaches to explore the wall near the counter, and just when she thinks she has found it as promised by the Mockery, the wall section suddenly slides open with a faint hydraulic hiss, revealing a hidden passage, and the startling occupant who operated the door.
Standing in the threshold is a woman with an intense, commanding presence. She has cropped, ash-blonde hair and a tough, weather-worn look. A cybernetic red eye glows faintly, embedded in the left side of her face, where jagged implant scars trace down her cheek like lightning strikes.
A sheathed blade rests on her back, but she wears no obvious armor beyond a snug leather jacket reinforced with hardened tech-fabric and a few visible neural links across her collarbone. There's a rough edge to her confidence, the kind worn by people who have long since stopped asking permission.
Her mouth twists in shock as she nearly bumps into Rūha "妈的!你到底是谁?这门应该关着的!" she barks instinctively in Tian before quickly changing to a heavily accented Taldane "Shit! Who the hell are you? This door's supposed to stay shut!"
She stares hard at Rūha for a heartbeat, her posture shifting from surprise to suspicious calculation. Her voice lowers as she glances around to make sure no one else is immediately approaching "You're not one of Hellbroth's freaks. So? You gonna tell me what you're doing back here, or do I call the guards?"
Though her tone is firm, there's a flicker of curiosity, maybe even amusement, beneath the suspicion.

Yambul |

Sense Motive: 1d20 + 13 + 2 ⇒ (13) + 13 + 2 = 28 (heroism) vs DC 20
Yambul slides up with a charming smile, "Greetings. Nothing personal, but we're here to end the drug trade. I sincerely hope you're not on the side of these scum..."
Diplomacy: 1d20 + 19 + 2 ⇒ (16) + 19 + 2 = 37 (heroism) to befriend her
He still has his falchion in hand as he approaches her.

GM Rutseg |

Nice diplo!
Saoria's cybernetic eye flicks toward Rhoreen first, narrowing as if preparing to snap back, until Yambul's calm, charismatic presence cuts through the tension like a skillful rapier.
The tension in her shoulders eases slightly "Well, you people don’t exactly knock, do you?"
She shifts her stance, crossing her arms. Her tone drops to something conspiratorial, just loud enough for you to hear "If you're really here to shut down the operation... then we might just have a conversation worth finishing"
She glances over her shoulder into the passage, then back at you "Hellbroth's a bastard. You won't find me shedding tears if something unfortunate happens to him. But if you're going to make a move, you better be smart. The back rooms are soundproof, and if you're subtle, nobody else in the Reaver even needs to know what went down"
She raises a brow at Rhoreen with a sly smirk "You want help? I'll show you the back way to his lab. But in exchange, you leave the building intact, keep my name out of it, and, if you get caught, I'm just a bartender who pours drinks and minds her own business. Got it?"
Her eyes land back on Yambul, weighing his sincerity "Deal?"
Bluff: 1d20 + 7 ⇒ (12) + 7 = 19
You sense her sincerely fed-up of her role here!
---
Meanwhile, the drug odors in the tavern start to make you feel dizzy.
DC 14 Fortitude save or become sickened for as long as you remain in the building plus an additional 2d4 minutes after leaving

Rhoreen Calliope |

Yambul's calm, charismatic presence
Lol, no one has ever yet described Yambul that way. I usually associate him with a roaring chainsword, and so it's very clear that I am wrong. Maybe it's the fancy circlet.
Rhoreen keeps her mouth shut, letting others with nicer tongues deal with the duplicitous and lazy layabout.

Khalia Lassi Súrinen |

Given the name at the bottom of the missive, Khalia rereads it, now in a feminine voice, which she imagines is both regal and intimidating. With instructions concise and clear, the android follows them to the letter, aware that she is much, much more vulnerable without the Zzvkith to protect her. The word 'beg' plays over and over in her mind. It is the only part of the message that gives her hope she'll be able to return to the others in one piece.
She will become the next message.
Stealth: 1d20 + 20 ⇒ (5) + 20 = 25 Minimizing her presence in the streets on approach
Survival: 1d20 + 17 ⇒ (12) + 17 = 29 Retaining a memorable way back

Rūha |

Can't fail the sense motive.
Ruha, reading the woman's body language and expressions, comes to some sort of conclusion. She nods to Yambul, as if to say "seems reasonable enough". To the cybernetically enhanced woman she says "No, we're not really the knocking type. Side effect of having to deal with too many people for whom knocking doesn't do any good. Sorry about that."
She whispers "There's only a deal if you're willing to cut this place off from the business Hellbroth got it into. How does that sound?" She watches very carefully for the woman's reason to determine if it seems like she's willing to uphold this, and maybe more importantly, if she seems to think she *could*.
Sense Motive: 1d20 + 22 + 2 ⇒ (5) + 22 + 2 = 29

Zzvkgrogk III |

FortSaveDC14: 1d20 + 9 ⇒ (5) + 9 = 14 Is this a poison effect?
Zzvkgrogk stiffles a cough and shakes his head. "Wait, this isn't just a bar with a drug side business? If we destroy the lab and scatter Hellbroth's gang, it's just a bar again, right?"
He waits to see how the deal will complete.

Yambul |

Sense Motive: 1d20 + 13 + 2 ⇒ (3) + 13 + 2 = 18 (heroism) vs DC 19
lol
Yambul looks to the party, and as long as no-one objects, he agrees. "Sure. We don't total the real estate, and you just give generous pours with your mouth shut. Got it. We really appreciate this. I wish you luck in your new job." He grins, worried less about her morality than Rüha. Sure, it’d be nice if more people were nice, but less bad is good enough for Yambul in this situation.
Fort: 1d20 + 13 + 2 ⇒ (8) + 13 + 2 = 23 (heroism) vs DC 14 or sickened

GM Rutseg |

"You think I want this place crawling with Hellbroth's mutants and drug dealers? If you cut the head off clean, I'll do the rest. I'm not running a cartel. I just survive" Saoria then continues looking at Zzvkgrogk "It was just a bar. Then Hellbroth moved in. The lab's the cancer. Burn that out, and maybe it gets to be a bar again. Maybe"
She steps aside, giving you space to move "Good hunting. I will be here pretending none of this ever happened"
Khalia moves through the city like a shadow, cloak low, avoiding main streets. Her path winds through alleys and side routes until the servant's gate of the Palace rises ahead, modest, unwatched, just as instructed.
She slips inside.
Three steps in, a Kellid guard intercepts her, hand resting arrogantly on a cleaver "You lost, girl? This isn't a soup line"
Before Khalia can reply, a side door hisses open. A composed woman in high-servant's robes strides out, voice sharp and controlled "That's enough, Gharek. She's expected"
The guard stiffens but steps aside.
The woman turns to Khalia, offering a faint smile "I'm glad you came. The Consort will be pleased. He'll see you shortly, walk with me"

Rūha |

Ruha nods to Saoria "Alright then, lead the way." I think she said she'd show us a "back way" to his lab. Unless it's obvious, I assume she needs to lead us there or describe it in some fashion. Otherwise we're going to stumble into things we probably don't want to fight.
She steps forward and peeks her way around the corner while she waits for the woman to respond.

Yambul |

Weapon Equipped = Falchion
Conditions = Heroism (240m), Shield (10/10m)
Chainsaw: Att: 12/7/2 BAB +6 Str +1 magic (-4 PA) Dam: +9 Str +1 magic (+12 PA) Crit: 15-20x2 DR: adamantine, magic Charges: 2/10
Falchion: Att: 12/7/2 BAB +6 Str +1 MW (-4 PA) Dam: +9 Str (+12 PA) Crit: 18-20x2 DR: adamantine
Long bow: Att: 12/7/2 BAB +3 Dex +1 Magic Dam: +6 Str +1 Magic Crit: 20x3 DR: cold iron/silver
Chef’s knife: Att: 12/7/2 BAB +1 magic +6 Str / +3 Dex (-4 PA) Dam: +6 Str +1 magic (+8 PA) Crit: 19-20x2 DR: magic Rng: 10’
Studied: (none) (mv|sw|im; +3 att, dam, bluff, disguise, intimidate, knowledge, perception, sense motive, stealth, survival)
Improved Iron Will (1/1d, reroll will save)
Spells: (1/1d, Magic Missile, cl 3) (1/1d, Prestidigitation, cl1) (0/1d, Shield, cl10)
- - -
Yambul nods and, expecting a locked door and maybe even a trap, lets Zzvkgrogk in to deal with the door before he tries to open it.
Once Zzvkgrogk gives the all clear, he turns to Rüha. "Do you want to go first, or shall I?"
When the decision is made, he quaffs his shield, and rushes into the room!

Zzvkgrogk III |

While the others discuss who goes first, the even-furrier Rat-coon scurries down the stairs observantly.
Perception: 1d20 + 19 + 2 + 20 + 2 ⇒ (8) + 19 + 2 + 20 + 2 = 51
DisableDevice: 1d20 + 25 + 4 + 2 ⇒ (3) + 25 + 4 + 2 = 34 with +4 ePicks
DisableDevice: 1d20 + 25 + 4 + 2 ⇒ (19) + 25 + 4 + 2 = 50 with +4 ePicks
DisableDevice: 1d20 + 25 + 4 + 2 ⇒ (7) + 25 + 4 + 2 = 38 with +4 ePicks