GM Michael's Emerald Spire
Game Master
Dread
The Emerald Spire Roll20
Hero Points Rules
Experience: 1509/2nd level:3300
Campaign date: 8th Erastus 4721 AR 9:00 am
lets see.
Arcanus.---Bard
Ratel---Bloodrager
Arthdane---Cleric
Nycholas---Fighter
Edeldhur---Wizard
trapfinding might be trickier but...
yep we are good.
Male Human Paladin 9 | HP 72/99 |AC 27/T12/FF26 | F+11/R+9/W+12 | CMB +13/CMD 24 | init + 2 | Perc + 9 | Diplomacy + 15 | LoH 9/9 | Smite 3/3 | Divine Bond 9/9 min. 2/2 per day
GMMichael wrote: lets see....trapfinding might be trickier but...
yep we are good.
OH, we won't have trouble finding the traps... one way or another...
M Human | HP 17/17| AC: 16, T: 12, FF:14 | Spd: 40ft/| Cleric (Herald Caller) 2 | Init +2, Lowlight Vision; Percept: +7, Sense Motive: +2 | Saves: F: +5, R: +3, W: +6| CMB +4 / CMD 16
I don't think Trapfinding should be a problem. Arcanus is an Archeologist (archetype), and they get trapfinding (equivalent).
Inexorable Iron Magus (7) | HP 87/96 | AC 26 | F: +14, R: +11, W: +13 | Init: +2 | Perc: +11 | Mirror's Edge: +16 (2d12+6 S/P) | Reaction: AoO | Speed 35**/30ft | Active Conditions: *Longstrider (8 Hrs)* | Special Abilities: Hero Points: 1/3 | Focus Points: 1/1 | Battle Med DC 15/20: L, M, N, W
Yeah, we still have a really solid group. All the core rolls are fulfilled. Looot of arcane spellpower.
Our wizard is a bit on his lonesome as the only non-human.
Elf Wizard
Edeldhur shall endure! :D
ok think I have a good compromise setting for lighting.
Elf Wizard
Ok, Edeldhur will have scribed Magic Weapon and Monkey Fish spells.
Going over Gameplay now.
Elf Wizard
Done. Thx GMMichael ;)
It is unfortunately all black.
Inexorable Iron Magus (7) | HP 87/96 | AC 26 | F: +14, R: +11, W: +13 | Init: +2 | Perc: +11 | Mirror's Edge: +16 (2d12+6 S/P) | Reaction: AoO | Speed 35**/30ft | Active Conditions: *Longstrider (8 Hrs)* | Special Abilities: Hero Points: 1/3 | Focus Points: 1/1 | Battle Med DC 15/20: L, M, N, W
Edeldhur lost his vision in a goblin ambush the first night so you have to be blind from now on.
You'd know that if you weren't on vacation when it happened.
Elf Wizard
Such a cruel fate! But deserved for having gone on vacations, and abandoning the Companions of the Spire :D
Male Human Paladin 9 | HP 72/99 |AC 27/T12/FF26 | F+11/R+9/W+12 | CMB +13/CMD 24 | init + 2 | Perc + 9 | Diplomacy + 15 | LoH 9/9 | Smite 3/3 | Divine Bond 9/9 min. 2/2 per day
Hey, you could ride the mule, he can still see....
editEdeldhur do you have a light source?
I attached your name to your character and so you should be able to see fine ;)
I gave conrol of the mule to both Arthdane and Edeldhur
Male Human Paladin 9 | HP 72/99 |AC 27/T12/FF26 | F+11/R+9/W+12 | CMB +13/CMD 24 | init + 2 | Perc + 9 | Diplomacy + 15 | LoH 9/9 | Smite 3/3 | Divine Bond 9/9 min. 2/2 per day
Does ratel get an aoo against the second one who ran up?
Inexorable Iron Magus (7) | HP 87/96 | AC 26 | F: +14, R: +11, W: +13 | Init: +2 | Perc: +11 | Mirror's Edge: +16 (2d12+6 S/P) | Reaction: AoO | Speed 35**/30ft | Active Conditions: *Longstrider (8 Hrs)* | Special Abilities: Hero Points: 1/3 | Focus Points: 1/1 | Battle Med DC 15/20: L, M, N, W
Ratel Dier wrote: Does ratel get an aoo against the second one who ran up? Was about to post the same thing. If Ratel does AOO and kills it, Nycholas will move into the goblins spot and attack the next one in line instead.
M Human | HP 17/17| AC: 16, T: 12, FF:14 | Spd: 40ft/| Cleric (Herald Caller) 2 | Init +2, Lowlight Vision; Percept: +7, Sense Motive: +2 | Saves: F: +5, R: +3, W: +6| CMB +4 / CMD 16
Arcanus, rolling 1d1 for your to hit roll is very likely to result in a natural 1; I suggest rolling 1d20 instead.
Inexorable Iron Magus (7) | HP 87/96 | AC 26 | F: +14, R: +11, W: +13 | Init: +2 | Perc: +11 | Mirror's Edge: +16 (2d12+6 S/P) | Reaction: AoO | Speed 35**/30ft | Active Conditions: *Longstrider (8 Hrs)* | Special Abilities: Hero Points: 1/3 | Focus Points: 1/1 | Battle Med DC 15/20: L, M, N, W
The dice gods have spoken. Arcanus hits himself with the whip.
Elf Wizard
Ratel Dier wrote: Hey, you could ride the mule, he can still see....
editEdeldhur do you have a light source?
Hmmm, Wizard riding a mule - sounds impressive! :D
As for light source, Edeldhur can cast Light.
Ruling no attack of opportunity. Why- at the time the goblins moved in Ratel could not see beyond an adjacent square. The readied action went off because it was readied. but lack of vision means there wouldnt be a threatened square for the Goblin to move through.
Male Human Paladin 9 | HP 72/99 |AC 27/T12/FF26 | F+11/R+9/W+12 | CMB +13/CMD 24 | init + 2 | Perc + 9 | Diplomacy + 15 | LoH 9/9 | Smite 3/3 | Divine Bond 9/9 min. 2/2 per day
that's cool, figured I'd ask :)
M Human | HP 17/17| AC: 16, T: 12, FF:14 | Spd: 40ft/| Cleric (Herald Caller) 2 | Init +2, Lowlight Vision; Percept: +7, Sense Motive: +2 | Saves: F: +5, R: +3, W: +6| CMB +4 / CMD 16
@GMMicheal
Regarding AoO's - as a reach cleric (with combat reflexes), I try hard to generate them; so as not to break up the flow in the game, I put them in a spoiler, so they have already been rolled. (If you don't want me to do this, let me know.)
I'm guessing I actually got 2 AoO's last turn - 1 at Skizzertz, which you noted, and another from the goblin firing a missile weapon (bow at Edeldhur) inside my reach. I missed both with an 8 and a 10 respectively (yeah, I'm rolling really well so far...)
good point, and Ill will look from here on out. Thank you
Male Human (taldane)|HP: 18/18|AC: 14 (11 Tch, 13 Fl)|CMB: +2, CMD: 13|F: +1, R: +4, W: +4| Init: +1|Perc: +7, SM: +5, Diplo: +7, Bluff +7, Know (his): +10, Know (loc): +9, Spell: +8, UMD: +7 Bard (archaeologist)/2nd|Archaeologist’s Luck (Ex) 6/6xday|Hero Points 1/1
The young Pathfinder cracks his whip again at the defending goblins.
Whip: 1d20 + 1 ⇒ (12) + 1 = 13
Dmg.: 1d3 + 1 ⇒ (3) + 1 = 4
Male Human Paladin 9 | HP 72/99 |AC 27/T12/FF26 | F+11/R+9/W+12 | CMB +13/CMD 24 | init + 2 | Perc + 9 | Diplomacy + 15 | LoH 9/9 | Smite 3/3 | Divine Bond 9/9 min. 2/2 per day
GMMichael wrote: hope you dont mind me taking Ratels action which you didnt post. I would have notified you and waited but I didnt realize til after I typed all of this... to this point ;) Dude, so sorry, I totally forgot that I posted the AOO and was waiting to see what else happened before I posted again. It's totally cool that you posted for me, and you rolled like I have been too :)
I'll get a post up in the morning, so sorry I forgot a full post, I would skim the page and see my post and not think about it. I will be more carful in the future that if I'm going to do that to leave a note reminding myself.
|
1 person marked this as a favorite.
|
its all good. just didnt want you to feel I was dictating actions.
M Human | HP 17/17| AC: 16, T: 12, FF:14 | Spd: 40ft/| Cleric (Herald Caller) 2 | Init +2, Lowlight Vision; Percept: +7, Sense Motive: +2 | Saves: F: +5, R: +3, W: +6| CMB +4 / CMD 16
@GMMichael, which way does that door open? Can I brace it with my shoulder/back?
yes. it opens in toward you.
Male Human Paladin 9 | HP 72/99 |AC 27/T12/FF26 | F+11/R+9/W+12 | CMB +13/CMD 24 | init + 2 | Perc + 9 | Diplomacy + 15 | LoH 9/9 | Smite 3/3 | Divine Bond 9/9 min. 2/2 per day
GMMichael wrote: Ratel, Nycholas get attack of opportunity on Goblin to his front. if he kills it will negate his attack Arcanus also gets an AoO but he cannot negate the attack with it. I'll wait until Nycholas and or Arcanus get their aoo's it will effect Ratel's next attack.
cover-
Partial Cover: If a creature has cover, but more than half the creature is visible, its cover bonus is reduced to a +2 to AC and a +1 bonus on Reflex saving throws. This partial cover is subject to the GM’s discretion.
Regarding Cover
I did not know about that one - thanks for pointing it out GMMichael!
In future situations, then should we ask you first if a certain creature has partial or normal cover (it affects the ones we decide to attack)? What should be the baseline, for expediency sake?
look at the map on roll 20, if only a small potion of the enemy can be seen use full cover and if the majority of the enemy can be seen partial. Looking through allies or opponents always provide partial, as they are moving. That should be an easy ruling with little partiality
Ill give Arcanus til later tonight to post then bot him
Male Human Paladin 9 | HP 72/99 |AC 27/T12/FF26 | F+11/R+9/W+12 | CMB +13/CMD 24 | init + 2 | Perc + 9 | Diplomacy + 15 | LoH 9/9 | Smite 3/3 | Divine Bond 9/9 min. 2/2 per day
So saw your post, are the goblins going? And FYI no one is bold yet. If your still posting I'll delete this :)
lol I was. no need to delete.
Male Human Paladin 9 | HP 72/99 |AC 27/T12/FF26 | F+11/R+9/W+12 | CMB +13/CMD 24 | init + 2 | Perc + 9 | Diplomacy + 15 | LoH 9/9 | Smite 3/3 | Divine Bond 9/9 min. 2/2 per day
Hey GMMichael, what's you call on Ratel cutting that corner without going in the square Nycholas is in? Could he have made it, or would he have given the goblin an AOO?
remember the posts dont indicate action order. If the Goblin had been alive, then Ratel would have received an AoO. The last goblin has picked up a bow, and moving adjacent doesnt provoke without a reach weapon, which the Goblin does not have.
Now since Ratel goes after Nycholas, the goblin that would threaten is dead now...so yes you could.
Initiative order is action order.
Male Human Paladin 9 | HP 72/99 |AC 27/T12/FF26 | F+11/R+9/W+12 | CMB +13/CMD 24 | init + 2 | Perc + 9 | Diplomacy + 15 | LoH 9/9 | Smite 3/3 | Divine Bond 9/9 min. 2/2 per day
I was watching the order and knew the one would be dead, but I forgot the last one had a bow so no AOO :(
If it had been armed with a melee weapon, Ratel would give up an aoo going to the square north of nycholas, he wouldn't be able to 'cut' that corner right? Just asking for future reference, I've seen GM's call it both ways and I'm just double checking how you would see it.
|
1 person marked this as a favorite.
|
My ruling always is if part of the wall extends past the adjacent square- now. but if it falls short, yes. so it always depend on how the map looks
M Human | HP 17/17| AC: 16, T: 12, FF:14 | Spd: 40ft/| Cleric (Herald Caller) 2 | Init +2, Lowlight Vision; Percept: +7, Sense Motive: +2 | Saves: F: +5, R: +3, W: +6| CMB +4 / CMD 16
GMMichael wrote:
Suddenly the door starts to budge and Ratel can see metallic arms pushing against the door with great force. DC 23 to keep shut Or you can let the door come open and take an attack on Clanky AC13 DR2 adamantine
... Mild confusion, is that an AoO or a regular attack?
it would be a regular attack.
on your characters turn, instead of resisting against the door opening, you could just let it open and grabbing your weapon, take an attack against the creature pushing on the door.
Male Human Paladin 9 | HP 72/99 |AC 27/T12/FF26 | F+11/R+9/W+12 | CMB +13/CMD 24 | init + 2 | Perc + 9 | Diplomacy + 15 | LoH 9/9 | Smite 3/3 | Divine Bond 9/9 min. 2/2 per day
I'm happy to let it go and attack, Arthdane you move before Ratel does, he will have too step behind where your at (the square north west of Ratel's present location) to regain his bardiche and attack at reach. So if you wouldn't mind side stepping elsewhere it would be appreciated :)
M Human | HP 17/17| AC: 16, T: 12, FF:14 | Spd: 40ft/| Cleric (Herald Caller) 2 | Init +2, Lowlight Vision; Percept: +7, Sense Motive: +2 | Saves: F: +5, R: +3, W: +6| CMB +4 / CMD 16
Gentlemen, I think we need to think about running away now... 11 CR 1/3 Goblin warriors + Clanky (has DR2/Admanatine, CR ???) + Skizzert (Goblin Cleric ?, CR ???); that's wandering into CR 5 or 6 territory. We are also getting attacked on 2 fronts unless we move...
remember you do have funnels. there are limits to what they can bring to bear at any time. Just wanted to point that out.
Inexorable Iron Magus (7) | HP 87/96 | AC 26 | F: +14, R: +11, W: +13 | Init: +2 | Perc: +11 | Mirror's Edge: +16 (2d12+6 S/P) | Reaction: AoO | Speed 35**/30ft | Active Conditions: *Longstrider (8 Hrs)* | Special Abilities: Hero Points: 1/3 | Focus Points: 1/1 | Battle Med DC 15/20: L, M, N, W
I think we're still going OK. Like GMMichael says, we can take them on one at a time in the doorway. If Nycholas can get in and block it, our three reach weapon users can attack through him and take them down pretty quick. Nycholas could even go total defense and be pretty much invulnerable unless they target his touch ac/reflex save. I think the prolific number of reach weapons we have is going to be very useful throughout this AP.
Inexorable Iron Magus (7) | HP 87/96 | AC 26 | F: +14, R: +11, W: +13 | Init: +2 | Perc: +11 | Mirror's Edge: +16 (2d12+6 S/P) | Reaction: AoO | Speed 35**/30ft | Active Conditions: *Longstrider (8 Hrs)* | Special Abilities: Hero Points: 1/3 | Focus Points: 1/1 | Battle Med DC 15/20: L, M, N, W
GMMichael wrote: The apparition that was coming into the room was the oddest creature they had ever seen. It was at one time an automaton obviously powered by shards of the green crystal. Now, however one of the arms was flesh, though wires had been connected to the arm to power it...and the fingers on that arm had been replaced with slim knives. One leg had been replaced by a wooden peg leg , much like the tales of pirates. The remaining mechanical hand held a bardiche easily. and strange fetishes adorned the automaton as it clanked and whirred moving into the room. Gross.
M Human | HP 17/17| AC: 16, T: 12, FF:14 | Spd: 40ft/| Cleric (Herald Caller) 2 | Init +2, Lowlight Vision; Percept: +7, Sense Motive: +2 | Saves: F: +5, R: +3, W: +6| CMB +4 / CMD 16
Gentlemen, remember my previous comment? We now have goblin dogs and commandos as well...
In other news, @GMMichael, in the interest of saving as many HP as we can, shouldn't Ratel have gotten cover from the automaton, and thus not been hit by that one arrow?
Yes I thought of that last night after the post and will adjust
|