Black Rain in the Shadows of Seattle, 2060 (Inactive)

Game Master Tilnar

Link to Roll20

Omae...

It's Seattle in 2060, and things are darker than ever before. The world's gone to drek in a handbasket, if that basket's woven out of tainted soy and rotting dreams. The Big D's gone, and so is most of Chicago, and what's left belongs to the bugs. The Arcology's closed up tighter than an exec lost in the Barrens 'n surrounded by a Troll biker gang... yet somehow, the rich and powerful manage to keep their wealth and power, and ain't none of it dripping down to you, no matter what D's will said. Heck, even the urban legends are forced to ask for help...

...and that's where you come in. Time to earn your cred, chummer.


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Lastwall Heroes - Current Date: Toilday, 31 Desnus, 4711 AR | Shadowrun - Current Date: Saturday, March 13, 2060

Ok, so, Jay was only 2 meters from the door, so that's a walk.

Base TN for shooting at short range is 4, -1 for the fact he's not moving, -1 for the smart goggles (-2 is only for people with integrated cyber smartlinks) -- so, TN 2 before we start adding stuff. Walking (you) is +1. And single burst is +3 recoil but the Ingram's got a gas vent to absorb 2 recoil -- so net +1 get you to 4.

Defaulting to a related skill (SMG from Pistol) adds +2 to the TN, and caps your pool dice at 1/2 the base skill (normally pool dice are capped at the full value of the base skill)

So, you get 5d6 base, and 2d6 combat pool v. TN 6 -- looking at your first 7 dice, you have 3 successes -- so you stage up to 10D.

Damage Resistance:

TN 10, less 6 points of ballistic is 4, but his wounds increase that by 2. And he's got no combat pool left after getting shot twice, so he can't fully resist the damage anyway, since that needs 8 successes.

Resistance Test: 6d6 ⇒ (5, 5, 1, 5, 3, 4) = 23 No successes. That's Deadly.

Jay pops into the room and fires off a burst - despite the weapon feeling odd in his hands, the bullets strike -- and tear through -- the center of mass, leaving behind a corpse with a hole in it.

Sorry, Onyx, technically, Jay was first.

End of Combat. Though you have 1 guy bleeding out and a bunch who are only sleeping.


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Lastwall Heroes - Current Date: Toilday, 31 Desnus, 4711 AR | Shadowrun - Current Date: Saturday, March 13, 2060

For Onyx:

Just to let you have your practice at this -- let's go through what you did.

First thing, I note (again) you didn't pick a power level (L,M,S or D) for your spell. I know, it feels a little weird to pick how nasty you want the spell, but it's important -- and the flexibility is useful. Like, when you're facing someone fresh, you're probably looking to make with the hurt -- but when you're mopping up, it's often better to hold back to avoid giving yourself headaches needlessly -- especially because there's no way to heal stun damage (i.e. - drain) other than rest -- and, often runs don't really allow you 30-60 minutes of downtime to feel fresh like a daisy before the next thing happens.

However, in the absence of a power level, I'll default to serious. Probably because I learned in 2ed when most spells were.

0nyx wrote:

Manabolt 4, Sorcery roll + 3 pool, TN 4: 9d6

Ok, so, you don't actually know what your target number is, as it's the poor dude's will. This guy is one of the bagmen -- so he had a Will of 3 -- but his little shot of Thuggy's Little Helper does offer some additional protection -- bumping his will to 4. That is to say, you guessed right - but if this had been a pit crew guy with 4 Will who took the same stuff, it'd be target of 5. That said, following Jay's shot, he's no longer a valid target for a mana spell, being dead an all.

So, at TN 4, you get 4 successes. Were he alive, dude would now roll his 4 Will dice against the force of the spell (4) to try to make that not happen. However, his wounds would have bumped that TN from 4 to 6.

Hypothetical Spell Resistance Test: 4d6 ⇒ (6, 6, 2, 4) = 18

Shocking everyone, dude gets 2 successes. However, that leaves you with 2 net successes, which stages up the Serious to Deadly, and instead of Jay punching a hole in his torso with bullets, you fry his aura and system with the same basic result -- the 10 boxes from this plus what he's already taken exceeds his body, and so he's well past overflow and pining for the fjords.

So, now that you would have punched his ticket, we see what the spell does to you.

0nyx wrote:
Drain, TN 4, 3 pool: 9d6

Um, not quite.

SR3, p. 162 wrote:
For Sorcery, base Drain Power is equal to half the Force of the spell (round down), plus a modifier.

And, per Manabolt, the Drain Code is (Damage Level), with no modifier -- or a mod of 0. [Contrast with Powerbolt, which is +1(Damage Level)]. So, a manabolt that does Serious damage has a drain resistance target of Force/2 Serious which, for your force 4 spell is 2S -- and I'm pretty sure there's like 8 successes that roll(and you only need 6 to stage down [2 to moderate, 2 to light, 2 to nada]) - so you're fine. Or would have been fine if you were actually casting the spell.


F Elf Hermetic Mage Condition: Unimpaired

He sure was. I just didn't want to delay things if Jay didn't take him down. So poor non-fighter Jay killed the only dead guy!

0nyx checks the bleeding guy, strips his chest bare, and slaps her trauma patch over his heart. "Don't really want to kill Triad operatives if we can avoid it," she says. "Maybe it'll give us some goodwill with them."

She nods at the others while she works. "They need to be secured. They won't be out forever. Might be able to mine their devices for info, if you're into that kind of thing."


Lastwall Heroes - Current Date: Toilday, 31 Desnus, 4711 AR | Shadowrun - Current Date: Saturday, March 13, 2060

Figment shrugs, "We took out one a' their hit squads. Reckon there ain't much goodwill to be had if they figure it was us. On the plus said, ain't none of us bleedin', so they can't track us that way. And while y'all strip 'em of any goodies, I'll make sure we ain't on any cameras. A'course, that's not so useful if the Dog Whisperer IDs us to his bosses."

He starts to look around, finally sighing, "Guess I gotta plug right in to the camera. Couldn't just have an accessible port somewhere...", and starts to stand on a workbench while digging out his cyberdeck, while offering, "If you're takin' their pocket secretaries or phones, make sure they're all the way off so we don't get tracked. I'll work 'em later in a Faraday box to be safe. I reckon the combat gear'd sure be a nice gift for the dwarf, if they don't get geeked. Well, some of it anyway."

He plugs a wire into the camera from his deck, then sits down, reaching for the datajack behind his left ear, then pauses a minute, "I reckon we ain't got long." He plugs in and his voice becomes detached and distant as he adds, "No vehicle here for the squad means someone's gonna be coming to pick 'em up."


F Elf Hermetic Mage Condition: Unimpaired

"Unless there's a vehicle in the bay, which would be way too convenient for us to be likely. Someone should check the rest of this place while we strip these guys. If there's a locked room, maybe we can stash 'em so their ride thinks they've gone with someone else," 0nyx suggests.


Male Ork Street Samurai

Raptor nods and starts having a look around the building. He goes to check the door across the corridor.


Danny, looking rather crestfallen at having arrived after the shooting has ceased, helps strip the bodies of anything useful.

"Reckon we should truss up those we knocked out?"


Lastwall Heroes - Current Date: Toilday, 31 Desnus, 4711 AR | Shadowrun - Current Date: Saturday, March 13, 2060

The armour the two guys who took deadly damage are wearing is a total wreck.

You take some time to strip the sleepers and the dead while Figment works on the cameras.

From the Adept: {Smart Sunglasss with Flare Comp 1; Forearm Snap Blades; Katana, Ares Predator II (2 clips); Ingram Warrior-10 SMG (24 in the clip + 2 full clips); 3 Smoke Grenades; 2 Flash Grenades; Pocket Secretary; 200¥ in scrip}

From the Pit Folk (Each of them - so this x3): {Armoured Jacket, Lined Coat; Katana, Ares Predator II (w/w clips), Ingram Smartgun SMG (3 full clips); 2 Smoke Grenades; 2 Flash Grenades; Wrist Phone w/ Flip Screen; 20¥ in scrip}

The stuff from the guys at the lockers includes what in the bags, locker, and on themselves. This is the total -- not per person:
{7 Armoured Jackets, 7 Lined Coats, 8 Survival Knives, 24 Throwing Knives; 8 Swords, 8 Smartgoggles; 8 Predator IIs (30 clips); 4 Street Sweepers (40 shells); 4 Colt M22A2s (12 clips); 1 Ares Vigorous Assault Cannon (2 belts); 24 Defensive AP Grenades; 8 CS Gas Grendades; 8 Wire Clippers; 2 Grapple Guns (8 lines); 32 Plasteel Restraints; 24 Medkits; 16 Rating 4 Stim Patches; 8 Trauma Patches; 24 Doses of Jazz; 11 doses of Kamikaze; 8 Wrist Phones;}

There's no car, sadly. There is a bunch of garage tools, though.

In the pit (under the lift), you find an open lockbox containing:
2 Force 1 Expendable Combat Spell Foci; 8 Kilos of Compound IV Plastic Explosive; 4 Certified Credsticks: 2,500¥; 2,000¥; 1,500¥; 1,500¥


Lastwall Heroes - Current Date: Toilday, 31 Desnus, 4711 AR | Shadowrun - Current Date: Saturday, March 13, 2060

Before you're done, Figment jacks out, shaking his head, "Reckon my lil' brother's edubox had better security than that." He starts to put the deck away, "Anyhoo, wiped the last few minutes - basically went back to about 10 seconds before they started reacting to the noise. Normally, I'd just loop the cameras, but they were movin' about and doing too much - figured it'd be too obvious when something happened. So I've filled the hole by tripling each frame of 10 minutes before that." He shrugs, "So, net effect is they see their guys getting ready -- slowly -- staring about 17 minutes ago -- and for the next 13, before the camera shows 'em all this pretty stuff."

"A'course, based on what they were sayin', we got maybe 5 minutes to not be here unless we wanna explain to the guys in the van why this lot can't come out an' play."


Male Ork Street Samurai

What about the door Raptor is checking?


Lastwall Heroes - Current Date: Toilday, 31 Desnus, 4711 AR | Shadowrun - Current Date: Saturday, March 13, 2060

Raptor pushes his shoulder into the door, revealing a small office. A large molded plastic desk and chair take up most of the space, along with a torn synthleather couch at the back of the room.


Male Ork Street Samurai

Raptor hastily tosses the room, looking for any gear they may have stashed here or intel that may be valuable.


Male Human

Jay just stands in the garage looking around, obviously stunned. He mechanically follows Figment's suggestion to strip the bodies.


Lastwall Heroes - Current Date: Toilday, 31 Desnus, 4711 AR | Shadowrun - Current Date: Saturday, March 13, 2060

Raptor doesn't find anything obviously useful - there's a few soybar wrappers in one drawer, a pair of empty certified credsticks in another, a few dozen plasteel restraints in the third. There's a poor quality termnial with a jackpoint on the desk -- when it shows the garage, you see the Triad goons getting ready for something - slowly.

If you're searching for hidden things, that's perception (intelligence)


Male Ork Street Samurai

Intelligence: 4d6 ⇒ (4, 1, 4, 2) = 11

I doubt that reveals much. I will assume Figment got any data worth having. If Raptor finds nothing of note, he rejoins the others.


F Elf Hermetic Mage Condition: Unimpaired

"Hey little bro, anything useful in the rest of the place?" 0nyx asks, helping sort out the gear from the thugs. "Something we can restrain these guys with, maybe a dark place to stash them so their buddies think they missed the meet?"


Male Ork Street Samurai

”Nothing much in there,” Raptor says. ”Do we have time to stash them?” He looks at Figment. ”Might be just as well to beat it out of here. There’s blood and bullet holes everywhere.”

He pauses. ”And, for the record, since when have I been Little Brother? Last I checked I had 3 years and about 200 pounds on you… Little Sister.” He grins at 0nyx.


Male Human

"Yeah let's go. I don't want to hang out here." Jay says quietly.


"Let's get gone"


Lastwall Heroes - Current Date: Toilday, 31 Desnus, 4711 AR | Shadowrun - Current Date: Saturday, March 13, 2060

Figment shrugs, "Best we could do is roll 'em all into the pits, but we've got nothing to cover the pits with. At least none of the blood's ours, so we don't have to worry about being tracked that way. Witness is the only one who can ID us, since 0nyx's spell put the rest of them to sleep first. Downside is even if he can't pick Raptor out of a lineup, ain't that many tall blue fuzzies 'round."

He shrugs, "Just over 3 minutes to vanish - and I reckon best to slink out the back, just in case their posse's early."


F Elf Hermetic Mage Condition: Unimpaired

0nyx grins at Raptor - "I'm allowed to be ironic." - then gets serious at Danny's and Figment's pointed remarks. She looks at the wounded witness, then quizically at her brother.

"Can you lug the guts, maybe? Take him to the other side, not leave him here for a quick ID and explanation. Or, we could off him, but that's a waste of my damned trauma patch. Or we just hustle on outta here."


Male Human

"Just leave him and let's go. No more killing."


Male Ork Street Samurai

Raptor nods to Jay. "I agree. If it's not the witness that'll ID us, it'll be something else." He looks at the body on the floor. "Let's go and be quick about it."


F Elf Hermetic Mage Condition: Unimpaired

"Let's get someplace safer, then contact Stretch again. He might be able to use some of these goodies if we don't want them," 0nyx suggests, eyeing the foci with great interest.


F Elf Hermetic Mage Condition: Unimpaired

Since we're hoofing it, let's clear the area and find a place to hole up, divvy loot, and contact Stretch. Maybe we can find a broken-down place nearby, or someone has a local squat?


I can try

Local area (KNO): 2d6 ⇒ (6, 6) = 12

Explosion: 2d6 ⇒ (3, 3) = 6


Male Human

Those are pretty good rolls. I've got 2's in Seattle Safe houses and smuggling routes. Just for fun.

Seattle safehouses: 2d6 ⇒ (2, 1) = 3
Smuggling routes: 2d6 ⇒ (6, 2) = 8 explode: 1d6 ⇒ 6


F Elf Hermetic Mage Condition: Unimpaired

Oh, hey, dice. What a concept!

Redmond KNO: 2d6 ⇒ (2, 2) = 4
Safehouse locations[/dice: 2d6 ⇒ (1, 2) = 3

:/


Lastwall Heroes - Current Date: Toilday, 31 Desnus, 4711 AR | Shadowrun - Current Date: Saturday, March 13, 2060

Your own safe spots would be based on what you dropped resources on --- but finding a place you could squat is certainly doable.

Jay, you know of a few places that are waystations on smuggling routes -- you could probably pay for access to a corner of a warehouse

Danny, you know of a building just under a click away where chipheads and addicts go to ride their vice to an early grave. Odds are you wouldn't really be noticed there -- though if someone shows up looking specifically for you, the local crowd would also be pretty likely to sell you out for another hit... then again, they'd probably say almost anything for another hit, so there could be a credibility issue too.


Lastwall Heroes - Current Date: Toilday, 31 Desnus, 4711 AR | Shadowrun - Current Date: Saturday, March 13, 2060

Figment looks at Raptor, "Doubt that. We din't bleed, I wiped the cameras, so there's nothin' here but that guy's memory. Don't suppose you can mess with that 0nyx?"

He sighs and pulls out a syringe. "Then I'll at least give 'im this. Reckon if he's talking about fuzzy bunnies and rainbow dragons, a blue furry elf might get lost in the noise."


F Elf Hermetic Mage Condition: Unimpaired

0nyx shakes her head. "Nah, I don't have a delicate touch. I could kill him or have one of my boys pound him to a pulp or drown him. If that stuff scrambles him enough, he might confuse the two of us, too."

I do have a Low Barrens safehouse, if we're anywhere near there.


Danny looks at the syringe and shakes his head, frowning.

"Better than offing him, I guess, but I hate that stuff. Speaking of which, there's a schmecker hangout nearby we can stop off at if needs be, but it's pretty nasty, and the folks there ain't exactly dependable"


Lastwall Heroes - Current Date: Toilday, 31 Desnus, 4711 AR | Shadowrun - Current Date: Saturday, March 13, 2060

Figment shrugs, speaking in a brogue instead of a drawl, "Bloody well already being chased in one continent, I've na desire to make it two." He adds with a slight smile, "I reckon?", the words sounding more than strange in his accent. "Anyhow," he says, the linguisoft active once again, "reckon we'd best get out of here unless we want to have the discussion with a van full of their well-armed buddies."


F Elf Hermetic Mage Condition: Unimpaired

0nyx nods at Glassman and hoists her fair share of the loot weight. "Lead the way."


Male Ork Street Samurai

Raptor helps gather the gear and follows out.


F Elf Hermetic Mage Condition: Unimpaired

"We do have some loaded credsticks if we want to call for a ride. That is, if anyone will come down here," 0nyx points out.


"My buddy Lev will - he owes me one. Anyone got a commlink I can borrow?"

Have a taxi driver as a free contact


Lastwall Heroes - Current Date: Toilday, 31 Desnus, 4711 AR | Shadowrun - Current Date: Saturday, March 13, 2060

Figment suggests, "Reckon you could use the burner we got at the Stuffer Shack before getting all meddled into a gang war?"


Male Human

"Good idea. I'm running low on burners myself. "


"OK"

Danny takes the burner, dials a number, then speaks rapidly into the 'phone for a few moments before hanging up.

"He'll be here in five, so get yourselves together. 0nyx, you might need to cover your hair up - sorry"


Lastwall Heroes - Current Date: Toilday, 31 Desnus, 4711 AR | Shadowrun - Current Date: Saturday, March 13, 2060

Danny:

"This one of those 'no questions asked' and 'hurry up' pick-ups? You still owe me from last time. Fine, I'll come, but it's 100 nuyen for each of you - double if someone shoots at my cab -- and you're paying for the repairs. And I'm not going where you are - I'll pick you up two blocks away, just in case."

You could press with Etiquette or Negotiations to talk him down a little or get him to come within 1 block, your call. He's a contact, not a buddy, so he's not likely to put himself in harm's way without good reason. Also, remember, your Bad Reputation flaw will increase the target number for the social tests. ... or, you could just take the deal that's offered.


Lev:

Negotiation (CHA-1): 5d6 ⇒ (4, 2, 2, 2, 2) = 12

"You said you'd consider yourself paid last time if I went to schul with you, man, and I went. No-one will be shooting at you, and we were just running an errand for a friend. Come on - one block"


Lastwall Heroes - Current Date: Toilday, 31 Desnus, 4711 AR | Shadowrun - Current Date: Saturday, March 13, 2060

Danny:
"Sure, bring that up. Fine, 1 block. But it's 110 a head, now. Be there in 4."


F Elf Hermetic Mage Condition: Unimpaired

0nyx looks somewhat startled, then rummages around the captives to find a decent shirt she can tie over her head, babushka style, sleeves crossed under her chin and tied at the back to bring it tight to her head. "Gonna ruin my 'do," she grumbles softly, but without heat.


Danny closes off the burner and grimaces.

"Gonna be 110 each, and we'll have to go north one block. Four minutes, so we'd best get moving"


Lastwall Heroes - Current Date: Toilday, 31 Desnus, 4711 AR | Shadowrun - Current Date: Saturday, March 13, 2060

Figment nods, "Just found cash, so I reckon we're good. Let's hoof it."


Male Human

Jay trails the others, huddled in his coat, looking back over his shoulder.


Male Ork Street Samurai

Raptor hurries along with the others.


F Elf Hermetic Mage Condition: Unimpaired

0nyx bids adieu to Eyes, shoulders her part of the burden, and heads north with the group. Out of an abundance of caution, she pauses briefly to reattune her sense to the Astral before starting the hike.


Lastwall Heroes - Current Date: Toilday, 31 Desnus, 4711 AR | Shadowrun - Current Date: Saturday, March 13, 2060

You head out with your loaded bags of goodies and get to the corner, when a beaten delivery van -- with about 6 different logos and company names showing through a coat of grime (and presumably white paint) -- rolls up to you and slides open the side door. "Get in, before anyone sees me doin' this."

Despite the outside appearance, the van's interior was made to carry 6 passengers (or 3 trolls) in a surprisingly high level of comfort. The seats are a higher quality synthleather and comfortable.

The man jacked into the control's doesn't turn his head, but he begins closing the door and moving before you're in your seats, "Hoi, chummers. As negotiated, it's 110 a head, plus a premium if someone shoots at us -- and the cost of repairs if they hit. We're going to just get the frag out of the area and I'll drop you off about 5 klicks out -- far enough away that you can denying being all up in this biz."

The van spins, taking a corner hard enough to slam you against the seats, "Oh, and in case anybody's got some bright ideas - like wanting to change the deal - well, there's 5 centimeters of armoured glass between us, some drop down guns and a few grenade failsafes, and the materials back there were selected to hose down easily. So, don't pull any drek, buckle in and enjoy the ride."

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