| Jin Goei |
Light armor
Second skin (x5) 250 credits each
Graphite carbon skin 1,220 credits
Advance melee
Longsword (x4) 375 credits each
Basic melee
Cestus battleglove 100 credits
Survival knife 95 credits
Longarms
Pulsecaster rifles (x4) 100 credits each
The pulsecaster rifle battery type was errata’ed: "Page 176: In Table 7–4: Longarms, in the shock category, change the pulsecaster rifle's capacity to 20 charges and its usage to 1."
Small arms
Pulsecaster pistol with 1 battery (20 charges) 250 credits each
Static arc pistol with 2 batteries (20 charges each) 750 credits +60 credits for the extra battery
Ammunition
3 high-capacity batteries (40 charges each) 330 credits each, but these should be standard, due to the correction to the pulsecaster rifle consumption
Technological
Medpatch (x4) 50 credits each
Toolkits (x3), Hacking kit 20 credits each
Enhanced video camera scanner with a battery (20 charges) 1,375 credits
Signal jammer (3rd level) 900 credits
Magical
Two vials
Spell gem of Identify 140 credits
Hybrid
Astral transponder 3,500 credits
Personal
Industrial backpacks (4) 25 credits each
Moolah
Credsticks (450 credits)
UPBs (x200) 200 credits
Quest items
Cryo-Generics warehouse key card
DCI staff key card
| Zharis |
Here's the loot sheet, Jin, if you want to add things to it:
https://docs.google.com/spreadsheets/d/1Fy7pV49XGURy9FAUGLCC0rTJecDd9k251rE Fpq9G5ds/edit#gid=662199014
| Zharis |
Zharis Level 3 Envoy with Mediator Archetype:
+1 BAB, +1 to fort saves
+6 HP, +6 SP
Expertise Talent:
Additional Skill Expertise (Ex): Taking Diplomacy
Feats:
Minor Psychic Power: Taking Telepathic Message
Weapon Specialization (bonus feat for each weapon type that envoys are proficient in, so basic melee, grenades, and small arms) (apparently grenades don't allow proficiency)
--9 skill ranks [diplomacy, computers (2), perception, stealth, life science, mysticism, culture (2)]
... Think that is it, but let me know if you see any holes.
| Hani Makoa |
| 1 person marked this as a favorite. |
I feel like the astral transponder, signal jammer, and video camera might be useful in the future. They'd be a good addition to Hani's tools. He can carry them and have them ready to use as necessary.
Also, if no one else wants the static arc pistol, Hani would like it. He's an admirer of such a fine weapon. I don't want him shooting too often, but it's a good plan B.
Thanks for creating the list and links, Jin.
| Jin Goei |
There's nothing on the loot for Jin.
| GM Jhaeman |
| 1 person marked this as a favorite. |
| Jin Goei |
I need a mk 1 strength personal upgrade for 1,400 credits - how are we dividing the credits? There seems to be a lot of trash piled up on the ship, especially armors.
| Zharis |
Up to this point, we've been claiming things that we can use, and when we sell stuff we split it evenly... claiming something doesn't "deduct" from what you get. I've been dumping my cast-offs into the group loot as well, since it seems better to see if someone else can use those things rather than selling for a fraction of the original cost.
If you feel like your personal upgrade is more important than anything else, I don't mind talking about the group giving you that amount, but I am against the whole idea of deductions like that. It makes people afraid to use what we have and wastes resources.
The reason that there is a lot of stuff on the list is that we haven't sold things since our last battle back in the first part of this game, because that was basically "the end" of the game and we weren't focused on that.
I'd like to buy stuff too, but as I said, selling things for 10% of their worth is a big incentive to use what we have because it isn't easy to save. Looks like I have a total of 753 credits from all the rest of the adventure before you guys came... so I can't get an upgrade either.
| Jin Goei |
Keeping weird stuff you would never normally buy is fine - who would ever lose 3,500 credits on an astral transponder?
But keeping stuff nobody is using nor carrying, considering how cash poor the Starfinder APs are, is just nerfing yourself.
These four items seems obvious sells:
Second Skin Armor (5)
Holoskin (1)
Azimuth Laser Rifle (1)
Longsword (4)
For 367 credits. The power armor might also have the same destiny, but I think Hani can use it in a couple of levels, not so sure on armor prototype mechanics.
650 (credits + UPB) from the bloodshots
1,500 from the reward
Total of 2517, or 503,4 split five ways.
| Zharis |
Unfortunately we can't use or sell the power armor because it in on the ship we acquired at Far Portal Station... it was too big and bulky to carry, and it sits in its own charging station. We originally kept it because Vilo was going to use it.
| Xylian Xuuvats |
I think we should keep the lifter. Can't use it for combat but we can use it for liftin purposes. Presumably it wasn't one of the first loots we found for no reason.
Sorry I'm a bit abscent. Busy days keep coming. Hoping to have time to level up tomorrow afternoon.
| GM Jhaeman |
| 2 people marked this as a favorite. |
Finding the coordinates from the Astral Transponder on your own earns you a story reward XP bonus that you wouldn't have received if Taeress had to do it for you. I normally wait longer between instalments for simplicity, but since it makes an immediate difference for a couple of you, I'll go ahead and calculate it now.
Experience Points (Instalment # 8)
+Previous: 3749
Story Award (Locate Coordinates): 80
TOTAL: 3829/6000
+Previous: 3949
Story Award (Locate Coordinates): 80
Role-specific XP Bonus: 600
TOTAL: 4629/6000
+Previous: 3749
Story Award (Locate Coordinates): 80
TOTAL: 3829/6000
+Previous: 3260
Story Award (Locate Coordinates): 80
TOTAL: 3340/3300 Level Up!
+Previous: 3260
Story Award (Locate Coordinates): 80
TOTAL: 3340/3300 Level Up!
| Xylian Xuuvats |
=)
| Jin Goei |
Yay!
| Jin Goei |
Recovering Hit Points Naturally
With a full night’s rest (8 hours of sleep or more), you recover 1 HP per character level. Any significant interruption during your rest prevents you from healing that night.
If you undergo complete bed rest for 24 hours, you recover 2 HP per character level.
--------------------
Jin will actually be at 23 out of 27 hit points - not enough to justify the usage of another serum. We might even find some healing on the next group of criminals...
| Hani Makoa |
I'll work on leveling Hani tonight. I'm not sure there is much for a 3rd level mechanic to choose at this level, other than a new feat.
| Zharis |
Nib said it was really hot... I see "thermal regulator" both available as a stand-alone item and an armor upgrade... are those things that we could buy on the way? Seems like with the whole theme of the adventure they might come in handy.
| Hani Makoa |
Updated Hani to third level. Highlight is probably the "step up" feat. Since Hani is slow, and he has some special abilities he can use his move action for, I think this could work for him in case an enemy gets slippery and tries to get away.
| Xylian Xuuvats |
Xylian is leveled up finally. Another level of mechanic. Took Weapon Focus with longarms so with Combat Tracking up he has +6 on attack rolls and +3 damage with the weapon specialization granted at level 3 so he can hit preeeety hard now, especially with those bigger batteries we found.
Are the battery chargers in our dorms free or do they cost per charge?
| Xylian Xuuvats |
Xylian took allllll the batteries except the one Hani claimed. So if you need one you know where they are. I've checkmarked everything on the loot list I believe is unclaimed and no one wants. Are we good to sell everything that's been marked whilst are characters are in the store?
Edit: So if I'm understanding the Thermal Regulator item correctly, it does the same thing out suits environmental protection thingy does, but more energy efficient?
| Jin Goei |
Are we good to sell everything that's been marked whilst are characters are in the store?
Sell everything that isn't bolted down to the ship. $.$
| GM Jhaeman |
@Xylian: Yes, as an armor upgrade it keeps you safe from extreme temperatures without draining your armor's environmental protection reserves so quickly (I do keep track). There's also a version that's a standalone item, not an armor upgrade, in case you don't have the upgrade slots or aren't wearing armor.
| Zharis |
Cabizo is in charge of the loot sheet, so let's make sure he's got it recorded properly before we spend our share.
| Zharis |
... okay then. I suppose that the official distribution is 2196 credits divided by 5, which is 439.2 each.
| Jin Goei |
Not too shabby!
| Zharis |
| 2 people marked this as a favorite. |
If this were As the Black Hole Turns, at this point Zharis and Prestine would fall into each other's arms, finding love through mutual admiration in a chance meeting on a far-off planet... but Zharis decided not to go that far in this case. Wrong audience. :D
| Xylian Xuuvats |
| 1 person marked this as a favorite. |
I wasn't aware you could schedule lycanthropy in advance.
| GM Jhaeman |
| 1 person marked this as a favorite. |
Experience Points (Instalment # 9)
+Previous: 3829
Story Bonus (Discover Meltdown): 80
Solar Plume Hazard: 160
Story Award (The Hard Sell): 240
Big Tola: 160
Bloodshots (x3): 120
TOTAL: 4589/6000
+Previous: 4629
Story Bonus (Discover Meltdown): 80
Solar Plume Hazard: 160
Story Award (The Hard Sell): 240
Big Tola: 160
Bloodshots (x3): 120
TOTAL: 5389/6000
+Previous: 3829
Story Bonus (Discover Meltdown): 80
Solar Plume Hazard: 160
Story Award (The Hard Sell): 240
Big Tola: 160
Bloodshots (x3): 120
TOTAL: 4589/6000
+Previous: 3340
Story Bonus (Discover Meltdown): 80
Solar Plume Hazard: 160
Story Award (The Hard Sell): 240
Big Tola: 160
Bloodshots (x3): 120
TOTAL: 4100/6000
+Previous: 3340
Story Bonus (Discover Meltdown): 80
Solar Plume Hazard: 160
Story Award (The Hard Sell): 240
Big Tola: 160
Bloodshots (x3): 120
TOTAL: 4100/6000
| Jin Goei |
That's a lot of critical fumbles for 1 round of combat.
| Xylian Xuuvats |
Nice one bby.
| Hani Makoa |
| 1 person marked this as a favorite. |
Sorry I have been AWOL on posting. I work one weekend a month, and this was it. It was a busy weekend--I work at a downtown library in community television. We live-streamed a major event that usually draws several thousand as an in-person event. I have been preparing all of this since Thursday.
Everything happened today, and it was nearly flawless.
| GM Jhaeman |
Complete aside: I'm recruiting Level 1 or Level 2 PCs for a Starfinder Society adventure called Bluerise Breakout: info here.
| Zharis |
I don't usually play society games because I like long term better and I am already in a lot of games and want to give newbies a chance. However, if you are ever short someone because the game isn't popular or because someone drops, just let me know and I will put something together.
(That's how I get most of my games now, actually... filling in for people who ghost.)
| GM Jhaeman |
Experience Points (Instalment # 10)
+Previous: 4589
Story Award (Negotiate Sirocco): 240
Story Bonus (Learn Secret Door): 80
Story Award (Learn Eos Club): 160
Jolting Door Trap: 160
Gashmaw: 160
Mama Throsh: 240
TOTAL: 5629/6000
+Previous: 5389
Story Award (Negotiate Sirocco): 240
Story Bonus (Learn Secret Door): 80
Story Award (Learn Eos Club): 160
Jolting Door Trap: 160
Gashmaw: 160
Mama Throsh: 240
TOTAL: 6429/6000 Level Up!*
*Remember that although max stamina, hp, and resolve points increase, your current sp, hp, and rp stay at their current levels until you rest or heal.
+Previous: 4589
Story Award (Negotiate Sirocco): 240
Story Bonus (Learn Secret Door): 80
Story Award (Learn Eos Club): 160
Jolting Door Trap: 160
Gashmaw: 160
Mama Throsh: 240
TOTAL: 5629/6000
Special: Cabizo, I remember you’ve attempted some of the skill checks for your role-specific bonus—have you attempted all five yet, or still in progress?
+Previous: 4100
Story Award (Negotiate Sirocco): 240
Story Bonus (Learn Secret Door): 80
Story Award (Learn Eos Club): 160
Jolting Door Trap: 160
Gashmaw: 160
Mama Throsh: 240
TOTAL: 5140/6000
+Previous: 4100
Story Award (Negotiate Sirocco): 240
Story Bonus (Learn Secret Door): 80
Story Award (Learn Eos Club): 160
Jolting Door Trap: 160
Gashmaw: 160
Mama Throsh: 240
TOTAL: 5140/6000
| Cabizo |
| 2 people marked this as a favorite. |
4/5 checks attempted for the personal mission so far. I labeled the first as "Sense Motive to Mediate" and the other three as "Sense Motive vs Personal Mission" just to be super clear. I'm trying to roll them when they come up, and it's been great to have folks so ready to create situations that could potentially require mediation or a therapist. XD
| Cabizo |
| 1 person marked this as a favorite. |
Darn, I forgot Cabizo can also use Profession (therapist) for his personal mission, and his bonus there is +3 more than Sense Motive (along with being perfectly applicable to the situation). #NextTime
| Zharis |
Zharis Envoy Level 4
BAB +1
Ref Save +1
Will Save +1
Hit points +6
Stamina points +6
Mediator Archetype:
Expert Negotiator (Ex) - 4th Level
You are highly skilled at convincing others and reaching amicable agreements. If a creature’s initial attitude toward you would be unfriendly, indifferent, or friendly, you instead treat its attitude as one category higher. When you fail a Diplomacy check to change the attitude of a hostile creature by 10 or less, you can attempt to change its attitude again. Whenever an ally uses aid another to assist you with a Diplomacy check to change a creature’s attitude, if you succeed at that check, the targeted creature’s attitude toward your ally also improves.
+9 skill ranks (bluff, diplomacy, perception, physical science, medicine (3), culture, computers)
| Jin Goei |
Can we do the shopping after this and before the EoS battle? I need to resupply my serums of healing