PFS1 - #10-04: Reaver's Roar - Gameday X - GM Nowruz
(Inactive)
Game Master
noral
Maps and handouts
43870-1 | Human M (Garundi) Ranger 11 | Init +7 (+11 Urban)| AC 29* T 17* FF 21* | | HP 103/103| F +11 R +13 W +8 | Percp Survival +19; Sense Motive +17; HA (comp) +20; K Nature +16; Spellcraft, K (Geo, Dungeon) +15, Stealth 13; All other K. +4
It[s too bad that this site doesn't have secret texting via /Whisper. It might have been interesting for each of us to get the information secretly and then a discussion might have ensued as to who was correct.
But yes, it could have wasted a lot of time in PbP.
NG f human Spiritualist 10| HP 73/73 | AC 20 (+2 Klaus), t14, ff16 (+1 vs. crits) | F +11, R +10, W +15 (+2 Klaus adjac.) | Perc. +16 | Stealth +12 | Init +7 | speed 30' | CMB +7, CMD 21 | +19 concentration | Faction missions | Active Conditions: fly, shield +4 AC
Oh. That /whisper thing would have been awesome.
TBH, I wasn't looking forward to a puzzle that could have possibly taken us a few weeks to complete. I'm glad we were able to quick-time it. Maybe a bit too quick, but, better than taking forever.
43870-1 | Human M (Garundi) Ranger 11 | Init +7 (+11 Urban)| AC 29* T 17* FF 21* | | HP 103/103| F +11 R +13 W +8 | Percp Survival +19; Sense Motive +17; HA (comp) +20; K Nature +16; Spellcraft, K (Geo, Dungeon) +15, Stealth 13; All other K. +4
I play a lot of PbP on Mythweavers and it has a /whisper function. When I GM there I liked to provide info from Recall/info related checks via whisper and then the player has to come forth with it. I think it creates a better dynamic than allowing players to just read the spoiler tags or getting the info straight from the GM. But, it does slow the game down a bit.
Also, I would not want to do that via PMs. The /whisper can be put right int the post so only the specified player(s) can see it. It takes more effort, but in some cases (not all) I think it's worth it. But doing that via PMs is way too much overhead. i don't really like it via PMs as a player or a GM.
Male Elf slayer 3/Un Rogue 6/snakebite brawler 2, HP 103 AC 23(27), T 17(21), FF 16(20), F +14, R +19, W +12, Initi. +11, CMD 23, Perception +21, lowlight(+24 traps)
the whisper is a handy tool on MW...been a minute since i've been in one of your games, AH...
Super sorry for the rushed post on the weekend. I did not want to take away any fun or experience from you guys! :-(
Well, until now I really tried to create this dreadful atmosphere with the reaver which obviously is a little bit gone now with the wall of text that I pushed on you because I thought that it might be a little bit too complicated to do this puzzle in pbp!
So I will try to be more considerate in the future! :-)
Male Elf slayer 3/Un Rogue 6/snakebite brawler 2, HP 103 AC 23(27), T 17(21), FF 16(20), F +14, R +19, W +12, Initi. +11, CMD 23, Perception +21, lowlight(+24 traps)
all good man....some stuff doesn't translate well into PbP...no worries...
43870-1 | Human M (Garundi) Ranger 11 | Init +7 (+11 Urban)| AC 29* T 17* FF 21* | | HP 103/103| F +11 R +13 W +8 | Percp Survival +19; Sense Motive +17; HA (comp) +20; K Nature +16; Spellcraft, K (Geo, Dungeon) +15, Stealth 13; All other K. +4
GM, you don't need to change anything on my account. Having a Take 10 Perception high enough to win the day is absolutly one of the things I enjoy about PF1.
Male Halfling Ex-Bard0/Paladin (Divine Hunter) 11 HP 87/87 | AC 23 T 16 FF 18 | CMB +10 CMD 25 | F +19 R +19 W+18 | Init +6 | Per +2 SM +0 | Smite 1/4 Lay on Hands 13/13 Med Crys 2/10 | +3 AC/Saves not included
GM: All good - still terrified of the Reaver!
43870-1 | Human M (Garundi) Ranger 11 | Init +7 (+11 Urban)| AC 29* T 17* FF 21* | | HP 103/103| F +11 R +13 W +8 | Percp Survival +19; Sense Motive +17; HA (comp) +20; K Nature +16; Spellcraft, K (Geo, Dungeon) +15, Stealth 13; All other K. +4
Leinad, is hunters blessing work as a radius when anyone is within 10 feet? Or only at the river of casting?
Male Halfling Ex-Bard0/Paladin (Divine Hunter) 11 HP 87/87 | AC 23 T 16 FF 18 | CMB +10 CMD 25 | F +19 R +19 W+18 | Init +6 | Per +2 SM +0 | Smite 1/4 Lay on Hands 13/13 Med Crys 2/10 | +3 AC/Saves not included
It works on whoever is within 10' at the time of activation (that's why I specified moving forward after), making sure Ajax and Rallas are in it (and whoever else wanted to be back there to get it - looks like Inga would have).
GM - I'm shooting the rocket from 60' back from the door. With Hunter's Blessing, I should be able to pinpoint the hole (ignore less than total cover).
Leinad Gaelbraithe wrote: It works on whoever is within 10' at the time of activation (that's why I specified moving forward after), making sure Ajax and Rallas are in it (and whoever else wanted to be back there to get it - looks like Inga would have).
GM - I'm shooting the rocket from 60' back from the door. With Hunter's Blessing, I should be able to pinpoint the hole (ignore less than total cover).
That works for me.
I’ll update tomorrow.
43870-1 | Human M (Garundi) Ranger 11 | Init +7 (+11 Urban)| AC 29* T 17* FF 21* | | HP 103/103| F +11 R +13 W +8 | Percp Survival +19; Sense Motive +17; HA (comp) +20; K Nature +16; Spellcraft, K (Geo, Dungeon) +15, Stealth 13; All other K. +4
Male Elf slayer 3/Un Rogue 6/snakebite brawler 2, HP 103 AC 23(27), T 17(21), FF 16(20), F +14, R +19, W +12, Initi. +11, CMD 23, Perception +21, lowlight(+24 traps)
pretty sure it's the Hunter's Blessing ability from the Divine Hunter archetype.
Hunter’s Blessing (Su): At 11th level, a divine hunter can expend a use of her smite evil ability as a swift action to grant herself and all allies within 10 feet the Deadly Aim, Precise Shot, and Improved Precise Shot feats, even if they lack the prerequisites. The effects last for 1 minute. Evil creatures gain no benefit from this ability. This ability replaces aura of justice.
43870-1 | Human M (Garundi) Ranger 11 | Init +7 (+11 Urban)| AC 29* T 17* FF 21* | | HP 103/103| F +11 R +13 W +8 | Percp Survival +19; Sense Motive +17; HA (comp) +20; K Nature +16; Spellcraft, K (Geo, Dungeon) +15, Stealth 13; All other K. +4
Ninja'd . Yup, I just went and looked at the Archetyp and saw that while you were posting. Changed my post.
You know, after playing PF2, i have to laugh at how so many of these high level feats and abilities seem so overpowered by comparison.
43870-1 | Human M (Garundi) Ranger 11 | Init +7 (+11 Urban)| AC 29* T 17* FF 21* | | HP 103/103| F +11 R +13 W +8 | Percp Survival +19; Sense Motive +17; HA (comp) +20; K Nature +16; Spellcraft, K (Geo, Dungeon) +15, Stealth 13; All other K. +4
@Rallas Not sure what buffs you have going besides Gravity Weapon, but in case it was a typo, Iyou have 2d6 going to 3d8.
Male Elf slayer 3/Un Rogue 6/snakebite brawler 2, HP 103 AC 23(27), T 17(21), FF 16(20), F +14, R +19, W +12, Initi. +11, CMD 23, Perception +21, lowlight(+24 traps)
yeah...my bad...had d8 on my mind....will roll an adjusted damage roll
43870-1 | Human M (Garundi) Ranger 11 | Init +7 (+11 Urban)| AC 29* T 17* FF 21* | | HP 103/103| F +11 R +13 W +8 | Percp Survival +19; Sense Motive +17; HA (comp) +20; K Nature +16; Spellcraft, K (Geo, Dungeon) +15, Stealth 13; All other K. +4
heh. I think 2d6 goes to 2d8 based on the die progression tables I've seen, so you can just take the firs two die on your first roll?
Also, with Deadly Aim, if your BAB is +8, i think the penalty is -3 on all attacks and +6 on damage.
Male Elf slayer 3/Un Rogue 6/snakebite brawler 2, HP 103 AC 23(27), T 17(21), FF 16(20), F +14, R +19, W +12, Initi. +11, CMD 23, Perception +21, lowlight(+24 traps)
see, this is why i need to drink more coffee and not post when i'm tired...right again...
NG f human Spiritualist 10| HP 73/73 | AC 20 (+2 Klaus), t14, ff16 (+1 vs. crits) | F +11, R +10, W +15 (+2 Klaus adjac.) | Perc. +16 | Stealth +12 | Init +7 | speed 30' | CMB +7, CMD 21 | +19 concentration | Faction missions | Active Conditions: fly, shield +4 AC
How does the reaver trap work? Is there a lever or rope we're supposed to pull when the reaver gets in the spot? If so, Inga could be the one to activate it on the reaver since she's only good at casting spells and not being in combat.
Male Half-Elf HP83/83|AC 19(+3/+1)/T12/FF17|F+11/R+12/W+10|BAB+8|Init +4|Diplo+33 Battle Herald 4/Vig(Avenger) 2/Bard(Arcane Duelist)1/Cav 1/Rgr (Guild breaker) 1
NG f human Spiritualist 10| HP 73/73 | AC 20 (+2 Klaus), t14, ff16 (+1 vs. crits) | F +11, R +10, W +15 (+2 Klaus adjac.) | Perc. +16 | Stealth +12 | Init +7 | speed 30' | CMB +7, CMD 21 | +19 concentration | Faction missions | Active Conditions: fly, shield +4 AC
Lorian the Peacemaker wrote: Pressure plate. *Slaps forehead*
Omg. I totally forgot.
Gameday ends. We have to roll boons.
D20 and 19-20 wins. Also roll d3 if you win.
boon gm : 1d20 ⇒ 91d3 ⇒ 1
Female Dromaar Paladin (Redeemer, Warrior of Holy Light) 10 HP 94/94 | AC 23 T 12 FF 22 | CMB +16 CMD 27 | F +13 R +8 W +10 (immune disease, fear) | Init +2 | Per -1 (darkvision 60 ft.) SM +3 | Dailies: Tactician 1/1 Merciful Smite 4/4 Lay on Hands 8/8 Divine Bond 10/10 | Active Conditions: None
1d20 ⇒ 12
To serve Sarenrae is boon enough. (And Elby is going to have a lot to think about after this one.)
Male Elf slayer 3/Un Rogue 6/snakebite brawler 2, HP 103 AC 23(27), T 17(21), FF 16(20), F +14, R +19, W +12, Initi. +11, CMD 23, Perception +21, lowlight(+24 traps)
boondoggle: 1d20 ⇒ 19
which one?: 1d3 ⇒ 1
woohoo!
NG f human Spiritualist 10| HP 73/73 | AC 20 (+2 Klaus), t14, ff16 (+1 vs. crits) | F +11, R +10, W +15 (+2 Klaus adjac.) | Perc. +16 | Stealth +12 | Init +7 | speed 30' | CMB +7, CMD 21 | +19 concentration | Faction missions | Active Conditions: fly, shield +4 AC
No Whammies! No Whammies! STOP!!!: 1d20 ⇒ 6
Pat Boone, Debbie Boone, or Daniel Boone?: 1d3 ⇒ 2
Aww. :(
Male Half-Elf HP83/83|AC 19(+3/+1)/T12/FF17|F+11/R+12/W+10|BAB+8|Init +4|Diplo+33 Battle Herald 4/Vig(Avenger) 2/Bard(Arcane Duelist)1/Cav 1/Rgr (Guild breaker) 1
Male Halfling Ex-Bard0/Paladin (Divine Hunter) 11 HP 87/87 | AC 23 T 16 FF 18 | CMB +10 CMD 25 | F +19 R +19 W+18 | Init +6 | Per +2 SM +0 | Smite 1/4 Lay on Hands 13/13 Med Crys 2/10 | +3 AC/Saves not included
Boon-if-still-going: 1d20 ⇒ 9
So terribly sorry for the delay! 4-day weekend for our 10th wedding anniversary, completely lost track of things!
Also, mirror image is personal, fyi Inga.
43870-1 | Human M (Garundi) Ranger 11 | Init +7 (+11 Urban)| AC 29* T 17* FF 21* | | HP 103/103| F +11 R +13 W +8 | Percp Survival +19; Sense Motive +17; HA (comp) +20; K Nature +16; Spellcraft, K (Geo, Dungeon) +15, Stealth 13; All other K. +4
Boon-if-still-going: 1d20 ⇒ 2
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NG f human Spiritualist 10| HP 73/73 | AC 20 (+2 Klaus), t14, ff16 (+1 vs. crits) | F +11, R +10, W +15 (+2 Klaus adjac.) | Perc. +16 | Stealth +12 | Init +7 | speed 30' | CMB +7, CMD 21 | +19 concentration | Faction missions | Active Conditions: fly, shield +4 AC
Happy 10th Anniversary!
Totally forgot that mirror image is personal. Thank you for reminding me.
I’m sorry but work is killing me. Will update tomorrow. :-/
Male Elf slayer 3/Un Rogue 6/snakebite brawler 2, HP 103 AC 23(27), T 17(21), FF 16(20), F +14, R +19, W +12, Initi. +11, CMD 23, Perception +21, lowlight(+24 traps)
NG f human Spiritualist 10| HP 73/73 | AC 20 (+2 Klaus), t14, ff16 (+1 vs. crits) | F +11, R +10, W +15 (+2 Klaus adjac.) | Perc. +16 | Stealth +12 | Init +7 | speed 30' | CMB +7, CMD 21 | +19 concentration | Faction missions | Active Conditions: fly, shield +4 AC
43870-1 | Human M (Garundi) Ranger 11 | Init +7 (+11 Urban)| AC 29* T 17* FF 21* | | HP 103/103| F +11 R +13 W +8 | Percp Survival +19; Sense Motive +17; HA (comp) +20; K Nature +16; Spellcraft, K (Geo, Dungeon) +15, Stealth 13; All other K. +4
@Inga
If you check, the attacks made possible by the Haste spell accounted for 97 points of damage, ignoring any bonuses to hit.
NG f human Spiritualist 10| HP 73/73 | AC 20 (+2 Klaus), t14, ff16 (+1 vs. crits) | F +11, R +10, W +15 (+2 Klaus adjac.) | Perc. +16 | Stealth +12 | Init +7 | speed 30' | CMB +7, CMD 21 | +19 concentration | Faction missions | Active Conditions: fly, shield +4 AC
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Male Half-Elf HP83/83|AC 19(+3/+1)/T12/FF17|F+11/R+12/W+10|BAB+8|Init +4|Diplo+33 Battle Herald 4/Vig(Avenger) 2/Bard(Arcane Duelist)1/Cav 1/Rgr (Guild breaker) 1
The Wave file for the battle would be the sound of a log going through a wood chipper.
1 person marked this as a favorite.
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Male Elf slayer 3/Un Rogue 6/snakebite brawler 2, HP 103 AC 23(27), T 17(21), FF 16(20), F +14, R +19, W +12, Initi. +11, CMD 23, Perception +21, lowlight(+24 traps)
i think it's a combo between death metal and a Ramones' song...brutal, heavy, bloody and done in a minute...
1,2,3,4.....RAHHHHHHHH!...and done....
43870-1 | Human M (Garundi) Ranger 11 | Init +7 (+11 Urban)| AC 29* T 17* FF 21* | | HP 103/103| F +11 R +13 W +8 | Percp Survival +19; Sense Motive +17; HA (comp) +20; K Nature +16; Spellcraft, K (Geo, Dungeon) +15, Stealth 13; All other K. +4
Quote: Elven curve blade is d10 damage.. Doh! Was looking at the Small column.
43870-1 | Human M (Garundi) Ranger 11 | Init +7 (+11 Urban)| AC 29* T 17* FF 21* | | HP 103/103| F +11 R +13 W +8 | Percp Survival +19; Sense Motive +17; HA (comp) +20; K Nature +16; Spellcraft, K (Geo, Dungeon) +15, Stealth 13; All other K. +4
You know, just for the fun of it, we could pretend we are fighting this creature before weakening it? I think it only survives if it's got some DR and a higher AC... Maybe? DR 10 would give it back 60 points. DR 15 gives it back 90. So maybe if its AC is higher that might make Elba and done of Ajax's hits miss, though Rallas debilitation might be enough.
If Elba'two attacks hit, we be at like 301 damage sans DR and higher AC.
Male Elf slayer 3/Un Rogue 6/snakebite brawler 2, HP 103 AC 23(27), T 17(21), FF 16(20), F +14, R +19, W +12, Initi. +11, CMD 23, Perception +21, lowlight(+24 traps)
and the funny thin i didnt use power attack because i was worried about its AC...i would have done still hit with all three and done another 45...
Yeahh, the Mythic version is CR 17.
And it had some tricks to prevent your attacks from hitting or shaking off the jinx etc.
But you weakened it so it was only CR 11 at the end.
Any final RP?
43870-1 | Human M (Garundi) Ranger 11 | Init +7 (+11 Urban)| AC 29* T 17* FF 21* | | HP 103/103| F +11 R +13 W +8 | Percp Survival +19; Sense Motive +17; HA (comp) +20; K Nature +16; Spellcraft, K (Geo, Dungeon) +15, Stealth 13; All other K. +4
Day Job: 1d20 + 5 ⇒ (19) + 5 = 24
Male Halfling Ex-Bard0/Paladin (Divine Hunter) 11 HP 87/87 | AC 23 T 16 FF 18 | CMB +10 CMD 25 | F +19 R +19 W+18 | Init +6 | Per +2 SM +0 | Smite 1/4 Lay on Hands 13/13 Med Crys 2/10 | +3 AC/Saves not included
GM Nowruz wrote: Any final RP? All good here!
Ajax Arrowhawk wrote: You know, just for the fun of it, we could pretend we are fighting this creature before weakening it? I think it only survives if it's got some DR and a higher AC... Maybe? DR 10 would give it back 60 points. DR 15 gives it back 90. So maybe if its AC is higher that might make Elba and done of Ajax's hits miss, though Rallas debilitation might be enough.
If Elba'two attacks hit, we be at like 301 damage sans DR and higher AC.
The biggest difference right off would be that with the save boost from the fountain it would have made the jinx save, and then would have hit Elba. I'm guessing it has trip or grab, so that would have negated a *lot* of damage.
Female Dromaar Paladin (Redeemer, Warrior of Holy Light) 10 HP 94/94 | AC 23 T 12 FF 22 | CMB +16 CMD 27 | F +13 R +8 W +10 (immune disease, fear) | Init +2 | Per -1 (darkvision 60 ft.) SM +3 | Dailies: Tactician 1/1 Merciful Smite 4/4 Lay on Hands 8/8 Divine Bond 10/10 | Active Conditions: None
I don't suppose the helmet has any tie to the elements? Probably spending 1 PP to check a box on the faction journal card, but if I can check a box for free, you will get to hear the comedy stylings of a paladin.
This was a great game. I hope everyone enjoyed their delve into the wonders of Google Translate with obscure languages. Especially thanks to Nowruz for running!
NG f human Spiritualist 10| HP 73/73 | AC 20 (+2 Klaus), t14, ff16 (+1 vs. crits) | F +11, R +10, W +15 (+2 Klaus adjac.) | Perc. +16 | Stealth +12 | Init +7 | speed 30' | CMB +7, CMD 21 | +19 concentration | Faction missions | Active Conditions: fly, shield +4 AC
Definitely a highly memorable game. I thoroughly enjoyed adventuring with you all. Thank you, Nowruz, for running a wonderful game!
Thanks guys. The game should be reported.
I’ll have chronicles ready until the end of the week.
Male Elf slayer 3/Un Rogue 6/snakebite brawler 2, HP 103 AC 23(27), T 17(21), FF 16(20), F +14, R +19, W +12, Initi. +11, CMD 23, Perception +21, lowlight(+24 traps)
thanks for the game, boss....and great playing with you guys...
Chronicle sheet link is here.
Hi guys, above the link to get your sheets.
I hope all is ok!
Male Elf slayer 3/Un Rogue 6/snakebite brawler 2, HP 103 AC 23(27), T 17(21), FF 16(20), F +14, R +19, W +12, Initi. +11, CMD 23, Perception +21, lowlight(+24 traps)
Female Dromaar Paladin (Redeemer, Warrior of Holy Light) 10 HP 94/94 | AC 23 T 12 FF 22 | CMB +16 CMD 27 | F +13 R +8 W +10 (immune disease, fear) | Init +2 | Per -1 (darkvision 60 ft.) SM +3 | Dailies: Tactician 1/1 Merciful Smite 4/4 Lay on Hands 8/8 Divine Bond 10/10 | Active Conditions: None
Chronicle looks good (though I kind of wish I could read what would have happened to me if I didn't get the restoration).
NG f human Spiritualist 10| HP 73/73 | AC 20 (+2 Klaus), t14, ff16 (+1 vs. crits) | F +11, R +10, W +15 (+2 Klaus adjac.) | Perc. +16 | Stealth +12 | Init +7 | speed 30' | CMB +7, CMD 21 | +19 concentration | Faction missions | Active Conditions: fly, shield +4 AC
Yeah, Chronicle is fine. It would be nice if just the title of the boon was crossed out so we can still see the description of the boon. No worries though.
Thanks again, everyone, for a great fun game.
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