| Tilnar |
It's useful to have a way to get around, as Shadowrunners have a tendency to go places where public transit isn't the best (generally places with either super-high levels of security or the polar opposite) - so having a car or bike is pretty normal, but not necessary, per se.
Of course while bikes are cooler, they offer less protection and usually have way less autonav - so it's much more about your drive skill. ;)
That said, it's not uncommon to boost a vehicle to do runs (or grab something meant to be disposable) - established groups will sometimes pool on a van (often eventually armouring and arming it) -- but all that presupposes a skilled driver rather than running thousands of Nuyen into a wall.
| Tilnar |
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Electronics, most likely, unless you're stealing an antique.
Especially since you'd need to be able to override the autodrive and GPS so the car doesn't take you to the nearest law enforcement station the moment it's reported. ;)
Celestial Healer
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It makes sense for Raptor to have something like a motorcycle, so he now has one (unless Tilnar objects to that edit), but that doesn't answer how the rest of the team gets around.
Boosting a car definitely works for sensitive missions. It seems like a questionable choice for every run to meet a contact or go shopping, though.
| Tilnar |
An excellent point -- which means they're spotty in the Barrens (I wouldn't count on it working anywhere near Glow City -- although most electric vehicles have some battery capacity so it's not totally lost) -- but Pullyap would be even worse than Redmond and without plugging in somewhere, you'd be likely to run out the battery.
Not that's you're going to Pullyap.
That you know of.
| Tilnar |
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Ok, so:
- A tiny 1-seat 3-wheeler (like we see in Europe) such as the Volkswagen Electro or the Peugeot 401 is about 8k ¥
- A tiny 2-seater with at least a luggage rack like the Leyland-Zil Tsarina is about 12K ¥
- A more normal 2-seat/rear bench subcompact like the Nissan Jackrabbit or Ford Swift run $15.5k¥
- Small sedan like the Americar is 20K¥.
A cheap sports car like a Ford Mustang or Honda-GM 3220 is about 28K¥ - it's faster and nicer than the Swift, but not really any better for a back seat.
For anything but the tiniest 3-wheelers your battery is good for at least 75 klicks -- you have infinite mileage while on the grid, but the grid won't recharge you while you're moving. The Americar comes in a gas variant, and all sportscars are also petrol or multi-fuel (there were no Teslas in the 90s when 3e happened)
Jesse Heinig
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If you want a bike, a Gaz-Niki White Eagle is a rugged offroad motorcycle that runs on gas and gets 10 klicks to the liter, with a 35-liter tank. 13k ¥ (Rigger 3 p. 159). Low top speed, but good handling if you need to go over rough terrain.
Yamaha Rapier is a sporty street-racing bike that gets 9.6 km/l, with a 30-liter tank. 14.2k ¥ (also Rigger 3 p. 159).
| Tilnar |
Cash leftover from chargen gets slashed dramatically (divided by 10) [which is why I recommend that people should spend it all, even if it's just prepaying lifestyle] -- but then you do get 3d6 x 100 as starting money.
In terms of the cash from Guardian, I think Jay's holding the credstick.
| therealthom |
Yep. Jay had the credstick and it's all gone now. (Off hand I think it's about 1800 now. I'd have to check the bartab post to be sure.
***
Oh! Didn't know (or remember?) about the confiscatory discount on chargen cash. I hadn't spent about 20k (again I'd have to check my notes) . I had been thinking that I'd get to keep it all and could possibly bankroll the party if we needed a big ticket item.
Had I known or remembered, I definitely would have worked harder to spend the money.
| Tilnar |
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Happy Goblinization Day, Everyone! May your tusks be even and your dermal plates not itch!
| Tilnar |
| Treppa |
OK, I've been putting off this prep that should have been done long ago, but I was too chicken. This is something 0nyx would have done over time in the past, since elementals don't expire.
I don't see any problem with concentric hermetic circles, so I envision 0nyx making two pairs of concentric rings under the floor of the building she shares with Raptor's dojo.
Fire and earth: 6 m
Air and water: 5 m
If I'm reading this right, she can't add dice because she has no foci, and she doesn't need to set aside dice to resist Drain. I spent the nuyen for 4 F6 elementals, so she'll have some material left over from the F5s.
I need to roll a Conjuring skill test (Conjuration 6) for each elemental (alpha order for dice neutrality):
Air: Conjuring F5 air Elemental, TN5: 6d6 ⇒ (2, 2, 4, 5, 5, 4) = 22
Earth: Conjuring F6 earth Elemental, TN6: 6d6 ⇒ (4, 5, 3, 6, 6, 1) = 25
Fire: Conjuring F6 fire Elemental, TN6: 6d6 ⇒ (4, 3, 4, 2, 1, 5) = 19
Water: Conjuring F5 water Elemental, TN5: 6d6 ⇒ (2, 3, 2, 6, 2, 5) = 20
So if I read this right, I have an air elemental owing two services, an earth elemental owing 2 services, no fire elemental, and a water elemental owing 2 services.
I am out 22k nuyen of material, including the 6k for the failed fire elemental.
Q: Does this look right?
Q: Can I conjure lower-level elementals inside a larger circle, i.e., could I have conjured a F4 fire elemental and had 3 successes using the 6m ring? If so, could I take my remaining 2k material and try for a 2F fire elemental?
| Tilnar |
OK, I've been putting off this prep that should have been done long ago, but I was too chicken. This is something 0nyx would have done over time in the past, since elementals don't expire.
Well, you could build your rings with starting cash (before the 10:1), but permanent rings cost money to put into place in a way that drawing them as you need doesn't. (Of course, it's a valid use of starting cash, as is pre-paying your summoning materials) -- so that works.
Also, don't forget that you need to have bought a conjuring library of at least force 6 to make this work.
I don't see any problem with concentric hermetic circles, so I envision 0nyx making two pairs of concentric rings under the floor of the building she shares with Raptor's dojo.
That's possible - the rule is nothing can disrupt the circle's pattern, but having a larger circle outside (or smaller one inside) won't do that -- as long as only one is active (so you can't hide inside layered circles).
If I'm reading this right, she can't add dice because she has no foci, and she doesn't need to set aside dice to resist Drain. I spent the nuyen for 4 F6 elementals, so she'll have some material left over from the F5s.
Sorcery pool doesn't apply, so, yes, in the absence of a Spirit or Power focus, all you've got is your Conjuring test. And yes, materials are per elemental type, but not level-controlled -- you just use less to make less powerful elementals.
So if I read this right, I have an air elemental owing two services, an earth elemental owing 2 services, no fire elemental, and a water elemental owing 2 services.
Technically, you'd probably not be doing this in the same day, given the time it takes to summon, and the fact that you're facing conjuring drain for each attempt -- though, as I said, we can hand-wave the drain because it's not enough to knock you out and since you did this off-camera, you'd just spend the rest of the night with your cold compress on the head and move on. But, based on the rolls, that's:
- a Force 5 Air with 2 services;
- a Force 6 Earth with 2 services;
- a headache and a lot of burnt materials where the fire elemental should have been; and
- a Force 5 water elemental with 1 service.
Q: Does this look right?
Yup, it checks out. Once you pay for your circles and conjuring library, anyway.
Q: Can I conjure lower-level elementals inside a larger circle, i.e., could I have conjured a F4 fire elemental and had 3 successes using the 6m ring? If so, could I take my remaining 2k material and try for a 2F fire elemental?
You could. The rating of a circle represents the upper limit of what you can use it for -- as per the rules:
The mage needs a Conjuring library and a hermetic circle of the correct type, both with ratings at least equal to the Force of the elemental to be summoned.
Which means you could "safely" and reasonable conjure a handful of lower-level elementals for utility/powers -- it's less costly in terms of the time and money, especially since they're more likely to owe you more services.
(That said, there is that hard limit to the number of summoned elementals [i.e. - one's charisma attribute] so you can't have an army of force 2 folk)
| therealthom |
Hey Tilnar, I just realized that I might have misread your post from mid- December about biotech skills. (On or before Dec 18) I was assuming that first aid came under the heading of bio-tech so Jay took 4 points mostly to get the first aid with a little bio-tech savvy on the side.
True? Or can I rebuild Jay with 2 First Aid and 2 biotech?
| Tilnar |
First Aid does come under Biotech (but not biology) -- what I'd recommended was that since you're unlikely to take up cybersurgery, you could get the First Aid Specialization rather than the Biotech general skill. ;)
| therealthom |
"There was a fair amount of equipment stashed there, though most of that is replaceable.... but only most of it... and one of the irreplaceable things isn't mine, but something that I was holding for a friend."She pauses there, as if deciding whether or not to say more, then shakes her head and chuckles, "Obviously, I can't just call the Star on this, and so, chummers, the run is getting it back. Even better, get more of my missing stuff... Best possible outcome, figure out who did this so I know if it's someone coming after me, coming after my friend, or just a random smash and grab from a pack of chipheads who got lucky."
She looks around the table, "Pay's 20k Nuyen to recover the primary item. 10K bonus for the paydata of who the frag's behind this. Total, not each. And, in terms of the rest of any of my stuff, I'll give you a 25% recovery fee... But the deets, and any leads I might have, that comes once you've taken the job."
She leans forward and slides slides a golden disk across the table to Onyx, about 30mm in diameter and maybe 3mm thick. "That coin has an astral signature - it was part of the Big D's hoarde, ... there were 50 of these in the safehouse, and 100-year-old golden coins aren't terribly common... The sort of thing that would stand out if someone were looking for a buyer... and ones with a dragon's astral imprint are probably even harder to come by." The coin bears the image of a human woman wearing a crown (marked Queen Juliana) on one side, and a tulip bud and the year 1952 on the other....
She then slides a pistol across the table to Raptor, "I know it looks mostly like a Colt Manhunter, but that's by design. It's a custom-built weapon, internal smartlink, extended clip, and heavy bore -- that is to say, more stopping power than most heavy pistols -- and sculpted grip to my hand. There was one of those in with the backup combat gear. A drekking chiphead would probably trade it for a beetle to get his fix, and someone who recognized its value would either sell it for a decent price or be looking at someone to swap the grip."
She smiles, "I'll, uh, need that back before you go. It's part of my evening wear for my prior engagement."
She slides a small object to Jay, "Here's the actual key to the place, address is encoded on it... it's only a few clicks from here, still in Redmond. I'd been paying a local gang -- the Chromed Skills -- to do a bit of security, but after a year of building tension, they've been in all out gangwar with the Silver Ring Triad. I've still been paying, mind, but I'm thinking they've been busy. Still, one of them might have seen something."
She sighs, then says, "An important bit of information, though -- the gang -- and everyone else associated with that safehouse thinks it belongs to the shadowrunner Fallen Star.... ..."
Guardian nods, then shakes her head, "The coins, the guns, the grenades, the handful of credsticks -- those are all things I'd like to recover, the stuff I'll give you a recovery fee if you bring it back... and the coins and gun are distinctive enough to maybe be traceable through one's contacts. Just like how the Chromed Skulls might be able to tell you something."She takes a breath and says, "The missing item -- the irreplaceable one -- is a statue of a black-haired, silver-winged angel, about a half-meter tall. It's primarily alabaster, with chips of obsidian, lapis and turquoise to make the robes, hair and eyes. The halo is platinum, the wings are a mix of feathers of platinum and from a real thunderbird. Like the coins, the statue has an Astral signature -- but it's not Dunkhelzan's. That's what's worth the payday."
| Tilnar |
Ok everyone,
I'm about to head off for two weeks - I was hoping we'd be at a solid point to do that, but it doesn't look like it.
Rather than trying to GM and post meaningfully from a place with spotty internet at best and having people wonder what's up, I'm instead going to press the giant "pause" button here -- though you can feel free to do some RP to "close the scene" -- including deciding what you're going to do with Tai.... and/or the remaining stuff in the apartment.
That said, on Monday the 16th, the pause button gets removed and we'll try to pick up the pace -- who knows, maybe you'll even be in a firefight or something?
| Treppa |
Can I use Aura Reading or Assensing skills as knowledge checks about whether Mr. J would be likely to leave an astral signature on guns?
I read and re-read the Knowledge skills section of the core rulebook but I honestly have a ton of trouble comprehending this book. It's all detail and it just gloms together in my brain into a word goo. I'm sorry. :(
| Tilnar |
No real skill check needed there -- you can see into the Astral enough to know what that looks like and how it works (in general -- maybe not the rules for Manawarps and all that -- those would be when I'd be looking for a roll).
Astral signatures are generally only left by mages casting spells -- it's a little like being able to judge the brushstrokes of an artist when you see a bit of the painting -- and they fade pretty fast - generally in a few hours.
Astral imprints, OTOH, can be done in a lot of ways (they result, generally, in background counts [p 83 of Magic in the Shadows'll talk about that]) -- but they tend not to be individual specific unless that person is ridiculously powerful (like, say, the former President), or at least moderately powerful and experiencing very, very strong emotion. (That said, magical items can sometimes leave an after-image of sorts, again, especially if they were powerful -- but those also tend to fade).
All that to say, unless Guardian's an adept who was using those weapons to Gun-Fu, the odds of a magical signature/imprint are next to nil (barring something really unusual) -- and even then, unless they're bonded foci (or similar), the odds are still pretty darned low.
Mundane identifiers, on the other hand, like touch DNA, fingerprints, sculpted grips, etc.... well, that's a whole different kettle of fish... One that isn't astrally aware.